Commit 18601d69 authored by wildfirecode's avatar wildfirecode

1

parent ba185f36
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{"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"main2","version":5,"files":["../assets/mainScene/bonusFra1.png","../assets/mainScene/bonusFra10.png","../assets/mainScene/bonusFra11.png","../assets/mainScene/bonusFra12.png","../assets/mainScene/bonusFra13.png","../assets/mainScene/bonusFra14.png","../assets/mainScene/bonusFra15.png","../assets/mainScene/bonusFra16.png","../assets/mainScene/bonusFra17.png","../assets/mainScene/bonusFra18.png","../assets/mainScene/bonusFra19.png","../assets/mainScene/bonusFra2.png","../assets/mainScene/bonusFra20.png","../assets/mainScene/bonusFra21.png","../assets/mainScene/bonusFra22.png","../assets/mainScene/bonusFra23.png","../assets/mainScene/bonusFra24.png","../assets/mainScene/bonusFra25.png","../assets/mainScene/bonusFra26.png","../assets/mainScene/bonusFra27.png","../assets/mainScene/bonusFra3.png","../assets/mainScene/bonusFra4.png","../assets/mainScene/bonusFra5.png","../assets/mainScene/bonusFra6.png","../assets/mainScene/bonusFra7.png","../assets/mainScene/bonusFra8.png","../assets/mainScene/bonusFra9.png","../assets/mainScene/bonusShoot.png","../assets/mainScene/bonusTime.png","../assets/mainScene/boom1.png","../assets/mainScene/boom10.png","../assets/mainScene/boom11.png","../assets/mainScene/boom12.png","../assets/mainScene/boom13.png","../assets/mainScene/boom14.png","../assets/mainScene/boom15.png","../assets/mainScene/boom16.png","../assets/mainScene/boom17.png","../assets/mainScene/boom18.png","../assets/mainScene/boom2.png","../assets/mainScene/boom3.png","../assets/mainScene/boom4.png","../assets/mainScene/boom5.png","../assets/mainScene/boom6.png","../assets/mainScene/boom7.png","../assets/mainScene/boom8.png","../assets/mainScene/boom9.png","../assets/mainScene/boomBtn.png","../assets/mainScene/chooseRect.png","../assets/mainScene/dangqianfenshu.png","../assets/mainScene/eggPiece1.png","../assets/mainScene/eggPiece2.png","../assets/mainScene/eggPiece3.png","../assets/mainScene/eggPiece4.png","../assets/mainScene/eggPiece5.png","../assets/mainScene/eggStatus0.png","../assets/mainScene/eggStatus1.png","../assets/mainScene/eggStatus2.png","../assets/mainScene/ele0.png","../assets/mainScene/ele0Exp.png","../assets/mainScene/ele0Line.png","../assets/mainScene/ele1.png","../assets/mainScene/ele1Exp.png","../assets/mainScene/ele1Line.png","../assets/mainScene/ele2.png","../assets/mainScene/ele2Exp.png","../assets/mainScene/ele2Line.png","../assets/mainScene/ele3.png","../assets/mainScene/ele3Exp.png","../assets/mainScene/ele3Line.png","../assets/mainScene/ele4.png","../assets/mainScene/ele4Exp.png","../assets/mainScene/ele4Line.png","../assets/mainScene/ele5.png","../assets/mainScene/ele6.png","../assets/mainScene/ele7.png","../assets/mainScene/ele8.png","../assets/mainScene/ele9.png","../assets/mainScene/eleDis1.png","../assets/mainScene/eleDis10.png","../assets/mainScene/eleDis11.png","../assets/mainScene/eleDis12.png","../assets/mainScene/eleDis13.png","../assets/mainScene/eleDis14.png","../assets/mainScene/eleDis15.png","../assets/mainScene/eleDis16.png","../assets/mainScene/eleDis17.png","../assets/mainScene/eleDis18.png","../assets/mainScene/eleDis19.png","../assets/mainScene/eleDis2.png","../assets/mainScene/eleDis3.png","../assets/mainScene/eleDis4.png","../assets/mainScene/eleDis5.png","../assets/mainScene/eleDis6.png","../assets/mainScene/eleDis7.png","../assets/mainScene/eleDis8.png","../assets/mainScene/eleDis9.png","../assets/mainScene/exLighting1.png","../assets/mainScene/exLighting11.png","../assets/mainScene/exLighting14.png","../assets/mainScene/exLighting16.png","../assets/mainScene/exLighting18.png","../assets/mainScene/exLighting19.png","../assets/mainScene/exLighting21.png","../assets/mainScene/exLighting23.png","../assets/mainScene/exLighting25.png","../assets/mainScene/exLighting27.png","../assets/mainScene/exLighting29.png","../assets/mainScene/exLighting3.png","../assets/mainScene/exLighting32.png","../assets/mainScene/exLighting34.png","../assets/mainScene/exLighting5.png","../assets/mainScene/exLighting7.png","../assets/mainScene/exLighting9.png","../assets/mainScene/greenCircleDown.png","../assets/mainScene/greenCircleUp.png","../assets/mainScene/guidePropBoom.png","../assets/mainScene/guidePropCow.png","../assets/mainScene/guidePropHammer.png","../assets/mainScene/guidePropHand.png","../assets/mainScene/guidePropMsgPanel.png","../assets/mainScene/guidePropShoe.png","../assets/mainScene/hammerBtn.png","../assets/mainScene/ice2.png","../assets/mainScene/ice3.png","../assets/mainScene/ice4.png","../assets/mainScene/ice5.png","../assets/mainScene/ice6.png","../assets/mainScene/jellyArrow.png","../assets/mainScene/leftArrow.png","../assets/mainScene/lightedStar.png","../assets/mainScene/lineLight.png","../assets/mainScene/lockVine.png","../assets/mainScene/magicLion.png","../assets/mainScene/magicLionBg.png","../assets/mainScene/mainMusicBtnOff.png","../assets/mainScene/mainMusicBtn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8.png","../assets/mainScene/lineLight7.png","../assets/mainScene/lineLight6.png","../assets/mainScene/lineLight5.png","../assets/mainScene/lineLight4.png","../assets/mainScene/lineLight3.png","../assets/mainScene/lineLight2.png","../assets/mainScene/lineLight13.png","../assets/mainScene/lineLight12.png","../assets/mainScene/lineLight11.png","../assets/mainScene/lineLight10.png","../assets/mainScene/lineLight1.png","../assets/mainScene/fesRedUp.png","../assets/mainScene/fesRedSmallLight.png","../assets/mainScene/fesRedDown.png","../assets/mainScene/fesRedCap.png","../assets/mainScene/fesRedBombSta1.png","../assets/mainScene/fesRedBigLight.png","../assets/mainScene/fesEleSmallDis9.png","../assets/mainScene/fesEleSmallDis8.png","../assets/mainScene/fesEleSmallDis7.png","../assets/mainScene/fesEleSmallDis6.png","../assets/mainScene/fesEleSmallDis5.png","../assets/mainScene/fesEleSmallDis4.png","../assets/mainScene/fesEleSmallDis3.png","../assets/mainScene/fesEleSmallDis2.png","../assets/mainScene/fesEleSmallDis10.png","../assets/mainScene/fesEleSmallDis1.png","../assets/mainScene/ele12.png","../assets/mainScene/ele13.png","../assets/mainScene/xingxingbi.png","../assets/mainScene/tinyRedMid.png","../assets/mainScene/tinyRedLeft.png","../assets/mainScene/tinyRedRight.png","../assets/mainScene/rectLatWhite.png","../assets/mainScene/fesRedBombSta2.png","../assets/mainScene/ele14.png","../assets/mainScene/redBombYStar.png","../assets/mainScene/redBombBStar.png","../assets/mainScene/redBombBSnow.png","../assets/mainScene/线条尾部炸开_00000.png","../assets/mainScene/线条尾部炸开_00001.png","../assets/mainScene/线条尾部炸开_00002.png","../assets/mainScene/线条尾部炸开_00003.png","../assets/mainScene/线条尾部炸开_00004.png","../assets/mainScene/线条尾部炸开_00005.png","../assets/mainScene/线条尾部炸开_00006.png","../assets/mainScene/线条尾部炸开_00007.png","../assets/mainScene/线条尾部炸开_00008.png","../assets/mainScene/ele15.png","../assets/mainScene/ele16.png","../assets/mainScene/ele17.png","../assets/mainScene/ele18.png","../assets/mainScene/ele19.png","../assets/mainScene/ele20.png","../assets/mainScene/empty.png","../assets/mainScene/ele23.png","../assets/mainScene/ele25.png","../assets/mainScene/ele27.png","../assets/mainScene/ele26.png","../assets/mainScene/ele24.png","../assets/mainScene/ele22.png","../assets/mainScene/chocolateMark3.png","../assets/mainScene/chocolateMark1.png","../assets/mainScene/chocolateFour.png","../assets/mainScene/chocolateMark0.png","../assets/mainScene/chocolateMark2.png","../assets/mainScene/redbombParticle.png"]}
\ No newline at end of file
{"file":"monsterState.png","frames":{
"糖果消失_00014":{"x":422,"y":462,"w":84,"h":100,"offX":56,"offY":46,"sourceW":200,"sourceH":200},
"糖果消失_00013":{"x":332,"y":462,"w":88,"h":105,"offX":55,"offY":44,"sourceW":200,"sourceH":200},
"糖果消失_00012":{"x":239,"y":370,"w":91,"h":106,"offX":54,"offY":42,"sourceW":200,"sourceH":200},
"糖果消失_00011":{"x":374,"y":348,"w":93,"h":112,"offX":52,"offY":40,"sourceW":200,"sourceH":200},
"糖果消失_00010":{"x":146,"y":370,"w":91,"h":110,"offX":53,"offY":40,"sourceW":200,"sourceH":200},
"糖果消失_00009":{"x":378,"y":131,"w":105,"h":109,"offX":53,"offY":42,"sourceW":200,"sourceH":200},
"糖果消失_00008":{"x":378,"y":0,"w":130,"h":129,"offX":41,"offY":33,"sourceW":200,"sourceH":200},
"糖果消失_00007":{"x":191,"y":0,"w":185,"h":184,"offX":14,"offY":6,"sourceW":200,"sourceH":200},
"糖果消失_00006":{"x":0,"y":344,"w":144,"h":143,"offX":34,"offY":26,"sourceW":200,"sourceH":200},
"糖果消失_00005":{"x":239,"y":478,"w":85,"h":84,"offX":63,"offY":55,"sourceW":200,"sourceH":200},
"糖果消失_00004":{"x":146,"y":482,"w":55,"h":59,"offX":73,"offY":69,"sourceW":200,"sourceH":200},
"糖果消失_00003":{"x":374,"y":242,"w":103,"h":104,"offX":49,"offY":47,"sourceW":200,"sourceH":200},
"糖果消失_00002":{"x":0,"y":192,"w":149,"h":150,"offX":26,"offY":24,"sourceW":200,"sourceH":200},
"糖果消失_00001":{"x":191,"y":186,"w":181,"h":182,"offX":10,"offY":8,"sourceW":200,"sourceH":200},
"糖果消失_00000":{"x":0,"y":0,"w":189,"h":190,"offX":6,"offY":4,"sourceW":200,"sourceH":200}}}
\ No newline at end of file
......@@ -231,6 +231,10 @@
{
"keys": "backindex_png",
"name": "backindex"
},
{
"name": "preload",
"keys": "monsterState_json"
}
],
"resources": [
......@@ -4467,6 +4471,12 @@
"url": "assets/mainScene/monster_shoot.png",
"type": "image",
"name": "monster_shoot_png"
},
{
"name": "monsterState_json",
"type": "sheet",
"url": "assets/mc/monsterState.json",
"subkeys": "糖果消失_00014,糖果消失_00013,糖果消失_00012,糖果消失_00011,糖果消失_00010,糖果消失_00009,糖果消失_00008,糖果消失_00007,糖果消失_00006,糖果消失_00005,糖果消失_00004,糖果消失_00003,糖果消失_00002,糖果消失_00001,糖果消失_00000"
}
]
}
\ No newline at end of file
......@@ -9,6 +9,7 @@ export class MyExmlPlugin extends ExmlPlugin2 implements plugins.Command {
async onFile(file: plugins.File) {
const excludes = [
'candydiebg.png',
'monsterState.png',
'candysub.png',
'candydis0.png',
......
import MovieClip from "../movieclip/MovieClip";
import { getEffectFramesStr } from "./createEffect1";
import wait from "../../libs/new_tc/wait";
export const createMonsterStatusAni = async (x, y, p) => {
const spritesheet = await RES.getResAsync('monsterState_json');
const list = getEffectFramesStr('糖果消失_000', 0, 14);
const movieclip = new MovieClip({
spritesheet: spritesheet,
frameInterval: 2,
frames: list,
position: [x, y],
scale: 1,
anchor: [.5, .5],
loop: false
});
p.addChild(movieclip);
movieclip.once(egret.Event.COMPLETE, () => {
if (movieclip.parent)
movieclip.parent.removeChild(movieclip);
}, this)
await wait(300)
}
\ No newline at end of file
......@@ -7,6 +7,7 @@ import wait from "../../libs/new_tc/wait";
import { MonsterShootAni, monstShootAniDur } from "../something/anis/MonsterShootAni";
import { RecoverName } from "../something/enum/RecoverName";
import { Pool } from "../something/Pool";
import { createMonsterStatusAni } from "../effect/createMonsterStatusAni";
/**
* 独眼怪爆炸
*/
......@@ -49,10 +50,12 @@ export default async (thisObj: MainScene) => {
foundsResult[index] = founds;
}
for (let index = 0; index < activeMosterEles.length; index++) {
const playEffect = async (index) => {
const monsterEle = activeMosterEles[index];
//找到相同颜色的元素
let founds = foundsResult[index];
await createMonsterStatusAni(monsterEle.x, monsterEle.y, thisObj);
monsterEle.monster.hide();
founds.forEach((ele) => {
let bonusShootAni: MonsterShootAni = Pool.takeOut(RecoverName.MONSTER_SHOOT_ANI);
if (!bonusShootAni)
......@@ -61,10 +64,13 @@ export default async (thisObj: MainScene) => {
bonusShootAni.play(r * 180 / Math.PI, [monsterEle.x, monsterEle.y], [ele.x, ele.y], () => { });
thisObj.addChild(bonusShootAni);
});
};
for (let index = 0; index < activeMosterEles.length; index++) {
playEffect(index);
}
if (genarateEffect.length > 0)
await wait(monstShootAniDur);
await wait(monstShootAniDur + 300);
for (let index = 0; index < foundsResult.length; index++) {
const founds = foundsResult[index];
founds.forEach(ele => {
......
......@@ -364,16 +364,17 @@ export default class MapScene extends Scene {
RES.getResAsync('candydie3_json');
RES.getResAsync('candydie4_json');
RES.getResAsync('candysub_json');
RES.getResAsync('monsterState_json');
RES.getResAsync('candydiebg_json');
RES.getResAsync('redrainbg_jpg');
RES.getResAsync('hbRule_bg_png');
loadSvga(getResPath() + 'resource/assets/svgas/monster0.svga');
loadSvga(getResPath() + 'resource/assets/svgas/monster1.svga');
loadSvga(getResPath() + 'resource/assets/svgas/monster2.svga');
loadSvga(getResPath() + 'resource/assets/svgas/monster3.svga');
loadSvga(getResPath() + 'resource/assets/svgas/monster4.svga');
loadSvga(getResPath() + 'resource/assets/svgas/monster5.svga');
loadSvga(getResPath() + 'resource/assets/svgas/box.svga');
loadSvga(getResPath() + 'resource/assets/svgas/invite.svga');
loadSvga(getResPath() + 'resource/assets/svgas/turntable.svga');
......
import { ImageAni } from "../class/ImageAni";
import { Pool } from "../Pool";
import { RecoverName } from "../enum/RecoverName";
import { playSound, SoundType } from "../../soundCtrl";
import { Pool } from "../Pool";
export const monstShootAniDur: number=500;
export const monstShootAniDur: number=400;
/**
* 需要回调的
* 手动修改this.shoot.rotation=
......
import { ElementType } from "../enum/ElementType";
import { loadSvga } from "../../loadSvga";
import getResPath from "../../../libs/new_tc/getResPath";
import { createMonsterStatusAni } from "../../effect/createMonsterStatusAni";
const frames = [
[1, 120],
[121, 360],
......@@ -8,21 +9,30 @@ const frames = [
[601, 960],
];
export class Monster extends eui.Component {
nextStatus() {
async nextStatus() {
this._statusNum++;
if (this._statusNum > 4) {
this._statusNum = 4;
this.removeEvents();
}
//播放动画,动画时间要短200ms以内
if (this._statusNum <= 3)
if (this._statusNum <= 3) {
createMonsterStatusAni(this.x, this.y, this.parent);
this.changeSource();
}
}
hide(){
this._mv.scaleX=this._mv.scaleY=0;
}
resetStatus() {
this.addEvents();
this._statusNum = 0;
this._mv.gotoAndPlay(1);
egret.Tween.get(this._mv).to({scaleY:1,scaleX:1},500,egret.Ease.backOut).call(()=>{
this.changeSource();
})
}
get active(): boolean {
......@@ -40,7 +50,7 @@ export class Monster extends eui.Component {
return `ele${this.res}_${this._statusNum}_png`;
}
type;
constructor(res: ElementType, type: number, n: number = 0) {
constructor(res: ElementType, type: number, n: number = 3) {
super();
this.res = res;
this.type = type;
......@@ -62,7 +72,7 @@ export class Monster extends eui.Component {
}
onEnterFrame() {
if (this._statusNum <=3 && this._mv.currentFrame == frames[this._statusNum][1]) {
if (this._statusNum <= 3 && this._mv.currentFrame == frames[this._statusNum][1]) {
this._mv.gotoAndPlay(frames[this._statusNum][0]);
}
}
......
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