Commit 38625b7b authored by zjz1994's avatar zjz1994

体力获取有无转盘奖励

parent d0e648fb
...@@ -41,15 +41,18 @@ export default class BloodPanel extends Panel { ...@@ -41,15 +41,18 @@ export default class BloodPanel extends Panel {
} }
//切换显示状态,todo //切换显示状态,todo
NetManager.ins.getTestShowTurntable((s,res)=>{ NetManager.ins.getConfigInfo((s,res)=>{
// console.log("收到获取是否展示转盘",s,res); console.log("收到获取是否展示转盘",s,res);
if(res&&res.data){ //是否显示抽奖得体力
var showcj:boolean = false;
if(res&&res.data&&res.data.luckyDrawConf&&res.data.luckyDrawConf.enable){
showcj = true;
}
//显示条数 //显示条数
var tipnum:number = 3; var tipnum:number = 3;
//有无按钮 //有无按钮
var havebtn:boolean = true; var havebtn:boolean = true;
//是否显示抽奖得体力
var showcj:boolean = res.data.showcj;
this["zhuanpan"].visible = showcj; this["zhuanpan"].visible = showcj;
if(showcj){ if(showcj){
this["zhuanpan"].y = 0; this["zhuanpan"].y = 0;
...@@ -88,7 +91,6 @@ export default class BloodPanel extends Panel { ...@@ -88,7 +91,6 @@ export default class BloodPanel extends Panel {
} }
this["bg2"].height = bgheight; this["bg2"].height = bgheight;
this["botinfo"].y = bgheight-cutheight-75-40; this["botinfo"].y = bgheight-cutheight-75-40;
}
}) })
this['price1Txt'].text = `${window['price1']}个元宝=1个体力值`; this['price1Txt'].text = `${window['price1']}个元宝=1个体力值`;
this['resumeBtn'].addEventListener(egret.TouchEvent.TOUCH_TAP, () => { this['resumeBtn'].addEventListener(egret.TouchEvent.TOUCH_TAP, () => {
......
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