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wildfirecode13
xiaoxiaole
Commits
3f7b3e32
Commit
3f7b3e32
authored
Nov 07, 2019
by
wjf
Browse files
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Browse Files
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Plain Diff
Merge branch 'dev' of gitlab2.dui88.com:wanghongyuan/xiaoxiaole into dev
parents
d3d91ccf
f14b20bc
Changes
6
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Showing
6 changed files
with
248 additions
and
141 deletions
+248
-141
MapScene.ts
egret/src/mapScene/MapScene.ts
+163
-136
ActIcon.ts
egret/src/mapScene/icon/ActIcon.ts
+74
-0
HbRainIcon.ts
egret/src/mapScene/icon/HbRainIcon.ts
+1
-2
IconBase.ts
egret/src/mapScene/icon/IconBase.ts
+8
-1
ScratchIcon.ts
egret/src/mapScene/icon/ScratchIcon.ts
+1
-1
TurntableIcon.ts
egret/src/mapScene/icon/TurntableIcon.ts
+1
-1
No files found.
egret/src/mapScene/MapScene.ts
View file @
3f7b3e32
...
...
@@ -28,6 +28,8 @@ import MapTopPart from "./MapTopPart";
import
createRegTriangle
from
"../playScene/factory/createRegTriangle"
;
import
RedBagAni
,
{
createRedBagIcon
}
from
"./RedBagAni"
;
import
{
createEffect2MovieClip
}
from
"../effect/createEffect2"
;
import
IconBase
from
"./icon/IconBase"
;
import
ActIcon
from
"./icon/ActIcon"
;
let
doHelpFlag
=
false
;
// let doScratchHelpFlag = false;
...
...
@@ -44,25 +46,35 @@ export default class MapScene extends Scene {
_data
;
private
icons
=
{};
private
actIcon
:
ActIcon
=
null
;
sendInvite
()
{
const
code
=
Utils
.
getRequestByKey
(
'shareCode'
);
if
(
!
code
)
return
;
if
(
doHelpFlag
)
{
if
(
!
code
)
return
;
if
(
doHelpFlag
)
{
return
;
}
if
(
code
.
indexOf
(
"12345678"
)
==
-
1
)
{
// 邀请有礼
if
(
code
.
indexOf
(
"12345678"
)
==
-
1
)
{
// 邀请有礼
const
dojoin
=
DataManager
.
ins
.
getData
(
'hc_doJoin'
);
if
(
!
dojoin
)
return
;
if
(
!
dojoin
)
return
;
NetManager
.
ins
.
doHelp
((
success
,
res
)
=>
{
doHelpFlag
=
true
;
switch
(
true
)
{
case
(
res
.
code
==
"400017"
):
showToast
(
"您不是新用户呢~"
);
break
;
case
(
res
.
code
==
"0000022"
):
showToast
(
"不可以给自己助力哦~"
);
break
;
case
(
res
.
code
==
"0200202"
):
showToast
(
"已经给好友助力过了哦~"
);
break
;
default
:
break
;
switch
(
true
)
{
case
(
res
.
code
==
"400017"
):
showToast
(
"您不是新用户呢~"
);
break
;
case
(
res
.
code
==
"0000022"
):
showToast
(
"不可以给自己助力哦~"
);
break
;
case
(
res
.
code
==
"0200202"
):
showToast
(
"已经给好友助力过了哦~"
);
break
;
default
:
break
;
}
if
(
!
success
)
{
return
;
}
if
(
!
success
)
{
return
;
}
showToast
(
"助力成功"
);
NetManager
.
ins
.
showLog
(
getlogItem
(
36
));
},
code
,
dojoin
.
data
);
...
...
@@ -70,13 +82,22 @@ export default class MapScene extends Scene {
const
_code
=
code
.
slice
(
8
);
NetManager
.
ins
.
scratchDoHelp
((
success
,
res
)
=>
{
doHelpFlag
=
true
;
switch
(
true
)
{
case
(
res
.
code
==
"0000024"
):
showToast
(
"今日刮卡次数已达到上线限哦~"
);
break
;
case
(
res
.
code
==
"0000022"
):
showToast
(
"不可以给自己刮哦~"
);
break
;
case
(
res
.
code
==
"0000023"
):
showToast
(
"已经给好友刮过了哦~"
);
break
;
default
:
break
;
switch
(
true
)
{
case
(
res
.
code
==
"0000024"
):
showToast
(
"今日刮卡次数已达到上线限哦~"
);
break
;
case
(
res
.
code
==
"0000022"
):
showToast
(
"不可以给自己刮哦~"
);
break
;
case
(
res
.
code
==
"0000023"
):
showToast
(
"已经给好友刮过了哦~"
);
break
;
default
:
break
;
}
if
(
!
success
)
{
return
;
}
if
(
!
success
)
{
return
;
}
showToast
(
"帮刮成功!"
);
NetManager
.
ins
.
showLog
(
getlogItem
(
52
));
NetManager
.
ins
.
showLog
(
getlogItem
(
36
));
...
...
@@ -95,7 +116,6 @@ export default class MapScene extends Scene {
// const submitData = DataManager.ins.getData('hc_submit').data;
// PanelCtrl.instance.show(ModuleTypes.PRIZE_PANEL,{ level:1, option: submitData.option })
// },1,1,'','')
this
[
'actIconsGroup'
].
x
=
-
999
;
this
.
addIcon
();
// 添加Icon
this
.
sendInvite
();
...
...
@@ -105,7 +125,7 @@ export default class MapScene extends Scene {
GDispatcher
.
dispatchEvent
(
"getInviteInfo"
);
// 查询邀请信息,控制邀请有礼角标
this
[
'avatar'
].
mask
=
this
[
'avatarMask'
];
if
(
getBgOn
()
&&
MapScene
[
'firstPlayBgTag'
]
==
true
)
{
if
(
getBgOn
()
&&
MapScene
[
'firstPlayBgTag'
]
==
true
)
{
playBg
();
}
...
...
@@ -122,12 +142,12 @@ export default class MapScene extends Scene {
const
oldTimerStr2
=
localStorage
.
getItem
(
'nowTimer2Str'
+
window
[
'CFG'
].
consumerId
);
const
hc_advert
=
DataManager
.
ins
.
getData
(
'hc_advert'
).
data
||
{};
let
{
noticeAdvert
}
=
hc_advert
;
if
(
noticeAdvert
==
null
)
{
noticeAdvert
=
{
enable
:
false
}
let
{
noticeAdvert
}
=
hc_advert
;
if
(
noticeAdvert
==
null
)
{
noticeAdvert
=
{
enable
:
false
}
}
if
(
noticeAdvert
&&
noticeAdvert
.
enable
&&
nowTimerStr2
!=
oldTimerStr2
)
{
if
(
noticeAdvert
&&
noticeAdvert
.
enable
&&
nowTimerStr2
!=
oldTimerStr2
)
{
// if (!adTag) {
panels
.
push
(
'ad'
);
// adTag = true;
...
...
@@ -140,16 +160,16 @@ export default class MapScene extends Scene {
// panels.push('back');
// }
const
{
signInfoVO
}
=
DataManager
.
ins
.
getData
(
'getSignInfo'
);
if
(
signInfoVO
.
continueDay
<
7
)
{
//表示明天还可以签到
if
(
signInfoVO
.
todaySigned
==
0
&&
oldTimerStr
!=
nowTimerStr
)
{
const
{
signInfoVO
}
=
DataManager
.
ins
.
getData
(
'getSignInfo'
);
if
(
signInfoVO
.
continueDay
<
7
)
{
//表示明天还可以签到
if
(
signInfoVO
.
todaySigned
==
0
&&
oldTimerStr
!=
nowTimerStr
)
{
panels
.
push
(
'sign'
);
localStorage
.
setItem
(
'nowTimerStr'
+
window
[
'CFG'
].
consumerId
,
nowTimerStr
);
}
}
this
.
updateSign
();
if
(
!
readCache
()
&&
getHomeData
().
levels
.
length
<=
0
)
{
//引导
if
(
!
readCache
()
&&
getHomeData
().
levels
.
length
<=
0
)
{
//引导
const
guide
=
new
GuideCon
(()
=>
{
PanelCtrl
.
instance
.
showPanels
(
panels
,
[],
this
.
onAllPanelHide
);
});
...
...
@@ -189,19 +209,19 @@ export default class MapScene extends Scene {
let
target
;
const
homeData
=
getHomeData
();
if
(
homeData
.
levels
.
length
==
0
)
{
if
(
homeData
.
levels
.
length
==
0
)
{
target
=
1
;
}
else
if
(
homeData
.
levels
.
length
==
window
[
'total_level'
])
{
}
else
if
(
homeData
.
levels
.
length
==
window
[
'total_level'
])
{
target
=
window
[
'total_level'
]
+
1
;
}
else
{
target
=
homeData
.
levels
.
length
+
1
;
}
for
(
const
key
in
MapScene
.
iconHash
)
{
for
(
const
key
in
MapScene
.
iconHash
)
{
const
levelOrder
=
parseInt
(
key
);
const
element
=
MapScene
.
iconHash
[
key
];
if
(
!
element
.
hasEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
))
{
if
(
!
element
.
hasEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
))
{
element
.
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
()
=>
{
if
(
if
(
(
levelOrder
>
(
getHomeData
().
levels
.
length
+
1
)
&&
levelOrder
>
1
)
||
(
levelOrder
>
window
[
'last_level'
])
)
{
...
...
@@ -214,7 +234,7 @@ export default class MapScene extends Scene {
}
}
if
(
homeData
.
levels
.
length
<
window
[
'total_level'
])
{
if
(
homeData
.
levels
.
length
<
window
[
'total_level'
])
{
const
targetIcon
=
MapScene
.
iconHash
[
target
];
const
light
=
RES
.
getRes
(
'lightani_png'
);
...
...
@@ -227,7 +247,7 @@ export default class MapScene extends Scene {
pic
.
anchorOffsetY
=
61
;
// pic.x = 50 - 2;
// pic.y = 37 + 10;
egret
.
Tween
.
get
(
pic
,
{
loop
:
true
}).
to
({
scaleX
:
2
,
scaleY
:
2
,
alpha
:
0
},
1000
).
wait
(
1000
);
egret
.
Tween
.
get
(
pic
,
{
loop
:
true
}).
to
({
scaleX
:
2
,
scaleY
:
2
,
alpha
:
0
},
1000
).
wait
(
1000
);
this
[
'pic'
]
=
pic
;
}
...
...
@@ -237,8 +257,8 @@ export default class MapScene extends Scene {
this
.
showLog
();
this
.
updateBox
();
if
(
data
.
level
)
{
if
(
homeData
.
remainEnargy
==
0
)
if
(
data
.
level
)
{
if
(
homeData
.
remainEnargy
==
0
)
PanelCtrl
.
instance
.
show
(
'bloodPanel'
)
else
...
...
@@ -246,8 +266,8 @@ export default class MapScene extends Scene {
}
this
.
stage
.
once
(
egret
.
TouchEvent
.
TOUCH_TAP
,
()
=>
{
if
(
!
MapScene
[
'firstPlayBgTag'
])
{
if
(
getBgOn
())
{
if
(
!
MapScene
[
'firstPlayBgTag'
])
{
if
(
getBgOn
())
{
playBg
();
}
MapScene
[
'firstPlayBgTag'
]
=
true
;
...
...
@@ -255,7 +275,7 @@ export default class MapScene extends Scene {
},
this
);
let
lastOrder
=
homeData
.
levels
.
length
+
1
;
if
(
homeData
.
levels
.
length
>=
window
[
'total_level'
])
if
(
homeData
.
levels
.
length
>=
window
[
'total_level'
])
lastOrder
=
window
[
'total_level'
];
this
.
scroll
.
viewport
.
scrollV
=
this
.
getScrollV
(
lastOrder
,
this
.
stage
.
stageHeight
);
// console.warn(this.getScrollV(lastOrder, this.stage.stageHeight))
...
...
@@ -265,7 +285,7 @@ export default class MapScene extends Scene {
Promise
.
all
([
RES
.
getResAsync
(
`
${
key
}
_json`
),
RES
.
getResAsync
(
`
${
key
}
_png`
)]);
}
catch
(
error
)
{
}
catch
(
error
)
{
}
...
...
@@ -273,7 +293,7 @@ export default class MapScene extends Scene {
}
onAllPanelHide
=
()
=>
{
if
(
!
localStorage
.
getItem
(
'activityguide'
))
{
if
(
!
localStorage
.
getItem
(
'activityguide'
))
{
this
[
'guide'
].
visible
=
true
;
}
}
...
...
@@ -284,15 +304,15 @@ export default class MapScene extends Scene {
const
y1
=
this
.
stage
.
stageHeight
+
this
.
scroll
.
viewport
.
scrollV
-
offset
;
// console.log(y0, y1);
let
count
=
0
;
for
(
const
key
in
MapScene
.
iconHash
)
{
for
(
const
key
in
MapScene
.
iconHash
)
{
const
icon
=
MapScene
.
iconHash
[
key
];
if
(
icon
[
'visibleY'
]
>=
y0
&&
icon
[
'visibleY'
]
<=
y1
)
{
if
(
icon
[
'visibleY'
]
>=
y0
&&
icon
[
'visibleY'
]
<=
y1
)
{
icon
.
show
();
}
else
if
(
icon
.
parent
)
{
}
else
if
(
icon
.
parent
)
{
icon
.
hide
();
}
if
(
icon
.
parent
)
if
(
icon
.
parent
)
count
++
;
}
}
...
...
@@ -302,8 +322,17 @@ export default class MapScene extends Scene {
this
.
icons
=
{
"scratchIcon"
:
new
ScratchIcon
(
"scratchIcon"
,
this
[
"scratchGroup"
],
this
[
"scratchBtn"
],
this
[
"scratchTipsBg"
],
this
[
"scratchTips"
]),
"turntableIcon"
:
new
TurntableIcon
(
"turntableIcon"
,
this
[
"turnTableGroup"
],
this
[
"turnTableBtn"
],
this
[
"turnTableTipsBg"
],
this
[
"turnTableTips"
]),
"hbRainIcon"
:
new
HbRainIcon
(
"hbRainIcon"
,
this
[
"hbRainGroup"
],
this
[
"hbRainBtn"
]),
};
this
.
actIcon
=
new
ActIcon
(
this
[
'actsShowBtn'
],
this
[
'actIconsGroup'
]);
this
.
actIcon
.
addActIcon
(
"hbRainIcon"
,
new
HbRainIcon
(
"hbRainIcon"
,
this
[
"hbRainGroup"
],
this
[
"hbRainBtn"
]));
}
private
removeIcon
()
{
for
(
let
k
in
this
.
icons
)
{
this
.
icons
[
k
].
destory
();
}
this
.
icons
=
{};
}
updateMyInfo
()
{
...
...
@@ -311,20 +340,20 @@ export default class MapScene extends Scene {
this
[
'nameTxt'
].
text
=
''
;
// NetManager.ins.hc_userInfo(() => {
this
[
'avatar'
].
visible
=
true
;
const
{
data
}
=
DataManager
.
ins
.
getData
(
'hc_userInfo'
);
if
(
data
)
const
{
data
}
=
DataManager
.
ins
.
getData
(
'hc_userInfo'
);
if
(
data
)
this
[
'avatar'
].
source
=
data
.
avatar
||
"http://yun.duiba.com.cn/db_games/default_avatar.png"
;
else
this
[
'avatar'
].
source
=
"http://yun.duiba.com.cn/db_games/default_avatar.png"
;
if
(
data
&&
data
.
nickname
)
if
(
data
&&
data
.
nickname
)
this
[
'nameTxt'
].
text
=
getNick
(
data
.
nickname
);
// });
}
updateSign
()
{
const
{
signInfoVO
}
=
DataManager
.
ins
.
getData
(
'getSignInfo'
);
if
(
signInfoVO
.
continueDay
<
7
)
{
//表示明天还可以签到
const
{
signInfoVO
}
=
DataManager
.
ins
.
getData
(
'getSignInfo'
);
if
(
signInfoVO
.
continueDay
<
7
)
{
//表示明天还可以签到
this
[
'sign_s1'
].
visible
=
signInfoVO
.
todaySigned
==
0
;
this
[
'sign_s2'
].
visible
=
!
this
[
'sign_s1'
].
visible
;
}
else
{
...
...
@@ -334,17 +363,17 @@ export default class MapScene extends Scene {
updateAdData
()
{
const
hc_advert
=
DataManager
.
ins
.
getData
(
'hc_advert'
).
data
||
{};
let
{
mapAdvert
}
=
hc_advert
;
if
(
mapAdvert
==
null
)
mapAdvert
=
{
enable
:
false
,
advertList
:
[]
}
let
{
mapAdvert
}
=
hc_advert
;
if
(
mapAdvert
==
null
)
mapAdvert
=
{
enable
:
false
,
advertList
:
[]
}
this
[
'adBtn'
].
visible
=
mapAdvert
.
enable
;
if
(
this
[
'adBtn'
].
visible
)
{
if
(
this
[
'adBtn'
].
visible
)
{
NetManager
.
ins
.
showLog
(
getlogItem
(
32
));
}
if
(
mapAdvert
.
enable
)
{
if
(
mapAdvert
.
enable
)
{
let
result
;
result
=
mapAdvert
.
advertList
;
if
(
Array
.
isArray
(
mapAdvert
.
advertList
))
{
if
(
Array
.
isArray
(
mapAdvert
.
advertList
))
{
const
index
=
Math
.
floor
(
mapAdvert
.
advertList
.
length
*
Math
.
random
());
result
=
mapAdvert
.
advertList
[
index
];
}
...
...
@@ -358,10 +387,14 @@ export default class MapScene extends Scene {
destroy
()
{
super
.
destroy
();
if
(
this
[
'pic'
])
this
.
removeIcon
();
this
.
actIcon
.
destory
();
if
(
this
[
'pic'
])
egret
.
Tween
.
removeTweens
(
this
[
'pic'
]);
if
(
this
.
inviteTimer
)
{
if
(
this
.
inviteTimer
)
{
this
.
inviteTimer
.
stop
();
this
.
inviteTimer
.
removeEventListener
(
egret
.
TimerEvent
.
TIMER
,
this
.
inviteCutTimer
,
this
);
}
...
...
@@ -369,18 +402,18 @@ export default class MapScene extends Scene {
this
.
scroll
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
onEnterFrame
,
this
);
this
.
_avatarsCache
.
forEach
((
item
)
=>
{
if
(
item
.
parent
)
item
.
parent
.
removeChild
(
item
);
if
(
item
.
parent
)
item
.
parent
.
removeChild
(
item
);
});
this
.
_avatarsCache
=
null
;
}
getScrollV
(
lastOrder
,
stageHeight
)
{
// lastOrder = 69;
if
(
lastOrder
<=
7
)
{
//顶部的1-7关
if
(
lastOrder
<=
7
)
{
//顶部的1-7关
return
this
.
getScrollV1
(
lastOrder
,
stageHeight
);
}
if
(
lastOrder
>=
window
[
'total_level'
]
-
10
)
{
//底部的60-70关 70-10
if
(
lastOrder
>=
window
[
'total_level'
]
-
10
)
{
//底部的60-70关 70-10
return
this
.
getScrollV2
(
lastOrder
,
stageHeight
);
}
//中部的4个循环*13 8~59
...
...
@@ -391,7 +424,7 @@ export default class MapScene extends Scene {
const
ylist
=
[
26
,
158
,
302
,
435
,
547
,
674
,
821
,
897
,
969
,
1072
,
1137
,
1254
,
1367
];
const
y0
=
this
.
_data
.
top
.
height
;
//顶部的高度
let
a0
=
(
lastOrder
-
MapTopPart
.
LEVEL_NUMS
)
%
MapRpeatPart
.
LEVEL_NUMS
;
//减去7后的order 8-7 = 1
if
(
a0
==
0
)
a0
=
MapRpeatPart
.
LEVEL_NUMS
if
(
a0
==
0
)
a0
=
MapRpeatPart
.
LEVEL_NUMS
const
a1
=
Math
.
ceil
((
lastOrder
-
MapTopPart
.
LEVEL_NUMS
)
/
MapRpeatPart
.
LEVEL_NUMS
)
-
1
;
//当前地图repeat的顺序
const
y1
=
ylist
[
a0
-
1
];
const
y2
=
y0
+
y1
+
a1
*
this
.
_data
.
list
[
0
].
height
;
...
...
@@ -401,7 +434,7 @@ export default class MapScene extends Scene {
getScrollV1
(
lastOrder
,
stageHeight
)
{
const
ylist
=
[
492
,
550.35
,
744
,
803
,
810
,
975
,
1089.69
].
map
(
i
=>
i
+
40
);
const
targetY
=
ylist
[
lastOrder
-
1
]
-
stageHeight
/
2
;
if
(
targetY
<=
0
)
return
0
if
(
targetY
<=
0
)
return
0
return
targetY
;
}
...
...
@@ -413,7 +446,7 @@ export default class MapScene extends Scene {
+
this
.
_data
.
bottom
.
height
;
const
ylist
=
[
44
,
148.44
,
331
,
403
,
513
,
660
,
829.69
,
949.69
,
1052.69
,
1148.69
,
1209.69
].
map
(
i
=>
i
+
40
);
const
targetY
=
y0
+
ylist
[
lastOrder
-
1
]
-
stageHeight
/
2
;
if
(
targetY
>=
(
totalHeight
-
stageHeight
))
return
totalHeight
-
stageHeight
if
(
targetY
>=
(
totalHeight
-
stageHeight
))
return
totalHeight
-
stageHeight
return
targetY
;
}
...
...
@@ -435,7 +468,7 @@ export default class MapScene extends Scene {
updateBox
()
{
const
homeData
=
getHomeData
();
if
(
homeData
.
canReceiveTreasureBoxNum
<=
0
)
if
(
homeData
.
canReceiveTreasureBoxNum
<=
0
)
setGray
(
this
[
'box'
]);
this
[
'boxiconWrapper'
].
visible
=
homeData
.
canReceiveTreasureBoxNum
>
0
;
this
[
'totalStarTxt'
].
text
=
`
${
homeData
.
totalStars
}
/
${
homeData
.
nextRangeStarsNum
}
`
;
...
...
@@ -449,6 +482,7 @@ export default class MapScene extends Scene {
}
private
_avatarsCache
=
[];
addAvatar
(
level
,
ele
?)
{
const
item
=
MapScene
.
iconHash
[
level
];
const
parent
=
item
[
'mappart'
];
...
...
@@ -458,7 +492,7 @@ export default class MapScene extends Scene {
parent
.
addChild
(
avatar
);
avatar
.
x
=
item
.
x
+
10
;
avatar
.
y
=
item
.
y
-
avatar
.
height
-
30
;
if
(
!
MapScene
.
starHash
[
level
].
visible
)
{
if
(
!
MapScene
.
starHash
[
level
].
visible
)
{
avatar
.
y
=
item
.
y
-
avatar
.
height
;
}
this
.
_avatarsCache
.
push
(
avatar
);
...
...
@@ -467,11 +501,11 @@ export default class MapScene extends Scene {
updateFriends
()
{
NetManager
.
ins
.
hc_mapRank
(()
=>
{
const
hc_mapRank
=
DataManager
.
ins
.
getData
(
'hc_mapRank'
).
data
;
if
(
!
hc_mapRank
)
return
;
const
{
data
}
=
DataManager
.
ins
.
getData
(
'hc_userInfo'
);
if
(
!
hc_mapRank
)
return
;
const
{
data
}
=
DataManager
.
ins
.
getData
(
'hc_userInfo'
);
hc_mapRank
.
forEach
((
ele
)
=>
{
if
(
ele
.
levelNum
==
getHomeData
().
levels
.
length
+
1
)
{
if
(
data
==
null
)
if
(
ele
.
levelNum
==
getHomeData
().
levels
.
length
+
1
)
{
if
(
data
==
null
)
ele
.
rank
[
0
].
avatar
=
"http://yun.duiba.com.cn/db_games/default_avatar.png"
;
else
ele
.
rank
[
0
].
avatar
=
data
.
avatar
||
"http://yun.duiba.com.cn/db_games/default_avatar.png"
;
...
...
@@ -486,24 +520,24 @@ export default class MapScene extends Scene {
this
[
'goldTxt'
].
text
=
`
${
homeData
.
wealth
}
`
;
for
(
let
j
=
1
;
j
<
window
[
'total_level'
];
j
++
)
{
for
(
let
j
=
1
;
j
<
window
[
'total_level'
];
j
++
)
{
this
.
disableIcon
(
j
+
1
);
}
for
(
let
i
=
0
;
i
<
homeData
.
levels
.
length
;
i
++
)
{
for
(
let
i
=
0
;
i
<
homeData
.
levels
.
length
;
i
++
)
{
const
level
=
homeData
.
levels
[
i
];
const
star
=
MapScene
.
starHash
[
i
+
1
];
if
(
level
)
{
if
(
level
)
{
star
.
setStar
(
level
.
stars
);
this
.
enableIcon
(
level
.
levelNum
);
}
else
{
this
.
disableIcon
(
level
.
levelNum
);
}
}
if
(
homeData
.
levels
.
length
==
0
)
{
if
(
homeData
.
levels
.
length
==
0
)
{
const
star
=
MapScene
.
starHash
[
1
];
star
.
setStar
(
0
);
this
.
enableIcon
(
1
);
}
else
if
(
homeData
.
levels
.
length
==
window
[
'last_level'
])
{
}
else
if
(
homeData
.
levels
.
length
==
window
[
'last_level'
])
{
}
else
{
const
star
=
MapScene
.
starHash
[
homeData
.
levels
.
length
+
1
];
...
...
@@ -517,11 +551,11 @@ export default class MapScene extends Scene {
updateTimerView
()
{
//更新倒计时
if
(
this
.
_countDown
==
null
)
{
if
(
this
.
_countDown
==
null
)
{
this
.
_countDown
=
new
CountDown
(
this
[
'countdown'
]);
}
const
data
=
getHomeData
();
if
(
data
.
remainEnargy
>=
BLOOD_NUMS_MAX
)
{
//满了
if
(
data
.
remainEnargy
>=
BLOOD_NUMS_MAX
)
{
//满了
this
.
_countDown
.
stop
();
this
[
'fullTxt'
].
visible
=
true
;
...
...
@@ -539,48 +573,41 @@ export default class MapScene extends Scene {
PanelCtrl
.
instance
.
show
(
'task'
);
}
onTap_actsShowBtn
()
{
this
[
'actIconsGroup'
].
visible
=
!
this
[
'actIconsGroup'
].
visible
;
this
[
'actIconsGroup'
].
x
=
12.12
;
if
(
this
[
'actIconsGroup'
].
visible
==
false
)
{
this
[
'actIconsGroup'
].
x
=
-
999
;
}
}
onTap_guide
()
{
this
[
'guide'
].
visible
=
false
;
localStorage
.
setItem
(
'activityguide'
,
'1'
);
}
onTap_act2btn
()
{
PanelCtrl
.
instance
.
show
(
"BombTipsPanel"
);
this
.
onTap_actsShowBtn
(
);
GDispatcher
.
dispatchEvent
(
'closeActBtn'
);
}
onTap_inviteBtn
()
{
NetManager
.
ins
.
clickLog
(
getlogItem
(
33
));
NetManager
.
ins
.
getInviteInfo
((
success
,
res
)
=>
{
if
(
!
success
||
!
res
.
data
)
{
if
(
!
success
||
!
res
.
data
)
{
return
;
}
const
flag
=
res
.
data
.
completeFlag
;
switch
(
true
)
{
switch
(
true
)
{
case
(
flag
==
0
):
// 未完成
this
.
loadsvga
(
res
);
break
;
case
(
flag
==
1
):
// 完成未开奖 待领奖 请求领奖接口
try
{
if
(
window
[
'getRST'
])
window
[
'getRST'
]();
}
catch
(
error
)
{
if
(
window
[
'getRST'
])
window
[
'getRST'
]();
}
catch
(
error
)
{
console
.
warn
(
error
)
}
NetManager
.
ins
.
acceptInvitationPrize
((
success
,
res
)
=>
{
if
(
!
success
)
{
if
(
!
success
)
{
showToast
(
"哎呀,萌狮开小差啦!
\n
过会再来看吧!"
);
GDispatcher
.
dispatchEvent
(
"getInviteInfo"
);
return
;
}
// console.log(res.data);
if
(
res
.
data
.
completeFlag
==
3
)
{
if
(
res
.
data
.
completeFlag
==
3
)
{
showToast
(
"哎呀,萌狮开小差啦!
\n
过会再来看吧!"
);
GDispatcher
.
dispatchEvent
(
"getInviteInfo"
);
}
else
{
...
...
@@ -595,7 +622,7 @@ export default class MapScene extends Scene {
case
(
flag
==
4
):
// 可以开启下一次发任务
NetManager
.
ins
.
acceptInvitationInfo
((
success
,
res
)
=>
{
if
(
!
success
)
{
if
(
!
success
)
{
return
;
}
this
.
loadsvga
(
res
);
...
...
@@ -611,7 +638,7 @@ export default class MapScene extends Scene {
}
loadsvga
(
res
)
{
if
(
MapScene
[
'svga'
])
{
if
(
MapScene
[
'svga'
])
{
const
mv
=
MapScene
[
'svga'
]
mv
.
gotoAndStop
(
1
);
res
.
data
.
svga
=
mv
;
...
...
@@ -636,20 +663,20 @@ export default class MapScene extends Scene {
*/
getInviteInfo
()
{
const
hc_advert
=
DataManager
.
ins
.
getData
(
'hc_advert'
).
data
||
{};
const
{
mapAdvert
}
=
hc_advert
;
const
{
mapAdvert
}
=
hc_advert
;
// tslint:disable-next-line: cyclomatic-complexity
NetManager
.
ins
.
getInviteInfo
((
success
,
res
)
=>
{
if
(
!
success
||
!
res
.
data
)
{
if
(
!
success
||
!
res
.
data
)
{
return
;
}
const
flag
=
res
.
data
.
completeFlag
;
if
(
this
.
inviteTimer
)
{
if
(
this
.
inviteTimer
)
{
this
.
inviteTimer
.
stop
();
}
switch
(
true
)
{
switch
(
true
)
{
case
(
flag
==
0
):
// 未完成 显示倒计时
this
[
"inviteGroup"
].
visible
=
true
;
if
(
!
mapAdvert
||
mapAdvert
.
enable
==
false
)
{
if
(
!
mapAdvert
||
mapAdvert
.
enable
==
false
)
{
this
[
'activitys'
].
y
=
458
;
this
[
'guideInner'
].
y
=
185
;
}
...
...
@@ -665,7 +692,7 @@ export default class MapScene extends Scene {
case
(
flag
==
1
):
// 完成未开奖 待领奖 显示待领奖
NetManager
.
ins
.
showLog
(
getlogItem
(
33
));
this
[
"inviteGroup"
].
visible
=
true
;
if
(
!
mapAdvert
||
mapAdvert
.
enable
==
false
)
{
if
(
!
mapAdvert
||
mapAdvert
.
enable
==
false
)
{
this
[
'activitys'
].
y
=
458
;
this
[
'guideInner'
].
y
=
185
;
}
...
...
@@ -676,7 +703,7 @@ export default class MapScene extends Scene {
case
(
flag
==
2
):
// 领奖成功 无角标
case
(
flag
==
3
):
// 领奖失败 无角标
this
[
"inviteGroup"
].
visible
=
true
;
if
(
!
mapAdvert
||
mapAdvert
.
enable
==
false
)
{
if
(
!
mapAdvert
||
mapAdvert
.
enable
==
false
)
{
this
[
'activitys'
].
y
=
458
;
this
[
'guideInner'
].
y
=
185
;
}
...
...
@@ -686,7 +713,7 @@ export default class MapScene extends Scene {
break
;
case
(
flag
==
4
):
// 可以开启下一次发任务 显示立即到账
this
[
"inviteGroup"
].
visible
=
true
;
if
(
!
mapAdvert
||
mapAdvert
.
enable
==
false
)
{
if
(
!
mapAdvert
||
mapAdvert
.
enable
==
false
)
{
this
[
'activitys'
].
y
=
458
;
this
[
'guideInner'
].
y
=
185
;
}
...
...
@@ -697,7 +724,7 @@ export default class MapScene extends Scene {
break
;
case
(
flag
==
5
):
// 等待开启下一次发任务 无角标
this
[
"inviteGroup"
].
visible
=
true
;
if
(
!
mapAdvert
||
mapAdvert
.
enable
==
false
)
{
if
(
!
mapAdvert
||
mapAdvert
.
enable
==
false
)
{
this
[
'activitys'
].
y
=
458
;
this
[
'guideInner'
].
y
=
185
;
}
...
...
@@ -708,7 +735,7 @@ export default class MapScene extends Scene {
case
(
flag
==
6
):
// 无入口
this
[
"inviteGroup"
].
visible
=
false
;
this
[
'adBtn'
].
y
=
323.76
;
if
(
mapAdvert
&&
mapAdvert
.
enable
)
{
if
(
mapAdvert
&&
mapAdvert
.
enable
)
{
this
[
'guideInner'
].
y
=
185
;
this
[
'activitys'
].
y
=
458
;
}
else
{
...
...
@@ -726,7 +753,7 @@ export default class MapScene extends Scene {
// 倒计时
private
inviteCutTimer
()
{
const
timer
=
this
.
convertTime
(
this
.
cutTime
-=
1000
);
if
(
timer
.
hour
===
"00"
if
(
timer
.
hour
===
"00"
&&
timer
.
min
===
"00"
&&
timer
.
sec
===
"00"
)
{
this
.
inviteTimer
.
stop
();
...
...
@@ -768,7 +795,6 @@ export default class MapScene extends Scene {
// this['goldBtn'].addEventListener(egret.TouchEvent.TOUCH_TAP, this.onTap_goldBtn, this)
this
[
'guide'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_guide
,
this
);
this
[
'act2Btn'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_act2btn
,
this
);
this
[
'actsShowBtn'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_actsShowBtn
,
this
);
this
[
'inviteBtn'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_inviteBtn
,
this
);
this
[
'friendBtn'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_friendBtn
,
this
)
this
[
'adBtn'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_adBtn
,
this
)
...
...
@@ -790,8 +816,6 @@ export default class MapScene extends Scene {
// 消消乐查询信息
GDispatcher
.
addEvent
(
'getInviteInfo'
,
this
.
getInviteInfo
,
this
);
GDispatcher
.
addEvent
(
'closeActBtn'
,
this
.
onTap_actsShowBtn
,
this
);
}
initSound
()
{
...
...
@@ -818,9 +842,9 @@ export default class MapScene extends Scene {
async
onTap_boxLayer
()
{
NetManager
.
ins
.
clickLog
(
getlogItem
(
1
));
const
data
=
getHomeData
();
if
(
data
.
canReceiveTreasureBoxNum
>
0
)
{
if
(
data
.
canReceiveTreasureBoxNum
>
0
)
{
this
[
'boxLayer'
].
visible
=
true
;
if
(
!
this
.
_mc
)
if
(
!
this
.
_mc
)
this
.
_mc
=
await
loadSvga
(
getResPath
()
+
'resource/assets/svgas/box.svga'
,
this
[
'boxani'
]);
this
.
_mc
.
stop
();
this
.
_mc
.
gotoAndStop
(
1
);
...
...
@@ -832,18 +856,18 @@ export default class MapScene extends Scene {
await
wait
(
50
);
this
.
_mc
.
visible
=
true
;
const
a
=
100
,
b
=
10
;
egret
.
Tween
.
get
(
this
.
_mc
,
{
loop
:
true
}).
set
({
rotation
:
b
})
.
to
({
rotation
:
-
b
},
a
).
to
({
rotation
:
b
},
a
)
.
to
({
rotation
:
-
b
},
a
).
to
({
rotation
:
b
},
a
)
.
to
({
rotation
:
-
b
},
a
).
to
({
rotation
:
b
},
a
)
.
to
({
rotation
:
0
},
a
/
2
)
egret
.
Tween
.
get
(
this
.
_mc
,
{
loop
:
true
}).
set
({
rotation
:
b
})
.
to
({
rotation
:
-
b
},
a
).
to
({
rotation
:
b
},
a
)
.
to
({
rotation
:
-
b
},
a
).
to
({
rotation
:
b
},
a
)
.
to
({
rotation
:
-
b
},
a
).
to
({
rotation
:
b
},
a
)
.
to
({
rotation
:
0
},
a
/
2
)
.
wait
(
1000
);
}
}
async
playAni
()
{
if
(
this
.
_mc
)
{
if
(
this
.
_mc
)
{
egret
.
Tween
.
removeTweens
(
this
.
_mc
);
this
.
_mc
.
gotoAndPlay
(
1
,
true
);
await
this
.
onPlaySTOP
();
...
...
@@ -854,7 +878,7 @@ export default class MapScene extends Scene {
async
onPlaySTOP
()
{
return
new
Promise
((
r
)
=>
{
const
func
=
()
=>
{
if
(
this
.
_mc
.
currentFrame
>=
100
)
{
if
(
this
.
_mc
.
currentFrame
>=
100
)
{
this
.
_mc
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
func
,
this
);
this
.
_mc
.
stop
();
r
();
...
...
@@ -873,14 +897,14 @@ export default class MapScene extends Scene {
this
[
'boxani'
].
touchChildren
=
false
;
await
this
.
playAni
();
try
{
if
(
window
[
'getRST'
])
window
[
'getRST'
]();
}
catch
(
error
)
{
if
(
window
[
'getRST'
])
window
[
'getRST'
]();
}
catch
(
error
)
{
console
.
warn
(
error
)
}
NetManager
.
ins
.
hc_openTreasureBox
((
success
)
=>
{
this
[
'boxani'
].
touchEnabled
=
true
;
this
[
'boxani'
].
touchChildren
=
true
;
if
(
success
)
{
if
(
success
)
{
const
hc_openTreasureBox
=
DataManager
.
ins
.
getData
(
'hc_openTreasureBox'
);
const
boxdata
=
hc_openTreasureBox
.
data
;
const
homeData
=
DataManager
.
ins
.
getData
(
'hc_home'
).
data
;
...
...
@@ -890,7 +914,7 @@ export default class MapScene extends Scene {
homeData
.
isGetAllTreasureBox
=
boxdata
.
isGetAllTreasureBox
;
this
.
updateBox
();
if
(
hc_openTreasureBox
.
success
&&
boxdata
&&
boxdata
.
option
)
{
if
(
hc_openTreasureBox
.
success
&&
boxdata
&&
boxdata
.
option
)
{
PanelCtrl
.
instance
.
show
(
'box'
);
}
else
{
...
...
@@ -924,7 +948,7 @@ export default class MapScene extends Scene {
onTap_bloodBtn
()
{
NetManager
.
ins
.
clickLog
(
getlogItem
(
2
));
if
(
getHomeData
().
remainEnargy
>
0
)
if
(
getHomeData
().
remainEnargy
>
0
)
PanelCtrl
.
instance
.
show
(
'bloodPanel'
)
else
PanelCtrl
.
instance
.
show
(
'blood2Panel'
)
...
...
@@ -949,14 +973,14 @@ export default class MapScene extends Scene {
showRedBagAni
()
{
const
hash
=
MapScene
.
iconHash
;
const
keys
=
[];
for
(
const
key
in
hash
)
{
for
(
const
key
in
hash
)
{
const
ele
=
hash
[
key
];
if
(
ele
.
parent
)
if
(
ele
.
parent
)
keys
.
push
(
key
);
}
const
p0
=
new
egret
.
Point
(
750
/
2
,
750
/
1.5
);
const
pics
=
[];
for
(
const
key
of
keys
)
{
for
(
const
key
of
keys
)
{
const
icon
=
MapScene
.
iconHash
[
key
]
as
egret
.
DisplayObject
;
const
p
=
(
icon
.
localToGlobal
(
0
,
0
));
const
pic
=
createRedBagIcon
(
this
);
...
...
@@ -973,7 +997,7 @@ export default class MapScene extends Scene {
pic
.
visible
=
true
;
const
p2
=
pic
[
'__p2__'
]
as
egret
.
Point
;
let
dir
=
100
;
if
(
p2
.
y
<
p0
.
y
)
if
(
p2
.
y
<
p0
.
y
)
dir
*=
-
1
;
const
p1x
=
(
p0
.
x
+
p2
.
x
)
/
2
+
dir
;
const
p1y
=
(
p0
.
y
+
p2
.
y
)
/
2
;
...
...
@@ -981,13 +1005,16 @@ export default class MapScene extends Scene {
new
RedBagAni
(
p0
,
p1
,
p2
,
pic
,
()
=>
{
const
mc
=
createEffect2MovieClip
(
p2
.
x
,
p2
.
y
);
this
.
addChild
(
mc
);
const
x0
=
pic
[
'__icon__'
].
x
;
const
y0
=
pic
[
'__icon__'
].
y
;
egret
.
Tween
.
get
(
pic
[
'__icon__'
]).
to
({
y
:
y0
+
10
},
100
).
to
({
y
:
y0
},
100
);
const
light
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'maplight2_png'
));
light
.
anchorOffsetX
=
75
;
light
.
anchorOffsetY
=
49
;
light
.
x
=
50
;
light
.
y
=
40
+
5
;
pic
[
'__icon__'
].
addChildAt
(
light
,
0
);
egret
.
Tween
.
get
(
light
).
to
({
scaleX
:
1.5
,
scaleY
:
1.5
,},
200
).
call
(()
=>
{
const
x0
=
pic
[
'__icon__'
].
x
;
const
y0
=
pic
[
'__icon__'
].
y
;
egret
.
Tween
.
get
(
pic
[
'__icon__'
]).
to
({
y
:
y0
+
10
},
100
).
to
({
y
:
y0
},
100
);
const
light
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'maplight2_png'
));
light
.
anchorOffsetX
=
75
;
light
.
anchorOffsetY
=
49
;
light
.
x
=
50
;
light
.
y
=
40
+
5
;
pic
[
'__icon__'
].
addChildAt
(
light
,
0
);
egret
.
Tween
.
get
(
light
).
to
({
scaleX
:
1.5
,
scaleY
:
1.5
,},
200
).
call
(()
=>
{
pic
[
'__icon__'
].
removeChild
(
light
);
});
...
...
@@ -997,9 +1024,9 @@ export default class MapScene extends Scene {
}
}
export
const
getNick
=
(
nickname
,
max
=
4
)
=>
{
if
(
!
nickname
)
return
nickname
;
if
(
!
nickname
)
return
nickname
;
if
(
nickname
.
length
>
max
)
if
(
nickname
.
length
>
max
)
return
nickname
.
slice
(
0
,
max
)
+
'...'
;
return
nickname
;
}
\ No newline at end of file
egret/src/mapScene/icon/ActIcon.ts
0 → 100644
View file @
3f7b3e32
import
{
GDispatcher
}
from
"../../../libs/tc/util/GDispatcher"
;
import
IconBase
from
"./IconBase"
;
export
default
class
ActIcon
{
private
actIconsGroup
;
private
actsShowBtn
;
private
icons
=
{};
constructor
(
actsShowBtn
,
actIconGroup
)
{
this
.
actsShowBtn
=
actsShowBtn
;
this
.
actIconsGroup
=
actIconGroup
;
this
.
initUI
();
this
.
initEvents
();
}
public
addActIcon
(
name
:
string
,
actIcon
:
IconBase
)
{
this
.
icons
[
name
]
=
actIcon
;
}
public
removeActIcon
(
name
:
string
){
if
(
this
.
icons
[
name
]){
this
.
icons
[
name
].
destory
();
delete
this
.
icons
[
name
];
}
}
public
destory
()
{
for
(
let
k
in
this
.
icons
){
this
.
removeActIcon
(
this
.
icons
[
k
]);
}
this
.
removeEvents
();
}
private
initUI
()
{
this
.
actIconsGroup
.
x
=
-
999
;
}
private
updateActIcon
(){
for
(
let
k
in
this
.
icons
){
if
(
this
.
icons
[
k
].
visible
){
this
.
visible
=
true
;
return
;
}
}
this
.
visible
=
false
;
}
public
set
visible
(
visible
:
boolean
){
this
.
actsShowBtn
.
visible
=
visible
;
this
.
actIconsGroup
.
visible
=
visible
;
}
private
onTap_actsShowBtn
()
{
this
.
actIconsGroup
.
visible
=
!
this
.
actIconsGroup
.
visible
;
this
.
actIconsGroup
.
x
=
12.12
;
if
(
this
.
actIconsGroup
.
visible
==
false
)
{
this
.
actIconsGroup
.
x
=
-
999
;
}
}
private
initEvents
()
{
this
.
actsShowBtn
.
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_actsShowBtn
,
this
);
GDispatcher
.
addEvent
(
'closeActBtn'
,
this
.
onTap_actsShowBtn
,
this
);
GDispatcher
.
addEvent
(
'updateActIcon'
,
this
.
updateActIcon
,
this
);
}
private
removeEvents
()
{
this
.
actsShowBtn
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_actsShowBtn
,
this
);
GDispatcher
.
removeEvent
(
'closeActBtn'
,
this
.
onTap_actsShowBtn
,
this
);
GDispatcher
.
removeEvent
(
'updateActIcon'
,
this
.
updateActIcon
,
this
);
}
}
\ No newline at end of file
egret/src/mapScene/icon/HbRainIcon.ts
View file @
3f7b3e32
...
...
@@ -2,7 +2,6 @@ import IconBase from "./IconBase";
import
PanelCtrl
from
"../../../libs/new_wx/ctrls/panelCtrl"
;
import
{
GDispatcher
}
from
"../../../libs/tc/util/GDispatcher"
;
import
{
NetManager
}
from
"../../../libs/tw/manager/NetManager"
;
import
CutTimer
from
"../../CutTimer"
;
export
default
class
HbRainIcon
extends
IconBase
{
...
...
@@ -56,7 +55,7 @@ export default class HbRainIcon extends IconBase {
GDispatcher
.
removeEvent
(
'updateHbRainIcon'
,
this
.
updateIcon
,
this
);
}
p
rotected
destory
()
{
p
ublic
destory
()
{
super
.
destory
();
}
...
...
egret/src/mapScene/icon/IconBase.ts
View file @
3f7b3e32
import
{
GDispatcher
}
from
"../../../libs/tc/util/GDispatcher"
;
/**
* 地图页图标基类
* Created on 2019/10/25
...
...
@@ -48,6 +50,11 @@ export default class IconBase {
this
.
iconBtn
.
visible
=
visible
;
// this.iconTipsBg.visible = visible;
// this.iconTips.visible = visible;
GDispatcher
.
dispatchEvent
(
'updateActIcon'
);
}
public
get
visible
():
boolean
{
return
this
.
iconGroup
.
visible
;
}
public
get
position
():
{
x
,
y
}
{
...
...
@@ -95,7 +102,7 @@ export default class IconBase {
this
.
iconBtn
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTouchBtn
,
this
);
}
p
rotected
destory
()
{
p
ublic
destory
()
{
this
.
removeEvents
();
}
...
...
egret/src/mapScene/icon/ScratchIcon.ts
View file @
3f7b3e32
...
...
@@ -118,7 +118,7 @@ export default class ScratchIcon extends IconBase {
super
.
removeEvents
();
}
p
rotected
destory
()
{
p
ublic
destory
()
{
super
.
destory
();
}
...
...
egret/src/mapScene/icon/TurntableIcon.ts
View file @
3f7b3e32
...
...
@@ -61,7 +61,7 @@ export default class TurntableIcon extends IconBase {
GDispatcher
.
removeEvent
(
'updateTurntableIcon'
,
this
.
updateIcon
,
this
);
}
p
rotected
destory
()
{
p
ublic
destory
()
{
super
.
destory
();
}
...
...
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