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wildfirecode13
new_taobao
Commits
a6976e79
Commit
a6976e79
authored
Oct 13, 2020
by
zhangjinzhou
Browse files
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代码暂存
parent
f760c225
Changes
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4 changed files
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11628 additions
and
54 deletions
+11628
-54
debug.log
taobao_jn/client/debug.log
+11348
-0
pagegamemain.axml
taobao_jn/client/pages/pagegamemain/pagegamemain.axml
+8
-8
pagegamemain.js
taobao_jn/client/pages/pagegamemain/pagegamemain.js
+250
-18
jn.getWarmDetailListByCurGame.json
taobao_jn/mocks/jn.getWarmDetailListByCurGame.json
+22
-28
No files found.
taobao_jn/client/debug.log
View file @
a6976e79
This diff is collapsed.
Click to expand it.
taobao_jn/client/pages/pagegamemain/pagegamemain.axml
View file @
a6976e79
...
@@ -11,33 +11,33 @@
...
@@ -11,33 +11,33 @@
<image class="gamemroleimg1" src={{resList['70ad9e81-ebe3-43ab-ad49-38f3c4d675bd'].url}} />
<image class="gamemroleimg1" src={{resList['70ad9e81-ebe3-43ab-ad49-38f3c4d675bd'].url}} />
<view class="gamemplayer1" a:if="{{myidx==1}}">
<view class="gamemplayer1" a:if="{{myidx==1}}">
<image class="gamempimg1" src={{resList['c68097a5-eb32-422f-8583-600e3d636c93'].url}} />
<image class="gamempimg1" src={{resList['c68097a5-eb32-422f-8583-600e3d636c93'].url}} />
<label class="gamemptxt1">{{"我的队伍\n"+"当前温度值:"+roomdata[myidx-1].wd+"
c
"}}</label>
<label class="gamemptxt1">{{"我的队伍\n"+"当前温度值:"+roomdata[myidx-1].wd+"
℃
"}}</label>
</view>
</view>
<label class="gamemaitor1" a:if="{{myidx!=1}}">当前温度值:{{roomdata[0].wd}}</label>
<label class="gamemaitor1" a:if="{{myidx!=1}}">当前温度值:{{roomdata[0].wd}}
℃
</label>
</view>
</view>
<view class="gamemrole2" a:if="{{roomdata.length>1}}">
<view class="gamemrole2" a:if="{{roomdata.length>1}}">
<image class="gamemroleimg2" src={{resList['70ad9e81-ebe3-43ab-ad49-38f3c4d675bd'].url}} />
<image class="gamemroleimg2" src={{resList['70ad9e81-ebe3-43ab-ad49-38f3c4d675bd'].url}} />
<view class="gamemplayer2" a:if="{{myidx==2}}">
<view class="gamemplayer2" a:if="{{myidx==2}}">
<image class="gamempimg2" src={{resList['c68097a5-eb32-422f-8583-600e3d636c93'].url}} />
<image class="gamempimg2" src={{resList['c68097a5-eb32-422f-8583-600e3d636c93'].url}} />
<label class="gamemptxt2">{{"我的队伍\n"+"当前温度值:"+roomdata[myidx-1].wd+"
c
"}}</label>
<label class="gamemptxt2">{{"我的队伍\n"+"当前温度值:"+roomdata[myidx-1].wd+"
℃
"}}</label>
</view>
</view>
<label class="gamemaitor2" a:if="{{myidx!=2}}">当前温度值:{{roomdata[1].wd}}</label>
<label class="gamemaitor2" a:if="{{myidx!=2}}">当前温度值:{{roomdata[1].wd}}
℃
</label>
</view>
</view>
<view class="gamemrole3" a:if="{{roomdata.length>2}}">
<view class="gamemrole3" a:if="{{roomdata.length>2}}">
<image class="gamemroleimg3" src={{resList['70ad9e81-ebe3-43ab-ad49-38f3c4d675bd'].url}} />
<image class="gamemroleimg3" src={{resList['70ad9e81-ebe3-43ab-ad49-38f3c4d675bd'].url}} />
<view class="gamemplayer3" a:if="{{myidx==3}}">
<view class="gamemplayer3" a:if="{{myidx==3}}">
<image class="gamempimg3" src={{resList['c68097a5-eb32-422f-8583-600e3d636c93'].url}} />
<image class="gamempimg3" src={{resList['c68097a5-eb32-422f-8583-600e3d636c93'].url}} />
<label class="gamemptxt3">{{"我的队伍\n"+"当前温度值:"+roomdata[myidx-1].wd+"
c
"}}</label>
<label class="gamemptxt3">{{"我的队伍\n"+"当前温度值:"+roomdata[myidx-1].wd+"
℃
"}}</label>
</view>
</view>
<label class="gamemaitor3" a:if="{{myidx!=3}}">当前温度值:{{roomdata[2].wd}}</label>
<label class="gamemaitor3" a:if="{{myidx!=3}}">当前温度值:{{roomdata[2].wd}}
℃
</label>
</view>
</view>
<view class="gamemrole4" a:if="{{roomdata.length>3}}">
<view class="gamemrole4" a:if="{{roomdata.length>3}}">
<image class="gamemroleimg4" src={{resList['70ad9e81-ebe3-43ab-ad49-38f3c4d675bd'].url}} />
<image class="gamemroleimg4" src={{resList['70ad9e81-ebe3-43ab-ad49-38f3c4d675bd'].url}} />
<view class="gamemplayer4" a:if="{{myidx==4}}">
<view class="gamemplayer4" a:if="{{myidx==4}}">
<image class="gamempimg4" src={{resList['c68097a5-eb32-422f-8583-600e3d636c93'].url}} />
<image class="gamempimg4" src={{resList['c68097a5-eb32-422f-8583-600e3d636c93'].url}} />
<label class="gamemptxt4">{{"我的队伍\n"+"当前温度值:"+roomdata[myidx-1].wd+"
c
"}}</label>
<label class="gamemptxt4">{{"我的队伍\n"+"当前温度值:"+roomdata[myidx-1].wd+"
℃
"}}</label>
</view>
</view>
<label class="gamemaitor4" a:if="{{myidx!=4}}">当前温度值:{{roomdata[3].wd}}</label>
<label class="gamemaitor4" a:if="{{myidx!=4}}">当前温度值:{{roomdata[3].wd}}
℃
</label>
</view>
</view>
</view>
</view>
</view>
</view>
...
...
taobao_jn/client/pages/pagegamemain/pagegamemain.js
View file @
a6976e79
'use strict'
;
'use strict'
;
import
resList
from
'../../resconfig/resList'
;
//import API from '../../api';
import
resList
from
'../../resconfig/resList'
;
//import API from '../../api';
import
API
from
'../../api'
;
import
{
modalType
,
SHARE_CONFIG
}
from
'../../tbcc-sdk/lib/constants'
;
const
app
=
getApp
();
const
{
tbcc
}
=
app
;
const
{
commonToast
,
navigateToOutside
,
getSystemInfo
}
=
tbcc
.
tb
;
let
updateact
=
1
;
//请求
Page
({
Page
({
data
:
{
data
:
{
show_v
:
1
,
//1匹配,2活动
show_v
:
1
,
//1匹配,2活动
...
@@ -19,12 +32,36 @@ Page({
...
@@ -19,12 +32,36 @@ Page({
tooltime
:
5
,
//升温工具倒计时
tooltime
:
5
,
//升温工具倒计时
showtooltime
:
"04:59"
,
showtooltime
:
"04:59"
,
attionlist
:
[
attionlist
:
[
{
txt
:
"1游戏开始啦,共有四名玩家加入游戏,快来升温队伍拿奖励吧。"
},
{
txt
:
"游戏开始啦,共有四名玩家加入游戏,快来升温队伍拿奖励吧。"
}
{
txt
:
"2游戏开始啦,共有四名玩家加入游戏,快来升温队伍拿奖励吧。"
},
{
txt
:
"3游戏开始啦,共有四名玩家加入游戏,快来升温队伍拿奖励吧。"
},
{
txt
:
"4游戏开始啦,共有四名玩家加入游戏,快来升温队伍拿奖励吧。"
}
],
],
attiontxt
:
"游戏开始啦,共有四名玩家加入游戏,快来升温队伍拿奖励吧。"
,
iswin
:
false
,
//
step
:
1
,
//阶段
//我的消息通知
linvite
:
{
count
:
0
,
warms
:
0
},
//上次邀请
ltool
:
{
count
:
0
,
warms
:
0
},
//上次使用道具
lfollow
:
{
count
:
0
,
warms
:
0
},
//
lsign
:
{
count
:
0
,
warms
:
0
},
lcollect
:
{
count
:
0
,
warms
:
0
},
lbrowseGoods
:
{
count
:
0
,
warms
:
0
},
},
},
onLoad
(
props
)
{
onLoad
(
props
)
{
this
.
setData
({
this
.
setData
({
...
@@ -33,6 +70,35 @@ Page({
...
@@ -33,6 +70,35 @@ Page({
this
.
changePashow
();
this
.
changePashow
();
this
.
updateAct
();
this
.
updateAct
();
// this.updateActInfo();
},
onShow
()
{
this
.
updateActInfo
();
},
//更新活动信息
//30s刷新一次邀请人列表,新增温度,结束前5s再请求一次,onshow请求一次
async
updateActInfo
()
{
console
.
log
(
"updateActInfo=======>"
);
clearTimeout
(
updateact
);
await
this
.
updateAttionList
();
await
this
.
getInviteListByCurGame
();
let
lesstime
=
this
.
data
.
gametime
*
1000
;
let
chatime
=
30000
;
if
(
lesstime
>
chatime
)
{
}
else
{
if
(
lesstime
>
5000
)
{
chatime
=
lesstime
-
5000
;
}
else
{
chatime
=
0
;
}
}
if
(
chatime
>
0
)
{
console
.
log
(
"下次请求间隔"
,
chatime
);
updateact
=
setTimeout
(()
=>
{
this
.
updateActInfo
();
},
chatime
);
}
},
},
//全局的update
//全局的update
updateAct
()
{
updateAct
()
{
...
@@ -69,8 +135,21 @@ Page({
...
@@ -69,8 +135,21 @@ Page({
let
gameupdate
=
setInterval
(
update
.
bind
(
this
),
50
);
let
gameupdate
=
setInterval
(
update
.
bind
(
this
),
50
);
},
},
//游戏结束
//游戏结束
gameover
()
{
async
gameover
()
{
console
.
log
(
"游戏结束"
);
console
.
log
(
"游戏结束"
);
let
iswin
=
this
.
data
.
iswin
;
let
step
=
this
.
data
.
step
;
const
overdata
=
await
API
.
gameOver
({
isWin
:
iswin
,
step
:
step
}).
catch
(
res
=>
{
commonToast
(
res
&&
res
.
message
);
})
const
{
success
,
data
}
=
overdata
;
if
(
success
)
{
const
{
warms
,
isWin
,
prize
,
unLockStep
}
=
overdata
;
console
.
log
(
"结束数据"
,
overdata
);
}
},
},
//匹配3s,切换活动
//匹配3s,切换活动
changePashow
()
{
changePashow
()
{
...
@@ -91,14 +170,21 @@ Page({
...
@@ -91,14 +170,21 @@ Page({
});
});
},
},
//使用道具
//使用道具
usetool
()
{
async
usetool
()
{
let
tooltime
=
this
.
data
.
tooltime
;
let
tooltime
=
this
.
data
.
tooltime
;
if
(
tooltime
<=
0
)
{
//可使用
if
(
tooltime
<=
0
)
{
//可使用
console
.
log
(
"使用道具"
);
console
.
log
(
"使用道具"
);
let
ridx
=
this
.
data
.
myidx
;
let
addwarm
=
10
;
let
addwd
=
3
;
let
tooldata
=
await
API
.
sendWarmsByCurGame
({
let
rwd
=
addwd
;
type
:
"tool"
,
this
.
updateRolewd
(
ridx
,
rwd
);
warms
:
addwarm
,
}).
catch
(
res
=>
{
commonToast
(
res
&&
res
.
message
);
});
const
{
success
,
data
}
=
tooldata
;
if
(
success
)
{
this
.
updateActInfo
();
}
}
else
{
//倒计时中
}
else
{
//倒计时中
}
}
...
@@ -123,10 +209,24 @@ Page({
...
@@ -123,10 +209,24 @@ Page({
}
}
}
}
},
},
onShareAppMessage
(){
let
{
path
,
...
rest
}
=
SHARE_CONFIG
;
if
(
app
.
openId
){
let
step
=
this
.
data
.
step
;
path
=
"pages/pagepageindex/pagepageindex?openId="
+
app
.
openId
+
"&inviteStep="
+
step
;
}
return
{
...
rest
,
path
};
},
//分享活动
//分享活动
shareact
()
{
shareact
()
{
console
.
log
(
"分享本次活动"
);
console
.
log
(
"分享本次活动"
);
this
.
updateAttionList
();
my
.
showSharePanel
();
},
},
//s时间转时间显示
//s时间转时间显示
changeshowtime
(
ntime
)
{
changeshowtime
(
ntime
)
{
...
@@ -138,14 +238,146 @@ Page({
...
@@ -138,14 +238,146 @@ Page({
let
shows
=
shows1
<
10
?
"0"
+
shows1
:
shows1
;
let
shows
=
shows1
<
10
?
"0"
+
shows1
:
shows1
;
return
showm
+
":"
+
shows
;
return
showm
+
":"
+
shows
;
},
},
//更新attionlist
//更新attionlist,玩家相关
updateAttionList
(){
async
updateAttionList
()
{
console
.
log
(
"更新玩家++温度值"
);
let
startime
=
this
.
data
.
startime
;
let
endtime
=
this
.
data
.
endtime
;
let
step
=
this
.
data
.
step
;
let
attiondata
=
await
API
.
getWarmDetailListByCurGame
({
joinGameStartTime
:
startime
,
joinGameEndTime
:
endtime
,
step
:
step
}).
catch
(
res
=>
{
commonToast
(
res
&&
res
.
message
);
})
const
{
success
,
data
}
=
attiondata
;
if
(
success
)
{
const
{
total
,
invite
,
tool
,
follow
,
sign
,
collect
,
browseGoods
}
=
data
;
let
ridx
=
this
.
data
.
myidx
;
this
.
updateRolewd
(
ridx
,
total
);
// let addattion = [];
if
(
invite
)
{
let
txt1
=
this
.
solveAttionTxt
(
invite
,
this
.
data
.
linvite
,
"invite"
);
if
(
txt1
.
length
>
0
){
this
.
addAttionTxt
(
txt1
);
this
.
setData
({
linvite
:
invite
});
}
}
if
(
tool
)
{
let
txt2
=
this
.
solveAttionTxt
(
tool
,
this
.
data
.
ltool
,
"tool"
);
if
(
txt2
.
length
>
0
){
this
.
addAttionTxt
(
txt2
);
this
.
setData
({
ltool
:
tool
});
}
}
if
(
follow
)
{
let
txt3
=
this
.
solveAttionTxt
(
follow
,
this
.
data
.
lfollow
,
"follow"
);
if
(
txt3
.
length
>
0
){
this
.
addAttionTxt
(
txt3
);
this
.
setData
({
lfollow
:
follow
});
}
}
if
(
sign
)
{
let
txt4
=
this
.
solveAttionTxt
(
sign
,
this
.
data
.
lsign
,
"sign"
);
if
(
txt4
.
length
>
0
){
this
.
addAttionTxt
(
txt4
);
this
.
setData
({
lsign
:
sign
});
}
}
if
(
collect
)
{
let
txt5
=
this
.
solveAttionTxt
(
collect
,
this
.
data
.
lcollect
,
"collect"
);
if
(
txt5
.
length
>
0
){
this
.
addAttionTxt
(
txt5
);
this
.
setData
({
lcollect
:
collect
});
}
}
if
(
browseGoods
)
{
let
txt6
=
this
.
solveAttionTxt
(
browseGoods
,
this
.
data
.
lbrowseGoods
,
"browseGoods"
);
if
(
txt6
.
length
>
0
){
this
.
addAttionTxt
(
txt6
);
this
.
setData
({
lbrowseGoods
:
browseGoods
});
}
}
}
},
//提示信息整理
solveAttionTxt
(
ndata
,
ldata
,
type
){
let
ncount
=
ndata
.
count
;
if
(
!
ncount
){
return
""
;
}
let
lcount
=
ldata
.
count
;
let
chacount
=
ncount
-
lcount
;
if
(
chacount
>
0
){
let
chawarm
=
ndata
.
warms
-
ldata
.
warms
;
let
iattiontxt
=
""
;
if
(
type
==
"invite"
){
iattiontxt
=
"邀请"
+
chacount
+
"人"
+
"获得了"
+
chawarm
+
"温度值"
;
}
else
if
(
type
==
"tool"
){
iattiontxt
=
"使用道具"
+
chacount
+
"次"
+
"获得了"
+
chawarm
+
"温度值"
;
}
else
if
(
type
==
"follow"
){
iattiontxt
=
"完成任务follow"
+
chacount
+
"次"
+
"获得了"
+
chawarm
+
"温度值"
;
}
else
if
(
type
==
"sign"
){
iattiontxt
=
"完成任务sign"
+
chacount
+
"次"
+
"获得了"
+
chawarm
+
"温度值"
;
}
else
if
(
type
==
"collect"
){
iattiontxt
=
"完成任务collect"
+
chacount
+
"次"
+
"获得了"
+
chawarm
+
"温度值"
;
}
else
if
(
type
==
"browseGoods"
){
iattiontxt
=
"完成任务browseGoods"
+
chacount
+
"次"
+
"获得了"
+
chawarm
+
"温度值"
;
}
if
(
iattiontxt
.
length
>
0
){
return
iattiontxt
;
}
}
else
{
return
""
;
}
if
(
ncount
>
lcount
){
let
cha
}
},
//新增一条消息
addAttionTxt
(
txt
){
let
attionlist
=
this
.
data
.
attionlist
;
let
attionlist
=
this
.
data
.
attionlist
;
attionlist
.
push
({
attionlist
.
push
({
txt
:
"新增attion"
txt
:
txt
});
});
this
.
setData
({
this
.
setData
({
attionlist
:
attionlist
attionlist
:
attionlist
});
});
},
//获取邀请人
async
getInviteListByCurGame
()
{
console
.
log
(
"更新邀请人列表"
);
let
startime
=
this
.
data
.
startime
;
let
endtime
=
this
.
data
.
endtime
;
let
step
=
this
.
data
.
step
;
let
invitedata
=
await
API
.
getInviteListByCurGame
({
joinGameStartTime
:
startime
,
joinGameEndTime
:
endtime
,
step
:
step
}).
catch
(
res
=>
{
commonToast
(
res
&&
res
.
message
);
});
const
{
success
,
data
}
=
invitedata
;
if
(
success
)
{
if
(
data
&&
data
.
length
>
this
.
data
.
invitedata
.
length
)
{
this
.
setData
({
invitedata
:
data
});
}
}
}
},
});
});
\ No newline at end of file
taobao_jn/mocks/jn.getWarmDetailListByCurGame.json
View file @
a6976e79
...
@@ -2,33 +2,27 @@
...
@@ -2,33 +2,27 @@
"code"
:
84479393.0040682
,
"code"
:
84479393.0040682
,
"success"
:
true
,
"success"
:
true
,
"data"
:
{
"data"
:
{
"total"
:
23797510.558772445
,
"total"
:
999
,
"list"
:
[
"invite"
:
{
{
"count"
:
3
,
"type"
:
"follow"
,
"warms"
:
10
"count"
:
71736628.84235147
,
"warms"
:
31448271.838879377
},
},
{
"tool"
:
{
"type"
:
"follow"
,
"count"
:
3
,
"count"
:
74402080.91422823
,
"warms"
:
10
"warms"
:
-66725690.75145462
},
},
{
"follow"
:
{
"type"
:
"follow"
,
"count"
:
3
,
"count"
:
-59343034.60167052
,
"warms"
:
10
"warms"
:
-18845556.91745086
},
},
{
"sign"
:
{
"type"
:
"tool"
,
"count"
:
3
,
"count"
:
71868834.65446723
,
"warms"
:
10
"warms"
:
-30559758.690655768
},
},
{
"collect"
:
{
"type"
:
"invite"
,
"count"
:
3
,
"count"
:
-50531894.123465456
,
"warms"
:
10
"warms"
:
-14260662.376641572
},
}
"browseGoods"
:
{}
]
}
}
}
}
\ No newline at end of file
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