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wildfirecode13
xiaoxiaole
Commits
429ec53a
Commit
429ec53a
authored
Oct 20, 2020
by
zhangjinzhou
Browse files
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分页暂存
parent
6cdb0879
Changes
24
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Showing
24 changed files
with
355 additions
and
6446 deletions
+355
-6446
MainBase.ts
egret/libs/new_wx/MainBase.ts
+5
-0
NetManager.ts
egret/libs/tw/manager/NetManager.ts
+16
-0
getFriendSharePic.ts
egret/src/getFriendSharePic.ts
+1
-1
getHomeData.ts
egret/src/getHomeData.ts
+2
-1
getSharePic.ts
egret/src/getSharePic.ts
+1
-1
getShowOffPic.ts
egret/src/getShowOffPic.ts
+1
-1
levelHomeData.ts
egret/src/levelHomeData.ts
+113
-0
MainScene.ts
egret/src/mainScene/MainScene.ts
+4
-0
MapScene.ts
egret/src/mapScene/MapScene.ts
+29
-312
HbNoPrize.ts
egret/src/panels/HongbaoRain/HbNoPrize.ts
+2
-2
HbNoPrize2.ts
egret/src/panels/HongbaoRain/HbNoPrize2.ts
+2
-2
HbPrize.ts
egret/src/panels/HongbaoRain/HbPrize.ts
+2
-2
InviteCutTimePanel.ts
egret/src/panels/InviteCutTimePanel.ts
+2
-2
InvitePrizePanel.ts
egret/src/panels/InvitePrizePanel.ts
+2
-2
ScratchPrizePanel.ts
egret/src/panels/ScratchPrizePanel.ts
+2
-2
StartPanel.ts
egret/src/panels/StartPanel.ts
+1
-1
TaskCenterNoPrize.ts
egret/src/panels/TaskCenter/TaskCenterNoPrize.ts
+2
-2
TaskCenterPrize.ts
egret/src/panels/TaskCenter/TaskCenterPrize.ts
+2
-2
gotoNextLevel.ts
egret/src/panels/gotoNextLevel.ts
+1
-1
shareCtrl.ts
egret/src/shareCtrl.ts
+2
-2
shareCtrl3.ts
egret/src/shareCtrl3.ts
+1
-1
config.js
mock/config.js
+3
-0
home.json
mock/happyclear/home.json
+1
-6109
homelevel.json
mock/happyclear/homelevel.json
+158
-0
No files found.
egret/libs/new_wx/MainBase.ts
View file @
429ec53a
...
...
@@ -82,6 +82,7 @@ import HelpBloodPanel from "../../src/panels/help/HelpBloodPanel";
import
HelpInvitePanel
from
"../../src/panels/help/HelpInvitePanel"
;
import
HelpScratchPanel
from
"../../src/panels/help/HelpScratchPanel"
;
import
HelpInvitePanel2
from
"../../src/panels/help/HelpInvitePanel2"
;
import
levelHomeData
from
"../../src/levelHomeData"
;
export
default
class
MainBase
extends
eui
.
UILayer
{
constructor
()
{
...
...
@@ -610,6 +611,10 @@ export default class MainBase extends eui.UILayer {
window
[
'getaward'
]
=
()
=>
{
getRedBombAward
((
param
)
=>
{
console
.
log
(
param
)
})
};
localStorage
.
setItem
(
'taskCenter'
+
window
[
'CFG'
].
consumerId
,
'true'
);
// 任务中心强提示,每次进入游戏只强提示一次
await
this
.
hcHome
();
let
playerlevel
=
getHomeData
().
playerlevel
;
console
.
error
(
"玩家level===>"
,
playerlevel
);
await
levelHomeData
.
initMapLevelData
();
console
.
log
(
"获取到玩家level数据==>"
);
await
Promise
.
all
([
// this.getAd(),
this
.
ajaxElement
(),
...
...
egret/libs/tw/manager/NetManager.ts
View file @
429ec53a
...
...
@@ -2605,4 +2605,20 @@ export class NetManager extends ABNetManager {
};
this
.
send
(
net
);
}
public
hc_levelhome
(
callback
:
Function
,
pageNo
:
Number
,
pageSize
:
Number
):
void
{
const
net
:
INetData
=
{
name
:
'hc_levelhome'
,
uri
:
window
[
'duiba'
]
+
'/customActivity/happyclear/findConsumerRecords'
,
type
:
'get'
,
dataType
:
'json'
,
param
:
{
activityId
:
DataManager
.
ins
.
customCfgData
.
actId
,
pageNo
:
pageNo
,
pageSize
:
pageSize
},
callback
:
callback
};
this
.
send
(
net
);
}
}
\ No newline at end of file
egret/src/getFriendSharePic.ts
View file @
429ec53a
...
...
@@ -9,7 +9,7 @@ class FriendWxShare extends ComponentBase {
start
(
rank
)
{
const
data
=
getHomeData
();
this
[
'ranktxt'
].
text
=
`我在好友中排名第
${
rank
}
`
;
this
[
'lvTxt'
].
text
=
data
.
levels
.
length
==
0
?
1
:
data
.
levels
.
length
;
this
[
'lvTxt'
].
text
=
data
.
playerlevel
==
0
?
1
:
data
.
playerlevel
;
this
[
'avatar'
].
mask
=
this
[
'avatarMask'
];
const
{
data
:
user
}
=
DataManager
.
ins
.
getData
(
'hc_userInfo'
);
this
[
'avatar'
].
source
=
user
.
avatar
;
...
...
egret/src/getHomeData.ts
View file @
429ec53a
import
{
DataManager
}
from
"../libs/tw/manager/DataManager"
;
interface
IHomeData
{
levels
:{
levelNum
,
maxScore
,
stars
}[];
// levels:{levelNum,maxScore,stars}[];
playerlevel
:
number
;
totalStars
;
canReceiveTreasureBoxNum
;
isGetAllTreasureBox
;
...
...
egret/src/getSharePic.ts
View file @
429ec53a
...
...
@@ -7,7 +7,7 @@ import { DataManager } from "../libs/tw/manager/DataManager";
class
Share
extends
ComponentBase
{
start
()
{
const
data
=
getHomeData
();
this
[
'lvTxt'
].
text
=
data
.
levels
.
length
==
0
?
1
:
data
.
levels
.
length
;
this
[
'lvTxt'
].
text
=
data
.
playerlevel
==
0
?
1
:
data
.
playerlevel
;
}
get
skinKey
()
{
return
'Share'
}
...
...
egret/src/getShowOffPic.ts
View file @
429ec53a
...
...
@@ -5,7 +5,7 @@ class ShowOff extends ComponentBase {
pic
;
start
()
{
const
data
=
getHomeData
();
this
[
'lvTxt'
].
text
=
data
.
levels
.
length
;
this
[
'lvTxt'
].
text
=
data
.
playerlevel
;
this
[
'tipsTxt'
].
text
=
`超过了
${
Math
.
ceil
(
Math
.
random
()
*
100
)}
%的好友`
;
}
...
...
egret/src/levelHomeData.ts
0 → 100644
View file @
429ec53a
import
{
NetManager
}
from
"../libs/tw/manager/NetManager"
;
import
getHomeData
from
"./getHomeData"
;
import
MapBottomPart
from
"./mapScene/MapBottomPart"
;
import
MapRpeatPart
from
"./mapScene/MapRpeatPart"
;
import
MapTopPart
from
"./mapScene/MapTopPart"
;
export
default
class
levelHomeData
{
static
leveldata
=
{};
static
getlevelData
(
idx
)
{
if
(
this
.
leveldata
[
idx
])
{
return
this
.
leveldata
[
idx
].
stars
;
}
else
{
console
.
error
(
"未取到对应数据===》"
,
idx
);
return
1
;
}
}
static
async
getPageLevelData
(
idx
,
pagesize
=
30
)
{
return
new
Promise
((
r
)
=>
{
let
playerlevel
=
getHomeData
().
playerlevel
;
if
(
idx
>
playerlevel
){
return
r
();
}
let
chalevel
=
playerlevel
-
idx
;
let
pageno
=
Math
.
floor
(
chalevel
/
pagesize
);
let
startidx
=
playerlevel
-
pageno
*
pagesize
;
let
endidx
=
startidx
-
pagesize
;
if
(
endidx
<
0
)
{
endidx
=
0
;
}
let
shouldget
=
false
;
for
(
let
i1
=
endidx
+
1
;
i1
<
startidx
;
i1
++
)
{
if
(
!
this
.
leveldata
[
i1
])
{
// console.log("33",this.leveldata[i1],this.leveldata,i1);
shouldget
=
true
;
break
;
}
}
if
(
!
shouldget
)
{
// console.error("已存在,不必请求");
return
r
();
}
else
{
// console.error("还需要请求=====》",endidx,startidx,idx,this.leveldata);
}
NetManager
.
ins
.
hc_levelhome
((
s
,
data
)
=>
{
// console.error("hc_levelhome",s,data);
if
(
s
)
{
if
(
data
&&
data
.
data
)
{
let
levels
=
data
.
data
;
let
levelsleng
=
levels
.
length
-
1
;
let
j
=
0
;
for
(
let
i
=
levelsleng
;
i
>
-
1
;
i
--
)
{
let
idata
=
levels
[
i
];
this
.
leveldata
[
startidx
-
j
]
=
idata
;
j
++
;
}
}
// console.error("请求一次page", pageno);
// console.log("获取levelData===>", this.leveldata.length, pageno);
}
r
();
},
pageno
,
pagesize
);
return
;
})
}
static
updateLevelData
(
idx
,
pagesize
=
30
)
{
let
playerlevel
=
getHomeData
().
playerlevel
;
let
chalevel
=
playerlevel
-
idx
;
let
pageno
=
Math
.
floor
(
chalevel
/
pagesize
);
let
startidx
=
playerlevel
-
pageno
*
pagesize
;
NetManager
.
ins
.
hc_levelhome
((
s
,
data
)
=>
{
if
(
s
){
if
(
data
&&
data
.
data
){
let
levels
=
data
.
data
;
let
levelsleng
=
levels
.
length
-
1
;
let
j
=
0
;
for
(
let
i
=
levelsleng
;
i
>-
1
;
i
--
){
let
idata
=
levels
[
i
];
this
.
leveldata
[
startidx
-
j
]
=
idata
;
j
++
;
}
}
}
},
pageno
,
pagesize
);
return
;
// let pageno = Math.ceil(idx / pagesize);
// let startidx = pagesize * (pageno - 1);
// NetManager.ins.hc_levelhome((s, data1) => {
// if (s) {
// let data = data1;
// if (data && data.data && data.data.levels) {
// let levels = data.data.levels;
// let levelsleng = levels.length - 1;
// for (let i = levelsleng; i > -1; i--) {
// let idata = levels[i];
// this.leveldata[i + startidx] = idata;
// }
// }
// }
// }, pageno, pagesize);
}
static
async
initMapLevelData
()
{
let
playerlevel
=
getHomeData
().
playerlevel
;
if
(
playerlevel
>
30
){
if
(
playerlevel
>
60
){
await
this
.
getPageLevelData
(
8
);
}
await
this
.
getPageLevelData
(
playerlevel
-
30
);
}
await
this
.
getPageLevelData
(
playerlevel
);
}
}
\ No newline at end of file
egret/src/mainScene/MainScene.ts
View file @
429ec53a
...
...
@@ -125,6 +125,7 @@ import Food from '../something/class/Food';
import
foodAni
from
'../something/anis/foodAni'
;
import
shuzhi
from
'../something/class/shuzhi'
;
import
gamePool
from
'../configData/gamePool'
;
import
levelHomeData
from
'../levelHomeData'
;
const
aniClass
=
{
"BoomAni"
:
BoomAni
,
...
...
@@ -5185,6 +5186,9 @@ export default class MainScene extends Scene {
},
1300
)
}
}
//更新地图关卡数据
levelHomeData
.
updateLevelData
(
this
.
chapter
)
},
DataManager
.
ins
.
getData
(
"hc_doJoin"
).
data
,
this
.
chapter
,
...
...
egret/src/mapScene/MapScene.ts
View file @
429ec53a
...
...
@@ -40,19 +40,13 @@ import getInviteBtn from "./getInviteBtn";
import
{
play2
,
play1
}
from
"../panels/help/svgaTool"
;
import
{
snpmAdStatic
}
from
"../statics/snpmAdStatic"
;
import
MapStarComp
from
"./MapStarComp"
;
import
levelHomeData
from
"../levelHomeData"
;
let
doHelpFlag
=
false
;
// let doScratchHelpFlag = false;
// let adTag = false;
export
default
class
MapScene
extends
Scene
{
static
adData
;
scrollGroup
:
eui
.
Group
;
scroll
:
eui
.
Scroller
;
// topPart: MapTopPart;
// bottomPart: MapBottomPart;
// repeatsPart: MapRpeatPart[];
// static iconHash: any = {};
// static starHash: any = {};
_data
;
private
icons
=
{};
...
...
@@ -209,14 +203,6 @@ export default class MapScene extends Scene {
console
.
log
(
"时间弹出广告结束"
);
}
// if (noticeAdvert && noticeAdvert.enable && nowTimerStr2 != oldTimerStr2) {
// // if (!adTag) {
// panels.push('ad');
// // adTag = true;
// // }
// localStorage.setItem('nowTimer2Str' + window['CFG'].consumerId, nowTimerStr2);
// }
const
backData
=
DataManager
.
ins
.
getData
(
'hc_hasBackReward'
);
if
(
backData
.
success
)
{
backData
.
success
=
false
;
...
...
@@ -273,7 +259,7 @@ export default class MapScene extends Scene {
}
}
if
(
!
readCache
()
&&
getHomeData
().
levels
.
length
<=
0
)
{
//引导
if
(
!
readCache
()
&&
getHomeData
().
playerlevel
<=
0
)
{
//引导
const
guide
=
new
GuideCon
(()
=>
{
PanelCtrl
.
instance
.
showPanels
(
panels
,
parmas
,
this
.
onAllPanelHide
);
});
...
...
@@ -321,7 +307,7 @@ export default class MapScene extends Scene {
// console.log("scroll--------height",scrollheight,this.scrollMapy);
this
.
scroll
.
height
=
this
.
stage
.
stageHeight
;
this
.
scrollGroup
.
height
=
scrollheight
;
var
nowlevel
=
getHomeData
().
levels
.
length
;
var
nowlevel
=
getHomeData
().
playerlevel
;
// console.log("玩家level",nowlevel);
this
.
maptoppart
.
y
=
this
.
scrollMapy
[
0
];
this
.
scrollGroup
.
addChild
(
this
.
maptoppart
);
...
...
@@ -343,28 +329,13 @@ export default class MapScene extends Scene {
const
homeData
=
getHomeData
();
//关于滚动,可以仅在第一次打开时自动滚到到最新位置,其余情况不动
let
lastOrder
=
homeData
.
levels
.
length
+
1
;
if
(
homeData
.
levels
.
length
>=
window
[
'total_level'
])
let
lastOrder
=
homeData
.
playerlevel
+
1
;
if
(
homeData
.
playerlevel
>=
window
[
'total_level'
])
lastOrder
=
window
[
'total_level'
];
this
.
scroll
.
viewport
.
scrollV
=
this
.
getScrollV
(
lastOrder
,
this
.
stage
.
stageHeight
);
// console.log("滚动设置",this.scroll.viewport.scrollV,this.scrollGroup.height,this.scroll.height,this.stage.stageHeight);
// console.log("滚动设置",lastOrder,this.scroll.viewport.scrollV);
this
.
setScrollVShow
();
// console.log('地图数据-----',this._data);
// this.topPart = this._data.top;
// this.repeatsPart = this._data.list;
// this.bottomPart = this._data.bottom;
// this.scroll.height = this.stage.stageHeight;
// this.scrollGroup.addChild(this._data.top);
// this._data.list.forEach((ele, index) => {
// this.scrollGroup.addChild(ele);
// ele.y = this._data.top.height + (index * ele.height);
// });
// this.scrollGroup.addChild(this._data.bottom);
// this._data.bottom.y = this._data.top.height + (this._data.list.length * this._data.list[0].height);
setTimeout
(()
=>
{
...
...
@@ -468,182 +439,12 @@ export default class MapScene extends Scene {
}
stopGamebg
();
// NetManager.ins.getSignInfo(() => {
// const parmas = [];
// const panels = [];
// const result = this.sendInvite(panels, parmas);
// if (result) {
// this.updateSign();
// PanelCtrl.instance.showPanels(panels, parmas, this.onAllPanelHide);
// return;
// }
// const date = new Date();
// date.setHours(0, 0, 0, 0);
// const nowTimerStr = date.getTime() + '';
// const oldTimerStr = localStorage.getItem('nowTimerStr' + window['CFG'].consumerId);
// const nowTimerStr2 = date.getTime() + '';
// const oldTimerStr2 = localStorage.getItem('nowTimer2Str' + window['CFG'].consumerId);
// const hc_advert = DataManager.ins.getData('hc_advert').data || {};
// let { noticeAdvert } = hc_advert;
// if (noticeAdvert == null) {
// noticeAdvert = { enable: false }
// }
// if (noticeAdvert && noticeAdvert.enable && nowTimerStr2 != oldTimerStr2) {
// // if (!adTag) {
// panels.push('ad');
// // adTag = true;
// // }
// localStorage.setItem('nowTimer2Str' + window['CFG'].consumerId, nowTimerStr2);
// }
// const backData = DataManager.ins.getData('hc_hasBackReward');
// if (backData.success) {
// backData.success = false;
// panels.push('BackIndex');
// }
// const { signInfoVO } = DataManager.ins.getData('getSignInfo');
// if (signInfoVO && signInfoVO.continueDay < 7) { //表示明天还可以签到
// if (signInfoVO.todaySigned == 0 && oldTimerStr != nowTimerStr && getSignBtn()) {
// panels.push('sign');
// localStorage.setItem('nowTimerStr' + window['CFG'].consumerId, nowTimerStr);
// }
// }
// this.updateSign();
// // 红包雨强提示
// const hbRainRes = DataManager.ins.getData(NetName.HBRAIN_BASEINFO);
// if (hbRainRes.data) {
// if (hbRainRes.data.currentSession || hbRainRes.data.nextSession) {
// const sessionId = hbRainRes.data.currentSession ? hbRainRes.data.currentSession.sessionIndex : hbRainRes.data.nextSession.sessionIndex; // 场次ID
// const nowTimerStr3 = date.getTime() + sessionId + '';
// const oldTimerStr3 = localStorage.getItem('nowTimer3Str' + window['CFG'].consumerId);
// if (nowTimerStr3 != oldTimerStr3) {
// panels.push('HbCutTime');
// localStorage.setItem('nowTimer3Str' + window['CFG'].consumerId, nowTimerStr3);
// }
// }
// }
// // 任务中心可领奖强提示
// let canShow = localStorage.getItem('taskCenter' + window['CFG'].consumerId);
// if (canShow == 'true') {
// const taskInfoRes = DataManager.ins.getData(NetName.GET_TASKINFO);
// if (taskInfoRes && taskInfoRes.data && taskInfoRes.data.length > 0) {
// for (let i = 0; i < taskInfoRes.data.length; i++) {
// if (taskInfoRes.data[i].count > 0) {
// panels.push('task');
// break;
// }
// }
// }
// }
// localStorage.setItem('taskCenter' + window['CFG'].consumerId, 'false');
// let res = DataManager.ins.getData('hc_redBombBaseInfo');
// if (res && res.data) {
// let _t = res.data.redBombSwitchTime || "";
// if (res.data.remain > 0) {
// let showBomb = localStorage.getItem('showBomb' + window['CFG'].consumerId);
// if (showBomb != _t.toString() && _t != "") {
// localStorage.setItem('showBomb' + window['CFG'].consumerId, _t.toString());
// panels.push('BombTips2Panel');
// }
// }
// }
// if (!readCache() && getHomeData().levels.length <= 0) { //引导
// const guide = new GuideCon(() => {
// PanelCtrl.instance.showPanels(panels, parmas, this.onAllPanelHide);
// });
// this.addChild(guide);
// guide.play(1)
// // console.log(guide)
// } else { //不用引导
// PanelCtrl.instance.showPanels(panels, parmas, this.onAllPanelHide);
// }
// }, window['signActivityId']);
this
.
initSound
();
this
.
_data
=
data
;
//滚动的背景变黑
// this['rectbg'].height = this.stage.stageHeight;
// //进度条的遮罩
// this['progressfront'].mask = this['rect'];
// this['rect'].scaleX = 0.5
// //进度条文本发光
// setGlow(this['totalStarTxt'], 0x0083e8, 1);
// this.topPart = data.top;
// this.repeatsPart = data.list;
// this.bottomPart = data.bottom;
// console.log(data);
// this.scroll.height = this.stage.stageHeight;
// this.scrollGroup.addChild(data.top);
// data.list.forEach((ele, index) => {
// this.scrollGroup.addChild(ele);
// ele.y = data.top.height + (index * ele.height);
// });
// this.scrollGroup.addChild(data.bottom);
// data.bottom.y = data.top.height + (data.list.length * data.list[0].height);
// let target;
const
homeData
=
getHomeData
();
// if (homeData.levels.length == 0) {
// target = 1;
// } else if (homeData.levels.length == window['total_level']) {
// target = window['total_level'] + 1;
// } else {
// target = homeData.levels.length + 1;
// }
// for (const key in MapScene.iconHash) {
// const levelOrder = parseInt(key);
// const element = MapScene.iconHash[key];
// if (!element.hasEventListener(egret.TouchEvent.TOUCH_TAP)) {
// element.addEventListener(egret.TouchEvent.TOUCH_TAP, () => {
// if (
// (levelOrder > (getHomeData().levels.length + 1) && levelOrder > 1)
// || (levelOrder > window['last_level'])
// ) {
// // showToast('必须通关前面的关卡才能开启本关');
// console.log('必须通关前面的关卡才能开启本关');
// } else
// PanelCtrl.instance.show('StartPanel', key);
// NetManager.ins.clickLog(getlogItem(19));
// }, this);
// }
// }
// 当前关卡的水花动效
// console.log(homeData.levels,window['last_level'],target);
// if (homeData.levels.length < window['last_level']) {
// // console.log("添加水花动画0000000000");
// this.creatPic();
// const targetIcon = MapScene.iconHash[target];
// targetIcon.mappart.addChildAt(this.pic, 1);
// // targetIcon.parent.addChildAt(pic, 0);
// this.pic.x = targetIcon.x + 50;
// this.pic.y = targetIcon.y + 37 + 7;
// // pic.x = 50 - 2;
// // pic.y = 37 + 10;
// egret.Tween.get(this.pic, { loop: true })
// .set({
// scaleX:1,
// scaleY:1,
// alpha:1
// })
// .to({ scaleX: 2, scaleY: 2, alpha: 0 }, 1000).wait(1000);
// }
this
.
updateHomeData
();
this
.
updateFriends
();
...
...
@@ -667,91 +468,11 @@ export default class MapScene extends Scene {
}
},
this
);
// //关于滚动,可以仅在第一次打开时自动滚到到最新位置,其余情况不动
// let lastOrder = homeData.levels.length + 1;
// if (homeData.levels.length >= window['total_level'])
// lastOrder = window['total_level'];
// this.scroll.viewport.scrollV = this.getScrollV(lastOrder, this.stage.stageHeight);
// this.setScrollVShow();
// console.warn(this.getScrollV(lastOrder, this.stage.stageHeight));
// setTimeout(() => {
// try {
// const key = 'main2';
// Promise.all([
// RES.getResAsync(`${key}_json`),
// RES.getResAsync(`${key}_png`)]);
// } catch (error) {
// }
// console.log("开始加载一系列资源");
// RES.getResAsync('candydis0_json');
// RES.getResAsync('candydis1_json');
// RES.getResAsync('candydis2_json');
// RES.getResAsync('candydis3_json');
// RES.getResAsync('candydis4_json');
// RES.getResAsync('candydie0_json');
// RES.getResAsync('candydie1_json');
// RES.getResAsync('candydie2_json');
// RES.getResAsync('candydie3_json');
// RES.getResAsync('candydie4_json');
// RES.getResAsync('candysub_json');
// RES.getResAsync('monsterState_json');
// RES.getResAsync('honeymc_json');
// RES.getResAsync('candydiebg_json');
// RES.getResAsync('redrainbg_jpg');
// RES.getResAsync('hbRule_bg_png');
// loadSvga(getResPath() + 'resource/assets/svgas/fish.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/monster0.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/monster1.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/monster2.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/monster3.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/monster4.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/box.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/invite.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/turntable.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/turnprize.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/sprize.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/monster.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/honeypot1.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/honeypot2.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/honeypot3.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/honeypot_dispear.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/honeypot_change.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/honeypot_bubble.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/sand_standby.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/sand_move.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/sand_dis.svga');
// // loadSvga(getResPath() + 'resource/assets/svgas/fireworks.svga');
// console.log("一系列资源加载完毕");
// if (!window['development']) {
// RES.getResAsync(`inviterulepanel_json`);
// }
// }, 20 * 1000);
// loadFireworks();
// this.scroll.addEventListener(egret.Event.ENTER_FRAME, this.onEnterFrame, this);
this
.
scroll
.
addEventListener
(
egret
.
Event
.
CHANGE
,
this
.
onEnterFrame
,
this
);
}
onAllPanelHide
=
()
=>
{
if
(
!
localStorage
.
getItem
(
'activityguide'
))
{
// NetManager.ins.hbRainBaseInfo((success, res) => {
// if(!success) {
// if(res.code == "600054" || res.code == "600055") {
// this['guide'].visible = false;
// }
// return;
// }
// const data = res.data;
// if(!data.currentSession && !data.nextSession) {
// this['guide'].visible = false;
// return;
// }
if
(
this
[
'actsShowBtn'
].
visible
)
this
[
'guide'
].
visible
=
true
;
...
...
@@ -764,32 +485,14 @@ export default class MapScene extends Scene {
const
offset
=
0
;
const
y0
=
this
.
scroll
.
viewport
.
scrollV
+
offset
;
const
y1
=
this
.
stage
.
stageHeight
+
this
.
scroll
.
viewport
.
scrollV
-
offset
;
// console.log(y0, y1);
// let count = 0;
// for (const key in MapScene.iconHash) {
// const icon = MapScene.iconHash[key];
// if (icon['visibleY'] >= y0 && icon['visibleY'] <= y1) {
// icon.show();
// } else if (icon.parent) {
// icon.hide();
// }
// if (icon.parent)
// count++;
// }
// if (this._avatarsCache) {
// this._avatarsCache.forEach((item) => {
// if (item.parent) item.parent.addChild(item);
// });
// }
}
scrollMapy
:
Array
<
number
>
=
[];
/**
* 调整块显示
*/
setScrollVShow
(){
async
setScrollVShow
(){
var
scrollv
=
this
.
scroll
.
viewport
.
scrollV
;
var
stageh
=
this
.
stage
.
stageHeight
;
var
y0
=
scrollv
;
...
...
@@ -869,7 +572,20 @@ export default class MapScene extends Scene {
}
var
i3startlevel
=
MapTopPart
.
LEVEL_NUMS
+
(
i3
-
1
)
*
MapRpeatPart
.
LEVEL_NUMS
;
// console.log("局部显示",i3,i3mapy,i3startlevel,lidx,nidx);
//todo
console
.
error
(
"修改显示233========》"
,
i3startlevel
);
let
i3endlevel
=
i3startlevel
+
MapRpeatPart
.
LEVEL_NUMS
;
let
pagesize
=
30
;
let
playerlevel
=
getHomeData
().
playerlevel
;
let
page1
=
Math
.
floor
((
playerlevel
-
i3endlevel
)
/
pagesize
);
let
page2
=
Math
.
floor
((
playerlevel
-
i3startlevel
)
/
pagesize
);
if
(
page1
!=
page2
){
await
levelHomeData
.
getPageLevelData
(
i3startlevel
);
await
levelHomeData
.
getPageLevelData
(
i3endlevel
);
}
else
{
await
levelHomeData
.
getPageLevelData
(
i3endlevel
);
}
this
.
changePartLevelShow
(
i3map
,
i3startlevel
,
"mid"
);
}
}
...
...
@@ -913,20 +629,21 @@ export default class MapScene extends Scene {
icon
.
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
showToastQd
,
this
);
(
icon
[
'starsp'
]
as
MapStarComp
).
visible
=
false
;
this
.
setGray
(
icon
);
}
else
if
(
levelOrder
<
homeData
.
levels
.
length
+
1
){
}
else
if
(
levelOrder
<
homeData
.
playerlevel
+
1
){
if
(
havewater_light
){
// console.log("当前关卡,移除water_light",levelOrder);
icon
.
removeChild
(
this
.
pic
);
}
this
.
setGray
(
icon
,
2
);
var
leveldata
=
homeData
.
levels
[
levelOrder
-
1
];
//
console.log("关卡测试:"+levelOrder)
;
// todo
//
var leveldata = homeData.levels[levelOrder-1]
;
(
icon
[
'nums'
]
as
eui
.
Image
).
source
=
'icon_png'
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
visible
=
true
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
font
=
'nums_fnt'
;
(
icon
[
'starsp'
]
as
MapStarComp
).
setStar
(
leveldata
.
stars
);
// (icon['starsp'] as MapStarComp).setStar(leveldata.stars);
(
icon
[
'starsp'
]
as
MapStarComp
).
setStar
(
levelHomeData
.
getlevelData
(
levelOrder
-
1
));
(
icon
[
'starsp'
]
as
MapStarComp
).
visible
=
true
;
}
else
if
(
levelOrder
==
homeData
.
levels
.
length
+
1
){
}
else
if
(
levelOrder
==
homeData
.
playerlevel
+
1
){
this
.
setGray
(
icon
,
2
);
(
icon
[
'nums'
]
as
eui
.
Image
).
source
=
'iconnow_png'
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
visible
=
true
;
...
...
@@ -1038,7 +755,7 @@ export default class MapScene extends Scene {
// console.log('关卡点击',txt.text);
var
homeData
=
getHomeData
();
var
clicklevel
=
Number
(
txt
.
text
);
if
(
clicklevel
<=
homeData
.
levels
.
length
+
1
){
//可进行关卡
if
(
clicklevel
<=
homeData
.
playerlevel
+
1
){
//可进行关卡
PanelCtrl
.
instance
.
show
(
'StartPanel'
,
clicklevel
);
NetManager
.
ins
.
clickLog
(
getlogItem
(
19
));
}
else
{
...
...
@@ -1351,7 +1068,7 @@ export default class MapScene extends Scene {
if
(
!
hc_mapRank
)
return
;
const
{
data
}
=
DataManager
.
ins
.
getData
(
'hc_userInfo'
);
hc_mapRank
.
forEach
((
ele
)
=>
{
if
(
ele
.
levelNum
==
getHomeData
().
levels
.
length
+
1
)
{
if
(
ele
.
levelNum
==
getHomeData
().
playerlevel
+
1
)
{
if
(
data
==
null
)
ele
.
rank
[
0
].
avatar
=
"http://yun.duiba.com.cn/db_games/default_avatar.png"
;
else
...
...
egret/src/panels/HongbaoRain/HbNoPrize.ts
View file @
429ec53a
...
...
@@ -64,12 +64,12 @@ export default class HbNoPrize extends Panel {
onTouchOK
()
{
NetManager
.
ins
.
clickLog
(
getlogItem
(
60
));
if
((
getHomeData
().
levels
.
length
+
1
)
>
window
[
'last_level'
])
{
if
((
getHomeData
().
playerlevel
+
1
)
>
window
[
'last_level'
])
{
changeMapScene
();
super
.
hidePanel
();
return
;
}
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
levels
.
length
+
1
);
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
playerlevel
+
1
);
}
protected
get
closeBtns
():
eui
.
Button
[]
{
...
...
egret/src/panels/HongbaoRain/HbNoPrize2.ts
View file @
429ec53a
...
...
@@ -50,12 +50,12 @@ export default class HbNoPrize extends Panel {
onTouchOK
()
{
NetManager
.
ins
.
clickLog
(
getlogItem
(
60
));
if
((
getHomeData
().
levels
.
length
+
1
)
>
window
[
'last_level'
])
{
if
((
getHomeData
().
playerlevel
+
1
)
>
window
[
'last_level'
])
{
changeMapScene
();
super
.
hidePanel
();
return
;
}
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
levels
.
length
+
1
);
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
playerlevel
+
1
);
}
protected
get
closeBtns
():
eui
.
Button
[]
{
...
...
egret/src/panels/HongbaoRain/HbPrize.ts
View file @
429ec53a
...
...
@@ -94,12 +94,12 @@ export default class HbPrize extends Panel {
onTouchOK
()
{
NetManager
.
ins
.
clickLog
(
getlogItem
(
59
));
if
((
getHomeData
().
levels
.
length
+
1
)
>
window
[
'last_level'
])
{
if
((
getHomeData
().
playerlevel
+
1
)
>
window
[
'last_level'
])
{
changeMapScene
();
super
.
hidePanel
();
return
;
}
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
levels
.
length
+
1
);
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
playerlevel
+
1
);
}
protected
get
closeBtns
():
eui
.
Button
[]
{
...
...
egret/src/panels/InviteCutTimePanel.ts
View file @
429ec53a
...
...
@@ -49,13 +49,13 @@ export default class InviteCutTimePanel extends Panel {
}
onTouchOK
()
{
if
((
getHomeData
().
levels
.
length
+
1
)
>
window
[
'last_level'
])
{
if
((
getHomeData
().
playerlevel
+
1
)
>
window
[
'last_level'
])
{
changeMapScene
();
super
.
hidePanel
();
return
;
}
GDispatcher
.
dispatchEvent
(
"getInviteInfo"
);
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
levels
.
length
+
1
);
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
playerlevel
+
1
);
}
initUI
()
{
...
...
egret/src/panels/InvitePrizePanel.ts
View file @
429ec53a
...
...
@@ -50,13 +50,13 @@ export default class InvitePrizePanel extends Panel {
}
onTouchOK
()
{
if
((
getHomeData
().
levels
.
length
+
1
)
>
window
[
'last_level'
])
{
if
((
getHomeData
().
playerlevel
+
1
)
>
window
[
'last_level'
])
{
changeMapScene
();
super
.
hidePanel
();
return
;
}
GDispatcher
.
dispatchEvent
(
"getInviteInfo"
);
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
levels
.
length
+
1
);
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
playerlevel
+
1
);
}
onTapGoPrize
()
{
...
...
egret/src/panels/ScratchPrizePanel.ts
View file @
429ec53a
...
...
@@ -56,12 +56,12 @@ export default class ScratchPrizePanel extends Panel {
window
.
location
.
href
=
window
[
'__link__'
];
break
;
case
(
e
.
target
==
this
.
game_btn
):
// 继续闯关
if
((
getHomeData
().
levels
.
length
+
1
)
>
window
[
'last_level'
])
{
if
((
getHomeData
().
playerlevel
+
1
)
>
window
[
'last_level'
])
{
changeMapScene
();
super
.
hidePanel
();
return
;
}
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
levels
.
length
+
1
);
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
playerlevel
+
1
);
break
;
default
:
...
...
egret/src/panels/StartPanel.ts
View file @
429ec53a
...
...
@@ -44,7 +44,7 @@ export default class StartPanel extends Panel {
},
DataManager
.
ins
.
getData
(
"getUserShareCode"
).
data
)
}
if
(
data
>
homedata
.
levels
.
length
)
{
if
(
data
>
homedata
.
playerlevel
)
{
addAdComp
(
68
,
890
+
10
,
this
,
29
);
NetManager
.
ins
.
showLog
(
getlogItem
(
29
));
}
else
...
...
egret/src/panels/TaskCenter/TaskCenterNoPrize.ts
View file @
429ec53a
...
...
@@ -32,12 +32,12 @@ export default class TaskCenterNoPrize extends Panel {
this
.
btn
.
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
()
=>
{
if
(
taskData
.
status
==
1
)
{
// 去闯关
if
((
getHomeData
().
levels
.
length
+
1
)
>
window
[
'last_level'
])
{
if
((
getHomeData
().
playerlevel
+
1
)
>
window
[
'last_level'
])
{
changeMapScene
();
super
.
hidePanel
();
return
;
}
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
levels
.
length
+
1
);
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
playerlevel
+
1
);
}
else
{
window
.
open
(
taskData
.
appIncompletelink
);
super
.
hidePanel
();
...
...
egret/src/panels/TaskCenter/TaskCenterPrize.ts
View file @
429ec53a
...
...
@@ -35,12 +35,12 @@ export default class TaskCenterPrize extends Panel {
if
(
taskData
.
status
==
1
)
{
NetManager
.
ins
.
clickLog
(
getlogItem
(
66
));
// 去闯关
if
((
getHomeData
().
levels
.
length
+
1
)
>
window
[
'last_level'
])
{
if
((
getHomeData
().
playerlevel
+
1
)
>
window
[
'last_level'
])
{
changeMapScene
();
super
.
hidePanel
();
return
;
}
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
levels
.
length
+
1
);
PanelCtrl
.
instance
.
show
(
"StartPanel"
,
getHomeData
().
playerlevel
+
1
);
}
else
{
window
.
location
.
href
=
taskData
.
appIncompletelink
;
super
.
hidePanel
();
...
...
egret/src/panels/gotoNextLevel.ts
View file @
429ec53a
...
...
@@ -7,7 +7,7 @@ import PanelCtrl from "../../libs/new_wx/ctrls/panelCtrl";
export
const
gotoNextLevel
=
(
currentLevel
?)
=>
{
if
(
!
currentLevel
)
{
currentLevel
=
getHomeData
().
levels
.
length
;
currentLevel
=
getHomeData
().
playerlevel
;
}
const
onMapScene
=
SceneCtrl
.
instance
.
currentScene
instanceof
MapScene
;
...
...
egret/src/shareCtrl.ts
View file @
429ec53a
...
...
@@ -31,8 +31,8 @@ class Share2 extends ComponentBase {
const
data
=
getHomeData
();
this
[
'tipsTxt0'
].
text
=
`超过了
${
Math
.
ceil
(
Math
.
random
()
*
100
)}
%的好友`
;
this
[
'lvTxt'
].
text
=
data
.
levels
.
length
==
0
?
1
:
data
.
levels
.
length
;
this
[
'lvTxt0'
].
text
=
data
.
levels
.
length
;
this
[
'lvTxt'
].
text
=
data
.
playerlevel
==
0
?
1
:
data
.
playerlevel
;
this
[
'lvTxt0'
].
text
=
data
.
playerlevel
;
this
[
'btn1'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
()
=>
{
if
(
iswx
())
{
//微信端
...
...
egret/src/shareCtrl3.ts
View file @
429ec53a
...
...
@@ -30,7 +30,7 @@ class Share3 extends ComponentBase {
const
data
=
getHomeData
();
this
[
'lvTxt'
].
text
=
data
.
levels
.
length
==
0
?
1
:
data
.
levels
.
length
;
this
[
'lvTxt'
].
text
=
data
.
playerlevel
==
0
?
1
:
data
.
playerlevel
;
this
[
'btn1'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
()
=>
{
if
(
iswx
())
{
//微信端
...
...
mock/config.js
View file @
429ec53a
...
...
@@ -210,6 +210,9 @@ const config = {
'/customActivity/happyclear/getConfigInfo'
:{
data
:
'./happyclear/getConfigInfo.json'
},
'/customActivity/happyclear/findConsumerRecords'
:
{
data
:
'./happyclear/homelevel.json'
},
};
for
(
let
item
in
config
)
{
...
...
mock/happyclear/home.json
View file @
429ec53a
This source diff could not be displayed because it is too large. You can
view the blob
instead.
mock/happyclear/homelevel.json
0 → 100644
View file @
429ec53a
{
"success"
:
true
,
"code"
:
"0000000000"
,
"desc"
:
"OK"
,
"timestamp"
:
1566885811031
,
"data"
:
[
{
"levelNum"
:
1
,
"maxScore"
:
39870
,
"stars"
:
3
},
{
"levelNum"
:
2
,
"maxScore"
:
36770
,
"stars"
:
2
},
{
"levelNum"
:
3
,
"maxScore"
:
28800
,
"stars"
:
3
},
{
"levelNum"
:
4
,
"maxScore"
:
36340
,
"stars"
:
2
},
{
"levelNum"
:
5
,
"maxScore"
:
64750
,
"stars"
:
3
},
{
"levelNum"
:
6
,
"maxScore"
:
59590
,
"stars"
:
2
},
{
"levelNum"
:
7
,
"maxScore"
:
37810
,
"stars"
:
3
},
{
"levelNum"
:
8
,
"maxScore"
:
24050
,
"stars"
:
2
},
{
"levelNum"
:
9
,
"maxScore"
:
43210
,
"stars"
:
3
},
{
"levelNum"
:
10
,
"maxScore"
:
25630
,
"stars"
:
2
},
{
"levelNum"
:
11
,
"maxScore"
:
25420
,
"stars"
:
3
},
{
"levelNum"
:
12
,
"maxScore"
:
32580
,
"stars"
:
2
},
{
"levelNum"
:
13
,
"maxScore"
:
56700
,
"stars"
:
3
},
{
"levelNum"
:
14
,
"maxScore"
:
34450
,
"stars"
:
2
},
{
"levelNum"
:
15
,
"maxScore"
:
42080
,
"stars"
:
3
},
{
"levelNum"
:
16
,
"maxScore"
:
18990
,
"stars"
:
2
},
{
"levelNum"
:
17
,
"maxScore"
:
51180
,
"stars"
:
3
},
{
"levelNum"
:
18
,
"maxScore"
:
38390
,
"stars"
:
2
},
{
"levelNum"
:
19
,
"maxScore"
:
20160
,
"stars"
:
3
},
{
"levelNum"
:
20
,
"maxScore"
:
55860
,
"stars"
:
2
},
{
"levelNum"
:
21
,
"maxScore"
:
21630
,
"stars"
:
3
},
{
"levelNum"
:
22
,
"maxScore"
:
115670
,
"stars"
:
2
},
{
"levelNum"
:
23
,
"maxScore"
:
26840
,
"stars"
:
3
},
{
"levelNum"
:
24
,
"maxScore"
:
39310
,
"stars"
:
2
},
{
"levelNum"
:
25
,
"maxScore"
:
28010
,
"stars"
:
3
},
{
"levelNum"
:
21
,
"maxScore"
:
21630
,
"stars"
:
3
},
{
"levelNum"
:
22
,
"maxScore"
:
115670
,
"stars"
:
2
},
{
"levelNum"
:
23
,
"maxScore"
:
26840
,
"stars"
:
3
},
{
"levelNum"
:
24
,
"maxScore"
:
39310
,
"stars"
:
2
},
{
"levelNum"
:
25
,
"maxScore"
:
28010
,
"stars"
:
3
}
]
}
\ No newline at end of file
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