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wildfirecode13
xiaoxiaole
Commits
53c5c73d
Commit
53c5c73d
authored
May 08, 2020
by
zjz1994
Browse files
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代码暂存
parent
24ead12f
Changes
1
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with
182 additions
and
55 deletions
+182
-55
MainScene.ts
egret/src/mainScene/MainScene.ts
+182
-55
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egret/src/mainScene/MainScene.ts
View file @
53c5c73d
...
@@ -497,6 +497,7 @@ export default class MainScene extends Scene {
...
@@ -497,6 +497,7 @@ export default class MainScene extends Scene {
this
.
lollipopCount
=
0
;
this
.
lollipopCount
=
0
;
this
.
hasPassed
=
false
;
this
.
hasPassed
=
false
;
this
.
isCountingTime
=
false
;
this
.
isCountingTime
=
false
;
this
.
initTurf
();
...
@@ -1939,16 +1940,13 @@ export default class MainScene extends Scene {
...
@@ -1939,16 +1940,13 @@ export default class MainScene extends Scene {
// }
// }
// }
// }
// }
// }
var
grassArr
=
new
Array
();
var
mainidxs
:
Array
<
number
>
=
new
Array
();
var
canturgrass
=
this
.
judgeTurfing
(
index
);
var
allidxs
:
Array
<
number
>
=
new
Array
(
);
//新增石头阻挡
//新增石头阻挡
var
elimitarr
=
this
.
getEliPassCannoStone
(
rc
[
0
],
rc
[
1
]);
var
elimitarr
=
this
.
getEliPassCannoStone
(
rc
[
0
],
rc
[
1
]);
for
(
var
j
=
0
;
j
<
elimitarr
.
length
;
j
++
){
for
(
var
j
=
0
;
j
<
elimitarr
.
length
;
j
++
){
var
jelidx
=
elimitarr
[
j
];
var
jelidx
=
elimitarr
[
j
];
var
jlat
=
this
.
lattices
[
jelidx
];
var
jlat
=
this
.
lattices
[
jelidx
];
if
(
canturgrass
&&
Tool
.
judgeTurfto
(
jlat
)){
grassArr
.
push
(
jelidx
);
}
if
(
this
.
eliminatedElements
.
indexOf
(
jelidx
)
==-
1
){
if
(
this
.
eliminatedElements
.
indexOf
(
jelidx
)
==-
1
){
this
.
eliminatedElements
.
push
(
jelidx
);
this
.
eliminatedElements
.
push
(
jelidx
);
if
(
jlat
.
element
.
type
==
ElementType
.
FISH
){
if
(
jlat
.
element
.
type
==
ElementType
.
FISH
){
...
@@ -1960,11 +1958,14 @@ export default class MainScene extends Scene {
...
@@ -1960,11 +1958,14 @@ export default class MainScene extends Scene {
}
}
}
}
}
}
mainidxs
.
push
(
index
);
allidxs
.
push
(
index
);
this
.
turfEliPassCp
(
rc
[
0
],
rc
[
1
],
allidxs
);
//特效铺草把炮台和猩猩加进去
//特效铺草把炮台和猩猩加进去
var
turfCp
=
new
Array
();
//
var turfCp = new Array();
if
(
canturgrass
){
//
if(canturgrass){
this
.
turfEliPassCp
(
rc
[
0
],
rc
[
1
],
turfCp
);
//
this.turfEliPassCp(rc[0],rc[1],turfCp);
}
//
}
//新大炮充能
//新大炮充能
...
@@ -1995,12 +1996,7 @@ export default class MainScene extends Scene {
...
@@ -1995,12 +1996,7 @@ export default class MainScene extends Scene {
setTimeout
(()
=>
{
setTimeout
(()
=>
{
this
.
initOneElmtTag
();
this
.
initOneElmtTag
();
if
(
grassArr
.
length
>
0
){
this
.
addNewTurf
(
mainidxs
,
allidxs
);
this
.
changeGroGrass
(
grassArr
);
}
if
(
turfCp
.
length
>
0
){
this
.
changeGroGrassCp
(
turfCp
);
}
this
.
eliminate
(
pcannostatArr
);
this
.
eliminate
(
pcannostatArr
);
},
200
)
},
200
)
break
;
break
;
...
@@ -2012,7 +2008,12 @@ export default class MainScene extends Scene {
...
@@ -2012,7 +2008,12 @@ export default class MainScene extends Scene {
Tool
.
getPositionByIndex
(
index
)
Tool
.
getPositionByIndex
(
index
)
)
)
}
}
var
mainidxs
:
Array
<
number
>
=
new
Array
();
var
allidxs
:
Array
<
number
>
=
new
Array
();
mainidxs
.
push
(
index
);
allidxs
.
push
(
index
);
this
.
initOneElmtTag
();
this
.
initOneElmtTag
();
this
.
addNewTurf
(
mainidxs
,
allidxs
);
this
.
eliminate
();
this
.
eliminate
();
break
;
break
;
case
PropType
.
CHANCE_NUM
:
case
PropType
.
CHANCE_NUM
:
...
@@ -2232,7 +2233,7 @@ export default class MainScene extends Scene {
...
@@ -2232,7 +2233,7 @@ export default class MainScene extends Scene {
* 比如在一次性fallVerticalEx每列加上斜落元素,必须自身下方是空,无连通的情况
* 比如在一次性fallVerticalEx每列加上斜落元素,必须自身下方是空,无连通的情况
* @param callback 所有fall完成后的回调,检查三消,
* @param callback 所有fall完成后的回调,检查三消,
*/
*/
fall
(
callback
:
Function
)
{
fall
(
callback
:
Function
)
{
///TODO
//去重一次
//去重一次
Tool
.
removeReapty
(
this
.
emptys
);
Tool
.
removeReapty
(
this
.
emptys
);
...
@@ -6066,7 +6067,7 @@ export default class MainScene extends Scene {
...
@@ -6066,7 +6067,7 @@ export default class MainScene extends Scene {
}
}
}
}
}
}
//炮台,猩猩,特效铺草
//炮台,猩猩,特效铺草
,直接铺草
changeGroGrassCp
(
arr
:
Array
<
number
>
){
changeGroGrassCp
(
arr
:
Array
<
number
>
){
for
(
let
p
=
0
;
p
<
arr
.
length
;
p
++
){
for
(
let
p
=
0
;
p
<
arr
.
length
;
p
++
){
let
pidx
=
arr
[
p
];
let
pidx
=
arr
[
p
];
...
@@ -6076,7 +6077,8 @@ export default class MainScene extends Scene {
...
@@ -6076,7 +6077,8 @@ export default class MainScene extends Scene {
//新增铺草地
//新增铺草地
turfing
(
index
:
number
){
turfing
(
index
:
number
){
var
lat
=
this
.
lattices
[
index
];
var
lat
=
this
.
lattices
[
index
];
if
(
lat
&&
lat
.
element
&&!
lat
.
grass
){
//消除元素铺草坪
if
(
lat
&&!
lat
.
grass
){
//lat.element&&
//消除元素铺草坪
//存在冰块和流沙时,草坪铺不上去
//存在冰块和流沙时,草坪铺不上去
// if(lat.ice&&lat.ice.alpha!=0){
// if(lat.ice&&lat.ice.alpha!=0){
// return;
// return;
...
@@ -6112,25 +6114,62 @@ export default class MainScene extends Scene {
...
@@ -6112,25 +6114,62 @@ export default class MainScene extends Scene {
//判断草坪能否蔓延
//判断草坪能否蔓延
judgeTurfing
(
idx
:
number
){
judgeTurfing
(
idx
:
number
){
if
(
this
.
turfingArr
.
indexOf
(
idx
)
!=-
1
){
var
canturff
=
false
;
for
(
var
i
=
0
;
i
<
this
.
recoverArr
.
length
;
i
++
){
var
irecoverdata
=
this
.
recoverArr
[
i
];
var
imaindata
=
irecoverdata
.
main
;
var
ialldata
=
irecoverdata
.
all
;
var
canturarr
=
this
.
getOneElNorPu
(
imaindata
,
ialldata
);
if
(
canturarr
.
indexOf
(
idx
)
!=-
1
){
canturff
=
true
;
break
;
}
}
if
(
canturff
){
return
true
;
return
true
;
}
}
return
Tool
.
judgeTurfing
(
this
.
lattices
[
idx
]);
return
Tool
.
judgeTurfing
(
this
.
lattices
[
idx
]);
}
}
//判断草坪能否铺上
judgeTurfto
(
idx
:
number
){
var
canturft
=
false
;
for
(
var
i
=
0
;
i
<
this
.
recoverArr
.
length
;
i
++
){
var
irecoverdata
=
this
.
recoverArr
[
i
];
var
ialldata
=
irecoverdata
.
all
;
for
(
var
i1
=
0
;
i1
<
ialldata
.
length
;
i1
++
){
var
i1data
=
ialldata
[
i1
];
var
i1idx
=
i1data
.
idx
;
if
(
i1idx
==
idx
){
if
(
i1data
.
canturft
){
canturft
=
true
;
break
;
}
}
}
}
if
(
canturft
){
return
true
;
}
return
Tool
.
judgeTurfto
(
this
.
lattices
[
idx
]);
}
//特效铺炮台和猩猩
//特效铺炮台和猩猩
turfEliHorPassCp
(
row
:
number
,
col
:
number
,
turfCp
:
Array
<
number
>
){
turfEliHorPassCp
(
row
:
number
,
col
:
number
,
allidxs
:
Array
<
number
>
){
//向左
//向左
for
(
var
i
=
col
;
i
>=
0
;
i
--
){
for
(
var
i
=
col
;
i
>=
0
;
i
--
){
var
iemitidx
=
Tool
.
rcToIndex
(
row
,
i
);
var
iemitidx
=
Tool
.
rcToIndex
(
row
,
i
);
var
lat
=
this
.
lattices
[
iemitidx
];
var
lat
=
this
.
lattices
[
iemitidx
];
var
iscannoblock
=
Tool
.
judgeIscannoBlock
(
lat
);
var
iscannoblock
=
Tool
.
judgeIscannoBlock
(
lat
);
if
(
lat
&&
lat
.
element
){
// if(lat&&lat.element){
if
(
lat
.
element
.
type
==
ElementType
.
CANNO
&&!
lat
.
grass
){
// if(lat.element.type==ElementType.CANNO&&!lat.grass){
turfCp
.
push
(
iemitidx
);
// turfCp.push(iemitidx);
}
else
if
(
lat
.
element
.
type
==
ElementType
.
Pongo
&&!
lat
.
element
.
hasState
(
StateType
.
PongoLockState
)
&&!
lat
.
grass
){
// }else if(lat.element.type==ElementType.Pongo&&!lat.element.hasState(StateType.PongoLockState)&&!lat.grass){
turfCp
.
push
(
iemitidx
);
// turfCp.push(iemitidx);
}
// }
// }
if
(
lat
){
allidxs
.
push
(
iemitidx
);
}
}
if
(
iscannoblock
){
if
(
iscannoblock
){
break
;
break
;
...
@@ -6141,30 +6180,36 @@ export default class MainScene extends Scene {
...
@@ -6141,30 +6180,36 @@ export default class MainScene extends Scene {
var
iemitidx
=
Tool
.
rcToIndex
(
row
,
i
);
var
iemitidx
=
Tool
.
rcToIndex
(
row
,
i
);
var
lat
=
this
.
lattices
[
iemitidx
];
var
lat
=
this
.
lattices
[
iemitidx
];
var
iscannoblock
=
Tool
.
judgeIscannoBlock
(
lat
);
var
iscannoblock
=
Tool
.
judgeIscannoBlock
(
lat
);
if
(
lat
&&
lat
.
element
){
// if(lat&&lat.element){
if
(
lat
.
element
.
type
==
ElementType
.
CANNO
&&!
lat
.
grass
){
// if(lat.element.type==ElementType.CANNO&&!lat.grass){
turfCp
.
push
(
iemitidx
);
// turfCp.push(iemitidx);
}
else
if
(
lat
.
element
.
type
==
ElementType
.
Pongo
&&!
lat
.
element
.
hasState
(
StateType
.
PongoLockState
)
&&!
lat
.
grass
){
// }else if(lat.element.type==ElementType.Pongo&&!lat.element.hasState(StateType.PongoLockState)&&!lat.grass){
turfCp
.
push
(
iemitidx
);
// turfCp.push(iemitidx);
}
// }
// }
if
(
lat
){
allidxs
.
push
(
iemitidx
);
}
}
if
(
iscannoblock
){
if
(
iscannoblock
){
break
;
break
;
}
}
}
}
}
}
turfEliVerPassCp
(
row
:
number
,
col
:
number
,
turfCp
:
Array
<
number
>
){
turfEliVerPassCp
(
row
:
number
,
col
:
number
,
allidxs
:
Array
<
number
>
){
//向上
//向上
for
(
var
i
=
row
;
i
>=
0
;
i
--
){
for
(
var
i
=
row
;
i
>=
0
;
i
--
){
var
iemitidx
=
Tool
.
rcToIndex
(
i
,
col
);
var
iemitidx
=
Tool
.
rcToIndex
(
i
,
col
);
var
lat
=
this
.
lattices
[
iemitidx
];
var
lat
=
this
.
lattices
[
iemitidx
];
var
iscannoblock
=
Tool
.
judgeIscannoBlock
(
lat
);
var
iscannoblock
=
Tool
.
judgeIscannoBlock
(
lat
);
if
(
lat
&&
lat
.
element
){
// if(lat&&lat.element){
if
(
lat
.
element
.
type
==
ElementType
.
CANNO
&&!
lat
.
grass
){
// if(lat.element.type==ElementType.CANNO&&!lat.grass){
turfCp
.
push
(
iemitidx
);
// turfCp.push(iemitidx);
}
else
if
(
lat
.
element
.
type
==
ElementType
.
Pongo
&&!
lat
.
element
.
hasState
(
StateType
.
PongoLockState
)
&&!
lat
.
grass
){
// }else if(lat.element.type==ElementType.Pongo&&!lat.element.hasState(StateType.PongoLockState)&&!lat.grass){
turfCp
.
push
(
iemitidx
);
// turfCp.push(iemitidx);
}
// }
// }
if
(
lat
){
allidxs
.
push
(
iemitidx
);
}
}
if
(
iscannoblock
){
if
(
iscannoblock
){
break
;
break
;
...
@@ -6175,27 +6220,66 @@ export default class MainScene extends Scene {
...
@@ -6175,27 +6220,66 @@ export default class MainScene extends Scene {
var
iemitidx
=
Tool
.
rcToIndex
(
i
,
col
);
var
iemitidx
=
Tool
.
rcToIndex
(
i
,
col
);
var
lat
=
this
.
lattices
[
iemitidx
];
var
lat
=
this
.
lattices
[
iemitidx
];
var
iscannoblock
=
Tool
.
judgeIscannoBlock
(
lat
);
var
iscannoblock
=
Tool
.
judgeIscannoBlock
(
lat
);
if
(
lat
&&
lat
.
element
){
// if(lat&&lat.element){
if
(
lat
.
element
.
type
==
ElementType
.
CANNO
&&!
lat
.
grass
){
// if(lat.element.type==ElementType.CANNO&&!lat.grass){
turfCp
.
push
(
iemitidx
);
// turfCp.push(iemitidx);
}
else
if
(
lat
.
element
.
type
==
ElementType
.
Pongo
&&!
lat
.
element
.
hasState
(
StateType
.
PongoLockState
)
&&!
lat
.
grass
){
// }else if(lat.element.type==ElementType.Pongo&&!lat.element.hasState(StateType.PongoLockState)&&!lat.grass){
turfCp
.
push
(
iemitidx
);
// turfCp.push(iemitidx);
}
// }
// }
if
(
lat
){
allidxs
.
push
(
iemitidx
);
}
}
if
(
iscannoblock
){
if
(
iscannoblock
){
break
;
break
;
}
}
}
}
}
}
turfEliPassCp
(
row
:
number
,
col
:
number
,
turfCp
:
Array
<
number
>
){
turfEliPassCp
(
row
:
number
,
col
:
number
,
allidxs
:
Array
<
number
>
){
this
.
turfEliHorPassCp
(
row
,
col
,
turfCp
);
this
.
turfEliHorPassCp
(
row
,
col
,
allidxs
);
this
.
turfEliVerPassCp
(
row
,
col
,
turfCp
);
this
.
turfEliVerPassCp
(
row
,
col
,
allidxs
);
}
}
//铺草在一次掉落前,不分先后顺序
//铺草在一次掉落前,不分先后顺序
initTurf
(){
initTurf
(){
// this.turfingArr = new Array();
this
.
recoverArr
=
new
Array
();
this
.
recoverArr
=
new
Array
();
}
}
//添加新的小消除组
addNewTurf
(
mainidxs
:
Array
<
number
>
,
allidxs
:
Array
<
number
>
){
Tool
.
removeReapty
(
mainidxs
);
Tool
.
removeReapty
(
allidxs
);
var
maindata
=
new
Array
();
var
alldata
=
new
Array
();
for
(
var
i1
=
0
;
i1
<
mainidxs
.
length
;
i1
++
){
var
i1idx
=
mainidxs
[
i1
];
var
i1canturff
=
this
.
judgeTurfing
(
i1idx
);
var
i1canturft
=
this
.
judgeTurfto
(
i1idx
);
var
i1data
=
{
idx
:
i1idx
,
canturff
:
i1canturff
,
canturft
:
i1canturft
}
maindata
.
push
(
i1data
);
}
for
(
var
i2
=
0
;
i2
<
allidxs
.
length
;
i2
++
){
var
i2idx
=
allidxs
[
i2
];
var
i2canturff
=
this
.
judgeTurfing
(
i2idx
);
var
i2canturft
=
this
.
judgeTurfto
(
i2idx
);
var
i2data
=
{
idx
:
i2idx
,
canturff
:
i2canturff
,
canturft
:
i2canturft
}
alldata
.
push
(
i2data
);
}
var
turidx
=
this
.
recoverArr
.
length
;
this
.
recoverArr
.
push
({
turidx
:
turidx
,
main
:
maindata
,
all
:
alldata
})
this
.
solveTurf
(
turidx
,
maindata
,
alldata
);
}
/**
/**
*
*
* idx---格子坐标
* idx---格子坐标
...
@@ -6216,7 +6300,9 @@ export default class MainScene extends Scene {
...
@@ -6216,7 +6300,9 @@ export default class MainScene extends Scene {
var
i3turidx
=
i3data
.
turidx
;
var
i3turidx
=
i3data
.
turidx
;
var
i3main
=
i3data
.
main
;
var
i3main
=
i3data
.
main
;
var
i3all
=
i3data
.
all
;
var
i3all
=
i3data
.
all
;
if
(
i3turidx
==
turfidx
){
continue
;
}
//给all能铺的铺上
//给all能铺的铺上
var
olecanturfarr
=
this
.
getOneElCanPu
(
i3main
,
i3all
);
var
olecanturfarr
=
this
.
getOneElCanPu
(
i3main
,
i3all
);
if
(
olecanturfarr
.
length
){
if
(
olecanturfarr
.
length
){
...
@@ -6238,11 +6324,25 @@ export default class MainScene extends Scene {
...
@@ -6238,11 +6324,25 @@ export default class MainScene extends Scene {
}
}
}
}
}
}
//todo
this
.
changeGroGrass
(
zhijepuArr
);
// this.pu
//注意检查下,应该有问题
if
(
freshpuArr
.
length
>
0
){
console
.
log
(
"其他小组重新铺草"
);
for
(
var
i5
=
0
;
i5
<
freshpuArr
.
length
;
i5
++
){
var
i5turidx
=
freshpuArr
[
i5
];
var
i5coverdata
=
this
.
recoverArr
[
i5turidx
];
var
i5main
=
i5coverdata
.
main
;
var
i5all
=
i5coverdata
.
all
;
var
i5zhijepuArr1
=
this
.
getOneElNorPu
(
i5main
,
i5all
);
var
i5zhijepuArr
=
this
.
checkPuArr
(
i5zhijepuArr1
);
this
.
changeGroGrass
(
i5zhijepuArr
);
this
.
solveTurf
(
i5turidx
,
i5main
,
i5all
);
}
}
else
{
console
.
log
(
"铺草完毕"
);
}
}
}
}
}
/**
/**
...
@@ -6298,6 +6398,33 @@ export default class MainScene extends Scene {
...
@@ -6298,6 +6398,33 @@ export default class MainScene extends Scene {
}
}
return
oldneedturfarr
;
return
oldneedturfarr
;
}
}
/**
*
* @param main
* @param all
*/
getOneElNorPu
(
main
:
Array
<
{
idx
:
number
,
canturff
:
boolean
,
canturft
:
boolean
}
>
,
all
:
Array
<
{
idx
:
number
,
canturff
:
boolean
,
canturft
:
boolean
}
>
){
var
canturff
=
false
;
for
(
var
i1
=
0
;
i1
<
main
.
length
;
i1
++
){
var
i1data
=
main
[
i1
];
if
(
i1data
.
canturff
){
canturff
=
true
;
break
;
}
}
var
oldneedturfarr
:
Array
<
number
>
=
new
Array
();
if
(
canturff
){
for
(
var
i2
=
0
;
i2
<
all
.
length
;
i2
++
){
var
i2data
=
all
[
i2
];
if
(
i2data
.
canturft
){
oldneedturfarr
.
push
(
i2data
.
idx
);
}
}
}
return
oldneedturfarr
;
}
/**
/**
* 修改小消除组
* 修改小消除组
* @param lidx
* @param lidx
...
...
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