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翁阳
babycare_xiaoxiao
Commits
606d8e98
Commit
606d8e98
authored
Aug 03, 2020
by
haiyoucuv
Browse files
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1
parent
97570c41
Changes
3
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3 changed files
with
24 additions
and
15 deletions
+24
-15
workspace.xml
.idea/workspace.xml
+12
-11
babycare.getIndex.json
mock/miniTb/babycare.getIndex.json
+6
-2
MapUI.ts
src/scene/map/MapUI.ts
+6
-2
No files found.
.idea/workspace.xml
View file @
606d8e98
...
@@ -129,7 +129,7 @@
...
@@ -129,7 +129,7 @@
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summary=
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id=
"LOCAL-00001"
summary=
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<created>
1594122339119
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<created>
1594122339119
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...
@@ -448,28 +448,28 @@
...
@@ -448,28 +448,28 @@
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...
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...
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...
...
mock/miniTb/babycare.getIndex.json
View file @
606d8e98
...
@@ -12,14 +12,18 @@
...
@@ -12,14 +12,18 @@
"HAMMERS"
:
3
"HAMMERS"
:
3
},
},
"prizes"
:
[
"prizes"
:
[
{
"receiveTime"
:
""
,
"level"
:
120
,
"isReceive"
:
false
}
],
],
"visitors"
:
[
"visitors"
:
[
{
{
"level"
:
120
,
"level"
:
120
,
"scores"
:
44444
,
"scores"
:
44444
,
"stars"
:
2
,
"stars"
:
2
,
"isPrizeLevel"
:
fals
e
,
"isPrizeLevel"
:
tru
e
,
"isVisitSuccess"
:
true
,
"isVisitSuccess"
:
true
,
"sendAwardType"
:
"prize"
"sendAwardType"
:
"prize"
}
}
...
...
src/scene/map/MapUI.ts
View file @
606d8e98
...
@@ -265,12 +265,16 @@ class PrizeBox extends Button {
...
@@ -265,12 +265,16 @@ class PrizeBox extends Button {
showToast
(
this
.
checkTip
.
text
+
"才可以抽奖哦"
)
showToast
(
this
.
checkTip
.
text
+
"才可以抽奖哦"
)
},
this
)
},
this
)
}
else
if
(
prizes
.
length
==
1
&&
+
prizes
[
0
].
level
==
120
)
{
}
else
if
(
prizes
.
length
==
1
&&
+
prizes
[
0
].
level
==
120
)
{
this
.
checkTip
.
text
=
`等待开奖`
;
// this.checkTip.text = `等待开奖`;
this
.
checkTip
.
text
=
Tools
.
gameData
.
topAward
.
openPrizeStatus
?
'已开奖'
:
'等待开奖'
;
this
.
tip
.
text
=
`8月28日10点\n开启大奖`
;
this
.
tip
.
text
=
`8月28日10点\n开启大奖`
;
this
.
prizeImg
.
y
+=
12
;
this
.
prizeImg
.
texture
=
Texture
.
fromUrl
(
Tools
.
baseInfo
.
levelPrize
[
'level_120'
]);
this
.
prizeImg
.
texture
=
Texture
.
fromUrl
(
Tools
.
baseInfo
.
levelPrize
[
'level_120'
]);
this
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
()
=>
{
this
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
()
=>
{
//有需要,到时再改
//有需要,到时再改
showToast
(
this
.
tip
.
text
)
showToast
(
Tools
.
gameData
.
topAward
.
openPrizeStatus
?
'已开奖'
:
this
.
tip
.
text
)
},
this
)
},
this
)
}
else
{
}
else
{
let
lowerLevel
=
120
;
let
lowerLevel
=
120
;
...
...
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