Commit e3d0a9dd authored by zhangjinzhou's avatar zhangjinzhou

暂存

parent 1ce0f63f
project/public/assets/guide1.png

162 KB | W: | H:

project/public/assets/guide1.png

49.7 KB | W: | H:

project/public/assets/guide1.png
project/public/assets/guide1.png
project/public/assets/guide1.png
project/public/assets/guide1.png
  • 2-up
  • Swipe
  • Onion skin
...@@ -10,6 +10,8 @@ ...@@ -10,6 +10,8 @@
<script id="scriptjs" src="//yun.duiba.com.cn/js-libs/px-token/0.0.4/px-token.min.js"></script> <script id="scriptjs" src="//yun.duiba.com.cn/js-libs/px-token/0.0.4/px-token.min.js"></script>
<script src="//yun.duiba.com.cn/js-libs/rem/1.1.0/rem.min.js"></script> <script src="//yun.duiba.com.cn/js-libs/rem/1.1.0/rem.min.js"></script>
<script src="//yun.duiba.com.cn/h5/lib/zepto.min.js"></script> <script src="//yun.duiba.com.cn/h5/lib/zepto.min.js"></script>
<script src="http://yun.duiba.com.cn/db_games/libs0924/svgaParser.minWeb.js"></script>
<script> <script>
function getApp() { function getApp() {
return { return {
......
import { Shape, Container, TextField, TEXT_ALIGN, TEXT_lINETYPE, Sprite, MouseEvent, TextureCache, WidgetBase } from 'spark-wrapper-fyge'; import { Shape, Container, TextField, TEXT_ALIGN, TEXT_lINETYPE, Sprite, MouseEvent, TextureCache, WidgetBase, Tween, MovieClip } from 'spark-wrapper-fyge';
import metaConfig from './meta.json'; import metaConfig from './meta.json';
/*! ***************************************************************************** /*! *****************************************************************************
...@@ -30,6 +30,44 @@ function __extends(d, b) { ...@@ -30,6 +30,44 @@ function __extends(d, b) {
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
} }
function __awaiter(thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
}
function __generator(thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
}
var GameStage = /** @class */ (function (_super) { var GameStage = /** @class */ (function (_super) {
__extends(GameStage, _super); __extends(GameStage, _super);
function GameStage() { function GameStage() {
...@@ -37,6 +75,9 @@ var GameStage = /** @class */ (function (_super) { ...@@ -37,6 +75,9 @@ var GameStage = /** @class */ (function (_super) {
_this._step = 1; _this._step = 1;
_this.canclick = true; _this.canclick = true;
_this.guideconfig = {}; _this.guideconfig = {};
_this.anirolesvga = "https://yun.duiba.com.cn/spark/assets/14b5846d42f0e6a48f0e463500ce04720cee70d9.svga";
_this.shousvga = "https://yun.duiba.com.cn/spark/assets/327e6a094060ad20d67bfccc16ffe42f20adc1d1.svga";
_this.anifinarolesvga = "https://yun.duiba.com.cn/spark/assets/cc46b3281cad2db353c6d63a4a49ae4f929dfe5b.svga";
return _this; return _this;
} }
Object.defineProperty(GameStage.prototype, "step", { Object.defineProperty(GameStage.prototype, "step", {
...@@ -148,36 +189,40 @@ var GameStage = /** @class */ (function (_super) { ...@@ -148,36 +189,40 @@ var GameStage = /** @class */ (function (_super) {
}; };
//步数渲染 //步数渲染
GameStage.prototype.setGuideShow = function () { GameStage.prototype.setGuideShow = function () {
var stepdata = this.guideconfig[this.step]; return __awaiter(this, void 0, void 0, function () {
var stepdata, hole, txt, role, nextbtn, skipbtn, touch, holetype, holex, holey, holesize, cirectwid, cirecthei, cirectrad, dot1, dot2, dot3, dot4, dot5, dot6, dot7, dot8, text, txtwidth, txtx, txty, txtalign, _a, rolex, roley, _b, firstcont, svga, btnx, btny, btntex, skipx, skipy, skiptex, touchx, touchy, touchsize;
return __generator(this, function (_c) {
switch (_c.label) {
case 0:
stepdata = this.guideconfig[this.step];
if (!stepdata) { if (!stepdata) {
console.error("引导完毕====》"); console.error("引导完毕====》");
this.dispatchOutEvent("guidecomplete", null); this.dispatchOutEvent("guidecomplete", null);
return; return [2 /*return*/];
} }
var hole = stepdata.hole, txt = stepdata.txt, role = stepdata.role, nextbtn = stepdata.nextbtn, skipbtn = stepdata.skipbtn, touch = stepdata.touch; hole = stepdata.hole, txt = stepdata.txt, role = stepdata.role, nextbtn = stepdata.nextbtn, skipbtn = stepdata.skipbtn, touch = stepdata.touch;
this.guideRect.clear(); this.guideRect.clear();
this.guideRect.beginFill(0x000000, 0.7); this.guideRect.beginFill(0x000000, 0.7);
this.guideRect.drawRect(0, 0, this.stagew, this.stageh); this.guideRect.drawRect(0, 0, this.stagew, this.stageh);
if (hole) { if (hole) {
var holetype = hole.holetype, holex = hole.holex, holey = hole.holey, holesize = hole.holesize; holetype = hole.holetype, holex = hole.holex, holey = hole.holey, holesize = hole.holesize;
switch (holetype) { switch (holetype) {
case "cir": case "cir":
this.guideRect.arc(holex, holey, holesize[0], 0, Math.PI * 2, true); this.guideRect.arc(holex, holey, holesize[0], 0, Math.PI * 2, true);
break; break;
case "cirect": case "cirect":
console.log("画圆角洞====》"); console.log("画圆角洞====》");
//点设置 cirectwid = holesize[0];
var cirectwid = holesize[0]; cirecthei = holesize[1];
var cirecthei = holesize[1]; cirectrad = holesize[2];
var cirectrad = holesize[2]; dot1 = [holex + cirectrad, holey];
var dot1 = [holex + cirectrad, holey]; dot2 = [holex, holey + cirectrad];
var dot2 = [holex, holey + cirectrad]; dot3 = [holex, holey + cirecthei - cirectrad];
var dot3 = [holex, holey + cirecthei - cirectrad]; dot4 = [holex + cirectrad, holey + cirecthei];
var dot4 = [holex + cirectrad, holey + cirecthei]; dot5 = [holex + cirectwid - cirectrad, holey + cirecthei];
var dot5 = [holex + cirectwid - cirectrad, holey + cirecthei]; dot6 = [holex + cirectwid, holey + cirecthei - cirectrad];
var dot6 = [holex + cirectwid, holey + cirecthei - cirectrad]; dot7 = [holex + cirectwid, holey + cirectrad];
var dot7 = [holex + cirectwid, holey + cirectrad]; dot8 = [holex + cirectwid - cirectrad, holey];
var dot8 = [holex + cirectwid - cirectrad, holey];
this.guideRect.moveTo(dot1[0], dot1[1]); this.guideRect.moveTo(dot1[0], dot1[1]);
this.guideRect.quadraticCurveTo(holex, holey, dot2[0], dot2[1]); this.guideRect.quadraticCurveTo(holex, holey, dot2[0], dot2[1]);
this.guideRect.lineTo(dot3[0], dot3[1]); this.guideRect.lineTo(dot3[0], dot3[1]);
...@@ -199,7 +244,7 @@ var GameStage = /** @class */ (function (_super) { ...@@ -199,7 +244,7 @@ var GameStage = /** @class */ (function (_super) {
} }
this.guideRect.endFill(); this.guideRect.endFill();
if (txt) { if (txt) {
var text = txt.text, txtwidth = txt.txtwidth, txtx = txt.txtx, txty = txt.txty, txtalign = txt.txtalign; text = txt.text, txtwidth = txt.txtwidth, txtx = txt.txtx, txty = txt.txty, txtalign = txt.txtalign;
this.messagetxt.text = text; this.messagetxt.text = text;
this.messagetxt.x = txtx; this.messagetxt.x = txtx;
this.messagetxt.y = txty; this.messagetxt.y = txty;
...@@ -210,24 +255,59 @@ var GameStage = /** @class */ (function (_super) { ...@@ -210,24 +255,59 @@ var GameStage = /** @class */ (function (_super) {
else { else {
this.messagetxt.visible = false; this.messagetxt.visible = false;
} }
if (role) { _a = role[0], rolex = _a.rolex, roley = _a.roley;
console.log('资源管理==》', TextureCache); if (!(this.step != 9)) return [3 /*break*/, 4];
this.rolecont.removeChildren(); if (this.firstTcont && this.firstTcont.parent) {
this.rolecont.visible = true; this.rolecont.removeChild(this.firstTcont);
for (var i = 0; i < role.length; i++) {
var irole = role[i];
var rolex = irole.rolex, roley = irole.roley, roletex = irole.roletex;
var ichild = new Sprite(TextureCache[roletex]);
ichild.x = rolex;
ichild.y = roley;
this.rolecont.addChild(ichild);
} }
if (!(this.anirole && this.anirole.parent)) return [3 /*break*/, 1];
this.anirole.x = rolex;
this.anirole.y = roley;
return [3 /*break*/, 3];
case 1:
console.error("新增svga动画===》");
_b = this;
return [4 /*yield*/, this.getAnirole()];
case 2:
_b.anirole = _c.sent();
if (this.anirole) {
this.anirole.x = rolex;
this.anirole.y = roley;
this.rolecont.addChild(this.anirole);
} }
else { _c.label = 3;
this.rolecont.visible = false; case 3:
if (this.step == 1) {
firstcont = this.getFirstTcont();
this.rolecont.addChild(firstcont);
console.log("添加firstCont===>", firstcont);
firstcont.x = rolex - 300;
firstcont.y = roley - 380;
firstcont.scaleX = 0;
firstcont.scaleY = 0;
Tween.get(firstcont, { loop: false })
.to({
scaleX: 1,
scaleY: 1,
}, 200);
console.log("firstcont添加完毕");
} }
return [3 /*break*/, 6];
case 4:
if (!(this.step == 9)) return [3 /*break*/, 6];
this.rolecont.removeChildren();
return [4 /*yield*/, this.getFinarole()];
case 5:
svga = _c.sent();
if (svga) {
svga.x = rolex;
svga.y = roley;
this.rolecont.addChild(svga);
}
_c.label = 6;
case 6:
if (nextbtn) { if (nextbtn) {
var btnx = nextbtn.btnx, btny = nextbtn.btny, btntex = nextbtn.btntex; btnx = nextbtn.btnx, btny = nextbtn.btny, btntex = nextbtn.btntex;
this.nextbtn.texture = TextureCache[btntex]; this.nextbtn.texture = TextureCache[btntex];
this.nextbtn.x = btnx; this.nextbtn.x = btnx;
this.nextbtn.y = btny; this.nextbtn.y = btny;
...@@ -237,7 +317,7 @@ var GameStage = /** @class */ (function (_super) { ...@@ -237,7 +317,7 @@ var GameStage = /** @class */ (function (_super) {
this.nextbtn.visible = false; this.nextbtn.visible = false;
} }
if (skipbtn) { if (skipbtn) {
var skipx = skipbtn.skipx, skipy = skipbtn.skipy, skiptex = skipbtn.skiptex; skipx = skipbtn.skipx, skipy = skipbtn.skipy, skiptex = skipbtn.skiptex;
this.skipbtn.texture = TextureCache[skiptex]; this.skipbtn.texture = TextureCache[skiptex];
this.skipbtn.x = skipx; this.skipbtn.x = skipx;
this.skipbtn.y = skipy; this.skipbtn.y = skipy;
...@@ -248,7 +328,7 @@ var GameStage = /** @class */ (function (_super) { ...@@ -248,7 +328,7 @@ var GameStage = /** @class */ (function (_super) {
this.skipbtn.visible = false; this.skipbtn.visible = false;
} }
if (touch) { if (touch) {
var touchx = touch.touchx, touchy = touch.touchy, touchsize = touch.touchsize; touchx = touch.touchx, touchy = touch.touchy, touchsize = touch.touchsize;
this.touchrect.clear(); this.touchrect.clear();
this.touchrect.beginFill(0x000000, 0.01); this.touchrect.beginFill(0x000000, 0.01);
this.touchrect.drawRect(touchx, touchy, touchsize[0], touchsize[1]); this.touchrect.drawRect(touchx, touchy, touchsize[0], touchsize[1]);
...@@ -257,6 +337,82 @@ var GameStage = /** @class */ (function (_super) { ...@@ -257,6 +337,82 @@ var GameStage = /** @class */ (function (_super) {
else { else {
console.error("没有点击区域====》"); console.error("没有点击区域====》");
} }
return [2 /*return*/];
}
});
});
};
GameStage.prototype.getFirstTcont = function () {
this.firstTcont = new Container();
this.firstTcont.addChild(new Sprite(TextureCache["guide1"]));
this.firstTcont.width = 633;
this.firstTcont.height = 410;
this.firstTxt = new TextField();
this.firstTxt.fillColor = "#e9381b";
this.firstTxt.size = 30;
this.firstTxt.x = 266;
this.firstTxt.y = 186;
this.firstTxt.text = "1000欢趣豆";
this.firstTcont.addChild(this.firstTxt);
this.firstTcont.anchorX = 390;
this.firstTcont.anchorY = 410;
return this.firstTcont;
};
GameStage.prototype.getAnirole = function () {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
if (this.anirole) {
return [2 /*return*/, this.anirole];
}
return [4 /*yield*/, this.loadSvga(this.anirolesvga, this.anirole)];
case 1: return [2 /*return*/, _a.sent()];
}
});
});
};
GameStage.prototype.getShou = function () {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
if (this.shou) {
return [2 /*return*/, this.shou];
}
return [4 /*yield*/, this.loadSvga(this.shousvga, this.shou)];
case 1: return [2 /*return*/, _a.sent()];
}
});
});
};
GameStage.prototype.getFinarole = function () {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
if (this.anifinarole) {
return [2 /*return*/, this.anifinarole];
}
return [4 /*yield*/, this.loadSvga(this.anifinarolesvga, this.anifinarole)];
case 1: return [2 /*return*/, _a.sent()];
}
});
});
};
GameStage.prototype.loadSvga = function (src, target) {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
return [2 /*return*/, new Promise(function (res) {
window["SvgaParser"].loadSvga(src, function (_v) {
target = new MovieClip(_v);
res(target);
}, function (e) {
res(null);
});
})];
});
});
}; };
return GameStage; return GameStage;
}(WidgetBase)); }(WidgetBase));
......
...@@ -6,7 +6,7 @@ import API from '../../api'; ...@@ -6,7 +6,7 @@ import API from '../../api';
import { Aup, AUPOP, AUP_MBX_STATE } from '../../pop'; import { Aup, AUPOP, AUP_MBX_STATE } from '../../pop';
import './main3.less'; import './main3.less';
import { CanvasWidget } from 'spark-utils'; import { CanvasWidget } from 'spark-utils';
import { Guideact } from '@spark/guideact';//'./bundle';// import { Guideact } from './bundle';//'@spark/guideact';//
import { widgetConfig } from './widgetConfig'; import { widgetConfig } from './widgetConfig';
import { GDispatcher } from "spark-wrapper-fyge" import { GDispatcher } from "spark-wrapper-fyge"
import dataCenter, { Store } from '../../dataCenter'; import dataCenter, { Store } from '../../dataCenter';
...@@ -23,7 +23,7 @@ class Main3 extends Component { ...@@ -23,7 +23,7 @@ class Main3 extends Component {
}; };
} }
updateMoney(){ updateMoney() {
console.log('update money') console.log('update money')
} }
...@@ -33,7 +33,7 @@ class Main3 extends Component { ...@@ -33,7 +33,7 @@ class Main3 extends Component {
} }
onClick_signBtn = () => { onClick_signBtn = () => {
API.signInfo().then((res)=>{ API.signInfo().then((res) => {
Aup.show('Sign', res.data, this); Aup.show('Sign', res.data, this);
}) })
} }
...@@ -53,10 +53,10 @@ class Main3 extends Component { ...@@ -53,10 +53,10 @@ class Main3 extends Component {
componentDidMount() { componentDidMount() {
this.initEvent(); this.initEvent();
if(!this.props.data.isnewUser) { if (!this.props.data.isnewUser) {
API.signInfo().then((res)=>{ API.signInfo().then((res) => {
const {needPopup} =res.data; const { needPopup } = res.data;
if(needPopup) if (needPopup)
Aup.show('Sign', res.data, this); Aup.show('Sign', res.data, this);
}) })
} }
...@@ -149,9 +149,9 @@ class Main3 extends Component { ...@@ -149,9 +149,9 @@ class Main3 extends Component {
txt: null, txt: null,
role: [ role: [
{ {
rolex: 40, "rolex": 360,
roley: (canvashei - 764) / 2, "roley": 875,
roletex: "guide1" "roletex": "guide1"
} }
], ],
nextbtn: null, nextbtn: null,
...@@ -181,10 +181,10 @@ class Main3 extends Component { ...@@ -181,10 +181,10 @@ class Main3 extends Component {
txty: 224, txty: 224,
txtalign: "center" txtalign: "center"
}, },
role :[ role: [
{ {
rolex: 375, rolex: 375,
roley: canvashei-550, roley: canvashei - 550,
roletex: "guide2_1" roletex: "guide2_1"
} }
], ],
...@@ -220,10 +220,10 @@ class Main3 extends Component { ...@@ -220,10 +220,10 @@ class Main3 extends Component {
txty: 245, txty: 245,
txtalign: "left" txtalign: "left"
}, },
role :[ role: [
{ {
rolex: 375, rolex: 375,
roley: canvashei-550, roley: canvashei - 550,
roletex: "guide2_1" roletex: "guide2_1"
} }
], ],
...@@ -259,10 +259,10 @@ class Main3 extends Component { ...@@ -259,10 +259,10 @@ class Main3 extends Component {
txty: 357, txty: 357,
txtalign: "left" txtalign: "left"
}, },
role :[ role: [
{ {
rolex: 375, rolex: 375,
roley: canvashei-550, roley: canvashei - 550,
roletex: "guide2_1" roletex: "guide2_1"
} }
], ],
...@@ -297,10 +297,10 @@ class Main3 extends Component { ...@@ -297,10 +297,10 @@ class Main3 extends Component {
txty: 580, txty: 580,
txtalign: "left" txtalign: "left"
}, },
role :[ role: [
{ {
rolex: 375, rolex: 375,
roley: canvashei-550, roley: canvashei - 550,
roletex: "guide2_1" roletex: "guide2_1"
} }
], ],
...@@ -335,10 +335,10 @@ class Main3 extends Component { ...@@ -335,10 +335,10 @@ class Main3 extends Component {
txty: 500, txty: 500,
txtalign: "left" txtalign: "left"
}, },
role :[ role: [
{ {
rolex: 375, rolex: 375,
roley: canvashei-550, roley: canvashei - 550,
roletex: "guide2_1" roletex: "guide2_1"
} }
], ],
...@@ -358,16 +358,16 @@ class Main3 extends Component { ...@@ -358,16 +358,16 @@ class Main3 extends Component {
let offsety7 = 0; let offsety7 = 0;
let holly = 1110; let holly = 1110;
if((holly+165/2)>canvashei-300){ if ((holly + 165 / 2) > canvashei - 300) {
let holly1 = canvashei-300-165/2; let holly1 = canvashei - 300 - 165 / 2;
offsety7 = holly-holly1; offsety7 = holly - holly1;
} }
this.guideconfig[7] = { this.guideconfig[7] = {
hole: { hole: {
holetype: "cir", holetype: "cir",
holex: 575, holex: 575,
holey: 1110-offsety7, holey: 1110 - offsety7,
holesize: [ holesize: [
165, 165,
440 440
...@@ -377,19 +377,19 @@ class Main3 extends Component { ...@@ -377,19 +377,19 @@ class Main3 extends Component {
text: "点击小卖铺可以进到\n商城页面,在这里购\n买心仪的物品哦~", text: "点击小卖铺可以进到\n商城页面,在这里购\n买心仪的物品哦~",
txtwidth: 320, txtwidth: 320,
txtx: 85, txtx: 85,
txty: 500-offsety7, txty: 500 - offsety7,
txtalign: "left" txtalign: "left"
}, },
role :[ role: [
{ {
rolex: 0, rolex: 0,
roley: canvashei-550, roley: canvashei - 550,
roletex: "guide2_1" roletex: "guide2_1"
} }
], ],
nextbtn: { nextbtn: {
btnx: 86, btnx: 86,
btny: 665-offsety7, btny: 665 - offsety7,
btntex: "nextbtn" btntex: "nextbtn"
}, },
skipbtn: { skipbtn: {
...@@ -401,7 +401,7 @@ class Main3 extends Component { ...@@ -401,7 +401,7 @@ class Main3 extends Component {
touch: touchdata, touch: touchdata,
pagey: offsety7, pagey: offsety7,
} }
console.log("77777偏移===》",offsety7); console.log("77777偏移===》", offsety7);
_widget && _widget.dispatchInEvent("setStepData", { _widget && _widget.dispatchInEvent("setStepData", {
step: 7, step: 7,
stepdata: this.guideconfig[7] stepdata: this.guideconfig[7]
...@@ -422,9 +422,9 @@ class Main3 extends Component { ...@@ -422,9 +422,9 @@ class Main3 extends Component {
case "guidecomplete": case "guidecomplete":
dataCenter.setData(Store.needguide, false); dataCenter.setData(Store.needguide, false);
API.signInfo().then((res)=>{ API.signInfo().then((res) => {
const {needPopup} =res.data; const { needPopup } = res.data;
if(needPopup) if (needPopup)
Aup.show('Sign', res.data, this); Aup.show('Sign', res.data, this);
}) })
break; break;
...@@ -434,7 +434,7 @@ class Main3 extends Component { ...@@ -434,7 +434,7 @@ class Main3 extends Component {
let nowstepdata = this.guideconfig[payload]; let nowstepdata = this.guideconfig[payload];
let nowpagey = nowstepdata.pagey; let nowpagey = nowstepdata.pagey;
this.refs.main3.scrollTop = nowpagey; this.refs.main3.scrollTop = nowpagey;
console.log("滑动位置调整===》",nowpagey); console.log("滑动位置调整===》", nowpagey);
break; break;
default: default:
......
...@@ -7,8 +7,8 @@ ...@@ -7,8 +7,8 @@
"txt": null, "txt": null,
"role": [ "role": [
{ {
"rolex": 40, "rolex": 360,
"roley": 460, "roley": 875,
"roletex": "guide1" "roletex": "guide1"
} }
], ],
...@@ -48,8 +48,8 @@ ...@@ -48,8 +48,8 @@
}, },
"role": [ "role": [
{ {
"rolex": 375, "rolex": 360,
"roley": 911, "roley": 875,
"roletex": "guide2_1" "roletex": "guide2_1"
} }
], ],
...@@ -93,8 +93,8 @@ ...@@ -93,8 +93,8 @@
}, },
"role": [ "role": [
{ {
"rolex": 375, "rolex": 360,
"roley": 911, "roley": 875,
"roletex": "guide2_1" "roletex": "guide2_1"
} }
], ],
...@@ -137,8 +137,8 @@ ...@@ -137,8 +137,8 @@
}, },
"role": [ "role": [
{ {
"rolex": 375, "rolex": 360,
"roley": 911, "roley": 875,
"roletex": "guide2_1" "roletex": "guide2_1"
} }
], ],
...@@ -181,8 +181,8 @@ ...@@ -181,8 +181,8 @@
}, },
"role": [ "role": [
{ {
"rolex": 375, "rolex": 360,
"roley": 911, "roley": 875,
"roletex": "guide2_1" "roletex": "guide2_1"
} }
], ],
...@@ -225,8 +225,8 @@ ...@@ -225,8 +225,8 @@
}, },
"role": [ "role": [
{ {
"rolex": 375, "rolex": 360,
"roley": 911, "roley": 875,
"roletex": "guide2_1" "roletex": "guide2_1"
} }
], ],
...@@ -344,8 +344,8 @@ ...@@ -344,8 +344,8 @@
}, },
"role": [ "role": [
{ {
"rolex": 238, "rolex": 0,
"roley": 768, "roley": 0,
"roletex": "guide2_1" "roletex": "guide2_1"
} }
], ],
......
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