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wildfirecode13
taobaominiDemo
Commits
051597b2
Commit
051597b2
authored
Aug 27, 2020
by
熊东起
Browse files
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优化
parent
3c45be53
Changes
4
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Showing
4 changed files
with
1921 additions
and
307 deletions
+1921
-307
index$.worker.js
.tea/entryFiles-development/index$.worker.js
+16
-13
index$.worker.js
.tea/entryFiles-production/index$.worker.js
+1640
-28
app.js
client/app.js
+4
-4
output.js
client/pages/index/output.js
+261
-262
No files found.
.tea/entryFiles-development/index$.worker.js
View file @
051597b2
...
@@ -5,9 +5,12 @@ self.__appxInited = 1;
...
@@ -5,9 +5,12 @@ self.__appxInited = 1;
require
(
'./config$'
);
require
(
'./config$'
);
var
AFAppX
=
self
.
AFAppX
.
getAppContext
if
(
navigator
.
userAgent
&&
(
navigator
.
userAgent
.
indexOf
(
'LyraVM'
)
>
0
||
navigator
.
userAgent
.
indexOf
(
'AlipayIDE'
)
>
0
)
)
{
?
self
.
AFAppX
.
getAppContext
().
AFAppX
var
AFAppX
=
self
.
AFAppX
.
getAppContext
?
self
.
AFAppX
.
getAppContext
().
AFAppX
:
self
.
AFAppX
;
:
self
.
AFAppX
;
}
else
{
importScripts
(
'https://appx/af-appx.worker.min.js'
);
var
AFAppX
=
self
.
AFAppX
;
}
self
.
getCurrentPages
=
AFAppX
.
getCurrentPages
;
self
.
getCurrentPages
=
AFAppX
.
getCurrentPages
;
self
.
getApp
=
AFAppX
.
getApp
;
self
.
getApp
=
AFAppX
.
getApp
;
self
.
Page
=
AFAppX
.
Page
;
self
.
Page
=
AFAppX
.
Page
;
...
...
.tea/entryFiles-production/index$.worker.js
View file @
051597b2
This source diff could not be displayed because it is too large. You can
view the blob
instead.
client/app.js
View file @
051597b2
import
cloud
from
'@tbmp/mp-cloud-sdk'
;
import
cloud
from
'@tbmp/mp-cloud-sdk'
;
cloud
.
init
({
cloud
.
init
({
env
:
'
online
'
//'online' test
env
:
'
test
'
//'online' test
});
});
App
({
App
({
cloud
,
cloud
,
...
@@ -14,10 +14,10 @@ App({
...
@@ -14,10 +14,10 @@ App({
// options.query == {number:1}///"enableSkia": "true"
// options.query == {number:1}///"enableSkia": "true"
console
.
info
(
'App onLaunch'
);
console
.
info
(
'App onLaunch'
);
const
{
activityId
}
=
options
.
query
||
{};
const
{
activityId
}
=
options
.
query
||
{};
console
.
log
(
activityId
)
console
.
log
(
activityId
)
;
this
.
activityId
=
activityId
||
'5efc831552bbde91d19e2cac'
;
//
this.activityId = activityId || '5efc831552bbde91d19e2cac';
// this.activityId = activityId || '5ef880873075d9927e7f10b4';
// this.activityId = activityId || '5ef880873075d9927e7f10b4';
// this.activityId = activityId || '5ef1b4f72ad1116ce639e23e
';
this
.
activityId
=
activityId
||
'5efc14a98e6a08930b59105d
'
;
},
},
onShow
(
options
)
{
onShow
(
options
)
{
// 从后台被 scheme 重新打开
// 从后台被 scheme 重新打开
...
...
client/pages/index/output.js
View file @
051597b2
...
@@ -153,6 +153,7 @@ var RES;
...
@@ -153,6 +153,7 @@ var RES;
}
}
RES
.
loadGroup
=
loadGroup
;
RES
.
loadGroup
=
loadGroup
;
function
getResAsync
(
str
,
comFun
,
thisObj
)
{
function
getResAsync
(
str
,
comFun
,
thisObj
)
{
str
=
str
||
""
;
var
type
=
str
.
substring
(
str
.
lastIndexOf
(
"."
)
+
1
,
str
.
length
);
var
type
=
str
.
substring
(
str
.
lastIndexOf
(
"."
)
+
1
,
str
.
length
);
if
(
type
==
"png"
||
type
==
"jpg"
)
{
if
(
type
==
"png"
||
type
==
"jpg"
)
{
if
(
FYGE
.
TextureCache
[
str
])
{
if
(
FYGE
.
TextureCache
[
str
])
{
...
@@ -274,6 +275,7 @@ var RES;
...
@@ -274,6 +275,7 @@ var RES;
}
}
RES
.
getResByUrl
=
getResByUrl
;
RES
.
getResByUrl
=
getResByUrl
;
function
getRes
(
str
)
{
function
getRes
(
str
)
{
str
=
str
||
""
;
var
type
=
str
.
substring
(
str
.
lastIndexOf
(
"."
)
+
1
,
str
.
length
);
var
type
=
str
.
substring
(
str
.
lastIndexOf
(
"."
)
+
1
,
str
.
length
);
if
(
type
==
"png"
||
type
==
"jpg"
)
{
if
(
type
==
"png"
||
type
==
"jpg"
)
{
return
FYGE
.
TextureCache
[
str
]
||
null
;
return
FYGE
.
TextureCache
[
str
]
||
null
;
...
@@ -471,6 +473,8 @@ var PanelCtrl = (function () {
...
@@ -471,6 +473,8 @@ var PanelCtrl = (function () {
};
};
PanelCtrl
.
prototype
.
show
=
function
(
cls
,
data
)
{
PanelCtrl
.
prototype
.
show
=
function
(
cls
,
data
)
{
var
_this
=
this
;
var
_this
=
this
;
this
.
_bg
.
alpha
=
0.7
;
this
.
_bg
.
visible
=
true
;
waitingCtrl_1
.
showWaiting
();
waitingCtrl_1
.
showWaiting
();
var
panel
=
new
cls
(
data
);
var
panel
=
new
cls
(
data
);
this
.
add
(
panel
);
this
.
add
(
panel
);
...
@@ -663,7 +667,6 @@ var initToast = function () {
...
@@ -663,7 +667,6 @@ var initToast = function () {
_toast
=
new
Toast
();
_toast
=
new
Toast
();
_parent
=
layers_1
.
layers
.
toastLayer
;
_parent
=
layers_1
.
layers
.
toastLayer
;
_toast
.
alpha
=
0
;
_toast
.
alpha
=
0
;
_toast
.
x
=
layers_1
.
layers
.
stageOffsetX
-
_parent
.
x
+
(
layers_1
.
layers
.
stageWidth
-
_toast
.
width
)
/
2
;
var
h
=
_toast
.
height
;
var
h
=
_toast
.
height
;
var
y
=
layers_1
.
layers
.
stageOffsetY
-
_parent
.
y
;
var
y
=
layers_1
.
layers
.
stageOffsetY
-
_parent
.
y
;
startY
=
y
-
h
;
startY
=
y
-
h
;
...
@@ -718,7 +721,9 @@ var Toast = (function (_super) {
...
@@ -718,7 +721,9 @@ var Toast = (function (_super) {
}
}
Toast
.
prototype
.
show
=
function
(
msg
)
{
Toast
.
prototype
.
show
=
function
(
msg
)
{
this
.
msg
.
text
=
msg
;
this
.
msg
.
text
=
msg
;
this
.
msg
.
x
=
(
this
.
bg
.
width
-
this
.
msg
.
textWidth
)
/
2
;
this
.
bg
.
width
=
Math
.
max
(
this
.
msg
.
textWidth
+
this
.
PADDING
*
2
,
523
);
this
.
msg
.
x
=
(
layers_1
.
layers
.
stageWidth
-
this
.
msg
.
textWidth
)
/
2
;
this
.
bg
.
x
=
(
layers_1
.
layers
.
stageWidth
-
this
.
bg
.
width
)
/
2
;
};
};
Toast
.
prototype
.
destroy
=
function
()
{
Toast
.
prototype
.
destroy
=
function
()
{
_super
.
prototype
.
destroy
.
call
(
this
);
_super
.
prototype
.
destroy
.
call
(
this
);
...
@@ -1480,7 +1485,7 @@ var MConfigs;
...
@@ -1480,7 +1485,7 @@ var MConfigs;
});
});
}
}
MConfigs
.
updateConfig
=
updateConfig
;
MConfigs
.
updateConfig
=
updateConfig
;
MConfigs
.
countDown
=
60
*
5
;
MConfigs
.
countDown
=
3
*
60
;
MConfigs
.
size
=
[
0.3125
,
0.5357
,
0.7321
,
1
];
MConfigs
.
size
=
[
0.3125
,
0.5357
,
0.7321
,
1
];
MConfigs
.
drop
=
[
MConfigs
.
drop
=
[
{
{
...
@@ -1796,6 +1801,7 @@ var MUtils;
...
@@ -1796,6 +1801,7 @@ var MUtils;
}
}
MUtils
.
getVector
=
getVector
;
MUtils
.
getVector
=
getVector
;
function
stringOverEllipsis
(
str
,
limit
)
{
function
stringOverEllipsis
(
str
,
limit
)
{
str
=
str
||
""
;
if
(
str
.
length
>
limit
)
{
if
(
str
.
length
>
limit
)
{
return
str
.
substring
(
0
,
limit
)
+
"..."
;
return
str
.
substring
(
0
,
limit
)
+
"..."
;
}
}
...
@@ -2514,6 +2520,9 @@ var SoundMgr = (function () {
...
@@ -2514,6 +2520,9 @@ var SoundMgr = (function () {
innerAudioContext
.
onStop
(
function
()
{
innerAudioContext
.
onStop
(
function
()
{
console
.
log
(
'onStop'
);
console
.
log
(
'onStop'
);
});
});
innerAudioContext
.
onEnded
(
function
()
{
console
.
log
(
'onEnded'
);
});
}
}
else
{
else
{
this
.
audio
.
play
();
this
.
audio
.
play
();
...
@@ -3001,74 +3010,74 @@ exports.ResJson = {
...
@@ -3001,74 +3010,74 @@ exports.ResJson = {
"name"
:
"dxqPlayScene"
,
"name"
:
"dxqPlayScene"
,
"atlas"
:
{
"atlas"
:
{
"ball_0.png"
:
{
"ball_0.png"
:
{
"x"
:
4
38
,
"x"
:
4
54
,
"y"
:
890
,
"y"
:
641
,
"w"
:
2
54
,
"w"
:
2
61
,
"h"
:
2
54
,
"h"
:
2
61
,
"ox"
:
0
,
"ox"
:
0
,
"oy"
:
0
,
"oy"
:
0
,
"sw"
:
2
54
,
"sw"
:
2
61
,
"sh"
:
2
54
,
"sh"
:
2
61
,
"ro"
:
false
"ro"
:
false
},
},
"ball_1.png"
:
{
"ball_1.png"
:
{
"x"
:
2
,
"x"
:
717
,
"y"
:
7
63
,
"y"
:
7
99
,
"w"
:
25
4
,
"w"
:
25
9
,
"h"
:
2
54
,
"h"
:
2
60
,
"ox"
:
0
,
"ox"
:
0
,
"oy"
:
0
,
"oy"
:
0
,
"sw"
:
25
4
,
"sw"
:
25
9
,
"sh"
:
2
54
,
"sh"
:
2
60
,
"ro"
:
fals
e
"ro"
:
tru
e
},
},
"ball_2.png"
:
{
"ball_2.png"
:
{
"x"
:
710
,
"x"
:
454
,
"y"
:
792
,
"y"
:
378
,
"w"
:
2
54
,
"w"
:
2
67
,
"h"
:
2
54
,
"h"
:
2
61
,
"ox"
:
0
,
"ox"
:
0
,
"oy"
:
0
,
"oy"
:
0
,
"sw"
:
2
54
,
"sw"
:
2
67
,
"sh"
:
2
54
,
"sh"
:
2
61
,
"ro"
:
false
"ro"
:
false
},
},
"ball_3.png"
:
{
"ball_3.png"
:
{
"x"
:
454
,
"x"
:
723
,
"y"
:
634
,
"y"
:
536
,
"w"
:
2
54
,
"w"
:
2
61
,
"h"
:
2
54
,
"h"
:
2
61
,
"ox"
:
0
,
"ox"
:
0
,
"oy"
:
0
,
"oy"
:
0
,
"sw"
:
2
54
,
"sw"
:
2
61
,
"sh"
:
2
54
,
"sh"
:
2
61
,
"ro"
:
false
"ro"
:
false
},
},
"ball_4.png"
:
{
"ball_4.png"
:
{
"x"
:
729
,
"x"
:
2
,
"y"
:
536
,
"y"
:
763
,
"w"
:
25
4
,
"w"
:
25
8
,
"h"
:
2
54
,
"h"
:
2
60
,
"ox"
:
0
,
"ox"
:
0
,
"oy"
:
0
,
"oy"
:
0
,
"sw"
:
25
4
,
"sw"
:
25
8
,
"sh"
:
2
54
,
"sh"
:
2
60
,
"ro"
:
fals
e
"ro"
:
tru
e
},
},
"ball_5.png"
:
{
"ball_5.png"
:
{
"x"
:
454
,
"x"
:
2
,
"y"
:
378
,
"y"
:
763
,
"w"
:
25
4
,
"w"
:
25
8
,
"h"
:
2
54
,
"h"
:
2
60
,
"ox"
:
0
,
"ox"
:
0
,
"oy"
:
0
,
"oy"
:
0
,
"sw"
:
25
4
,
"sw"
:
25
8
,
"sh"
:
2
54
,
"sh"
:
2
60
,
"ro"
:
fals
e
"ro"
:
tru
e
},
},
"ball_num_0.png"
:
{
"ball_num_0.png"
:
{
"x"
:
496
,
"x"
:
182
,
"y"
:
13
46
,
"y"
:
13
11
,
"w"
:
38
,
"w"
:
38
,
"h"
:
69
,
"h"
:
69
,
"ox"
:
0
,
"ox"
:
0
,
...
@@ -3078,8 +3087,8 @@ exports.ResJson = {
...
@@ -3078,8 +3087,8 @@ exports.ResJson = {
"ro"
:
true
"ro"
:
true
},
},
"ball_num_1.png"
:
{
"ball_num_1.png"
:
{
"x"
:
710
,
"x"
:
688
,
"y"
:
44
8
,
"y"
:
107
8
,
"w"
:
20
,
"w"
:
20
,
"h"
:
68
,
"h"
:
68
,
"ox"
:
0
,
"ox"
:
0
,
...
@@ -3089,8 +3098,8 @@ exports.ResJson = {
...
@@ -3089,8 +3098,8 @@ exports.ResJson = {
"ro"
:
false
"ro"
:
false
},
},
"ball_num_2.png"
:
{
"ball_num_2.png"
:
{
"x"
:
425
,
"x"
:
182
,
"y"
:
1
306
,
"y"
:
1
230
,
"w"
:
39
,
"w"
:
39
,
"h"
:
69
,
"h"
:
69
,
"ox"
:
0
,
"ox"
:
0
,
...
@@ -3100,8 +3109,8 @@ exports.ResJson = {
...
@@ -3100,8 +3109,8 @@ exports.ResJson = {
"ro"
:
true
"ro"
:
true
},
},
"ball_num_3.png"
:
{
"ball_num_3.png"
:
{
"x"
:
606
,
"x"
:
182
,
"y"
:
1
276
,
"y"
:
1
065
,
"w"
:
40
,
"w"
:
40
,
"h"
:
69
,
"h"
:
69
,
"ox"
:
0
,
"ox"
:
0
,
...
@@ -3111,19 +3120,19 @@ exports.ResJson = {
...
@@ -3111,19 +3120,19 @@ exports.ResJson = {
"ro"
:
true
"ro"
:
true
},
},
"ball_num_4.png"
:
{
"ball_num_4.png"
:
{
"x"
:
966
,
"x"
:
613
,
"y"
:
1
001
,
"y"
:
1
182
,
"w"
:
44
,
"w"
:
44
,
"h"
:
68
,
"h"
:
68
,
"ox"
:
0
,
"ox"
:
0
,
"oy"
:
0
,
"oy"
:
0
,
"sw"
:
44
,
"sw"
:
44
,
"sh"
:
68
,
"sh"
:
68
,
"ro"
:
fals
e
"ro"
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RES
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getRes
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RES
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getRes
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RES
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RES
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getRes
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set
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set
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612
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addChild
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node
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addChild
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RES
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getRes
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var
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new
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RES_1
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RES
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getRes
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cdbg2
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position
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set
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685
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61
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OFFSET_Y
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cdbg2
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position
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set
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685
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61
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OFFSET_Y
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100
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anchorX
=
6
;
cdbg2
.
anchorX
=
6
;
cdbg2
.
anchorY
=
17
;
cdbg2
.
anchorY
=
17
;
_this
.
node
.
addChild
(
cdbg2
);
_this
.
node
.
addChild
(
cdbg2
);
_this
.
cdline
=
cdbg2
;
_this
.
cdline
=
cdbg2
;
var
bulletIcon
=
new
FYGE
.
Sprite
(
RES_1
.
RES
.
getRes
(
"main_bullet.png"
));
var
bulletIcon
=
new
FYGE
.
Sprite
(
RES_1
.
RES
.
getRes
(
"main_bullet.png"
));
bulletIcon
.
position
.
set
(
30
,
30
+
DxqPlayScene
.
OFFSET_Y
);
bulletIcon
.
position
.
set
(
30
,
30
+
DxqPlayScene
.
OFFSET_Y
+
100
);
_this
.
bulletScoreLabel
=
Tools_1
.
Tool
.
getText
(
"0"
,
30
,
"#ffffff"
,
FYGE
.
TEXT_ALIGN
.
LEFT
,
500
);
_this
.
bulletScoreLabel
=
Tools_1
.
Tool
.
getText
(
"0"
,
30
,
"#ffffff"
,
FYGE
.
TEXT_ALIGN
.
LEFT
,
500
);
_this
.
bulletScoreLabel
.
x
=
100
;
_this
.
bulletScoreLabel
.
x
=
100
;
_this
.
bulletScoreLabel
.
y
=
42
+
DxqPlayScene
.
OFFSET_Y
;
_this
.
bulletScoreLabel
.
y
=
42
+
DxqPlayScene
.
OFFSET_Y
+
100
;
var
powerIcon
=
new
FYGE
.
Sprite
(
RES_1
.
RES
.
getRes
(
"main_power.png"
));
var
powerIcon
=
new
FYGE
.
Sprite
(
RES_1
.
RES
.
getRes
(
"main_power.png"
));
powerIcon
.
position
.
set
(
30
,
30
+
DxqPlayScene
.
OFFSET_Y
+
72
);
powerIcon
.
position
.
set
(
30
,
30
+
DxqPlayScene
.
OFFSET_Y
+
72
+
100
);
_this
.
powerScoreLabel
=
Tools_1
.
Tool
.
getText
(
"0%"
,
30
,
"#ffffff"
,
FYGE
.
TEXT_ALIGN
.
LEFT
,
500
);
_this
.
powerScoreLabel
=
Tools_1
.
Tool
.
getText
(
"0%"
,
30
,
"#ffffff"
,
FYGE
.
TEXT_ALIGN
.
LEFT
,
500
);
_this
.
powerScoreLabel
.
x
=
100
;
_this
.
powerScoreLabel
.
x
=
100
;
_this
.
powerScoreLabel
.
y
=
114
+
DxqPlayScene
.
OFFSET_Y
;
_this
.
powerScoreLabel
.
y
=
114
+
DxqPlayScene
.
OFFSET_Y
+
100
;
var
textures
=
{};
var
textures
=
{};
for
(
var
i
=
0
;
i
<
10
;
i
++
)
for
(
var
i
=
0
;
i
<
10
;
i
++
)
textures
[
i
]
=
RES_1
.
RES
.
getRes
(
"score_num_"
+
i
+
".png"
);
textures
[
i
]
=
RES_1
.
RES
.
getRes
(
"score_num_"
+
i
+
".png"
);
var
labelScore2
=
new
FYGE
.
BitmapText
(
textures
);
var
labelScore2
=
new
FYGE
.
BitmapText
(
textures
);
labelScore2
.
textAlign
=
FYGE
.
TEXT_ALIGN
.
CENTER
;
labelScore2
.
textAlign
=
FYGE
.
TEXT_ALIGN
.
CENTER
;
labelScore2
.
y
=
DxqPlayScene
.
OFFSET_Y
+
50
;
labelScore2
.
y
=
DxqPlayScene
.
OFFSET_Y
+
50
+
100
;
_this
.
totalScoreLabel
=
labelScore2
;
_this
.
totalScoreLabel
=
labelScore2
;
_this
.
timeLabel
=
Tools_1
.
Tool
.
getText
(
"00:00"
,
30
,
"#ffffff"
,
FYGE
.
TEXT_ALIGN
.
LEFT
);
_this
.
timeLabel
=
Tools_1
.
Tool
.
getText
(
"00:00"
,
30
,
"#ffffff"
,
FYGE
.
TEXT_ALIGN
.
LEFT
);
_this
.
timeLabel
.
position
.
set
(
656
,
117
+
DxqPlayScene
.
OFFSET_Y
);
_this
.
timeLabel
.
position
.
set
(
656
,
117
+
DxqPlayScene
.
OFFSET_Y
+
100
);
_this
.
node
.
addChild
(
bulletIcon
);
_this
.
node
.
addChild
(
bulletIcon
);
_this
.
node
.
addChild
(
_this
.
bulletScoreLabel
);
_this
.
node
.
addChild
(
_this
.
bulletScoreLabel
);
_this
.
node
.
addChild
(
powerIcon
);
_this
.
node
.
addChild
(
powerIcon
);
...
@@ -9700,7 +9709,7 @@ var Tip2Panel = (function (_super) {
...
@@ -9700,7 +9709,7 @@ var Tip2Panel = (function (_super) {
TipPanel_1
.
centerImage
(
ruleBg
);
TipPanel_1
.
centerImage
(
ruleBg
);
this
.
addChild
(
ruleBg
);
this
.
addChild
(
ruleBg
);
var
_a
=
TaoBaoNet_1
.
getTbData
(
TaoBaoNet_1
.
TbNetName
.
filaStarGetActivityBaseInfoById
).
data
,
drawLimit
=
_a
.
drawLimit
,
image
=
_a
.
drawPrize
.
image
;
var
_a
=
TaoBaoNet_1
.
getTbData
(
TaoBaoNet_1
.
TbNetName
.
filaStarGetActivityBaseInfoById
).
data
,
drawLimit
=
_a
.
drawLimit
,
image
=
_a
.
drawPrize
.
image
;
var
content
=
"
\
u6392
\
u540D
\
u524D"
+
drawLimit
+
"
\
uFF0C
\
u989D
\
u5916
\
u83B7
\
u5F97
\
u62BD
\
u
53D6
\
u5764
\
u5764
\
u4EB2
\
u7B14
\
u7B7E
\
u540D
\
u673A
\
u4F1A
\
uFF01"
;
var
content
=
"
\
u6392
\
u540D
\
u524D"
+
drawLimit
+
"
\
uFF0C
\
u989D
\
u5916
\
u83B7
\
u5F97
\
u62BD
\
u
8521
\
u5F90
\
u5764
\
u4EB2
\
u7B14
\
u7B7E
\
u540D
\
u7167
\
u673A
\
u4F1A
\
uFF01"
;
var
text
=
Tools_1
.
Tool
.
getText
(
content
,
30
,
'#091631'
,
FYGE
.
TEXT_ALIGN
.
LEFT
,
493
);
var
text
=
Tools_1
.
Tool
.
getText
(
content
,
30
,
'#091631'
,
FYGE
.
TEXT_ALIGN
.
LEFT
,
493
);
text
.
lineType
=
FYGE
.
TEXT_lINETYPE
.
MULTI
;
text
.
lineType
=
FYGE
.
TEXT_lINETYPE
.
MULTI
;
ruleBg
.
addChild
(
text
);
ruleBg
.
addChild
(
text
);
...
@@ -9787,7 +9796,7 @@ var TipFailPanel = (function (_super) {
...
@@ -9787,7 +9796,7 @@ var TipFailPanel = (function (_super) {
var
ruleBg
=
Tools_1
.
Tool
.
getSprite
(
"tipFailPanelBg.png"
);
var
ruleBg
=
Tools_1
.
Tool
.
getSprite
(
"tipFailPanelBg.png"
);
TipPanel_1
.
centerImage
(
ruleBg
);
TipPanel_1
.
centerImage
(
ruleBg
);
this
.
addChild
(
ruleBg
);
this
.
addChild
(
ruleBg
);
var
content
=
"
\
u8FD0
\
u6C14
\
u5DEE
\
u4E86
\
u4E00
\
u4E22
\
u4E22
\n
\
u4F60
\
u4E0E"
+
getCaixukunTime_1
.
getCaixukunName
()
+
"
\
u4EB2
\
u7B14
\
u7B7E
\
u540D
\
u64E6
\
u80A9
\
u800C
\
u8FC7"
;
var
content
=
"
\
u8FD0
\
u6C14
\
u5DEE
\
u4E86
\
u4E00
\
u4E22
\
u4E22
\n
\
u4F60
\
u4E0E"
+
getCaixukunTime_1
.
getCaixukunName
()
+
"
\
u4EB2
\
u7B14
\
u7B7E
\
u540D
\
u
7167
\
u
64E6
\
u80A9
\
u800C
\
u8FC7"
;
var
text
=
Tools_1
.
Tool
.
getText
(
content
,
30
,
'#091631'
,
FYGE
.
TEXT_ALIGN
.
CENTER
,
ruleBg
.
width
);
var
text
=
Tools_1
.
Tool
.
getText
(
content
,
30
,
'#091631'
,
FYGE
.
TEXT_ALIGN
.
CENTER
,
ruleBg
.
width
);
text
.
lineType
=
FYGE
.
TEXT_lINETYPE
.
MULTI
;
text
.
lineType
=
FYGE
.
TEXT_lINETYPE
.
MULTI
;
ruleBg
.
addChild
(
text
);
ruleBg
.
addChild
(
text
);
...
@@ -9879,7 +9888,7 @@ var TipPanel = (function (_super) {
...
@@ -9879,7 +9888,7 @@ var TipPanel = (function (_super) {
exports
.
centerImage
(
ruleBg
);
exports
.
centerImage
(
ruleBg
);
this
.
addChild
(
ruleBg
);
this
.
addChild
(
ruleBg
);
var
_a
=
TaoBaoNet_1
.
getTbData
(
TaoBaoNet_1
.
TbNetName
.
filaStarGetActivityBaseInfoById
).
data
,
drawLimit
=
_a
.
drawLimit
,
image
=
_a
.
drawPrize
.
image
;
var
_a
=
TaoBaoNet_1
.
getTbData
(
TaoBaoNet_1
.
TbNetName
.
filaStarGetActivityBaseInfoById
).
data
,
drawLimit
=
_a
.
drawLimit
,
image
=
_a
.
drawPrize
.
image
;
var
content
=
"
\
u6D3B
\
u52A8
\
u7ED3
\
u675F
\
u6392
\
u540D
\
u8FBE
\
u5230
\
u524D"
+
drawLimit
+
"
\
u540D
\
u7684
\
u7528
\
u6237
\
uFF0C
\n
\
u6709
\
u673A
\
u4F1A
\
u62BD
\
u53D6"
+
getCaixukunTime_1
.
getCaixukunName
()
+
"
\
u4EB2
\
u7B14
\
u7B7E
\
u540D
\
uFF01"
;
var
content
=
"
\
u6D3B
\
u52A8
\
u7ED3
\
u675F
\
u6392
\
u540D
\
u8FBE
\
u5230
\
u524D"
+
drawLimit
+
"
\
u540D
\
u7684
\
u7528
\
u6237
\
uFF0C
\n
\
u6709
\
u673A
\
u4F1A
\
u62BD
"
+
getCaixukunTime_1
.
getCaixukunName
()
+
"
\
u4EB2
\
u7B14
\
u7B7E
\
u540D
\
u7167
\
uFF01"
;
var
text
=
Tools_1
.
Tool
.
getText
(
content
,
30
,
'#091631'
,
FYGE
.
TEXT_ALIGN
.
CENTER
,
ruleBg
.
width
);
var
text
=
Tools_1
.
Tool
.
getText
(
content
,
30
,
'#091631'
,
FYGE
.
TEXT_ALIGN
.
CENTER
,
ruleBg
.
width
);
text
.
lineType
=
FYGE
.
TEXT_lINETYPE
.
MULTI
;
text
.
lineType
=
FYGE
.
TEXT_lINETYPE
.
MULTI
;
ruleBg
.
addChild
(
text
);
ruleBg
.
addChild
(
text
);
...
@@ -10040,9 +10049,9 @@ var PrizeItem = (function (_super) {
...
@@ -10040,9 +10049,9 @@ var PrizeItem = (function (_super) {
_this
.
prizeImg
.
width
=
120
;
_this
.
prizeImg
.
width
=
120
;
_this
.
prizeImg
.
height
=
120
;
_this
.
prizeImg
.
height
=
120
;
_this
.
addChild
(
_this
.
prizeImg
);
_this
.
addChild
(
_this
.
prizeImg
);
_this
.
rank
=
Tools_1
.
Tool
.
getText
(
""
,
2
2
,
"#000"
,
FYGE
.
TEXT_ALIGN
.
CENTER
,
12
0
);
_this
.
rank
=
Tools_1
.
Tool
.
getText
(
""
,
2
0
,
"#000"
,
FYGE
.
TEXT_ALIGN
.
CENTER
,
14
0
);
_this
.
addChild
(
_this
.
rank
);
_this
.
addChild
(
_this
.
rank
);
_this
.
rank
.
x
=
0
;
_this
.
rank
.
x
=
-
1
0
;
_this
.
rank
.
y
=
133
;
_this
.
rank
.
y
=
133
;
return
_this
;
return
_this
;
}
}
...
@@ -10357,10 +10366,10 @@ var RulePanel = (function (_super) {
...
@@ -10357,10 +10366,10 @@ var RulePanel = (function (_super) {
ruleBg
.
position
.
set
((
750
-
ruleBg
.
width
)
/
2
,
430
);
ruleBg
.
position
.
set
((
750
-
ruleBg
.
width
)
/
2
,
430
);
var
rule
=
TaoBaoNet_1
.
getTbData
(
TaoBaoNet_1
.
TbNetName
.
filaStarGetActivityBaseInfoById
).
data
.
rule
;
var
rule
=
TaoBaoNet_1
.
getTbData
(
TaoBaoNet_1
.
TbNetName
.
filaStarGetActivityBaseInfoById
).
data
.
rule
;
var
arr
=
rule
;
var
arr
=
rule
;
var
text
=
Tools_1
.
Tool
.
getText
(
arr
,
24
,
'#091631'
,
FYGE
.
TEXT_ALIGN
.
LEFT
,
5
4
0
);
var
text
=
Tools_1
.
Tool
.
getText
(
arr
,
24
,
'#091631'
,
FYGE
.
TEXT_ALIGN
.
LEFT
,
5
2
0
);
text
.
lineType
=
FYGE
.
TEXT_lINETYPE
.
MULTI
;
text
.
lineType
=
FYGE
.
TEXT_lINETYPE
.
MULTI
;
text
.
y
=
0
;
text
.
y
=
0
;
var
scrollPage
=
new
FYGE
.
ScrollPage
(
5
4
0
,
450
,
text
.
textHeight
);
var
scrollPage
=
new
FYGE
.
ScrollPage
(
5
5
0
,
450
,
text
.
textHeight
);
scrollPage
.
x
=
50
;
scrollPage
.
x
=
50
;
scrollPage
.
y
=
150
;
scrollPage
.
y
=
150
;
scrollPage
.
children
[
1
].
addChild
(
text
);
scrollPage
.
children
[
1
].
addChild
(
text
);
...
@@ -10472,6 +10481,9 @@ var TaskItem = (function (_super) {
...
@@ -10472,6 +10481,9 @@ var TaskItem = (function (_super) {
case
TASK_TYPE_1
.
TASK_TYPE
.
FOLLOW
:
case
TASK_TYPE_1
.
TASK_TYPE
.
FOLLOW
:
return
'follow.png'
;
return
'follow.png'
;
break
;
break
;
default
:
return
''
;
break
;
}
}
};
};
TaskItem
.
prototype
.
getData
=
function
()
{
TaskItem
.
prototype
.
getData
=
function
()
{
...
@@ -10582,7 +10594,6 @@ var __generator = (this && this.__generator) || function (thisArg, body) {
...
@@ -10582,7 +10594,6 @@ var __generator = (this && this.__generator) || function (thisArg, body) {
Object
.
defineProperty
(
exports
,
"__esModule"
,
{
value
:
true
});
Object
.
defineProperty
(
exports
,
"__esModule"
,
{
value
:
true
});
var
toastCtrl_1
=
__webpack_require__
(
/*! ./../../module/ctrls/toastCtrl */
"./module/ctrls/toastCtrl.ts"
);
var
toastCtrl_1
=
__webpack_require__
(
/*! ./../../module/ctrls/toastCtrl */
"./module/ctrls/toastCtrl.ts"
);
var
Scene_1
=
__webpack_require__
(
/*! ../../module/views/Scene */
"./module/views/Scene.ts"
);
var
Scene_1
=
__webpack_require__
(
/*! ../../module/views/Scene */
"./module/views/Scene.ts"
);
var
Tools_1
=
__webpack_require__
(
/*! ../Tools */
"./src/Tools.ts"
);
var
layers_1
=
__webpack_require__
(
/*! ../../module/views/layers */
"./module/views/layers.ts"
);
var
layers_1
=
__webpack_require__
(
/*! ../../module/views/layers */
"./module/views/layers.ts"
);
var
RES_1
=
__webpack_require__
(
/*! ../../module/RES */
"./module/RES.ts"
);
var
RES_1
=
__webpack_require__
(
/*! ../../module/RES */
"./module/RES.ts"
);
var
ctrls_1
=
__webpack_require__
(
/*! ../../module/ctrls */
"./module/ctrls/index.ts"
);
var
ctrls_1
=
__webpack_require__
(
/*! ../../module/ctrls */
"./module/ctrls/index.ts"
);
...
@@ -10595,7 +10606,6 @@ var doRecord_1 = __webpack_require__(/*! ../ctrls/doRecord */ "./src/ctrls/doRec
...
@@ -10595,7 +10606,6 @@ var doRecord_1 = __webpack_require__(/*! ../ctrls/doRecord */ "./src/ctrls/doRec
var
sendLog_1
=
__webpack_require__
(
/*! ../ctrls/sendLog */
"./src/ctrls/sendLog.ts"
);
var
sendLog_1
=
__webpack_require__
(
/*! ../ctrls/sendLog */
"./src/ctrls/sendLog.ts"
);
var
LogType_1
=
__webpack_require__
(
/*! ../datas/LogType */
"./src/datas/LogType.ts"
);
var
LogType_1
=
__webpack_require__
(
/*! ../datas/LogType */
"./src/datas/LogType.ts"
);
var
getVipInfo_1
=
__webpack_require__
(
/*! ../ctrls/getVipInfo */
"./src/ctrls/getVipInfo.ts"
);
var
getVipInfo_1
=
__webpack_require__
(
/*! ../ctrls/getVipInfo */
"./src/ctrls/getVipInfo.ts"
);
var
getCaixukunTime_1
=
__webpack_require__
(
/*! ../ctrls/getCaixukunTime */
"./src/ctrls/getCaixukunTime.ts"
);
var
AssistScene
=
(
function
(
_super
)
{
var
AssistScene
=
(
function
(
_super
)
{
__extends
(
AssistScene
,
_super
);
__extends
(
AssistScene
,
_super
);
function
AssistScene
()
{
function
AssistScene
()
{
...
@@ -10614,10 +10624,6 @@ var AssistScene = (function (_super) {
...
@@ -10614,10 +10624,6 @@ var AssistScene = (function (_super) {
assistBG
.
x
=
0
;
assistBG
.
x
=
0
;
assistBG
.
y
=
0
;
assistBG
.
y
=
0
;
this
.
addChild
(
assistBG
);
this
.
addChild
(
assistBG
);
var
hintTxt
=
Tools_1
.
Tool
.
getText
(
""
,
24
,
"#ffffff"
);
hintTxt
.
text
=
getCaixukunTime_1
.
getCaixukunName
()
+
"
\
u4EB2
\
u7B14
\
u7B7E
\
u540D
\
u3001
\
u8001
\
u7239
\
u978B
\
u3001T
\
u6064"
;
hintTxt
.
position
.
set
((
750
-
hintTxt
.
textWidth
)
/
2
,
570
);
this
.
addChild
(
hintTxt
);
var
assistBtn
=
this
.
_assistBtn
=
new
FYGE
.
Sprite
(
RES_1
.
RES
.
getRes
(
"assistBtn.png"
));
var
assistBtn
=
this
.
_assistBtn
=
new
FYGE
.
Sprite
(
RES_1
.
RES
.
getRes
(
"assistBtn.png"
));
assistBtn
.
anchorTexture
.
set
(
0.5
,
0.5
);
assistBtn
.
anchorTexture
.
set
(
0.5
,
0.5
);
assistBtn
.
position
.
set
(
750
/
2
,
1120
);
assistBtn
.
position
.
set
(
750
/
2
,
1120
);
...
@@ -10970,7 +10976,7 @@ var RecordScene = (function (_super) {
...
@@ -10970,7 +10976,7 @@ var RecordScene = (function (_super) {
startBg
=
Tools_1
.
Tool
.
getRect
(
layers_1
.
layers
.
stageWidth
,
layers_1
.
layers
.
stageHeight
,
0xe1eded
);
startBg
=
Tools_1
.
Tool
.
getRect
(
layers_1
.
layers
.
stageWidth
,
layers_1
.
layers
.
stageHeight
,
0xe1eded
);
titleBG
=
new
FYGE
.
Sprite
(
RES_1
.
RES
.
getRes
(
'titleBG.png'
));
titleBG
=
new
FYGE
.
Sprite
(
RES_1
.
RES
.
getRes
(
'titleBG.png'
));
titleBG
.
x
=
0
;
titleBG
.
x
=
0
;
titleBG
.
y
=
-
10
0
;
titleBG
.
y
=
0
;
this
.
addChild
(
startBg
);
this
.
addChild
(
startBg
);
this
.
addChild
(
titleBG
);
this
.
addChild
(
titleBG
);
tip
=
Tools_1
.
Tool
.
getText
(
"您还未中奖,快去游戏赢取大奖"
,
40
);
tip
=
Tools_1
.
Tool
.
getText
(
"您还未中奖,快去游戏赢取大奖"
,
40
);
...
@@ -10978,14 +10984,14 @@ var RecordScene = (function (_super) {
...
@@ -10978,14 +10984,14 @@ var RecordScene = (function (_super) {
this
.
addChild
(
tip
);
this
.
addChild
(
tip
);
this
.
addChild
(
titleText
);
this
.
addChild
(
titleText
);
titleText
.
x
=
375
-
titleText
.
textWidth
/
2
;
titleText
.
x
=
375
-
titleText
.
textWidth
/
2
;
titleText
.
y
=
45
;
titleText
.
y
=
1
45
;
tip
.
x
=
375
-
tip
.
textWidth
/
2
;
tip
.
x
=
375
-
tip
.
textWidth
/
2
;
tip
.
y
=
4
00
;
tip
.
y
=
5
00
;
timeText
=
Tools_1
.
Tool
.
getText
(
""
,
22
,
"#091631"
);
timeText
=
Tools_1
.
Tool
.
getText
(
""
,
22
,
"#091631"
);
this
.
addChild
(
timeText
);
this
.
addChild
(
timeText
);
backBtn
=
new
FYGE
.
Sprite
(
RES_1
.
RES
.
getRes
(
'prizePanelBack.png'
));
backBtn
=
new
FYGE
.
Sprite
(
RES_1
.
RES
.
getRes
(
'prizePanelBack.png'
));
backBtn
.
x
=
10
;
backBtn
.
x
=
10
;
backBtn
.
y
=
3
0
;
backBtn
.
y
=
16
0
;
this
.
addChild
(
backBtn
);
this
.
addChild
(
backBtn
);
backBtn
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
function
()
{
backBtn
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
function
()
{
ctrls_1
.
changeScene
(
StartScene_1
.
StartScene
);
ctrls_1
.
changeScene
(
StartScene_1
.
StartScene
);
...
@@ -11010,7 +11016,7 @@ var RecordScene = (function (_super) {
...
@@ -11010,7 +11016,7 @@ var RecordScene = (function (_super) {
if
(
data
.
list
.
length
>
0
)
{
if
(
data
.
list
.
length
>
0
)
{
tip
.
visible
=
false
;
tip
.
visible
=
false
;
prizeList
=
new
FYGE
.
ScrollList
(
PrizeListItem
,
layers_1
.
layers
.
stageWidth
,
220
,
layers_1
.
layers
.
stageWidth
,
layers_1
.
layers
.
stageHeight
-
150
);
prizeList
=
new
FYGE
.
ScrollList
(
PrizeListItem
,
layers_1
.
layers
.
stageWidth
,
220
,
layers_1
.
layers
.
stageWidth
,
layers_1
.
layers
.
stageHeight
-
150
);
prizeList
.
y
=
1
40
;
prizeList
.
y
=
2
40
;
prizeList
.
updateData
(
data
.
list
);
prizeList
.
updateData
(
data
.
list
);
this
.
addChild
(
prizeList
);
this
.
addChild
(
prizeList
);
}
}
...
@@ -11358,7 +11364,6 @@ var RES_1 = __webpack_require__(/*! ../../module/RES */ "./module/RES.ts");
...
@@ -11358,7 +11364,6 @@ var RES_1 = __webpack_require__(/*! ../../module/RES */ "./module/RES.ts");
var
layers_1
=
__webpack_require__
(
/*! ../../module/views/layers */
"./module/views/layers.ts"
);
var
layers_1
=
__webpack_require__
(
/*! ../../module/views/layers */
"./module/views/layers.ts"
);
var
Scene_1
=
__webpack_require__
(
/*! ../../module/views/Scene */
"./module/views/Scene.ts"
);
var
Scene_1
=
__webpack_require__
(
/*! ../../module/views/Scene */
"./module/views/Scene.ts"
);
var
doGetExtraPrize_1
=
__webpack_require__
(
/*! ../ctrls/doGetExtraPrize */
"./src/ctrls/doGetExtraPrize.ts"
);
var
doGetExtraPrize_1
=
__webpack_require__
(
/*! ../ctrls/doGetExtraPrize */
"./src/ctrls/doGetExtraPrize.ts"
);
var
getCaixukunTime_1
=
__webpack_require__
(
/*! ../ctrls/getCaixukunTime */
"./src/ctrls/getCaixukunTime.ts"
);
var
getGameInfo_1
=
__webpack_require__
(
/*! ../ctrls/getGameInfo */
"./src/ctrls/getGameInfo.ts"
);
var
getGameInfo_1
=
__webpack_require__
(
/*! ../ctrls/getGameInfo */
"./src/ctrls/getGameInfo.ts"
);
var
getInviteInfo_1
=
__webpack_require__
(
/*! ../ctrls/getInviteInfo */
"./src/ctrls/getInviteInfo.ts"
);
var
getInviteInfo_1
=
__webpack_require__
(
/*! ../ctrls/getInviteInfo */
"./src/ctrls/getInviteInfo.ts"
);
var
getMyRankPrize_1
=
__webpack_require__
(
/*! ../ctrls/getMyRankPrize */
"./src/ctrls/getMyRankPrize.ts"
);
var
getMyRankPrize_1
=
__webpack_require__
(
/*! ../ctrls/getMyRankPrize */
"./src/ctrls/getMyRankPrize.ts"
);
...
@@ -11383,6 +11388,7 @@ var RecordScene_1 = __webpack_require__(/*! ./RecordScene */ "./src/scenes/Recor
...
@@ -11383,6 +11388,7 @@ var RecordScene_1 = __webpack_require__(/*! ./RecordScene */ "./src/scenes/Recor
var
ShootPlanet_1
=
__webpack_require__
(
/*! ./ShootPlanet */
"./src/scenes/ShootPlanet.ts"
);
var
ShootPlanet_1
=
__webpack_require__
(
/*! ./ShootPlanet */
"./src/scenes/ShootPlanet.ts"
);
var
musicFlag_1
=
__webpack_require__
(
/*! ../datas/musicFlag */
"./src/datas/musicFlag.ts"
);
var
musicFlag_1
=
__webpack_require__
(
/*! ../datas/musicFlag */
"./src/datas/musicFlag.ts"
);
var
SoundMgr_1
=
__webpack_require__
(
/*! ../Mgr/SoundMgr */
"./src/Mgr/SoundMgr.ts"
);
var
SoundMgr_1
=
__webpack_require__
(
/*! ../Mgr/SoundMgr */
"./src/Mgr/SoundMgr.ts"
);
var
doRecord_1
=
__webpack_require__
(
/*! ../ctrls/doRecord */
"./src/ctrls/doRecord.ts"
);
exports
.
svgaPool
=
{};
exports
.
svgaPool
=
{};
var
StartScene
=
(
function
(
_super
)
{
var
StartScene
=
(
function
(
_super
)
{
__extends
(
StartScene
,
_super
);
__extends
(
StartScene
,
_super
);
...
@@ -11390,10 +11396,11 @@ var StartScene = (function (_super) {
...
@@ -11390,10 +11396,11 @@ var StartScene = (function (_super) {
var
_this
=
_super
!==
null
&&
_super
.
apply
(
this
,
arguments
)
||
this
;
var
_this
=
_super
!==
null
&&
_super
.
apply
(
this
,
arguments
)
||
this
;
_this
.
list
=
[
'1000.png'
,
'2000.png'
,
'8000.png'
,
'revive.png'
];
_this
.
list
=
[
'1000.png'
,
'2000.png'
,
'8000.png'
,
'revive.png'
];
_this
.
onStartBtnClick
=
function
()
{
return
__awaiter
(
_this
,
void
0
,
void
0
,
function
()
{
_this
.
onStartBtnClick
=
function
()
{
return
__awaiter
(
_this
,
void
0
,
void
0
,
function
()
{
var
_a
,
success
,
code
,
id
,
message
;
var
_a
,
success
,
code
,
data
,
message
;
return
__generator
(
this
,
function
(
_b
)
{
return
__generator
(
this
,
function
(
_b
)
{
switch
(
_b
.
label
)
{
switch
(
_b
.
label
)
{
case
0
:
case
0
:
this
.
startBtnTewwn
();
if
(
global_1
.
getBeforeStartTime
())
{
if
(
global_1
.
getBeforeStartTime
())
{
return
[
2
,
ctrls_1
.
showToast
(
'活动未开始'
)];
return
[
2
,
ctrls_1
.
showToast
(
'活动未开始'
)];
}
}
...
@@ -11407,12 +11414,19 @@ var StartScene = (function (_super) {
...
@@ -11407,12 +11414,19 @@ var StartScene = (function (_super) {
console
.
log
(
"活动进行中"
);
console
.
log
(
"活动进行中"
);
return
[
4
,
startGame_1
.
default
()];
return
[
4
,
startGame_1
.
default
()];
case
1
:
case
1
:
_a
=
_b
.
sent
(),
success
=
_a
.
success
,
code
=
_a
.
code
,
id
=
_a
.
data
.
id
,
message
=
_a
.
message
;
_a
=
_b
.
sent
(),
success
=
_a
.
success
,
code
=
_a
.
code
,
data
=
_a
.
data
,
message
=
_a
.
message
;
if
(
success
)
{
if
(
success
)
{
this
.
getVipInfo
(
"playGame"
);
this
.
getVipInfo
(
"playGame"
);
ctrls_1
.
changeScene
(
ShootPlanet_1
.
ShootPlanet
);
ctrls_1
.
changeScene
(
ShootPlanet_1
.
ShootPlanet
);
sendLog_1
.
default
(
LogType_1
.
default
.
startGameSuccess
);
sendLog_1
.
default
(
LogType_1
.
default
.
startGameSuccess
);
}
}
else
{
setTimeout
(
function
()
{
console
.
log
(
'会员地址'
,
data
);
TaoBaoNet_1
.
sendTbNet
(
TaoBaoNet_1
.
TbNetName
.
navigateToOutside
,
{
url
:
data
});
},
1000
);
return
[
2
,
ctrls_1
.
showToast
(
"参与入会就可参与活动哦"
)];
}
return
[
2
];
return
[
2
];
}
}
});
});
...
@@ -11445,6 +11459,7 @@ var StartScene = (function (_super) {
...
@@ -11445,6 +11459,7 @@ var StartScene = (function (_super) {
return
[
2
,
ctrls_1
.
showToast
(
'活动未开始'
)];
return
[
2
,
ctrls_1
.
showToast
(
'活动未开始'
)];
}
}
console
.
log
(
'跳转新人礼链接'
);
console
.
log
(
'跳转新人礼链接'
);
doRecord_1
.
default
(
'rookieGift'
);
sendLog_1
.
default
(
LogType_1
.
default
.
clickNewbieIcon
);
sendLog_1
.
default
(
LogType_1
.
default
.
clickNewbieIcon
);
setTimeout
(
function
()
{
setTimeout
(
function
()
{
TaoBaoNet_1
.
sendTbNet
(
TaoBaoNet_1
.
TbNetName
.
navigateToOutside
,
{
url
:
global_1
.
getNewbieLink
()
});
TaoBaoNet_1
.
sendTbNet
(
TaoBaoNet_1
.
TbNetName
.
navigateToOutside
,
{
url
:
global_1
.
getNewbieLink
()
});
...
@@ -11467,7 +11482,7 @@ var StartScene = (function (_super) {
...
@@ -11467,7 +11482,7 @@ var StartScene = (function (_super) {
};
};
StartScene
.
prototype
.
start
=
function
()
{
StartScene
.
prototype
.
start
=
function
()
{
return
__awaiter
(
this
,
void
0
,
void
0
,
function
()
{
return
__awaiter
(
this
,
void
0
,
void
0
,
function
()
{
var
btn
,
timeString
,
namestr
,
adstr
,
ruleBtn
,
ruleBtnY
,
recordBtn
,
musicBtn_Open
,
musicBtn_OpenY
,
musicBtn_Close
,
musicBtn_CloseY
,
rankBtn
,
rankBtnY
,
drawbtnName
,
drawBtn
,
drawBtnY
,
newbieBtn
,
newbieBtnY
,
taskBtn
,
taskBtnY
,
result
;
var
btn
,
timeString
,
ruleBtn
,
ruleBtnY
,
recordBtn
,
musicBtn_Open
,
musicBtn_Close
,
rankBtn
,
rankBtnY
,
drawbtnName
,
drawBtn
,
drawBtnY
,
newbieBtn
,
newbieBtnY
,
taskBtn
,
taskBtnY
,
result
;
var
_this
=
this
;
var
_this
=
this
;
return
__generator
(
this
,
function
(
_a
)
{
return
__generator
(
this
,
function
(
_a
)
{
switch
(
_a
.
label
)
{
switch
(
_a
.
label
)
{
...
@@ -11482,45 +11497,25 @@ var StartScene = (function (_super) {
...
@@ -11482,45 +11497,25 @@ var StartScene = (function (_super) {
if
(
global_1
.
getIsFocusShop
())
{
if
(
global_1
.
getIsFocusShop
())
{
sendLog_1
.
default
(
LogType_1
.
default
.
visitFavorShop
);
sendLog_1
.
default
(
LogType_1
.
default
.
visitFavorShop
);
}
}
btn
=
new
FYGE
.
Button
(
RES_1
.
RES
.
getRes
(
"startBtn.png"
));
btn
=
this
.
_startBtn
=
new
FYGE
.
Button
(
RES_1
.
RES
.
getRes
(
"startBtn.png"
));
timeString
=
Tools_1
.
Tool
.
getText
(
""
,
26
,
"#ffffff"
);
timeString
=
Tools_1
.
Tool
.
getText
(
""
,
26
,
"#ffffff"
);
timeString
.
text
=
"免费次数:"
;
timeString
.
text
=
"免费次数:"
;
timeString
.
position
.
set
(
380
,
92
5
);
timeString
.
position
.
set
(
290
,
107
5
);
this
.
addChild
(
timeString
);
this
.
addChild
(
timeString
);
namestr
=
Tools_1
.
Tool
.
getText
(
""
,
28
,
"#ffffff"
,
FYGE
.
TEXT_ALIGN
.
CENTER
,
384
);
namestr
.
lineType
=
FYGE
.
TEXT_lINETYPE
.
MULTI
;
namestr
.
textAlign
=
FYGE
.
TEXT_ALIGN
.
CENTER
;
namestr
.
text
=
"
\
u950B
\
u5C1A
\
u529BMAX
\n
-
\
u8D62"
+
getCaixukunTime_1
.
getCaixukunName
()
+
"
\
u7B7E
\
u540D -"
;
namestr
.
position
.
set
(
257
,
720
);
this
.
addChild
(
namestr
);
adstr
=
Tools_1
.
Tool
.
getText
(
""
,
22
,
"#ffffff"
,
FYGE
.
TEXT_ALIGN
.
CENTER
,
384
);
adstr
.
lineType
=
FYGE
.
TEXT_lINETYPE
.
MULTI
;
adstr
.
textAlign
=
FYGE
.
TEXT_ALIGN
.
CENTER
;
adstr
.
text
=
"
\
u8001
\
u7239
\
u978B
\
u3001T
\
u6064
\
u8D85
\
u591A
\
u597D
\
u793C
\
u7B49
\
u4F60
\
u62FF"
;
adstr
.
position
.
set
(
257
,
810
);
this
.
addChild
(
adstr
);
this
.
times
=
Tools_1
.
Tool
.
getText
(
""
,
26
,
"#ffffff"
);
this
.
times
=
Tools_1
.
Tool
.
getText
(
""
,
26
,
"#ffffff"
);
this
.
times
.
text
=
"0次"
;
this
.
times
.
text
=
"0次"
;
btn
.
anchorY
=
btn
.
height
/
2
;
btn
.
anchorY
=
btn
.
height
/
2
;
btn
.
anchorX
=
btn
.
width
/
2
;
btn
.
anchorX
=
btn
.
width
/
2
;
btn
.
position
.
set
(
310
,
970
);
btn
.
position
.
set
(
470
/
2
,
970
);
this
.
times
.
position
.
set
(
500
,
92
5
);
this
.
times
.
position
.
set
(
410
,
107
5
);
this
.
addChild
(
this
.
times
);
this
.
addChild
(
this
.
times
);
this
.
addChild
(
btn
);
this
.
addChild
(
btn
);
btn
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
this
.
onStartBtnClick
,
this
);
btn
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
this
.
onStartBtnClick
,
this
);
FYGE
.
Tween
.
get
(
btn
,
{
loop
:
true
})
this
.
startBtnTewwn
();
.
to
({
scaleX
:
1.15
,
scaleY
:
1.15
},
400
)
.
wait
(
300
)
.
to
({
scaleX
:
0.95
,
scaleY
:
0.95
},
100
)
.
to
({
scaleX
:
1.1
,
scaleY
:
1.1
},
100
)
.
to
({
scaleX
:
0.97
,
scaleY
:
0.97
},
100
)
.
to
({
scaleX
:
1.05
,
scaleY
:
1.05
},
100
)
.
to
({
scaleX
:
1
,
scaleY
:
1
},
100
)
.
wait
(
300
);
ruleBtn
=
new
FYGE
.
Button
(
RES_1
.
RES
.
getRes
(
"ruleBtn.png"
));
ruleBtn
=
new
FYGE
.
Button
(
RES_1
.
RES
.
getRes
(
"ruleBtn.png"
));
ruleBtnY
=
2
35
;
ruleBtnY
=
2
80
;
if
(
layers_1
.
layers
.
stageHeight
<
1206
)
{
if
(
layers_1
.
layers
.
stageHeight
<
1206
)
{
ruleBtnY
=
layers_1
.
layers
.
stageOffsetY
+
2
35
;
ruleBtnY
=
layers_1
.
layers
.
stageOffsetY
+
2
80
;
}
}
ruleBtn
.
position
.
set
(
-
1
,
ruleBtnY
);
ruleBtn
.
position
.
set
(
-
1
,
ruleBtnY
);
this
.
addChild
(
ruleBtn
);
this
.
addChild
(
ruleBtn
);
...
@@ -11540,11 +11535,7 @@ var StartScene = (function (_super) {
...
@@ -11540,11 +11535,7 @@ var StartScene = (function (_super) {
ctrls_1
.
changeScene
(
RecordScene_1
.
RecordScene
);
ctrls_1
.
changeScene
(
RecordScene_1
.
RecordScene
);
});
});
musicBtn_Open
=
this
.
_musicBtnOpen
=
new
FYGE
.
Button
(
RES_1
.
RES
.
getRes
(
"music_Open.png"
));
musicBtn_Open
=
this
.
_musicBtnOpen
=
new
FYGE
.
Button
(
RES_1
.
RES
.
getRes
(
"music_Open.png"
));
musicBtn_OpenY
=
235
;
musicBtn_Open
.
position
.
set
(
675
,
ruleBtnY
+
ruleBtn
.
height
+
20
);
if
(
layers_1
.
layers
.
stageHeight
<
1206
)
{
musicBtn_OpenY
=
layers_1
.
layers
.
stageOffsetY
+
235
;
}
musicBtn_Open
.
position
.
set
(
675
,
musicBtn_OpenY
);
musicBtn_Open
.
visible
=
musicFlag_1
.
getMusicOpen
();
musicBtn_Open
.
visible
=
musicFlag_1
.
getMusicOpen
();
musicBtn_Open
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
function
()
{
musicBtn_Open
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
function
()
{
console
.
log
(
"关闭音乐"
);
console
.
log
(
"关闭音乐"
);
...
@@ -11553,11 +11544,7 @@ var StartScene = (function (_super) {
...
@@ -11553,11 +11544,7 @@ var StartScene = (function (_super) {
_this
.
setMusicBtnState
();
_this
.
setMusicBtnState
();
});
});
musicBtn_Close
=
this
.
_musicBtnClose
=
new
FYGE
.
Button
(
RES_1
.
RES
.
getRes
(
"music_Close.png"
));
musicBtn_Close
=
this
.
_musicBtnClose
=
new
FYGE
.
Button
(
RES_1
.
RES
.
getRes
(
"music_Close.png"
));
musicBtn_CloseY
=
235
;
musicBtn_Close
.
position
.
set
(
675
,
ruleBtnY
+
ruleBtn
.
height
+
20
);
if
(
layers_1
.
layers
.
stageHeight
<
1206
)
{
musicBtn_CloseY
=
layers_1
.
layers
.
stageOffsetY
+
235
;
}
musicBtn_Close
.
position
.
set
(
675
,
musicBtn_CloseY
);
musicBtn_Close
.
visible
=
!
musicFlag_1
.
getMusicOpen
();
musicBtn_Close
.
visible
=
!
musicFlag_1
.
getMusicOpen
();
musicBtn_Close
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
function
()
{
musicBtn_Close
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
function
()
{
console
.
log
(
"开启音乐"
);
console
.
log
(
"开启音乐"
);
...
@@ -11576,7 +11563,7 @@ var StartScene = (function (_super) {
...
@@ -11576,7 +11563,7 @@ var StartScene = (function (_super) {
rankBtn
.
position
.
set
(
83
,
rankBtnY
);
rankBtn
.
position
.
set
(
83
,
rankBtnY
);
this
.
addChild
(
rankBtn
);
this
.
addChild
(
rankBtn
);
rankBtn
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
this
.
onRankBtnClick
);
rankBtn
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
this
.
onRankBtnClick
);
drawbtnName
=
Date
.
now
()
>
getCaixukunTime_1
.
default
()
?
"drawBtn2.png"
:
"drawBtn.png"
;
drawbtnName
=
"drawBtn.png"
;
drawBtn
=
new
FYGE
.
Button
(
RES_1
.
RES
.
getRes
(
drawbtnName
));
drawBtn
=
new
FYGE
.
Button
(
RES_1
.
RES
.
getRes
(
drawbtnName
));
drawBtnY
=
1255
;
drawBtnY
=
1255
;
if
(
layers_1
.
layers
.
stageHeight
<
1206
)
{
if
(
layers_1
.
layers
.
stageHeight
<
1206
)
{
...
@@ -11624,6 +11611,18 @@ var StartScene = (function (_super) {
...
@@ -11624,6 +11611,18 @@ var StartScene = (function (_super) {
});
});
});
});
};
};
StartScene
.
prototype
.
startBtnTewwn
=
function
()
{
FYGE
.
Tween
.
removeTweens
(
this
.
_startBtn
);
FYGE
.
Tween
.
get
(
this
.
_startBtn
,
{
loop
:
true
})
.
to
({
scaleX
:
1.15
,
scaleY
:
1.15
},
400
)
.
wait
(
300
)
.
to
({
scaleX
:
0.95
,
scaleY
:
0.95
},
100
)
.
to
({
scaleX
:
1.1
,
scaleY
:
1.1
},
100
)
.
to
({
scaleX
:
0.97
,
scaleY
:
0.97
},
100
)
.
to
({
scaleX
:
1.05
,
scaleY
:
1.05
},
100
)
.
to
({
scaleX
:
1
,
scaleY
:
1
},
100
)
.
wait
(
300
);
};
StartScene
.
prototype
.
onGetMyRankPrize
=
function
(
result
)
{
StartScene
.
prototype
.
onGetMyRankPrize
=
function
(
result
)
{
var
getMyRankPrizeData
=
result
[
0
],
getRankListData
=
result
[
1
];
var
getMyRankPrizeData
=
result
[
0
],
getRankListData
=
result
[
1
];
if
(
getMyRankPrizeData
.
success
&&
getRankListData
.
data
.
rank
!=
'-'
)
{
if
(
getMyRankPrizeData
.
success
&&
getRankListData
.
data
.
rank
!=
'-'
)
{
...
...
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