Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
N
new_taobao
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wildfirecode13
new_taobao
Commits
ab2c0fff
Commit
ab2c0fff
authored
Oct 13, 2020
by
zhangjinzhou
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
代码暂存
parent
a6976e79
Changes
8
Hide whitespace changes
Inline
Side-by-side
Showing
8 changed files
with
16455 additions
and
88 deletions
+16455
-88
comtempitemmodal.axml
.../client/components/comtempitemmodal/comtempitemmodal.axml
+8
-8
comtempitemmodal.js
...jn/client/components/comtempitemmodal/comtempitemmodal.js
+9
-8
debug.log
taobao_jn/client/debug.log
+16152
-0
pagegamemain.acss
taobao_jn/client/pages/pagegamemain/pagegamemain.acss
+3
-2
pagegamemain.axml
taobao_jn/client/pages/pagegamemain/pagegamemain.axml
+10
-5
pagegamemain.js
taobao_jn/client/pages/pagegamemain/pagegamemain.js
+260
-53
pagegamemain.json
taobao_jn/client/pages/pagegamemain/pagegamemain.json
+2
-1
jn.getWarmDetailListByCurGame.json
taobao_jn/mocks/jn.getWarmDetailListByCurGame.json
+11
-11
No files found.
taobao_jn/client/components/comtempitemmodal/comtempitemmodal.axml
View file @
ab2c0fff
<view class="tempitemmodal ">
<image class="tempitembg " src={{resList['96de1c81-6629-4226-830b-2a64ec3b54b0'].url}} />
<view class="tempitemtext ">
<span class="tempitemtitle ">蕉内旗下热装备 持久保温</span>
<span class="tempitemname ">产品六字名称</span>
<span class="tempitemprize ">双十一惊喜价:¥299</span>
</view>
<image class="tempitembtn " src={{resList['bb187403-c5fc-4c33-aea1-072bac77f32e'].url}} />
</view>
\ No newline at end of file
<image class="tempitembg " src={{resList['96de1c81-6629-4226-830b-2a64ec3b54b0'].url}} />
<view class="tempitemtext ">
<label class="tempitemtitle ">蕉内旗下热装备 持久保温</label>
<label class="tempitemname ">产品六字名称</label>
<label class="tempitemprize ">双十一惊喜价:¥299</label>
</view>
<image class="tempitembtn " src={{resList['bb187403-c5fc-4c33-aea1-072bac77f32e'].url}} onTap="onClose" />
</view>
\ No newline at end of file
taobao_jn/client/components/comtempitemmodal/comtempitemmodal.js
View file @
ab2c0fff
...
...
@@ -3,13 +3,14 @@
import
resList
from
'../../resconfig/resList'
;
Component
({
props
:
{},
data
:
{},
methods
:
{},
onInit
(
props
)
{
this
.
setData
({
resList
:
resList
});
}
data
:
{
resList
:
resList
},
methods
:
{
onClose
(){
const
{
onClose
}
=
this
.
props
;
onClose
&&
onClose
();
}
},
});
\ No newline at end of file
taobao_jn/client/debug.log
View file @
ab2c0fff
This source diff could not be displayed because it is too large. You can
view the blob
instead.
taobao_jn/client/pages/pagegamemain/pagegamemain.acss
View file @
ab2c0fff
...
...
@@ -91,7 +91,7 @@
opacity: 1;
display: block;
left: 400rpx;
top:
0
rpx;
top:
25
rpx;
position: absolute;
transform-origin: 0rpx 0rpx 0rpx;
}
...
...
@@ -103,7 +103,8 @@
left: 0rpx;
top: 0rpx;
position: absolute;
transform-origin: 0rpx 0rpx 0rpx;
transform-origin: 50% 0%;
transform: scale(0.8);
}
.gamemain .gamemcont .gamemrolesgro .gamemrole1 .gamemplayer1 {
width: 179rpx;
...
...
taobao_jn/client/pages/pagegamemain/pagegamemain.axml
View file @
ab2c0fff
<scroll-view class="gamemain" scroll-y={{true}} scroll-top={{86}} disable-scroll={{false}}>
<image class="gamembg" src={{resList['8bcca487-d698-4e01-93e1-8e78ae10107d'].url}} />
<view class="gamemcont">
<image class="gamembg"
a:if="{{show_v!=1}}"
src={{resList['8bcca487-d698-4e01-93e1-8e78ae10107d'].url}} />
<view class="gamemcont"
a:if="{{show_v!=1}}"
>
<view class="gamemdaojishi">
<image class="gamemdjsbg" src={{resList['6a67309c-0c54-47e3-8955-9756ed4e8c21'].url}} />
<label class="gamemdjslab">游戏倒计时 {{gametimeshow}}</label>
...
...
@@ -41,7 +41,7 @@
</view>
</view>
</view>
<view class="gamembot">
<view class="gamembot"
a:if="{{show_v!=1}}"
>
<image class="gamembotimg" src={{resList['f3909518-193e-49eb-a1cd-357c4f83d796'].url}} />
<view class="gamemtool{{tooltime>0?' blackWhiteFilter':''}}" onTap="usetool">
<image class="gamemtoobg1" src={{resList['6f5cdb3c-0c5b-42a0-9472-982761684dc4'].url}} />
...
...
@@ -68,7 +68,7 @@
</view>
</scroll-view>
</view>
<view class="gamemguide" a:if="{{isnew>0&&isnew<7}}" onTap="tonextguide">
<view class="gamemguide" a:if="{{
show_v!=1&&
isnew>0&&isnew<7}}" onTap="tonextguide">
<view class="gamemguidecont" a:if="{{isnew==1||isnew==2||isnew==6}}">
<image class="gamemguide1" a:if="{{isnew==1}}" src={{resList['7474511a-a5fb-461c-944b-179fd4326cbc'].url}} />
<image class="gamemguide2" a:if="{{isnew==2}}" src={{resList['5ef54541-b2a1-43d5-8dc1-1ff20b783a52'].url}} />
...
...
@@ -90,4 +90,9 @@
<image class="gamemppimg4" src={{resList['e1e081d9-bda3-4cba-bef3-85bebd352ee2'].url}} />
</view>
</view>
</scroll-view>
\ No newline at end of file
</scroll-view>
<pkprize-modal a:if="{{pkshow1_v}}" onClose="closetohome" gameOverData="{{pk1data}}"></pkprize-modal>
<pknoprize-modal a:if="{{pkshow2_v}}" onClose="closetohome" gameOverData="{{pk2data}}"></pknoprize-modal>
<pkfailnoprize-modal a:if="{{pkshow3_v}}" onClose="closetohome" gameOverData="{{pk3data}}"></pkfailnoprize-modal>
<pksuccessnoprize-modal a:if="{{pkshow4_v}}" onClose="closetohome" gameOverData="{{pk4data}}"></pksuccessnoprize-modal>
<tempitem-modal a:if="{{toolshow_v}}" onClose="usetool1"></tempitem-modal>
\ No newline at end of file
taobao_jn/client/pages/pagegamemain/pagegamemain.js
View file @
ab2c0fff
...
...
@@ -15,24 +15,26 @@ const {
getSystemInfo
}
=
tbcc
.
tb
;
let
updateact
=
1
;
//请求
const
gameatime
=
100
;
//活动倒计时,100,
const
toolwarm
=
1
;
//升温道具+温度值
const
taskwarm
=
1
;
//任务+温度值
const
invitewarm
=
1
;
//邀请+温度值
const
toolcd
=
5
;
//
Page
({
data
:
{
resList
:
resList
,
show_v
:
1
,
//1匹配,2活动
isnew
:
0
,
//新手进程,0完成,其他阶段
invitedata
:
[],
//邀请人
gametime
:
10
,
//活动倒计时,s
gametime
:
10
0
,
//活动倒计时,s
gametimeshow
:
"05:00"
,
roomdata
:
[{
wd
:
1
},
{
wd
:
3
}],
//房间所有人温度信息
roomdata
:
[],
//房间所有人温度信息
roomnums
:
3
,
//房间人数
myidx
:
1
,
//我的位置
tooltime
:
5
,
//升温工具倒计时
showtooltime
:
"04:59"
,
attionlist
:
[
{
txt
:
"游戏开始啦,共有四名玩家加入游戏,快来升温队伍拿奖励吧。"
}
],
iswin
:
false
,
//
step
:
1
,
//阶段
...
...
@@ -61,24 +63,127 @@ Page({
count
:
0
,
warms
:
0
},
//弹窗显示
pkshow1_v
:
false
,
pkshow2_v
:
false
,
pkshow3_v
:
false
,
pkshow4_v
:
false
,
toolshow_v
:
false
,
pk1data
:
{
warms
:
0
,
isWin
:
false
,
prize
:
null
,
unLockStep
:
null
},
pk2data
:
{
},
pk3data
:
{
},
pk4data
:
{
},
},
onLoad
(
props
)
{
let
step
=
1
;
let
roomnums
=
[
2
,
3
,
4
][
step
-
1
];
let
roomdata
=
[];
for
(
let
i
=
0
;
i
<
roomnums
;
i
++
)
{
let
idata
=
{
wd
:
0
};
roomdata
.
push
(
idata
);
}
// console.log("onload=========>",roomnums,roomdata);
this
.
setData
({
resList
:
resList
step
:
step
,
roomnums
:
roomnums
,
roomdata
:
roomdata
,
attionlist
:
[{
txt
:
"游戏开始啦,共有"
+
roomnums
+
"名玩家加入游戏,快来升温队伍拿奖励吧。"
}]
});
this
.
changePashow
();
this
.
updateAct
();
// this.updateActInfo();
this
.
doAiControl
();
},
//其余机器人升温逻辑
doAiControl
()
{
/**
* 升温道具+1,
* 任务+1,
* 邀请人+1,
*/
let
roomnums
=
this
.
data
.
roomnums
-
1
;
console
.
log
(
"aicontrol==============>"
,
roomnums
);
for
(
let
i
=
0
;
i
<
roomnums
;
i
++
)
{
let
chatime
=
Math
.
ceil
(
Math
.
random
()
*
5
)
+
2
;
let
itime1
=
Number
((
Math
.
random
()
*
chatime
).
toFixed
(
2
))
*
1000
;
this
.
aiuseTool
(
itime1
,
i
,
chatime
);
//ai邀请
let
inviterange
=
[
0
,
30
];
let
invitenums
=
Math
.
round
(
Math
.
random
()
*
inviterange
[
1
])
+
inviterange
[
0
];
console
.
log
(
"邀请的温度值"
,
invitenums
);
this
.
ainvite
(
invitenums
,
i
);
//ai任务
let
taskrange
=
[
1
,
5
];
let
tasknums
=
Math
.
round
(
Math
.
random
()
*
taskrange
[
1
])
+
taskrange
[
0
];
// this.ai
}
},
//机器使用道具
aiuseTool
(
time
,
i
,
chatime
)
{
setTimeout
(()
=>
{
console
.
log
(
"ai"
+
i
+
"使用道具升温度"
);
let
itxt
=
"玩家"
+
(
i
+
1
)
+
"使用道具获得了"
+
toolwarm
+
"温度值"
;
this
.
addAttionTxt
(
itxt
);
let
inroomidx
=
i
+
1
;
let
inwd
=
this
.
data
.
roomdata
[
inroomidx
][
"wd"
];
inwd
+=
toolwarm
;
this
.
updateRolewd
(
i
+
2
,
inwd
);
let
lesstime
=
this
.
data
.
gametime
*
1000
;
let
itime1
=
Number
((
Math
.
random
()
*
chatime
).
toFixed
(
2
))
*
1000
;
let
nexttooltime
=
toolcd
*
1000
+
itime1
;
if
(
nexttooltime
<
lesstime
){
return
this
.
aiuseTool
(
nexttooltime
,
i
,
chatime
);
}
},
time
);
},
//机器邀请人
ainvite
(
invitenums
,
i
){
let
chatime
=
Math
.
floor
(
gameatime
/
invitenums
)
*
1000
;
for
(
let
i1
=
0
;
i1
<
invitenums
;
i1
++
){
let
i1start
=
i1
*
chatime
;
let
i1end
=
(
i1
+
1
)
*
chatime
-
5000
;
let
rangetime
=
Math
.
floor
(
Math
.
random
()
*
(
i1end
-
i1start
))
+
i1start
;
console
.
log
(
rangetime
);
setTimeout
(()
=>
{
console
.
log
(
"ai"
+
i
+
"邀请好友升温度"
);
let
itxt
=
"玩家"
+
(
i
+
1
)
+
"邀请了一位好友,获得了"
+
invitewarm
+
"温度值"
;
this
.
addAttionTxt
(
itxt
);
let
inroomidx
=
i
+
1
;
let
inwd
=
this
.
data
.
roomdata
[
inroomidx
][
"wd"
];
inwd
+=
invitewarm
;
this
.
updateRolewd
(
i
+
2
,
inwd
);
},
rangetime
);
}
},
//机器人完成任务
onShow
()
{
this
.
updateActInfo
();
},
//更新活动信息
//30s刷新一次邀请人列表,新增温度,结束前5s再请求一次,onshow请求一次
async
updateActInfo
()
{
console
.
log
(
"updateActInfo=======>"
);
//
console.log("updateActInfo=======>");
clearTimeout
(
updateact
);
await
this
.
updateAttionList
();
await
this
.
getInviteListByCurGame
();
...
...
@@ -94,7 +199,7 @@ Page({
}
}
if
(
chatime
>
0
)
{
console
.
log
(
"下次请求间隔"
,
chatime
);
//
console.log("下次请求间隔", chatime);
updateact
=
setTimeout
(()
=>
{
this
.
updateActInfo
();
},
chatime
);
...
...
@@ -136,7 +241,8 @@ Page({
},
//游戏结束
async
gameover
()
{
console
.
log
(
"游戏结束"
);
this
.
closetool
();
// console.log("游戏结束");
let
iswin
=
this
.
data
.
iswin
;
let
step
=
this
.
data
.
step
;
const
overdata
=
await
API
.
gameOver
({
...
...
@@ -148,8 +254,19 @@ Page({
const
{
success
,
data
}
=
overdata
;
if
(
success
)
{
const
{
warms
,
isWin
,
prize
,
unLockStep
}
=
overdata
;
console
.
log
(
"结束数据"
,
overdata
);
if
(
isWin
)
{
if
(
prize
&&
prize
.
image
&&
prize
.
image
.
length
>
0
)
{
this
.
setData
({
pk1data
:
data
})
this
.
openprize1
();
}
else
{
}
}
// console.log("结束数据", overdata);
}
this
.
openprize1
();
},
//匹配3s,切换活动
changePashow
()
{
...
...
@@ -173,21 +290,46 @@ Page({
async
usetool
()
{
let
tooltime
=
this
.
data
.
tooltime
;
if
(
tooltime
<=
0
)
{
//可使用
console
.
log
(
"使用道具"
);
// console.log("使用道具");
this
.
opentool
();
// return;
// let addwarm = 10;
// let tooldata = await API.sendWarmsByCurGame({
// type: "tool",
// warms: addwarm,
// }).catch(res => {
// commonToast(res && res.message);
// });
// const { success, data } = tooldata;
// if (success) {
// this.updateActInfo();
// }
}
else
{
//倒计时中
}
},
async
usetool1
()
{
let
tooltime
=
this
.
data
.
tooltime
;
if
(
tooltime
<=
0
)
{
//可使用
let
addwarm
=
10
;
let
tooldata
=
await
API
.
sendWarmsByCurGame
({
type
:
"tool"
,
warms
:
addwarm
,
step
:
this
.
data
.
step
}).
catch
(
res
=>
{
commonToast
(
res
&&
res
.
message
);
});
const
{
success
,
data
}
=
tooldata
;
if
(
success
)
{
this
.
updateActInfo
();
this
.
setData
({
tooltime
:
5
});
}
}
else
{
//倒计时中
}
this
.
closetool
();
},
//升温
updateRolewd
(
ridx
,
rwd
)
{
...
...
@@ -209,14 +351,14 @@ Page({
}
}
},
onShareAppMessage
(){
onShareAppMessage
()
{
let
{
path
,
...
rest
}
=
SHARE_CONFIG
;
if
(
app
.
openId
)
{
if
(
app
.
openId
)
{
let
step
=
this
.
data
.
step
;
path
=
"pages/pagepageindex/pagepageindex?openId="
+
app
.
openId
+
"&inviteStep="
+
step
;
path
=
"pages/pagepageindex/pagepageindex?openId="
+
app
.
openId
+
"&inviteStep="
+
step
;
}
return
{
...
rest
,
...
...
@@ -225,7 +367,7 @@ Page({
},
//分享活动
shareact
()
{
console
.
log
(
"分享本次活动"
);
//
console.log("分享本次活动");
my
.
showSharePanel
();
},
//s时间转时间显示
...
...
@@ -240,7 +382,7 @@ Page({
},
//更新attionlist,玩家相关
async
updateAttionList
()
{
console
.
log
(
"更新玩家++温度值"
);
//
console.log("更新玩家++温度值");
let
startime
=
this
.
data
.
startime
;
let
endtime
=
this
.
data
.
endtime
;
let
step
=
this
.
data
.
step
;
...
...
@@ -258,56 +400,56 @@ Page({
this
.
updateRolewd
(
ridx
,
total
);
// let addattion = [];
if
(
invite
)
{
let
txt1
=
this
.
solveAttionTxt
(
invite
,
this
.
data
.
linvite
,
"invite"
);
if
(
txt1
.
length
>
0
)
{
let
txt1
=
this
.
solveAttionTxt
(
invite
,
this
.
data
.
linvite
,
"invite"
);
if
(
txt1
.
length
>
0
)
{
this
.
addAttionTxt
(
txt1
);
this
.
setData
({
linvite
:
invite
linvite
:
invite
});
}
}
if
(
tool
)
{
let
txt2
=
this
.
solveAttionTxt
(
tool
,
this
.
data
.
ltool
,
"tool"
);
if
(
txt2
.
length
>
0
)
{
let
txt2
=
this
.
solveAttionTxt
(
tool
,
this
.
data
.
ltool
,
"tool"
);
if
(
txt2
.
length
>
0
)
{
this
.
addAttionTxt
(
txt2
);
this
.
setData
({
ltool
:
tool
ltool
:
tool
});
}
}
if
(
follow
)
{
let
txt3
=
this
.
solveAttionTxt
(
follow
,
this
.
data
.
lfollow
,
"follow"
);
if
(
txt3
.
length
>
0
)
{
let
txt3
=
this
.
solveAttionTxt
(
follow
,
this
.
data
.
lfollow
,
"follow"
);
if
(
txt3
.
length
>
0
)
{
this
.
addAttionTxt
(
txt3
);
this
.
setData
({
lfollow
:
follow
lfollow
:
follow
});
}
}
if
(
sign
)
{
let
txt4
=
this
.
solveAttionTxt
(
sign
,
this
.
data
.
lsign
,
"sign"
);
if
(
txt4
.
length
>
0
)
{
let
txt4
=
this
.
solveAttionTxt
(
sign
,
this
.
data
.
lsign
,
"sign"
);
if
(
txt4
.
length
>
0
)
{
this
.
addAttionTxt
(
txt4
);
this
.
setData
({
lsign
:
sign
lsign
:
sign
});
}
}
if
(
collect
)
{
let
txt5
=
this
.
solveAttionTxt
(
collect
,
this
.
data
.
lcollect
,
"collect"
);
if
(
txt5
.
length
>
0
)
{
let
txt5
=
this
.
solveAttionTxt
(
collect
,
this
.
data
.
lcollect
,
"collect"
);
if
(
txt5
.
length
>
0
)
{
this
.
addAttionTxt
(
txt5
);
this
.
setData
({
lcollect
:
collect
lcollect
:
collect
});
}
}
if
(
browseGoods
)
{
let
txt6
=
this
.
solveAttionTxt
(
browseGoods
,
this
.
data
.
lbrowseGoods
,
"browseGoods"
);
if
(
txt6
.
length
>
0
)
{
let
txt6
=
this
.
solveAttionTxt
(
browseGoods
,
this
.
data
.
lbrowseGoods
,
"browseGoods"
);
if
(
txt6
.
length
>
0
)
{
this
.
addAttionTxt
(
txt6
);
this
.
setData
({
lbrowseGoods
:
browseGoods
lbrowseGoods
:
browseGoods
});
}
...
...
@@ -315,52 +457,52 @@ Page({
}
},
//提示信息整理
solveAttionTxt
(
ndata
,
ldata
,
type
)
{
solveAttionTxt
(
ndata
,
ldata
,
type
)
{
let
ncount
=
ndata
.
count
;
if
(
!
ncount
)
{
if
(
!
ncount
)
{
return
""
;
}
let
lcount
=
ldata
.
count
;
let
chacount
=
ncount
-
lcount
;
if
(
chacount
>
0
)
{
let
chacount
=
ncount
-
lcount
;
if
(
chacount
>
0
)
{
let
chawarm
=
ndata
.
warms
-
ldata
.
warms
;
let
iattiontxt
=
""
;
if
(
type
==
"invite"
)
{
if
(
type
==
"invite"
)
{
iattiontxt
=
"邀请"
+
chacount
+
"人"
+
"获得了"
+
chawarm
+
"温度值"
;
}
else
if
(
type
==
"tool"
)
{
}
else
if
(
type
==
"tool"
)
{
iattiontxt
=
"使用道具"
+
chacount
+
"次"
+
"获得了"
+
chawarm
+
"温度值"
;
}
else
if
(
type
==
"follow"
)
{
}
else
if
(
type
==
"follow"
)
{
iattiontxt
=
"完成任务follow"
+
chacount
+
"次"
+
"获得了"
+
chawarm
+
"温度值"
;
}
else
if
(
type
==
"sign"
)
{
}
else
if
(
type
==
"sign"
)
{
iattiontxt
=
"完成任务sign"
+
chacount
+
"次"
+
"获得了"
+
chawarm
+
"温度值"
;
}
else
if
(
type
==
"collect"
)
{
}
else
if
(
type
==
"collect"
)
{
iattiontxt
=
"完成任务collect"
+
chacount
+
"次"
+
"获得了"
+
chawarm
+
"温度值"
;
}
else
if
(
type
==
"browseGoods"
)
{
}
else
if
(
type
==
"browseGoods"
)
{
iattiontxt
=
"完成任务browseGoods"
+
chacount
+
"次"
+
"获得了"
+
chawarm
+
"温度值"
;
}
if
(
iattiontxt
.
length
>
0
)
{
if
(
iattiontxt
.
length
>
0
)
{
return
iattiontxt
;
}
}
else
{
}
else
{
return
""
;
}
if
(
ncount
>
lcount
)
{
if
(
ncount
>
lcount
)
{
let
cha
}
},
//新增一条消息
addAttionTxt
(
txt
){
addAttionTxt
(
txt
)
{
let
attionlist
=
this
.
data
.
attionlist
;
attionlist
.
push
({
txt
:
txt
txt
:
txt
});
this
.
setData
({
attionlist
:
attionlist
attionlist
:
attionlist
});
},
//获取邀请人
async
getInviteListByCurGame
()
{
console
.
log
(
"更新邀请人列表"
);
//
console.log("更新邀请人列表");
let
startime
=
this
.
data
.
startime
;
let
endtime
=
this
.
data
.
endtime
;
let
step
=
this
.
data
.
step
;
...
...
@@ -380,4 +522,69 @@ Page({
}
}
},
//结算返回首页
closetohome
()
{
this
.
closeprize1
();
this
.
closeprize2
();
this
.
closeprize3
();
this
.
closeprize4
();
my
.
navigateBack
();
},
//打开道具页面
opentool
()
{
this
.
setData
({
toolshow_v
:
true
});
},
//关闭道具页
closetool
()
{
this
.
setData
({
toolshow_v
:
false
});
},
openprize1
()
{
this
.
setData
({
pkshow1_v
:
true
})
},
closeprize1
()
{
this
.
setData
({
pkshow1_v
:
false
})
},
openprize2
()
{
this
.
setData
({
pkshow2_v
:
true
})
},
closeprize2
()
{
this
.
setData
({
pkshow2_v
:
false
})
},
openprize3
()
{
this
.
setData
({
pkshow3_v
:
true
})
},
closeprize3
()
{
this
.
setData
({
pkshow3_v
:
false
})
},
openprize4
()
{
this
.
setData
({
pkshow4_v
:
true
})
},
closeprize4
()
{
this
.
setData
({
pkshow4_v
:
false
})
},
});
\ No newline at end of file
taobao_jn/client/pages/pagegamemain/pagegamemain.json
View file @
ab2c0fff
...
...
@@ -3,6 +3,7 @@
"pkprize-modal"
:
"/components/compkprizemodal/compkprizemodal"
,
"pknoprize-modal"
:
"/components/compknoprizemodal/compknoprizemodal"
,
"pkfailnoprize-modal"
:
"/components/compkfailnoprizemodal/compkfailnoprizemodal"
,
"pksuccessnoprize-modal"
:
"/components/compksuccessnoprizemodal/compksuccessnoprizemodal"
"pksuccessnoprize-modal"
:
"/components/compksuccessnoprizemodal/compksuccessnoprizemodal"
,
"tempitem-modal"
:
"/components/comtempitemmodal/comtempitemmodal"
}
}
\ No newline at end of file
taobao_jn/mocks/jn.getWarmDetailListByCurGame.json
View file @
ab2c0fff
...
...
@@ -2,26 +2,26 @@
"code"
:
84479393.0040682
,
"success"
:
true
,
"data"
:
{
"total"
:
999
,
"total"
:
0
,
"invite"
:
{
"count"
:
3
,
"warms"
:
1
0
"count"
:
0
,
"warms"
:
0
},
"tool"
:
{
"count"
:
3
,
"warms"
:
1
0
"count"
:
0
,
"warms"
:
0
},
"follow"
:
{
"count"
:
3
,
"warms"
:
1
0
"count"
:
0
,
"warms"
:
0
},
"sign"
:
{
"count"
:
3
,
"warms"
:
1
0
"count"
:
0
,
"warms"
:
0
},
"collect"
:
{
"count"
:
3
,
"warms"
:
1
0
"count"
:
0
,
"warms"
:
0
},
"browseGoods"
:
{}
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment