Commit 45ab0317 authored by wildfirecode's avatar wildfirecode

1

parent 6f9889a7
{"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"blood2","version":5,"files":["../assets/blood2/blood2按钮 副本1.png","../assets/blood2/blood2按钮 副本.png"]}
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{"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"exchange","version":5,"files":["../assets/buy2/购买炸弹.png"]}
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......@@ -75,6 +75,10 @@
{
"keys": "blood2按钮 副本1_png,blood2按钮 副本_png",
"name": "blood2"
},
{
"keys": "购买炸弹_png",
"name": "exchange"
}
],
"resources": [
......
......@@ -2,11 +2,9 @@
"skins": {},
"autoGenerateExmlsList": true,
"exmls": [
"resource/skins/SignSkin.exml",
"resource/skins/SignPrizeSkin.exml",
"resource/skins/AlertSkin.exml",
"resource/skins/BloodSkin.exml",
"resource/skins/Blood2Skin.exml",
"resource/skins/BloodSkin.exml",
"resource/skins/Box2Skin.exml",
"resource/skins/BoxSkin.exml",
"resource/skins/Buy1Skin.exml",
......@@ -35,6 +33,8 @@
"resource/skins/ShareSkin.exml",
"resource/skins/ShopSkin.exml",
"resource/skins/ShowOffSkin.exml",
"resource/skins/SignPrizeSkin.exml",
"resource/skins/SignSkin.exml",
"resource/skins/StarSkin.exml",
"resource/skins/StartPanelSkin.exml",
"resource/skins/StartSkin.exml",
......
......@@ -4,7 +4,7 @@ interface IHomeData {
totalStars;
canReceiveTreasureBoxNum;
isGetAllTreasureBox;
countdown;
refectionCountdown;
wealth;
remainEnargy;
nextRangeStarsNum;
......
......@@ -274,7 +274,7 @@ export default class MapScene extends Scene {
this._countDown.stop();
this['countdown'].visible = false;
} else {
const left = data.countdown - Math.floor(new Date().getTime() / 1000);
const left = data.refectionCountdown - Math.floor(new Date().getTime() / 1000);
this._countDown.reset(left);
this['countdown'].visible = true;
}
......
......@@ -45,7 +45,7 @@ this['price1Txt'].text = window['price1'];
this['countdownTxt'].visible=false;
}else {
this['countdownTxt'].visible=true;
const left = data.countdown - Math.floor(new Date().getTime() / 1000);
const left = data.refectionCountdown - Math.floor(new Date().getTime() / 1000);
this._countDown.reset(left);
}
}
......
......@@ -45,7 +45,7 @@ this['price1Txt'].text = window['price1'];
this['countdownTxt'].visible=false;
}else {
this['countdownTxt'].visible=true;
const left = data.countdown - Math.floor(new Date().getTime() / 1000);
const left = data.refectionCountdown - Math.floor(new Date().getTime() / 1000);
this._countDown.reset(left);
}
}
......
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