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wildfirecode13
jiquan_pintu
Commits
c3ca18c8
Commit
c3ca18c8
authored
Nov 04, 2021
by
wildfirecode13
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.DS_Store
.DS_Store
+0
-0
bundle.js
dist/bundle.js
+96
-0
bundle.js
public/bundle.js
+96
-0
No files found.
.DS_Store
0 → 100644
View file @
c3ca18c8
File added
dist/bundle.js
0 → 100644
View file @
c3ca18c8
/*
* ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
* This devtool is neither made for production nor for readable output files.
* It uses "eval()" calls to create a separate source file in the browser devtools.
* If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
* or disable the default devtool with "devtool: false".
* If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
*/
/******/
(()
=>
{
// webpackBootstrap
/******/
"use strict"
;
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var
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=
({
/***/
"./src/drag.ts"
:
/*!*********************!*\
!*** ./src/drag.ts ***!
\*********************/
/***/
((
__unused_webpack_module
,
__webpack_exports__
,
__webpack_require__
)
=>
{
eval
(
"__webpack_require__.r(__webpack_exports__);
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/* harmony export */ __webpack_require__.d(__webpack_exports__, {
\n
/* harmony export */
\"
addDragDemo
\"
: () => (/* binding */ addDragDemo)
\n
/* harmony export */ });
\n
var _this = undefined;
\n
var addDragDemo = function (stage) {
\n
var pic = FYGE.Sprite.fromUrl('//yun.duiba.com.cn/aurora/assets/b64757cc9839c1dcc80692f6b7db9d97d269c315.png');
\n
stage.addChild(pic);
\n
//鼠标按下起始点
\n
var startPoint;
\n
//图片起始位置
\n
var picOriginPos;
\n
var onStageMove = function (event) {
\n
console.log('触发了onStageMove事件,当前时间戳=>', Date.now());
\n
//鼠标当前位置
\n
var currentPoint = { x: event.stageX, y: event.stageY };
\n
//鼠标按下点到鼠标当前点的偏移量
\n
var mouseOffsetX = currentPoint.x - startPoint.x;
\n
var mouseOffsetY = currentPoint.y - startPoint.y;
\n
pic.x = picOriginPos.x + mouseOffsetX;
\n
pic.y = picOriginPos.y + mouseOffsetY;
\n
};
\n
var onMouseUp_pic = function () {
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//鼠标抬起后应该移出舞台移动事件,否则会重复添加事件
\n
stage.removeEventListener(FYGE.MouseEvent.MOUSE_MOVE, onStageMove, _this);
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};
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var onMouseDown_pic = function (event) {
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//图片鼠标弹起事件,事件触发一次即移除,否则会重复添加鼠标弹起事件
\n
pic.once(FYGE.MouseEvent.MOUSE_UP, onMouseUp_pic, _this);
\n
//添加舞台移动事件,鼠标移动即触发
\n
//FYGE.MouseEvent.MOUSE_MOVE 会在鼠标移动过程中触发
\n
stage.addEventListener(FYGE.MouseEvent.MOUSE_MOVE, onStageMove, _this);
\n
//event事件对象
\n
//event.stageX,event.stageY当前鼠标在舞台的位置
\n
startPoint = { x: event.stageX, y: event.stageY };
\n
picOriginPos = { x: pic.x, y: pic.y };
\n
};
\n
//增加鼠标按下事件
\n
pic.addEventListener(FYGE.MouseEvent.MOUSE_DOWN, onMouseDown_pic, _this);
\n
};
\n\n\n
//# sourceURL=webpack:///./src/drag.ts?"
);
/***/
}),
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"./src/main.ts"
:
/*!*********************!*\
!*** ./src/main.ts ***!
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/***/
((
__unused_webpack_module
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__webpack_exports__
,
__webpack_require__
)
=>
{
eval
(
"__webpack_require__.r(__webpack_exports__);
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/* harmony import */ var _drag__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./drag */
\"
./src/drag.ts
\"
);
\n\n
var canvas = document.getElementById(
\"
canvas
\"
);
\n
canvas.width = document.body.clientWidth * 1;
\n
canvas.height = document.body.clientHeight * 1;
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var stage = new FYGE.Stage(canvas, 750, 1624, canvas.width, canvas.height, FYGE.RENDERER_TYPE.CANVAS, false, false);
\n
var mouseEvent = stage.onMouseEvent.bind(stage);
\n
canvas.addEventListener(
\"
touchstart
\"
, mouseEvent, false);
\n
canvas.addEventListener('touchmove', mouseEvent, false);
\n
canvas.addEventListener('touchend', mouseEvent, false);
\n
stage.addEventListener(FYGE.Event.INIT_STAGE, onInitStage, undefined);
\n
function onInitStage() {
\n
(0,_drag__WEBPACK_IMPORTED_MODULE_0__.addDragDemo)(stage);
\n
}
\n
(function loop() {
\n
FYGE.Tween.flush();
\n
stage.flush();
\n
requestAnimationFrame(loop);
\n
})();
\n\n\n
//# sourceURL=webpack:///./src/main.ts?"
);
/***/
})
/******/
});
/************************************************************************/
/******/
// The module cache
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var
__webpack_module_cache__
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/******/
// The require function
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function
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// Check if module is in cache
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cachedModule
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__webpack_module_cache__
[
moduleId
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/******/
if
(
cachedModule
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undefined
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{
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return
cachedModule
.
exports
;
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// Create a new module (and put it into the cache)
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var
module
=
__webpack_module_cache__
[
moduleId
]
=
{
/******/
// no module.id needed
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exports
:
{}
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__webpack_modules__
[
moduleId
](
module
,
module
.
exports
,
__webpack_require__
);
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// Return the exports of the module
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return
module
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exports
;
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}
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/************************************************************************/
/******/
/* webpack/runtime/define property getters */
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(()
=>
{
/******/
// define getter functions for harmony exports
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__webpack_require__
.
d
=
(
exports
,
definition
)
=>
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for
(
var
key
in
definition
)
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(
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&&
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(
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key
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.
defineProperty
(
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,
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,
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enumerable
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get
:
definition
[
key
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});
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})();
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/* webpack/runtime/hasOwnProperty shorthand */
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(()
=>
{
/******/
__webpack_require__
.
o
=
(
obj
,
prop
)
=>
(
Object
.
prototype
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hasOwnProperty
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(
obj
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prop
))
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(()
=>
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exports
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&&
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.
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// This entry module can't be inlined because the eval devtool is used.
/******/
var
__webpack_exports__
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__webpack_require__
(
"./src/main.ts"
);
/******/
/******/
})()
;
\ No newline at end of file
public/bundle.js
0 → 100644
View file @
c3ca18c8
/*
* ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
* This devtool is neither made for production nor for readable output files.
* It uses "eval()" calls to create a separate source file in the browser devtools.
* If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
* or disable the default devtool with "devtool: false".
* If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
*/
/******/
(()
=>
{
// webpackBootstrap
/******/
"use strict"
;
/******/
var
__webpack_modules__
=
({
/***/
"./src/drag.ts"
:
/*!*********************!*\
!*** ./src/drag.ts ***!
\*********************/
/***/
((
__unused_webpack_module
,
__webpack_exports__
,
__webpack_require__
)
=>
{
eval
(
"__webpack_require__.r(__webpack_exports__);
\n
/* harmony export */ __webpack_require__.d(__webpack_exports__, {
\n
/* harmony export */
\"
addDragDemo
\"
: () => (/* binding */ addDragDemo)
\n
/* harmony export */ });
\n
var _this = undefined;
\n
var addDragDemo = function (stage) {
\n
var pic = FYGE.Sprite.fromUrl('//yun.duiba.com.cn/aurora/assets/b64757cc9839c1dcc80692f6b7db9d97d269c315.png');
\n
stage.addChild(pic);
\n
//鼠标按下起始点
\n
var startPoint;
\n
//图片起始位置
\n
var picOriginPos;
\n
var onStageMove = function (event) {
\n
console.log('触发了onStageMove事件,当前时间戳=>', Date.now());
\n
//鼠标当前位置
\n
var currentPoint = { x: event.stageX, y: event.stageY };
\n
//鼠标按下点到鼠标当前点的偏移量
\n
var mouseOffsetX = currentPoint.x - startPoint.x;
\n
var mouseOffsetY = currentPoint.y - startPoint.y;
\n
pic.x = picOriginPos.x + mouseOffsetX;
\n
pic.y = picOriginPos.y + mouseOffsetY;
\n
};
\n
var onMouseUp_pic = function () {
\n
//鼠标抬起后应该移出舞台移动事件,否则会重复添加事件
\n
stage.removeEventListener(FYGE.MouseEvent.MOUSE_MOVE, onStageMove, _this);
\n
};
\n
var onMouseDown_pic = function (event) {
\n
//图片鼠标弹起事件,事件触发一次即移除,否则会重复添加鼠标弹起事件
\n
pic.once(FYGE.MouseEvent.MOUSE_UP, onMouseUp_pic, _this);
\n
//添加舞台移动事件,鼠标移动即触发
\n
//FYGE.MouseEvent.MOUSE_MOVE 会在鼠标移动过程中触发
\n
stage.addEventListener(FYGE.MouseEvent.MOUSE_MOVE, onStageMove, _this);
\n
//event事件对象
\n
//event.stageX,event.stageY当前鼠标在舞台的位置
\n
startPoint = { x: event.stageX, y: event.stageY };
\n
picOriginPos = { x: pic.x, y: pic.y };
\n
};
\n
//增加鼠标按下事件
\n
pic.addEventListener(FYGE.MouseEvent.MOUSE_DOWN, onMouseDown_pic, _this);
\n
};
\n\n\n
//# sourceURL=webpack:///./src/drag.ts?"
);
/***/
}),
/***/
"./src/main.ts"
:
/*!*********************!*\
!*** ./src/main.ts ***!
\*********************/
/***/
((
__unused_webpack_module
,
__webpack_exports__
,
__webpack_require__
)
=>
{
eval
(
"__webpack_require__.r(__webpack_exports__);
\n
/* harmony import */ var _drag__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./drag */
\"
./src/drag.ts
\"
);
\n\n
var canvas = document.getElementById(
\"
canvas
\"
);
\n
canvas.width = document.body.clientWidth * 1;
\n
canvas.height = document.body.clientHeight * 1;
\n
var stage = new FYGE.Stage(canvas, 750, 1624, canvas.width, canvas.height, FYGE.RENDERER_TYPE.CANVAS, false, false);
\n
var mouseEvent = stage.onMouseEvent.bind(stage);
\n
canvas.addEventListener(
\"
touchstart
\"
, mouseEvent, false);
\n
canvas.addEventListener('touchmove', mouseEvent, false);
\n
canvas.addEventListener('touchend', mouseEvent, false);
\n
stage.addEventListener(FYGE.Event.INIT_STAGE, onInitStage, undefined);
\n
function onInitStage() {
\n
(0,_drag__WEBPACK_IMPORTED_MODULE_0__.addDragDemo)(stage);
\n
}
\n
(function loop() {
\n
FYGE.Tween.flush();
\n
stage.flush();
\n
requestAnimationFrame(loop);
\n
})();
\n\n\n
//# sourceURL=webpack:///./src/main.ts?"
);
/***/
})
/******/
});
/************************************************************************/
/******/
// The module cache
/******/
var
__webpack_module_cache__
=
{};
/******/
/******/
// The require function
/******/
function
__webpack_require__
(
moduleId
)
{
/******/
// Check if module is in cache
/******/
var
cachedModule
=
__webpack_module_cache__
[
moduleId
];
/******/
if
(
cachedModule
!==
undefined
)
{
/******/
return
cachedModule
.
exports
;
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}
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exports
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__webpack_modules__
[
moduleId
](
module
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module
.
exports
,
__webpack_require__
);
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return
module
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exports
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/* webpack/runtime/define property getters */
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(()
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d
=
(
exports
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definition
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=>
{
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for
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var
key
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)
{
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key
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&&
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__webpack_require__
.
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(
exports
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key
))
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.
defineProperty
(
exports
,
key
,
{
enumerable
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true
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get
:
definition
[
key
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});
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})();
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/* webpack/runtime/hasOwnProperty shorthand */
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(()
=>
{
/******/
__webpack_require__
.
o
=
(
obj
,
prop
)
=>
(
Object
.
prototype
.
hasOwnProperty
.
call
(
obj
,
prop
))
/******/
})();
/******/
/******/
/* webpack/runtime/make namespace object */
/******/
(()
=>
{
/******/
// define __esModule on exports
/******/
__webpack_require__
.
r
=
(
exports
)
=>
{
/******/
if
(
typeof
Symbol
!==
'undefined'
&&
Symbol
.
toStringTag
)
{
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defineProperty
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exports
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.
toStringTag
,
{
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Object
.
defineProperty
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exports
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// startup
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// Load entry module and return exports
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// This entry module can't be inlined because the eval devtool is used.
/******/
var
__webpack_exports__
=
__webpack_require__
(
"./src/main.ts"
);
/******/
/******/
})()
;
\ No newline at end of file
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