Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
X
xiaoxiaole
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wildfirecode13
xiaoxiaole
Commits
02e8f760
Commit
02e8f760
authored
Oct 25, 2019
by
wjf
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'dev' of gitlab2.dui88.com:wanghongyuan/xiaoxiaole into dev
parents
2e1b1e16
cb6cf2a3
Changes
15
Hide whitespace changes
Inline
Side-by-side
Showing
15 changed files
with
229 additions
and
204 deletions
+229
-204
MainBase.ts
egret/libs/new_wx/MainBase.ts
+12
-1
sceneTypes.ts
egret/libs/new_wx/types/sceneTypes.ts
+1
-0
hand.svga
egret/resource/assets/svgas/hand.svga
+0
-0
turntable.svga
egret/resource/assets/svgas/turntable.svga
+0
-0
default.thm.json
egret/resource/default.thm.json
+1
-0
H52Skin.exml
egret/resource/skins/H52Skin.exml
+6
-0
TurntableSkin.exml
egret/resource/skins/TurntableSkin.exml
+3
-2
CutTimer.ts
egret/src/CutTimer.ts
+1
-1
H52Scene.ts
egret/src/H52Scene.ts
+21
-0
MapScene.ts
egret/src/mapScene/MapScene.ts
+107
-113
IconBase.ts
egret/src/mapScene/icon/IconBase.ts
+7
-3
ScratchIcon.ts
egret/src/mapScene/icon/ScratchIcon.ts
+14
-2
TurntableIcon.ts
egret/src/mapScene/icon/TurntableIcon.ts
+36
-0
InvitePanel.ts
egret/src/panels/InvitePanel.ts
+1
-72
Turntable.ts
egret/src/panels/TurntablePanel/Turntable.ts
+19
-10
No files found.
egret/libs/new_wx/MainBase.ts
View file @
02e8f760
// tslint:disable: no-var-keyword
// tslint:disable: prefer-const
import
{
loadSvga
}
from
"../../src/loadSvga"
;
import
MainScene
from
"../../src/mainScene/MainScene"
;
import
MapScene
from
"../../src/mapScene/MapScene"
;
...
...
@@ -56,6 +57,7 @@ import ScratchPanel from "../../src/panels/ScratchPanel";
import
ScratchPrizePanel
from
"../../src/panels/ScratchPrizePanel"
;
import
Turntable
from
"../../src/panels/TurntablePanel/Turntable"
;
import
BagQuitPanel
from
"../../src/panels/BagQuitPanel"
;
import
H52Scene
from
"../../src/H52Scene"
;
export
default
class
MainBase
extends
eui
.
UILayer
{
constructor
()
{
...
...
@@ -108,6 +110,7 @@ export default class MainBase extends eui.UILayer {
const
scenes
=
[
[
ModuleTypes
.
INVITE_SCENE
,
{
cls
:
H5Scene
}],
[
ModuleTypes
.
INVITE_SCENE2
,
{
cls
:
H52Scene
}],
[
ModuleTypes
.
START_SCENE
,
{
cls
:
StartScene
}],
[
ModuleTypes
.
MAP_SCENE
,
{
cls
:
MapScene
}],
[
ModuleTypes
.
PLAY_SCENE
,
{
cls
:
PlayScene
}],
...
...
@@ -168,6 +171,7 @@ export default class MainBase extends eui.UILayer {
})
}
// tslint:disable-next-line: cyclomatic-complexity
private
async
runGame
()
{
await
this
.
loadResource
();
RES
.
getResAsync
(
'mapBg_mp3'
);
...
...
@@ -186,6 +190,7 @@ export default class MainBase extends eui.UILayer {
else
{
RES
.
getResAsync
(
'main_mapbottom_png'
);
RES
.
getResAsync
(
'lightani_png'
);
for
(
var
i
=
1
;
i
<
19
;
i
++
)
{
RES
.
getResAsync
(
"boom"
+
i
+
"_png"
)
}
...
...
@@ -224,6 +229,7 @@ export default class MainBase extends eui.UILayer {
for
(
var
i
=
1
;
i
<=
11
;
i
++
)
{
RES
.
getResAsync
(
"stepAni"
+
i
+
"_png"
)
}
var
aaa
=
[
1
,
3
,
5
,
7
,
9
,
11
,
14
,
16
,
18
,
19
,
21
,
23
,
25
,
27
,
29
,
32
,
34
];
for
(
var
i
=
1
;
i
<=
60
;
i
++
)
{
if
(
aaa
.
indexOf
(
i
)
>=
0
)
{
...
...
@@ -301,6 +307,10 @@ export default class MainBase extends eui.UILayer {
this
.
ajaxElement
().
then
(()
=>
{
SceneCtrl
.
instance
.
change
(
ModuleTypes
.
INVITE_SCENE
);
})
}
else
if
(
window
[
'isInvitePage'
]
==
2
)
{
this
.
ajaxElement
().
then
(()
=>
{
SceneCtrl
.
instance
.
change
(
ModuleTypes
.
INVITE_SCENE2
);
})
}
else
this
.
createGameScene
();
...
...
@@ -317,6 +327,7 @@ export default class MainBase extends eui.UILayer {
]);
loadSvga
(
getResPath
()
+
'resource/assets/svgas/box.svga'
);
loadSvga
(
getResPath
()
+
'resource/assets/svgas/invite.svga'
);
loadSvga
(
getResPath
()
+
'resource/assets/svgas/turntable.svga'
);
}
catch
(
e
)
{
console
.
error
(
e
);
...
...
egret/libs/new_wx/types/sceneTypes.ts
View file @
02e8f760
export
enum
ModuleTypes
{
INVITE_SCENE
,
INVITE_SCENE2
,
START_SCENE
,
MAP_SCENE
,
PLAY_SCENE
,
...
...
egret/resource/assets/svgas/hand.svga
0 → 100644
View file @
02e8f760
File added
egret/resource/assets/svgas/turntable.svga
0 → 100644
View file @
02e8f760
File added
egret/resource/default.thm.json
View file @
02e8f760
...
...
@@ -27,6 +27,7 @@
"resource/skins/FriendShareSkin.exml"
,
"resource/skins/FriendSkin.exml"
,
"resource/skins/H5Skin.exml"
,
"resource/skins/H52Skin.exml"
,
"resource/skins/IconButtonSkin.exml"
,
"resource/skins/InviteCutTimePanelSkin.exml"
,
"resource/skins/InviteItemSkin.exml"
,
...
...
egret/resource/skins/H52Skin.exml
0 → 100644
View file @
02e8f760
<?xml version="1.0" encoding="utf-8"?>
<e:Skin
class=
"H52Skin"
width=
"750"
height=
"1206"
xmlns:e=
"http://ns.egret.com/eui"
xmlns:w=
"http://ns.egret.com/wing"
>
<e:Image
source=
"invitebg_jpg"
/>
<e:Image
id=
"gobtn"
source=
"h5_gobtn_png"
y=
"995"
horizontalCenter=
"0"
/>
<e:Image
id=
"rulebtn"
source=
"h5btn_png"
y=
"954"
horizontalCenter=
"0"
visible=
"false"
/>
</e:Skin>
\ No newline at end of file
egret/resource/skins/TurntableSkin.exml
View file @
02e8f760
<?xml version="1.0" encoding="utf-8"?>
<e:Skin
class=
"LoadingSceneSkin"
width=
"750"
height=
"1624"
xmlns:e=
"http://ns.egret.com/eui"
xmlns:w=
"http://ns.egret.com/wing"
>
<e:Group
id=
"container"
y=
"-45.45"
x=
"-3"
/>
<e:Image
scaleX=
"1"
scaleY=
"1"
y=
"73.35"
horizontalCenter=
"0"
source=
""
/>
<e:Group
horizontalCenter=
"0"
verticalCenter=
"-190"
touchEnabled=
"false"
>
<e:Image
scaleX=
"1"
scaleY=
"1"
horizontalCenter=
"0"
verticalCenter=
"0"
source=
"turntable_bg_png"
/>
<e:Group
id=
"panel"
anchorOffsetX=
"253.5"
anchorOffsetY=
"253.5"
rotation=
"0"
horizontalCenter=
"0"
verticalCenter=
"0"
width=
"507"
height=
"507"
>
<e:Image
scaleX=
"1"
scaleY=
"1"
anchorOffsetX=
"253.5"
anchorOffsetY=
"253.5"
rotation=
"0"
horizontalCenter=
"0"
verticalCenter=
"0"
source=
"turntable_panel_png"
/>
<e:Group
id=
"prize0"
y=
"-10"
x=
"179"
>
...
...
@@ -33,7 +33,7 @@
<e:Button
id=
"start_btn"
label=
""
anchorOffsetX=
"93"
anchorOffsetY=
"140"
horizontalCenter=
"0"
verticalCenter=
"-25"
>
</e:Button>
</e:Group>
<e:Button
id=
"closeBtn"
label=
""
y=
"
135.31
"
x=
"565.89"
>
<e:Button
id=
"closeBtn"
label=
""
y=
"
292.88
"
x=
"565.89"
>
<e:skinName>
<e:Skin
states=
"up,down,disabled"
>
<e:Image
width=
"100%"
height=
"100%"
source=
"closeCommonBtn_png"
source.down=
"closeCommonBtn_png"
source.disabled=
"closeCommonBtn_png"
/>
...
...
@@ -41,4 +41,5 @@
</e:Skin>
</e:skinName>
</e:Button>
<e:Group
id=
"container2"
/>
</e:Skin>
\ No newline at end of file
egret/src/CutTimer.ts
View file @
02e8f760
/**
* 简单的倒计时
*
2019.10.
24
*
Created by haiyoucuv on 2019/10/
24
*/
export
default
class
CutTimer
{
private
_timer
:
egret
.
Timer
=
null
;
...
...
egret/src/H52Scene.ts
0 → 100644
View file @
02e8f760
import
Scene
from
"../libs/new_wx/components/Scene"
;
import
Utils
from
"./Utils"
;
import
PanelCtrl
from
"../libs/new_wx/ctrls/panelCtrl"
;
export
default
class
H52Scene
extends
Scene
{
async
start
(
data
?)
{
super
.
start
();
// this['rulebtn'].addEventListener(egret.TouchEvent.TOUCH_TAP,()=>{
// PanelCtrl.instance.show('inviterule')
// },this);
this
[
'gobtn'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,()
=>
{
const
code
=
Utils
.
getRequestByKey
(
'shareCode2'
);
window
.
location
.
href
=
`
${
window
[
'targetUrl'
]}
&shareCode2=
${
code
}
`
},
this
);
}
get
skinKey
()
{
return
'H52'
}
}
egret/src/mapScene/MapScene.ts
View file @
02e8f760
...
...
@@ -23,6 +23,7 @@ import Utils from "../Utils";
import
{
GDispatcher
}
from
"../../libs/tc/util/GDispatcher"
;
import
Loading
from
"../../libs/new_wx/components/Loading"
;
import
ScratchIcon
from
"./icon/ScratchIcon"
;
import
TurntableIcon
from
"./icon/TurntableIcon"
;
let
doHelpFlag
=
false
;
// let adTag = false;
...
...
@@ -37,17 +38,19 @@ export default class MapScene extends Scene {
static
starHash
:
any
=
{};
_data
;
private
icons
=
{};
sendInvite
()
{
const
code
=
Utils
.
getRequestByKey
(
'shareCode'
);
if
(
!
code
)
return
;
if
(
!
code
)
return
;
const
dojoin
=
DataManager
.
ins
.
getData
(
'hc_doJoin'
);
if
(
!
dojoin
)
return
;
if
(
doHelpFlag
)
{
if
(
!
dojoin
)
return
;
if
(
doHelpFlag
)
{
return
;
}
NetManager
.
ins
.
doHelp
((
success
,
res
)
=>
{
doHelpFlag
=
true
;
switch
(
true
)
{
switch
(
true
)
{
case
(
res
.
code
==
"400017"
):
showToast
(
"您不是新用户呢~"
);
break
;
...
...
@@ -58,7 +61,7 @@ export default class MapScene extends Scene {
showToast
(
"已经给好友助力过了哦~"
);
break
;
}
if
(
!
success
)
{
if
(
!
success
)
{
return
;
}
showToast
(
"助力成功"
);
...
...
@@ -72,10 +75,12 @@ export default class MapScene extends Scene {
async
start
(
data
?)
{
super
.
start
();
this
.
addIcon
();
// 添加Icon
this
.
sendInvite
();
PanelCtrl
.
instance
.
show
(
'back'
);
this
.
updateMyInfo
();
this
.
updateAdData
();
GDispatcher
.
dispatchEvent
(
"getInviteInfo"
);
// 查询邀请信息,控制邀请有礼角标
...
...
@@ -85,14 +90,12 @@ export default class MapScene extends Scene {
// PanelCtrl.instance.show('failed');
},
1000
);
if
(
getBgOn
()
&&
MapScene
[
'firstPlayBgTag'
]
==
true
)
{
if
(
getBgOn
()
&&
MapScene
[
'firstPlayBgTag'
]
==
true
)
{
playBg
();
}
stopGamebg
();
let
scratchBtn
=
new
ScratchIcon
(
"scratch"
,
this
[
"scratchGroup"
],
this
[
"scratchBtn"
],
this
[
"scratchTipsBg"
],
this
[
"scratchTips"
]);
NetManager
.
ins
.
getSignInfo
(()
=>
{
const
panels
=
[];
const
date
=
new
Date
();
...
...
@@ -104,12 +107,12 @@ export default class MapScene extends Scene {
const
oldTimerStr2
=
localStorage
.
getItem
(
'nowTimer2Str'
+
window
[
'CFG'
].
consumerId
);
const
hc_advert
=
DataManager
.
ins
.
getData
(
'hc_advert'
).
data
;
let
{
noticeAdvert
}
=
hc_advert
;
if
(
noticeAdvert
==
null
)
{
noticeAdvert
=
{
enable
:
false
}
let
{
noticeAdvert
}
=
hc_advert
;
if
(
noticeAdvert
==
null
)
{
noticeAdvert
=
{
enable
:
false
}
}
if
(
noticeAdvert
&&
noticeAdvert
.
enable
&&
nowTimerStr2
!=
oldTimerStr2
)
{
if
(
noticeAdvert
&&
noticeAdvert
.
enable
&&
nowTimerStr2
!=
oldTimerStr2
)
{
// if (!adTag) {
panels
.
push
(
'ad'
);
// adTag = true;
...
...
@@ -117,16 +120,16 @@ export default class MapScene extends Scene {
localStorage
.
setItem
(
'nowTimer2Str'
+
window
[
'CFG'
].
consumerId
,
nowTimerStr2
);
}
const
{
signInfoVO
}
=
DataManager
.
ins
.
getData
(
'getSignInfo'
);
if
(
signInfoVO
.
continueDay
<
7
)
{
//表示明天还可以签到
if
(
signInfoVO
.
todaySigned
==
0
&&
oldTimerStr
!=
nowTimerStr
)
{
const
{
signInfoVO
}
=
DataManager
.
ins
.
getData
(
'getSignInfo'
);
if
(
signInfoVO
.
continueDay
<
7
)
{
//表示明天还可以签到
if
(
signInfoVO
.
todaySigned
==
0
&&
oldTimerStr
!=
nowTimerStr
)
{
panels
.
push
(
'sign'
);
localStorage
.
setItem
(
'nowTimerStr'
+
window
[
'CFG'
].
consumerId
,
nowTimerStr
);
}
}
this
.
updateSign
();
if
(
!
readCache
()
&&
getHomeData
().
levels
.
length
<=
0
)
{
//引导
if
(
!
readCache
()
&&
getHomeData
().
levels
.
length
<=
0
)
{
//引导
const
guide
=
new
GuideCon
(()
=>
{
PanelCtrl
.
instance
.
showPanels
(
panels
);
...
...
@@ -168,18 +171,18 @@ export default class MapScene extends Scene {
let
target
;
const
homeData
=
getHomeData
();
if
(
homeData
.
levels
.
length
==
0
)
{
if
(
homeData
.
levels
.
length
==
0
)
{
target
=
1
;
}
else
if
(
homeData
.
levels
.
length
==
window
[
'total_level'
])
{
}
else
if
(
homeData
.
levels
.
length
==
window
[
'total_level'
])
{
target
=
window
[
'total_level'
]
+
1
;
}
else
{
target
=
homeData
.
levels
.
length
+
1
;
}
for
(
const
key
in
MapScene
.
iconHash
)
{
for
(
const
key
in
MapScene
.
iconHash
)
{
const
levelOrder
=
parseInt
(
key
);
const
element
=
MapScene
.
iconHash
[
key
];
element
.
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
()
=>
{
if
(
if
(
(
levelOrder
>
(
homeData
.
levels
.
length
+
1
)
&&
levelOrder
>
1
)
||
(
levelOrder
>
window
[
'last_level'
])
)
{
...
...
@@ -191,7 +194,7 @@ export default class MapScene extends Scene {
},
this
);
}
if
(
homeData
.
levels
.
length
<
window
[
'total_level'
])
{
if
(
homeData
.
levels
.
length
<
window
[
'total_level'
])
{
const
targetIcon
=
MapScene
.
iconHash
[
target
];
const
light
=
RES
.
getRes
(
'lightani_png'
);
...
...
@@ -204,7 +207,7 @@ export default class MapScene extends Scene {
pic
.
anchorOffsetY
=
61
;
// pic.x = 50 - 2;
// pic.y = 37 + 10;
egret
.
Tween
.
get
(
pic
,
{
loop
:
true
}).
to
({
scaleX
:
2
,
scaleY
:
2
,
alpha
:
0
},
1000
).
wait
(
1000
);
egret
.
Tween
.
get
(
pic
,
{
loop
:
true
}).
to
({
scaleX
:
2
,
scaleY
:
2
,
alpha
:
0
},
1000
).
wait
(
1000
);
this
[
'pic'
]
=
pic
;
}
...
...
@@ -214,8 +217,8 @@ export default class MapScene extends Scene {
this
.
showLog
();
this
.
updateBox
();
if
(
data
.
level
)
{
if
(
homeData
.
remainEnargy
==
0
)
if
(
data
.
level
)
{
if
(
homeData
.
remainEnargy
==
0
)
PanelCtrl
.
instance
.
show
(
'bloodPanel'
)
else
...
...
@@ -223,8 +226,8 @@ export default class MapScene extends Scene {
}
this
.
stage
.
once
(
egret
.
TouchEvent
.
TOUCH_TAP
,
()
=>
{
if
(
!
MapScene
[
'firstPlayBgTag'
])
{
if
(
getBgOn
())
{
if
(
!
MapScene
[
'firstPlayBgTag'
])
{
if
(
getBgOn
())
{
playBg
();
}
MapScene
[
'firstPlayBgTag'
]
=
true
;
...
...
@@ -232,7 +235,7 @@ export default class MapScene extends Scene {
},
this
);
let
lastOrder
=
homeData
.
levels
.
length
+
1
;
if
(
homeData
.
levels
.
length
>=
window
[
'total_level'
])
if
(
homeData
.
levels
.
length
>=
window
[
'total_level'
])
lastOrder
=
window
[
'total_level'
];
this
.
scroll
.
viewport
.
scrollV
=
this
.
getScrollV
(
lastOrder
,
this
.
stage
.
stageHeight
);
// console.warn(this.getScrollV(lastOrder, this.stage.stageHeight))
...
...
@@ -242,31 +245,39 @@ export default class MapScene extends Scene {
Promise
.
all
([
RES
.
getResAsync
(
`
${
key
}
_json`
),
RES
.
getResAsync
(
`
${
key
}
_png`
)]);
}
catch
(
error
)
{
}
catch
(
error
)
{
}
}
// 添加图标
private
addIcon
(){
this
.
icons
=
{
"scratchIcon"
:
new
ScratchIcon
(
"scratchIcon"
,
this
[
"scratchGroup"
],
this
[
"scratchBtn"
],
this
[
"scratchTipsBg"
],
this
[
"scratchTips"
]),
"turntableIcon"
:
new
TurntableIcon
(
"turntableIcon"
,
this
[
"turnTableGroup"
],
this
[
"turnTableBtn"
],
this
[
"turnTableTipsBg"
],
this
[
"turnTableTips"
])
};
}
updateMyInfo
()
{
this
[
'avatar'
].
visible
=
false
;
this
[
'nameTxt'
].
text
=
''
;
// NetManager.ins.hc_userInfo(() => {
this
[
'avatar'
].
visible
=
true
;
const
{
data
}
=
DataManager
.
ins
.
getData
(
'hc_userInfo'
);
if
(
data
)
const
{
data
}
=
DataManager
.
ins
.
getData
(
'hc_userInfo'
);
if
(
data
)
this
[
'avatar'
].
source
=
data
.
avatar
||
"http://yun.duiba.com.cn/db_games/default_avatar.png"
;
else
this
[
'avatar'
].
source
=
"http://yun.duiba.com.cn/db_games/default_avatar.png"
;
if
(
data
&&
data
.
nickname
)
if
(
data
&&
data
.
nickname
)
this
[
'nameTxt'
].
text
=
getNick
(
data
.
nickname
);
// });
}
updateSign
()
{
const
{
signInfoVO
}
=
DataManager
.
ins
.
getData
(
'getSignInfo'
);
if
(
signInfoVO
.
continueDay
<
7
)
{
//表示明天还可以签到
const
{
signInfoVO
}
=
DataManager
.
ins
.
getData
(
'getSignInfo'
);
if
(
signInfoVO
.
continueDay
<
7
)
{
//表示明天还可以签到
this
[
'sign_s1'
].
visible
=
signInfoVO
.
todaySigned
==
0
;
this
[
'sign_s2'
].
visible
=
!
this
[
'sign_s1'
].
visible
;
}
else
{
...
...
@@ -276,14 +287,14 @@ export default class MapScene extends Scene {
updateAdData
()
{
const
hc_advert
=
DataManager
.
ins
.
getData
(
'hc_advert'
).
data
;
let
{
mapAdvert
}
=
hc_advert
;
if
(
mapAdvert
==
null
)
mapAdvert
=
{
enable
:
false
,
advertList
:
[]
}
let
{
mapAdvert
}
=
hc_advert
;
if
(
mapAdvert
==
null
)
mapAdvert
=
{
enable
:
false
,
advertList
:
[]
}
this
[
'adBtn'
].
visible
=
mapAdvert
.
enable
;
if
(
mapAdvert
.
enable
)
{
if
(
mapAdvert
.
enable
)
{
let
result
;
result
=
mapAdvert
.
advertList
;
if
(
Array
.
isArray
(
mapAdvert
.
advertList
))
{
if
(
Array
.
isArray
(
mapAdvert
.
advertList
))
{
const
index
=
Math
.
floor
(
mapAdvert
.
advertList
.
length
*
Math
.
random
());
result
=
mapAdvert
.
advertList
[
index
];
}
...
...
@@ -296,10 +307,10 @@ export default class MapScene extends Scene {
destroy
()
{
super
.
destroy
();
if
(
this
[
'pic'
])
if
(
this
[
'pic'
])
egret
.
Tween
.
removeTweens
(
this
[
'pic'
]);
if
(
this
.
inviteTimer
){
if
(
this
.
inviteTimer
)
{
this
.
inviteTimer
.
stop
();
this
.
inviteTimer
.
removeEventListener
(
egret
.
TimerEvent
.
TIMER
,
this
.
inviteCutTimer
,
this
);
}
...
...
@@ -307,11 +318,11 @@ export default class MapScene extends Scene {
getScrollV
(
lastOrder
,
stageHeight
)
{
// lastOrder = 69;
if
(
lastOrder
<=
7
)
{
//顶部的1-7关
if
(
lastOrder
<=
7
)
{
//顶部的1-7关
return
this
.
getScrollV1
(
lastOrder
,
stageHeight
);
}
if
(
lastOrder
>=
window
[
'total_level'
]
-
10
)
{
//底部的60-70关 70-10
if
(
lastOrder
>=
window
[
'total_level'
]
-
10
)
{
//底部的60-70关 70-10
return
this
.
getScrollV2
(
lastOrder
,
stageHeight
);
}
//中部的4个循环*13 8~59
...
...
@@ -322,7 +333,7 @@ export default class MapScene extends Scene {
const
ylist
=
[
26
,
158
,
302
,
435
,
547
,
674
,
821
,
897
,
969
,
1072
,
1137
,
1254
,
1367
];
const
y0
=
this
.
_data
.
top
.
height
;
//顶部的高度
let
a0
=
(
lastOrder
-
MapTopPart
.
LEVEL_NUMS
)
%
MapRpeatPart
.
LEVEL_NUMS
;
//减去7后的order 8-7 = 1
if
(
a0
==
0
)
a0
=
MapRpeatPart
.
LEVEL_NUMS
if
(
a0
==
0
)
a0
=
MapRpeatPart
.
LEVEL_NUMS
const
a1
=
Math
.
ceil
((
lastOrder
-
MapTopPart
.
LEVEL_NUMS
)
/
MapRpeatPart
.
LEVEL_NUMS
)
-
1
;
//当前地图repeat的顺序
const
y1
=
ylist
[
a0
-
1
];
const
y2
=
y0
+
y1
+
a1
*
this
.
_data
.
list
[
0
].
height
;
...
...
@@ -332,7 +343,7 @@ export default class MapScene extends Scene {
getScrollV1
(
lastOrder
,
stageHeight
)
{
const
ylist
=
[
492
,
550.35
,
744
,
803
,
810
,
975
,
1089.69
].
map
(
i
=>
i
+
40
);
const
targetY
=
ylist
[
lastOrder
-
1
]
-
stageHeight
/
2
;
if
(
targetY
<=
0
)
return
0
if
(
targetY
<=
0
)
return
0
return
targetY
;
}
...
...
@@ -344,7 +355,7 @@ export default class MapScene extends Scene {
+
this
.
_data
.
bottom
.
height
;
const
ylist
=
[
44
,
148.44
,
331
,
403
,
513
,
660
,
829.69
,
949.69
,
1052.69
,
1148.69
,
1209.69
].
map
(
i
=>
i
+
40
);
const
targetY
=
y0
+
ylist
[
lastOrder
-
1
]
-
stageHeight
/
2
;
if
(
targetY
>=
(
totalHeight
-
stageHeight
))
return
totalHeight
-
stageHeight
if
(
targetY
>=
(
totalHeight
-
stageHeight
))
return
totalHeight
-
stageHeight
return
targetY
;
}
...
...
@@ -366,7 +377,7 @@ export default class MapScene extends Scene {
updateBox
()
{
const
homeData
=
getHomeData
();
if
(
homeData
.
canReceiveTreasureBoxNum
<=
0
)
if
(
homeData
.
canReceiveTreasureBoxNum
<=
0
)
setGray
(
this
[
'box'
]);
this
[
'boxiconWrapper'
].
visible
=
homeData
.
canReceiveTreasureBoxNum
>
0
;
this
[
'totalStarTxt'
].
text
=
`
${
homeData
.
totalStars
}
/
${
homeData
.
nextRangeStarsNum
}
`
;
...
...
@@ -388,7 +399,7 @@ export default class MapScene extends Scene {
parent
.
addChild
(
avatar
);
avatar
.
x
=
item
.
x
+
10
;
avatar
.
y
=
item
.
y
-
avatar
.
height
-
30
;
if
(
!
MapScene
.
starHash
[
level
].
visible
)
{
if
(
!
MapScene
.
starHash
[
level
].
visible
)
{
avatar
.
y
=
item
.
y
-
avatar
.
height
;
}
}
...
...
@@ -396,11 +407,11 @@ export default class MapScene extends Scene {
updateFriends
()
{
NetManager
.
ins
.
hc_mapRank
(()
=>
{
const
hc_mapRank
=
DataManager
.
ins
.
getData
(
'hc_mapRank'
).
data
;
if
(
!
hc_mapRank
)
return
;
const
{
data
}
=
DataManager
.
ins
.
getData
(
'hc_userInfo'
);
if
(
!
hc_mapRank
)
return
;
const
{
data
}
=
DataManager
.
ins
.
getData
(
'hc_userInfo'
);
hc_mapRank
.
forEach
((
ele
)
=>
{
if
(
ele
.
levelNum
==
getHomeData
().
levels
.
length
+
1
)
{
if
(
data
==
null
)
if
(
ele
.
levelNum
==
getHomeData
().
levels
.
length
+
1
)
{
if
(
data
==
null
)
ele
.
rank
[
0
].
avatar
=
"http://yun.duiba.com.cn/db_games/default_avatar.png"
;
else
ele
.
rank
[
0
].
avatar
=
data
.
avatar
||
"http://yun.duiba.com.cn/db_games/default_avatar.png"
;
...
...
@@ -415,24 +426,24 @@ export default class MapScene extends Scene {
this
[
'goldTxt'
].
text
=
`
${
homeData
.
wealth
}
`
;
for
(
let
j
=
1
;
j
<
window
[
'total_level'
];
j
++
)
{
for
(
let
j
=
1
;
j
<
window
[
'total_level'
];
j
++
)
{
this
.
disableIcon
(
j
+
1
);
}
for
(
let
i
=
0
;
i
<
homeData
.
levels
.
length
;
i
++
)
{
for
(
let
i
=
0
;
i
<
homeData
.
levels
.
length
;
i
++
)
{
const
level
=
homeData
.
levels
[
i
];
const
star
=
MapScene
.
starHash
[
i
+
1
];
if
(
level
)
{
if
(
level
)
{
star
.
setStar
(
level
.
stars
);
this
.
enableIcon
(
level
.
levelNum
);
}
else
{
this
.
disableIcon
(
level
.
levelNum
);
}
}
if
(
homeData
.
levels
.
length
==
0
)
{
if
(
homeData
.
levels
.
length
==
0
)
{
const
star
=
MapScene
.
starHash
[
1
];
star
.
setStar
(
0
);
this
.
enableIcon
(
1
);
}
else
if
(
homeData
.
levels
.
length
==
window
[
'last_level'
])
{
}
else
if
(
homeData
.
levels
.
length
==
window
[
'last_level'
])
{
}
else
{
const
star
=
MapScene
.
starHash
[
homeData
.
levels
.
length
+
1
];
...
...
@@ -446,11 +457,11 @@ export default class MapScene extends Scene {
updateTimerView
()
{
//更新倒计时
if
(
this
.
_countDown
==
null
)
{
if
(
this
.
_countDown
==
null
)
{
this
.
_countDown
=
new
CountDown
(
this
[
'countdown'
]);
}
const
data
=
getHomeData
();
if
(
data
.
remainEnargy
>=
BLOOD_NUMS_MAX
)
{
//满了
if
(
data
.
remainEnargy
>=
BLOOD_NUMS_MAX
)
{
//满了
this
.
_countDown
.
stop
();
this
[
'fullTxt'
].
visible
=
true
;
...
...
@@ -470,28 +481,28 @@ export default class MapScene extends Scene {
onTap_inviteBtn
()
{
NetManager
.
ins
.
getInviteInfo
((
success
,
res
)
=>
{
if
(
!
success
||
!
res
.
data
)
{
if
(
!
success
||
!
res
.
data
)
{
return
;
}
let
flag
=
res
.
data
.
completeFlag
;
switch
(
true
)
{
switch
(
true
)
{
case
(
flag
==
0
):
// 未完成
this
.
loadsvga
(
res
);
break
;
case
(
flag
==
1
):
// 完成未开奖 待领奖 请求领奖接口
try
{
if
(
window
[
'getRST'
])
window
[
'getRST'
]();
}
catch
(
error
)
{
if
(
window
[
'getRST'
])
window
[
'getRST'
]();
}
catch
(
error
)
{
console
.
warn
(
error
)
}
NetManager
.
ins
.
acceptInvitationPrize
((
success
,
res
)
=>
{
if
(
!
success
)
{
if
(
!
success
)
{
showToast
(
"哎呀,萌狮开小差啦!
\n
过会再来看吧!"
);
GDispatcher
.
dispatchEvent
(
"getInviteInfo"
);
return
;
}
// console.log(res.data);
if
(
res
.
data
.
completeFlag
==
3
)
{
if
(
res
.
data
.
completeFlag
==
3
)
{
showToast
(
"哎呀,萌狮开小差啦!
\n
过会再来看吧!"
);
GDispatcher
.
dispatchEvent
(
"getInviteInfo"
);
}
else
{
...
...
@@ -506,7 +517,7 @@ export default class MapScene extends Scene {
case
(
flag
==
4
):
// 可以开启下一次发任务
NetManager
.
ins
.
acceptInvitationInfo
((
success
,
res
)
=>
{
if
(
!
success
)
{
if
(
!
success
)
{
return
;
}
this
.
loadsvga
(
res
);
...
...
@@ -522,7 +533,7 @@ export default class MapScene extends Scene {
}
loadsvga
(
res
)
{
if
(
MapScene
[
'svga'
])
{
if
(
MapScene
[
'svga'
])
{
const
mv
=
MapScene
[
'svga'
]
mv
.
gotoAndStop
(
1
);
res
.
data
.
svga
=
mv
;
...
...
@@ -547,14 +558,14 @@ export default class MapScene extends Scene {
*/
getInviteInfo
()
{
NetManager
.
ins
.
getInviteInfo
((
success
,
res
)
=>
{
if
(
!
success
||
!
res
.
data
)
{
if
(
!
success
||
!
res
.
data
)
{
return
;
}
let
flag
=
res
.
data
.
completeFlag
;
if
(
this
.
inviteTimer
)
{
if
(
this
.
inviteTimer
)
{
this
.
inviteTimer
.
stop
();
}
switch
(
true
)
{
switch
(
true
)
{
case
(
flag
==
0
):
// 未完成 显示倒计时
this
[
"inviteGroup"
].
visible
=
true
;
this
[
"inviteTipsBg"
].
visible
=
true
;
...
...
@@ -601,7 +612,7 @@ export default class MapScene extends Scene {
// 倒计时
private
inviteCutTimer
()
{
let
timer
=
this
.
convertTime
(
this
.
cutTime
-=
1000
);
if
(
timer
.
hour
===
"00"
if
(
timer
.
hour
===
"00"
&&
timer
.
min
===
"00"
&&
timer
.
sec
===
"00"
)
{
this
.
inviteTimer
.
stop
();
...
...
@@ -639,25 +650,8 @@ export default class MapScene extends Scene {
},
window
[
'signActivityId'
])
}
////////////////////////////////////////////////// 刮刮卡 //////////////////////////////////////////////////
onTap_scratchBtn
()
{
NetManager
.
ins
.
getInviteInfo
((
success
,
res
)
=>
{
if
(
!
success
)
{
return
;
}
PanelCtrl
.
instance
.
show
(
'scratch'
,
res
.
data
);
});
}
////////////////////////////////////////////////// 大转盘 //////////////////////////////////////////////////
onTap_turnTableBtn
()
{
PanelCtrl
.
instance
.
show
(
'turnTable'
)
}
protected
initEvents
()
{
// this['goldBtn'].addEventListener(egret.TouchEvent.TOUCH_TAP, this.onTap_goldBtn, this)
this
[
'turnTableBtn'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_turnTableBtn
,
this
)
// this['scratchBtn'].addEventListener(egret.TouchEvent.TOUCH_TAP, this.onTap_scratchBtn, this)
this
[
'inviteBtn'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_inviteBtn
,
this
)
this
[
'friendBtn'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_friendBtn
,
this
)
this
[
'adBtn'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_adBtn
,
this
)
...
...
@@ -705,9 +699,9 @@ export default class MapScene extends Scene {
async
onTap_boxLayer
()
{
NetManager
.
ins
.
clickLog
(
getlogItem
(
1
));
const
data
=
getHomeData
();
if
(
data
.
canReceiveTreasureBoxNum
>
0
)
{
if
(
data
.
canReceiveTreasureBoxNum
>
0
)
{
this
[
'boxLayer'
].
visible
=
true
;
if
(
!
this
.
_mc
)
if
(
!
this
.
_mc
)
this
.
_mc
=
await
loadSvga
(
getResPath
()
+
'resource/assets/svgas/box.svga'
,
this
[
'boxani'
]);
this
.
_mc
.
stop
();
this
.
_mc
.
gotoAndStop
(
1
);
...
...
@@ -719,18 +713,18 @@ export default class MapScene extends Scene {
await
wait
(
50
);
this
.
_mc
.
visible
=
true
;
const
a
=
100
,
b
=
10
;
egret
.
Tween
.
get
(
this
.
_mc
,
{
loop
:
true
}).
set
({
rotation
:
b
})
.
to
({
rotation
:
-
b
},
a
).
to
({
rotation
:
b
},
a
)
.
to
({
rotation
:
-
b
},
a
).
to
({
rotation
:
b
},
a
)
.
to
({
rotation
:
-
b
},
a
).
to
({
rotation
:
b
},
a
)
.
to
({
rotation
:
0
},
a
/
2
)
egret
.
Tween
.
get
(
this
.
_mc
,
{
loop
:
true
}).
set
({
rotation
:
b
})
.
to
({
rotation
:
-
b
},
a
).
to
({
rotation
:
b
},
a
)
.
to
({
rotation
:
-
b
},
a
).
to
({
rotation
:
b
},
a
)
.
to
({
rotation
:
-
b
},
a
).
to
({
rotation
:
b
},
a
)
.
to
({
rotation
:
0
},
a
/
2
)
.
wait
(
1000
);
}
}
async
playAni
()
{
if
(
this
.
_mc
)
{
if
(
this
.
_mc
)
{
egret
.
Tween
.
removeTweens
(
this
.
_mc
);
this
.
_mc
.
gotoAndPlay
(
1
,
true
);
await
this
.
onPlaySTOP
();
...
...
@@ -741,7 +735,7 @@ export default class MapScene extends Scene {
async
onPlaySTOP
()
{
return
new
Promise
((
r
)
=>
{
const
func
=
()
=>
{
if
(
this
.
_mc
.
currentFrame
>=
100
)
{
if
(
this
.
_mc
.
currentFrame
>=
100
)
{
this
.
_mc
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
func
,
this
);
this
.
_mc
.
stop
();
r
();
...
...
@@ -760,14 +754,14 @@ export default class MapScene extends Scene {
this
[
'boxani'
].
touchChildren
=
false
;
await
this
.
playAni
();
try
{
if
(
window
[
'getRST'
])
window
[
'getRST'
]();
}
catch
(
error
)
{
if
(
window
[
'getRST'
])
window
[
'getRST'
]();
}
catch
(
error
)
{
console
.
warn
(
error
)
}
NetManager
.
ins
.
hc_openTreasureBox
((
success
)
=>
{
this
[
'boxani'
].
touchEnabled
=
true
;
this
[
'boxani'
].
touchChildren
=
true
;
if
(
success
)
{
if
(
success
)
{
const
boxdata
=
DataManager
.
ins
.
getData
(
'hc_openTreasureBox'
).
data
;
const
homeData
=
DataManager
.
ins
.
getData
(
'hc_home'
).
data
;
homeData
.
canReceiveTreasureBoxNum
=
boxdata
.
canReceiveTreasureBoxNum
;
...
...
@@ -777,19 +771,19 @@ export default class MapScene extends Scene {
this
.
updateBox
();
const
data
=
DataManager
.
ins
.
getData
(
'hc_openTreasureBox'
).
data
;
NetManager
.
ins
.
getPlugOrderStatus
((
s
)
=>
{
if
(
s
)
{
const
data
=
DataManager
.
ins
.
getData
(
'getPlugOrderStatus'
);
//区分奖品
if
(
data
.
lottery
&&
data
.
lottery
.
type
!=
'thanks'
)
{
PanelCtrl
.
instance
.
show
(
'box'
);
}
else
{
showToast
(
'哎呀!奖励与您擦肩而过!快继续闯关!'
);
}
if
(
s
)
{
const
data
=
DataManager
.
ins
.
getData
(
'getPlugOrderStatus'
);
//区分奖品
if
(
data
.
lottery
&&
data
.
lottery
.
type
!=
'thanks'
)
{
PanelCtrl
.
instance
.
show
(
'box'
);
}
else
{
showToast
(
'哎呀!奖励与您擦肩而过!快继续闯关!'
);
}
},
}
else
{
showToast
(
'哎呀!奖励与您擦肩而过!快继续闯关!'
);
}
},
data
.
orderNum
,
()
=>
{
return
DataManager
.
ins
.
getData
(
'getPlugOrderStatus'
).
result
==
0
...
...
@@ -823,7 +817,7 @@ export default class MapScene extends Scene {
onTap_bloodBtn
()
{
NetManager
.
ins
.
clickLog
(
getlogItem
(
2
));
if
(
getHomeData
().
remainEnargy
>
0
)
if
(
getHomeData
().
remainEnargy
>
0
)
PanelCtrl
.
instance
.
show
(
'bloodPanel'
)
else
PanelCtrl
.
instance
.
show
(
'blood2Panel'
)
...
...
@@ -846,9 +840,9 @@ export default class MapScene extends Scene {
}
}
export
const
getNick
=
(
nickname
,
max
=
4
)
=>
{
if
(
!
nickname
)
return
nickname
;
if
(
!
nickname
)
return
nickname
;
if
(
nickname
.
length
>
max
)
if
(
nickname
.
length
>
max
)
return
nickname
.
slice
(
0
,
max
)
+
'...'
;
return
nickname
;
}
\ No newline at end of file
egret/src/mapScene/icon/IconBase.ts
View file @
02e8f760
/**
* 地图页图标基类
*
2019.10.24
*
Created by haiyoucuv on 2019/10/25
*/
export
default
class
IconBase
{
private
iconGroup
:
eui
.
Group
;
...
...
@@ -14,12 +14,16 @@ export default class IconBase{
}
constructor
(
name
:
string
,
group
:
eui
.
Group
,
btn
:
eui
.
Button
,
tipsBg
:
eui
.
Image
,
tipsLabel
:
eui
.
Label
){
constructor
(
name
:
string
,
group
:
eui
.
Group
,
btn
:
eui
.
Button
,
tipsBg
?:
eui
.
Image
,
tipsLabel
?
:
eui
.
Label
){
this
.
iconGroup
=
group
;
this
.
iconBtn
=
btn
;
this
.
iconTipsBg
=
tipsBg
;
this
.
iconTips
=
tipsLabel
;
this
.
_name
=
name
;
this
.
start
();
}
protected
start
(){
this
.
initEvents
();
}
...
...
@@ -28,7 +32,7 @@ export default class IconBase{
}
protected
onTouchBtn
(
e
:
egret
.
TouchEvent
){
console
.
log
(
"基类"
);
}
protected
removeEvents
(){
...
...
egret/src/mapScene/icon/ScratchIcon.ts
View file @
02e8f760
import
IconBase
from
"./IconBase"
;
import
{
NetManager
}
from
"../../../libs/tw/manager/NetManager"
;
import
PanelCtrl
from
"../../../libs/new_wx/ctrls/panelCtrl"
;
export
default
class
ScratchIcon
extends
IconBase
{
constructor
(
name
:
string
,
group
:
eui
.
Group
,
btn
:
eui
.
Button
,
tipsBg
:
eui
.
Image
,
tipsLabel
:
eui
.
Label
)
{
constructor
(
name
:
string
,
group
:
eui
.
Group
,
btn
:
eui
.
Button
,
tipsBg
?:
eui
.
Image
,
tipsLabel
?
:
eui
.
Label
)
{
super
(
name
,
group
,
btn
,
tipsBg
,
tipsLabel
);
}
protected
start
()
{
super
.
start
();
}
protected
initEvents
()
{
super
.
initEvents
();
}
protected
onTouchBtn
(
e
:
egret
.
TouchEvent
)
{
super
.
onTouchBtn
(
e
);
console
.
log
(
"子类"
);
NetManager
.
ins
.
getInviteInfo
((
success
,
res
)
=>
{
if
(
!
success
)
{
return
;
}
PanelCtrl
.
instance
.
show
(
'scratch'
,
res
.
data
);
});
}
protected
removeEvents
()
{
...
...
egret/src/mapScene/icon/TurntableIcon.ts
0 → 100644
View file @
02e8f760
import
IconBase
from
"./IconBase"
;
import
{
NetManager
}
from
"../../../libs/tw/manager/NetManager"
;
import
PanelCtrl
from
"../../../libs/new_wx/ctrls/panelCtrl"
;
import
{
loadTurntableSvga
}
from
"../../panels/TurntablePanel/Turntable"
;
export
default
class
TurntableIcon
extends
IconBase
{
constructor
(
name
:
string
,
group
:
eui
.
Group
,
btn
:
eui
.
Button
,
tipsBg
?:
eui
.
Image
,
tipsLabel
?:
eui
.
Label
)
{
super
(
name
,
group
,
btn
,
tipsBg
,
tipsLabel
);
}
protected
start
()
{
super
.
start
();
}
protected
initEvents
()
{
super
.
initEvents
();
}
protected
onTouchBtn
(
e
:
egret
.
TouchEvent
)
{
super
.
onTouchBtn
(
e
);
loadTurntableSvga
((
mv
)
=>
{
PanelCtrl
.
instance
.
show
(
'turnTable'
,
{
mv
:
mv
})
})
}
protected
removeEvents
()
{
super
.
removeEvents
();
}
protected
destory
()
{
super
.
destory
();
}
}
\ No newline at end of file
egret/src/panels/InvitePanel.ts
View file @
02e8f760
...
...
@@ -214,75 +214,4 @@ class InviteItem extends eui.ItemRenderer {
}
},
this
);
}
}
// ////////////////////////////////////////////////////////////////////////////////////////////////
// // 端内分享提示
// class ShareTips extends ComponentBase {
// public inviteGroup: eui.Group;
// public btn1: eui.Button;
// public btn2: eui.Button;
//
// private img: string;
//
// setUrl(img: string) {
// this.img = img;
// }
//
// start() {
// this.once(egret.TouchEvent.ADDED_TO_STAGE, () => {
// this.height = this.stage.stageHeight;
// }, this);
//
// this.addEventListener(egret.TouchEvent.TOUCH_TAP, () => {
// hideShare();
// }, this);
//
// this.btn1.addEventListener(egret.TouchEvent.TOUCH_TAP, () => {
// this.getFunc();//朋友圈
// hideShare();
// }, this);
//
// this.btn2.addEventListener(egret.TouchEvent.TOUCH_TAP, () => {
// this.getFunc();//朋友圈
// hideShare();
// }, this);
// }
//
// getFunc() {
// NetManager.ins.getShareCode((success, res) => {
// if(!success) {
// return;
// }
// if(iswx()) { //微信端
//
// } else {//端内
// window["inviteShare"](res.data);
// }
// });
// }
//
// get skinKey() {
// return 'ShareTips';
// }
// }
//
// let inited = false;
// let _share: ShareTips;
// const initShare = () => {
// const layer = layers.shareLayer;
// const share = new ShareTips();
// share.loadSkin();
// share.start();
// layer.addChild(share);
// _share = share;
// };
//
// const showShareTips = (url: string) => {
// if(!inited) {
// initShare();
// inited = true;
// }
// _share.setUrl(url);
// layers.shareLayer.visible = true;
// };
\ No newline at end of file
}
\ No newline at end of file
egret/src/panels/TurntablePanel/Turntable.ts
View file @
02e8f760
...
...
@@ -10,11 +10,19 @@ import submit from "../../../libs/new_tw/ctrls/submit";
import
Loading
from
"../../../libs/new_wx/components/Loading"
;
import
{
NetManager
}
from
"../../../libs/tw/manager/NetManager"
;
import
Utils
from
"../../Utils"
;
import
{
loadSvga
}
from
"../../loadSvga"
;
import
getResPath
from
"../../../libs/new_tc/getResPath"
;
import
wait
from
"../../../libs/new_tc/wait"
;
export
const
loadTurntableSvga
=
(
callback
)
=>
{
loadSvga
(
getResPath
()
+
'resource/assets/svgas/turntable.svga'
).
then
(
async
(
mv
:
any
)
=>
{
await
wait
(
100
);
callback
(
mv
);
})
}
export
default
class
Turntable
extends
Panel
{
public
panel
:
eui
.
Group
;
public
start_btn
:
eui
.
Button
;
public
closeBtn
:
eui
.
Button
;
public
panel
:
eui
.
Group
;
public
start_btn
:
eui
.
Button
;
public
closeBtn
:
eui
.
Button
;
public
get
skinKey
()
{
return
'Turntable'
...
...
@@ -24,10 +32,11 @@ export default class Turntable extends Panel {
super
();
this
.
data
=
data
;
}
start
(
data
?)
{
hand
;
async
start
(
data
?)
{
super
.
start
();
this
[
'container'
].
addChild
(
this
.
data
.
mv
);
this
.
hand
=
await
loadSvga
(
getResPath
()
+
'resource/assets/svgas/hand.svga'
,
this
[
'container2'
])
}
initEvents
()
{
...
...
@@ -129,7 +138,7 @@ export default class Turntable extends Panel {
*/
private
rotate
(
rotation
:
number
,
time
:
number
,
callFun
:
Function
)
{
let
tw
=
egret
.
Tween
.
get
(
this
.
panel
);
tw
.
to
({
rotation
:
rotation
},
time
,
egret
.
Ease
.
cubicInOut
).
wait
(
500
).
call
(
callFun
);
tw
.
to
({
rotation
:
rotation
},
time
,
egret
.
Ease
.
cubicInOut
).
wait
(
500
).
call
(
callFun
);
}
protected
onSkinComplete
():
void
{
...
...
@@ -151,14 +160,14 @@ export default class Turntable extends Panel {
}
private
panelEffect
()
{
egret
.
Tween
.
get
(
this
.
panel
).
to
({
rotation
:
360
},
20000
).
call
(()
=>
{
egret
.
Tween
.
get
(
this
.
panel
).
to
({
rotation
:
360
},
20000
).
call
(()
=>
{
this
.
panelEffect
();
});
}
protected
async
preLoadRes
()
{
return
new
Promise
(
function
(
resolve
,
reject
)
{
return
new
Promise
(
function
(
resolve
,
reject
)
{
resolve
();
});
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment