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wildfirecode13
xiaoxiaole
Commits
1411ee78
Commit
1411ee78
authored
Dec 17, 2019
by
wildfirecode
Browse files
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1
parent
9f6b9747
Changes
14
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14 changed files
with
241 additions
and
46 deletions
+241
-46
MainBase.ts
egret/libs/new_wx/MainBase.ts
+6
-0
common_block.png
egret/resource/assets/common/common_block.png
+0
-0
common_block_bg_blue.png
egret/resource/assets/common/common_block_bg_blue.png
+0
-0
common_block_bg_red.png
egret/resource/assets/common/common_block_bg_red.png
+0
-0
common_block_bg_yellow.png
egret/resource/assets/common/common_block_bg_yellow.png
+0
-0
common_block_front.png
egret/resource/assets/common/common_block_front.png
+0
-0
MainScene.ts
egret/src/mainScene/MainScene.ts
+45
-37
Block.ts
egret/src/something/block/Block.ts
+49
-0
BlockBase.ts
egret/src/something/block/BlockBase.ts
+23
-0
BlockDarkIce.ts
egret/src/something/block/BlockDarkIce.ts
+49
-0
BlockIce.ts
egret/src/something/block/BlockIce.ts
+49
-0
Ice.ts
egret/src/something/class/Ice.ts
+1
-1
Lattice.ts
egret/src/something/class/Lattice.ts
+7
-0
LatticeType.ts
egret/src/something/enum/LatticeType.ts
+12
-8
No files found.
egret/libs/new_wx/MainBase.ts
View file @
1411ee78
...
...
@@ -247,6 +247,12 @@ export default class MainBase extends eui.UILayer {
RES
.
getResAsync
(
`inviterulepanel_json`
);
}
else
{
RES
.
getResAsync
(
'common_block_bg_yellow_png'
);
RES
.
getResAsync
(
'common_block_bg_blue_png'
);
RES
.
getResAsync
(
'common_block_bg_red_png'
);
RES
.
getResAsync
(
'common_block_png'
);
RES
.
getResAsync
(
'common_block_front_png'
);
RES
.
getResAsync
(
'mapredbagicom_png'
);
RES
.
getResAsync
(
'maplight2_png'
);
RES
.
getResAsync
(
'main_mapbottom_png'
);
...
...
egret/resource/assets/common/common_block.png
0 → 100644
View file @
1411ee78
7.16 KB
egret/resource/assets/common/common_block_bg_blue.png
0 → 100644
View file @
1411ee78
2.7 KB
egret/resource/assets/common/common_block_bg_red.png
0 → 100644
View file @
1411ee78
2.67 KB
egret/resource/assets/common/common_block_bg_yellow.png
0 → 100644
View file @
1411ee78
2.69 KB
egret/resource/assets/common/common_block_front.png
0 → 100644
View file @
1411ee78
6.41 KB
egret/src/mainScene/MainScene.ts
View file @
1411ee78
import
getResPath
from
'../../libs/new_tc/getResPath'
;
import
wait
from
'../../libs/new_tc/wait'
;
import
Scene
from
'../../libs/new_wx/components/Scene'
;
import
PanelCtrl
from
'../../libs/new_wx/ctrls/panelCtrl'
;
import
SceneCtrl
from
'../../libs/new_wx/ctrls/sceneCtrl'
;
import
{
showToast
}
from
'../../libs/new_wx/ctrls/toastCtrl'
;
import
{
updateMainTimerAfterGetData
}
from
'../../libs/new_wx/MainBase'
;
import
{
ModuleTypes
}
from
'../../libs/new_wx/types/sceneTypes'
;
import
{
getPropNums
}
from
'../getHomeData'
;
import
{
getRedBombTimes
}
from
'../getRedBombAward'
;
import
{
getlogItem
}
from
'../Main'
;
import
{
getCacheKey
,
readCache
}
from
'../mapScene/GuideCon'
;
import
PropType
from
'../PropType'
;
import
{
BonusShootAni
,
stepPosition
}
from
'../something/anis/BonusShootAni'
;
import
{
BoomAni
}
from
'../something/anis/BoomAni'
;
import
{
CrossAni
}
from
'../something/anis/CrossAni'
;
import
{
EggBrokenAni
}
from
'../something/anis/EggBrokenAni'
;
import
{
EleDisAni
}
from
'../something/anis/EleDisAni'
;
import
{
EleDownAni
}
from
'../something/anis/EleDownAni'
;
import
{
EleMaskAni
}
from
'../something/anis/EleMaskAni'
;
import
{
FlyTargetAni
}
from
'../something/anis/FlyTargetAni'
;
import
{
HairballGreyDisAni
}
from
'../something/anis/HairballGreyDisAni'
;
import
{
HorizontalAni
}
from
'../something/anis/HorizontalAni'
;
import
{
IceAni
}
from
'../something/anis/IceAni'
;
import
{
JellyDisAni
}
from
'../something/anis/JellyDisAni'
;
import
{
MagicLionAni
}
from
'../something/anis/MagicLionAni'
;
import
{
MagicRotateAni
}
from
'../something/anis/MagicRotateAni'
;
import
{
RockAni
}
from
'../something/anis/RockAni'
;
import
{
ScoreAni
}
from
'../something/anis/ScoreAni'
;
import
{
StepAni
}
from
'../something/anis/StepAni'
;
import
{
ThreeCrossAni
}
from
'../something/anis/ThreeCrossAni'
;
import
{
VerticalAni
}
from
'../something/anis/VerticalAni'
;
import
{
FesRedBombShowAni
}
from
'../something/anisCall/FesRedBombShowAni'
;
import
{
RectsWaveAni
}
from
'../something/anisCall/RectsWaveAni'
;
import
BlockBase
,
{
genBlockDisplay
}
from
'../something/block/BlockBase'
;
import
{
getChapterData
}
from
'../something/chapters/getChapter'
;
import
{
Element
}
from
'../something/class/Element'
;
import
{
Ice
}
from
'../something/class/Ice'
;
import
{
Lattice
}
from
'../something/class/Lattice'
;
import
{
EffectType
}
from
'../something/enum/EffectType'
;
import
{
codeMsgs
,
ElementType
,
submitTran
,
FiveBaseElementTypes
}
from
'../something/enum/ElementType'
;
import
{
ElementConfigType
}
from
'../something/enum/ElementConfigType'
;
import
{
codeMsgs
,
ElementType
,
FiveBaseElementTypes
,
submitTran
}
from
'../something/enum/ElementType'
;
import
{
isIce
,
isSpecialLattice
}
from
'../something/enum/LatticeType'
;
import
{
PassType
}
from
'../something/enum/PassType'
;
import
{
RecoverName
}
from
'../something/enum/RecoverName'
;
import
{
StateType
}
from
'../something/enum/StateType'
;
import
{
ChapterData
}
from
'../something/interface/ChapterData'
;
import
{
ElementTargetData
}
from
'../something/interface/ElementTargetData'
;
import
{
FallAniData
,
FallType
}
from
'../something/interface/FallAniData'
;
import
{
GenerateLatData
}
from
'../something/interface/GenerateLatData'
;
import
{
MagicRotateData
}
from
'../something/interface/MagicRotateData'
;
import
{
drawBg
,
drawShape
,
generateMapBg
}
from
'../something/logic/aaa'
;
import
{
AiControl
,
fesELeSmallNum
}
from
'../something/logic/AiControl'
;
import
{
Pool
}
from
'../something/Pool'
;
import
{
HairballBlackState
}
from
'../something/states/HairballBlackState'
;
import
{
HairballBrownState
}
from
'../something/states/HairballBrownState'
;
import
{
Tool
}
from
'../something/Tool'
;
import
{
BonusTime
}
from
'../something/uis/BonusTime'
;
import
{
ChapterNum
}
from
'../something/uis/ChapterNum'
;
import
{
CurScoreNum
}
from
'../something/uis/CurScoreNum'
;
import
{
ElementTargets
}
from
'../something/uis/ElementTargets'
;
import
{
FestivalTarget
}
from
'../something/uis/FestivalTarget'
;
import
{
GameGuide
}
from
'../something/uis/GameGuide'
;
import
{
PropBtnCon
}
from
'../something/uis/PropBtnCon'
;
import
{
PropGuide
}
from
'../something/uis/PropGuide'
;
import
{
ScoreProgress
}
from
'../something/uis/ScoreProgress'
;
import
{
StepNumber
}
from
'../something/uis/StepNumber'
;
...
...
@@ -43,32 +70,6 @@ import { playGameBg, toggleGameBg } from '../soundCtrl2';
import
{
createData
}
from
'../startScene/StartScene'
;
import
{
DataManager
}
from
'./../../libs/tw/manager/DataManager'
;
import
{
NetManager
}
from
'./../../libs/tw/manager/NetManager'
;
import
{
readCache
,
getCacheKey
}
from
'../mapScene/GuideCon'
;
import
{
StepAni
}
from
'../something/anis/StepAni'
;
import
{
updateMainTimerAfterGetData
}
from
'../../libs/new_wx/MainBase'
;
import
wait
from
'../../libs/new_tc/wait'
;
import
{
AiControl
,
fesELeSmallNum
}
from
'../something/logic/AiControl'
;
import
{
JellyDisAni
}
from
'../something/anis/JellyDisAni'
;
import
{
EggBrokenAni
}
from
'../something/anis/EggBrokenAni'
;
import
{
FallAniData
,
FallType
}
from
'../something/interface/FallAniData'
;
import
{
EleMaskAni
}
from
'../something/anis/EleMaskAni'
;
import
{
getChapterData
}
from
'../something/chapters/getChapter'
;
import
{
GenerateLatData
}
from
'../something/interface/GenerateLatData'
;
import
{
StateType
}
from
'../something/enum/StateType'
;
import
{
HairballBlackState
}
from
'../something/states/HairballBlackState'
;
import
{
HairballGreyDisAni
}
from
'../something/anis/HairballGreyDisAni'
;
import
{
HairballBrownState
}
from
'../something/states/HairballBrownState'
;
import
{
EleDownAni
}
from
'../something/anis/EleDownAni'
;
import
{
GameGuide
}
from
'../something/uis/GameGuide'
;
import
{
PropBtnCon
}
from
'../something/uis/PropBtnCon'
;
import
{
ChapterNum
}
from
'../something/uis/ChapterNum'
;
import
{
CurScoreNum
}
from
'../something/uis/CurScoreNum'
;
import
{
FestivalTarget
}
from
'../something/uis/FestivalTarget'
;
import
getRedBombAward
,
{
getRedBombTimes
}
from
'../getRedBombAward'
;
import
{
FesRedBombShowAni
}
from
'../something/anisCall/FesRedBombShowAni'
;
import
{
RectsWaveAni
}
from
'../something/anisCall/RectsWaveAni'
;
import
{
isSpecialLattice
}
from
'../something/enum/LatticeType'
;
import
{
ElementConfigType
}
from
'../something/enum/ElementConfigType'
;
const
aniClass
=
{
"BoomAni"
:
BoomAni
,
...
...
@@ -490,19 +491,26 @@ export default class MainScene extends Scene {
}
else
{
this
.
lattices
[
i
].
reset
(
i
);
}
//冰块
if
(
isSpecialLattice
(
latticesD
[
i
]))
{
if
(
isSpecialLattice
(
latticesD
[
i
]))
{
//冰块,石门等特殊地图格子配置
let
latticeDisplay
:
egret
.
DisplayObject
;
//冰块,石门等的显示对象
var
p
=
Tool
.
getPositionByIndex
(
i
);
let
ice
=
Pool
.
takeOut
(
RecoverName
.
ICE
);
if
(
!
ice
)
{
ice
=
new
Ice
(
latticesD
[
i
]
-
1
);
if
(
isIce
(
latticesD
[
i
]))
{
let
ice
=
Pool
.
takeOut
(
RecoverName
.
ICE
);
if
(
!
ice
)
{
ice
=
new
Ice
(
latticesD
[
i
]
-
1
);
}
else
{
ice
.
reset
(
latticesD
[
i
]
-
1
);
}
latticeDisplay
=
ice
;
this
.
lattices
[
i
].
ice
=
ice
;
}
else
{
ice
.
reset
(
latticesD
[
i
]
-
1
);
latticeDisplay
=
genBlockDisplay
(
latticesD
[
i
]);
this
.
lattices
[
i
].
block
=
latticeDisplay
;
}
this
.
map
.
addChild
(
ice
);
this
.
lattices
[
i
].
ice
=
ice
;
ice
.
x
=
p
[
0
];
ice
.
y
=
p
[
1
];
this
.
map
.
addChild
(
latticeDisplay
);
latticeDisplay
.
x
=
p
[
0
];
latticeDisplay
.
y
=
p
[
1
];
}
}
//生成口数据
...
...
egret/src/something/block/Block.ts
0 → 100644
View file @
1411ee78
import
BlockBase
from
"./BlockBase"
;
export
default
class
Block
extends
egret
.
DisplayObjectContainer
implements
BlockBase
{
constructor
()
{
super
();
this
.
initUI
();
}
initUI
()
{
this
.
_block
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_png'
));
this
.
_blockBgFront
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_front_png'
));
this
.
_blockBgBlue
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_bg_blue_png'
));
this
.
_blockBgRed
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_bg_red_png'
));
this
.
_blockBgYellow
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_bg_yellow_png'
));
this
.
addChild
(
this
.
_block
);
this
.
addChild
(
this
.
_blockBgFront
);
this
.
addChild
(
this
.
_blockBgBlue
);
this
.
addChild
(
this
.
_blockBgRed
);
this
.
addChild
(
this
.
_blockBgYellow
);
this
.
_block
.
visible
=
false
;
this
.
_blockBgFront
.
visible
=
false
;
this
.
_blockBgBlue
.
visible
=
false
;
this
.
_blockBgRed
.
visible
=
false
;
this
.
_blockBgYellow
.
visible
=
false
;
this
.
addAni
(
this
.
_blockBgBlue
);
this
.
addAni
(
this
.
_blockBgYellow
);
this
.
addAni
(
this
.
_blockBgRed
);
}
private
_blockBgYellow
:
egret
.
Bitmap
;
private
_blockBgRed
:
egret
.
Bitmap
;
private
_blockBgBlue
:
egret
.
Bitmap
;
/**
* 未反转过来的背面
*/
private
_block
:
egret
.
Bitmap
;
/**
* 反转过来的正面
*/
private
_blockBgFront
:
egret
.
Bitmap
;
addAni
(
obj
)
{
const
dur
=
1000
;
egret
.
Tween
.
get
(
obj
,
{
loop
:
true
}).
to
({
alpha
:
0
},
dur
).
to
({
alpha
:
1
},
dur
);
}
}
\ No newline at end of file
egret/src/something/block/BlockBase.ts
0 → 100644
View file @
1411ee78
import
{
LatticeType
}
from
"../enum/LatticeType"
;
import
Block
from
"./Block"
;
import
BlockDarkIce
from
"./BlockDarkIce"
;
import
BlockIce
from
"./BlockIce"
;
export
const
genBlockDisplay
=
(
type
:
LatticeType
)
=>
{
switch
(
type
)
{
case
LatticeType
.
BlOCK
:
return
new
Block
();
case
LatticeType
.
BLOCK_AND_ICE
:
return
new
BlockIce
();
case
LatticeType
.
BLOCK_AND_DARK_ICE
:
return
new
BlockDarkIce
();
default
:
break
;
}
return
null
}
export
default
interface
BlockBase
{
}
\ No newline at end of file
egret/src/something/block/BlockDarkIce.ts
0 → 100644
View file @
1411ee78
import
BlockBase
from
"./BlockBase"
;
export
default
class
BlockDarkIce
extends
egret
.
DisplayObjectContainer
implements
BlockBase
{
constructor
()
{
super
();
this
.
initUI
();
}
initUI
()
{
this
.
_block
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_png'
));
this
.
_blockBgFront
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_front_png'
));
this
.
_blockBgBlue
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_bg_blue_png'
));
this
.
_blockBgRed
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_bg_red_png'
));
this
.
_blockBgYellow
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_bg_yellow_png'
));
this
.
addChild
(
this
.
_block
);
this
.
addChild
(
this
.
_blockBgFront
);
this
.
addChild
(
this
.
_blockBgBlue
);
this
.
addChild
(
this
.
_blockBgRed
);
this
.
addChild
(
this
.
_blockBgYellow
);
this
.
_block
.
visible
=
false
;
this
.
_blockBgFront
.
visible
=
false
;
this
.
_blockBgBlue
.
visible
=
false
;
this
.
_blockBgRed
.
visible
=
false
;
this
.
_blockBgYellow
.
visible
=
false
;
this
.
addAni
(
this
.
_blockBgBlue
);
this
.
addAni
(
this
.
_blockBgYellow
);
this
.
addAni
(
this
.
_blockBgRed
);
}
private
_blockBgYellow
:
egret
.
Bitmap
;
private
_blockBgRed
:
egret
.
Bitmap
;
private
_blockBgBlue
:
egret
.
Bitmap
;
/**
* 未反转过来的背面
*/
private
_block
:
egret
.
Bitmap
;
/**
* 反转过来的正面
*/
private
_blockBgFront
:
egret
.
Bitmap
;
addAni
(
obj
)
{
const
dur
=
1000
;
egret
.
Tween
.
get
(
obj
,
{
loop
:
true
}).
to
({
alpha
:
0
},
dur
).
to
({
alpha
:
1
},
dur
);
}
}
\ No newline at end of file
egret/src/something/block/BlockIce.ts
0 → 100644
View file @
1411ee78
import
BlockBase
from
"./BlockBase"
;
export
default
class
BlockIce
extends
egret
.
DisplayObjectContainer
implements
BlockBase
{
constructor
()
{
super
();
this
.
initUI
();
}
initUI
()
{
this
.
_block
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_png'
));
this
.
_blockBgFront
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_front_png'
));
this
.
_blockBgBlue
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_bg_blue_png'
));
this
.
_blockBgRed
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_bg_red_png'
));
this
.
_blockBgYellow
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_bg_yellow_png'
));
this
.
addChild
(
this
.
_block
);
this
.
addChild
(
this
.
_blockBgFront
);
this
.
addChild
(
this
.
_blockBgBlue
);
this
.
addChild
(
this
.
_blockBgRed
);
this
.
addChild
(
this
.
_blockBgYellow
);
this
.
_block
.
visible
=
false
;
this
.
_blockBgFront
.
visible
=
false
;
this
.
_blockBgBlue
.
visible
=
false
;
this
.
_blockBgRed
.
visible
=
false
;
this
.
_blockBgYellow
.
visible
=
false
;
this
.
addAni
(
this
.
_blockBgBlue
);
this
.
addAni
(
this
.
_blockBgYellow
);
this
.
addAni
(
this
.
_blockBgRed
);
}
private
_blockBgYellow
:
egret
.
Bitmap
;
private
_blockBgRed
:
egret
.
Bitmap
;
private
_blockBgBlue
:
egret
.
Bitmap
;
/**
* 未反转过来的背面
*/
private
_block
:
egret
.
Bitmap
;
/**
* 反转过来的正面
*/
private
_blockBgFront
:
egret
.
Bitmap
;
addAni
(
obj
)
{
const
dur
=
1000
;
egret
.
Tween
.
get
(
obj
,
{
loop
:
true
}).
to
({
alpha
:
0
},
dur
).
to
({
alpha
:
1
},
dur
);
}
}
\ No newline at end of file
egret/src/something/class/Ice.ts
View file @
1411ee78
import
{
ElementType
}
from
"../enum/ElementType"
;
import
ILattice
from
"../lattice/ILattice"
;
export
class
Ice
extends
egret
.
Bitmap
implements
ILattice
{
export
class
Ice
extends
egret
.
Bitmap
{
/**
* 消除次数
*/
...
...
egret/src/something/class/Lattice.ts
View file @
1411ee78
import
{
Element
}
from
"./Element"
;
import
{
Ice
}
from
"./Ice"
;
import
{
Tool
}
from
"../Tool"
;
import
BlockBase
from
"../block/BlockBase"
;
/**
* 位置信息直接用一个二维数组记录,然后用row,col取
...
...
@@ -12,6 +13,11 @@ export class Lattice {
* 上面的冰块,是加在背景图上的
*/
ice
:
Ice
;
/**
* 石门,冰石门,深冰石门
*/
block
:
BlockBase
;
/**
* 上面的元素(null,消除元素,石头,冰激凌等),
*/
...
...
@@ -67,6 +73,7 @@ export class Lattice {
this
.
column
=
rc
[
1
];
//重置属性,后面自行赋值
this
.
ice
=
null
;
this
.
block
=
null
;
this
.
element
=
null
;
this
.
up
=
null
;
this
.
down
=
null
;
...
...
egret/src/something/enum/LatticeType.ts
View file @
1411ee78
...
...
@@ -2,13 +2,13 @@
* 地图格子配置,需要和元素格子做区分
*/
export
enum
LatticeType
{
EMPTY
=
0
,
NORMAL
=
1
,
ICE
=
2
,
DARK_ICE
=
3
,
STONE
=
4
,
//会持续存在,无法像冰块一样被消除,但是上方可以存在元素。只是展示的时候
STONE_AND_ICE
=
5
,
STONE_AND_DARK_ICE
=
6
EMPTY
=
0
,
NORMAL
=
1
,
ICE
=
2
,
DARK_ICE
=
3
,
BlOCK
=
4
,
//会持续存在,无法像冰块一样被消除,但是上方可以存在元素。只是展示的时候
BLOCK_AND_ICE
=
5
,
BLOCK_AND_DARK_ICE
=
6
}
...
...
@@ -19,6 +19,10 @@ export enum LatticeType {
// * 4石门
// * 5石门+浅冰块
// * 6石门+深冰块
export
const
isSpecialLattice
=
(
type
:
LatticeType
)
=>
{
export
const
isSpecialLattice
=
(
type
:
LatticeType
)
=>
{
return
type
!=
LatticeType
.
EMPTY
&&
type
!=
LatticeType
.
NORMAL
;
}
export
const
isIce
=
(
type
:
LatticeType
)
=>
{
return
type
==
LatticeType
.
ICE
||
type
==
LatticeType
.
DARK_ICE
}
\ No newline at end of file
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