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wildfirecode13
xiaoxiaole
Commits
251bce34
Commit
251bce34
authored
Apr 23, 2020
by
zjz1994
Browse files
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Plain Diff
优化暂存
parent
9ce49c8a
Changes
6
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Showing
6 changed files
with
388 additions
and
141 deletions
+388
-141
ComponentBase.ts
egret/libs/new_wx/components/ComponentBase.ts
+1
-1
sceneCtrl.ts
egret/libs/new_wx/ctrls/sceneCtrl.ts
+20
-19
MainScene.ts
egret/src/mainScene/MainScene.ts
+6
-6
MapScene.ts
egret/src/mapScene/MapScene.ts
+354
-110
genBlockDisplay.ts
egret/src/something/block/genBlockDisplay.ts
+3
-3
Element.ts
egret/src/something/class/Element.ts
+4
-2
No files found.
egret/libs/new_wx/components/ComponentBase.ts
View file @
251bce34
egret/libs/new_wx/ctrls/sceneCtrl.ts
View file @
251bce34
...
...
@@ -26,6 +26,7 @@ export default class SceneCtrl {
}
change
(
type
:
ModuleTypes
,
data
?,
onComplete
?:
Function
)
{
// console.log("sceneCtrl------change",type,data,onComplete);
if
(
type
==
ModuleTypes
.
MAIN_SCENE
){
//游戏页
// console.log("游戏界面单例处理");
if
(
this
.
mainscene
){
...
...
@@ -47,25 +48,25 @@ export default class SceneCtrl {
}
}
}
//
else if(type==ModuleTypes.MAP_SCENE){//mapscene
//
if(this.mapscene){
else
if
(
type
==
ModuleTypes
.
MAP_SCENE
){
//mapscene
if
(
this
.
mapscene
){
// console.log("单例mapscene");
//
this.showAfterLoadAtlas(this.mapscene,data,onComplete);
//
}else{
this
.
showAfterLoadAtlas
(
this
.
mapscene
,
data
,
onComplete
);
}
else
{
// console.log("新建mapscene");
// this.mapscene = new MapScene(
);
//
if (!window['development']) {
//
const promise = Promise.all([
//
RES.getResAsync(`${'Map'}_json`),
//
RES.getResAsync(`${'Map'}_png`)]);
//
promise.then(() => {
//
this.showAfterLoadAtlas(this.mapscene, data, onComplete);
//
});
//
} else {
//
this.showAfterLoadAtlas(this.mapscene, data, onComplete);
//
}
//
}
//
}
this
.
mapscene
=
new
MapScene
(
data
);
if
(
!
window
[
'development'
])
{
const
promise
=
Promise
.
all
([
RES
.
getResAsync
(
`
${
'Map'
}
_json`
),
RES
.
getResAsync
(
`
${
'Map'
}
_png`
)]);
promise
.
then
(()
=>
{
this
.
showAfterLoadAtlas
(
this
.
mapscene
,
data
,
onComplete
);
});
}
else
{
this
.
showAfterLoadAtlas
(
this
.
mapscene
,
data
,
onComplete
);
}
}
}
else
{
const
cls
=
this
.
_sceneClassMap
[
type
];
const
scene
:
Scene
=
new
cls
();
...
...
egret/src/mainScene/MainScene.ts
View file @
251bce34
...
...
@@ -355,7 +355,7 @@ export default class MainScene extends Scene {
festivalContainer
:
egret
.
DisplayObjectContainer
;
constructor
(){
super
();
console
.
log
(
'mainscene-------constructor'
);
//
console.log('mainscene-------constructor');
window
[
'gm'
]
=
this
.
gm
;
//基础ui
//目标
...
...
@@ -451,7 +451,7 @@ export default class MainScene extends Scene {
super
.
start
();
this
.
resetMainScene
();
console
.
log
(
"mainscene---------start"
,
data
,
data
.
chapter
);
//
console.log("mainscene---------start",data,data.chapter);
// window['gm'] = this.gm;
//第几关
this
.
chapter
=
(
data
&&
data
.
chapter
)
?
data
.
chapter
:
1
;
...
...
@@ -1045,7 +1045,7 @@ export default class MainScene extends Scene {
var
elements
=
this
.
chapterData
.
map
.
elements
||
Tool
.
setNumber01
(
this
.
chapterData
.
map
.
lattices
.
slice
());
//猩猩初始时加入
var
pongoArr
:
Array
<
{
tl
:
number
,
tr
:
number
,
bl
:
number
,
br
:
number
}
>
=
new
Array
();
console
.
log
(
"开始initElement"
,
this
.
chapter
);
//
console.log("开始initElement",this.chapter);
for
(
let
i
=
0
;
i
<
elements
.
length
;
i
++
)
{
// console.log("initElement遍历-------",i);
//如果对应格子为空,直接跳过,
...
...
@@ -1462,7 +1462,7 @@ export default class MainScene extends Scene {
//侦听事件
initEvents
()
{
console
.
log
(
'mainscene-----------开始监听事件----initEvents'
);
//
console.log('mainscene-----------开始监听事件----initEvents');
this
.
addEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
onEnterFrame
,
this
);
this
.
settingBtn
.
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_settingBtn
,
this
)
this
.
questionBtn
.
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_questionBtn
,
this
)
...
...
@@ -1486,7 +1486,7 @@ export default class MainScene extends Scene {
}
removeEvents
()
{
console
.
log
(
'mainscene-----移除事件监听------removeEvents'
);
//
console.log('mainscene-----移除事件监听------removeEvents');
this
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
onEnterFrame
,
this
);
this
.
settingBtn
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_settingBtn
,
this
);
this
.
questionBtn
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_questionBtn
,
this
)
...
...
@@ -5040,7 +5040,7 @@ export default class MainScene extends Scene {
egret
.
Tween
.
removeTweens
(
this
.
warningCop
[
0
]);
egret
.
Tween
.
removeTweens
(
this
.
warningCop
[
1
]);
}
console
.
log
(
"页面回收"
);
//
console.log("页面回收");
for
(
let
i
=
0
;
i
<
this
.
lattices
.
length
;
i
++
){
let
ilattice
=
this
.
lattices
[
i
];
if
(
!
ilattice
)
continue
;
...
...
egret/src/mapScene/MapScene.ts
View file @
251bce34
This diff is collapsed.
Click to expand it.
egret/src/something/block/genBlockDisplay.ts
View file @
251bce34
...
...
@@ -41,9 +41,9 @@ export default (type: LatticeType) => {
darkiceblock
=
new
BlockDarkIce
(
_state
,
LatticeType
.
BLOCK_AND_DARK_ICE
);
}
else
{
darkiceblock
.
_state
=
_state
;
iceblock
.
ice
.
alpha
=
1
;
iceblock
.
ice
.
visible
=
false
;
iceblock
.
iceCountNum
=
2
;
dark
iceblock
.
ice
.
alpha
=
1
;
dark
iceblock
.
ice
.
visible
=
false
;
dark
iceblock
.
iceCountNum
=
2
;
}
return
darkiceblock
;
default
:
...
...
egret/src/something/class/Element.ts
View file @
251bce34
...
...
@@ -262,12 +262,14 @@ export class Element extends eui.Component {
* @param part
*/
setPongoPart
(
part
:
string
){
this
.
showImage
.
alpha
=
0
;
this
.
inPongoPart
=
part
;
// console.log("我是猩猩的"+part);
if
(
part
==
"tl"
){
}
this
.
showImage
.
alpha
=
0.5
;
//
this.showImage.alpha = 0.5;
var
state
=
StateType
.
PongoLockState
;
if
(
this
.
hasState
(
state
)){
...
...
@@ -979,7 +981,7 @@ export class Element extends eui.Component {
if
(
this
.
_mv
&&
this
.
_mv
.
parent
){
this
.
_mv
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
_mvEnterFrame1
,
this
);
this
.
_mv
.
parent
.
removeChild
(
this
.
_mv
);
console
.
log
(
"有怪物"
,
type
);
//
console.log("有怪物",type);
}
if
(
this
.
_fireworks
&&
this
.
_fireworks
.
parent
){
this
.
_fireworks
.
parent
.
removeChild
(
this
.
_fireworks
);
...
...
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