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wildfirecode13
xiaoxiaole
Commits
59181f75
Commit
59181f75
authored
May 19, 2020
by
zjz1994
Browse files
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Plain Diff
冰下食物暂存
parent
d39883bb
Changes
9
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Showing
9 changed files
with
219 additions
and
41 deletions
+219
-41
TargetItemSkin.exml
egret/resource/skins/TargetItemSkin.exml
+4
-0
MainScene.ts
egret/src/mainScene/MainScene.ts
+118
-7
doSandAI.ts
egret/src/mainScene/doSandAI.ts
+3
-2
FlyTargetAni.ts
egret/src/something/anis/FlyTargetAni.ts
+23
-4
Chapter30.ts
egret/src/something/chapters/Chapter30.ts
+39
-23
Food.ts
egret/src/something/class/Food.ts
+24
-5
ElementType.ts
egret/src/something/enum/ElementType.ts
+5
-0
RecoverName.ts
egret/src/something/enum/RecoverName.ts
+1
-0
ElementTarget.ts
egret/src/something/uis/ElementTarget.ts
+2
-0
No files found.
egret/resource/skins/TargetItemSkin.exml
View file @
59181f75
...
@@ -20,5 +20,9 @@
...
@@ -20,5 +20,9 @@
<e:Image
id=
"icon34"
width=
"70"
height=
"70"
source=
"startpanel_ele34_png"
/>
<e:Image
id=
"icon34"
width=
"70"
height=
"70"
source=
"startpanel_ele34_png"
/>
<e:Image
id=
"icon36"
width=
"70"
height=
"70"
source=
"startpanel_ele36_png"
/>
<e:Image
id=
"icon36"
width=
"70"
height=
"70"
source=
"startpanel_ele36_png"
/>
<e:Image
id=
"icon41"
width=
"70"
height=
"70"
source=
"ele41_png"
/>
<e:Image
id=
"icon41"
width=
"70"
height=
"70"
source=
"ele41_png"
/>
<e:Image
id=
"icon42"
width=
"70"
height=
"70"
source=
"ele42_png"
/>
<e:Image
id=
"icon43"
width=
"70"
height=
"70"
source=
"ele43_png"
/>
<e:Image
id=
"icon44"
width=
"70"
height=
"70"
source=
"ele44_png"
/>
<e:Image
id=
"icon45"
width=
"70"
height=
"70"
source=
"ele45_png"
/>
<e:BitmapLabel
id=
"txt"
text=
"0"
font=
"nums4_fnt"
verticalCenter=
"20.5"
x=
"73.2"
scaleX=
"0.85"
scaleY=
"0.85"
/>
<e:BitmapLabel
id=
"txt"
text=
"0"
font=
"nums4_fnt"
verticalCenter=
"20.5"
x=
"73.2"
scaleX=
"0.85"
scaleY=
"0.85"
/>
</e:Skin>
</e:Skin>
\ No newline at end of file
egret/src/mainScene/MainScene.ts
View file @
59181f75
...
@@ -344,6 +344,17 @@ export default class MainScene extends Scene {
...
@@ -344,6 +344,17 @@ export default class MainScene extends Scene {
readyCannoArr
:
number
[]
=
[];
readyCannoArr
:
number
[]
=
[];
//发射队列炮台
//发射队列炮台
fireteamCannoArr
:
number
[]
=
[];
fireteamCannoArr
:
number
[]
=
[];
//冰下食物,关卡总的
icefoodArr
:
Array
<
{
name
:
string
,
inidxs
:
Array
<
number
>
}
>
=
[];
//解锁的冰下食物
ficefoodArr
:
Array
<
{
name
:
string
,
inidxs
:
Array
<
number
>
}
>
=
[];
get
steps
():
number
{
get
steps
():
number
{
return
this
.
_steps
return
this
.
_steps
}
}
...
@@ -480,13 +491,13 @@ export default class MainScene extends Scene {
...
@@ -480,13 +491,13 @@ export default class MainScene extends Scene {
this
.
wormholeContainer
=
new
egret
.
DisplayObjectContainer
();
this
.
wormholeContainer
=
new
egret
.
DisplayObjectContainer
();
this
.
addChild
(
this
.
wormholeContainer
);
this
.
addChild
(
this
.
wormholeContainer
);
//修改流沙的问题
this
.
mapupContainer
=
new
egret
.
DisplayObjectContainer
();
this
.
addChild
(
this
.
mapupContainer
);
//食物层
//食物层
this
.
mapupfoodContainer
=
new
egret
.
DisplayObjectContainer
();
this
.
mapupfoodContainer
=
new
egret
.
DisplayObjectContainer
();
this
.
addChild
(
this
.
mapupfoodContainer
);
this
.
addChild
(
this
.
mapupfoodContainer
);
//修改流沙的问题
this
.
mapupContainer
=
new
egret
.
DisplayObjectContainer
();
this
.
addChild
(
this
.
mapupContainer
);
this
.
elementContainer
=
new
egret
.
DisplayObjectContainer
();
this
.
elementContainer
=
new
egret
.
DisplayObjectContainer
();
this
.
addChild
(
this
.
elementContainer
);
this
.
addChild
(
this
.
elementContainer
);
...
@@ -534,6 +545,9 @@ export default class MainScene extends Scene {
...
@@ -534,6 +545,9 @@ export default class MainScene extends Scene {
this
.
freepongoArr
=
new
Array
();
this
.
freepongoArr
=
new
Array
();
this
.
gopongoArr
=
new
Array
();
this
.
gopongoArr
=
new
Array
();
this
.
actpongoArr
=
new
Array
();
this
.
actpongoArr
=
new
Array
();
this
.
icefoodArr
=
new
Array
();
this
.
ficefoodArr
=
new
Array
();
this
.
initTurf
();
this
.
initTurf
();
...
@@ -1176,12 +1190,22 @@ export default class MainScene extends Scene {
...
@@ -1176,12 +1190,22 @@ export default class MainScene extends Scene {
var
ifoodtype
=
ifood
.
type
;
var
ifoodtype
=
ifood
.
type
;
var
ifoodidx
=
ifood
.
luidx
;
var
ifoodidx
=
ifood
.
luidx
;
var
ifoodir
=
ifood
.
dir
;
var
ifoodir
=
ifood
.
dir
;
var
ifood1
=
new
Food
(
ifoodtype
);
var
ifood1
:
Food
=
Pool
.
takeOut
(
RecoverName
.
FOOD
);
var
ipos
=
ifood1
.
resetFood
(
ifoodir
,
ifoodidx
);
if
(
!
ifood1
){
ifood1
=
new
Food
();
}
var
ipos
=
ifood1
.
resetFood
(
ifoodtype
,
ifoodir
,
ifoodidx
);
ifood1
.
x
=
ipos
[
0
];
ifood1
.
x
=
ipos
[
0
];
ifood1
.
y
=
ipos
[
1
];
ifood1
.
y
=
ipos
[
1
];
this
.
mapupfoodContainer
.
addChild
(
ifood1
);
this
.
mapupfoodContainer
.
addChild
(
ifood1
);
console
.
log
(
"食物处理"
,
ifoodtype
);
var
ifoodname
=
'food_'
+
i
;
ifood1
.
name
=
ifoodname
;
this
.
icefoodArr
.
push
({
name
:
ifoodname
,
inidxs
:
JSON
.
parse
(
JSON
.
stringify
(
ifood1
.
lockidxs
))
});
// console.log("食物处理",ifoodtype);
}
}
}
}
...
@@ -5054,6 +5078,7 @@ export default class MainScene extends Scene {
...
@@ -5054,6 +5078,7 @@ export default class MainScene extends Scene {
Pool
.
recover
(
RecoverName
.
ICE
,
ice
);
Pool
.
recover
(
RecoverName
.
ICE
,
ice
);
lat
.
ice
=
null
;
lat
.
ice
=
null
;
this
.
goElementTarget
(
ElementType
.
ICE
,
[
ice
.
x
,
ice
.
y
]);
this
.
goElementTarget
(
ElementType
.
ICE
,
[
ice
.
x
,
ice
.
y
]);
this
.
checkReleaseFood
(
lat
.
index
);
}
else
{
}
else
{
ice
.
alpha
=
0.6
;
ice
.
alpha
=
0.6
;
}
}
...
@@ -5064,6 +5089,7 @@ export default class MainScene extends Scene {
...
@@ -5064,6 +5089,7 @@ export default class MainScene extends Scene {
// console.log("冰块pro",lat.index);
// console.log("冰块pro",lat.index);
this
.
wormHolePromise
.
push
(
pro
);
this
.
wormHolePromise
.
push
(
pro
);
}
}
}
else
if
(
lat
.
block
&&
lat
.
block
.
ice
&&
lat
.
block
.
canIceBroken
&&
lat
.
block
.
ice
.
alpha
!=
0
)
{
//石门(可能带冰) && 石门反转了可以消除了
}
else
if
(
lat
.
block
&&
lat
.
block
.
ice
&&
lat
.
block
.
canIceBroken
&&
lat
.
block
.
ice
.
alpha
!=
0
)
{
//石门(可能带冰) && 石门反转了可以消除了
const
block
=
lat
.
block
;
const
block
=
lat
.
block
;
block
.
iceCountNum
--
;
block
.
iceCountNum
--
;
...
@@ -6955,4 +6981,89 @@ export default class MainScene extends Scene {
...
@@ -6955,4 +6981,89 @@ export default class MainScene extends Scene {
}
}
return
zhijepuArr
;
return
zhijepuArr
;
}
}
/**
* 食物的释放
* @param idx
*/
checkReleaseFood
(
idx
:
number
){
var
eliminatearr
:
Array
<
number
>
=
new
Array
();
for
(
var
i
=
0
;
i
<
this
.
icefoodArr
.
length
;
i
++
){
var
ifoodata
=
this
.
icefoodArr
[
i
];
var
ifoodidxs
=
ifoodata
.
inidxs
;
if
(
ifoodidxs
.
indexOf
(
idx
)
!=-
1
){
var
ifoodname
=
ifoodata
.
name
;
var
ifood
:
Food
=
this
.
mapupfoodContainer
.
getChildByName
(
ifoodname
)
as
Food
;
if
(
ifood
.
freeidxs
.
indexOf
(
idx
)
==-
1
){
ifood
.
freeidxs
.
push
(
idx
);
if
(
ifood
.
freeidxs
.
length
==
ifood
.
lockidxs
.
length
){
eliminatearr
.
push
(...
ifood
.
freeidxs
);
if
(
ifood
&&
ifood
.
parent
){
ifood
.
parent
.
removeChild
(
ifood
);
Pool
.
recover
(
RecoverName
.
FOOD
,
ifood
);
}
this
.
addFreeiceFoodArr
(
ifoodname
,
ifood
.
freeidxs
);
console
.
log
(
"食物自由了,消除上面的动物,播放食物自由动画"
);
//食物动效播完,进行食物的通关目标完成
this
.
goElementTarget
(
ifood
.
type
,[
ifood
.
x
,
ifood
.
y
]);
}
}
}
}
//
if
(
eliminatearr
.
length
>
0
){
for
(
var
e
=
0
;
e
<
eliminatearr
.
length
;
e
++
){
var
eidx
=
eliminatearr
[
e
];
var
lat
=
this
.
lattices
[
eidx
];
var
caneliminate
=
Tool
.
judgeEliminate
(
lat
);
if
(
caneliminate
){
if
(
this
.
eliminatedElements
.
indexOf
(
eidx
)
==-
1
){
this
.
eliminatedElements
.
push
(
eidx
);
}
}
}
}
}
addFreeiceFoodArr
(
name
:
string
,
idxs
:
Array
<
number
>
){
var
ishave
:
boolean
=
false
;
for
(
var
i
=
0
;
i
<
this
.
ficefoodArr
.
length
;
i
++
){
var
ificedata
=
this
.
ficefoodArr
[
i
];
if
(
ificedata
.
name
==
name
){
ishave
=
true
;
}
}
if
(
!
ishave
){
this
.
ficefoodArr
.
push
({
name
:
name
,
inidxs
:
idxs
})
}
}
judgeNoFood
(
idx
:
number
){
var
isInfood
:
boolean
=
false
;
for
(
var
i
=
0
;
i
<
this
.
icefoodArr
.
length
;
i
++
){
var
ifoodata
=
this
.
icefoodArr
[
i
];
var
ifoodidxs
=
ifoodata
.
inidxs
;
if
(
ifoodidxs
.
indexOf
(
idx
)
!=-
1
){
isInfood
=
true
;
break
;
}
}
if
(
isInfood
){
for
(
var
j
=
0
;
j
<
this
.
ficefoodArr
.
length
;
j
++
){
var
fifoodata
=
this
.
ficefoodArr
[
j
];
var
fifoodidxs
=
fifoodata
.
inidxs
;
if
(
fifoodidxs
.
indexOf
(
idx
)
!=-
1
){
isInfood
=
false
;
break
}
}
}
console
.
log
(
"判断有无食物"
);
return
isInfood
;
}
}
}
\ No newline at end of file
egret/src/mainScene/doSandAI.ts
View file @
59181f75
...
@@ -23,7 +23,7 @@ export default async (thisObj: MainScene) => {
...
@@ -23,7 +23,7 @@ export default async (thisObj: MainScene) => {
// const sands = [];
// const sands = [];
for
(
let
i
=
0
;
i
<
sandLattices
.
length
;
i
++
)
{
for
(
let
i
=
0
;
i
<
sandLattices
.
length
;
i
++
)
{
const
sandLattice
=
sandLattices
[
i
];
const
sandLattice
=
sandLattices
[
i
];
const
indexEnd
=
judgeActionIndex
(
sandLattice
.
index
,
thisObj
.
lattices
,
thisObj
.
chapterData
.
map
.
WORMHOLE
)
const
indexEnd
=
judgeActionIndex
(
sandLattice
.
index
,
thisObj
.
lattices
,
thisObj
.
chapterData
.
map
.
WORMHOLE
,
thisObj
)
if
(
indexEnd
)
{
//判断是否有地方可以
if
(
indexEnd
)
{
//判断是否有地方可以
//先修改数据,再进行动画播放
//先修改数据,再进行动画播放
const
sand
=
sandLattice
.
sand
;
const
sand
=
sandLattice
.
sand
;
...
@@ -51,7 +51,7 @@ export default async (thisObj: MainScene) => {
...
@@ -51,7 +51,7 @@ export default async (thisObj: MainScene) => {
}
}
//找到毛球移动的目标位置
//找到毛球移动的目标位置
const
judgeActionIndex
=
(
index
:
number
,
lattices
:
Lattice
[],
worms
:
number
[][]):
number
=>
{
const
judgeActionIndex
=
(
index
:
number
,
lattices
:
Lattice
[],
worms
:
number
[][]
,
thisObj
:
MainScene
):
number
=>
{
//四个方向尽量随机
//四个方向尽量随机
var
arr
=
[
index
-
Tool
.
colNum
,
index
+
Tool
.
colNum
];
var
arr
=
[
index
-
Tool
.
colNum
,
index
+
Tool
.
colNum
];
var
rc
=
Tool
.
indexToRc
(
index
);
var
rc
=
Tool
.
indexToRc
(
index
);
...
@@ -75,6 +75,7 @@ const judgeActionIndex = (index: number, lattices: Lattice[],worms:number[][]):
...
@@ -75,6 +75,7 @@ const judgeActionIndex = (index: number, lattices: Lattice[],worms:number[][]):
)
||
)
||
(
lattices
[
i
]
&&
lattices
[
i
].
element
&&
lattices
[
i
].
element
.
inPongoPart
))
//猩猩支持流沙
(
lattices
[
i
]
&&
lattices
[
i
].
element
&&
lattices
[
i
].
element
.
inPongoPart
))
//猩猩支持流沙
&&!
lattices
[
i
].
grass
&&!
lattices
[
i
].
grass
&&!
thisObj
.
judgeNoFood
(
i
)
)
{
)
{
return
i
return
i
}
}
...
...
egret/src/something/anis/FlyTargetAni.ts
View file @
59181f75
...
@@ -21,6 +21,25 @@ export function FlyTargetAni(
...
@@ -21,6 +21,25 @@ export function FlyTargetAni(
}
}
eleC
.
x
=
fromP
[
0
];
eleC
.
x
=
fromP
[
0
];
eleC
.
y
=
fromP
[
1
];
eleC
.
y
=
fromP
[
1
];
//食物的是专门的
if
(
type
==
ElementType
.
food1
||
type
==
ElementType
.
food2
||
type
==
ElementType
.
food3
||
type
==
ElementType
.
food4
){
eleC
.
anchorOffsetX
=
texture
.
textureWidth
/
2
;
eleC
.
anchorOffsetY
=
texture
.
textureHeight
/
2
;
egret
.
Tween
.
get
(
eleC
)
.
to
({
x
:
targetP
[
0
],
y
:
targetP
[
1
],
width
:
63
,
height
:
63
},
500
+
(
Math
.
random
()
*
100
)
>>
0
)
.
call
(()
=>
{
if
(
eleC
.
parent
){
eleC
.
parent
.
removeChild
(
eleC
);
Pool
.
recover
(
RecoverName
.
BITMAPRECYCLE
,
eleC
);
}
callback
&&
callback
();
})
}
else
{
eleC
.
anchorOffsetX
=
0
;
eleC
.
anchorOffsetY
=
0
;
egret
.
Tween
.
get
(
eleC
)
egret
.
Tween
.
get
(
eleC
)
.
to
({
x
:
targetP
[
0
],
y
:
targetP
[
1
],
scaleX
:
0.3
,
scaleY
:
0.3
},
500
+
(
Math
.
random
()
*
100
)
>>
0
)
.
to
({
x
:
targetP
[
0
],
y
:
targetP
[
1
],
scaleX
:
0.3
,
scaleY
:
0.3
},
500
+
(
Math
.
random
()
*
100
)
>>
0
)
.
call
(()
=>
{
.
call
(()
=>
{
...
@@ -30,9 +49,9 @@ export function FlyTargetAni(
...
@@ -30,9 +49,9 @@ export function FlyTargetAni(
Pool
.
recover
(
RecoverName
.
BITMAPRECYCLE
,
eleC
);
Pool
.
recover
(
RecoverName
.
BITMAPRECYCLE
,
eleC
);
}
}
//回调
//回调
callback
();
callback
&&
callback
();
// con["elementTargets"].targets[type].count--;
// con["elementTargets"].targets[type].count--;
})
})
}
return
eleC
return
eleC
}
}
\ No newline at end of file
egret/src/something/chapters/Chapter30.ts
View file @
59181f75
...
@@ -6,13 +6,48 @@ export const Chapters30: ChapterData[] = [
...
@@ -6,13 +6,48 @@ export const Chapters30: ChapterData[] = [
baseElementTypes
:
[
0
,
1
,
2
,
3
],
bubbleProbability
:
0
,
stepCount
:
24
,
baseElementTypes
:
[
0
,
1
,
2
,
3
],
bubbleProbability
:
0
,
stepCount
:
24
,
passTarget
:
{
type
:
1
,
passTarget
:
{
type
:
1
,
elements
:
[
elements
:
[
{
type
:
34
,
count
:
20
},
{
type
:
42
,
count
:
1
},
{
type
:
36
,
count
:
60
},
{
type
:
43
,
count
:
1
},
{
type
:
0
,
count
:
115
}
{
type
:
44
,
count
:
1
},
{
type
:
45
,
count
:
1
}
]
},
]
},
starScores
:
[
15000
,
20000
,
25000
],
starScores
:
[
15000
,
20000
,
25000
],
map
:
{
map
:
{
lattices
:
[
lattices
:
[
7
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
7
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
7
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
7
,
],
connectedLats
:
[],
conveyor
:
[],
conveyorConnectedLats
:
[],
WORMHOLE
:
[],
foodsdata
:[
{
type
:
42
,
luidx
:
1
,
dir
:
"up"
},
{
type
:
43
,
luidx
:
6
,
dir
:
"up"
},
{
type
:
44
,
luidx
:
45
,
dir
:
"up"
},
{
type
:
45
,
luidx
:
51
,
dir
:
"up"
},
],
elements
:
[
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
...
@@ -22,25 +57,6 @@ export const Chapters30: ChapterData[] = [
...
@@ -22,25 +57,6 @@ export const Chapters30: ChapterData[] = [
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
],
connectedLats
:
[],
conveyor
:
[],
conveyorConnectedLats
:
[],
WORMHOLE
:
[],
foodsdata
:[
{
type
:
44
,
luidx
:
2
,
dir
:
"up"
}
],
elements
:
[
4
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
4
,
4
,
4
,
1
,
1
,
1
,
1
,
1
,
4
,
4
,
4
,
4
,
1
,
1
,
1
,
1
,
1
,
4
,
4
,
2
,
16
,
2
,
16
,
2
,
16
,
2
,
16
,
2
,
2
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
2
,
2
,
2
,
1
,
1
,
1
,
1
,
1
,
2
,
2
,
1
,
2
,
2
,
1
,
1
,
1
,
2
,
2
,
1
,
1
,
1
,
2
,
2
,
2
,
2
,
2
,
1
,
1
,
1
,
1
,
1
,
2
,
2
,
2
,
1
,
1
,
1
],
],
baseElements
:
[
baseElements
:
[
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
...
...
egret/src/something/class/Food.ts
View file @
59181f75
...
@@ -12,19 +12,24 @@ export default class Food extends eui.Component{
...
@@ -12,19 +12,24 @@ export default class Food extends eui.Component{
type
:
ElementType
;
type
:
ElementType
;
userow
:
number
;
userow
:
number
;
usecol
:
number
;
usecol
:
number
;
constructor
(
type
:
ElementType
){
lockidxs
:
Array
<
number
>
=
[];
freeidxs
:
Array
<
number
>
=
[];
constructor
(){
super
();
super
();
this
.
showImage
=
new
eui
.
Image
();
this
.
addChild
(
this
.
showImage
);
}
resetFood
(
type
:
ElementType
,
dir
:
string
,
luidx
:
number
){
this
.
type
=
type
;
this
.
type
=
type
;
this
.
userow
=
[
3
,
2
,
3
,
1
][
this
.
type
-
ElementType
.
food1
];
this
.
userow
=
[
3
,
2
,
3
,
1
][
this
.
type
-
ElementType
.
food1
];
this
.
usecol
=
[
3
,
2
,
2
,
2
][
this
.
type
-
ElementType
.
food1
];
this
.
usecol
=
[
3
,
2
,
2
,
2
][
this
.
type
-
ElementType
.
food1
];
this
.
showImage
=
new
eui
.
Image
();
this
.
addChild
(
this
.
showImage
);
var
texture
:
egret
.
Texture
=
RES
.
getRes
(
'ele'
+
type
+
'_png'
);
var
texture
:
egret
.
Texture
=
RES
.
getRes
(
'ele'
+
type
+
'_png'
);
this
.
showImage
.
texture
=
texture
;
this
.
showImage
.
texture
=
texture
;
this
.
showImage
.
anchorOffsetX
=
texture
.
textureWidth
/
2
;
this
.
showImage
.
anchorOffsetX
=
texture
.
textureWidth
/
2
;
this
.
showImage
.
anchorOffsetY
=
texture
.
textureHeight
/
2
;
this
.
showImage
.
anchorOffsetY
=
texture
.
textureHeight
/
2
;
}
resetFood
(
dir
:
string
,
luidx
:
number
){
var
roa
:
number
;
var
roa
:
number
;
var
inidx
:
number
=
0
;
var
inidx
:
number
=
0
;
if
(
dir
==
'left'
){
if
(
dir
==
'left'
){
...
@@ -43,6 +48,20 @@ export default class Food extends eui.Component{
...
@@ -43,6 +48,20 @@ export default class Food extends eui.Component{
var
irow
:
number
=
[
this
.
userow
,
this
.
usecol
][
inidx
];
var
irow
:
number
=
[
this
.
userow
,
this
.
usecol
][
inidx
];
var
icol
:
number
=
[
this
.
usecol
,
this
.
userow
][
inidx
];
var
icol
:
number
=
[
this
.
usecol
,
this
.
userow
][
inidx
];
//row和col反了
console
.
log
(
this
.
type
+
'食物占位'
+
inidx
+
'row:'
+
irow
+
';col:'
+
icol
);
this
.
lockidxs
=
new
Array
();
this
.
freeidxs
=
new
Array
();
for
(
var
i
=
0
;
i
<
icol
;
i
++
){
var
startridx
=
luidx
+
i
*
Tool
.
colNum
;
for
(
var
j
=
0
;
j
<
irow
;
j
++
){
var
latidx
=
startridx
+
j
;
this
.
lockidxs
.
push
(
latidx
);
}
}
console
.
log
(
'解锁idxs'
,
this
.
lockidxs
);
this
.
showImage
.
rotation
=
roa
;
this
.
showImage
.
rotation
=
roa
;
var
onelength
=
78
;
var
onelength
=
78
;
var
posx
=
Tool
.
getPositionByIndex
(
luidx
)[
0
]
+
irow
*
onelength
/
2
-
onelength
/
2
;
var
posx
=
Tool
.
getPositionByIndex
(
luidx
)[
0
]
+
irow
*
onelength
/
2
-
onelength
/
2
;
...
...
egret/src/something/enum/ElementType.ts
View file @
59181f75
...
@@ -260,6 +260,11 @@ export const submitTran = {
...
@@ -260,6 +260,11 @@ export const submitTran = {
34
:
16
,
34
:
16
,
36
:
17
,
36
:
17
,
41
:
18
,
41
:
18
,
42
:
19
,
43
:
20
,
44
:
21
,
45
:
22
,
}
}
// SCORE(1, "分数"),
// SCORE(1, "分数"),
...
...
egret/src/something/enum/RecoverName.ts
View file @
59181f75
...
@@ -93,5 +93,6 @@ export enum RecoverName {
...
@@ -93,5 +93,6 @@ export enum RecoverName {
GRASS
=
'GRASS'
,
GRASS
=
'GRASS'
,
GRASS_BLOCK
=
'GRASS_BLOCK'
,
GRASS_BLOCK
=
'GRASS_BLOCK'
,
FOOD
=
'FOOD'
,
}
}
\ No newline at end of file
egret/src/something/uis/ElementTarget.ts
View file @
59181f75
...
@@ -40,6 +40,8 @@ export class ElementTarget extends egret.DisplayObjectContainer {
...
@@ -40,6 +40,8 @@ export class ElementTarget extends egret.DisplayObjectContainer {
super
()
super
()
var
texture
:
egret
.
Texture
=
RES
.
getRes
(
"ele"
+
type
+
"_png"
);
var
texture
:
egret
.
Texture
=
RES
.
getRes
(
"ele"
+
type
+
"_png"
);
var
showImage
=
new
egret
.
Bitmap
(
texture
);
var
showImage
=
new
egret
.
Bitmap
(
texture
);
showImage
.
width
=
90
;
showImage
.
height
=
90
;
showImage
.
scaleX
=
showImage
.
scaleY
=
0.7
;
showImage
.
scaleX
=
showImage
.
scaleY
=
0.7
;
showImage
.
y
=
10
;
showImage
.
y
=
10
;
this
.
addChild
(
showImage
);
this
.
addChild
(
showImage
);
...
...
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