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翁阳
babycare_xiaoxiao
Commits
79e9e765
Commit
79e9e765
authored
Jul 09, 2020
by
haiyoucuv
Browse files
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Browse Files
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Plain Diff
111
parent
dc4363db
Changes
11
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Showing
11 changed files
with
293 additions
and
92 deletions
+293
-92
workspace.xml
.idea/workspace.xml
+31
-24
babycare.getIndex.json
mock/miniTb/babycare.getIndex.json
+50
-0
layers.ts
module/views/layers.ts
+3
-3
TaoBaoNet.ts
src/TaoBaoNet.ts
+3
-1
CheckBtn.ts
src/scene/map/CheckBtn.ts
+69
-1
MapBottom.ts
src/scene/map/MapBottom.ts
+13
-15
MapMid.ts
src/scene/map/MapMid.ts
+13
-16
MapPart.ts
src/scene/map/MapPart.ts
+6
-11
MapScene.ts
src/scene/map/MapScene.ts
+41
-6
MapTop.ts
src/scene/map/MapTop.ts
+13
-15
MapUI.ts
src/scene/map/MapUI.ts
+51
-0
No files found.
.idea/workspace.xml
View file @
79e9e765
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mock/miniTb/babycare.getIndex.json
0 → 100644
View file @
79e9e765
{
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}
}
module/views/layers.ts
View file @
79e9e765
...
@@ -33,9 +33,9 @@ class Layers extends FYGE.Container {
...
@@ -33,9 +33,9 @@ class Layers extends FYGE.Container {
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this
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=
-
this
.
stageOffsetY
;
this
.
sceneLayer
.
y
=
this
.
stageOffsetY
;
// this.popupLayer.y = -this.stageOffsetY;
// this.popupLayer.y = -this.stageOffsetY;
this
.
popupLayer
.
y
-=
420
/
2
;
//
this.popupLayer.y -= 420 / 2;
this
.
shareLayer
.
y
=
-
this
.
stageOffsetY
;
this
.
shareLayer
.
y
=
-
this
.
stageOffsetY
;
//初始化场景层级
//初始化场景层级
...
...
src/TaoBaoNet.ts
View file @
79e9e765
...
@@ -10,6 +10,8 @@ export enum TbNetName {
...
@@ -10,6 +10,8 @@ export enum TbNetName {
*/
*/
trackingReport
=
"squirrelsAdoptRest2c.trackingReport"
,
trackingReport
=
"squirrelsAdoptRest2c.trackingReport"
,
getIndex
=
"babycare.getIndex"
,
///////////////////前端调用接口都加个mine
///////////////////前端调用接口都加个mine
...
...
src/scene/map/CheckBtn.ts
View file @
79e9e765
...
@@ -7,8 +7,16 @@ import TextField = FYGE.TextField;
...
@@ -7,8 +7,16 @@ import TextField = FYGE.TextField;
import
{
Tool
}
from
"../../Tools"
;
import
{
Tool
}
from
"../../Tools"
;
import
TEXT_ALIGN
=
FYGE
.
TEXT_ALIGN
;
import
TEXT_ALIGN
=
FYGE
.
TEXT_ALIGN
;
import
MouseEvent
=
FYGE
.
MouseEvent
;
import
MouseEvent
=
FYGE
.
MouseEvent
;
import
Point
=
FYGE
.
Point
;
export
enum
CHECK_TYPE
{
COM
,
// 普通
PRI
,
// 奖励
CUR
,
// 当前
}
export
default
class
CheckBtn
extends
Container
{
export
default
class
CheckBtn
extends
Container
{
private
btn
:
Button
=
null
;
private
btn
:
Button
=
null
;
private
checkLabel
:
TextField
=
null
;
private
checkLabel
:
TextField
=
null
;
...
@@ -19,6 +27,11 @@ export default class CheckBtn extends Container {
...
@@ -19,6 +27,11 @@ export default class CheckBtn extends Container {
private
_starCount
=
0
;
private
_starCount
=
0
;
public
set
starCount
(
count
:
number
)
{
public
set
starCount
(
count
:
number
)
{
if
(
count
>
3
)
{
count
=
3
;
}
else
if
(
count
<
1
)
{
count
=
1
;
}
if
(
this
.
_starCount
==
count
)
return
;
if
(
this
.
_starCount
==
count
)
return
;
this
.
_starCount
=
count
;
this
.
_starCount
=
count
;
this
.
star
.
forEach
((
value
,
index
)
=>
{
this
.
star
.
forEach
((
value
,
index
)
=>
{
...
@@ -26,6 +39,61 @@ export default class CheckBtn extends Container {
...
@@ -26,6 +39,61 @@ export default class CheckBtn extends Container {
});
});
}
}
private
_enabled
:
boolean
=
true
;
public
set
enabled
(
enabled
:
boolean
)
{
if
(
this
.
_enabled
==
enabled
)
return
;
this
.
_enabled
=
enabled
;
this
.
btn
.
enabled
=
enabled
;
this
.
star
.
forEach
(
v
=>
v
.
visible
=
enabled
);
this
.
checkLabel
.
visible
=
false
;
}
private
_type
:
CHECK_TYPE
=
CHECK_TYPE
.
COM
;
public
set
type
(
type
:
CHECK_TYPE
)
{
if
(
this
.
_type
==
type
)
return
;
this
.
_type
=
type
;
switch
(
type
)
{
case
CHECK_TYPE
.
COM
:
// @ts-ignore
this
.
btn
.
changeTexture
(
RES
.
getRes
(
'map_check_enable.png'
),
RES
.
getRes
(
'map_check_enable.png'
),
RES
.
getRes
(
'map_check_disable.png'
));
this
.
checkLabel
.
strokeColor
=
'#316ec6'
;
break
;
case
CHECK_TYPE
.
PRI
:
// @ts-ignore
this
.
btn
.
changeTexture
(
RES
.
getRes
(
'map_check_enable.png'
),
RES
.
getRes
(
'map_check_enable.png'
),
RES
.
getRes
(
'map_check_disable_prize.png'
));
this
.
checkLabel
.
strokeColor
=
'#316ec6'
;
break
;
case
CHECK_TYPE
.
CUR
:
// @ts-ignore
this
.
btn
.
changeTexture
(
RES
.
getRes
(
'map_check_enable_cur.png'
),
RES
.
getRes
(
'map_check_enable_cur.png'
),
RES
.
getRes
(
'map_check_disable.png'
));
this
.
checkLabel
.
strokeColor
=
'#a55507'
;
break
;
}
}
public
update
()
{
super
.
update
();
let
up
=
this
.
localToGlobal
(
new
Point
(),
new
Point
());
let
bp
=
this
.
localToGlobal
(
new
Point
(
0
,
120
),
new
Point
());
this
.
alpha
=
this
.
stage
.
viewRect
.
isPointIn
(
up
)
||
this
.
stage
.
viewRect
.
isPointIn
(
bp
);
}
constructor
(
data
)
{
constructor
(
data
)
{
super
();
super
();
...
@@ -33,7 +101,7 @@ export default class CheckBtn extends Container {
...
@@ -33,7 +101,7 @@ export default class CheckBtn extends Container {
this
.
initUi
(
data
);
this
.
initUi
(
data
);
}
}
pr
ivate
initUi
(
data
)
{
pr
otected
initUi
(
data
)
{
this
.
btn
=
this
.
addChild
(
new
Button
(
this
.
btn
=
this
.
addChild
(
new
Button
(
RES
.
getRes
(
'map_check_enable.png'
),
RES
.
getRes
(
'map_check_enable.png'
),
RES
.
getRes
(
'map_check_enable.png'
),
RES
.
getRes
(
'map_check_enable.png'
),
...
...
src/scene/map/MapBottom.ts
View file @
79e9e765
import
MapPart
from
"./MapPart"
;
import
MapPart
from
"./MapPart"
;
import
{
RES
}
from
"../../../module/RES"
;
import
{
RES
}
from
"../../../module/RES"
;
import
Point
=
FYGE
.
Point
;
export
default
class
MapBottom
extends
MapPart
{
export
default
class
MapBottom
extends
MapPart
{
...
@@ -19,26 +20,23 @@ export default class MapBottom extends MapPart {
...
@@ -19,26 +20,23 @@ export default class MapBottom extends MapPart {
];
];
constructor
(
data
)
{
constructor
(
data
)
{
super
();
super
(
data
);
this
.
data
=
data
;
this
.
data
=
data
;
}
protected
initUi
()
{
super
.
initUi
();
this
.
bg
.
texture
=
RES
.
getRes
(
'map_bg1.jpg'
);
this
.
bg
.
texture
=
RES
.
getRes
(
'map_bg1.jpg'
);
this
.
initIcon
();
}
}
public
start
(
data
?:
any
)
{
public
update
(
)
{
super
.
start
(
data
);
super
.
update
(
);
}
let
up
=
this
.
localToGlobal
(
new
Point
(
0
,
-
10
),
new
Point
());
let
bp
=
this
.
localToGlobal
(
new
Point
(
0
,
MapBottom
.
HEIGHT
+
10
),
new
Point
());
public
initEvents
()
{
let
ucp
=
this
.
localToGlobal
(
new
Point
(
0
,
MapBottom
.
HEIGHT
/
4
),
new
Point
());
super
.
initEvents
(
);
let
bcp
=
this
.
localToGlobal
(
new
Point
(
0
,
MapBottom
.
HEIGHT
/
4
*
3
),
new
Point
()
);
}
this
.
alpha
=
this
.
stage
.
viewRect
.
isPointIn
(
up
)
||
this
.
stage
.
viewRect
.
isPointIn
(
bp
)
public
removeEvents
()
{
||
this
.
stage
.
viewRect
.
isPointIn
(
ucp
)
super
.
removeEvents
(
);
||
this
.
stage
.
viewRect
.
isPointIn
(
bcp
);
}
}
public
destroy
()
{
public
destroy
()
{
...
...
src/scene/map/MapMid.ts
View file @
79e9e765
import
MapPart
from
"./MapPart"
;
import
MapPart
from
"./MapPart"
;
import
{
RES
}
from
"../../../module/RES"
;
import
{
RES
}
from
"../../../module/RES"
;
import
Container
=
FYGE
.
Container
;
import
Point
=
FYGE
.
Point
;
export
default
class
MapMid
extends
MapPart
{
export
default
class
MapMid
extends
MapPart
{
...
@@ -22,28 +22,25 @@ export default class MapMid extends MapPart {
...
@@ -22,28 +22,25 @@ export default class MapMid extends MapPart {
];
];
constructor
(
data
)
{
constructor
(
data
)
{
super
();
super
(
data
);
this
.
data
=
data
;
this
.
data
=
data
;
}
protected
initUi
()
{
super
.
initUi
();
this
.
bg
.
texture
=
RES
.
getRes
(
'map_bg2.jpg'
);
this
.
bg
.
texture
=
RES
.
getRes
(
'map_bg2.jpg'
);
this
.
initIcon
();
}
}
public
start
(
data
?:
any
)
{
public
update
()
{
super
.
start
(
data
);
super
.
update
();
let
up
=
this
.
localToGlobal
(
new
Point
(
0
,
-
10
),
new
Point
());
let
bp
=
this
.
localToGlobal
(
new
Point
(
0
,
MapMid
.
HEIGHT
+
10
),
new
Point
());
let
ucp
=
this
.
localToGlobal
(
new
Point
(
0
,
MapMid
.
HEIGHT
/
4
),
new
Point
());
let
bcp
=
this
.
localToGlobal
(
new
Point
(
0
,
MapMid
.
HEIGHT
/
4
*
3
),
new
Point
());
this
.
alpha
=
this
.
stage
.
viewRect
.
isPointIn
(
up
)
||
this
.
stage
.
viewRect
.
isPointIn
(
bp
)
||
this
.
stage
.
viewRect
.
isPointIn
(
ucp
)
||
this
.
stage
.
viewRect
.
isPointIn
(
bcp
);
}
}
public
initEvents
()
{
super
.
initEvents
();
}
public
removeEvents
()
{
super
.
removeEvents
();
}
public
destroy
()
{
public
destroy
()
{
super
.
destroy
();
super
.
destroy
();
...
...
src/scene/map/MapPart.ts
View file @
79e9e765
import
{
Module
}
from
"../../../module/views/Module"
;
import
Sprite
=
FYGE
.
Sprite
;
import
Sprite
=
FYGE
.
Sprite
;
import
CheckBtn
from
"./CheckBtn"
;
import
CheckBtn
from
"./CheckBtn"
;
import
{
MapScene
}
from
"./MapScene"
;
import
{
MapScene
}
from
"./MapScene"
;
import
MapBottom
from
"./MapBottom"
;
import
Container
=
FYGE
.
Container
;
import
{
Scene
}
from
"../../../module/views/Scene"
;
export
default
class
MapPart
extends
Module
{
export
default
class
MapPart
extends
Container
{
protected
data
:
any
=
null
;
protected
totalCount
:
number
=
0
;
protected
totalCount
:
number
=
0
;
...
@@ -13,15 +13,10 @@ export default class MapPart extends Module {
...
@@ -13,15 +13,10 @@ export default class MapPart extends Module {
protected
bg
:
Sprite
=
null
;
protected
bg
:
Sprite
=
null
;
constructor
()
{
constructor
(
data
)
{
super
();
super
();
}
protected
initUi
()
{
super
.
initUi
();
this
.
bg
=
this
.
addChild
(
new
Sprite
());
this
.
bg
=
this
.
addChild
(
new
Sprite
());
this
.
initIcon
()
;
this
.
data
=
data
;
}
}
protected
initIcon
()
{
protected
initIcon
()
{
...
...
src/scene/map/MapScene.ts
View file @
79e9e765
import
{
Scene
}
from
"../../../module/views/Scene"
;
import
{
Scene
}
from
"../../../module/views/Scene"
;
import
ScrollPage
=
FYGE
.
ScrollPage
;
import
Container
=
FYGE
.
Container
;
import
MapBottom
from
"./MapBottom"
;
import
MapBottom
from
"./MapBottom"
;
import
MapTop
from
"./MapTop"
;
import
MapTop
from
"./MapTop"
;
import
MapUI
from
"./MapUI"
;
import
MapUI
from
"./MapUI"
;
import
MapMid
from
"./MapMid"
;
import
MapMid
from
"./MapMid"
;
import
CheckBtn
from
"./CheckBtn"
;
import
CheckBtn
,
{
CHECK_TYPE
}
from
"./CheckBtn"
;
import
{
layers
}
from
"../../../module/views/layers"
;
import
ScrollPage
=
FYGE
.
ScrollPage
;
import
Container
=
FYGE
.
Container
;
import
{
sendTbNet
,
TbNetName
}
from
"../../TaoBaoNet"
;
export
class
MapScene
extends
Scene
{
export
class
MapScene
extends
Scene
{
private
mapContainer
:
Container
=
null
;
private
mapContainer
:
Container
=
null
;
...
@@ -13,6 +15,11 @@ export class MapScene extends Scene {
...
@@ -13,6 +15,11 @@ export class MapScene extends Scene {
public
static
checkArr
:
CheckBtn
[]
=
[];
// 关卡按钮容器
public
static
checkArr
:
CheckBtn
[]
=
[];
// 关卡按钮容器
public
destroy
()
{
super
.
destroy
();
MapScene
.
checkArr
=
[];
}
private
uiLayer
:
Container
=
null
;
private
uiLayer
:
Container
=
null
;
public
get
groupNames
():
string
[]
{
public
get
groupNames
():
string
[]
{
...
@@ -22,7 +29,16 @@ export class MapScene extends Scene {
...
@@ -22,7 +29,16 @@ export class MapScene extends Scene {
protected
initUi
()
{
protected
initUi
()
{
super
.
initUi
();
super
.
initUi
();
this
.
scrollPage
=
this
.
addChild
(
new
ScrollPage
(
750
,
1624
,
888
,
true
,
true
));
sendTbNet
(
TbNetName
.
getIndex
,
{},
(
success
,
res
)
=>
{
}
);
this
.
scrollPage
=
this
.
addChild
(
new
ScrollPage
(
750
,
layers
.
stageHeight
,
888
,
true
,
true
));
this
.
mapContainer
=
this
.
scrollPage
.
view
.
addChild
(
new
Container
());
this
.
mapContainer
=
this
.
scrollPage
.
view
.
addChild
(
new
Container
());
this
.
uiLayer
=
this
.
addChild
(
new
MapUI
());
this
.
uiLayer
=
this
.
addChild
(
new
MapUI
());
...
@@ -63,13 +79,32 @@ export class MapScene extends Scene {
...
@@ -63,13 +79,32 @@ export class MapScene extends Scene {
this
.
scrollPage
.
maxDistance
=
maxHeight
;
this
.
scrollPage
.
maxDistance
=
maxHeight
;
this
.
scrollPage
.
scrollTo
(
maxHeight
,
0
);
this
.
scrollPage
.
scrollTo
(
maxHeight
,
0
);
// MapScene.checkArr.forEach(v => {
// v.type = CHECK_TYPE.PRI;
// v.enabled = false;
// });
this
.
scrollToCheck
(
113
);
MapScene
.
checkArr
[
113
].
type
=
CHECK_TYPE
.
CUR
;
}
}
public
start
(
data
?:
any
)
{
private
scrollToCheck
(
checkNum
:
number
,
time
=
0
)
{
super
.
start
(
data
);
if
(
checkNum
<
1
)
{
checkNum
=
1
;
}
else
if
(
checkNum
>
120
)
{
checkNum
=
120
;
}
const
check
=
MapScene
.
checkArr
[
checkNum
];
const
checkY
=
check
.
y
+
check
.
parent
.
y
-
1624
/
2
;
this
.
scrollPage
.
scrollTo
(
checkY
,
time
);
}
public
update
()
{
super
.
update
();
}
}
public
start
(
data
?:
any
)
{
super
.
start
(
data
);
}
public
initEvents
()
{
public
initEvents
()
{
super
.
initEvents
();
super
.
initEvents
();
...
...
src/scene/map/MapTop.ts
View file @
79e9e765
import
MapPart
from
"./MapPart"
;
import
MapPart
from
"./MapPart"
;
import
{
RES
}
from
"../../../module/RES"
;
import
{
RES
}
from
"../../../module/RES"
;
import
Point
=
FYGE
.
Point
;
export
default
class
MapTop
extends
MapPart
{
export
default
class
MapTop
extends
MapPart
{
...
@@ -13,27 +14,24 @@ export default class MapTop extends MapPart {
...
@@ -13,27 +14,24 @@ export default class MapTop extends MapPart {
];
];
constructor
(
data
)
{
constructor
(
data
)
{
super
();
super
(
data
);
this
.
data
=
data
;
this
.
data
=
data
;
}
protected
initUi
()
{
super
.
initUi
();
this
.
bg
.
texture
=
RES
.
getRes
(
'map_bg3.jpg'
);
this
.
bg
.
texture
=
RES
.
getRes
(
'map_bg3.jpg'
);
this
.
initIcon
();
}
public
start
(
data
?:
any
)
{
super
.
start
(
data
);
}
public
initEvents
()
{
super
.
initEvents
();
}
}
public
removeEvents
()
{
public
update
()
{
super
.
removeEvents
();
super
.
update
();
let
up
=
this
.
localToGlobal
(
new
Point
(
0
,
-
10
),
new
Point
());
let
bp
=
this
.
localToGlobal
(
new
Point
(
0
,
MapTop
.
HEIGHT
+
10
),
new
Point
());
let
ucp
=
this
.
localToGlobal
(
new
Point
(
0
,
MapTop
.
HEIGHT
/
4
),
new
Point
());
let
bcp
=
this
.
localToGlobal
(
new
Point
(
0
,
MapTop
.
HEIGHT
/
4
*
3
),
new
Point
());
this
.
alpha
=
this
.
stage
.
viewRect
.
isPointIn
(
up
)
||
this
.
stage
.
viewRect
.
isPointIn
(
bp
)
||
this
.
stage
.
viewRect
.
isPointIn
(
ucp
)
||
this
.
stage
.
viewRect
.
isPointIn
(
bcp
);
}
}
public
destroy
()
{
public
destroy
()
{
...
...
src/scene/map/MapUI.ts
View file @
79e9e765
...
@@ -5,6 +5,7 @@ import Sprite = FYGE.Sprite;
...
@@ -5,6 +5,7 @@ import Sprite = FYGE.Sprite;
import
TEXT_ALIGN
=
FYGE
.
TEXT_ALIGN
;
import
TEXT_ALIGN
=
FYGE
.
TEXT_ALIGN
;
import
{
RES
}
from
"../../../module/RES"
;
import
{
RES
}
from
"../../../module/RES"
;
import
{
Tool
}
from
"../../Tools"
;
import
{
Tool
}
from
"../../Tools"
;
import
MouseEvent
=
FYGE
.
MouseEvent
;
export
default
class
MapUI
extends
Container
{
export
default
class
MapUI
extends
Container
{
private
myPrizeBtn
:
Button
=
null
;
private
myPrizeBtn
:
Button
=
null
;
...
@@ -18,6 +19,44 @@ export default class MapUI extends Container {
...
@@ -18,6 +19,44 @@ export default class MapUI extends Container {
super
();
super
();
this
.
initUi
();
this
.
initUi
();
this
.
initEvent
();
}
private
initEvent
()
{
this
.
ruleBtn
.
addEventListener
(
MouseEvent
.
CLICK
,
this
.
clickBtn
,
this
);
this
.
myPrizeBtn
.
addEventListener
(
MouseEvent
.
CLICK
,
this
.
clickBtn
,
this
);
this
.
prizeBox
.
addEventListener
(
MouseEvent
.
CLICK
,
this
.
clickBtn
,
this
);
}
private
removeEvent
()
{
this
.
ruleBtn
.
removeEventListener
(
MouseEvent
.
CLICK
,
this
.
clickBtn
,
this
);
this
.
myPrizeBtn
.
removeEventListener
(
MouseEvent
.
CLICK
,
this
.
clickBtn
,
this
);
this
.
prizeBox
.
removeEventListener
(
MouseEvent
.
CLICK
,
this
.
clickBtn
,
this
);
}
private
clickBtn
(
e
)
{
switch
(
e
.
target
)
{
case
this
.
ruleBtn
:
/// TODO 规则
console
.
log
(
'规则'
);
break
;
case
this
.
myPrizeBtn
:
/// TODO 我的奖品
console
.
log
(
'我的奖品'
);
break
;
case
this
.
prizeBox
:
/// TODO 奖励盒子
console
.
log
(
'奖励盒子'
);
break
;
}
}
public
destroy
()
{
super
.
destroy
();
this
.
removeEvent
();
}
}
private
initUi
()
{
private
initUi
()
{
...
@@ -60,6 +99,13 @@ class EnergyBox extends Container {
...
@@ -60,6 +99,13 @@ class EnergyBox extends Container {
super
();
super
();
this
.
initUi
(
data
);
this
.
initUi
(
data
);
this
.
addBtn
.
addEventListener
(
MouseEvent
.
CLICK
,
this
.
clickAdd
,
this
);
}
private
clickAdd
()
{
/// TODO 增加按钮
console
.
log
(
'增加按钮'
);
}
}
private
initUi
(
data
)
{
private
initUi
(
data
)
{
...
@@ -75,6 +121,11 @@ class EnergyBox extends Container {
...
@@ -75,6 +121,11 @@ class EnergyBox extends Container {
));
));
}
}
public
destroy
()
{
super
.
destroy
();
this
.
addBtn
.
removeEventListener
(
MouseEvent
.
CLICK
,
this
.
clickAdd
,
this
);
}
}
}
/**
/**
...
...
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