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wildfirecode13
new_taobao
Commits
01d7612a
Commit
01d7612a
authored
Oct 03, 2020
by
spc
Browse files
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add new code
parent
abeb9828
Changes
6
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6 changed files
with
27 additions
and
9 deletions
+27
-9
resCanvasListCsd.js
project/src/canvas/game/resCanvasListCsd.js
+1
-1
Main.ts
project/src/canvas/game/src/Main.ts
+4
-3
TaoBaoNet.ts
project/src/canvas/game/src/TaoBaoNet.ts
+4
-1
XxlScene.ts
project/src/canvas/game/src/xiaoxiaole/XxlScene.ts
+3
-0
homePage.axml
taobao_mini/client/pages/homePage/homePage.axml
+1
-0
pagecanvas.js
taobao_mini/client/pages/pagecanvas/pagecanvas.js
+14
-4
No files found.
project/src/canvas/game/resCanvasListCsd.js
View file @
01d7612a
...
@@ -2,7 +2,7 @@ const resCanvasListCsd = {
...
@@ -2,7 +2,7 @@ const resCanvasListCsd = {
'63cb446e-1158-4a94-bf0c-c19ecc7d2cc6'
:
{
'63cb446e-1158-4a94-bf0c-c19ecc7d2cc6'
:
{
name
:
'openTexture'
,
name
:
'openTexture'
,
ext
:
'.png'
,
ext
:
'.png'
,
url
:
'https://yun.duiba.com.cn/spark/assets/openTexture
.4558fad0aadb7003efd6b71716816a93ad181283
.png'
,
url
:
'https://yun.duiba.com.cn/spark/assets/openTexture
__.b7037af9b8c768386bbe994c40e5331fbd8d4e8a
.png'
,
uuid
:
'63cb446e-1158-4a94-bf0c-c19ecc7d2cc6'
uuid
:
'63cb446e-1158-4a94-bf0c-c19ecc7d2cc6'
},
},
'bdb3cbec-1af5-49e9-89ba-2c2ecd90f760'
:
{
'bdb3cbec-1af5-49e9-89ba-2c2ecd90f760'
:
{
...
...
project/src/canvas/game/src/Main.ts
View file @
01d7612a
...
@@ -98,7 +98,6 @@ export class Main {
...
@@ -98,7 +98,6 @@ export class Main {
FYGE
.
GlobalLoader
.
loadImage
(
FYGE
.
GlobalLoader
.
loadImage
(
(
s
,
image
)
=>
{
(
s
,
image
)
=>
{
if
(
s
)
{
if
(
s
)
{
console
.
log
(
'ssss'
,
image
)
setTimeout
(()
=>
{
setTimeout
(()
=>
{
FYGE
.
createTextureSheet
(
new
FYGE
.
BaseTexture
(
image
),
lottieTexture
);
FYGE
.
createTextureSheet
(
new
FYGE
.
BaseTexture
(
image
),
lottieTexture
);
resolve
(
'complete'
)
resolve
(
'complete'
)
...
@@ -160,9 +159,11 @@ export class Main {
...
@@ -160,9 +159,11 @@ export class Main {
await
this
.
loadImageTexturesCsd01
(
resCanvasList
)
await
this
.
loadImageTexturesCsd01
(
resCanvasList
)
await
this
.
loadImageTexturesCsd02
(
resCanvasList
)
await
this
.
loadImageTexturesCsd02
(
resCanvasList
)
// changeScene(OpenAni)
console
.
log
(
22222222222222222222
)
changeScene
(
OpenAni
)
sendTbNet
(
TbNetName
.
onload
,
{})
// changeScene(CsdScene)
// changeScene(CsdScene)
changeScene
(
XxlScene
)
//
changeScene(XxlScene)
})
})
await
InitLottie
.
initLottieList
(
resLottieList
);
await
InitLottie
.
initLottieList
(
resLottieList
);
...
...
project/src/canvas/game/src/TaoBaoNet.ts
View file @
01d7612a
...
@@ -85,7 +85,10 @@ export enum TbNetName {
...
@@ -85,7 +85,10 @@ export enum TbNetName {
getPrizeInfo
=
"mine.getPrizeInfo"
,
getPrizeInfo
=
"mine.getPrizeInfo"
,
//查看奖品
//查看奖品
seePrize
=
"mine.seePrize"
seePrize
=
"mine.seePrize"
,
// 开始加载
onload
=
"mine.animationOnloaded"
}
}
//返回数据类型,到时再调整
//返回数据类型,到时再调整
...
...
project/src/canvas/game/src/xiaoxiaole/XxlScene.ts
View file @
01d7612a
...
@@ -649,6 +649,9 @@ export class XxlScene extends Scene {
...
@@ -649,6 +649,9 @@ export class XxlScene extends Scene {
updateScore
(
userGetScore
:
number
)
{
updateScore
(
userGetScore
:
number
)
{
this
.
userScore
+=
userGetScore
this
.
userScore
+=
userGetScore
if
(
this
.
userScore
>
this
.
robotScore
)
{
this
.
updateFakeScore
(
this
.
robot
.
getScore
(
this
.
userScore
,
this
.
timeNum
))
}
if
(
this
.
level
<
2
&&
this
.
userScore
>=
1000
&&
this
.
userScore
<
2000
)
{
if
(
this
.
level
<
2
&&
this
.
userScore
>=
1000
&&
this
.
userScore
<
2000
)
{
this
.
level
=
2
this
.
level
=
2
this
.
llevelText
.
text
=
"第"
+
this
.
level
+
"关"
this
.
llevelText
.
text
=
"第"
+
this
.
level
+
"关"
...
...
taobao_mini/client/pages/homePage/homePage.axml
View file @
01d7612a
...
@@ -116,6 +116,7 @@
...
@@ -116,6 +116,7 @@
class="homepage_pagecanvas"
class="homepage_pagecanvas"
onBackPage="backToPage"
onBackPage="backToPage"
gameType="{{ gameType }}"
gameType="{{ gameType }}"
onAnimationLoadOver="onAnimationLoadOver"
>
>
</pagecanvas>
</pagecanvas>
...
...
taobao_mini/client/pages/pagecanvas/pagecanvas.js
View file @
01d7612a
...
@@ -38,17 +38,20 @@ Component({
...
@@ -38,17 +38,20 @@ Component({
console
.
warn
(
'gameType'
,
this
.
props
.
gameType
)
console
.
warn
(
'gameType'
,
this
.
props
.
gameType
)
if
(
this
.
props
.
gameType
!==
prevProps
.
gameType
)
{
if
(
this
.
props
.
gameType
!==
prevProps
.
gameType
)
{
this
.
setData
({
gameType
:
this
.
props
.
gameType
})
this
.
setData
({
gameType
:
this
.
props
.
gameType
})
// 存储本地 用户玩游戏的信息
if
(
this
.
props
.
gameType
===
1
)
{
// 切换游戏场景
// 切换游戏场景
if
(
!
this
.
main
)
return
if
(
!
this
.
main
)
return
this
.
main
.
changeGameSence
(
this
.
props
.
gameType
)
this
.
main
.
changeGameSence
(
this
.
props
.
gameType
)
// 存储本地 用户玩游戏的信息
if
(
this
.
props
.
gameType
===
1
)
{
my
.
setStorage
({
my
.
setStorage
({
key
:
`YD11_firstInGameCsd_
${
app
.
activityId
}
_
${
app
.
openId
}
`
,
key
:
`YD11_firstInGameCsd_
${
app
.
activityId
}
_
${
app
.
openId
}
`
,
data
:
1
data
:
1
});
});
app
.
isNewUser_csd
=
false
app
.
isNewUser_csd
=
false
}
else
if
(
this
.
props
.
gameType
===
2
)
{
}
else
if
(
this
.
props
.
gameType
===
2
)
{
// 切换游戏场景
if
(
!
this
.
main
)
return
this
.
main
.
changeGameSence
(
this
.
props
.
gameType
)
my
.
setStorage
({
my
.
setStorage
({
key
:
`YD11_firstInGameCsd_
${
app
.
activityId
}
_
${
app
.
openId
}
`
,
key
:
`YD11_firstInGameCsd_
${
app
.
activityId
}
_
${
app
.
openId
}
`
,
data
:
1
data
:
1
...
@@ -124,12 +127,19 @@ Component({
...
@@ -124,12 +127,19 @@ Component({
// 游戏结束开奖 -- 提前
// 游戏结束开奖 -- 提前
this
.
seePrize
()
this
.
seePrize
()
break
;
break
;
case
'mine.animationOnloaded'
:
// 開場動畫結束
this
.
openAnimationOver
()
break
;
default
:
default
:
console
.
warn
(
'监听时间名 没有对应处理函数'
)
console
.
warn
(
'监听时间名 没有对应处理函数'
)
break
;
break
;
}
}
},
},
// 開場動畫結束
openAnimationOver
()
{
this
.
props
.
onAnimationLoadOver
()
},
// 从游戏中返回
// 从游戏中返回
back
()
{
back
()
{
this
.
props
.
onBackPage
()
this
.
props
.
onBackPage
()
...
...
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