Commit 09a7234a authored by zjz1994's avatar zjz1994

703草坪引导

parent d634d423
...@@ -1578,7 +1578,7 @@ export default class MainScene extends Scene { ...@@ -1578,7 +1578,7 @@ export default class MainScene extends Scene {
//初始化引导,游戏和道具 //初始化引导,游戏和道具
initGuide() { initGuide() {
//游戏引导 //游戏引导
const gameGuideChapterNum = [1, 2, 3, 5, 8, 9, 10, 12, 17, 25, 41, 61, 101, 121, 226, 301,331, 377, 406, 426, 453, 501, 556, 601,661]; const gameGuideChapterNum = [1, 2, 3, 5, 8, 9, 10, 12, 17, 25, 41, 61, 101, 121, 226, 301,331, 377, 406, 426, 453, 501, 556, 601,661,703];
if (gameGuideChapterNum.indexOf(this.chapter >> 0) > -1) { if (gameGuideChapterNum.indexOf(this.chapter >> 0) > -1) {
if (!readCache(getCacheKey() + this.chapter)) { if (!readCache(getCacheKey() + this.chapter)) {
this.gameGuide = new GameGuide(this); this.gameGuide = new GameGuide(this);
......
...@@ -58,7 +58,7 @@ export const Chapters28: ChapterData[] = [ ...@@ -58,7 +58,7 @@ export const Chapters28: ChapterData[] = [
1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 8, type: null } ] } }, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 8, type: null } ] } },
//705 //705
{ baseElementTypes: [ 0, 2, 3, 4 ], bubbleProbability: 0, stepCount: 24, passTarget: { type: 1, elements: [ { type: 9, count: 53 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ { baseElementTypes: [ 0, 2, 3, 4 ], bubbleProbability: 0, stepCount: 24, passTarget: { type: 1, elements: [ { type: 9, count: 53 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [
3, 0, 0, 0, 0, 0, 3, 3, 3, 2, 0, 0, 0, 0, 0, 3, 3, 3,
3, 3, 1, 3, 3, 3, 1, 3, 0, 3, 3, 1, 3, 3, 3, 1, 3, 0,
3, 3, 3, 3, 3, 0, 0, 3, 0, 3, 3, 3, 3, 3, 0, 0, 3, 0,
0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0,
...@@ -66,7 +66,7 @@ export const Chapters28: ChapterData[] = [ ...@@ -66,7 +66,7 @@ export const Chapters28: ChapterData[] = [
0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0,
0, 3, 0, 0, 3, 3, 3, 3, 3, 0, 3, 0, 0, 3, 3, 3, 3, 3,
0, 3, 1, 3, 3, 3, 1, 3, 3, 0, 3, 1, 3, 3, 3, 1, 3, 3,
3, 3, 3, 0, 0, 0, 0, 0, 3 ], connectedLats: [], conveyor: [], conveyorConnectedLats: [], WORMHOLE: [], elements: [ 3, 3, 3, 0, 0, 0, 0, 0, 2 ], connectedLats: [], conveyor: [], conveyorConnectedLats: [], WORMHOLE: [], elements: [
1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 2,
1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1,
2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1,
...@@ -168,9 +168,16 @@ export const Chapters28: ChapterData[] = [ ...@@ -168,9 +168,16 @@ export const Chapters28: ChapterData[] = [
0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0,
0, 0, 3, 3, 3, 3, 3, 0, 0 ], connectedLats: [], conveyor: [], conveyorConnectedLats: [], WORMHOLE: [], elements: [ 0, 0, 3, 3, 3, 3, 3, 0, 0 ], connectedLats: [], conveyor: [], conveyorConnectedLats: [], WORMHOLE: [], elements: [
1, 1, 4, 1, 1, 1, 4, 1, 1, 1, 1, 4, 1, 1, 1, 4, 1, 1,
1, 4, 1, 1, 1, 1, 1, 4, 1, 1, 4, 1, 1, 1, 1, 1, 4, 1, 1, 4, 1, 1, 1, 1, 1, 4, 1, 16, 4, 1, 1, 1, 1, 1, 4, 16, 1, 4, 5, 2, 2, 2, 5, 4, 1, 1, 4, 5, 2, 12, 2, 5, 4, 1, 1, 4, 5, 2, 2, 2, 5, 4, 1, 1, 1, 16, 9, 9, 9, 16, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 10, type: null }, { index: 16, type: null }, { index: 36, type: null }, { index: 44,type: null } ] } }, 1, 4, 1, 1, 1, 1, 1, 4, 1,
1, 4, 1, 1, 1, 1, 1, 4, 1,
1, 4, 1, 1, 1, 1, 1, 4, 1,
16, 4, 4, 4, 4, 4, 4, 4, 16,
1, 4, 5, 2, 2, 2, 5, 4, 1,
1, 4, 5, 2, 12, 2, 5, 4, 1,
1, 4, 5, 2, 2, 2, 5, 4, 1,
1, 1, 16, 4, 4, 4, 16, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 10, type: null }, { index: 16, type: null }, { index: 36, type: null }, { index: 44,type: null } ] } },
//711 //711
{ baseElementTypes: [ 3, 1, 2, 0 ], bubbleProbability: 0, stepCount: 27, passTarget: { type: 1, elements: [ { type: 6, count: 11 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1 ], connectedLats: [], conveyor: [], conveyorConnectedLats: [], WORMHOLE: [], elements: [ { baseElementTypes: [ 3, 1, 2, 0 ], bubbleProbability: 0, stepCount: 28, passTarget: { type: 1, elements: [ { type: 6, count: 11 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1 ], connectedLats: [], conveyor: [], conveyorConnectedLats: [], WORMHOLE: [], elements: [
1, 3, 1, 1, 1, 1, 1, 3, 1, 1, 3, 1, 1, 1, 1, 1, 3, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
...@@ -181,12 +188,21 @@ export const Chapters28: ChapterData[] = [ ...@@ -181,12 +188,21 @@ export const Chapters28: ChapterData[] = [
1, 1, 4, 2, 2, 2, 4, 1, 1, 1, 1, 4, 2, 2, 2, 4, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [72,64,74,75,76,77,78,70,80], generateLats: [ { index: 1, type: null }, { index: 7, type: null }, { index: 9, type: null }, { index: 11, type: null }, { index: 12, type: null }, { index: 13, type: null }, { index: 14, type: null }, { index: 15, type: null }, { index: 17, type: null } ] } }, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [72,64,74,75,76,77,78,70,80], generateLats: [ { index: 1, type: null }, { index: 7, type: null }, { index: 9, type: null }, { index: 11, type: null }, { index: 12, type: null }, { index: 13, type: null }, { index: 14, type: null }, { index: 15, type: null }, { index: 17, type: null } ] } },
//712 //712
{ baseElementTypes: [ 0, 2, 3, 1 ], bubbleProbability: 0, stepCount: 24, passTarget: { type: 1, elements: [ { type: 9, count: 55 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 3, 3, 3, 0, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 0, 1, 0, 3, 3, 0, 0, 3, 3, 0, 0, 0, 3, 3, 0, 3, 3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3, 0, 3, 0, 3, 3, 3, 1, 3, 3, 0, 3, 0, 3, 3, 3 ], connectedLats: [], conveyor: [], conveyorConnectedLats: [], WORMHOLE: [ [ 72, 63, 54, 45 ] ], elements: [ { baseElementTypes: [ 0, 2, 3, 1 ], bubbleProbability: 0, stepCount: 24, passTarget: { type: 1, elements: [ { type: 9, count: 62 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [
0, 3, 3, 3, 0, 3, 3, 3, 0,
0, 3, 3, 3, 3, 3, 3, 3, 0,
0, 3, 3, 3, 3, 3, 3, 3, 0,
0, 3, 3, 0, 3, 0, 3, 3, 0,
0, 3, 3, 0, 0, 0, 3, 3, 0,
3, 3, 3, 0, 3, 0, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3,
1, 3, 3, 3, 3, 3, 3, 3, 3 ], connectedLats: [[31,49]], conveyor: [], conveyorConnectedLats: [], WORMHOLE: [ [ 72, 63, 54, 45 ] ], elements: [
1, 4, 1, 1, 1, 1, 1, 4, 1, 1, 4, 1, 1, 1, 1, 1, 4, 1,
1, 4, 1, 1, 1, 1, 1, 4, 1, 1, 4, 1, 1, 1, 1, 1, 4, 1,
1, 4, 1, 1, 1, 1, 1, 4, 1, 1, 4, 1, 1, 1, 1, 1, 4, 1,
1, 4, 1, 1, 12, 1, 1, 4, 1,
1, 4, 1, 1, 1, 1, 1, 4, 1, 1, 4, 1, 1, 1, 1, 1, 4, 1,
1, 4, 1, 1, 1, 1, 1, 1, 4,
2, 1, 1, 1, 22, 1, 1, 1, 2, 2, 1, 1, 1, 22, 1, 1, 1, 2,
1, 1, 1, 1, 22, 1, 1, 1, 1, 1, 1, 1, 1, 22, 1, 1, 1, 1,
1, 1, 1, 1, 22, 1, 1, 1, 1, 1, 1, 1, 1, 22, 1, 1, 1, 1,
......
...@@ -587,6 +587,25 @@ const chapterFuns = { ...@@ -587,6 +587,25 @@ const chapterFuns = {
msg: [ msg: [
"每消除一步,黑洞两端\n的元素就会交换一次哦" "每消除一步,黑洞两端\n的元素就会交换一次哦"
] ]
},
703:{
stepCount: 2,
showIndexs: [
[19,28,36,37,46],
[36,37,38,39]
],
hideIndexs: [
[19,28,46],
[36,37]
],
handIndexs: [
[36, 37],
[38,39]
],
msg: [
"移动元素消除,\n给地图铺上草坪",
"必须在有草坪的元素上进行\n消除,才能铺上草坪哦~"
]
} }
}; };
......
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