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wildfirecode13
new_taobao
Commits
15785ead
Commit
15785ead
authored
Dec 08, 2020
by
wildfirecode13
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11
parent
43c6df38
Changes
2
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2 changed files
with
8 additions
and
7 deletions
+8
-7
index.html
project/src/canvas/game/index.html
+1
-1
FreeScroll.ts
project/src/canvas/game/src/scenes/gameScene/FreeScroll.ts
+7
-6
No files found.
project/src/canvas/game/index.html
View file @
15785ead
...
...
@@ -55,7 +55,7 @@
var
canvas
=
document
.
getElementById
(
"canvas"
);
canvas
.
width
=
document
.
body
.
clientWidth
*
(
window
.
devicePixelRatio
||
1
)
canvas
.
height
=
document
.
body
.
clientHeight
*
(
window
.
devicePixelRatio
||
1
)
var
main
=
new
Main
(
canvas
,{
level
:
1
,
time
:
999920
});
var
main
=
new
Main
(
canvas
,{
level
:
8
,
time
:
999920
});
console
.
log
(
main
.
stage
)
var
mouseEvent
=
main
.
stage
.
onMouseEvent
.
bind
(
main
.
stage
);
canvas
.
addEventListener
(
"touchstart"
,
mouseEvent
,
false
);
...
...
project/src/canvas/game/src/scenes/gameScene/FreeScroll.ts
View file @
15785ead
...
...
@@ -29,11 +29,12 @@ export default class FreeScroll extends FYGE.Container {
this
.
addEventListener
(
FYGE
.
MouseEvent
.
MOUSE_DOWN
,
(
e
)
=>
{
let
offset
=
[
e
.
stageX
-
this
.
view
.
x
,
e
.
stageY
-
this
.
view
.
y
];
//加移动事件
this
.
addEventListener
(
FYGE
.
MouseEvent
.
MOUSE_MOVE
,
move
,
this
)
this
.
addEventListener
(
FYGE
.
MouseEvent
.
MOUSE_UP
,
up
,
this
)
this
.
addEventListener
(
FYGE
.
MouseEvent
.
MOUSE_OUT
,
up
,
this
)
this
.
stage
.
addEventListener
(
FYGE
.
MouseEvent
.
MOUSE_MOVE
,
move
,
this
)
this
.
stage
.
addEventListener
(
FYGE
.
MouseEvent
.
MOUSE_UP
,
up
,
this
)
this
.
stage
.
addEventListener
(
FYGE
.
MouseEvent
.
MOUSE_OUT
,
up
,
this
)
//移动
function
move
(
me
)
{
console
.
log
(
1111
)
//赋值
this
.
view
.
position
.
set
(
me
.
stageX
-
offset
[
0
],
me
.
stageY
-
offset
[
1
])
//x有限制
...
...
@@ -44,9 +45,9 @@ export default class FreeScroll extends FYGE.Container {
if
(
this
.
view
.
y
>
0
)
this
.
view
.
y
=
0
;
}
function
up
()
{
this
.
removeEventListener
(
FYGE
.
MouseEvent
.
MOUSE_MOVE
,
move
,
this
);
this
.
removeEventListener
(
FYGE
.
MouseEvent
.
MOUSE_UP
,
up
,
this
);
this
.
removeEventListener
(
FYGE
.
MouseEvent
.
MOUSE_OUT
,
up
,
this
);
this
.
stage
.
removeEventListener
(
FYGE
.
MouseEvent
.
MOUSE_MOVE
,
move
,
this
);
this
.
stage
.
removeEventListener
(
FYGE
.
MouseEvent
.
MOUSE_UP
,
up
,
this
);
this
.
stage
.
removeEventListener
(
FYGE
.
MouseEvent
.
MOUSE_OUT
,
up
,
this
);
}
},
this
)
}
...
...
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