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wildfirecode13
new_taobao
Commits
901551b9
Commit
901551b9
authored
Oct 09, 2020
by
AU-Pro-mac
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update
parent
4152d1a4
Changes
3
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3 changed files
with
3 additions
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3 deletions
+3
-3
output.js
project/src/canvas/game/output.js
+1
-1
output.js.map
project/src/canvas/game/output.js.map
+1
-1
output.js
project/src/canvas/game/released/output.js
+1
-1
No files found.
project/src/canvas/game/output.js
View file @
901551b9
...
@@ -5229,7 +5229,7 @@ var SuccessNoAwardPanel = (function (_super) {
...
@@ -5229,7 +5229,7 @@ var SuccessNoAwardPanel = (function (_super) {
closeBtn
.
y
=
-
20
;
closeBtn
.
y
=
-
20
;
this
.
addChild
(
closeBtn
);
this
.
addChild
(
closeBtn
);
closeBtn
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
this
.
back
,
this
);
closeBtn
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
this
.
back
,
this
);
var
text
=
Tools_1
.
Tools
.
getText
(
this
.
data
&&
this
.
data
.
type
==
6
?
"抽奖次数+
1"
:
"奖品与你擦肩而过,
\n
再接再励哦~"
,
30
,
"#fff"
,
FYGE
.
TEXT_ALIGN
.
CENTER
);
var
text
=
Tools_1
.
Tools
.
getText
(
this
.
data
&&
this
.
data
.
type
==
6
?
"抽奖次数+
"
+
this
.
data
.
num
:
"奖品与你擦肩而过,
\n
再接再励哦~"
,
30
,
"#fff"
,
FYGE
.
TEXT_ALIGN
.
CENTER
);
text
.
x
=
bg
.
width
-
text
.
textWidth
>>
1
;
text
.
x
=
bg
.
width
-
text
.
textWidth
>>
1
;
text
.
y
=
bg
.
height
-
text
.
textHeight
>>
1
;
text
.
y
=
bg
.
height
-
text
.
textHeight
>>
1
;
this
.
addChild
(
text
);
this
.
addChild
(
text
);
...
...
project/src/canvas/game/output.js.map
View file @
901551b9
This source diff could not be displayed because it is too large. You can
view the blob
instead.
project/src/canvas/game/released/output.js
View file @
901551b9
...
@@ -5231,7 +5231,7 @@ var SuccessNoAwardPanel = (function (_super) {
...
@@ -5231,7 +5231,7 @@ var SuccessNoAwardPanel = (function (_super) {
closeBtn
.
y
=
-
20
;
closeBtn
.
y
=
-
20
;
this
.
addChild
(
closeBtn
);
this
.
addChild
(
closeBtn
);
closeBtn
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
this
.
back
,
this
);
closeBtn
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
this
.
back
,
this
);
var
text
=
Tools_1
.
Tools
.
getText
(
this
.
data
&&
this
.
data
.
type
==
6
?
"抽奖次数+
1"
:
"奖品与你擦肩而过,
\n
再接再励哦~"
,
30
,
"#fff"
,
FYGE
.
TEXT_ALIGN
.
CENTER
);
var
text
=
Tools_1
.
Tools
.
getText
(
this
.
data
&&
this
.
data
.
type
==
6
?
"抽奖次数+
"
+
this
.
data
.
num
:
"奖品与你擦肩而过,
\n
再接再励哦~"
,
30
,
"#fff"
,
FYGE
.
TEXT_ALIGN
.
CENTER
);
text
.
x
=
bg
.
width
-
text
.
textWidth
>>
1
;
text
.
x
=
bg
.
width
-
text
.
textWidth
>>
1
;
text
.
y
=
bg
.
height
-
text
.
textHeight
>>
1
;
text
.
y
=
bg
.
height
-
text
.
textHeight
>>
1
;
this
.
addChild
(
text
);
this
.
addChild
(
text
);
...
...
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