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翁阳
babycare_xiaoxiao
Commits
8dea5a23
Commit
8dea5a23
authored
Aug 03, 2020
by
haiyoucuv
Browse files
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Browse Files
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Plain Diff
1
parent
e94f4a88
Changes
6
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Showing
6 changed files
with
182 additions
and
8409 deletions
+182
-8409
workspace.xml
.idea/workspace.xml
+15
-13
babycare.getIndex.json
mock/miniTb/babycare.getIndex.json
+1
-1
guide_tip.png
resource/map/guide_tip.png
+0
-0
res.json
resource/res.json
+53
-53
ResJson.ts
src/ResJson.ts
+61
-8338
MapUI.ts
src/scene/map/MapUI.ts
+52
-4
No files found.
.idea/workspace.xml
View file @
8dea5a23
...
@@ -3,6 +3,8 @@
...
@@ -3,6 +3,8 @@
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...
@@ -62,7 +64,7 @@
...
@@ -62,7 +64,7 @@
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<command
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...
@@ -86,8 +88,8 @@
...
@@ -86,8 +88,8 @@
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...
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...
@@ -516,10 +518,10 @@
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\ No newline at end of file
mock/miniTb/babycare.getIndex.json
View file @
8dea5a23
...
@@ -28,7 +28,7 @@
...
@@ -28,7 +28,7 @@
"sendAwardType"
:
"prize"
"sendAwardType"
:
"prize"
}
}
],
],
"isFristLogin"
:
fals
e
,
"isFristLogin"
:
tru
e
,
"topAward"
:
{
"topAward"
:
{
"openPrizeStatus"
:
true
,
"openPrizeStatus"
:
true
,
"prize"
:
{
"prize"
:
{
...
...
resource/map/guide_tip.png
View replaced file @
e94f4a88
View file @
8dea5a23
16.2 KB
|
W:
|
H:
21.1 KB
|
W:
|
H:
2-up
Swipe
Onion skin
resource/res.json
View file @
8dea5a23
This diff is collapsed.
Click to expand it.
src/ResJson.ts
View file @
8dea5a23
This diff is collapsed.
Click to expand it.
src/scene/map/MapUI.ts
View file @
8dea5a23
...
@@ -15,6 +15,7 @@ import Texture = FYGE.Texture;
...
@@ -15,6 +15,7 @@ import Texture = FYGE.Texture;
import
{
LotteryScene
}
from
"../LotteryScene"
;
import
{
LotteryScene
}
from
"../LotteryScene"
;
import
{
GDispatcher
}
from
"../../Main"
;
import
{
GDispatcher
}
from
"../../Main"
;
import
{
G_EVENT
}
from
"../../common/G_EVENT"
;
import
{
G_EVENT
}
from
"../../common/G_EVENT"
;
import
Tween
=
FYGE
.
Tween
;
export
default
class
MapUI
extends
Container
{
export
default
class
MapUI
extends
Container
{
public
energyBox
:
EnergyBox
=
null
;
public
energyBox
:
EnergyBox
=
null
;
...
@@ -99,7 +100,6 @@ export default class MapUI extends Container {
...
@@ -99,7 +100,6 @@ export default class MapUI extends Container {
this
.
energyBox
=
this
.
addChild
(
new
EnergyBox
({}));
this
.
energyBox
=
this
.
addChild
(
new
EnergyBox
({}));
this
.
creditsBox
=
this
.
addChild
(
new
CreditsBox
({}));
this
.
creditsBox
=
this
.
addChild
(
new
CreditsBox
({}));
this
.
prizeBox
=
this
.
addChild
(
new
PrizeBox
({}));
this
.
prizeBox
=
this
.
addChild
(
new
PrizeBox
({}));
}
}
public
updateUI
()
{
public
updateUI
()
{
...
@@ -207,6 +207,7 @@ class CreditsBox extends Container {
...
@@ -207,6 +207,7 @@ class CreditsBox extends Container {
/**
/**
* 连续闯关礼盒
* 连续闯关礼盒
*/
*/
// @ts-ignore
class
PrizeBox
extends
Button
{
class
PrizeBox
extends
Button
{
private
checkTip
:
TextField
=
null
;
private
checkTip
:
TextField
=
null
;
...
@@ -214,6 +215,51 @@ class PrizeBox extends Button {
...
@@ -214,6 +215,51 @@ class PrizeBox extends Button {
private
prizeImg
:
Sprite
=
null
;
private
prizeImg
:
Sprite
=
null
;
public
initButton
()
{
let
s
:
any
=
this
;
s
.
mouseChildren
=
false
;
s
.
addEventListener
(
"onMouseDown"
,
s
.
_mouseEvent
,
s
);
s
.
addEventListener
(
"onMouseUp"
,
s
.
_mouseEvent
,
s
);
s
.
addEventListener
(
"onMouseOut"
,
s
.
_mouseEvent
,
s
);
s
.
texture
=
s
.
textureUp
;
}
/**
* @method _mouseEvent
* @param e
* @private
*/
protected
_mouseEvent
(
e
:
any
):
void
{
let
s
=
this
;
// @ts-ignore
if
(
!
s
.
_clicked
)
{
if
(
e
.
type
==
MouseEvent
.
MOUSE_DOWN
)
{
//如果是点下
// @ts-ignore
if
(
s
.
textureDown
)
{
// @ts-ignore
s
.
texture
=
s
.
textureDown
}
else
{
this
[
"frames"
]
=
null
// s.scale.x = s.scale.y = 0.9
Tween
.
removeTweens
(
this
);
Tween
.
get
(
this
).
to
({
scaleX
:
1
,
scaleY
:
1
},
50
);
}
}
else
{
// @ts-ignore
if
(
s
.
textureDown
)
{
// @ts-ignore
s
.
texture
=
s
.
textureUp
}
else
{
this
[
"frames"
]
=
this
[
"framesOri"
]
// s.scale.x = s.scale.y = 1
Tween
.
removeTweens
(
this
);
Tween
.
get
(
this
).
to
({
scaleX
:
1.2
,
scaleY
:
1.2
},
50
);
}
}
}
};
constructor
(
data
)
{
constructor
(
data
)
{
super
(
RES
.
getRes
(
'map_prizeBox.png'
));
super
(
RES
.
getRes
(
'map_prizeBox.png'
));
this
.
initUi
(
data
);
this
.
initUi
(
data
);
...
@@ -221,7 +267,8 @@ class PrizeBox extends Button {
...
@@ -221,7 +267,8 @@ class PrizeBox extends Button {
}
}
private
initUi
(
data
)
{
private
initUi
(
data
)
{
this
.
position
.
set
(
558
,
269
);
this
.
position
.
set
(
553
,
289
);
this
.
scale
.
set
(
1.2
,
1.2
);
this
.
checkTip
=
this
.
addChild
(
Tools
.
getText
(
this
.
checkTip
=
this
.
addChild
(
Tools
.
getText
(
'再闯XXX关'
,
22
,
'再闯XXX关'
,
22
,
...
@@ -240,8 +287,9 @@ class PrizeBox extends Button {
...
@@ -240,8 +287,9 @@ class PrizeBox extends Button {
// 490*180
// 490*180
this
.
prizeImg
.
width
=
98
;
this
.
prizeImg
.
width
=
98
;
this
.
prizeImg
.
height
=
36
;
this
.
prizeImg
.
height
=
36
;
this
.
prizeImg
.
x
=
this
.
width
/
2
;
this
.
prizeImg
.
scale
.
set
(
1.2
,
1.2
);
this
.
prizeImg
.
anchorTexture
.
x
=
0.5
;
this
.
prizeImg
.
x
=
(
this
.
width
-
98
)
/
2
-
15
;
// this.prizeImg.anchorTexture.x = 0.5;
this
.
prizeImg
.
y
-=
11
;
this
.
prizeImg
.
y
-=
11
;
const
prizes
=
Tools
.
gameData
.
prizes
;
const
prizes
=
Tools
.
gameData
.
prizes
;
...
...
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