Commit 9d0f405e authored by 王勇霞's avatar 王勇霞

首页, 新手引导

parent e585ea83
# project ignores
node_modules
released
.DS_Store
.idea
output.js
......
{
"editor.suggest.snippetsPreventQuickSuggestions": false
}
\ No newline at end of file
......@@ -87,5 +87,3 @@ npm run buildWebTS
### psd导出文本
部分文案尺寸错误自行在SkinJson,ts里修改
居中居右,在未修改文本字号字符等属性前调用Tools.changeTextAlign修改,可与psd表现保持一致
\ No newline at end of file
test
\ No newline at end of file
......@@ -3,7 +3,7 @@
<head>
<meta charset="UTF-8">
<title>Document</title>
<title>畅玩欢乐城</title>
<meta name="viewport"
content="width=device-width,initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no" />
<meta name="apple-mobile-web-app-capable" content="yes" />
......@@ -14,7 +14,7 @@
<!-- polyfill -->
<script src="//yun.duiba.com.cn/libs0414/polyfill20210720.js" crossorigin="anonymous"></script>
<!-- 渲染引擎 -->
<!-- <script src="//yun.duiba.com.cn/db_games/libs0924/fyge2030.min.js" crossorigin="anonymous"></script> -->
<script src="//yun.duiba.com.cn/db_games/libs0924/fyge2030.min.js" crossorigin="anonymous"></script>
<!-- svga解析库 -->
<script src="//yun.duiba.com.cn/db_games/libs0924/svgaParser.minWeb.js" crossorigin="anonymous"></script>
<!-- 本地的js,需要souremap调试的用本地js -->
......@@ -32,7 +32,14 @@
height: 100%;
overflow: hidden;
position: absolute;
/* background-color: #9a3636; */
background-color: #9a3636;
-webkit-user-select: none;
/* Safari */
-ms-user-select: none;
/* IE 10+ and Edge */
user-select: none;
/* Standard syntax */
outline-style: none;
/* background: linear-gradient(#93dbb7,#ff0,#b5d89a); */
/* background: linear-gradient(#93dbb7,#b5d89a); */
/* 背景图片,解决加载太慢,白屏问题,加了这个下面的__loading__可以删掉了 */
......@@ -51,11 +58,12 @@
<!-- 帧率检测 -->
<!-- <script src="//yun.duiba.com.cn/db_games/libs0924/stats.js"></script> -->
<!-- <script src="https://yun.duiba.com.cn/db_games/libs0126/stats.js"></script> -->
<script src="//yun.duiba.com.cn/db_games/libs0924/howler.min.js"></script>
<script>
//为了duiba-utils有用到appID
var CFG = CFG || {};
//星速台会注入
CFG.appID = '${APPID}';
CFG.appID = '54855';
window.addEventListener("load", function () {
//获取canvas
......
var Stats = function () {
var startTime = Date.now(), prevTime = startTime;
var ms = 0, msMin = Infinity, msMax = 0;
var fps = 0, fpsMin = Infinity, fpsMax = 0;
var frames = 0, mode = 0;
var container = document.createElement('div');
container.id = 'stats';
container.addEventListener('mousedown', function (event) { event.preventDefault(); setMode(++mode % 2) }, false);
container.style.cssText = 'width:80px;opacity:0.9;cursor:pointer';
var fpsDiv = document.createElement('div');
fpsDiv.id = 'fps';
fpsDiv.style.cssText = 'padding:0 0 3px 3px;text-align:left;background-color:#002';
container.appendChild(fpsDiv);
var fpsText = document.createElement('div');
fpsText.id = 'fpsText';
fpsText.style.cssText = 'color:#0ff;font-family:Helvetica,Arial,sans-serif;font-size:9px;font-weight:bold;line-height:15px';
fpsText.innerHTML = 'FPS';
fpsDiv.appendChild(fpsText);
var fpsGraph = document.createElement('div');
fpsGraph.id = 'fpsGraph';
fpsGraph.style.cssText = 'position:relative;width:74px;height:30px;background-color:#0ff';
fpsDiv.appendChild(fpsGraph);
while (fpsGraph.children.length < 74) {
var bar = document.createElement('span');
bar.style.cssText = 'width:1px;height:30px;float:left;background-color:#113';
fpsGraph.appendChild(bar);
}
var msDiv = document.createElement('div');
msDiv.id = 'ms';
msDiv.style.cssText = 'padding:0 0 3px 3px;text-align:left;background-color:#020;display:none';
container.appendChild(msDiv);
var msText = document.createElement('div');
msText.id = 'msText';
msText.style.cssText = 'color:#0f0;font-family:Helvetica,Arial,sans-serif;font-size:9px;font-weight:bold;line-height:15px';
msText.innerHTML = 'MS';
msDiv.appendChild(msText);
var msGraph = document.createElement('div');
msGraph.id = 'msGraph';
msGraph.style.cssText = 'position:relative;width:74px;height:30px;background-color:#0f0';
msDiv.appendChild(msGraph);
while (msGraph.children.length < 74) {
var bar = document.createElement('span');
bar.style.cssText = 'width:1px;height:30px;float:left;background-color:#131';
msGraph.appendChild(bar);
}
var setMode = function (value) {
mode = value;
switch (mode) {
case 0:
fpsDiv.style.display = 'block';
msDiv.style.display = 'none';
break;
case 1:
fpsDiv.style.display = 'none';
msDiv.style.display = 'block';
break;
}
}
var updateGraph = function (dom, value) {
var child = dom.appendChild(dom.firstChild);
child.style.height = value + 'px';
}
return {
REVISION: 11,
domElement: container,
setMode: setMode,
begin: function () {
startTime = Date.now();
},
end: function () {
var time = Date.now();
ms = time - startTime;
msMin = Math.min(msMin, ms);
msMax = Math.max(msMax, ms);
msText.textContent = ms + ' MS (' + msMin + '-' + msMax + ')';
updateGraph(msGraph, Math.min(30, 30 - (ms / 200) * 30));
frames++;
if (time > prevTime + 1000) {
fps = Math.round((frames * 1000) / (time - prevTime));
fpsMin = Math.min(fpsMin, fps);
fpsMax = Math.max(fpsMax, fps);
fpsText.textContent = fps + ' FPS (' + fpsMin + '-' + fpsMax + ')';
updateGraph(fpsGraph, Math.min(30, 30 - (fps / 100) * 30));
prevTime = time;
frames = 0;
}
return time;
},
update: function () {
startTime = this.end();
}
}
};
//执行
var stats = new Stats();
stats.domElement.style.position = 'absolute';
stats.domElement.style.top = '0px';
document.body.appendChild(stats.domElement);
aa();
function aa() {
stats.update();
requestAnimationFrame(aa)
}
\ No newline at end of file
{
"code": null,
"data": {
"word": 4,
"needGuide": true,
"tets": "ceshi ceshi ",
"gamecfs":[
{
"duration": 100,
"code": "game1",
"targetScore": 10,
"sun": 10
},
{
"duration": 20,
"code": "2",
"targetScore": 20,
"sun": 20
}
],
"gameCode": "game1",
"dailyPass": false
}
,
"message": "1000",
"success": true
}
\ No newline at end of file
{
"code": 20004,
"data": {
"firstGame": false,
"currInfo": {
"startId": 1,
"code": "@string",
"key": "@string"
}
},
"message": "1000",
"success": true
}
\ No newline at end of file
{
"code": null,
"data": {
"sunNum": 10,
"score": 1220,
"pass": false
},
"message": "1000",
"success": true
}
\ No newline at end of file
{
"success": true,
"message": "",
"data": "<p class=\"p1\">1、什么人可以参与抽奖?</p><p class=\"p1\">同时持有中信银行借记卡和信用卡的客户,活动期间内预约报名(每个自然月均可报名),完成绑定中信银行借记卡并用中信银行手机银行app对本人绑定的信用卡进行自动还款任务即视为达标获得抽奖资格。达标用户将以短信形式通知抽奖。 </p><p>  </p><p class=\"p1\">2、抽奖的时间是什么时候?</p><p class=\"p1\">报名成功次月10日-15日。每期的抽奖资格当期有效,若满足抽奖资格未在有效期内抽奖,资格不保留。首轮达标客户的抽奖开启时间为:7月10-15日。</p><p>  </p><p class=\"p1\">3、活动说明:</p><p class=\"p1\">1)点击“立即抽奖”按钮,摇奖机开始转动,最终摇奖机中间停留的即为您所中的奖品。</p><p class=\"p1\">2)活动期间,每位客户每个自然月均可报名参与活动,预约报名并完成绑定中信银行借记卡并用中信银行手机银行app对本人绑定的信用卡进行自动还款任务即视为达标获得抽奖资格,可获抽奖资格,每位客户每个自然月最多可获一次抽奖机会,请在抽奖有效期内(报名次月10日—15日)通过短信路径或登录手机银行首页——特色服务——还款抽奖——进入页面抽奖,每期的抽奖资格当期有效,若满足抽奖资格未在有效期内抽奖,资格不保留。</p><p class=\"p1\">3)客户抽中的“10元话费”奖励将在当月30日前直接充值到您预留报名的手机号码中,请注意查收;</p><p class=\"p1\">4)大牌券奖励中奖后客户可在活动页面右上角的【我的奖品】中找到,奖品具体使用规则可在奖品详情页查看,大牌权益奖励兑换及使用将会跳转至权益对应的提供方平台,您填写的信息仅用于奖品或权益发放时使用(如姓名、手机号、地址等)。本活动服务由第三方杭州兑吧网络科技有限公司提供,相关责任将由杭州兑吧网络科技有限公司承担,如有问题请咨询该公司客服。中信银行仅为相关活动提供链接服务,不提供任何形式的担保和承诺。大牌券的领取使用有任何问题请致电兑吧客服专线:400-609-0828;</p><p class=\"p1\">5)为保证活动的公平公正,通过不当手段、利用系统漏洞恶意套取奖励等不当途径参与本活动抽奖的客户,中信银行有权终止该客户参与活动的权利并取消其获奖资格;</p><p class=\"p1\">6)凡参与活动的客户,即视为接受活动所有规则,在法律允许范围内,中信银行保留对本次活动的解释权、随时调整本活动优惠信息、变更活动的权利;</p><p class=\"p1\">7)通过本软件参加的任何商业活动,均与Apple Inc.无关;</p><p><span style=\"font-size:10.5ptpx\">8)本次活动授权杭州兑吧网络科技有限公司提供营销服务,若有相关疑问,请致电兑吧客服专线:400-609-0828。</span></p>"
}
\ No newline at end of file
{"data":"<p>231·231313123</p><p>||</p><p>跳一跳游戏规则</p><p>这几天心里颇不宁静。今晚在院子里坐着乘凉,忽然想起日日走过的荷塘,在这满月的光里,总该另有一番样子吧。月亮渐渐地升高了,墙外马路上孩子们的欢笑,已经听不见了;妻在屋里拍着闰儿<sup>⑴</sup>,迷迷糊糊地哼着眠歌。我悄悄地披了大衫,带上门出去。</p><p>沿着荷塘,是一条曲折的小煤屑路。这是一条幽僻的路;白天也少人走,夜晚更加寂寞。荷塘四面,长着许多树,蓊蓊郁郁<sup>⑵</sup>的。路的一旁,是些杨柳,和一些不知道名字的树。没有月光的晚上,这路上阴森森的,有些怕人。今晚却很好,虽然月光也还是淡淡的。</p><p>路上只我一个人,背着手踱<sup>⑶</sup>着。这一片天地好像是我的;我也像超出了平常的自己,到了另一个世界里。我爱热闹,也爱冷静;爱群居,也爱独处。像今晚上,一个人在这苍茫的月下,什么都可以想,什么都可以不想,便觉是个自由的人。白天里一定要做的事,一定要说的话,现在都可不理。这是独处的妙处,我且受用这无边的荷香月色好了。</p><p>曲曲折折的荷塘上面,弥望<sup>⑷</sup>的是田田<sup>⑸</sup>的叶子。叶子出水很高,像亭亭的舞女的裙。层层的叶子中间,零星地点缀着些白花,有袅娜<sup>⑹</sup>地开着的,有羞涩地打着朵儿的;正如一粒粒的明珠,又如碧天里的星星,又如刚出浴的美人。微风过处,送来缕缕清香,仿佛远处高楼上渺茫的歌声似的。这时候叶子与花也有一丝的颤动,像闪电般,霎时传过荷塘的那边去了。叶子本是肩并肩密密地挨着,这便宛然有了一道凝碧的波痕。叶子底下是脉脉<sup>⑺</sup>的流水,遮住了,不能见一些颜色;而叶子却更见风致<sup>⑻</sup>了。</p><p>月光如流水一般,静静地泻在这一片叶子和花上。薄薄的青雾浮起在荷塘里。叶子和花仿佛在牛乳中洗过一样;又像笼着轻纱的梦。虽然是满月,天上却有一层淡淡的云,所以不能朗照;但我以为这恰是到了好处——酣眠固不可少,小睡也别有风味的。月光是隔了树照过来的,高处丛生的灌木,落下参差的斑驳的黑影,峭楞楞如鬼一般;弯弯的杨柳的稀疏的倩影,却又像是画在荷叶上。塘中的月色并不均匀;但光与影有着和谐的旋律,如梵婀玲<sup>⑼</sup>上奏着的名曲。</p><p>||</p><p>冲浪游戏规则</p><p>荷塘的四面,远远近近,高高低低都是树,而杨柳最多。这些树将一片荷塘重重围住;只在小路一旁,漏着几段空隙,像是特为月光留下的。树色一例是阴阴的,乍看像一团烟雾;但杨柳的丰姿<sup>⑽</sup>,便在烟雾里也辨得出。树梢上隐隐约约的是一带远山,只有些大意罢了。树缝里也漏着一两点路灯光,没精打采的,是渴睡<sup>⑾</sup>人的眼。这时候最热闹的,要数树上的蝉声与水里的蛙声;但热闹是它们的,我什么也没有。</p><p>忽然想起采莲的事情来了。采莲是江南的旧俗,似乎很早就有,而六朝时为盛;从诗歌里可以约略知道。采莲的是少年的女子,她们是荡着小船,唱着艳歌去的。采莲人不用说很多,还有看采莲的人。那是一个热闹的季节,也是一个风流的季节。梁元帝《采莲赋》里说得好:</p><p><em>于是妖童媛女</em><sup>⑿</sup><em>,荡舟心许;鷁首</em><sup>⒀</sup><em>徐回,兼传羽杯</em><sup>⒁</sup><em>;棹</em><sup>⒂</sup><em>将移而藻挂,船欲动而萍开。尔其纤腰束素</em><sup>⒃</sup><em>,迁延顾步</em><sup>⒄</sup><em>;夏始春余,叶嫩花初,恐沾裳而浅笑,畏倾船而敛裾</em><sup>⒅</sup><em>。</em></p><p>可见当时嬉游的光景了。这真是有趣的事,可惜我们现在早已无福消受了。</p><p>于是又记起,《西洲曲》里的句子:</p><p><em>采莲南塘秋,莲花过人头;低头弄莲子,莲子清如水。</em></p><p>今晚若有采莲人,这儿的莲花也算得“过人头”了;只不见一些流水的影子,是不行的。这令我到底惦着江南了。——这样想着,猛一抬头,不觉已是自己的门前;轻轻地推门进去,什么声息也没有,妻已睡熟好久了。</p><p>一九二七年七月,北京清华园。</p>","success":true}
\ No newline at end of file
interface ResData {
/**
* 分组数据
......@@ -592,8 +593,6 @@ export namespace RES {
if (!group) return;
//删除缓存吧,执行loadGroup还能继续加载
delete groupsCompleteHash[name];
//同时也删除掉对应图集的singleResPromiseHash,否则不会继续走加载
delete singleResPromiseHash[name + ".sht"];
var arr = [];
if (group.keys) {
arr = group.keys.split(",")
......
const _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
/**
* base64编码汉字,
* 一般用于链接参数传递,
* 先base64.encode,再encodeURIComponent后带入,取参数时会decodeURIComponent,然后再base64.decode后
* 直接调用Base64.ins
*/
export class Base64 {
// private property
// _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
private static instance: Base64;
public static get ins(): Base64 {
if (!this.instance) {
this.instance = new Base64();
}
return this.instance;
}
constructor() {
}
// public method for encoding
encode(input) {
var output = "";
var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
var i = 0;
input = this._utf8_encode(input);
while (i < input.length) {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output = output +
_keyStr.charAt(enc1) + _keyStr.charAt(enc2) +
_keyStr.charAt(enc3) + _keyStr.charAt(enc4);
}
return output;
}
// public method for decoding
decode(input) {
var output = "";
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0;
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
while (i < input.length) {
enc1 = _keyStr.indexOf(input.charAt(i++));
enc2 = _keyStr.indexOf(input.charAt(i++));
enc3 = _keyStr.indexOf(input.charAt(i++));
enc4 = _keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
}
output = this._utf8_decode(output);
return output;
}
// private method for UTF-8 encoding
private _utf8_encode(string) {
string = string.replace(/\r\n/g, "\n");
var utftext = "";
for (var n = 0; n < string.length; n++) {
var c = string.charCodeAt(n);
if (c < 128) {
utftext += String.fromCharCode(c);
} else if ((c > 127) && (c < 2048)) {
utftext += String.fromCharCode((c >> 6) | 192);
utftext += String.fromCharCode((c & 63) | 128);
} else {
utftext += String.fromCharCode((c >> 12) | 224);
utftext += String.fromCharCode(((c >> 6) & 63) | 128);
utftext += String.fromCharCode((c & 63) | 128);
}
}
return utftext;
}
// private method for UTF-8 decoding
private _utf8_decode(utftext) {
var string = "";
var i = 0;
var c = 0;
var c2 = 0;
var c3 = 0
while (i < utftext.length) {
c = utftext.charCodeAt(i);
if (c < 128) {
string += String.fromCharCode(c);
i++;
} else if ((c > 191) && (c < 224)) {
c2 = utftext.charCodeAt(i + 1);
string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
} else {
c2 = utftext.charCodeAt(i + 1);
c3 = utftext.charCodeAt(i + 2);
string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return string;
}
}
\ No newline at end of file
/**
* 回收池
*/
export class GPool {
private static pool = {};
/**
* 取出
* @param name
*/
public static takeOut(name: string) {
if (this.pool[name] && this.pool[name].length) {
return this.pool[name].shift();
}
return null;
}
/**
* 回收
* @param name
* @param obj
*/
public static recover(name: string, obj) {
if (!this.pool[name]) {
this.pool[name] = [];
}
this.pool[name].push(obj);
}
}
\ No newline at end of file
This diff is collapsed.
......@@ -17,7 +17,7 @@
"mock-webpack-plugin": "^2.0.0",
"path": "^0.12.7",
"progress": "^2.0.0",
"psd": "*3.2.0",
"psd": "^3.2.0",
"readline": "^1.3.0",
"ts-loader": "^4.0.0",
"tslint": "^5.9.1",
......@@ -30,7 +30,7 @@
"dependencies": {
"@spark/share": "^2.0.67",
"duiba-utils": "^1.0.11",
"pack_textures": "^1.1.9"
"matter-js": "^0.18.0"
},
"scripts": {
"psd": "node scripts/psdH && node scripts/flushRes",
......
File added
<!DOCTYPE html>
<html lang="zh">
<head>
<meta charset="UTF-8">
<title>畅玩欢乐城</title>
<meta name="viewport"
content="width=device-width,initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="full-screen" content="true" />
<meta name="screen-orientation" content="portrait" />
<meta name="x5-fullscreen" content="true" />
<meta name="360-fullscreen" content="true" />
<!-- polyfill -->
<script src="//yun.duiba.com.cn/libs0414/polyfill20210720.js" crossorigin="anonymous"></script>
<!-- 渲染引擎 -->
<script src="//yun.duiba.com.cn/db_games/libs0924/fyge2030.min.js" crossorigin="anonymous"></script>
<!-- svga解析库 -->
<script src="//yun.duiba.com.cn/db_games/libs0924/svgaParser.minWeb.js" crossorigin="anonymous"></script>
<!-- 本地的js,需要souremap调试的用本地js -->
<script src="libs/fyge.min.js"></script>
<!-- <script src="libs/svgaParser.min.js"></script> -->
<!-- <script src="libs/svgaParser.min1.js"></script> -->
<style>
html,
body {
padding: 0;
margin: 0;
border: 0;
width: 100%;
height: 100%;
overflow: hidden;
position: absolute;
background-color: #9a3636;
-webkit-user-select: none;
/* Safari */
-ms-user-select: none;
/* IE 10+ and Edge */
user-select: none;
/* Standard syntax */
outline-style: none;
/* background: linear-gradient(#93dbb7,#ff0,#b5d89a); */
/* background: linear-gradient(#93dbb7,#b5d89a); */
/* 背景图片,解决加载太慢,白屏问题,加了这个下面的__loading__可以删掉了 */
/* background-size: 100%;
background-position: center;
background-image: url("https://yun.duiba.com.cn/db_games/activity/game/1550472986/resource/assets/playscene/playscenebg.jpg"); */
}
</style>
</head>
<body>
<div id="__loading__" style="position:absolute;left:50%;top:50%;margin-left:-45px;color:#ffffff">拼命加载中...</div>
<div id="cusEngine" style="line-height:0;font-size:0;position: absolute;">
<canvas id="canvas" style="width: 100%;height: 100%"></canvas>
</div>
<!-- 帧率检测 -->
<!-- <script src="//yun.duiba.com.cn/db_games/libs0924/stats.js"></script> -->
<!-- <script src="https://yun.duiba.com.cn/db_games/libs0126/stats.js"></script> -->
<script src="//yun.duiba.com.cn/db_games/libs0924/howler.min.js"></script>
<script>"use strict";
//为了duiba-utils有用到appID
var CFG = CFG || {}; //星速台会注入
CFG.appID = '54855';
window.addEventListener("load", function () {
//获取canvas
var canvas = document.getElementById("canvas"); //实例
new Main(canvas) //加鼠标事件,
.stage.addWebMouseEvent(); //淘宝环境自行用stage.onMouseEvent
});
</script>
<!-- 构建的js -->
<script src="//yun.duiba.com.cn/db_games/activity/template/1654672360/output.js" crossorigin="anonymous"></script>
</body>
</html>
\ No newline at end of file
{
"failbg.png": {
"x": 2,
"y": 2,
"w": 568,
"h": 598,
"ox": 0,
"oy": 0,
"sw": 568,
"sh": 598,
"ro": false
},
"knowbtn.png": {
"x": 572,
"y": 2,
"w": 230,
"h": 86,
"ox": 0,
"oy": 0,
"sw": 230,
"sh": 86,
"ro": true
},
"restartbtn.png": {
"x": 2,
"y": 602,
"w": 227,
"h": 90,
"ox": 0,
"oy": 0,
"sw": 227,
"sh": 90,
"ro": false
}
}
\ No newline at end of file
{
"gamebuild.png": {
"x": 2,
"y": 2,
"w": 750,
"h": 496,
"ox": 0,
"oy": 0,
"sw": 750,
"sh": 496,
"ro": false
},
"scorebg.png": {
"x": 2,
"y": 500,
"w": 309,
"h": 79,
"ox": 0,
"oy": 0,
"sw": 309,
"sh": 79,
"ro": false
},
"rightbtn.png": {
"x": 2,
"y": 581,
"w": 206,
"h": 204,
"ox": 0,
"oy": 0,
"sw": 206,
"sh": 204,
"ro": false
},
"leftbtn.png": {
"x": 313,
"y": 500,
"w": 205,
"h": 205,
"ox": 0,
"oy": 0,
"sw": 205,
"sh": 205,
"ro": false
},
"cloud.png": {
"x": 210,
"y": 581,
"w": 199,
"h": 60,
"ox": 0,
"oy": 0,
"sw": 199,
"sh": 60,
"ro": true
},
"cdbg.png": {
"x": 520,
"y": 500,
"w": 196,
"h": 81,
"ox": 0,
"oy": 0,
"sw": 196,
"sh": 81,
"ro": false
},
"controlpeo.png": {
"x": 520,
"y": 583,
"w": 117,
"h": 196,
"ox": 0,
"oy": 0,
"sw": 117,
"sh": 196,
"ro": false
},
"monster.png": {
"x": 639,
"y": 583,
"w": 97,
"h": 116,
"ox": 0,
"oy": 0,
"sw": 97,
"sh": 116,
"ro": false
},
"tianpop.png": {
"x": 639,
"y": 701,
"w": 84,
"h": 94,
"ox": 0,
"oy": 0,
"sw": 84,
"sh": 94,
"ro": true
},
"xiangpop.png": {
"x": 735,
"y": 701,
"w": 84,
"h": 93,
"ox": 0,
"oy": 0,
"sw": 84,
"sh": 93,
"ro": true
},
"closemusic.png": {
"x": 272,
"y": 707,
"w": 78,
"h": 78,
"ox": 0,
"oy": 0,
"sw": 78,
"sh": 78,
"ro": false
},
"openmusic.png": {
"x": 352,
"y": 707,
"w": 78,
"h": 78,
"ox": 0,
"oy": 0,
"sw": 78,
"sh": 78,
"ro": false
}
}
\ No newline at end of file
{
"guide.png": {
"x": 2,
"y": 2,
"w": 590,
"h": 586,
"ox": 0,
"oy": 0,
"sw": 590,
"sh": 586,
"ro": false
}
}
\ No newline at end of file
{
"ruleBg.png": {
"x": 2,
"y": 2,
"w": 568,
"h": 638,
"ox": 0,
"oy": 0,
"sw": 568,
"sh": 638,
"ro": false
}
}
\ No newline at end of file
{
"midbuild.png": {
"x": 2,
"y": 2,
"w": 750,
"h": 493,
"ox": 0,
"oy": 0,
"sw": 750,
"sh": 493,
"ro": false
},
"mifcloud.png": {
"x": 2,
"y": 497,
"w": 750,
"h": 412,
"ox": 0,
"oy": 0,
"sw": 750,
"sh": 412,
"ro": false
},
"titile.png": {
"x": 754,
"y": 2,
"w": 596,
"h": 167,
"ox": 0,
"oy": 0,
"sw": 596,
"sh": 167,
"ro": true
},
"startbtn.png": {
"x": 2,
"y": 911,
"w": 333,
"h": 174,
"ox": 0,
"oy": 0,
"sw": 333,
"sh": 174,
"ro": false
},
"startop.png": {
"x": 754,
"y": 600,
"w": 117,
"h": 196,
"ox": 0,
"oy": 0,
"sw": 117,
"sh": 196,
"ro": false
},
"backbtn.png": {
"x": 754,
"y": 798,
"w": 141,
"h": 53,
"ox": 0,
"oy": 0,
"sw": 141,
"sh": 53,
"ro": false
},
"rulebtn.png": {
"x": 754,
"y": 853,
"w": 140,
"h": 53,
"ox": 0,
"oy": 0,
"sw": 140,
"sh": 53,
"ro": false
}
}
\ No newline at end of file
{
"sucbg.png": {
"x": 2,
"y": 2,
"w": 568,
"h": 502,
"ox": 0,
"oy": 0,
"sw": 568,
"sh": 502,
"ro": false
},
"light.png": {
"x": 2,
"y": 506,
"w": 463,
"h": 468,
"ox": 0,
"oy": 0,
"sw": 463,
"sh": 468,
"ro": true
},
"sucstar.png": {
"x": 472,
"y": 506,
"w": 227,
"h": 87,
"ox": 0,
"oy": 0,
"sw": 227,
"sh": 87,
"ro": true
},
"infoline.png": {
"x": 561,
"y": 506,
"w": 2,
"h": 113,
"ox": 1,
"oy": 1,
"sw": 4,
"sh": 115,
"ro": false
},
"sun.png": {
"x": 472,
"y": 735,
"w": 89,
"h": 83,
"ox": 0,
"oy": 0,
"sw": 89,
"sh": 83,
"ro": false
}
}
\ No newline at end of file
{
"toastBg.png": {
"x": 2,
"y": 2,
"w": 460,
"h": 130,
"ox": 0,
"oy": 0,
"sw": 460,
"sh": 130,
"ro": false
},
"surebtn.png": {
"x": 2,
"y": 134,
"w": 267,
"h": 90,
"ox": 0,
"oy": 0,
"sw": 267,
"sh": 90,
"ro": false
},
"waitingBg.png": {
"x": 2,
"y": 226,
"w": 160,
"h": 180,
"ox": 0,
"oy": 0,
"sw": 160,
"sh": 180,
"ro": true
},
"closebtn.png": {
"x": 184,
"y": 226,
"w": 74,
"h": 74,
"ox": 0,
"oy": 0,
"sw": 74,
"sh": 74,
"ro": false
},
"关闭按钮.png": {
"x": 184,
"y": 302,
"w": 60,
"h": 60,
"ox": 0,
"oy": 0,
"sw": 60,
"sh": 60,
"ro": false
},
"关闭按钮2.png": {
"x": 246,
"y": 302,
"w": 60,
"h": 60,
"ox": 0,
"oy": 0,
"sw": 60,
"sh": 60,
"ro": false
},
"waitingRot.png": {
"x": 260,
"y": 226,
"w": 56,
"h": 56,
"ox": 0,
"oy": 0,
"sw": 56,
"sh": 56,
"ro": false
},
"comCloseBtn.png": {
"x": 271,
"y": 134,
"w": 48,
"h": 48,
"ox": 0,
"oy": 0,
"sw": 48,
"sh": 48,
"ro": false
}
}
\ No newline at end of file
{
"groups": [
{
"keys": "bg.mp3,fail.mp3,get.mp3,jump.mp3",
"name": "bgm"
},
{
"keys": "closebtn.png,comCloseBtn.png,surebtn.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,关闭按钮2.png",
"name": "common",
"atlas": {
"toastBg.png": {
"x": 2,
"y": 2,
"w": 460,
"h": 130,
"ox": 0,
"oy": 0,
"sw": 460,
"sh": 130,
"ro": false
},
"surebtn.png": {
"x": 2,
"y": 134,
"w": 267,
"h": 90,
"ox": 0,
"oy": 0,
"sw": 267,
"sh": 90,
"ro": false
},
"waitingBg.png": {
"x": 2,
"y": 226,
"w": 160,
"h": 180,
"ox": 0,
"oy": 0,
"sw": 160,
"sh": 180,
"ro": true
},
"closebtn.png": {
"x": 184,
"y": 226,
"w": 74,
"h": 74,
"ox": 0,
"oy": 0,
"sw": 74,
"sh": 74,
"ro": false
},
"关闭按钮.png": {
"x": 184,
"y": 302,
"w": 60,
"h": 60,
"ox": 0,
"oy": 0,
"sw": 60,
"sh": 60,
"ro": false
},
"关闭按钮2.png": {
"x": 246,
"y": 302,
"w": 60,
"h": 60,
"ox": 0,
"oy": 0,
"sw": 60,
"sh": 60,
"ro": false
},
"waitingRot.png": {
"x": 260,
"y": 226,
"w": 56,
"h": 56,
"ox": 0,
"oy": 0,
"sw": 56,
"sh": 56,
"ro": false
},
"comCloseBtn.png": {
"x": 271,
"y": 134,
"w": 48,
"h": 48,
"ox": 0,
"oy": 0,
"sw": 48,
"sh": 48,
"ro": false
}
}
},
{
"keys": "failbg.png,knowbtn.png,restartbtn.png",
"name": "FailPanel",
"atlas": {
"failbg.png": {
"x": 2,
"y": 2,
"w": 568,
"h": 598,
"ox": 0,
"oy": 0,
"sw": 568,
"sh": 598,
"ro": false
},
"knowbtn.png": {
"x": 572,
"y": 2,
"w": 230,
"h": 86,
"ox": 0,
"oy": 0,
"sw": 230,
"sh": 86,
"ro": true
},
"restartbtn.png": {
"x": 2,
"y": 602,
"w": 227,
"h": 90,
"ox": 0,
"oy": 0,
"sw": 227,
"sh": 90,
"ro": false
}
}
},
{
"keys": "cdbg.png,closemusic.png,cloud.png,controlpeo.png,gamebg.jpg,gamebuild.png,leftbtn.png,monster.png,openmusic.png,rightbtn.png,scorebg.png,tianpop.png,xiangpop.png",
"name": "GameScene",
"atlas": {
"gamebuild.png": {
"x": 2,
"y": 2,
"w": 750,
"h": 496,
"ox": 0,
"oy": 0,
"sw": 750,
"sh": 496,
"ro": false
},
"scorebg.png": {
"x": 2,
"y": 500,
"w": 309,
"h": 79,
"ox": 0,
"oy": 0,
"sw": 309,
"sh": 79,
"ro": false
},
"rightbtn.png": {
"x": 2,
"y": 581,
"w": 206,
"h": 204,
"ox": 0,
"oy": 0,
"sw": 206,
"sh": 204,
"ro": false
},
"leftbtn.png": {
"x": 313,
"y": 500,
"w": 205,
"h": 205,
"ox": 0,
"oy": 0,
"sw": 205,
"sh": 205,
"ro": false
},
"cloud.png": {
"x": 210,
"y": 581,
"w": 199,
"h": 60,
"ox": 0,
"oy": 0,
"sw": 199,
"sh": 60,
"ro": true
},
"cdbg.png": {
"x": 520,
"y": 500,
"w": 196,
"h": 81,
"ox": 0,
"oy": 0,
"sw": 196,
"sh": 81,
"ro": false
},
"controlpeo.png": {
"x": 520,
"y": 583,
"w": 117,
"h": 196,
"ox": 0,
"oy": 0,
"sw": 117,
"sh": 196,
"ro": false
},
"monster.png": {
"x": 639,
"y": 583,
"w": 97,
"h": 116,
"ox": 0,
"oy": 0,
"sw": 97,
"sh": 116,
"ro": false
},
"tianpop.png": {
"x": 639,
"y": 701,
"w": 84,
"h": 94,
"ox": 0,
"oy": 0,
"sw": 84,
"sh": 94,
"ro": true
},
"xiangpop.png": {
"x": 735,
"y": 701,
"w": 84,
"h": 93,
"ox": 0,
"oy": 0,
"sw": 84,
"sh": 93,
"ro": true
},
"closemusic.png": {
"x": 272,
"y": 707,
"w": 78,
"h": 78,
"ox": 0,
"oy": 0,
"sw": 78,
"sh": 78,
"ro": false
},
"openmusic.png": {
"x": 352,
"y": 707,
"w": 78,
"h": 78,
"ox": 0,
"oy": 0,
"sw": 78,
"sh": 78,
"ro": false
}
}
},
{
"keys": "guide.png",
"name": "GuidePanel",
"atlas": {
"guide.png": {
"x": 2,
"y": 2,
"w": 590,
"h": 586,
"ox": 0,
"oy": 0,
"sw": 590,
"sh": 586,
"ro": false
}
}
},
{
"keys": "ruleBg.png",
"name": "RulePanel",
"atlas": {
"ruleBg.png": {
"x": 2,
"y": 2,
"w": 568,
"h": 638,
"ox": 0,
"oy": 0,
"sw": 568,
"sh": 638,
"ro": false
}
}
},
{
"keys": "backbtn.png,midbuild.png,mifcloud.png,rulebtn.png,startbg.jpg,startbtn.png,startop.png,titile.png",
"name": "StartScene",
"atlas": {
"midbuild.png": {
"x": 2,
"y": 2,
"w": 750,
"h": 493,
"ox": 0,
"oy": 0,
"sw": 750,
"sh": 493,
"ro": false
},
"mifcloud.png": {
"x": 2,
"y": 497,
"w": 750,
"h": 412,
"ox": 0,
"oy": 0,
"sw": 750,
"sh": 412,
"ro": false
},
"titile.png": {
"x": 754,
"y": 2,
"w": 596,
"h": 167,
"ox": 0,
"oy": 0,
"sw": 596,
"sh": 167,
"ro": true
},
"startbtn.png": {
"x": 2,
"y": 911,
"w": 333,
"h": 174,
"ox": 0,
"oy": 0,
"sw": 333,
"sh": 174,
"ro": false
},
"startop.png": {
"x": 754,
"y": 600,
"w": 117,
"h": 196,
"ox": 0,
"oy": 0,
"sw": 117,
"sh": 196,
"ro": false
},
"backbtn.png": {
"x": 754,
"y": 798,
"w": 141,
"h": 53,
"ox": 0,
"oy": 0,
"sw": 141,
"sh": 53,
"ro": false
},
"rulebtn.png": {
"x": 754,
"y": 853,
"w": 140,
"h": 53,
"ox": 0,
"oy": 0,
"sw": 140,
"sh": 53,
"ro": false
}
}
},
{
"keys": "infoline.png,light.png,sucbg.png,sucstar.png,sun.png",
"name": "SuccessPanel",
"atlas": {
"sucbg.png": {
"x": 2,
"y": 2,
"w": 568,
"h": 502,
"ox": 0,
"oy": 0,
"sw": 568,
"sh": 502,
"ro": false
},
"light.png": {
"x": 2,
"y": 506,
"w": 463,
"h": 468,
"ox": 0,
"oy": 0,
"sw": 463,
"sh": 468,
"ro": true
},
"sucstar.png": {
"x": 472,
"y": 506,
"w": 227,
"h": 87,
"ox": 0,
"oy": 0,
"sw": 227,
"sh": 87,
"ro": true
},
"infoline.png": {
"x": 561,
"y": 506,
"w": 2,
"h": 113,
"ox": 1,
"oy": 1,
"sw": 4,
"sh": 115,
"ro": false
},
"sun.png": {
"x": 472,
"y": 735,
"w": 89,
"h": 83,
"ox": 0,
"oy": 0,
"sw": 89,
"sh": 83,
"ro": false
}
}
},
{
"keys": "crypeo.svga,guidecount.svga,jumppeo.svga,popstar.svga,startpeo.svga,startpop.svga",
"name": "svga"
}
],
"path": "./resource/"
}
\ No newline at end of file
This diff is collapsed.
resource/RulePanel/ruleBg.png

24.1 KB | W: | H:

resource/RulePanel/ruleBg.png

328 KB | W: | H:

resource/RulePanel/ruleBg.png
resource/RulePanel/ruleBg.png
resource/RulePanel/ruleBg.png
resource/RulePanel/ruleBg.png
  • 2-up
  • Swipe
  • Onion skin
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment