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wildfirecode13
new_taobao
Commits
ebb238c9
Commit
ebb238c9
authored
Sep 30, 2020
by
spc
Browse files
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Browse Files
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Plain Diff
modified: project/src/canvas/game/src/TaoBaoNet.ts
parent
a7923cce
Changes
9
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Showing
9 changed files
with
15569 additions
and
26 deletions
+15569
-26
mine.getPrizeInfo.json
project/src/canvas/game/mock/miniTb/mine.getPrizeInfo.json
+7
-0
mine.getUserInfo.json
project/src/canvas/game/mock/miniTb/mine.getUserInfo.json
+13
-0
resCanvasList.js
project/src/canvas/game/resCanvasList.js
+24
-0
Main.ts
project/src/canvas/game/src/Main.ts
+1
-1
TaoBaoNet.ts
project/src/canvas/game/src/TaoBaoNet.ts
+7
-1
MatchingPanel.ts
project/src/canvas/game/src/com/MatchingPanel.ts
+12
-5
XxlConfig.ts
project/src/canvas/game/src/xiaoxiaole/XxlConfig.ts
+1
-1
XxlScene.ts
project/src/canvas/game/src/xiaoxiaole/XxlScene.ts
+68
-18
debug.log
taobao_mini/debug.log
+15436
-0
No files found.
project/src/canvas/game/mock/miniTb/mine.getPrizeInfo.json
0 → 100644
View file @
ebb238c9
{
"code"
:
"000000"
,
"data"
:
{
},
"success"
:
true
,
"message"
:
"成功"
}
project/src/canvas/game/mock/miniTb/mine.getUserInfo.json
0 → 100644
View file @
ebb238c9
{
"code"
:
"000000"
,
"data"
:
{
"fakeUserName"
:
"cccccccccc"
,
"fakeUserImgUrl"
:
"https://yun.duiba.com.cn/spark-dev/assets/白色.41dae4fd01f4750aea58f694b40d97a9da8f23ca.png"
,
"win"
:
true
,
"userName"
:
"xxxxxxxxxxx"
,
"userImgUrl"
:
"https://yun.duiba.com.cn/spark-dev/assets/白色.41dae4fd01f4750aea58f694b40d97a9da8f23ca.png"
,
"isNewUser"
:
true
},
"success"
:
true
,
"message"
:
"成功"
}
\ No newline at end of file
project/src/canvas/game/resCanvasList.js
View file @
ebb238c9
...
...
@@ -268,6 +268,30 @@ const resCanvasList = {
ext
:
'.png'
,
url
:
'//yun.duiba.com.cn/spark-dev/assets/PK.f7e4bb9029bf786ff55396b5480213664f6451fd.png'
,
uuid
:
'5bc08e08-54d1-4b67-a146-679c4ce1984d'
},
'1aaad06e-0c83-4ce1-a34b-89e1827fdf6b'
:
{
name
:
'引导2'
,
ext
:
'.png'
,
url
:
'//yun.duiba.com.cn/spark-dev/assets/引导2.73f43e52ed6e331c0f6f495c41e3133ef3ff166e.png'
,
uuid
:
'1aaad06e-0c83-4ce1-a34b-89e1827fdf6b'
},
'8ec95cad-73d7-4d81-8394-9ff688f8407b'
:
{
name
:
'引导3'
,
ext
:
'.png'
,
url
:
'//yun.duiba.com.cn/spark-dev/assets/引导3.846cfb2168642f0c3ccc8e55aa5c254b60d22d66.png'
,
uuid
:
'8ec95cad-73d7-4d81-8394-9ff688f8407b'
},
'c6193d9b-bd32-4929-a5fe-90d3da65215e'
:
{
name
:
'引导4'
,
ext
:
'.png'
,
url
:
'//yun.duiba.com.cn/spark-dev/assets/引导4.d4de05da4af15a51897475371dcd560e475ce332.png'
,
uuid
:
'c6193d9b-bd32-4929-a5fe-90d3da65215e'
},
'427a3ff3-01b0-485c-8c65-b63e7139ef2f'
:
{
name
:
'引导1'
,
ext
:
'.png'
,
url
:
'//yun.duiba.com.cn/spark-dev/assets/引导1.bee6160a10e790308c2f02b27374a62860fe43d2.png'
,
uuid
:
'427a3ff3-01b0-485c-8c65-b63e7139ef2f'
}
};
export
default
resCanvasList
;
\ No newline at end of file
project/src/canvas/game/src/Main.ts
View file @
ebb238c9
...
...
@@ -125,7 +125,7 @@ export class Main {
this
.
loadImageTextures
(
resCanvasList
).
then
(
res
=>
{
// changeScene(OpenAni)
changeScene
(
XxlScene
,
{
fakeUserName
:
'cccccccccc'
,
fakeUserImgUrl
:
'https://yun.duiba.com.cn/spark-dev/assets/白色.41dae4fd01f4750aea58f694b40d97a9da8f23ca.png'
,
win
:
true
,
userName
:
'xxxxxxxxxxx'
,
userImgUrl
:
'https://yun.duiba.com.cn/spark-dev/assets/白色.41dae4fd01f4750aea58f694b40d97a9da8f23ca.png'
}
)
changeScene
(
XxlScene
)
})
await
InitLottie
.
initLottieList
(
resLottieList
);
...
...
project/src/canvas/game/src/TaoBaoNet.ts
View file @
ebb238c9
...
...
@@ -76,7 +76,13 @@ export enum TbNetName {
reportAnalytics
=
"mine.reportAnalytics"
,
// 推出游戏 返回主页
backToPage
=
"mine.backToPage"
backToPage
=
"mine.backToPage"
,
// 获取用户信息
getUserInfo
=
"mine.getUserInfo"
,
// 获取奖品信息
getPrizeInfo
=
"mine.getPrizeInfo"
}
//返回数据类型,到时再调整
...
...
project/src/canvas/game/src/com/MatchingPanel.ts
View file @
ebb238c9
import
{
layers
}
from
"../../module/views/layers"
import
{
Panel
}
from
"../../module/views/Panel"
import
{
Ins
}
from
"../Ins"
import
{
GDispatcher
}
from
"../Main"
import
{
sendTbNet
,
TbNetName
}
from
"../TaoBaoNet"
import
{
Tools
}
from
"../Tools"
...
...
@@ -31,6 +33,7 @@ export class MatchingPanel extends Panel {
this
.
matchImg
.
y
=
300
this
.
addChild
(
this
.
matchImg
)
this
.
matching
()
}
matching
()
{
...
...
@@ -62,7 +65,7 @@ export class MatchingPanel extends Panel {
leftAvatarBg
.
y
=
-
25
lContainer
.
addChild
(
leftAvatarBg
)
//头像
let
leftAvatar
=
Ins
.
initSprite
(
""
)
let
leftAvatar
=
FYGE
.
Sprite
.
fromUrl
(
this
.
data
.
userImgUrl
)
leftAvatar
.
x
=
leftAvatarBg
.
x
leftAvatar
.
y
=
-
25
lContainer
.
addChild
(
leftAvatar
)
...
...
@@ -74,7 +77,7 @@ export class MatchingPanel extends Panel {
leftAvatar
.
mask
=
lcircle
//昵称
let
lnickName
=
Tools
.
getText
(
"xxxxxxxxxx"
,
30
,
"#fff"
,
FYGE
.
TEXT_ALIGN
.
RIGHT
,
180
)
let
lnickName
=
Tools
.
getText
(
this
.
data
.
userName
,
30
,
"#fff"
,
FYGE
.
TEXT_ALIGN
.
RIGHT
,
180
)
lnickName
.
y
=
40
lContainer
.
addChild
(
lnickName
)
...
...
@@ -95,7 +98,7 @@ export class MatchingPanel extends Panel {
rightAvatarBg
.
y
=
-
25
rContainer
.
addChild
(
rightAvatarBg
)
//头像
let
rightAvatar
=
Ins
.
initSprite
(
""
)
let
rightAvatar
=
FYGE
.
Sprite
.
fromUrl
(
this
.
data
.
fakeUserImgUrl
)
rightAvatar
.
x
=
rightAvatarBg
.
x
rightAvatar
.
y
=
-
25
rContainer
.
addChild
(
rightAvatar
)
...
...
@@ -107,7 +110,7 @@ export class MatchingPanel extends Panel {
rightAvatar
.
mask
=
rcircle
//昵称
let
rnickName
=
Tools
.
getText
(
"xxxxxxxxxx"
,
30
,
"#fff"
,
FYGE
.
TEXT_ALIGN
.
LEFT
,
180
)
let
rnickName
=
Tools
.
getText
(
this
.
data
.
fakeUserName
,
30
,
"#fff"
,
FYGE
.
TEXT_ALIGN
.
LEFT
,
180
)
rnickName
.
x
=
right
.
width
-
180
rnickName
.
y
=
40
rContainer
.
addChild
(
rnickName
)
...
...
@@ -121,7 +124,7 @@ export class MatchingPanel extends Panel {
pk
.
anchorY
=
pk
.
height
>>
1
pk
.
y
=
(
this
.
bg
.
height
-
pk
.
height
>>
1
)
+
35
this
.
addChild
(
pk
)
FYGE
.
Tween
.
get
(
pk
).
set
({
scaleX
:
5
,
scaleY
:
5
,
alpha
:
0
}).
wait
(
100
).
to
({
scaleX
:
1
,
scaleY
:
1
,
alpha
:
1
},
3
00
)
FYGE
.
Tween
.
get
(
pk
).
set
({
scaleX
:
5
,
scaleY
:
5
,
alpha
:
0
}).
wait
(
100
).
to
({
scaleX
:
1
,
scaleY
:
1
,
alpha
:
1
},
2
00
)
let
sq
=
Ins
.
initSprite
(
"c1875fdc-c1a1-491a-ba5b-1783f87e8d06"
)
sq
.
x
=
this
.
bg
.
width
-
sq
.
width
>>
1
...
...
@@ -129,5 +132,9 @@ export class MatchingPanel extends Panel {
FYGE
.
Tween
.
get
(
sq
).
set
({
alpha
:
0
}).
to
({
alpha
:
1
},
200
)
this
.
addChild
(
sq
)
setTimeout
(()
=>
{
this
.
hidePanel
()
GDispatcher
.
dispatchEvent
(
"MatchCompelete"
)
},
1000
)
}
}
\ No newline at end of file
project/src/canvas/game/src/xiaoxiaole/XxlConfig.ts
View file @
ebb238c9
export
const
config
=
{
//倒计时时间s
time
:
1
03
,
time
:
1
20
,
//3关分数
first
:
1000
,
second
:
2000
,
...
...
project/src/canvas/game/src/xiaoxiaole/XxlScene.ts
View file @
ebb238c9
...
...
@@ -12,6 +12,7 @@ import { Star } from "./Star";
import
{
sendTbNet
,
TbNetName
}
from
"../TaoBaoNet"
;
import
{
config
}
from
"./XxlConfig"
;
import
{
MatchingPanel
}
from
"../com/MatchingPanel"
;
import
{
GDispatcher
}
from
"../Main"
;
declare
interface
point
{
x
:
number
;
...
...
@@ -30,6 +31,15 @@ class noder {
}
}
interface
UserInfo
{
fakeUserName
:
string
,
fakeUserImgUrl
:
string
,
win
:
boolean
,
userName
:
string
,
userImgUrl
:
string
,
isNewUser
:
boolean
}
export
class
XxlScene
extends
Scene
{
bg
:
FYGE
.
Sprite
...
...
@@ -41,7 +51,7 @@ export class XxlScene extends Scene {
//倒计时
time
:
FYGE
.
TextField
timeNum
:
number
=
0
timeNum
:
number
=
config
.
time
//左边用户昵称
lnickname
:
FYGE
.
TextField
...
...
@@ -87,6 +97,8 @@ export class XxlScene extends Scene {
//是否可以游戏
isGameStart
:
boolean
=
false
//游戏是否结束
isGameEnd
:
boolean
=
false
/**
* 右移偶数行
...
...
@@ -149,8 +161,6 @@ export class XxlScene extends Scene {
*/
indexPositions
:
point
[]
=
[];
/**
* circleItem数组
*/
...
...
@@ -176,16 +186,22 @@ export class XxlScene extends Scene {
//是否正在消除
isRemove
:
boolean
=
false
//引导页
guideRes
=
[
"427a3ff3-01b0-485c-8c65-b63e7139ef2f"
,
"1aaad06e-0c83-4ce1-a34b-89e1827fdf6b"
,
"8ec95cad-73d7-4d81-8394-9ff688f8407b"
,
"c6193d9b-bd32-4929-a5fe-90d3da65215e"
]
//传入的用户信息
userInfo
:
UserInfo
async
initUi
()
{
this
.
objectPool
=
new
ObjectPool
()
initUi
()
{
let
that
=
this
;
const
userInfoRes
=
await
sendTbNet
(
TbNetName
.
getUserInfo
,
{})
this
.
isGameStart
=
true
// const prizeInfoRes = sendTbNet(TbNetName.getPrizeInfo, {})
this
.
objectPool
=
new
ObjectPool
()
this
.
userInfo
=
userInfoRes
.
data
as
UserInfo
let
that
=
this
;
(
function
init
()
{
for
(
var
i
=
0
;
i
<
that
.
ROW_NUM
;
i
++
)
{
...
...
@@ -203,7 +219,6 @@ export class XxlScene extends Scene {
}
})()
showPanel
(
MatchingPanel
)
this
.
bg
=
Ins
.
initSprite
(
"7fcd3fb3-57bd-436a-afca-989b68b6b311"
)
...
...
@@ -254,7 +269,7 @@ export class XxlScene extends Scene {
circle
.
y
=
77
leftUserContainer
.
addChild
(
circle
)
this
.
lavatar
=
FYGE
.
Sprite
.
fromUrl
(
this
.
data
.
userImgUrl
)
this
.
lavatar
=
FYGE
.
Sprite
.
fromUrl
(
this
.
userInfo
.
userImgUrl
)
this
.
lavatar
.
mask
=
circle
this
.
lavatar
.
x
=
60
...
...
@@ -275,7 +290,7 @@ export class XxlScene extends Scene {
leftUserContainer
.
addChild
(
this
.
lscore
)
//用户昵称
this
.
lnickname
=
Tools
.
getText
(
this
.
data
.
userName
,
18
,
"#ffffff"
,
FYGE
.
TEXT_ALIGN
.
LEFT
)
this
.
lnickname
=
Tools
.
getText
(
this
.
userInfo
.
userName
,
18
,
"#ffffff"
,
FYGE
.
TEXT_ALIGN
.
LEFT
)
this
.
lnickname
.
bold
=
true
this
.
lnickname
.
x
=
175
this
.
lnickname
.
y
=
35
...
...
@@ -311,7 +326,7 @@ export class XxlScene extends Scene {
circle2
.
y
=
77
rightUserContainer
.
addChild
(
circle2
)
this
.
ravatar
=
FYGE
.
Sprite
.
fromUrl
(
this
.
data
.
fakeUserImgUrl
)
this
.
ravatar
=
FYGE
.
Sprite
.
fromUrl
(
this
.
userInfo
.
fakeUserImgUrl
)
this
.
ravatar
.
mask
=
circle2
this
.
ravatar
.
x
=
Ins
.
stageW
-
50
-
ravatarBg
.
width
...
...
@@ -331,7 +346,7 @@ export class XxlScene extends Scene {
rightUserContainer
.
addChild
(
this
.
rscore
)
//用户昵称
this
.
rnickname
=
Tools
.
getText
(
this
.
data
.
fakeUserName
,
18
,
"#ffffff"
,
FYGE
.
TEXT_ALIGN
.
RIGHT
)
this
.
rnickname
=
Tools
.
getText
(
this
.
userInfo
.
fakeUserName
,
18
,
"#ffffff"
,
FYGE
.
TEXT_ALIGN
.
RIGHT
)
this
.
rnickname
.
bold
=
true
this
.
rnickname
.
x
=
Ins
.
stageW
-
175
-
this
.
rnickname
.
textWidth
this
.
rnickname
.
y
=
35
...
...
@@ -499,6 +514,25 @@ export class XxlScene extends Scene {
}
// console.log(this.ItemMap)
if
(
this
.
userInfo
.
isNewUser
)
{
let
i
=
0
let
guide
=
Ins
.
initSprite
(
this
.
guideRes
[
i
])
guide
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
()
=>
{
i
++
if
(
i
>
this
.
guideRes
.
length
-
1
)
{
guide
.
visible
=
false
setTimeout
(()
=>
{
showPanel
(
MatchingPanel
,
this
.
userInfo
)
},
200
)
}
else
{
guide
.
texture
=
Ins
.
getRes
(
this
.
guideRes
[
i
])
}
},
this
)
this
.
addChild
(
guide
)
}
else
{
showPanel
(
MatchingPanel
,
this
.
userInfo
)
}
}
...
...
@@ -528,8 +562,8 @@ export class XxlScene extends Scene {
}
gameOver
()
{
this
.
isGame
Start
=
fals
e
if
(
this
.
data
.
win
)
{
this
.
isGame
End
=
tru
e
if
(
this
.
userInfo
.
win
)
{
//胜利
}
else
{
//失败
...
...
@@ -548,7 +582,7 @@ export class XxlScene extends Scene {
}
updateFakeScore
(
userGetScore
:
number
)
{
if
(
this
.
data
.
win
)
{
if
(
this
.
userInfo
.
win
)
{
FYGE
.
Tween
.
get
(
this
.
rscore
).
to
({
scaleX
:
1.5
,
scaleY
:
1.5
},
200
).
call
(()
=>
{
this
.
rscore
.
text
=
""
+
(
this
.
userScore
-
~
Math
.
random
()
*
5
)
this
.
rscore
.
x
=
Ins
.
stageW
-
175
-
this
.
rscore
.
textWidth
...
...
@@ -560,8 +594,8 @@ export class XxlScene extends Scene {
mouseDown
(
e
)
{
if
(
this
.
isRemove
||
!
this
.
isGameStart
)
{
console
.
log
(
"游戏
结束
"
)
if
(
this
.
isRemove
||
!
this
.
isGameStart
||
this
.
isGameEnd
)
{
console
.
log
(
"游戏
不可操作
"
)
return
}
let
p
:
point
=
{
x
:
e
.
localX
-
this
.
container
.
x
,
y
:
e
.
localY
-
this
.
container
.
y
}
...
...
@@ -847,18 +881,34 @@ export class XxlScene extends Scene {
that
.
addEventListener
(
FYGE
.
MouseEvent
.
MOUSE_DOWN
,
that
.
mouseDown
,
that
)
that
.
addEventListener
(
FYGE
.
MouseEvent
.
MOUSE_UP
,
that
.
mouseUp
,
that
);
that
.
addEventListener
(
FYGE
.
Event
.
ENTER_FRAME
,
that
.
updateFrame
,
this
)
that
.
addEventListener
(
FYGE
.
Event
.
ENTER_FRAME
,
that
.
updateFrame
,
that
)
GDispatcher
.
addEventListener
(
"MatchCompelete"
,
this
.
gameStart
,
that
)
}
gameStart
()
{
console
.
log
(
"游戏开始"
)
this
.
isGameStart
=
true
GDispatcher
.
removeEventListener
(
"MatchCompelete"
,
this
.
gameStart
)
}
lt
=
0
tt
=
0
updateFrame
()
{
if
(
!
this
.
isGameStart
)
{
console
.
log
(
"游戏未开始"
)
return
}
if
(
this
.
isGameEnd
)
{
this
.
gameOver
()
console
.
log
(
"游戏结束"
)
return
}
if
(
this
.
tt
>=
config
.
time
)
{
this
.
time
.
text
=
"0"
this
.
gameOver
()
return
}
if
(
this
.
lt
)
{
let
nt
=
new
Date
().
getTime
()
let
dt
=
nt
-
this
.
lt
...
...
taobao_mini/debug.log
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