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wildfirecode13
scilla-kickball
Commits
42d0ce01
Commit
42d0ce01
authored
Apr 25, 2019
by
wildfirecode
Browse files
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1
parent
96b63c4f
Changes
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21 changed files
with
427 additions
and
108 deletions
+427
-108
.scilla
.scilla
+1
-0
BallItem.pfb
assets/prefabs/BallItem.pfb
+8
-4
bullet.pfb
assets/prefabs/bullet.pfb
+49
-0
bullet.pfb.meta
assets/prefabs/bullet.pfb.meta
+1
-0
main.scene
assets/scenes/main.scene
+11
-2
getTween.ts.meta
assets/scripts/getTween.ts.meta
+1
-0
BallItem.ts
assets/scripts/scenes/BallItem.ts
+26
-0
BlueRocketItem.ts
assets/scripts/scenes/BlueRocketItem.ts
+2
-0
Body.ts
assets/scripts/scenes/Body.ts
+2
-2
BulletItem.ts
assets/scripts/scenes/BulletItem.ts
+10
-0
BulletItem.ts.meta
assets/scripts/scenes/BulletItem.ts.meta
+1
-0
RedFireItem.ts
assets/scripts/scenes/RedFireItem.ts
+2
-2
ScenePlay.ts
assets/scripts/scenes/ScenePlay.ts
+93
-19
gameconst.ts
assets/scripts/scenes/gameconst.ts
+1
-1
transform.ts
assets/scripts/transform.ts
+20
-0
transform.ts.meta
assets/scripts/transform.ts.meta
+1
-0
play.sht.meta
assets/sheets/play.sht.meta
+1
-1
子弹-1.png
assets/sheets/play.sht/子弹-1.png
+0
-0
bundle.js
debug/bundle.js
+193
-76
bundle.js.map
debug/bundle.js.map
+1
-1
MustCompile.ts
src/generated/MustCompile.ts
+3
-0
No files found.
.scilla
0 → 100644
View file @
42d0ce01
{"currentScene":"assets/prefabs/BallItem.pfb"}
\ No newline at end of file
assets/prefabs/BallItem.pfb
View file @
42d0ce01
...
...
@@ -21,7 +21,9 @@
},
{
"script": "./scripts/scenes/BallItem",
"properties": {}
"properties": {
"scoreTxt": "entity|8abfc716-7017-4834-a7fa-5ca6c2ce4b3e"
}
}
],
"children": [
...
...
@@ -42,7 +44,7 @@
"uuid": "fb53fa37-a942-4474-901a-582dccd14c93"
},
{
"name": "
Label
",
"name": "
txt
",
"components": [
{
"script": "components/base/Transform",
...
...
@@ -54,7 +56,7 @@
"text": "1111",
"fillColor": "rgba(255, 255, 255, 1)",
"textStyle": {
"fontSize":
4
0
"fontSize":
10
0
}
}
}
...
...
@@ -65,5 +67,7 @@
}
]
},
"entity-cache": []
"entity-cache": [
"8abfc716-7017-4834-a7fa-5ca6c2ce4b3e"
]
}
\ No newline at end of file
assets/prefabs/bullet.pfb
0 → 100644
View file @
42d0ce01
{
"name": "bullet",
"root": {
"uuid": "20190301114308",
"components": [
{
"script": "components/base/Transform"
},
{
"script": "components/other/CameraController"
}
],
"children": [
{
"uuid": "20190301114245",
"name": "bullet",
"components": [
{
"script": "components/base/Transform",
"properties": {}
},
{
"script": "./scripts/scenes/BulletItem",
"properties": {}
}
],
"children": [
{
"name": "pic",
"components": [
{
"script": "components/base/Transform",
"properties": {}
},
{
"script": "components/renderer/TextureRenderer",
"properties": {
"texture": "res|31e8f381-78e1-4972-9271-d05a927dda6a"
}
}
],
"uuid": "bd27ee5e-6f76-49cb-8e10-5ae807e0d000"
}
]
}
]
},
"entity-cache": []
}
\ No newline at end of file
assets/prefabs/bullet.pfb.meta
0 → 100644
View file @
42d0ce01
{"ver":"1.0.1","uuid":"2d853f74-b511-4edf-9bbd-ac02ae1fc075","subMetas":{},"type":"prefab"}
assets/scenes/main.scene
View file @
42d0ce01
...
...
@@ -67,7 +67,8 @@
"BallItemPrefab": "res|8ebdfe78-ea44-445d-8bbe-02a22874e896",
"RedFirePrefab": "res|83d50df9-266c-478f-bf01-21d478abe049",
"BlueRocketPrefab": "res|9a8fe57a-ff20-44e7-89bf-cdc95e80e1ea",
"car": "entity|ebfde024-e9b9-40cb-a866-c0b194446b35"
"car": "entity|ebfde024-e9b9-40cb-a866-c0b194446b35",
"BulletItemPrefab": "res|2d853f74-b511-4edf-9bbd-ac02ae1fc075"
}
}
],
...
...
@@ -220,7 +221,7 @@
"script": "components/base/Transform",
"properties": {
"position": {
"x":
2
.5,
"x":
-207
.5,
"y": 340,
"_type_": "scilla/support/Vector2D"
}
...
...
@@ -732,6 +733,10 @@
"uuid": "9a8fe57a-ff20-44e7-89bf-cdc95e80e1ea",
"url": "prefabs/BlueRocket.pfb"
},
{
"uuid": "2d853f74-b511-4edf-9bbd-ac02ae1fc075",
"url": "prefabs/bullet.pfb"
},
{
"uuid": "83d50df9-266c-478f-bf01-21d478abe049",
"url": "prefabs/RedFire.pfb"
...
...
@@ -796,6 +801,10 @@
{
"name": "red20.png",
"uuid": "1dd2cb82-b58a-49d5-9e87-a585b1d44d2d"
},
{
"name": "子弹-1.png",
"uuid": "31e8f381-78e1-4972-9271-d05a927dda6a"
}
]
}
...
...
assets/scripts/getTween.ts.meta
0 → 100644
View file @
42d0ce01
{"ver":"1.0.1","uuid":"993ff88e-547e-4a0f-90ed-d7e49dc86ae7","subMetas":{},"type":"script"}
assets/scripts/scenes/BallItem.ts
View file @
42d0ce01
import
Body
from
'./Body'
;
import
{
gravityY
}
from
'./gameconst'
;
import
{
Entity
}
from
'scilla/src'
;
import
{
TextRenderer
}
from
'scilla-components/src'
;
export
default
class
BallItem
extends
Body
{
score
=
0
;
scoreTxt
:
Entity
;
constructor
()
{
super
();
this
.
gravity
=
gravityY
;
this
.
rotationSpeed
=
0.5
*
2
;
}
onAwake
()
{
super
.
onAwake
();
this
.
updateScoreTxt
();
}
reduceScore
()
{
this
.
score
--
;
if
(
this
.
score
<
0
)
this
.
score
=
0
;
this
.
updateScoreTxt
();
}
updateScoreTxt
()
{
const
tr
=
this
.
scoreTxt
.
getComponent
(
TextRenderer
);
tr
.
text
=
this
.
score
.
toString
();
}
}
\ No newline at end of file
assets/scripts/scenes/BlueRocketItem.ts
View file @
42d0ce01
import
Body
from
'./Body'
;
import
{
gravityY
}
from
'./gameconst'
;
export
default
class
BlueRocketItem
extends
Body
{
constructor
()
{
super
();
this
.
gravity
=
gravityY
;
this
.
bounceY
=
0.9
;
}
}
\ No newline at end of file
assets/scripts/scenes/Body.ts
View file @
42d0ce01
import
ScillaComponent
from
'components/base/ScillaComponent'
;
import
{
Transform
}
from
'scilla-components/src'
;
import
{
gravityY
}
from
'./gameconst'
;
export
default
class
Body
extends
ScillaComponent
{
bounceY
=
1
;
...
...
@@ -8,12 +7,13 @@ export default class Body extends ScillaComponent {
velocityY
=
0
;
velocityX
=
0
;
rotationSpeed
=
0.5
;
gravity
=
0
;
private
_counter
=
0
;
onUpdate
()
{
this
.
_counter
++
;
const
{
entity
}
=
this
;
this
.
velocityY
+=
gravityY
;
this
.
velocityY
+=
this
.
gravity
;
entity
.
getComponent
(
Transform
).
position
.
y
+=
this
.
velocityY
;
entity
.
getComponent
(
Transform
).
position
.
x
+=
this
.
velocityX
;
// console.log(entity.getComponent(Transform).position.y)
...
...
assets/scripts/scenes/BulletItem.ts
0 → 100644
View file @
42d0ce01
import
Body
from
'./Body'
;
export
default
class
BulletItem
extends
Body
{
constructor
()
{
super
();
this
.
gravity
=
0
;
this
.
velocityY
=
-
10
;
this
.
rotationSpeed
=
0
;
}
}
\ No newline at end of file
assets/scripts/scenes/BulletItem.ts.meta
0 → 100644
View file @
42d0ce01
{"ver":"1.0.1","uuid":"34860dfb-2353-4c40-8fd5-e3b42c7a18c7","subMetas":{},"type":"script"}
assets/scripts/scenes/RedFireItem.ts
View file @
42d0ce01
import
Body
from
'./Body'
;
import
{
gravityY
}
from
'./gameconst'
;
export
default
class
RedFireItem
extends
Body
{
constructor
()
{
super
();
this
.
gravity
=
gravityY
;
this
.
bounceY
=
0.9
;
}
}
\ No newline at end of file
assets/scripts/scenes/ScenePlay.ts
View file @
42d0ce01
...
...
@@ -2,36 +2,39 @@
* Created by rockyl on 2019-04-09.
*/
import
InteractComponent
from
'components/base/InteractComponent'
;
import
{
createTween
,
Entity
,
instantiate
,
resource
,
Eas
e
}
from
"scilla"
;
import
{
Entity
,
instantiate
,
resourc
e
}
from
"scilla"
;
import
{
Transform
}
from
'scilla-components/src'
;
import
{
getTween
}
from
'../getTween'
;
import
{
alien
}
from
"../navigator/StackNavigator"
;
import
{
INavigatorViewBase
}
from
"../navigator/VirtualNavigator"
;
import
{
getX
,
getY
,
setXY
,
setX
}
from
'../transform'
;
import
BallItem
from
'./BallItem'
;
import
BlueRocketItem
from
'./BlueRocketItem'
;
import
Body
from
'./Body'
;
import
BulletItem
from
'./BulletItem'
;
import
RedFireItem
from
'./RedFireItem'
;
import
{
getTween
}
from
'../getTween'
;
import
BallItem
from
'./BallItem'
;
const
GROUND_Y
=
350
+
40
;
//碰到地板时,球的中心点的y
export
default
class
ScenePlay
extends
InteractComponent
implements
INavigatorViewBase
{
BallItemPrefab
:
resource
;
BulletItemPrefab
:
resource
;
RedFirePrefab
:
resource
;
BlueRocketPrefab
:
resource
;
bulletNumTxt
:
Entity
;
strengthNumTxt
:
Entity
;
car
:
Entity
;
//
ballList: Entity[];
ballList
:
Entity
[];
// redFireList: Entity[];
bodys
:
Entity
[];
onGlobalTouchBegin
(
e
):
any
{
this
.
car
.
getComponent
(
Transform
).
position
.
x
=
e
.
x
-
375
;
setX
(
this
.
car
,
e
.
x
-
375
)
;
return
super
.
onGlobalTouchBegin
(
e
);
}
onGlobalTouchMove
(
e
:
{
x
,
y
})
{
this
.
car
.
getComponent
(
Transform
).
position
.
x
=
e
.
x
-
375
;
setX
(
this
.
car
,
e
.
x
-
375
)
;
return
super
.
onGlobalTouchMove
(
e
);
}
...
...
@@ -51,28 +54,36 @@ export default class ScenePlay extends InteractComponent implements INavigatorVi
item
.
getComponent
(
BlueRocketItem
).
velocityX
=
1
;
}
getBallItem
()
{
getBallItem
(
score
:
number
)
{
const
ball
=
instantiate
(
this
.
BallItemPrefab
);
ball
.
getComponent
(
Transform
).
position
.
y
=
-
300
;
ball
.
getComponent
(
BallItem
).
score
=
score
;
this
.
bodys
.
push
(
ball
);
this
.
entity
.
addChild
(
ball
);
// this.ballList.push(ball);
this
.
ballList
.
push
(
ball
);
return
ball
;
}
createBullet
()
{
const
item
=
instantiate
(
this
.
BulletItemPrefab
);
this
.
entity
.
addChild
(
item
);
this
.
bodys
.
push
(
item
);
setXY
(
item
,
getX
(
this
.
car
),
getY
(
this
.
car
)
-
100
);
}
onAwake
()
{
super
.
onAwake
();
//
this.ballList = [];
this
.
ballList
=
[];
this
.
bodys
=
[];
}
onUpdate
()
{
for
(
const
body
of
this
.
bodys
)
{
//所有的刚体检查,包括子弹、掉落
for
(
let
i
=
0
;
i
<
this
.
bodys
.
length
;
i
++
)
{
const
body
=
this
.
bodys
[
i
];
const
{
position
}
=
body
.
getComponent
(
Transform
);
const
pic
=
body
.
getChildrenByName
(
'pic'
)[
0
];
const
{
height
,
width
}
=
pic
.
getComponent
(
Transform
);
const
r
=
height
/
2
;
//刚体的半径
// console.log(position.x);
// console.log(position.y + r)
if
(
position
.
y
+
r
>
GROUND_Y
)
{
position
.
y
=
GROUND_Y
-
r
;
body
.
getComponent
(
Body
).
revertY
();
...
...
@@ -87,32 +98,80 @@ export default class ScenePlay extends InteractComponent implements INavigatorVi
position
.
x
=
-
375
+
r
;
body
.
getComponent
(
Body
).
revertX
();
}
const
{
x
:
carX
,
y
:
carY
}
=
this
.
car
.
getComponent
(
Transform
).
position
;
//判断car与body的碰撞
const
x0
=
Math
.
abs
(
position
.
x
-
carX
);
const
y0
=
Math
.
abs
(
position
.
y
-
carY
);
const
x1
=
r
+
120
/
2
;
const
y1
=
r
+
110
/
2
;
const
t
=
body
.
getComponent
(
Body
);
if
(
x0
<
x1
&&
y0
<
y1
)
{
console
.
log
(
'碰撞了'
);
const
t
=
body
.
getComponent
(
Body
);
if
(
t
instanceof
BallItem
)
this
.
onCarCollideBall
(
body
);
else
else
if
(
t
instanceof
BlueRocketItem
||
t
instanceof
RedFireItem
)
this
.
onCarCollideDrops
(
body
);
}
//子弹处理
if
(
t
instanceof
BulletItem
)
{
if
(
position
.
y
<
-
1624
/
2
)
{
//子弹失效
this
.
removeBullet
(
body
);
i
--
;
}
else
{
//子弹和ball处理
for
(
const
ball
of
this
.
ballList
)
{
const
x0
=
Math
.
abs
(
getX
(
body
)
-
getX
(
ball
));
const
y0
=
Math
.
abs
(
getY
(
body
)
-
getY
(
ball
));
const
{
height
:
ballH
}
=
ball
.
getChildrenByName
(
'pic'
)[
0
].
getComponent
(
Transform
);
const
x1
=
width
/
2
+
ballH
/
2
;
const
y1
=
height
/
2
+
ballH
/
2
;
if
(
x0
<
x1
&&
y0
<
y1
)
{
//子弹和球碰撞了
this
.
removeBullet
(
body
);
i
--
;
}
}
}
}
}
}
removeBullet
(
body
:
Entity
)
{
console
.
log
(
this
.
bodys
.
length
)
body
.
removeAllComponents
();
const
index
=
this
.
bodys
.
indexOf
(
body
);
if
(
index
==
-
1
)
return
;
this
.
bodys
.
splice
(
index
,
1
);
this
.
entity
.
removeChild
(
body
);
}
/** 车碰球 */
async
onCarCollideBall
(
body
:
Entity
)
{
this
.
removeBall
(
body
);
console
.
log
(
'on game over'
)
}
removeBall
(
body
:
Entity
)
{
const
index
=
this
.
bodys
.
indexOf
(
body
);
if
(
index
==
-
1
)
return
;
this
.
bodys
.
splice
(
index
,
1
);
const
index2
=
this
.
ballList
.
indexOf
(
body
);
this
.
ballList
.
splice
(
index2
,
1
);
body
.
removeComponent
(
body
.
getComponent
(
Body
));
this
.
entity
.
removeChild
(
body
);
}
onBallSplit
(
body
:
Entity
)
{
//球分裂
const
ball1
=
this
.
getBallItem
(
100
);
// const ball2 = this.getBallItem();
setXY
(
ball1
,
getX
(
body
),
getY
(
body
));
ball1
.
getComponent
(
Body
).
velocityY
=
-
45
;
}
async
onCarCollideDrops
(
body
:
Entity
)
{
const
index
=
this
.
bodys
.
indexOf
(
body
);
if
(
index
==
-
1
)
return
;
...
...
@@ -127,11 +186,26 @@ export default class ScenePlay extends InteractComponent implements INavigatorVi
await
getTween
(
this
,
transform
,
{
y
:
transform
.
position
.
y
-
200
,
alpha
:
0
},
1000
);
}
async
createBigBall
()
{
const
ball
=
this
.
getBallItem
(
100
);
setXY
(
ball
,
-
375
,
-
400
);
const
body
=
ball
.
getComponent
(
Body
);
body
.
enabled
=
false
;
await
getTween
(
this
,
ball
.
getComponent
(
Transform
),
{
x
:
-
375
+
200
},
1000
);
body
.
velocityX
=
5
;
body
.
enabled
=
true
;
}
onDidEnter
(
last
:
string
,
action
:
alien
.
NavigatorAction
,
parameters
:
any
):
void
{
(
this
.
entity
.
getComponent
(
Transform
)
as
Transform
).
alpha
=
1
;
this
.
getBallItem
();
this
.
getRedFireItem
();
this
.
getBlueRocketItem
();
this
.
createBigBall
();
// this.getRedFireItem();
// this.getBlueRocketItem();
setInterval
(()
=>
{
this
.
createBullet
()
},
1000
/
15
);
}
onDidLeave
(
next
:
string
,
action
:
alien
.
NavigatorAction
,
parameters
:
any
):
void
{
...
...
assets/scripts/scenes/gameconst.ts
View file @
42d0ce01
export
const
gravityY
=
1.5
;
\ No newline at end of file
export
const
gravityY
=
.
7
;
\ No newline at end of file
assets/scripts/transform.ts
0 → 100644
View file @
42d0ce01
import
{
Entity
}
from
'scilla/src'
;
import
{
Transform
}
from
'scilla-components/src'
;
export
const
setX
=
(
entity
:
Entity
,
x
)
=>
{
entity
.
getComponent
(
Transform
).
position
.
x
=
x
;
}
export
const
setY
=
(
entity
:
Entity
,
y
)
=>
{
entity
.
getComponent
(
Transform
).
position
.
y
=
y
;
}
export
const
getX
=
(
entity
:
Entity
)
=>
{
return
entity
.
getComponent
(
Transform
).
position
.
x
}
export
const
getY
=
(
entity
:
Entity
)
=>
{
return
entity
.
getComponent
(
Transform
).
position
.
y
;
}
export
const
setXY
=
(
entity
:
Entity
,
x
,
y
)
=>
{
setX
(
entity
,
x
);
setY
(
entity
,
y
);
}
\ No newline at end of file
assets/scripts/transform.ts.meta
0 → 100644
View file @
42d0ce01
{"ver":"1.0.1","uuid":"b80459a5-8236-4358-8919-7fb88410a25b","subMetas":{},"type":"script"}
assets/sheets/play.sht.meta
View file @
42d0ce01
{"ver":"1.0.1","uuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","subMetas":{"火-1.png":{"ver":"1.0.1","uuid":"94680781-2b1b-432e-9858-4ff21dd04d0c","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"火箭-1.png":{"ver":"1.0.1","uuid":"2f8360c7-b059-4f1e-b651-37a32eb4a247","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"发弹雾气-1.png":{"ver":"1.0.1","uuid":"f67e2e09-e0f4-4aea-8243-8d86a4ded38a","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"1-1-1.png":{"ver":"1.0.1","uuid":"cb4651fa-3d76-43c6-89a9-d06ddda3c110","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"大炮板子-1.png":{"ver":"1.0.1","uuid":"abdded14-a2d2-4000-b264-9ff47c843149","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"大炮的头-1.png":{"ver":"1.0.1","uuid":"ade44f23-754d-4923-a713-76f4207c3bde","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"淡蓝-1.png":{"ver":"1.0.1","uuid":"2952264c-5a8b-4eda-9a15-812e4e7738ae","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"紫-1.png":{"ver":"1.0.1","uuid":"60460a1c-e1b6-45c6-a905-f1233ffd0853","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"红-1.png":{"ver":"1.0.1","uuid":"98d8e939-fbfb-46fa-9622-60164aa8aa4b","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"绿-1.png":{"ver":"1.0.1","uuid":"8babbf6b-a2a2-4fc0-a634-4268607cbf9c","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"蓝-1.png":{"ver":"1.0.1","uuid":"b664db72-fb4f-45fb-8f50-908f3d133bdc","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"黄-1.png":{"ver":"1.0.1","uuid":"4db8fa73-7721-42e3-bf6c-d4665dbbfe32","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"淡蓝火箭-1.png":{"ver":"1.0.1","uuid":"aa4bc010-fa6b-4194-8795-8321390f0ff4","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"red20.png":{"ver":"1.0.1","uuid":"1dd2cb82-b58a-49d5-9e87-a585b1d44d2d","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"}},"type":"sheet"}
{"ver":"1.0.1","uuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","subMetas":{"火-1.png":{"ver":"1.0.1","uuid":"94680781-2b1b-432e-9858-4ff21dd04d0c","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"火箭-1.png":{"ver":"1.0.1","uuid":"2f8360c7-b059-4f1e-b651-37a32eb4a247","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"发弹雾气-1.png":{"ver":"1.0.1","uuid":"f67e2e09-e0f4-4aea-8243-8d86a4ded38a","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"1-1-1.png":{"ver":"1.0.1","uuid":"cb4651fa-3d76-43c6-89a9-d06ddda3c110","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"大炮板子-1.png":{"ver":"1.0.1","uuid":"abdded14-a2d2-4000-b264-9ff47c843149","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"大炮的头-1.png":{"ver":"1.0.1","uuid":"ade44f23-754d-4923-a713-76f4207c3bde","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"淡蓝-1.png":{"ver":"1.0.1","uuid":"2952264c-5a8b-4eda-9a15-812e4e7738ae","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"紫-1.png":{"ver":"1.0.1","uuid":"60460a1c-e1b6-45c6-a905-f1233ffd0853","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"红-1.png":{"ver":"1.0.1","uuid":"98d8e939-fbfb-46fa-9622-60164aa8aa4b","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"绿-1.png":{"ver":"1.0.1","uuid":"8babbf6b-a2a2-4fc0-a634-4268607cbf9c","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"蓝-1.png":{"ver":"1.0.1","uuid":"b664db72-fb4f-45fb-8f50-908f3d133bdc","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"黄-1.png":{"ver":"1.0.1","uuid":"4db8fa73-7721-42e3-bf6c-d4665dbbfe32","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"淡蓝火箭-1.png":{"ver":"1.0.1","uuid":"aa4bc010-fa6b-4194-8795-8321390f0ff4","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"},"red20.png":{"ver":"1.0.1","uuid":"1dd2cb82-b58a-49d5-9e87-a585b1d44d2d","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"}
,"子弹-1.png":{"ver":"1.0.1","uuid":"31e8f381-78e1-4972-9271-d05a927dda6a","rawTextureUuid":"e00fab97-a62c-459b-a61b-a9d7a1e10a21","type":"texture"}
},"type":"sheet"}
assets/sheets/play.sht/子弹-1.png
0 → 100644
View file @
42d0ce01
1.36 KB
debug/bundle.js
View file @
42d0ce01
This diff is collapsed.
Click to expand it.
debug/bundle.js.map
View file @
42d0ce01
This diff is collapsed.
Click to expand it.
src/generated/MustCompile.ts
View file @
42d0ce01
...
...
@@ -58,3 +58,6 @@ registerDef('./scripts/scenes/BlueRocketItem', component16);
import
component17
from
'../../assets/scripts/scenes/SceneStart'
;
registerDef
(
'./scripts/scenes/SceneStart'
,
component17
);
import
component18
from
'../../assets/scripts/scenes/BulletItem'
;
registerDef
(
'./scripts/scenes/BulletItem'
,
component18
);
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