Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
C
Cocos-GoldenMiner
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Commits
Issue Boards
Open sidebar
等吃饭
Cocos-GoldenMiner
Commits
aa07dd0d
Commit
aa07dd0d
authored
Apr 19, 2023
by
Friends233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
图片字体
parent
1dd3cc0d
Changes
24
Show whitespace changes
Inline
Side-by-side
Showing
24 changed files
with
284 additions
and
249 deletions
+284
-249
Game.fire
assets/Scenes/Game.fire
+139
-237
GameScene.ts
assets/Script/GameScene.ts
+5
-2
font.meta
assets/resources/font.meta
+13
-0
level1.png
assets/resources/font/level1.png
+0
-0
level1.png.meta
assets/resources/font/level1.png.meta
+38
-0
level2.png
assets/resources/font/level2.png
+0
-0
level2.png.meta
assets/resources/font/level2.png.meta
+38
-0
level3.png
assets/resources/font/level3.png
+0
-0
level3.png.meta
assets/resources/font/level3.png.meta
+38
-0
midIcon.png
assets/resources/font/midIcon.png
+0
-0
midIcon.png.meta
assets/resources/font/midIcon.png.meta
+0
-0
config.json
build/web-mobile/assets/main/config.json
+1
-1
08fed6e4f.json
build/web-mobile/assets/main/import/08/08fed6e4f.json
+1
-1
index.js
build/web-mobile/assets/main/index.js
+1
-1
config.json
build/web-mobile/assets/resources/config.json
+1
-1
0aafbd5cc.json
build/web-mobile/assets/resources/import/0a/0aafbd5cc.json
+1
-1
78703383-1280-4b70-bc25-0f608a2737be.json
...urces/import/78/78703383-1280-4b70-bc25-0f608a2737be.json
+1
-0
a1f7c3fb-8761-4846-9380-fd5c45372826.json
...urces/import/a1/a1f7c3fb-8761-4846-9380-fd5c45372826.json
+1
-0
f1d80cc5-9931-4078-acc5-8781a516d1e6.json
...urces/import/f1/f1d80cc5-9931-4078-acc5-8781a516d1e6.json
+1
-0
0eebc8f5-217f-4954-85a8-45cae19e3f57.png
...ources/native/0e/0eebc8f5-217f-4954-85a8-45cae19e3f57.png
+0
-0
39129a3f-b160-4454-9cce-db6aa61794e4.png
...ources/native/39/39129a3f-b160-4454-9cce-db6aa61794e4.png
+0
-0
d9e759a5-0c68-430a-b908-3d8633e6a96f.png
...ources/native/d9/d9e759a5-0c68-430a-b908-3d8633e6a96f.png
+0
-0
index.html
build/web-mobile/index.html
+3
-3
main.js
build/web-mobile/main.js
+2
-2
No files found.
assets/Scenes/Game.fire
View file @
aa07dd0d
...
@@ -99,31 +99,28 @@
...
@@ -99,31 +99,28 @@
"__id__": 74
"__id__": 74
},
},
{
{
"__id__": 76
"__id__": 78
},
{
"__id__": 80
},
},
{
{
"__id__": 8
4
"__id__": 8
2
},
},
{
{
"__id__": 8
7
"__id__": 8
5
},
},
{
{
"__id__": 9
9
"__id__": 9
7
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 13
6
"__id__": 13
4
},
},
{
{
"__id__": 13
7
"__id__": 13
5
},
},
{
{
"__id__": 13
8
"__id__": 13
6
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -584,7 +581,7 @@
...
@@ -584,7 +581,7 @@
"_is3DNode": false,
"_is3DNode": false,
"_groupIndex": 0,
"_groupIndex": 0,
"groupIndex": 0,
"groupIndex": 0,
"_id": "
3e/LjB4NdE1bMAO+lG07cy
"
"_id": "
2bjhLAgUtPiISos3rLQ/e+
"
},
},
{
{
"__type__": "cc.Sprite",
"__type__": "cc.Sprite",
...
@@ -614,7 +611,7 @@
...
@@ -614,7 +611,7 @@
"_fillRange": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_isTrimmedMode": true,
"_atlas": null,
"_atlas": null,
"_id": "
84b+cxc7NFPqhKY4NkeUSl
"
"_id": "
aeAB8XNLFHeYVceK64SHMW
"
},
},
{
{
"__type__": "7c5ffhlHDpBpoDQ8wfKN7pu",
"__type__": "7c5ffhlHDpBpoDQ8wfKN7pu",
...
@@ -1021,7 +1018,7 @@
...
@@ -1021,7 +1018,7 @@
"_srcBlendFactor": 770,
"_srcBlendFactor": 770,
"_dstBlendFactor": 771,
"_dstBlendFactor": 771,
"_spriteFrame": {
"_spriteFrame": {
"__uuid__": "
29542456-360d-4f25-a08c-15f464b624fd
"
"__uuid__": "
78703383-1280-4b70-bc25-0f608a2737be
"
},
},
"_type": 0,
"_type": 0,
"_sizeMode": 1,
"_sizeMode": 1,
...
@@ -2352,7 +2349,7 @@
...
@@ -2352,7 +2349,7 @@
"_is3DNode": false,
"_is3DNode": false,
"_groupIndex": 0,
"_groupIndex": 0,
"groupIndex": 0,
"groupIndex": 0,
"_id": "
84W4MxTDVMnLNwJhtmKSU3
"
"_id": "
ecj5LqszVMb4pCfD+NhdJd
"
},
},
{
{
"__type__": "cc.Sprite",
"__type__": "cc.Sprite",
...
@@ -2382,7 +2379,7 @@
...
@@ -2382,7 +2379,7 @@
"_fillRange": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_isTrimmedMode": true,
"_atlas": null,
"_atlas": null,
"_id": "
69hQx2GfVLiaKq0J32gjrs
"
"_id": "
e1vWbh+5NHJLYysbPf9s69
"
},
},
{
{
"__type__": "cc.Node",
"__type__": "cc.Node",
...
@@ -2444,7 +2441,7 @@
...
@@ -2444,7 +2441,7 @@
"_is3DNode": false,
"_is3DNode": false,
"_groupIndex": 0,
"_groupIndex": 0,
"groupIndex": 0,
"groupIndex": 0,
"_id": "
7a1hw+ISpDxKf4s/YnXrEK
"
"_id": "
6dicP0nUxE2Lun5kHZlPRg
"
},
},
{
{
"__type__": "cc.Sprite",
"__type__": "cc.Sprite",
...
@@ -2474,7 +2471,7 @@
...
@@ -2474,7 +2471,7 @@
"_fillRange": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_isTrimmedMode": true,
"_atlas": null,
"_atlas": null,
"_id": "
adOKq/bwBHq7u6W9+o+Ste
"
"_id": "
4aoC/KMXdO6bny2WlD25x4
"
},
},
{
{
"__type__": "cc.Node",
"__type__": "cc.Node",
...
@@ -2536,7 +2533,7 @@
...
@@ -2536,7 +2533,7 @@
"_is3DNode": false,
"_is3DNode": false,
"_groupIndex": 0,
"_groupIndex": 0,
"groupIndex": 0,
"groupIndex": 0,
"_id": "
e4FzGCAKhGcoiaCXfAW+Au
"
"_id": "
3892YJep9JR5t3DB3aifCS
"
},
},
{
{
"__type__": "cc.Sprite",
"__type__": "cc.Sprite",
...
@@ -2566,7 +2563,7 @@
...
@@ -2566,7 +2563,7 @@
"_fillRange": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_isTrimmedMode": true,
"_atlas": null,
"_atlas": null,
"_id": "
07eTO6AbdITK0or1FmWsFk
"
"_id": "
d7p9oq+9dOMYuho8WZOcpe
"
},
},
{
{
"__type__": "cc.Node",
"__type__": "cc.Node",
...
@@ -2628,7 +2625,7 @@
...
@@ -2628,7 +2625,7 @@
"_is3DNode": false,
"_is3DNode": false,
"_groupIndex": 0,
"_groupIndex": 0,
"groupIndex": 0,
"groupIndex": 0,
"_id": "
90eerWGcxLY6ZTMf0nBrJZ
"
"_id": "
8el7XyIB1FiKRgFwynJk0b
"
},
},
{
{
"__type__": "cc.Sprite",
"__type__": "cc.Sprite",
...
@@ -2658,7 +2655,7 @@
...
@@ -2658,7 +2655,7 @@
"_fillRange": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_isTrimmedMode": true,
"_atlas": null,
"_atlas": null,
"_id": "
c45aqcasNIE4ZwbOpSWSRb
"
"_id": "
93MUGhn81IFrx3MfRv19B6
"
},
},
{
{
"__type__": "7c5ffhlHDpBpoDQ8wfKN7pu",
"__type__": "7c5ffhlHDpBpoDQ8wfKN7pu",
...
@@ -3155,101 +3152,6 @@
...
@@ -3155,101 +3152,6 @@
"_atlas": null,
"_atlas": null,
"_id": "e3xfC3duRAo4cxc2hcl4gl"
"_id": "e3xfC3duRAo4cxc2hcl4gl"
},
},
{
"__type__": "cc.Node",
"_name": "levelName",
"_objFlags": 0,
"_parent": {
"__id__": 2
},
"_children": [],
"_active": true,
"_components": [
{
"__id__": 75
}
],
"_prefab": null,
"_opacity": 255,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_contentSize": {
"__type__": "cc.Size",
"width": 66,
"height": 27.72
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
},
"_trs": {
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
0,
552.5,
0,
0,
0,
0,
1,
1,
1,
1
]
},
"_eulerAngles": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_skewX": 0,
"_skewY": 0,
"_is3DNode": false,
"_groupIndex": 0,
"groupIndex": 0,
"_id": "ffu8fos3JGQ4ajLblGg6kk"
},
{
"__type__": "cc.Label",
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 74
},
"_enabled": true,
"_materials": [
{
"__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432"
}
],
"_srcBlendFactor": 770,
"_dstBlendFactor": 771,
"_string": "第一关",
"_N$string": "第一关",
"_fontSize": 22,
"_lineHeight": 22,
"_enableWrapText": true,
"_N$file": null,
"_isSystemFontUsed": true,
"_spacingX": 0,
"_batchAsBitmap": false,
"_styleFlags": 0,
"_underlineHeight": 0,
"_N$horizontalAlign": 1,
"_N$verticalAlign": 1,
"_N$fontFamily": "Arial",
"_N$overflow": 0,
"_N$cacheMode": 0,
"_id": "c3xasbu2pIVpK022Dt8tg7"
},
{
{
"__type__": "cc.Node",
"__type__": "cc.Node",
"_name": "cdIcon",
"_name": "cdIcon",
...
@@ -3259,13 +3161,13 @@
...
@@ -3259,13 +3161,13 @@
},
},
"_children": [
"_children": [
{
{
"__id__": 7
7
"__id__": 7
5
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 7
9
"__id__": 7
7
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -3321,13 +3223,13 @@
...
@@ -3321,13 +3223,13 @@
"_name": "cd",
"_name": "cd",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__": 7
6
"__id__": 7
4
},
},
"_children": [],
"_children": [],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 7
8
"__id__": 7
6
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -3383,7 +3285,7 @@
...
@@ -3383,7 +3285,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 7
7
"__id__": 7
5
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -3416,7 +3318,7 @@
...
@@ -3416,7 +3318,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 7
6
"__id__": 7
4
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -3452,13 +3354,13 @@
...
@@ -3452,13 +3354,13 @@
},
},
"_children": [
"_children": [
{
{
"__id__":
81
"__id__":
79
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 8
3
"__id__": 8
1
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -3514,13 +3416,13 @@
...
@@ -3514,13 +3416,13 @@
"_name": "starProc",
"_name": "starProc",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__":
80
"__id__":
78
},
},
"_children": [],
"_children": [],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 8
2
"__id__": 8
0
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -3576,7 +3478,7 @@
...
@@ -3576,7 +3478,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__":
81
"__id__":
79
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -3609,7 +3511,7 @@
...
@@ -3609,7 +3511,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__":
80
"__id__":
78
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -3647,10 +3549,10 @@
...
@@ -3647,10 +3549,10 @@
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 8
5
"__id__": 8
3
},
},
{
{
"__id__": 8
6
"__id__": 8
4
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -3706,7 +3608,7 @@
...
@@ -3706,7 +3608,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 8
4
"__id__": 8
2
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -3738,7 +3640,7 @@
...
@@ -3738,7 +3640,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 8
4
"__id__": 8
2
},
},
"_enabled": true,
"_enabled": true,
"_normalMaterial": null,
"_normalMaterial": null,
...
@@ -3810,10 +3712,10 @@
...
@@ -3810,10 +3712,10 @@
},
},
"_children": [
"_children": [
{
{
"__id__": 8
8
"__id__": 8
6
},
},
{
{
"__id__":
90
"__id__":
88
}
}
],
],
"_active": true,
"_active": true,
...
@@ -3871,13 +3773,13 @@
...
@@ -3871,13 +3773,13 @@
"_name": "cdBg",
"_name": "cdBg",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__": 8
7
"__id__": 8
5
},
},
"_children": [],
"_children": [],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 8
9
"__id__": 8
7
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -3933,7 +3835,7 @@
...
@@ -3933,7 +3835,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 8
8
"__id__": 8
6
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -3965,17 +3867,17 @@
...
@@ -3965,17 +3867,17 @@
"_name": "cd",
"_name": "cd",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__": 8
7
"__id__": 8
5
},
},
"_children": [
"_children": [
{
{
"__id__":
91
"__id__":
89
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 9
8
"__id__": 9
6
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -4031,17 +3933,17 @@
...
@@ -4031,17 +3933,17 @@
"_name": "aniNode",
"_name": "aniNode",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__":
90
"__id__":
88
},
},
"_children": [
"_children": [
{
{
"__id__": 9
2
"__id__": 9
0
},
},
{
{
"__id__": 9
4
"__id__": 9
2
},
},
{
{
"__id__": 9
6
"__id__": 9
4
}
}
],
],
"_active": true,
"_active": true,
...
@@ -4099,13 +4001,13 @@
...
@@ -4099,13 +4001,13 @@
"_name": "psd_146",
"_name": "psd_146",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__":
91
"__id__":
89
},
},
"_children": [],
"_children": [],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 9
3
"__id__": 9
1
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -4154,14 +4056,14 @@
...
@@ -4154,14 +4056,14 @@
"_is3DNode": false,
"_is3DNode": false,
"_groupIndex": 0,
"_groupIndex": 0,
"groupIndex": 0,
"groupIndex": 0,
"_id": "
39HYx6OtxLuosHJG5BuEkv
"
"_id": "
0a6C7FiShKm7+OizsIiJXM
"
},
},
{
{
"__type__": "cc.Sprite",
"__type__": "cc.Sprite",
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 9
2
"__id__": 9
0
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -4184,20 +4086,20 @@
...
@@ -4184,20 +4086,20 @@
"_fillRange": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_isTrimmedMode": true,
"_atlas": null,
"_atlas": null,
"_id": "
76YYCW7phLWJadG7scGnph
"
"_id": "
98r0YLfqZMk7BDh9nh1XRd
"
},
},
{
{
"__type__": "cc.Node",
"__type__": "cc.Node",
"_name": "psd_148",
"_name": "psd_148",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__":
91
"__id__":
89
},
},
"_children": [],
"_children": [],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 9
5
"__id__": 9
3
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -4246,14 +4148,14 @@
...
@@ -4246,14 +4148,14 @@
"_is3DNode": false,
"_is3DNode": false,
"_groupIndex": 0,
"_groupIndex": 0,
"groupIndex": 0,
"groupIndex": 0,
"_id": "
05TSANvVxJgb1BJL1SZg30
"
"_id": "
74Hn2uBXBIy5efe1L83ha6
"
},
},
{
{
"__type__": "cc.Sprite",
"__type__": "cc.Sprite",
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 9
4
"__id__": 9
2
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -4276,20 +4178,20 @@
...
@@ -4276,20 +4178,20 @@
"_fillRange": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_isTrimmedMode": true,
"_atlas": null,
"_atlas": null,
"_id": "00
k/6WogVImrmkZDffQ6E9
"
"_id": "00
4YSD+rZB07ozvXPUout0
"
},
},
{
{
"__type__": "cc.Node",
"__type__": "cc.Node",
"_name": "psd_150",
"_name": "psd_150",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__":
91
"__id__":
89
},
},
"_children": [],
"_children": [],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 9
7
"__id__": 9
5
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -4338,14 +4240,14 @@
...
@@ -4338,14 +4240,14 @@
"_is3DNode": false,
"_is3DNode": false,
"_groupIndex": 0,
"_groupIndex": 0,
"groupIndex": 0,
"groupIndex": 0,
"_id": "
356/LTCSJIR4RiALq95Pzx
"
"_id": "
89DZ4v5xFGFo8VpqLZfIUN
"
},
},
{
{
"__type__": "cc.Sprite",
"__type__": "cc.Sprite",
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 9
6
"__id__": 9
4
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -4368,14 +4270,14 @@
...
@@ -4368,14 +4270,14 @@
"_fillRange": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_isTrimmedMode": true,
"_atlas": null,
"_atlas": null,
"_id": "
d36CBhSfBFk5Dj5um6mZNp
"
"_id": "
50gegO459GpKeE/nMs4PXe
"
},
},
{
{
"__type__": "7c5ffhlHDpBpoDQ8wfKN7pu",
"__type__": "7c5ffhlHDpBpoDQ8wfKN7pu",
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__":
90
"__id__":
88
},
},
"_enabled": true,
"_enabled": true,
"_svga": {
"_svga": {
...
@@ -4395,25 +4297,25 @@
...
@@ -4395,25 +4297,25 @@
},
},
"_children": [
"_children": [
{
{
"__id__":
100
"__id__":
98
},
},
{
{
"__id__": 10
7
"__id__": 10
5
},
},
{
{
"__id__": 11
4
"__id__": 11
2
},
},
{
{
"__id__": 1
21
"__id__": 1
19
},
},
{
{
"__id__": 12
8
"__id__": 12
6
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 13
5
"__id__": 13
3
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -4469,17 +4371,17 @@
...
@@ -4469,17 +4371,17 @@
"_name": "next",
"_name": "next",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__": 9
9
"__id__": 9
7
},
},
"_children": [
"_children": [
{
{
"__id__":
101
"__id__":
99
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 10
6
"__id__": 10
4
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -4535,20 +4437,20 @@
...
@@ -4535,20 +4437,20 @@
"_name": "Background",
"_name": "Background",
"_objFlags": 512,
"_objFlags": 512,
"_parent": {
"_parent": {
"__id__":
100
"__id__":
98
},
},
"_children": [
"_children": [
{
{
"__id__": 10
2
"__id__": 10
0
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 10
4
"__id__": 10
2
},
},
{
{
"__id__": 10
5
"__id__": 10
3
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -4604,13 +4506,13 @@
...
@@ -4604,13 +4506,13 @@
"_name": "Label",
"_name": "Label",
"_objFlags": 512,
"_objFlags": 512,
"_parent": {
"_parent": {
"__id__":
101
"__id__":
99
},
},
"_children": [],
"_children": [],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 10
3
"__id__": 10
1
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -4666,7 +4568,7 @@
...
@@ -4666,7 +4568,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 10
2
"__id__": 10
0
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -4699,7 +4601,7 @@
...
@@ -4699,7 +4601,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__":
101
"__id__":
99
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -4731,7 +4633,7 @@
...
@@ -4731,7 +4633,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__":
101
"__id__":
99
},
},
"_enabled": true,
"_enabled": true,
"alignMode": 0,
"alignMode": 0,
...
@@ -4758,7 +4660,7 @@
...
@@ -4758,7 +4660,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__":
100
"__id__":
98
},
},
"_enabled": true,
"_enabled": true,
"_normalMaterial": null,
"_normalMaterial": null,
...
@@ -4831,7 +4733,7 @@
...
@@ -4831,7 +4733,7 @@
"__uuid__": "29158224-f8dd-4661-a796-1ffab537140e"
"__uuid__": "29158224-f8dd-4661-a796-1ffab537140e"
},
},
"_N$target": {
"_N$target": {
"__id__":
101
"__id__":
99
},
},
"_id": "dfguRopclGIqZktevHrnhT"
"_id": "dfguRopclGIqZktevHrnhT"
},
},
...
@@ -4840,17 +4742,17 @@
...
@@ -4840,17 +4742,17 @@
"_name": "refreshProp",
"_name": "refreshProp",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__": 9
9
"__id__": 9
7
},
},
"_children": [
"_children": [
{
{
"__id__": 10
8
"__id__": 10
6
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 11
3
"__id__": 11
1
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -4906,20 +4808,20 @@
...
@@ -4906,20 +4808,20 @@
"_name": "Background",
"_name": "Background",
"_objFlags": 512,
"_objFlags": 512,
"_parent": {
"_parent": {
"__id__": 10
7
"__id__": 10
5
},
},
"_children": [
"_children": [
{
{
"__id__": 10
9
"__id__": 10
7
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 1
11
"__id__": 1
09
},
},
{
{
"__id__": 11
2
"__id__": 11
0
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -4975,13 +4877,13 @@
...
@@ -4975,13 +4877,13 @@
"_name": "Label",
"_name": "Label",
"_objFlags": 512,
"_objFlags": 512,
"_parent": {
"_parent": {
"__id__": 10
8
"__id__": 10
6
},
},
"_children": [],
"_children": [],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 1
10
"__id__": 1
08
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -5037,7 +4939,7 @@
...
@@ -5037,7 +4939,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 10
9
"__id__": 10
7
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -5070,7 +4972,7 @@
...
@@ -5070,7 +4972,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 10
8
"__id__": 10
6
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -5102,7 +5004,7 @@
...
@@ -5102,7 +5004,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 10
8
"__id__": 10
6
},
},
"_enabled": true,
"_enabled": true,
"alignMode": 0,
"alignMode": 0,
...
@@ -5129,7 +5031,7 @@
...
@@ -5129,7 +5031,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 10
7
"__id__": 10
5
},
},
"_enabled": true,
"_enabled": true,
"_normalMaterial": null,
"_normalMaterial": null,
...
@@ -5202,7 +5104,7 @@
...
@@ -5202,7 +5104,7 @@
"__uuid__": "29158224-f8dd-4661-a796-1ffab537140e"
"__uuid__": "29158224-f8dd-4661-a796-1ffab537140e"
},
},
"_N$target": {
"_N$target": {
"__id__": 10
8
"__id__": 10
6
},
},
"_id": "06Xai9BG1CKLT3kEY+FESD"
"_id": "06Xai9BG1CKLT3kEY+FESD"
},
},
...
@@ -5211,17 +5113,17 @@
...
@@ -5211,17 +5113,17 @@
"_name": "addSpeed",
"_name": "addSpeed",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__": 9
9
"__id__": 9
7
},
},
"_children": [
"_children": [
{
{
"__id__": 11
5
"__id__": 11
3
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 1
20
"__id__": 1
18
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -5277,20 +5179,20 @@
...
@@ -5277,20 +5179,20 @@
"_name": "Background",
"_name": "Background",
"_objFlags": 512,
"_objFlags": 512,
"_parent": {
"_parent": {
"__id__": 11
4
"__id__": 11
2
},
},
"_children": [
"_children": [
{
{
"__id__": 11
6
"__id__": 11
4
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 11
8
"__id__": 11
6
},
},
{
{
"__id__": 11
9
"__id__": 11
7
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -5346,13 +5248,13 @@
...
@@ -5346,13 +5248,13 @@
"_name": "Label",
"_name": "Label",
"_objFlags": 512,
"_objFlags": 512,
"_parent": {
"_parent": {
"__id__": 11
5
"__id__": 11
3
},
},
"_children": [],
"_children": [],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 11
7
"__id__": 11
5
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -5408,7 +5310,7 @@
...
@@ -5408,7 +5310,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 11
6
"__id__": 11
4
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -5441,7 +5343,7 @@
...
@@ -5441,7 +5343,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 11
5
"__id__": 11
3
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -5473,7 +5375,7 @@
...
@@ -5473,7 +5375,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 11
5
"__id__": 11
3
},
},
"_enabled": true,
"_enabled": true,
"alignMode": 0,
"alignMode": 0,
...
@@ -5500,7 +5402,7 @@
...
@@ -5500,7 +5402,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 11
4
"__id__": 11
2
},
},
"_enabled": true,
"_enabled": true,
"_normalMaterial": null,
"_normalMaterial": null,
...
@@ -5573,7 +5475,7 @@
...
@@ -5573,7 +5475,7 @@
"__uuid__": "29158224-f8dd-4661-a796-1ffab537140e"
"__uuid__": "29158224-f8dd-4661-a796-1ffab537140e"
},
},
"_N$target": {
"_N$target": {
"__id__": 11
5
"__id__": 11
3
},
},
"_id": "17ggxhM1pE6Lku10v0bXyS"
"_id": "17ggxhM1pE6Lku10v0bXyS"
},
},
...
@@ -5582,17 +5484,17 @@
...
@@ -5582,17 +5484,17 @@
"_name": "init",
"_name": "init",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__": 9
9
"__id__": 9
7
},
},
"_children": [
"_children": [
{
{
"__id__": 12
2
"__id__": 12
0
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 12
7
"__id__": 12
5
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -5648,20 +5550,20 @@
...
@@ -5648,20 +5550,20 @@
"_name": "Background",
"_name": "Background",
"_objFlags": 512,
"_objFlags": 512,
"_parent": {
"_parent": {
"__id__": 1
21
"__id__": 1
19
},
},
"_children": [
"_children": [
{
{
"__id__": 12
3
"__id__": 12
1
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 12
5
"__id__": 12
3
},
},
{
{
"__id__": 12
6
"__id__": 12
4
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -5717,13 +5619,13 @@
...
@@ -5717,13 +5619,13 @@
"_name": "Label",
"_name": "Label",
"_objFlags": 512,
"_objFlags": 512,
"_parent": {
"_parent": {
"__id__": 12
2
"__id__": 12
0
},
},
"_children": [],
"_children": [],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 12
4
"__id__": 12
2
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -5779,7 +5681,7 @@
...
@@ -5779,7 +5681,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 12
3
"__id__": 12
1
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -5812,7 +5714,7 @@
...
@@ -5812,7 +5714,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 12
2
"__id__": 12
0
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -5844,7 +5746,7 @@
...
@@ -5844,7 +5746,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 12
2
"__id__": 12
0
},
},
"_enabled": true,
"_enabled": true,
"alignMode": 0,
"alignMode": 0,
...
@@ -5871,7 +5773,7 @@
...
@@ -5871,7 +5773,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 1
21
"__id__": 1
19
},
},
"_enabled": true,
"_enabled": true,
"_normalMaterial": null,
"_normalMaterial": null,
...
@@ -5944,7 +5846,7 @@
...
@@ -5944,7 +5846,7 @@
"__uuid__": "29158224-f8dd-4661-a796-1ffab537140e"
"__uuid__": "29158224-f8dd-4661-a796-1ffab537140e"
},
},
"_N$target": {
"_N$target": {
"__id__": 12
2
"__id__": 12
0
},
},
"_id": "57bHTVH8ZOjZpjTzCUb0mD"
"_id": "57bHTVH8ZOjZpjTzCUb0mD"
},
},
...
@@ -5953,17 +5855,17 @@
...
@@ -5953,17 +5855,17 @@
"_name": "start",
"_name": "start",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__": 9
9
"__id__": 9
7
},
},
"_children": [
"_children": [
{
{
"__id__": 12
9
"__id__": 12
7
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 13
4
"__id__": 13
2
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -6019,20 +5921,20 @@
...
@@ -6019,20 +5921,20 @@
"_name": "Background",
"_name": "Background",
"_objFlags": 512,
"_objFlags": 512,
"_parent": {
"_parent": {
"__id__": 12
8
"__id__": 12
6
},
},
"_children": [
"_children": [
{
{
"__id__": 1
30
"__id__": 1
28
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 13
2
"__id__": 13
0
},
},
{
{
"__id__": 13
3
"__id__": 13
1
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -6088,13 +5990,13 @@
...
@@ -6088,13 +5990,13 @@
"_name": "Label",
"_name": "Label",
"_objFlags": 512,
"_objFlags": 512,
"_parent": {
"_parent": {
"__id__": 12
9
"__id__": 12
7
},
},
"_children": [],
"_children": [],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 1
31
"__id__": 1
29
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -6150,7 +6052,7 @@
...
@@ -6150,7 +6052,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 1
30
"__id__": 1
28
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -6183,7 +6085,7 @@
...
@@ -6183,7 +6085,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 12
9
"__id__": 12
7
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -6215,7 +6117,7 @@
...
@@ -6215,7 +6117,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 12
9
"__id__": 12
7
},
},
"_enabled": true,
"_enabled": true,
"alignMode": 0,
"alignMode": 0,
...
@@ -6242,7 +6144,7 @@
...
@@ -6242,7 +6144,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 12
8
"__id__": 12
6
},
},
"_enabled": true,
"_enabled": true,
"_normalMaterial": null,
"_normalMaterial": null,
...
@@ -6315,7 +6217,7 @@
...
@@ -6315,7 +6217,7 @@
"__uuid__": "29158224-f8dd-4661-a796-1ffab537140e"
"__uuid__": "29158224-f8dd-4661-a796-1ffab537140e"
},
},
"_N$target": {
"_N$target": {
"__id__": 12
9
"__id__": 12
7
},
},
"_id": "6cOXQVh5BCV4WKrcZc4zUt"
"_id": "6cOXQVh5BCV4WKrcZc4zUt"
},
},
...
@@ -6324,7 +6226,7 @@
...
@@ -6324,7 +6226,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 9
9
"__id__": 9
7
},
},
"_enabled": true,
"_enabled": true,
"_layoutSize": {
"_layoutSize": {
...
...
assets/Script/GameScene.ts
View file @
aa07dd0d
...
@@ -342,8 +342,11 @@ export default class GameScene extends cc.Component {
...
@@ -342,8 +342,11 @@ export default class GameScene extends cc.Component {
this
.
levelObjectives
=
this
.
actLevelInfo
.
num
this
.
levelObjectives
=
this
.
actLevelInfo
.
num
this
.
countDown
=
this
.
actLevelInfo
.
cds
||
0
this
.
countDown
=
this
.
actLevelInfo
.
cds
||
0
const
levelMap
=
[
'font/level1'
,
'font/level2'
,
'font/level3'
]
this
.
setLable
(
'levelName'
,
`第
${
numToChinese
(
level
+
1
)}
关`
)
cc
.
resources
.
load
(
levelMap
[
level
]
||
'font/midIcon'
,
(
err
,
ex
)
=>
{
cc
.
find
(
'midIcon'
,
this
.
node
).
getComponent
(
cc
.
Sprite
).
spriteFrame
=
new
cc
.
SpriteFrame
(
ex
)
})
// this.setLable('levelName', `第${numToChinese(level + 1)}关`)
this
.
setLable
(
'starIcon/starProc'
,
`
${
this
.
starNum
}
/
${
this
.
levelObjectives
}
`
)
this
.
setLable
(
'starIcon/starProc'
,
`
${
this
.
starNum
}
/
${
this
.
levelObjectives
}
`
)
this
.
updateGameProc
()
this
.
updateGameProc
()
...
...
assets/resources/font.meta
0 → 100644
View file @
aa07dd0d
{
"ver": "1.1.3",
"uuid": "34f11331-b985-490d-961f-4c74f145c2e4",
"importer": "folder",
"isBundle": false,
"bundleName": "",
"priority": 1,
"compressionType": {},
"optimizeHotUpdate": {},
"inlineSpriteFrames": {},
"isRemoteBundle": {},
"subMetas": {}
}
\ No newline at end of file
assets/resources/font/level1.png
0 → 100644
View file @
aa07dd0d
31.2 KB
assets/resources/font/level1.png.meta
0 → 100644
View file @
aa07dd0d
{
"ver": "2.3.7",
"uuid": "0eebc8f5-217f-4954-85a8-45cae19e3f57",
"importer": "texture",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
"premultiplyAlpha": false,
"genMipmaps": false,
"packable": true,
"width": 193,
"height": 174,
"platformSettings": {},
"subMetas": {
"level1": {
"ver": "1.0.6",
"uuid": "78703383-1280-4b70-bc25-0f608a2737be",
"importer": "sprite-frame",
"rawTextureUuid": "0eebc8f5-217f-4954-85a8-45cae19e3f57",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width": 193,
"height": 174,
"rawWidth": 193,
"rawHeight": 174,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"subMetas": {}
}
}
}
\ No newline at end of file
assets/resources/font/level2.png
0 → 100644
View file @
aa07dd0d
31.2 KB
assets/resources/font/level2.png.meta
0 → 100644
View file @
aa07dd0d
{
"ver": "2.3.7",
"uuid": "d9e759a5-0c68-430a-b908-3d8633e6a96f",
"importer": "texture",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
"premultiplyAlpha": false,
"genMipmaps": false,
"packable": true,
"width": 193,
"height": 174,
"platformSettings": {},
"subMetas": {
"level2": {
"ver": "1.0.6",
"uuid": "a1f7c3fb-8761-4846-9380-fd5c45372826",
"importer": "sprite-frame",
"rawTextureUuid": "d9e759a5-0c68-430a-b908-3d8633e6a96f",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width": 193,
"height": 174,
"rawWidth": 193,
"rawHeight": 174,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"subMetas": {}
}
}
}
\ No newline at end of file
assets/resources/font/level3.png
0 → 100644
View file @
aa07dd0d
31.3 KB
assets/resources/font/level3.png.meta
0 → 100644
View file @
aa07dd0d
{
"ver": "2.3.7",
"uuid": "39129a3f-b160-4454-9cce-db6aa61794e4",
"importer": "texture",
"type": "sprite",
"wrapMode": "clamp",
"filterMode": "bilinear",
"premultiplyAlpha": false,
"genMipmaps": false,
"packable": true,
"width": 193,
"height": 174,
"platformSettings": {},
"subMetas": {
"level3": {
"ver": "1.0.6",
"uuid": "f1d80cc5-9931-4078-acc5-8781a516d1e6",
"importer": "sprite-frame",
"rawTextureUuid": "39129a3f-b160-4454-9cce-db6aa61794e4",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width": 193,
"height": 174,
"rawWidth": 193,
"rawHeight": 174,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"subMetas": {}
}
}
}
\ No newline at end of file
assets/resources/
images
/midIcon.png
→
assets/resources/
font
/midIcon.png
View file @
aa07dd0d
File moved
assets/resources/
images
/midIcon.png.meta
→
assets/resources/
font
/midIcon.png.meta
View file @
aa07dd0d
File moved
build/web-mobile/assets/main/config.json
View file @
aa07dd0d
{
"paths"
:{},
"types"
:[],
"uuids"
:[
"2dL3kvpAxJu6GJ7RdqJG5J"
,
"15WBwxeRlH7LfKB1vk3Hr3"
,
"29FYIk+N1GYaeWH/q1NxQO"
,
"29VCRWNg1PJaCMFfRktiT9"
,
"31r4X/2DlJsLM38fit+9RU"
,
"3cgtWnH0VDBKhrJaLGBxaY"
,
"4adjSY21NKn58HTpPHV+GP"
,
"4asNelSFZBdJWoRAUF+zfA"
,
"57nzdaHfdED63tPBTVngId"
,
"5cEQYk9o9HNpay8rRONeKx"
,
"6d+ZkSHVtCLomnABbAgLbi"
,
"71VhFCTINJM6/Ky3oX9nBT"
,
"7dFWNhWU5JqbX2WYLwE0lL"
,
"8cBygjL2RFKbm1+s0Utqs9"
,
"9eVoL8uydDNbyEDvs6pMDM"
,
"a2MjXRFdtLlYQ5ouAFv/+R"
,
"a39scYjFpPM6wp48nqAB7f"
,
"aeme5pj49K+I20dlrkWT/Z"
,
"b4P/PCArtIdIH38t6mlw8Y"
,
"caPPLVk8tNALK4f1HLeS/m"
,
"ccZ87dBnVKaaHVYXZEXW/l"
,
"e8Ueib+qJEhL6mXAHdnwbi"
,
"e97GVMl6JHh5Ml5qEDdSGa"
,
"ebG24L/RFCTKsdG+gOOujI"
,
"ebNMh4qYtCqooJGljndL0h"
,
"ecpdLyjvZBwrvm+cedCcQy"
,
"efIH2ANUNNRrla/2Tkh69y"
,
"f0BIwQ8D5Ml7nTNQbh1YlS"
,
"f01uShMvVOCbB9b5LIRqaW"
,
"f3xSd/ExBBzJl5KRK7XYVG"
,
"fbMmcvk8NESZVK02pKjR6b"
],
"scenes"
:{
"db://assets/Scenes/Game.fire"
:
0
},
"redirect"
:[
1
,
0
,
3
,
0
,
4
,
0
,
5
,
0
,
6
,
0
,
7
,
0
,
8
,
0
,
9
,
0
,
10
,
0
,
12
,
0
,
13
,
0
,
14
,
0
,
15
,
0
,
16
,
0
,
17
,
0
,
19
,
0
,
20
,
0
,
23
,
0
,
24
,
0
,
25
,
1
,
26
,
0
,
28
,
0
,
29
,
0
,
30
,
0
],
"deps"
:[
"resources"
,
"internal"
],
"packs"
:{
"08fed6e4f"
:[
2
,
0
,
11
,
18
,
21
,
22
,
27
]},
"name"
:
"main"
,
"importBase"
:
"import"
,
"nativeBase"
:
"native"
,
"debug"
:
false
,
"isZip"
:
false
,
"encrypted"
:
false
}
{
"paths"
:{},
"types"
:[],
"uuids"
:[
"2dL3kvpAxJu6GJ7RdqJG5J"
,
"15WBwxeRlH7LfKB1vk3Hr3"
,
"29FYIk+N1GYaeWH/q1NxQO"
,
"31r4X/2DlJsLM38fit+9RU"
,
"3cgtWnH0VDBKhrJaLGBxaY"
,
"4adjSY21NKn58HTpPHV+GP"
,
"4asNelSFZBdJWoRAUF+zfA"
,
"57nzdaHfdED63tPBTVngId"
,
"5cEQYk9o9HNpay8rRONeKx"
,
"6d+ZkSHVtCLomnABbAgLbi"
,
"71VhFCTINJM6/Ky3oX9nBT"
,
"78cDODEoBLcLwlD2CKJze+"
,
"7dFWNhWU5JqbX2WYLwE0lL"
,
"8cBygjL2RFKbm1+s0Utqs9"
,
"9eVoL8uydDNbyEDvs6pMDM"
,
"a2MjXRFdtLlYQ5ouAFv/+R"
,
"a39scYjFpPM6wp48nqAB7f"
,
"aeme5pj49K+I20dlrkWT/Z"
,
"b4P/PCArtIdIH38t6mlw8Y"
,
"caPPLVk8tNALK4f1HLeS/m"
,
"ccZ87dBnVKaaHVYXZEXW/l"
,
"e8Ueib+qJEhL6mXAHdnwbi"
,
"e97GVMl6JHh5Ml5qEDdSGa"
,
"ebG24L/RFCTKsdG+gOOujI"
,
"ebNMh4qYtCqooJGljndL0h"
,
"ecpdLyjvZBwrvm+cedCcQy"
,
"efIH2ANUNNRrla/2Tkh69y"
,
"f0BIwQ8D5Ml7nTNQbh1YlS"
,
"f01uShMvVOCbB9b5LIRqaW"
,
"f3xSd/ExBBzJl5KRK7XYVG"
,
"fbMmcvk8NESZVK02pKjR6b"
],
"scenes"
:{
"db://assets/Scenes/Game.fire"
:
0
},
"redirect"
:[
1
,
0
,
3
,
0
,
4
,
0
,
5
,
0
,
6
,
0
,
7
,
0
,
8
,
0
,
9
,
0
,
11
,
0
,
12
,
0
,
13
,
0
,
14
,
0
,
15
,
0
,
16
,
0
,
17
,
0
,
19
,
0
,
20
,
0
,
23
,
0
,
24
,
0
,
25
,
1
,
26
,
0
,
28
,
0
,
29
,
0
,
30
,
0
],
"deps"
:[
"resources"
,
"internal"
],
"packs"
:{
"08fed6e4f"
:[
2
,
0
,
10
,
18
,
21
,
22
,
27
]},
"name"
:
"main"
,
"importBase"
:
"import"
,
"nativeBase"
:
"native"
,
"debug"
:
false
,
"isZip"
:
false
,
"encrypted"
:
false
}
\ No newline at end of file
\ No newline at end of file
build/web-mobile/assets/main/import/08/08fed6e4f.json
View file @
aa07dd0d
[
1
,[
"ecpdLyjvZBwrvm+cedCcQy"
,
"f0BIwQ8D5Ml7nTNQbh1YlS"
,
"e97GVMl6JHh5Ml5qEDdSGa"
,
"29FYIk+N1GYaeWH/q1NxQO"
,
"efIH2ANUNNRrla/2Tkh69y"
,
"ebG24L/RFCTKsdG+gOOujI"
,
"71VhFCTINJM6/Ky3oX9nBT"
,
"ccZ87dBnVKaaHVYXZEXW/l"
,
"9eVoL8uydDNbyEDvs6pMDM"
,
"fbMmcvk8NESZVK02pKjR6b"
,
"29VCRWNg1PJaCMFfRktiT9"
,
"aeme5pj49K+I20dlrkWT/Z"
,
"f01uShMvVOCbB9b5LIRqaW"
,
"4asNelSFZBdJWoRAUF+zfA"
,
"7dFWNhWU5JqbX2WYLwE0lL"
,
"3cgtWnH0VDBKhrJaLGBxaY"
,
"caPPLVk8tNALK4f1HLeS/m"
,
"ebNMh4qYtCqooJGljndL0h"
,
"5cEQYk9o9HNpay8rRONeKx"
,
"a2MjXRFdtLlYQ5ouAFv/+R"
,
"6d+ZkSHVtCLomnABbAgLbi"
,
"57nzdaHfdED63tPBTVngId"
,
"4adjSY21NKn58HTpPHV+GP"
,
"15WBwxeRlH7LfKB1vk3Hr3"
,
"a39scYjFpPM6wp48nqAB7f"
,
"8cBygjL2RFKbm1+s0Utqs9"
,
"31r4X/2DlJsLM38fit+9RU"
,
"f3xSd/ExBBzJl5KRK7XYVG"
,
"b4P/PCArtIdIH38t6mlw8Y"
,
"e8Ueib+qJEhL6mXAHdnwbi"
],[
"node"
,
"_spriteFrame"
,
"root"
,
"_parent"
,
"_N$normalSprite"
,
"_N$pressedSprite"
,
"_N$hoverSprite"
,
"_N$disabledSprite"
,
"_textureSetter"
,
"_svga"
,
"scene"
,
"_defaultClip"
,
"procItem"
,
"bsetPropItem"
],[[
"cc.Node"
,[
"_name"
,
"_opacity"
,
"_objFlags"
,
"_id"
,
"_contentSize"
,
"_components"
,
"_parent"
,
"_trs"
,
"_children"
,
"_anchorPoint"
,
"_color"
,
"_prefab"
],
-1
,
5
,
9
,
1
,
7
,
2
,
5
,
5
,
4
],[
"cc.Sprite"
,[
"_sizeMode"
,
"_type"
,
"node"
,
"_materials"
,
"_spriteFrame"
],
1
,
1
,
3
,
6
],
"cc.SpriteFrame"
,
"cc.Texture2D"
,[
"cc.Layout"
,[
"_N$layoutType"
,
"_N$spacingX"
,
"_N$spacingY"
,
"_resize"
,
"_N$paddingLeft"
,
"node"
,
"_layoutSize"
],
-2
,
1
,
5
],[
"7c5ffhlHDpBpoDQ8wfKN7pu"
,[
"_loop"
,
"_fps"
,
"autoPlay"
,
"node"
,
"_svga"
],
0
,
1
,
6
],[
"cc.Label"
,[
"_string"
,
"_fontSize"
,
"_N$verticalAlign"
,
"_lineHeight"
,
"_N$horizontalAlign"
,
"_enableWrapText"
,
"_N$overflow"
,
"_N$cacheMode"
,
"node"
,
"_materials"
],
-5
,
1
,
3
],[
"cc.Widget"
,[
"_alignFlags"
,
"alignMode"
,
"_originalWidth"
,
"_originalHeight"
,
"node"
],
-1
,
1
],[
"cc.Mask"
,[
"_type"
,
"_N$alphaThreshold"
,
"node"
,
"_materials"
,
"_spriteFrame"
],
1
,
1
,
3
,
6
],[
"cc.Button"
,[
"_N$transition"
,
"zoomScale"
,
"node"
,
"_N$normalColor"
,
"_N$pressedColor"
,
"_N$disabledColor"
,
"_N$target"
,
"_N$normalSprite"
,
"_N$pressedSprite"
,
"_N$hoverSprite"
,
"_N$disabledSprite"
],
1
,
1
,
5
,
5
,
5
,
1
,
6
,
6
,
6
,
6
],[
"cc.SceneAsset"
,[
"_name"
,
"asyncLoadAssets"
],
1
],[
"cc.Canvas"
,[
"_fitWidth"
,
"_fitHeight"
,
"node"
,
"_designResolution"
],
1
,
1
,
5
],[
"5798dhpwtNHQq2OXS4At/jG"
,[
"node"
,
"propItem"
,
"procItem"
,
"bsetPropItem"
],
3
,
1
,
3
,
6
,
6
],[
"cc.Animation"
,[
"playOnLoad"
,
"node"
,
"_clips"
],
2
,
1
,
12
],[
"cc.Animation"
,[
"node"
,
"_clips"
,
"_defaultClip"
],
3
,
1
,
3
,
6
],[
"b257deNLElEQ7owjaUlEj0T"
,[
"node"
],
3
,
1
],[
"cc.BoxCollider"
,[
"node"
,
"_offset"
,
"_size"
],
3
,
1
,
5
,
5
],[
"cc.Scene"
,[
"_name"
,
"_active"
,
"_children"
,
"_anchorPoint"
,
"_trs"
],
1
,
2
,
5
,
7
],[
"cc.Camera"
,[
"_clearFlags"
,
"_depth"
,
"node"
],
1
,
1
],[
"cc.PrefabInfo"
,[
"root"
],
3
,
1
]],[[
0
,
0
,
6
,
8
,
5
,
4
,
7
,
2
],[
0
,
0
,
6
,
11
,
4
,
7
,
2
],[
19
,
0
,
1
],[
0
,
0
,
6
,
5
,
4
,
9
,
7
,
2
],[
1
,
2
,
3
,
1
],[
1
,
2
,
3
,
4
,
1
],[
0
,
0
,
6
,
5
,
4
,
7
,
2
],[
7
,
1
,
0
,
2
,
3
,
4
,
5
],[
1
,
1
,
0
,
2
,
3
,
4
,
3
],[
0
,
0
,
2
,
8
,
5
,
4
,
3
],[
0
,
0
,
2
,
6
,
5
,
10
,
4
,
3
],[
9
,
0
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
2
],[
6
,
0
,
1
,
5
,
4
,
2
,
6
,
7
,
8
,
9
,
8
],[
0
,
0
,
1
,
6
,
5
,
4
,
9
,
3
],[
0
,
0
,
8
,
7
,
2
],[
0
,
0
,
6
,
8
,
5
,
4
,
9
,
7
,
2
],[
1
,
0
,
2
,
3
,
4
,
2
],[
6
,
0
,
1
,
3
,
2
,
8
,
9
,
5
],[
10
,
0
,
1
,
3
],[
0
,
0
,
3
,
8
,
5
,
10
,
4
,
7
,
3
],[
0
,
0
,
8
,
5
,
4
,
9
,
7
,
2
],[
0
,
0
,
8
,
5
,
4
,
9
,
2
],[
0
,
0
,
6
,
5
,
4
,
2
],[
0
,
0
,
6
,
8
,
4
,
2
],[
0
,
0
,
6
,
5
,
2
],[
0
,
0
,
6
,
8
,
7
,
2
],[
0
,
0
,
1
,
6
,
5
,
4
,
9
,
7
,
3
],[
0
,
0
,
1
,
6
,
5
,
10
,
4
,
3
],[
11
,
0
,
1
,
2
,
3
,
3
],[
7
,
0
,
4
,
2
],[
12
,
0
,
1
,
2
,
3
,
1
],[
4
,
0
,
1
,
2
,
5
,
6
,
4
],[
4
,
3
,
0
,
1
,
2
,
5
,
6
,
5
],[
4
,
0
,
4
,
1
,
5
,
6
,
4
],[
1
,
1
,
0
,
2
,
3
,
3
],[
1
,
0
,
2
,
3
,
2
],[
13
,
0
,
1
,
2
,
2
],[
14
,
0
,
1
,
2
,
1
],[
15
,
0
,
1
],[
16
,
0
,
1
,
2
,
1
],[
5
,
0
,
3
,
4
,
2
],[
5
,
0
,
1
,
3
,
4
,
3
],[
5
,
2
,
3
,
4
,
2
],[
8
,
0
,
2
,
3
,
4
,
2
],[
8
,
1
,
2
,
3
,
2
],[
9
,
1
,
0
,
2
,
3
],[
17
,
0
,
1
,
2
,
3
,
4
,
3
],[
18
,
0
,
1
,
2
,
3
],[
6
,
0
,
1
,
3
,
4
,
2
,
8
,
9
,
6
]],[[[{
"name"
:
"default_btn_disabled"
,
"rect"
:[
0
,
0
,
40
,
40
],
"offset"
:[
0
,
0
],
"originalSize"
:[
40
,
40
],
"capInsets"
:[
12
,
12
,
12
,
12
]}],[
2
],
0
,[
0
],[
8
],[
6
]],[[[
18
,
"Game"
,
null
],[
19
,
"Canvas"
,
"a286bbGknJLZpRpxROV6M94"
,[
-4
,
-5
,
-6
,
-7
,
-8
,
-9
,
-10
,
-11
,
-12
,
-13
,
-14
,
-15
,
-16
,
-17
,
-18
],[[
28
,
true
,
false
,
-1
,[
5
,
750
,
1624
]],[
29
,
45
,
-2
],[
30
,
-3
,[
79
,
80
,
81
,
82
,
83
],
78
,
84
]],[
4
,
4294769916
],[
5
,
750
,
1624
],[
375
,
812
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"gameStage"
,
1
,[
-20
,
-21
,
-22
,
-23
,
-24
,
-25
,
-26
,
-27
,
-28
,
-29
,
-30
,
-31
],[[
31
,
3
,
23
,
5
,
-19
,[
5
,
846
,
530
]]],[
5
,
846
,
530
],[
0
,
-152.689
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
20
,
"clip"
,[
-36
,
-37
],[[
34
,
1
,
0
,
-32
,[
20
]],[
36
,
true
,
-33
,[[
21
,
22
,
null
],
6
,
6
,
0
]],[
38
,
-34
],[
39
,
-35
,[
0
,
0.9
,
-122.9
],[
5
,
41.4
,
29.7
]]],[
5
,
133
,
154
],[
0
,
0.5
,
1
],[
0
,
-41
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"test"
,
1
,[
-39
,
-40
,
-41
,
-42
,
-43
],[[
32
,
1
,
3
,
50
,
20
,
-38
,[
5
,
400
,
100
]]],[
5
,
400
,
100
],[
0
,
695.681
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
14
,
"aniNode"
,[
-44
,
-45
,
-46
,
-47
],[
-60
,
77
,
0
,
0
,
0
,
0
,
1
,
1
,
-1
,
1
]],[
9
,
"Background"
,
512
,[
-50
],[[
8
,
1
,
0
,
-48
,[
44
],
45
],[
7
,
0
,
45
,
100
,
40
,
-49
]],[
5
,
100
,
40
]],[
9
,
"Background"
,
512
,[
-53
],[[
8
,
1
,
0
,
-51
,[
51
],
52
],[
7
,
0
,
45
,
100
,
40
,
-52
]],[
5
,
100
,
40
]],[
9
,
"Background"
,
512
,[
-56
],[[
8
,
1
,
0
,
-54
,[
58
],
59
],[
7
,
0
,
45
,
100
,
40
,
-55
]],[
5
,
100
,
40
]],[
9
,
"Background"
,
512
,[
-59
],[[
8
,
1
,
0
,
-57
,[
65
],
66
],[
7
,
0
,
45
,
100
,
40
,
-58
]],[
5
,
100
,
40
]],[
9
,
"Background"
,
512
,[
-62
],[[
8
,
1
,
0
,
-60
,[
72
],
73
],[
7
,
0
,
45
,
100
,
40
,
-61
]],[
5
,
100
,
40
]],[
21
,
"clipWrp"
,[
-64
,
3
],[[
37
,
-63
,[
24
],
23
]],[
5
,
233
,
148
],[
0
,
0.5
,
1.3
]],[
14
,
"aniNode"
,[
-65
,
-66
,
-67
],[
-240
,
264
,
0
,
0
,
0
,
0
,
1
,
1
,
-1
,
1
]],[
22
,
"background"
,
1
,[[
7
,
0
,
45
,
200
,
150
,
-68
],[
5
,
-69
,[
0
],
1
]],[
5
,
750
,
1624
]],[
0
,
"light"
,
1
,[
-71
],[[
40
,
true
,
-70
,
3
]],[
5
,
750
,
928
],[
0
,
287.144
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
15
,
"procBg"
,
1
,[
-73
],[[
8
,
1
,
0
,
-72
,[
8
],
9
]],[
5
,
334
,
49
],[
0
,
0
,
0.5
],[
-167
,
392.553
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"proc"
,
15
,[[
43
,
2
,
-74
,[
6
],
7
],[
33
,
1
,
1
,
1
,
-75
,[
5
,
322
,
41
]]],[
5
,
322
,
41
],[
0
,
0
,
0.5
],[
6
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
0.9
,
1
]],[
15
,
"clipMask"
,
1
,[
11
],[[
44
,
0
,
-76
,[
25
]]],[
5
,
750
,
800
],[
0
,
0.5
,
1
],[
0
,
287
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"default"
,
11
,[
5
],[[
41
,
true
,
60
,
-77
,
16
]],[
5
,
120
,
154
],[
0
,
-108
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"cdIcon"
,
1
,[
-79
],[[
5
,
-78
,[
30
],
31
]],[
5
,
148
,
46
],[
280
,
569
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"starIcon"
,
1
,[
-81
],[[
5
,
-80
,[
33
],
34
]],[
5
,
148
,
46
],[
-280
,
569
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
6
,
"gameBtn"
,
1
,[[
5
,
-82
,[
35
],
36
],[
45
,
0.85
,
3
,
-83
]],[
5
,
230
,
233
],[
0
,
-495.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
0
]],[
23
,
"countDown"
,
1
,[
-84
,
-85
],[
5
,
750
,
1624
]],[
0
,
"cd"
,
22
,[
12
],[[
42
,
false
,
-86
,
42
]],[
5
,
480
,
528
],[
30
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"next"
,
4
,[
6
],[[
11
,
2
,
-87
,[
4
,
4293322470
],[
4
,
4291348680
],[
4
,
3363338360
],
6
,
46
,
47
,
48
,
49
]],[
5
,
100
,
40
],[
-150
,
30
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"refreshProp"
,
4
,[
7
],[[
11
,
2
,
-88
,[
4
,
4293322470
],[
4
,
4291348680
],[
4
,
3363338360
],
7
,
53
,
54
,
55
,
56
]],[
5
,
100
,
40
],[
0
,
30
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"addSpeed"
,
4
,[
8
],[[
11
,
2
,
-89
,[
4
,
4293322470
],[
4
,
4291348680
],[
4
,
3363338360
],
8
,
60
,
61
,
62
,
63
]],[
5
,
100
,
40
],[
150
,
30
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"init"
,
4
,[
9
],[[
11
,
2
,
-90
,[
4
,
4293322470
],[
4
,
4291348680
],[
4
,
3363338360
],
9
,
67
,
68
,
69
,
70
]],[
5
,
100
,
40
],[
-150
,
-30
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"start"
,
4
,[
10
],[[
11
,
2
,
-91
,[
4
,
4293322470
],[
4
,
4291348680
],[
4
,
3363338360
],
10
,
74
,
75
,
76
,
77
]],[
5
,
100
,
40
],[
0
,
-30
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
46
,
"New Node"
,
false
,[
1
],[
0
,
0
,
0
],[
0
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
24
,
"Main Camera"
,
1
,[[
47
,
7
,
-1
,
-92
]]],[
25
,
"aniNode"
,
14
,[
-93
],[
-375
,
464
,
0
,
0
,
0
,
0
,
1
,
1
,
-1
,
1
]],[
26
,
"psd_160"
,
51.00000075995922
,
31
,[[
4
,
-94
,[
2
]]],[
5
,
936
,
936
],[
0
,
0
,
1
],[
-93
,
-4
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
6
,
"pg"
,
1
,[[
5
,
-95
,[
4
],
5
]],[
5
,
750
,
1189
],[
0
,
-217.612
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
6
,
"midIcon"
,
1
,[[
5
,
-96
,[
10
],
11
]],[
5
,
193
,
174
],[
0
,
488.967
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-97
],[
5
,
294
,
173
],[
-276
,
178.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-98
],[
5
,
92.5
,
173
],[
-59.75
,
178.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-99
],[
5
,
92.5
,
173
],[
55.75
,
178.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-100
],[
5
,
194
,
173
],[
222
,
178.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-101
],[
5
,
194
,
173
],[
-326
,
0.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-102
],[
5
,
194
,
173
],[
-109
,
0.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-103
],[
5
,
194
,
173
],[
108
,
0.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-104
],[
5
,
194
,
173
],[
325
,
0.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-105
],[
5
,
194
,
173
],[
-326
,
-177.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-106
],[
5
,
194
,
173
],[
-109
,
-177.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-107
],[
5
,
194
,
173
],[
108
,
-177.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-108
],[
5
,
194
,
173
],[
325
,
-177.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"psd_186"
,
5
,[[
4
,
-109
,[
12
]]],[
5
,
11
,
44
],[
0
,
0
,
1
],[
55
,
10.032590866088867
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"psd_188"
,
5
,[[
4
,
-110
,[
13
]]],[
5
,
38
,
73
],[
0
,
0
,
1
],[
69.3408432006836
,
82.41940307617188
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"psd_190"
,
5
,[[
4
,
-111
,[
14
]]],[
5
,
38
,
73
],[
0
,
0
,
1
],[
15.52852725982666
,
65.67514038085938
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"psd_192"
,
5
,[[
4
,
-112
,[
15
]]],[
5
,
56
,
69
],[
0
,
0
,
1
],[
32
,
36.30580520629883
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
6
,
"con"
,
3
,[[
35
,
0
,
-113
,[
17
]]],[
5
,
133
,
122
],[
0
,
-83
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"line"
,
3
,[[
16
,
0
,
-114
,[
18
],
19
]],[
5
,
11
,
544
],[
0
,
0.5
,
0
],[
0.5
,
-23.085
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
6
,
"midStar"
,
1
,[[
5
,
-115
,[
26
],
27
]],[
5
,
101
,
100
],[
1
,
289.12
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
6
,
"levelName"
,
1
,[[
48
,
"第一关"
,
22
,
22
,
1
,
1
,
-116
,[
28
]]],[
5
,
66
,
27.72
],[
0
,
552.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"cd"
,
19
,[[
17
,
"100s"
,
24
,
24
,
1
,
-117
,[
29
]]],[
5
,
52.04
,
30.24
],[
0
,
0
,
0.5
],[
-10
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"starProc"
,
20
,[[
17
,
"0/3"
,
24
,
24
,
1
,
-118
,[
32
]]],[
5
,
33.36
,
30.24
],[
0
,
0
,
0.5
],[
-5
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
27
,
"cdBg"
,
0
,
22
,[[
16
,
0
,
-119
,[
37
],
38
]],[
4
,
4278190080
],[
5
,
750
,
1624
]],[
13
,
"psd_146"
,
0
,
12
,[[
4
,
-120
,[
39
]]],[
5
,
369
,
413
],[
0
,
0
,
1
]],[
13
,
"psd_148"
,
0
,
12
,[[
4
,
-121
,[
40
]]],[
5
,
312
,
408
],[
0
,
0
,
1
]],[
13
,
"psd_150"
,
0
,
12
,[[
4
,
-122
,[
41
]]],[
5
,
180
,
418
],[
0
,
0
,
1
]],[
10
,
"Label"
,
512
,
6
,[[
12
,
"下一关"
,
20
,
false
,
1
,
1
,
1
,
1
,
-123
,[
43
]]],[
4
,
4278190080
],[
5
,
100
,
40
]],[
10
,
"Label"
,
512
,
7
,[[
12
,
"刷新道具"
,
20
,
false
,
1
,
1
,
1
,
1
,
-124
,[
50
]]],[
4
,
4278190080
],[
5
,
100
,
40
]],[
10
,
"Label"
,
512
,
8
,[[
12
,
"加速"
,
20
,
false
,
1
,
1
,
1
,
1
,
-125
,[
57
]]],[
4
,
4278190080
],[
5
,
100
,
40
]],[
10
,
"Label"
,
512
,
9
,[[
12
,
"初始化"
,
20
,
false
,
1
,
1
,
1
,
1
,
-126
,[
64
]]],[
4
,
4278190080
],[
5
,
100
,
40
]],[
10
,
"Label"
,
512
,
10
,[[
12
,
"开始游戏"
,
20
,
false
,
1
,
1
,
1
,
1
,
-127
,[
71
]]],[
4
,
4278190080
],[
5
,
100
,
40
]]],
0
,[
0
,
0
,
1
,
0
,
0
,
1
,
0
,
0
,
1
,
0
,
-1
,
30
,
0
,
-2
,
13
,
0
,
-3
,
14
,
0
,
-4
,
33
,
0
,
-5
,
15
,
0
,
-6
,
34
,
0
,
-7
,
2
,
0
,
-8
,
17
,
0
,
-9
,
53
,
0
,
-10
,
54
,
0
,
-11
,
19
,
0
,
-12
,
20
,
0
,
-13
,
21
,
0
,
-14
,
22
,
0
,
-15
,
4
,
0
,
0
,
2
,
0
,
-1
,
35
,
0
,
-2
,
36
,
0
,
-3
,
37
,
0
,
-4
,
38
,
0
,
-5
,
39
,
0
,
-6
,
40
,
0
,
-7
,
41
,
0
,
-8
,
42
,
0
,
-9
,
43
,
0
,
-10
,
44
,
0
,
-11
,
45
,
0
,
-12
,
46
,
0
,
0
,
3
,
0
,
0
,
3
,
0
,
0
,
3
,
0
,
0
,
3
,
0
,
-1
,
51
,
0
,
-2
,
52
,
0
,
0
,
4
,
0
,
-1
,
24
,
0
,
-2
,
25
,
0
,
-3
,
26
,
0
,
-4
,
27
,
0
,
-5
,
28
,
0
,
-1
,
47
,
0
,
-2
,
48
,
0
,
-3
,
49
,
0
,
-4
,
50
,
0
,
0
,
6
,
0
,
0
,
6
,
0
,
-1
,
61
,
0
,
0
,
7
,
0
,
0
,
7
,
0
,
-1
,
62
,
0
,
0
,
8
,
0
,
0
,
8
,
0
,
-1
,
63
,
0
,
0
,
9
,
0
,
0
,
9
,
0
,
-1
,
64
,
0
,
0
,
10
,
0
,
0
,
10
,
0
,
-1
,
65
,
0
,
0
,
11
,
0
,
-1
,
18
,
0
,
-1
,
58
,
0
,
-2
,
59
,
0
,
-3
,
60
,
0
,
0
,
13
,
0
,
0
,
13
,
0
,
0
,
14
,
0
,
-1
,
31
,
0
,
0
,
15
,
0
,
-1
,
16
,
0
,
0
,
16
,
0
,
0
,
16
,
0
,
0
,
17
,
0
,
0
,
18
,
0
,
0
,
19
,
0
,
-1
,
55
,
0
,
0
,
20
,
0
,
-1
,
56
,
0
,
0
,
21
,
0
,
0
,
21
,
0
,
-1
,
57
,
0
,
-2
,
23
,
0
,
0
,
23
,
0
,
0
,
24
,
0
,
0
,
25
,
0
,
0
,
26
,
0
,
0
,
27
,
0
,
0
,
28
,
0
,
0
,
30
,
0
,
-1
,
32
,
0
,
0
,
32
,
0
,
0
,
33
,
0
,
0
,
34
,
0
,
2
,
35
,
0
,
2
,
36
,
0
,
2
,
37
,
0
,
2
,
38
,
0
,
2
,
39
,
0
,
2
,
40
,
0
,
2
,
41
,
0
,
2
,
42
,
0
,
2
,
43
,
0
,
2
,
44
,
0
,
2
,
45
,
0
,
2
,
46
,
0
,
0
,
47
,
0
,
0
,
48
,
0
,
0
,
49
,
0
,
0
,
50
,
0
,
0
,
51
,
0
,
0
,
52
,
0
,
0
,
53
,
0
,
0
,
54
,
0
,
0
,
55
,
0
,
0
,
56
,
0
,
0
,
57
,
0
,
0
,
58
,
0
,
0
,
59
,
0
,
0
,
60
,
0
,
0
,
61
,
0
,
0
,
62
,
0
,
0
,
63
,
0
,
0
,
64
,
0
,
0
,
65
,
0
,
10
,
29
,
1
,
3
,
29
,
3
,
3
,
11
,
5
,
3
,
18
,
6
,
3
,
24
,
7
,
3
,
25
,
8
,
3
,
26
,
9
,
3
,
27
,
10
,
3
,
28
,
11
,
3
,
17
,
12
,
3
,
23
,
127
],[
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
],[
-1
,
1
,
-1
,
9
,
-1
,
1
,
-1
,
1
,
-1
,
1
,
-1
,
1
,
-1
,
-1
,
-1
,
-1
,
9
,
-1
,
-1
,
1
,
-1
,
-1
,
-2
,
11
,
-1
,
-1
,
-1
,
1
,
-1
,
-1
,
-1
,
1
,
-1
,
-1
,
1
,
-1
,
1
,
-1
,
1
,
-1
,
-1
,
-1
,
9
,
-1
,
-1
,
1
,
4
,
5
,
6
,
7
,
-1
,
-1
,
1
,
4
,
5
,
6
,
7
,
-1
,
-1
,
1
,
4
,
5
,
6
,
7
,
-1
,
-1
,
1
,
4
,
5
,
6
,
7
,
-1
,
-1
,
1
,
4
,
5
,
6
,
7
,
12
,
-1
,
-2
,
-3
,
-4
,
-5
,
13
],[
0
,
7
,
0
,
8
,
0
,
9
,
0
,
4
,
0
,
4
,
0
,
10
,
0
,
0
,
0
,
0
,
11
,
0
,
0
,
12
,
0
,
13
,
14
,
5
,
5
,
0
,
0
,
15
,
0
,
0
,
0
,
16
,
0
,
0
,
17
,
0
,
18
,
0
,
19
,
0
,
0
,
0
,
20
,
0
,
0
,
1
,
1
,
2
,
1
,
3
,
0
,
0
,
1
,
1
,
2
,
1
,
3
,
0
,
0
,
1
,
1
,
2
,
1
,
3
,
0
,
0
,
1
,
1
,
2
,
1
,
3
,
0
,
0
,
1
,
1
,
2
,
1
,
3
,
21
,
22
,
23
,
24
,
25
,
26
,
27
]],[[
"0,9729,9729,33071,33071,0,0,1"
,
-1
],[
3
],
0
,[],[],[]],[[
"0,9729,9729,33071,33071,0,0,1"
,
-1
],[
3
],
0
,[],[],[]],[[
"0,9729,9729,33071,33071,0,0,1"
,
-1
],[
3
],
0
,[],[],[]],[[{
"name"
:
"default_btn_pressed"
,
"rect"
:[
0
,
0
,
40
,
40
],
"offset"
:[
0
,
0
],
"originalSize"
:[
40
,
40
],
"capInsets"
:[
12
,
12
,
12
,
12
]}],[
2
],
0
,[
0
],[
8
],[
28
]],[[{
"name"
:
"default_btn_normal"
,
"rect"
:[
0
,
0
,
40
,
40
],
"offset"
:[
0
,
0
],
"originalSize"
:[
40
,
40
],
"capInsets"
:[
12
,
12
,
12
,
12
]}],[
2
],
0
,[
0
],[
8
],[
29
]]]]
[
1
,[
"ecpdLyjvZBwrvm+cedCcQy"
,
"f0BIwQ8D5Ml7nTNQbh1YlS"
,
"e97GVMl6JHh5Ml5qEDdSGa"
,
"29FYIk+N1GYaeWH/q1NxQO"
,
"efIH2ANUNNRrla/2Tkh69y"
,
"ebG24L/RFCTKsdG+gOOujI"
,
"71VhFCTINJM6/Ky3oX9nBT"
,
"ccZ87dBnVKaaHVYXZEXW/l"
,
"9eVoL8uydDNbyEDvs6pMDM"
,
"fbMmcvk8NESZVK02pKjR6b"
,
"78cDODEoBLcLwlD2CKJze+"
,
"aeme5pj49K+I20dlrkWT/Z"
,
"f01uShMvVOCbB9b5LIRqaW"
,
"4asNelSFZBdJWoRAUF+zfA"
,
"7dFWNhWU5JqbX2WYLwE0lL"
,
"3cgtWnH0VDBKhrJaLGBxaY"
,
"caPPLVk8tNALK4f1HLeS/m"
,
"ebNMh4qYtCqooJGljndL0h"
,
"5cEQYk9o9HNpay8rRONeKx"
,
"a2MjXRFdtLlYQ5ouAFv/+R"
,
"6d+ZkSHVtCLomnABbAgLbi"
,
"57nzdaHfdED63tPBTVngId"
,
"4adjSY21NKn58HTpPHV+GP"
,
"15WBwxeRlH7LfKB1vk3Hr3"
,
"a39scYjFpPM6wp48nqAB7f"
,
"8cBygjL2RFKbm1+s0Utqs9"
,
"31r4X/2DlJsLM38fit+9RU"
,
"f3xSd/ExBBzJl5KRK7XYVG"
,
"b4P/PCArtIdIH38t6mlw8Y"
,
"e8Ueib+qJEhL6mXAHdnwbi"
],[
"node"
,
"_spriteFrame"
,
"root"
,
"_parent"
,
"_N$normalSprite"
,
"_N$pressedSprite"
,
"_N$hoverSprite"
,
"_N$disabledSprite"
,
"_textureSetter"
,
"_svga"
,
"scene"
,
"_defaultClip"
,
"procItem"
,
"bsetPropItem"
],[[
"cc.Node"
,[
"_name"
,
"_opacity"
,
"_objFlags"
,
"_id"
,
"_contentSize"
,
"_components"
,
"_parent"
,
"_trs"
,
"_children"
,
"_anchorPoint"
,
"_color"
,
"_prefab"
],
-1
,
5
,
9
,
1
,
7
,
2
,
5
,
5
,
4
],[
"cc.Sprite"
,[
"_sizeMode"
,
"_type"
,
"node"
,
"_materials"
,
"_spriteFrame"
],
1
,
1
,
3
,
6
],
"cc.SpriteFrame"
,
"cc.Texture2D"
,[
"cc.Layout"
,[
"_N$layoutType"
,
"_N$spacingX"
,
"_N$spacingY"
,
"_resize"
,
"_N$paddingLeft"
,
"node"
,
"_layoutSize"
],
-2
,
1
,
5
],[
"7c5ffhlHDpBpoDQ8wfKN7pu"
,[
"_loop"
,
"_fps"
,
"autoPlay"
,
"node"
,
"_svga"
],
0
,
1
,
6
],[
"cc.Widget"
,[
"_alignFlags"
,
"alignMode"
,
"_originalWidth"
,
"_originalHeight"
,
"node"
],
-1
,
1
],[
"cc.Mask"
,[
"_type"
,
"_N$alphaThreshold"
,
"node"
,
"_materials"
,
"_spriteFrame"
],
1
,
1
,
3
,
6
],[
"cc.Button"
,[
"_N$transition"
,
"zoomScale"
,
"node"
,
"_N$normalColor"
,
"_N$pressedColor"
,
"_N$disabledColor"
,
"_N$target"
,
"_N$normalSprite"
,
"_N$pressedSprite"
,
"_N$hoverSprite"
,
"_N$disabledSprite"
],
1
,
1
,
5
,
5
,
5
,
1
,
6
,
6
,
6
,
6
],[
"cc.Label"
,[
"_string"
,
"_fontSize"
,
"_N$verticalAlign"
,
"_lineHeight"
,
"_enableWrapText"
,
"_N$horizontalAlign"
,
"_N$overflow"
,
"_N$cacheMode"
,
"node"
,
"_materials"
],
-5
,
1
,
3
],[
"cc.SceneAsset"
,[
"_name"
,
"asyncLoadAssets"
],
1
],[
"cc.Canvas"
,[
"_fitWidth"
,
"_fitHeight"
,
"node"
,
"_designResolution"
],
1
,
1
,
5
],[
"5798dhpwtNHQq2OXS4At/jG"
,[
"node"
,
"propItem"
,
"procItem"
,
"bsetPropItem"
],
3
,
1
,
3
,
6
,
6
],[
"cc.Animation"
,[
"playOnLoad"
,
"node"
,
"_clips"
],
2
,
1
,
12
],[
"cc.Animation"
,[
"node"
,
"_clips"
,
"_defaultClip"
],
3
,
1
,
3
,
6
],[
"b257deNLElEQ7owjaUlEj0T"
,[
"node"
],
3
,
1
],[
"cc.BoxCollider"
,[
"node"
,
"_offset"
,
"_size"
],
3
,
1
,
5
,
5
],[
"cc.Scene"
,[
"_name"
,
"_active"
,
"_children"
,
"_anchorPoint"
,
"_trs"
],
1
,
2
,
5
,
7
],[
"cc.Camera"
,[
"_clearFlags"
,
"_depth"
,
"node"
],
1
,
1
],[
"cc.PrefabInfo"
,[
"root"
],
3
,
1
]],[[
0
,
0
,
6
,
8
,
5
,
4
,
7
,
2
],[
0
,
0
,
6
,
11
,
4
,
7
,
2
],[
19
,
0
,
1
],[
0
,
0
,
6
,
5
,
4
,
9
,
7
,
2
],[
1
,
2
,
3
,
1
],[
1
,
2
,
3
,
4
,
1
],[
6
,
1
,
0
,
2
,
3
,
4
,
5
],[
1
,
1
,
0
,
2
,
3
,
4
,
3
],[
0
,
0
,
2
,
8
,
5
,
4
,
3
],[
0
,
0
,
6
,
5
,
4
,
7
,
2
],[
0
,
0
,
2
,
6
,
5
,
10
,
4
,
3
],[
8
,
0
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
2
],[
9
,
0
,
1
,
4
,
5
,
2
,
6
,
7
,
8
,
9
,
8
],[
0
,
0
,
1
,
6
,
5
,
4
,
9
,
3
],[
0
,
0
,
8
,
7
,
2
],[
0
,
0
,
6
,
8
,
5
,
4
,
9
,
7
,
2
],[
1
,
0
,
2
,
3
,
4
,
2
],[
9
,
0
,
1
,
3
,
2
,
8
,
9
,
5
],[
10
,
0
,
1
,
3
],[
0
,
0
,
3
,
8
,
5
,
10
,
4
,
7
,
3
],[
0
,
0
,
8
,
5
,
4
,
9
,
7
,
2
],[
0
,
0
,
8
,
5
,
4
,
9
,
2
],[
0
,
0
,
6
,
5
,
4
,
2
],[
0
,
0
,
6
,
8
,
4
,
2
],[
0
,
0
,
6
,
5
,
2
],[
0
,
0
,
6
,
8
,
7
,
2
],[
0
,
0
,
1
,
6
,
5
,
4
,
9
,
7
,
3
],[
0
,
0
,
1
,
6
,
5
,
10
,
4
,
3
],[
11
,
0
,
1
,
2
,
3
,
3
],[
6
,
0
,
4
,
2
],[
12
,
0
,
1
,
2
,
3
,
1
],[
4
,
0
,
1
,
2
,
5
,
6
,
4
],[
4
,
3
,
0
,
1
,
2
,
5
,
6
,
5
],[
4
,
0
,
4
,
1
,
5
,
6
,
4
],[
1
,
1
,
0
,
2
,
3
,
3
],[
1
,
0
,
2
,
3
,
2
],[
13
,
0
,
1
,
2
,
2
],[
14
,
0
,
1
,
2
,
1
],[
15
,
0
,
1
],[
16
,
0
,
1
,
2
,
1
],[
5
,
0
,
3
,
4
,
2
],[
5
,
0
,
1
,
3
,
4
,
3
],[
5
,
2
,
3
,
4
,
2
],[
7
,
0
,
2
,
3
,
4
,
2
],[
7
,
1
,
2
,
3
,
2
],[
8
,
1
,
0
,
2
,
3
],[
17
,
0
,
1
,
2
,
3
,
4
,
3
],[
18
,
0
,
1
,
2
,
3
]],[[[{
"name"
:
"default_btn_disabled"
,
"rect"
:[
0
,
0
,
40
,
40
],
"offset"
:[
0
,
0
],
"originalSize"
:[
40
,
40
],
"capInsets"
:[
12
,
12
,
12
,
12
]}],[
2
],
0
,[
0
],[
8
],[
6
]],[[[
18
,
"Game"
,
null
],[
19
,
"Canvas"
,
"a286bbGknJLZpRpxROV6M94"
,[
-4
,
-5
,
-6
,
-7
,
-8
,
-9
,
-10
,
-11
,
-12
,
-13
,
-14
,
-15
,
-16
,
-17
],[[
28
,
true
,
false
,
-1
,[
5
,
750
,
1624
]],[
29
,
45
,
-2
],[
30
,
-3
,[
78
,
79
,
80
,
81
,
82
],
77
,
83
]],[
4
,
4294769916
],[
5
,
750
,
1624
],[
375
,
812
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"gameStage"
,
1
,[
-19
,
-20
,
-21
,
-22
,
-23
,
-24
,
-25
,
-26
,
-27
,
-28
,
-29
,
-30
],[[
31
,
3
,
23
,
5
,
-18
,[
5
,
846
,
530
]]],[
5
,
846
,
530
],[
0
,
-152.689
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
20
,
"clip"
,[
-35
,
-36
],[[
34
,
1
,
0
,
-31
,[
20
]],[
36
,
true
,
-32
,[[
21
,
22
,
null
],
6
,
6
,
0
]],[
38
,
-33
],[
39
,
-34
,[
0
,
0.9
,
-122.9
],[
5
,
41.4
,
29.7
]]],[
5
,
133
,
154
],[
0
,
0.5
,
1
],[
0
,
-41
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"test"
,
1
,[
-38
,
-39
,
-40
,
-41
,
-42
],[[
32
,
1
,
3
,
50
,
20
,
-37
,[
5
,
400
,
100
]]],[
5
,
400
,
100
],[
0
,
695.681
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
14
,
"aniNode"
,[
-43
,
-44
,
-45
,
-46
],[
-60
,
77
,
0
,
0
,
0
,
0
,
1
,
1
,
-1
,
1
]],[
8
,
"Background"
,
512
,[
-49
],[[
7
,
1
,
0
,
-47
,[
43
],
44
],[
6
,
0
,
45
,
100
,
40
,
-48
]],[
5
,
100
,
40
]],[
8
,
"Background"
,
512
,[
-52
],[[
7
,
1
,
0
,
-50
,[
50
],
51
],[
6
,
0
,
45
,
100
,
40
,
-51
]],[
5
,
100
,
40
]],[
8
,
"Background"
,
512
,[
-55
],[[
7
,
1
,
0
,
-53
,[
57
],
58
],[
6
,
0
,
45
,
100
,
40
,
-54
]],[
5
,
100
,
40
]],[
8
,
"Background"
,
512
,[
-58
],[[
7
,
1
,
0
,
-56
,[
64
],
65
],[
6
,
0
,
45
,
100
,
40
,
-57
]],[
5
,
100
,
40
]],[
8
,
"Background"
,
512
,[
-61
],[[
7
,
1
,
0
,
-59
,[
71
],
72
],[
6
,
0
,
45
,
100
,
40
,
-60
]],[
5
,
100
,
40
]],[
21
,
"clipWrp"
,[
-63
,
3
],[[
37
,
-62
,[
24
],
23
]],[
5
,
233
,
148
],[
0
,
0.5
,
1.3
]],[
14
,
"aniNode"
,[
-64
,
-65
,
-66
],[
-240
,
264
,
0
,
0
,
0
,
0
,
1
,
1
,
-1
,
1
]],[
22
,
"background"
,
1
,[[
6
,
0
,
45
,
200
,
150
,
-67
],[
5
,
-68
,[
0
],
1
]],[
5
,
750
,
1624
]],[
0
,
"light"
,
1
,[
-70
],[[
40
,
true
,
-69
,
3
]],[
5
,
750
,
928
],[
0
,
287.144
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
15
,
"procBg"
,
1
,[
-72
],[[
7
,
1
,
0
,
-71
,[
8
],
9
]],[
5
,
334
,
49
],[
0
,
0
,
0.5
],[
-167
,
392.553
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"proc"
,
15
,[[
43
,
2
,
-73
,[
6
],
7
],[
33
,
1
,
1
,
1
,
-74
,[
5
,
322
,
41
]]],[
5
,
322
,
41
],[
0
,
0
,
0.5
],[
6
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
0.9
,
1
]],[
15
,
"clipMask"
,
1
,[
11
],[[
44
,
0
,
-75
,[
25
]]],[
5
,
750
,
800
],[
0
,
0.5
,
1
],[
0
,
287
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"default"
,
11
,[
5
],[[
41
,
true
,
60
,
-76
,
16
]],[
5
,
120
,
154
],[
0
,
-108
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"cdIcon"
,
1
,[
-78
],[[
5
,
-77
,[
29
],
30
]],[
5
,
148
,
46
],[
280
,
569
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"starIcon"
,
1
,[
-80
],[[
5
,
-79
,[
32
],
33
]],[
5
,
148
,
46
],[
-280
,
569
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
9
,
"gameBtn"
,
1
,[[
5
,
-81
,[
34
],
35
],[
45
,
0.85
,
3
,
-82
]],[
5
,
230
,
233
],[
0
,
-495.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
0
]],[
23
,
"countDown"
,
1
,[
-83
,
-84
],[
5
,
750
,
1624
]],[
0
,
"cd"
,
22
,[
12
],[[
42
,
false
,
-85
,
41
]],[
5
,
480
,
528
],[
30
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"next"
,
4
,[
6
],[[
11
,
2
,
-86
,[
4
,
4293322470
],[
4
,
4291348680
],[
4
,
3363338360
],
6
,
45
,
46
,
47
,
48
]],[
5
,
100
,
40
],[
-150
,
30
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"refreshProp"
,
4
,[
7
],[[
11
,
2
,
-87
,[
4
,
4293322470
],[
4
,
4291348680
],[
4
,
3363338360
],
7
,
52
,
53
,
54
,
55
]],[
5
,
100
,
40
],[
0
,
30
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"addSpeed"
,
4
,[
8
],[[
11
,
2
,
-88
,[
4
,
4293322470
],[
4
,
4291348680
],[
4
,
3363338360
],
8
,
59
,
60
,
61
,
62
]],[
5
,
100
,
40
],[
150
,
30
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"init"
,
4
,[
9
],[[
11
,
2
,
-89
,[
4
,
4293322470
],[
4
,
4291348680
],[
4
,
3363338360
],
9
,
66
,
67
,
68
,
69
]],[
5
,
100
,
40
],[
-150
,
-30
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
0
,
"start"
,
4
,[
10
],[[
11
,
2
,
-90
,[
4
,
4293322470
],[
4
,
4291348680
],[
4
,
3363338360
],
10
,
73
,
74
,
75
,
76
]],[
5
,
100
,
40
],[
0
,
-30
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
46
,
"New Node"
,
false
,[
1
],[
0
,
0
,
0
],[
0
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
24
,
"Main Camera"
,
1
,[[
47
,
7
,
-1
,
-91
]]],[
25
,
"aniNode"
,
14
,[
-92
],[
-375
,
464
,
0
,
0
,
0
,
0
,
1
,
1
,
-1
,
1
]],[
26
,
"psd_160"
,
51.00000075995922
,
31
,[[
4
,
-93
,[
2
]]],[
5
,
936
,
936
],[
0
,
0
,
1
],[
-93
,
-4
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
9
,
"pg"
,
1
,[[
5
,
-94
,[
4
],
5
]],[
5
,
750
,
1189
],[
0
,
-217.612
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
9
,
"midIcon"
,
1
,[[
5
,
-95
,[
10
],
11
]],[
5
,
193
,
174
],[
0
,
488.967
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-96
],[
5
,
294
,
173
],[
-276
,
178.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-97
],[
5
,
92.5
,
173
],[
-59.75
,
178.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-98
],[
5
,
92.5
,
173
],[
55.75
,
178.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-99
],[
5
,
194
,
173
],[
222
,
178.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-100
],[
5
,
194
,
173
],[
-326
,
0.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-101
],[
5
,
194
,
173
],[
-109
,
0.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-102
],[
5
,
194
,
173
],[
108
,
0.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-103
],[
5
,
194
,
173
],[
325
,
0.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-104
],[
5
,
194
,
173
],[
-326
,
-177.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-105
],[
5
,
194
,
173
],[
-109
,
-177.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-106
],[
5
,
194
,
173
],[
108
,
-177.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
1
,
"propWrp"
,
2
,[
2
,
-107
],[
5
,
194
,
173
],[
325
,
-177.5
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"psd_186"
,
5
,[[
4
,
-108
,[
12
]]],[
5
,
11
,
44
],[
0
,
0
,
1
],[
55
,
10.032590866088867
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"psd_188"
,
5
,[[
4
,
-109
,[
13
]]],[
5
,
38
,
73
],[
0
,
0
,
1
],[
69.3408432006836
,
82.41940307617188
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"psd_190"
,
5
,[[
4
,
-110
,[
14
]]],[
5
,
38
,
73
],[
0
,
0
,
1
],[
15.52852725982666
,
65.67514038085938
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"psd_192"
,
5
,[[
4
,
-111
,[
15
]]],[
5
,
56
,
69
],[
0
,
0
,
1
],[
32
,
36.30580520629883
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
9
,
"con"
,
3
,[[
35
,
0
,
-112
,[
17
]]],[
5
,
133
,
122
],[
0
,
-83
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"line"
,
3
,[[
16
,
0
,
-113
,[
18
],
19
]],[
5
,
11
,
544
],[
0
,
0.5
,
0
],[
0.5
,
-23.085
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
9
,
"midStar"
,
1
,[[
5
,
-114
,[
26
],
27
]],[
5
,
101
,
100
],[
1
,
289.12
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"cd"
,
19
,[[
17
,
"100s"
,
24
,
24
,
1
,
-115
,[
28
]]],[
5
,
52.04
,
30.24
],[
0
,
0
,
0.5
],[
-10
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
3
,
"starProc"
,
20
,[[
17
,
"0/3"
,
24
,
24
,
1
,
-116
,[
31
]]],[
5
,
33.36
,
30.24
],[
0
,
0
,
0.5
],[
-5
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
]],[
27
,
"cdBg"
,
0
,
22
,[[
16
,
0
,
-117
,[
36
],
37
]],[
4
,
4278190080
],[
5
,
750
,
1624
]],[
13
,
"psd_146"
,
0
,
12
,[[
4
,
-118
,[
38
]]],[
5
,
369
,
413
],[
0
,
0
,
1
]],[
13
,
"psd_148"
,
0
,
12
,[[
4
,
-119
,[
39
]]],[
5
,
312
,
408
],[
0
,
0
,
1
]],[
13
,
"psd_150"
,
0
,
12
,[[
4
,
-120
,[
40
]]],[
5
,
180
,
418
],[
0
,
0
,
1
]],[
10
,
"Label"
,
512
,
6
,[[
12
,
"下一关"
,
20
,
false
,
1
,
1
,
1
,
1
,
-121
,[
42
]]],[
4
,
4278190080
],[
5
,
100
,
40
]],[
10
,
"Label"
,
512
,
7
,[[
12
,
"刷新道具"
,
20
,
false
,
1
,
1
,
1
,
1
,
-122
,[
49
]]],[
4
,
4278190080
],[
5
,
100
,
40
]],[
10
,
"Label"
,
512
,
8
,[[
12
,
"加速"
,
20
,
false
,
1
,
1
,
1
,
1
,
-123
,[
56
]]],[
4
,
4278190080
],[
5
,
100
,
40
]],[
10
,
"Label"
,
512
,
9
,[[
12
,
"初始化"
,
20
,
false
,
1
,
1
,
1
,
1
,
-124
,[
63
]]],[
4
,
4278190080
],[
5
,
100
,
40
]],[
10
,
"Label"
,
512
,
10
,[[
12
,
"开始游戏"
,
20
,
false
,
1
,
1
,
1
,
1
,
-125
,[
70
]]],[
4
,
4278190080
],[
5
,
100
,
40
]]],
0
,[
0
,
0
,
1
,
0
,
0
,
1
,
0
,
0
,
1
,
0
,
-1
,
30
,
0
,
-2
,
13
,
0
,
-3
,
14
,
0
,
-4
,
33
,
0
,
-5
,
15
,
0
,
-6
,
34
,
0
,
-7
,
2
,
0
,
-8
,
17
,
0
,
-9
,
53
,
0
,
-10
,
19
,
0
,
-11
,
20
,
0
,
-12
,
21
,
0
,
-13
,
22
,
0
,
-14
,
4
,
0
,
0
,
2
,
0
,
-1
,
35
,
0
,
-2
,
36
,
0
,
-3
,
37
,
0
,
-4
,
38
,
0
,
-5
,
39
,
0
,
-6
,
40
,
0
,
-7
,
41
,
0
,
-8
,
42
,
0
,
-9
,
43
,
0
,
-10
,
44
,
0
,
-11
,
45
,
0
,
-12
,
46
,
0
,
0
,
3
,
0
,
0
,
3
,
0
,
0
,
3
,
0
,
0
,
3
,
0
,
-1
,
51
,
0
,
-2
,
52
,
0
,
0
,
4
,
0
,
-1
,
24
,
0
,
-2
,
25
,
0
,
-3
,
26
,
0
,
-4
,
27
,
0
,
-5
,
28
,
0
,
-1
,
47
,
0
,
-2
,
48
,
0
,
-3
,
49
,
0
,
-4
,
50
,
0
,
0
,
6
,
0
,
0
,
6
,
0
,
-1
,
60
,
0
,
0
,
7
,
0
,
0
,
7
,
0
,
-1
,
61
,
0
,
0
,
8
,
0
,
0
,
8
,
0
,
-1
,
62
,
0
,
0
,
9
,
0
,
0
,
9
,
0
,
-1
,
63
,
0
,
0
,
10
,
0
,
0
,
10
,
0
,
-1
,
64
,
0
,
0
,
11
,
0
,
-1
,
18
,
0
,
-1
,
57
,
0
,
-2
,
58
,
0
,
-3
,
59
,
0
,
0
,
13
,
0
,
0
,
13
,
0
,
0
,
14
,
0
,
-1
,
31
,
0
,
0
,
15
,
0
,
-1
,
16
,
0
,
0
,
16
,
0
,
0
,
16
,
0
,
0
,
17
,
0
,
0
,
18
,
0
,
0
,
19
,
0
,
-1
,
54
,
0
,
0
,
20
,
0
,
-1
,
55
,
0
,
0
,
21
,
0
,
0
,
21
,
0
,
-1
,
56
,
0
,
-2
,
23
,
0
,
0
,
23
,
0
,
0
,
24
,
0
,
0
,
25
,
0
,
0
,
26
,
0
,
0
,
27
,
0
,
0
,
28
,
0
,
0
,
30
,
0
,
-1
,
32
,
0
,
0
,
32
,
0
,
0
,
33
,
0
,
0
,
34
,
0
,
2
,
35
,
0
,
2
,
36
,
0
,
2
,
37
,
0
,
2
,
38
,
0
,
2
,
39
,
0
,
2
,
40
,
0
,
2
,
41
,
0
,
2
,
42
,
0
,
2
,
43
,
0
,
2
,
44
,
0
,
2
,
45
,
0
,
2
,
46
,
0
,
0
,
47
,
0
,
0
,
48
,
0
,
0
,
49
,
0
,
0
,
50
,
0
,
0
,
51
,
0
,
0
,
52
,
0
,
0
,
53
,
0
,
0
,
54
,
0
,
0
,
55
,
0
,
0
,
56
,
0
,
0
,
57
,
0
,
0
,
58
,
0
,
0
,
59
,
0
,
0
,
60
,
0
,
0
,
61
,
0
,
0
,
62
,
0
,
0
,
63
,
0
,
0
,
64
,
0
,
10
,
29
,
1
,
3
,
29
,
3
,
3
,
11
,
5
,
3
,
18
,
6
,
3
,
24
,
7
,
3
,
25
,
8
,
3
,
26
,
9
,
3
,
27
,
10
,
3
,
28
,
11
,
3
,
17
,
12
,
3
,
23
,
125
],[
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
],[
-1
,
1
,
-1
,
9
,
-1
,
1
,
-1
,
1
,
-1
,
1
,
-1
,
1
,
-1
,
-1
,
-1
,
-1
,
9
,
-1
,
-1
,
1
,
-1
,
-1
,
-2
,
11
,
-1
,
-1
,
-1
,
1
,
-1
,
-1
,
1
,
-1
,
-1
,
1
,
-1
,
1
,
-1
,
1
,
-1
,
-1
,
-1
,
9
,
-1
,
-1
,
1
,
4
,
5
,
6
,
7
,
-1
,
-1
,
1
,
4
,
5
,
6
,
7
,
-1
,
-1
,
1
,
4
,
5
,
6
,
7
,
-1
,
-1
,
1
,
4
,
5
,
6
,
7
,
-1
,
-1
,
1
,
4
,
5
,
6
,
7
,
12
,
-1
,
-2
,
-3
,
-4
,
-5
,
13
],[
0
,
7
,
0
,
8
,
0
,
9
,
0
,
4
,
0
,
4
,
0
,
10
,
0
,
0
,
0
,
0
,
11
,
0
,
0
,
12
,
0
,
13
,
14
,
5
,
5
,
0
,
0
,
15
,
0
,
0
,
16
,
0
,
0
,
17
,
0
,
18
,
0
,
19
,
0
,
0
,
0
,
20
,
0
,
0
,
1
,
1
,
2
,
1
,
3
,
0
,
0
,
1
,
1
,
2
,
1
,
3
,
0
,
0
,
1
,
1
,
2
,
1
,
3
,
0
,
0
,
1
,
1
,
2
,
1
,
3
,
0
,
0
,
1
,
1
,
2
,
1
,
3
,
21
,
22
,
23
,
24
,
25
,
26
,
27
]],[[
"0,9729,9729,33071,33071,0,0,1"
,
-1
],[
3
],
0
,[],[],[]],[[
"0,9729,9729,33071,33071,0,0,1"
,
-1
],[
3
],
0
,[],[],[]],[[
"0,9729,9729,33071,33071,0,0,1"
,
-1
],[
3
],
0
,[],[],[]],[[{
"name"
:
"default_btn_pressed"
,
"rect"
:[
0
,
0
,
40
,
40
],
"offset"
:[
0
,
0
],
"originalSize"
:[
40
,
40
],
"capInsets"
:[
12
,
12
,
12
,
12
]}],[
2
],
0
,[
0
],[
8
],[
28
]],[[{
"name"
:
"default_btn_normal"
,
"rect"
:[
0
,
0
,
40
,
40
],
"offset"
:[
0
,
0
],
"originalSize"
:[
40
,
40
],
"capInsets"
:[
12
,
12
,
12
,
12
]}],[
2
],
0
,[
0
],[
8
],[
29
]]]]
\ No newline at end of file
\ No newline at end of file
build/web-mobile/assets/main/index.js
View file @
aa07dd0d
window
.
__require
=
function
t
(
e
,
n
,
i
){
function
o
(
a
,
c
){
if
(
!
n
[
a
]){
if
(
!
e
[
a
]){
var
s
=
a
.
split
(
"/"
);
if
(
s
=
s
[
s
.
length
-
1
],
!
e
[
s
]){
var
p
=
"function"
==
typeof
__require
&&
__require
;
if
(
!
c
&&
p
)
return
p
(
s
,
!
0
);
if
(
r
)
return
r
(
s
,
!
0
);
throw
new
Error
(
"Cannot find module '"
+
a
+
"'"
)}
a
=
s
}
var
l
=
n
[
a
]
=
{
exports
:{}};
e
[
a
][
0
].
call
(
l
.
exports
,
function
(
t
){
return
o
(
e
[
a
][
1
][
t
]
||
t
)},
l
,
l
.
exports
,
t
,
e
,
n
,
i
)}
return
n
[
a
].
exports
}
for
(
var
r
=
"function"
==
typeof
__require
&&
__require
,
a
=
0
;
a
<
i
.
length
;
a
++
)
o
(
i
[
a
]);
return
o
}({
BitText
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"bd5deybNDBOc5i/9P2WUtAA"
,
"BitText"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
});
var
a
=
cc
.
_decorator
.
menu
,
c
=
cc
.
_decorator
,
s
=
c
.
ccclass
,
p
=
c
.
property
,
l
=
function
(
t
){
function
e
(){
var
e
=
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
;
return
e
.
_gap
=
0
,
e
.
_text
=
""
,
e
.
texture
=
null
,
e
}
return
o
(
e
,
t
),
Object
.
defineProperty
(
e
.
prototype
,
"w"
,{
get
:
function
(){
return
this
.
_w
},
set
:
function
(
t
){
this
.
_w
=
t
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"gap"
,{
get
:
function
(){
return
this
.
_gap
},
set
:
function
(
t
){
this
.
_gap
=
t
,
this
.
permutation
()},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"text"
,{
get
:
function
(){
return
this
.
_text
},
set
:
function
(
t
){
var
e
=
this
;
this
.
_text
=
t
,
this
.
node
.
destroyAllChildren
(),
this
.
node
.
removeAllChildren
(),
t
.
split
(
""
).
forEach
(
function
(
t
){
var
n
=
e
.
atlas
.
getChildByName
(
t
);
if
(
!
n
)
return
console
.
warn
(
"
\
u6ca1
\
u914d
\
u7f6e "
+
t
+
"
\
u8fd9
\
u4e2a
\
u5b57
\
u7b26"
);
var
i
=
cc
.
instantiate
(
n
);
i
.
anchorX
=
0
,
e
.
node
.
addChild
(
i
)}),
this
.
permutation
()},
enumerable
:
!
1
,
configurable
:
!
0
}),
e
.
prototype
.
onLoad
=
function
(){
this
.
atlas
=
cc
.
instantiate
(
this
.
texture
)},
e
.
prototype
.
start
=
function
(){},
e
.
prototype
.
permutation
=
function
(){
var
t
=
this
.
gap
,
e
=
0
;
this
.
node
.
children
.
forEach
(
function
(
n
){
n
.
anchorX
=
0
,
n
.
x
=
e
,
e
+=
n
.
width
+
t
}),
this
.
w
=
e
;
var
n
=
e
/
2
;
this
.
node
.
children
.
forEach
(
function
(
t
){
return
t
.
x
-=
n
})},
r
([
p
],
e
.
prototype
,
"_gap"
,
void
0
),
r
([
p
],
e
.
prototype
,
"gap"
,
null
),
r
([
p
],
e
.
prototype
,
"_text"
,
void
0
),
r
([
p
],
e
.
prototype
,
"text"
,
null
),
r
([
p
(
cc
.
Prefab
)],
e
.
prototype
,
"texture"
,
void
0
),
r
([
s
,
a
(
"
\
u81ea
\
u5b9a
\
u4e49
\
u7ec4
\
u4ef6/
\
u4f4d
\
u56fe
\
u5b57"
)],
e
)}(
cc
.
Component
);
n
.
default
=
l
,
cc
.
_RF
.
pop
()},{}],
ClipAni
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"b257deNLElEQ7owjaUlEj0T"
,
"ClipAni"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
});
var
a
=
t
(
"./Config/GameConfig"
),
c
=
cc
.
_decorator
,
s
=
c
.
ccclass
,
p
=
(
c
.
property
,
function
(
t
){
function
e
(){
var
e
=
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
;
return
e
.
eventAniEnd
=
null
,
e
.
eventCollEnt
=
null
,
e
}
return
o
(
e
,
t
),
e
.
prototype
.
start
=
function
(){
this
.
eventAniEnd
=
new
cc
.
Event
.
EventCustom
(
a
.
CUSTOM_EVENT
.
CLIP_ANI_END
,
!
0
),
this
.
eventCollEnt
=
new
cc
.
Event
.
EventCustom
(
a
.
CUSTOM_EVENT
.
CLIP_COLLISION
,
!
0
)},
e
.
prototype
.
onCollisionEnter
=
function
(
t
){
this
.
eventCollEnt
.
detail
=
{
other
:
t
},
cc
.
find
(
"Canvas"
).
dispatchEvent
(
this
.
eventCollEnt
)},
e
.
prototype
.
onAnimCompleted
=
function
(
t
){
this
.
eventAniEnd
.
detail
=
{
state
:
t
},
cc
.
find
(
"Canvas"
).
dispatchEvent
(
this
.
eventAniEnd
)},
r
([
s
],
e
)}(
cc
.
Component
));
n
.
default
=
p
,
cc
.
_RF
.
pop
()},{
"./Config/GameConfig"
:
"GameConfig"
}],
FitSprite
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"55f2b6YY2VNsp2pvVM/3ZOl"
,
"FitSprite"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
FitSpriteType
=
void
0
;
var
a
,
c
=
cc
.
_decorator
.
ccclass
,
s
=
cc
.
_decorator
.
property
,
p
=
cc
.
_decorator
.
menu
;(
function
(
t
){
t
[
t
.
Horizontal
=
0
]
=
"Horizontal"
,
t
[
t
.
Vertical
=
1
]
=
"Vertical"
})(
a
=
n
.
FitSpriteType
||
(
n
.
FitSpriteType
=
{}));
var
l
=
function
(
t
){
function
e
(){
var
e
=
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
;
return
e
.
_fitSpriteType
=
a
.
Vertical
,
e
.
maxWidth
=
0
,
e
.
maxHeight
=
0
,
e
}
return
o
(
e
,
t
),
Object
.
defineProperty
(
e
.
prototype
,
"fitSpriteType"
,{
get
:
function
(){
return
this
.
_fitSpriteType
},
set
:
function
(
t
){
this
.
_fitSpriteType
=
t
,
this
.
updateSpriteSize
()},
enumerable
:
!
1
,
configurable
:
!
0
}),
e
.
prototype
.
onLoad
=
function
(){
this
.
node
.
on
(
cc
.
Node
.
EventType
.
SIZE_CHANGED
,
this
.
updateSpriteSize
,
this
)},
e
.
prototype
.
setTexture
=
function
(
t
){
this
.
node
.
getComponent
(
cc
.
Sprite
).
spriteFrame
=
t
,
this
.
updateSpriteSize
()},
e
.
prototype
.
updateSpriteSize
=
function
(){
var
t
=
this
.
node
.
getComponent
(
cc
.
Sprite
).
spriteFrame
.
getTexture
();
this
.
fitSpriteType
===
a
.
Horizontal
?(
this
.
node
.
height
=
t
.
height
/
t
.
width
*
this
.
maxWidth
,
this
.
node
.
width
=
this
.
maxWidth
):(
this
.
node
.
width
=
t
.
width
/
t
.
height
*
this
.
maxHeight
,
this
.
node
.
height
=
this
.
maxHeight
)},
r
([
s
({
type
:
cc
.
Enum
(
a
),
tooltip
:
"
\
u7c7b
\
u578b"
})],
e
.
prototype
,
"_fitSpriteType"
,
void
0
),
r
([
s
(
"
\
u6700
\
u5927
\
u5bbd
\
u5ea6"
)],
e
.
prototype
,
"maxWidth"
,
void
0
),
r
([
s
(
"
\
u6700
\
u5927
\
u9ad8
\
u5ea6"
)],
e
.
prototype
,
"maxHeight"
,
void
0
),
r
([
s
({
type
:
cc
.
Enum
(
a
),
tooltip
:
"
\
u7c7b
\
u578b"
})],
e
.
prototype
,
"fitSpriteType"
,
null
),
r
([
c
,
p
(
"
\
u6e32
\
u67d3
\
u7ec4
\
u4ef6/FitSprite"
)],
e
)}(
cc
.
Component
);
n
.
default
=
l
,
cc
.
_RF
.
pop
()},{}],
GameConfig
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"2197dXlmixCibGa45Vyz3hP"
,
"GameConfig"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
Config
=
n
.
GameColors
=
n
.
CUSTOM_EVENT
=
void
0
,
n
.
CUSTOM_EVENT
=
{
CLIP_ANI_END
:
"CLIP_ANI_END"
,
CLIP_COLLISION
:
"CLIP_COLLISION"
,
GAME_OVER
:
"GAME_OVER"
,
NEXT_LEVEL
:
"NEXT_LEVEL"
,
PASS_LEVEL
:
"PASS_LEVEL"
,
GAME_START
:
"GAME_START"
,
GAME_INIT
:
"GAME_INIT"
,
GAME_DESTROY
:
"GAME_DESTROY"
},
n
.
GameColors
=
[[
"#EC5F33"
,
"#E52800"
,
"#CA1D00"
],[
"#FF9400"
,
"#FF6C00"
,
"#EC5F33"
,
"#E52800"
,
"#CA1D00"
],[
"#FFD34A"
,
"#FFC300"
,
"#FFB637"
,
"#FF9400"
,
"#FF6C00"
,
"#EC5F33"
,
"#E52800"
,
"#CA1D00"
]],
n
.
Config
=
{
maxLong
:
644
,
rotationSpeed
:
1
,
playSpeed
:
350
,
normalPropSpeed
:
250
,
bestPropSpeed
:
500
,
bestPropsNum
:
3
,
propsNum
:
2
,
countDowns
:[
30
,
30
,
30
],
LevelInfo
:[{
level
:
1
,
num
:
10
,
cds
:
30
},{
level
:
1
,
num
:
5
,
cds
:
30
},{
level
:
1
,
num
:
8
,
cds
:
30
}],
defaultColor
:
"#FF6C00"
,
propsMap
:[[
1
,
0
,
0
,
1
,
1
,
1
,
1
,
0
,
1
,
1
,
1
,
1
],[
1
,
0
,
0
,
1
,
1
,
1
,
1
,
1
,
1
,
0
,
1
,
1
]]},
cc
.
_RF
.
pop
()},{}],
GameScene
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"5798dhpwtNHQq2OXS4At/jG"
,
"GameScene"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__assign
||
function
(){
return
(
r
=
Object
.
assign
||
function
(
t
){
for
(
var
e
,
n
=
1
,
i
=
arguments
.
length
;
n
<
i
;
n
++
)
for
(
var
o
in
e
=
arguments
[
n
])
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
o
)
&&
(
t
[
o
]
=
e
[
o
]);
return
t
}).
apply
(
this
,
arguments
)},
a
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
},
c
=
this
&&
this
.
__spreadArrays
||
function
(){
for
(
var
t
=
0
,
e
=
0
,
n
=
arguments
.
length
;
e
<
n
;
e
++
)
t
+=
arguments
[
e
].
length
;
var
i
=
Array
(
t
),
o
=
0
;
for
(
e
=
0
;
e
<
n
;
e
++
)
for
(
var
r
=
arguments
[
e
],
a
=
0
,
c
=
r
.
length
;
a
<
c
;
a
++
,
o
++
)
i
[
o
]
=
r
[
a
];
return
i
};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
});
var
s
=
t
(
"./Components/Svga/Svga"
),
p
=
t
(
"./Components/Svga/SvgaEvent"
),
l
=
t
(
"./Config/GameConfig"
),
u
=
t
(
"./exportEvent"
),
h
=
t
(
"./utils"
),
f
=
cc
.
_decorator
,
d
=
f
.
ccclass
,
v
=
f
.
property
,
y
=
{
DEFAULT
:
"clipAni"
,
PLAY
:
"clipPlay"
,
STOP
:
"clipStop"
,
GAME_OVER
:
"gameOver"
},
g
=
function
(
t
){
function
e
(){
var
e
=
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
;
return
e
.
procItem
=
null
,
e
.
propItem
=
[],
e
.
bsetPropItem
=
null
,
e
.
actLevel
=
0
,
e
.
levelObjectives
=
0
,
e
.
actLevelInfo
=
null
,
e
.
starNum
=
0
,
e
.
countDown
=
0
,
e
.
isGameOver
=!
1
,
e
.
isStartGame
=!
1
,
e
.
clip
=
null
,
e
.
clipAni
=!
1
,
e
.
clipState
=
y
.
STOP
,
e
.
clipSpeed
=
l
.
Config
.
normalPropSpeed
,
e
.
clipTarget
=
null
,
e
.
surplusStar
=
l
.
Config
.
bestPropsNum
,
e
.
gameConfig
=
r
({},
l
.
Config
),
e
.
speedMultiplier
=
1
,
e
}
return
o
(
e
,
t
),
e
.
prototype
.
onLoad
=
function
(){
cc
.
director
.
getCollisionManager
().
enabled
=!
0
},
e
.
prototype
.
start
=
function
(){
this
.
clip
=
cc
.
find
(
"clipMask/clipWrp/clip"
,
this
.
node
),
this
.
addNodeEvent
()},
e
.
prototype
.
addNodeEvent
=
function
(){
var
t
,
e
=
this
;
cc
.
find
(
"gameBtn"
,
this
.
node
).
on
(
cc
.
Node
.
EventType
.
TOUCH_END
,
this
.
playGame
,
this
),
this
.
node
.
on
(
l
.
CUSTOM_EVENT
.
CLIP_ANI_END
,
this
.
onAnimCompleted
,
this
),
this
.
node
.
on
(
l
.
CUSTOM_EVENT
.
CLIP_COLLISION
,
this
.
onCollEnter
,
this
),
u
.
default
.
on
(
l
.
CUSTOM_EVENT
.
NEXT_LEVEL
,
this
.
nextLevel
,
this
),
u
.
default
.
on
(
l
.
CUSTOM_EVENT
.
GAME_START
,
this
.
startGame
,
this
),
u
.
default
.
on
(
l
.
CUSTOM_EVENT
.
GAME_INIT
,
function
(
t
){
var
n
=
t
.
detail
,
i
=
void
0
===
n
?{}:
n
;
e
.
resetConfig
(
i
),
e
.
refreshLevelInfo
(),
e
.
refreshStageProps
()},
this
),
u
.
default
.
on
(
l
.
CUSTOM_EVENT
.
GAME_DESTROY
,
function
(){
e
.
node
.
destroy
()},
this
);
var
n
=
null
===
(
t
=
null
===
window
||
void
0
===
window
?
void
0
:
window
.
location
)
||
void
0
===
t
?
void
0
:
t
.
href
,
i
=
h
.
getUrlParam
(
"testPanel"
),
o
=
cc
.
find
(
"test"
,
this
.
node
);
if
(
o
.
active
=
i
,
i
&&
((
null
==
n
?
void
0
:
n
.
includes
(
"duibadev"
))
||
(
null
==
n
?
void
0
:
n
.
includes
(
"duibatest"
)))
||
n
.
includes
(
"localhost"
)){
var
r
=
{
next
:
"nextLevel"
,
refreshProp
:
"refreshStageProps"
,
start
:
"testStartGame"
,
init
:
"testInit"
,
addSpeed
:
"addSpeeds"
};
o
.
children
.
forEach
(
function
(
t
){
var
n
=
null
==
e
?
void
0
:
e
[
r
[
t
.
name
]];
t
.
on
(
cc
.
Node
.
EventType
.
TOUCH_END
,
n
,
e
)})}},
e
.
prototype
.
testStartGame
=
function
(){
console
.
log
(
"
\
u6d4b
\
u8bd5"
),
u
.
default
.
fire
(
l
.
CUSTOM_EVENT
.
GAME_START
)},
e
.
prototype
.
testInit
=
function
(){
console
.
log
(
"
\
u6d4b
\
u8bd5
\
u521d
\
u59cb
\
u5316"
),
u
.
default
.
fire
(
l
.
CUSTOM_EVENT
.
GAME_INIT
,{
LevelInfo
:[{
level
:
1
,
num
:
1
,
cds
:
50
},{
level
:
1
,
num
:
5
,
cds
:
30
}]})},
e
.
prototype
.
addSpeeds
=
function
(){
this
.
speedMultiplier
+=
1
,
cc
.
find
(
"clipMask/clipWrp"
,
this
.
node
).
getComponent
(
cc
.
Animation
).
getAnimationState
(
"clipRation"
).
speed
+=
1
},
e
.
prototype
.
startGame
=
function
(
t
){
var
e
=
this
;
t
.
detail
,
this
.
startGameCountAni
(
function
(){
e
.
isStartGame
=!
0
,
cc
.
find
(
"clipMask/clipWrp"
,
e
.
node
).
getComponent
(
cc
.
Animation
).
play
(),
e
.
schedule
(
e
.
startCd
,
1
)})},
e
.
prototype
.
startGameCountAni
=
function
(
t
){
var
e
=
cc
.
find
(
"countDown/cd"
,
this
.
node
),
n
=
cc
.
find
(
"countDown/cdBg"
,
this
.
node
);
e
.
parent
.
active
=!
0
,
n
.
opacity
=
150
,
e
.
on
(
p
.
SvgaEvent
.
END_FRAME
,
function
(){
null
==
t
||
t
(),
e
.
parent
.
active
=!
1
}),
e
.
getComponent
(
s
.
default
).
play
(
0
)},
e
.
prototype
.
resetConfig
=
function
(
t
){
var
e
=
this
;
void
0
===
t
&&
(
t
=
{}),
this
.
gameConfig
=
r
(
r
({},
l
.
Config
),
t
),
this
.
clipSpeed
=
this
.
gameConfig
.
normalPropSpeed
,
this
.
surplusStar
=
this
.
gameConfig
.
bestPropsNum
,
this
.
clip
.
getChildByName
(
"line"
).
height
=
this
.
gameConfig
.
maxLong
,
cc
.
find
(
"clipMask/clipWrp"
,
this
.
node
).
getComponent
(
cc
.
Animation
).
getAnimationState
(
"clipRation"
).
speed
=
this
.
gameConfig
.
rotationSpeed
,
this
.
isGameOver
=!
1
,
this
.
isStartGame
=!
1
,
this
.
speedMultiplier
=
1
,
this
.
clipTarget
=
null
,
this
.
setClipState
(
y
.
DEFAULT
,
function
(){
cc
.
find
(
"clipMask/clipWrp"
,
e
.
node
).
angle
=
0
,
cc
.
find
(
"clipMask/clipWrp"
,
e
.
node
).
getComponent
(
cc
.
Animation
).
stop
()}),
this
.
clip
.
y
=-
41
},
e
.
prototype
.
onCollEnter
=
function
(
t
){
var
e
=
t
.
detail
.
other
;
this
.
clipTarget
=
e
.
node
,
this
.
clipSpeed
=
1
==
e
.
tag
?
this
.
gameConfig
.
bestPropSpeed
:
this
.
gameConfig
.
normalPropSpeed
,
this
.
setClipState
(
y
.
STOP
)},
e
.
prototype
.
setClipState
=
function
(
t
,
e
){
var
n
=
this
,
i
=
cc
.
find
(
"clipMask/clipWrp"
,
this
.
node
).
getComponent
(
cc
.
Animation
),
o
=
cc
.
find
(
"clipMask/clipWrp/clip"
,
this
.
node
).
getComponent
(
cc
.
Animation
),
r
=
cc
.
find
(
"clipMask/clipWrp/default"
,
this
.
node
);
switch
(
this
.
clipState
=
t
,
t
){
case
y
.
DEFAULT
:
i
.
resume
(),
r
.
active
=!
0
,
this
.
clip
.
active
=!
1
,
this
.
clipTarget
?
this
.
clipTarget
.
getComponent
(
"propMove"
).
die
(
function
(){
1
==
n
.
clipTarget
.
getComponent
(
cc
.
Collider
).
tag
&&
n
.
setStarProc
(),
n
.
clipTarget
=
null
,
n
.
clipAni
=!
1
,
0
==
n
.
surplusStar
&&
n
.
refreshStageProps
()}):
this
.
clipAni
=!
1
;
break
;
case
y
.
PLAY
:
case
y
.
STOP
:
i
.
pause
(),
this
.
clip
.
active
=!
0
,
r
.
active
=!
1
,
this
.
clipAni
=!
0
,
o
.
play
(
t
);
break
;
case
y
.
GAME_OVER
:
i
.
stop
(),
o
.
stop
()}
null
==
e
||
e
()},
e
.
prototype
.
playGame
=
function
(){
this
.
isGameOver
||!
this
.
isStartGame
||
this
.
clipAni
||
this
.
setClipState
(
y
.
PLAY
)},
e
.
prototype
.
gameOver
=
function
(){
this
.
isGameOver
=!
0
,
this
.
setClipState
(
y
.
GAME_OVER
),
this
.
unschedule
(
this
.
startCd
),
u
.
default
.
fire
(
l
.
CUSTOM_EVENT
.
GAME_OVER
,
r
(
r
({},
this
.
gameConfig
.
LevelInfo
[
this
.
actLevel
]),{
score
:
this
.
starNum
,
level
:
this
.
actLevel
}))},
e
.
prototype
.
setLable
=
function
(
t
,
e
){
cc
.
find
(
t
,
this
.
node
).
getComponent
(
cc
.
Label
).
string
=
e
+
""
},
e
.
prototype
.
startCd
=
function
(){
var
t
=
this
.
countDown
-
1
||
0
;
if
(
!
t
||
t
<=
0
)
return
this
.
setLable
(
"cdIcon/cd"
,
"0s"
),
this
.
gameOver
(),
void
this
.
unschedule
(
this
.
startCd
);
this
.
countDown
=
t
,
this
.
setLable
(
"cdIcon/cd"
,
this
.
countDown
+
"s"
)},
e
.
prototype
.
onDestroy
=
function
(){
this
.
unschedule
(
this
.
startCd
)},
e
.
prototype
.
refreshLevelInfo
=
function
(
t
){
void
0
===
t
&&
(
t
=
0
),
this
.
isGameOver
=!
1
,
this
.
actLevel
=
t
,
this
.
starNum
=
0
,
this
.
actLevelInfo
=
this
.
gameConfig
.
LevelInfo
[
t
],
this
.
levelObjectives
=
this
.
actLevelInfo
.
num
,
this
.
countDown
=
this
.
actLevelInfo
.
cds
||
0
,
this
.
setLable
(
"levelName"
,
"
\
u7b2c"
+
h
.
numToChinese
(
t
+
1
)
+
"
\
u5173"
),
this
.
setLable
(
"starIcon/starProc"
,
this
.
starNum
+
"/"
+
this
.
levelObjectives
),
this
.
updateGameProc
(),
this
.
unschedule
(
this
.
startCd
),
this
.
setLable
(
"cdIcon/cd"
,
this
.
countDown
+
"s"
)},
e
.
prototype
.
setStarProc
=
function
(){
var
t
=
cc
.
find
(
"procBg/proc"
,
this
.
node
),
e
=
this
.
starNum
;
if
(
this
.
surplusStar
--
,
!
(
e
>=
this
.
levelObjectives
)){
var
n
=
cc
.
instantiate
(
this
.
procItem
),
i
=
(
null
===
l
.
GameColors
||
void
0
===
l
.
GameColors
?
void
0
:
l
.
GameColors
[
this
.
actLevel
])
||
[];
n
.
color
=
cc
.
color
(
i
[
e
]
||
this
.
gameConfig
.
defaultColor
),
n
.
setParent
(
t
),
this
.
starNum
++
,
this
.
setLable
(
"starIcon/starProc"
,
this
.
starNum
+
"/"
+
this
.
levelObjectives
),
this
.
starNum
>=
this
.
levelObjectives
&&
(
this
.
isStartGame
=!
1
,
this
.
unschedule
(
this
.
startCd
),
u
.
default
.
fire
(
l
.
CUSTOM_EVENT
.
PASS_LEVEL
,
r
(
r
({},
this
.
gameConfig
.
LevelInfo
[
this
.
actLevel
]),{
score
:
this
.
starNum
,
level
:
this
.
actLevel
})))}},
e
.
prototype
.
nextLevel
=
function
(){
var
t
=
this
.
actLevel
+
1
;
this
.
isStartGame
=!
0
,
this
.
unschedule
(
this
.
startCd
),
t
>=
this
.
gameConfig
.
LevelInfo
.
length
?
this
.
gameOver
():(
this
.
refreshLevelInfo
(
t
),
this
.
refreshStageProps
(),
this
.
schedule
(
this
.
startCd
,
1
))},
e
.
prototype
.
updateGameProc
=
function
(){
var
t
=
this
.
node
.
getChildByName
(
"procBg"
),
e
=
t
.
getChildByName
(
"proc"
),
n
=
this
.
levelObjectives
;
e
.
removeAllChildren
(),
t
.
width
=
39
*
n
+
12
+
1
*
(
n
-
1
),
e
.
width
=
39
*
n
+
1
*
(
n
-
1
),
t
.
x
=-
t
.
width
/
2
},
e
.
prototype
.
refreshStageProps
=
function
(){
this
.
surplusStar
=
this
.
gameConfig
.
bestPropsNum
;
for
(
var
t
=
cc
.
find
(
"gameStage"
,
this
.
node
),
e
=
t
.
children
,
n
=
Math
.
floor
(
h
.
randomNum
(
0
,
this
.
gameConfig
.
propsMap
.
length
)),
i
=
c
(
this
.
gameConfig
.
propsMap
[
n
]),
o
=
0
;
o
<
this
.
gameConfig
.
bestPropsNum
;
o
++
){
for
(
var
r
=
Math
.
floor
(
h
.
randomNum
(
0
,
i
.
length
));
1
!==
i
[
r
%
i
.
length
];)
r
++
;
i
[
r
%
i
.
length
]
=
2
}
var
a
=
[];
for
(
o
=
0
;
o
<
this
.
gameConfig
.
propsNum
;
o
++
)
a
.
push
.
apply
(
a
,
this
.
propItem
);
var
s
=
i
.
filter
(
function
(
t
){
return
1
==
t
}).
length
;
for
(
a
=
h
.
getRandomArrayElements
(
a
,
s
),
o
=
0
;
o
<
e
.
length
;
o
++
){
var
p
=
e
[
o
],
l
=
i
[
o
],
u
=
h
.
randomNum
(
0
,
90
).
toFixed
(
2
),
f
=
null
;
if
(
p
.
removeAllChildren
(),
1
==
l
){
var
d
=
cc
.
instantiate
(
a
.
pop
());
f
=
cc
.
instantiate
(
d
)}
else
{
if
(
2
!=
l
)
continue
;
f
=
cc
.
instantiate
(
this
.
bsetPropItem
)}
f
&&
(
f
.
angle
=
u
>
45
?
u
-
90
:
u
,
f
.
setParent
(
p
))}
t
.
getComponent
(
cc
.
Layout
).
horizontalDirection
=
h
.
getProbability
(
50
)?
cc
.
Layout
.
HorizontalDirection
.
LEFT_TO_RIGHT
:
cc
.
Layout
.
HorizontalDirection
.
RIGHT_TO_LEFT
},
e
.
prototype
.
update
=
function
(
t
){
var
e
;
if
(
!
this
.
isGameOver
&&
this
.
isStartGame
){
var
n
=
this
.
gameConfig
.
maxLong
-
41
;
if
(
this
.
clipState
==
y
.
PLAY
){
if
(
this
.
clip
.
y
<=-
n
)
return
void
this
.
setClipState
(
y
.
STOP
);
this
.
clip
.
y
-=
t
*
this
.
gameConfig
.
playSpeed
*
this
.
speedMultiplier
}
if
(
this
.
clipState
==
y
.
STOP
){
if
(
this
.
clip
.
y
>=-
41
)
return
this
.
clipSpeed
=
this
.
gameConfig
.
normalPropSpeed
,
void
this
.
setClipState
(
y
.
DEFAULT
);
if
(
this
.
clip
.
y
+=
t
*
this
.
clipSpeed
*
this
.
speedMultiplier
,
this
.
clipTarget
&&
(
null
===
(
e
=
this
.
clipTarget
)
||
void
0
===
e
?
void
0
:
e
.
parent
)){
var
i
=
this
.
clip
.
convertToWorldSpaceAR
(
cc
.
v2
(
0
,
-
133
)),
o
=
this
.
clipTarget
.
parent
.
convertToWorldSpaceAR
(
cc
.
v2
(
0
,
0
));
this
.
clipTarget
.
setPosition
(
i
.
x
-
o
.
x
,
i
.
y
-
o
.
y
)}}}},
a
([
v
({
type
:
cc
.
Prefab
,
displayName
:
"
\
u5355
\
u683c
\
u8fdb
\
u5ea6
\
u6761"
})],
e
.
prototype
,
"procItem"
,
void
0
),
a
([
v
({
type
:[
cc
.
Prefab
],
displayName
:
"
\
u821e
\
u53f0
\
u9053
\
u5177"
})],
e
.
prototype
,
"propItem"
,
void
0
),
a
([
v
({
type
:
cc
.
Prefab
,
displayName
:
"
\
u52a0
\
u5206
\
u9053
\
u5177"
})],
e
.
prototype
,
"bsetPropItem"
,
void
0
),
a
([
d
],
e
)}(
cc
.
Component
);
n
.
default
=
g
,
cc
.
_RF
.
pop
()},{
"./Components/Svga/Svga"
:
"Svga"
,
"./Components/Svga/SvgaEvent"
:
"SvgaEvent"
,
"./Config/GameConfig"
:
"GameConfig"
,
"./exportEvent"
:
"exportEvent"
,
"./utils"
:
"utils"
}],
ImgFixedSize
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"3ea067CJuhGxJmUsuZZ1Xje"
,
"ImgFixedSize"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
});
var
a
=
cc
.
_decorator
,
c
=
a
.
ccclass
,
s
=
a
.
property
,
p
=
a
.
menu
,
l
=
function
(
t
){
function
e
(){
var
e
=
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
;
return
e
.
_fixedSize
=
1
,
e
}
return
o
(
e
,
t
),
Object
.
defineProperty
(
e
.
prototype
,
"fixedSize"
,{
get
:
function
(){
return
this
.
_fixedSize
},
set
:
function
(
t
){
this
.
_fixedSize
=
t
,
this
.
onSizeChanged
()},
enumerable
:
!
1
,
configurable
:
!
0
}),
e
.
prototype
.
onLoad
=
function
(){
this
.
_fixedSize
=
this
.
fixedSize
,
this
.
node
.
on
(
cc
.
Node
.
EventType
.
SIZE_CHANGED
,
this
.
onSizeChanged
,
this
),
this
.
onSizeChanged
()},
e
.
prototype
.
onSizeChanged
=
function
(){
var
t
=
this
.
node
.
width
,
e
=
this
.
node
.
height
,
n
=
Math
.
max
(
t
,
e
);
this
.
node
.
scale
=
this
.
fixedSize
/
n
},
r
([
s
({
type
:
cc
.
Integer
,
tooltip
:
"
\
u56fa
\
u5b9a
\
u5c3a
\
u5bf8"
})],
e
.
prototype
,
"fixedSize"
,
null
),
r
([
s
({
type
:
cc
.
Integer
,
tooltip
:
"
\
u56fa
\
u5b9a
\
u5c3a
\
u5bf8"
})],
e
.
prototype
,
"_fixedSize"
,
void
0
),
r
([
c
,
p
(
"framework/ImgFixedSize"
)],
e
)}(
cc
.
Component
);
n
.
default
=
l
,
cc
.
_RF
.
pop
()},{}],
Matrix
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"ac135di5uZFfaPtJI9vcajQ"
,
"Matrix"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
Matrix
=
void
0
;
var
i
=
Math
.
PI
,
o
=
i
>>
1
,
r
=
i
+
o
,
a
=
i
/
180
,
c
=
180
/
i
;
function
s
(
t
){
switch
(
t
){
case
o
:
case
-
r
:
return
0
;
case
i
:
case
-
i
:
return
-
1
;
case
r
:
case
-
o
:
return
0
;
default
:
return
Math
.
cos
(
t
)}}
function
p
(
t
){
switch
(
t
){
case
o
:
case
-
r
:
return
1
;
case
i
:
case
-
i
:
return
0
;
case
r
:
case
-
o
:
return
-
1
;
default
:
return
Math
.
sin
(
t
)}}
var
l
=
function
(){
function
t
(
t
,
e
,
n
,
i
,
o
,
r
){
void
0
===
t
&&
(
t
=
1
),
void
0
===
e
&&
(
e
=
0
),
void
0
===
n
&&
(
n
=
0
),
void
0
===
i
&&
(
i
=
1
),
void
0
===
o
&&
(
o
=
0
),
void
0
===
r
&&
(
r
=
0
),
this
.
a
=
1
,
this
.
b
=
0
,
this
.
c
=
0
,
this
.
d
=
1
,
this
.
tx
=
0
,
this
.
ty
=
0
,
this
.
array
=
null
,
this
.
prepend
=
function
(
t
){
var
e
=
this
,
n
=
t
.
a
,
i
=
t
.
b
,
o
=
t
.
c
,
r
=
t
.
d
,
a
=
t
.
tx
,
c
=
t
.
ty
,
s
=
e
.
a
,
p
=
e
.
c
,
l
=
e
.
tx
;
return
e
.
a
=
n
*
s
+
o
*
e
.
b
,
e
.
b
=
i
*
s
+
r
*
e
.
b
,
e
.
c
=
n
*
p
+
o
*
e
.
d
,
e
.
d
=
i
*
p
+
r
*
e
.
d
,
e
.
tx
=
n
*
l
+
o
*
e
.
ty
+
a
,
e
.
ty
=
i
*
l
+
r
*
e
.
ty
+
c
,
this
};
var
a
=
this
;
a
.
a
=
t
,
a
.
b
=
e
,
a
.
c
=
n
,
a
.
d
=
i
,
a
.
tx
=
o
,
a
.
ty
=
r
}
return
t
.
prototype
.
clone
=
function
(){
var
e
=
this
;
return
new
t
(
e
.
a
,
e
.
b
,
e
.
c
,
e
.
d
,
e
.
tx
,
e
.
ty
)},
t
.
prototype
.
copy
=
function
(
t
){
return
this
.
a
=
t
.
a
,
this
.
b
=
t
.
b
,
this
.
c
=
t
.
c
,
this
.
d
=
t
.
d
,
this
.
tx
=
t
.
tx
,
this
.
ty
=
t
.
ty
,
this
},
t
.
prototype
.
transformVec2
=
function
(
t
,
e
,
n
){
void
0
===
n
&&
(
n
=
null
);
var
i
=
this
;
return
n
||
(
n
=
new
cc
.
Vec2
),
n
.
x
=
t
*
i
.
a
+
e
*
i
.
c
+
i
.
tx
,
n
.
y
=
t
*
i
.
b
+
e
*
i
.
d
+
i
.
ty
,
n
},
t
.
prototype
.
transformVec2Inverse
=
function
(
t
,
e
,
n
){
void
0
===
n
&&
(
n
=
null
),
n
||
(
n
=
new
cc
.
Vec2
);
var
i
=
1
/
(
this
.
a
*
this
.
d
+
this
.
c
*-
this
.
b
);
return
n
.
x
=
this
.
d
*
i
*
t
+-
this
.
c
*
i
*
e
+
(
this
.
ty
*
this
.
c
-
this
.
tx
*
this
.
d
)
*
i
,
n
.
y
=
this
.
a
*
i
*
e
+-
this
.
b
*
i
*
t
+
(
-
this
.
ty
*
this
.
a
+
this
.
tx
*
this
.
b
)
*
i
,
n
},
t
.
prototype
.
setFrom
=
function
(
t
){
var
e
=
this
;
e
.
a
=
t
.
a
,
e
.
b
=
t
.
b
,
e
.
c
=
t
.
c
,
e
.
d
=
t
.
d
,
e
.
tx
=
t
.
tx
,
e
.
ty
=
t
.
ty
},
t
.
prototype
.
identity
=
function
(){
var
t
=
this
;
t
.
a
=
t
.
d
=
1
,
t
.
b
=
t
.
c
=
t
.
tx
=
t
.
ty
=
0
},
t
.
prototype
.
invert
=
function
(){
var
t
=
this
,
e
=
t
.
a
,
n
=
t
.
b
,
i
=
t
.
c
,
o
=
t
.
d
,
r
=
t
.
tx
,
a
=
t
.
ty
;
if
(
0
==
n
&&
0
==
i
)
return
0
==
e
||
0
==
o
?
t
.
a
=
t
.
d
=
t
.
tx
=
t
.
ty
=
0
:(
e
=
t
.
a
=
1
/
e
,
o
=
t
.
d
=
1
/
o
,
t
.
tx
=-
e
*
r
,
t
.
ty
=-
o
*
a
),
t
;
var
c
=
e
*
o
-
n
*
i
;
if
(
0
==
c
)
return
t
.
identity
(),
t
;
c
=
1
/
c
;
var
s
=
t
.
a
=
o
*
c
;
return
n
=
t
.
b
=-
n
*
c
,
i
=
t
.
c
=-
i
*
c
,
o
=
t
.
d
=
e
*
c
,
t
.
tx
=-
(
s
*
r
+
i
*
a
),
t
.
ty
=-
(
n
*
r
+
o
*
a
),
t
},
t
.
prototype
.
createBox
=
function
(
t
,
e
,
n
,
i
,
o
,
r
,
c
,
l
,
u
){
var
h
=
this
;
if
(
0
!=
o
?
r
=
c
=
o
%
360
:(
r
%=
360
,
c
%=
360
),
0
==
r
&&
0
==
c
)
h
.
a
=
n
,
h
.
b
=
h
.
c
=
0
,
h
.
d
=
i
;
else
{
c
*=
a
;
var
f
=
s
(
r
*=
a
),
d
=
p
(
r
);
r
==
c
?(
h
.
a
=
f
*
n
,
h
.
b
=
d
*
n
):(
h
.
a
=
s
(
c
)
*
n
,
h
.
b
=
p
(
c
)
*
n
),
h
.
c
=-
d
*
i
,
h
.
d
=
f
*
i
}
h
.
tx
=
t
+
l
-
(
l
*
h
.
a
+
u
*
h
.
c
),
h
.
ty
=
e
+
u
-
(
l
*
h
.
b
+
u
*
h
.
d
)},
t
.
prototype
.
append
=
function
(
t
){
var
e
=
this
.
a
,
n
=
this
.
b
,
i
=
this
.
c
,
o
=
this
.
d
;
this
.
a
=
t
.
a
*
e
+
t
.
b
*
i
,
this
.
b
=
t
.
a
*
n
+
t
.
b
*
o
,
this
.
c
=
t
.
c
*
e
+
t
.
d
*
i
,
this
.
d
=
t
.
c
*
n
+
t
.
d
*
o
,
this
.
tx
=
t
.
tx
*
e
+
t
.
ty
*
i
+
this
.
tx
,
this
.
ty
=
t
.
tx
*
n
+
t
.
ty
*
o
+
this
.
ty
},
t
.
isEqual
=
function
(
t
,
e
){
return
t
.
tx
==
e
.
tx
&&
t
.
ty
==
e
.
ty
&&
t
.
a
==
e
.
a
&&
t
.
b
==
e
.
b
&&
t
.
c
==
e
.
c
&&
t
.
d
==
e
.
d
},
t
.
prototype
.
concat
=
function
(
t
){
var
e
=
this
,
n
=
e
.
a
,
i
=
e
.
b
,
o
=
e
.
c
,
r
=
e
.
d
,
a
=
e
.
tx
,
c
=
e
.
ty
,
s
=
t
.
a
,
p
=
t
.
b
,
l
=
t
.
c
,
u
=
t
.
d
,
h
=
t
.
tx
,
f
=
t
.
ty
;
e
.
a
=
n
*
s
+
i
*
l
,
e
.
b
=
n
*
p
+
i
*
u
,
e
.
c
=
o
*
s
+
r
*
l
,
e
.
d
=
o
*
p
+
r
*
u
,
e
.
tx
=
a
*
s
+
c
*
l
+
h
,
e
.
ty
=
a
*
p
+
c
*
u
+
f
},
t
.
prototype
.
rotate
=
function
(
t
){
var
e
=
this
,
n
=
Math
.
sin
(
t
),
i
=
Math
.
cos
(
t
),
o
=
e
.
a
,
r
=
e
.
b
,
a
=
e
.
c
,
c
=
e
.
d
,
s
=
e
.
tx
,
p
=
e
.
ty
;
e
.
a
=
o
*
i
-
r
*
n
,
e
.
b
=
o
*
n
+
r
*
i
,
e
.
c
=
a
*
i
-
c
*
n
,
e
.
d
=
a
*
n
+
c
*
i
,
e
.
tx
=
s
*
i
-
p
*
n
,
e
.
ty
=
s
*
n
+
p
*
i
},
t
.
prototype
.
scale
=
function
(
t
,
e
){
var
n
=
this
;
n
.
a
*=
t
,
n
.
d
*=
e
,
n
.
c
*=
t
,
n
.
b
*=
e
,
n
.
tx
*=
t
,
n
.
ty
*=
e
},
t
.
prototype
.
translate
=
function
(
t
,
e
){
this
.
tx
+=
t
,
this
.
ty
+=
e
},
t
.
prototype
.
set
=
function
(
t
,
e
,
n
,
i
,
o
,
r
){
return
this
.
a
=
t
,
this
.
b
=
e
,
this
.
c
=
n
,
this
.
d
=
i
,
this
.
tx
=
o
,
this
.
ty
=
r
,
this
},
t
.
prototype
.
getRotation
=
function
(){
return
Math
.
round
(
Math
.
atan2
(
this
.
b
,
this
.
a
)
*
c
)},
t
.
prototype
.
toArray
=
function
(
t
,
e
){
void
0
===
t
&&
(
t
=!
1
),
this
.
array
||
(
this
.
array
=
new
Float32Array
(
9
));
var
n
=
e
||
this
.
array
;
return
t
?(
n
[
0
]
=
this
.
a
,
n
[
1
]
=
this
.
b
,
n
[
2
]
=
0
,
n
[
3
]
=
this
.
c
,
n
[
4
]
=
this
.
d
,
n
[
5
]
=
0
,
n
[
6
]
=
this
.
tx
,
n
[
7
]
=
this
.
ty
,
n
[
8
]
=
1
):(
n
[
0
]
=
this
.
a
,
n
[
1
]
=
this
.
c
,
n
[
2
]
=
this
.
tx
,
n
[
3
]
=
this
.
b
,
n
[
4
]
=
this
.
d
,
n
[
5
]
=
this
.
ty
,
n
[
6
]
=
0
,
n
[
7
]
=
0
,
n
[
8
]
=
1
),
n
},
t
.
prototype
.
decompose
=
function
(){
var
t
=
{
rotation
:
0
,
skew
:
cc
.
v2
(),
scale
:
cc
.
v2
(),
position
:
cc
.
v2
()},
e
=
this
.
a
,
n
=
this
.
b
,
i
=
this
.
c
,
o
=
this
.
d
,
r
=-
Math
.
atan2
(
-
i
,
o
),
a
=
Math
.
atan2
(
n
,
e
),
c
=
Math
.
abs
(
r
+
a
);
return
c
<
1
e
-
5
||
Math
.
abs
(
2
*
Math
.
PI
-
c
)
<
1
e
-
5
?(
t
.
rotation
=
a
,
e
<
0
&&
o
>=
0
&&
(
t
.
rotation
+=
t
.
rotation
<=
0
?
Math
.
PI
:
-
Math
.
PI
),
t
.
skew
.
x
=
t
.
skew
.
y
=
0
):(
t
.
rotation
=
0
,
t
.
skew
.
x
=
r
,
t
.
skew
.
y
=
a
),
t
.
scale
.
x
=
Math
.
sqrt
(
e
*
e
+
n
*
n
),
t
.
scale
.
y
=
Math
.
sqrt
(
i
*
i
+
o
*
o
),
t
.
position
.
x
=
this
.
tx
,
t
.
position
.
y
=
this
.
ty
,
t
},
Object
.
defineProperty
(
t
,
"IDENTITY"
,{
get
:
function
(){
return
new
t
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
t
,
"TEMP_MATRIX"
,{
get
:
function
(){
return
new
t
},
enumerable
:
!
1
,
configurable
:
!
0
}),
t
.
prototype
.
destroy
=
function
(){},
t
}();
n
.
Matrix
=
l
,
cc
.
_RF
.
pop
()},{}],
SvgaEvent
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"07040GmslJHs7J1pUxL6Kr7"
,
"SvgaEvent"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
SvgaEvent
=
void
0
,(
n
.
SvgaEvent
||
(
n
.
SvgaEvent
=
{})).
END_FRAME
=
"end_frame"
,
cc
.
_RF
.
pop
()},{}],
SvgaTrack
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"5eefe9b92lAU4GY+nBw9mG4"
,
"SvgaTrack"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
SvgaTrack
=
void
0
;
var
i
=
function
(){
function
t
(
t
,
e
){
this
.
node
=
t
,
this
.
frames
=
e
}
return
t
.
prototype
.
setValue
=
function
(
t
){
var
e
=
this
.
node
,
n
=
this
.
frames
,
i
=
n
[
t
=
Math
.
round
(
cc
.
misc
.
clampf
(
t
,
0
,
n
.
length
-
1
))],
o
=
i
.
alpha
,
r
=
i
.
transform
;
if
(
i
.
maskPath
,
o
<
.
05
)
e
.
opacity
=
0
;
else
{
e
.
opacity
=
255
*
o
;
var
a
=
r
.
a
,
c
=
r
.
b
,
s
=
r
.
c
,
p
=
r
.
d
,
l
=
r
.
tx
,
u
=
r
.
ty
,
h
=
e
.
_matrix
,
f
=
e
.
_trs
,
d
=
h
.
m
;
d
[
0
]
=
a
,
d
[
1
]
=
c
,
d
[
4
]
=-
s
,
d
[
5
]
=-
p
,
d
[
6
]
=-
d
[
6
],
d
[
7
]
=-
d
[
7
],
f
[
0
]
=
l
,
f
[
1
]
=
u
,
e
.
_renderFlag
|=
cc
.
RenderFlow
.
FLAG_WORLD_TRANSFORM
}},
t
.
prototype
.
resetValue
=
function
(){
this
.
node
.
_renderFlag
&=~
cc
.
RenderFlow
.
FLAG_LOCAL_TRANSFORM
,
this
.
setValue
(
0
)},
t
.
prototype
.
destroy
=
function
(){
this
.
node
=
null
},
t
}();
n
.
SvgaTrack
=
i
,
cc
.
_RF
.
pop
()},{}],
Svga
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"7c5ffhlHDpBpoDQ8wfKN7pu"
,
"Svga"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
},
a
=
this
&&
this
.
__awaiter
||
function
(
t
,
e
,
n
,
i
){
return
new
(
n
||
(
n
=
Promise
))(
function
(
o
,
r
){
function
a
(
t
){
try
{
s
(
i
.
next
(
t
))}
catch
(
e
){
r
(
e
)}}
function
c
(
t
){
try
{
s
(
i
.
throw
(
t
))}
catch
(
e
){
r
(
e
)}}
function
s
(
t
){
var
e
;
t
.
done
?
o
(
t
.
value
):(
e
=
t
.
value
,
e
instanceof
n
?
e
:
new
n
(
function
(
t
){
t
(
e
)})).
then
(
a
,
c
)}
s
((
i
=
i
.
apply
(
t
,
e
||
[])).
next
())})},
c
=
this
&&
this
.
__generator
||
function
(
t
,
e
){
var
n
,
i
,
o
,
r
,
a
=
{
label
:
0
,
sent
:
function
(){
if
(
1
&
o
[
0
])
throw
o
[
1
];
return
o
[
1
]},
trys
:[],
ops
:[]};
return
r
=
{
next
:
c
(
0
),
throw
:
c
(
1
),
return
:
c
(
2
)},
"function"
==
typeof
Symbol
&&
(
r
[
Symbol
.
iterator
]
=
function
(){
return
this
}),
r
;
function
c
(
t
){
return
function
(
e
){
return
s
([
t
,
e
])}}
function
s
(
r
){
if
(
n
)
throw
new
TypeError
(
"Generator is already executing."
);
for
(;
a
;)
try
{
if
(
n
=
1
,
i
&&
(
o
=
2
&
r
[
0
]?
i
.
return
:
r
[
0
]?
i
.
throw
||
((
o
=
i
.
return
)
&&
o
.
call
(
i
),
0
):
i
.
next
)
&&!
(
o
=
o
.
call
(
i
,
r
[
1
])).
done
)
return
o
;
switch
(
i
=
0
,
o
&&
(
r
=
[
2
&
r
[
0
],
o
.
value
]),
r
[
0
]){
case
0
:
case
1
:
o
=
r
;
break
;
case
4
:
return
a
.
label
++
,{
value
:
r
[
1
],
done
:
!
1
};
case
5
:
a
.
label
++
,
i
=
r
[
1
],
r
=
[
0
];
continue
;
case
7
:
r
=
a
.
ops
.
pop
(),
a
.
trys
.
pop
();
continue
;
default
:
if
(
!
(
o
=
(
o
=
a
.
trys
).
length
>
0
&&
o
[
o
.
length
-
1
])
&&
(
6
===
r
[
0
]
||
2
===
r
[
0
])){
a
=
0
;
continue
}
if
(
3
===
r
[
0
]
&&
(
!
o
||
r
[
1
]
>
o
[
0
]
&&
r
[
1
]
<
o
[
3
])){
a
.
label
=
r
[
1
];
break
}
if
(
6
===
r
[
0
]
&&
a
.
label
<
o
[
1
]){
a
.
label
=
o
[
1
],
o
=
r
;
break
}
if
(
o
&&
a
.
label
<
o
[
2
]){
a
.
label
=
o
[
2
],
a
.
ops
.
push
(
r
);
break
}
o
[
2
]
&&
a
.
ops
.
pop
(),
a
.
trys
.
pop
();
continue
}
r
=
e
.
call
(
t
,
a
)}
catch
(
c
){
r
=
[
6
,
c
],
i
=
0
}
finally
{
n
=
o
=
0
}
if
(
5
&
r
[
0
])
throw
r
[
1
];
return
{
value
:
r
[
0
]?
r
[
1
]:
void
0
,
done
:
!
0
}}};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
});
var
s
=
t
(
"./SvgaTrack"
),
p
=
cc
.
_decorator
.
executeInEditMode
,
l
=
cc
.
_decorator
.
playOnFocus
,
u
=
t
(
"./SvgaEvent"
),
h
=
t
(
"./loadSvga"
),
f
=
cc
.
_decorator
.
menu
,
d
=
cc
.
_decorator
.
disallowMultiple
,
v
=
cc
.
_decorator
,
y
=
v
.
ccclass
,
g
=
v
.
property
,
_
=
function
(
t
){
function
e
(){
var
e
=
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
;
return
e
.
edit_update
=!
1
,
e
.
aniNode
=
null
,
e
.
_svga
=
null
,
e
.
tracks
=
[],
e
.
isPlaying
=!
1
,
e
.
vmData
=
null
,
e
.
autoPlay
=!
0
,
e
.
_loop
=!
1
,
e
.
_totalFrames
=
0
,
e
.
_frameTime
=
0
,
e
.
_fps
=
0
,
e
.
_curTime
=
0
,
e
.
_curFrame
=
0
,
e
}
return
o
(
e
,
t
),
e
.
prototype
.
onFocusInEditor
=
function
(){
this
.
edit_update
=!
0
,
this
.
play
(
0
)},
e
.
prototype
.
onLostFocusInEditor
=
function
(){
this
.
edit_update
=!
1
},
e
.
prototype
.
resetInEditor
=
function
(){
return
a
(
this
,
void
0
,
void
0
,
function
(){
return
c
(
this
,
function
(
t
){
switch
(
t
.
label
){
case
0
:
return
[
4
,
this
.
_load
()];
case
1
:
return
t
.
sent
(),
this
.
edit_update
=!
0
,
this
.
play
(
0
),[
2
]}})})},
e
.
prototype
.
onEnable
=
function
(){
this
.
play
(
0
)},
Object
.
defineProperty
(
e
.
prototype
,
"svga"
,{
get
:
function
(){
return
this
.
_svga
},
set
:
function
(
t
){
var
e
=
this
;
t
!==
this
.
_svga
&&
(
this
.
_svga
=
t
,
this
.
_load
().
then
(
function
(){
e
.
play
(
0
)}))},
enumerable
:
!
1
,
configurable
:
!
0
}),
e
.
prototype
.
onLoad
=
function
(){
return
a
(
this
,
void
0
,
void
0
,
function
(){
return
c
(
this
,
function
(
t
){
switch
(
t
.
label
){
case
0
:
return
this
.
aniNode
=
this
.
node
.
getChildByName
(
"aniNode"
),
this
.
aniNode
||
(
this
.
aniNode
=
new
cc
.
Node
(
"aniNode"
),
this
.
aniNode
.
scaleY
=-
1
,
this
.
node
.
addChild
(
this
.
aniNode
)),[
4
,
this
.
_load
()];
case
1
:
return
t
.
sent
(),
this
.
autoPlay
&&
this
.
play
(
0
),[
2
]}})})},
e
.
prototype
.
start
=
function
(){},
e
.
prototype
.
play
=
function
(
t
){
void
0
===
t
&&
(
t
=
0
),
this
.
curFrame
=
t
,
this
.
isPlaying
=!
0
},
e
.
prototype
.
stop
=
function
(
t
){
void
0
===
t
&&
(
t
=!
1
),
t
&&
(
this
.
curFrame
=
0
),
this
.
isPlaying
=!
1
},
Object
.
defineProperty
(
e
.
prototype
,
"loop"
,{
get
:
function
(){
return
this
.
_loop
},
set
:
function
(
t
){
this
.
_loop
=
t
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"totalTime"
,{
get
:
function
(){
return
this
.
_totalFrames
*
(
1
/
this
.
fps
)
||
0
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"totalFrames"
,{
get
:
function
(){
return
this
.
_totalFrames
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"fps"
,{
get
:
function
(){
var
t
;
return
this
.
_fps
||
(
null
===
(
t
=
this
.
vmData
)
||
void
0
===
t
?
void
0
:
t
.
FPS
)
||
0
},
set
:
function
(
t
){
this
.
_fps
=
t
,
this
.
_frameTime
=
1
/
t
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"curTime"
,{
get
:
function
(){
return
this
.
_curTime
},
set
:
function
(
t
){
this
.
_curTime
=
t
,
this
.
_curFrame
=
t
*
this
.
fps
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"curFrame"
,{
get
:
function
(){
return
this
.
_curFrame
},
set
:
function
(
t
){
this
.
_curFrame
=
t
,
this
.
_curTime
=
t
/
this
.
fps
},
enumerable
:
!
1
,
configurable
:
!
0
}),
e
.
prototype
.
update
=
function
(
t
){
var
e
=
this
;
this
.
isPlaying
&&
(
this
.
curTime
+=
t
,
this
.
_curFrame
>
this
.
totalFrames
&&
(
this
.
node
.
emit
(
u
.
SvgaEvent
.
END_FRAME
),
this
.
loop
?
this
.
curTime
=
(
this
.
_curFrame
-
this
.
totalFrames
)
*
this
.
_frameTime
:
this
.
stop
(
!
0
)),
this
.
tracks
.
forEach
(
function
(
t
){
t
.
setValue
(
e
.
_curFrame
)}))},
e
.
prototype
.
onDestroy
=
function
(){
for
(
var
t
=
0
;
t
<
this
.
tracks
.
length
;
t
++
)
this
.
tracks
[
t
].
destroy
();
this
.
tracks
=
[]},
e
.
prototype
.
_load
=
function
(){
return
a
(
this
,
void
0
,
void
0
,
function
(){
var
t
=
this
;
return
c
(
this
,
function
(){
return
this
.
svga
?(
this
.
aniNode
.
removeAllChildren
(
!
0
),[
2
,
new
Promise
(
function
(
e
){
return
a
(
t
,
void
0
,
void
0
,
function
(){
var
t
,
n
,
i
,
o
,
r
,
p
,
l
,
u
,
f
,
d
,
v
,
y
,
g
,
_
,
m
,
b
,
S
=
this
;
return
c
(
this
,
function
(
C
){
switch
(
C
.
label
){
case
0
:
return
[
4
,
h
.
loadSvga
(
this
.
svga
)];
case
1
:
for
(
d
in
(
t
=
C
.
sent
()).
textures
=
{},
this
.
vmData
=
t
,
n
=
t
.
FPS
,
i
=
t
.
videoSize
,
o
=
t
.
images
,
r
=
t
.
sprites
,
p
=
t
.
textures
,
l
=
t
.
frames
,
this
.
fps
||
(
this
.
fps
=
n
),
this
.
_totalFrames
=
l
,
this
.
node
.
setContentSize
(
i
.
width
,
i
.
height
),
this
.
aniNode
.
setPosition
(
-
i
.
width
/
2
,
i
.
height
/
2
),
u
=
[],
f
=
function
(
t
){
var
e
=
o
[
t
];
0
!==
e
.
indexOf
(
"iVBO"
)
&&
0
!==
e
.
indexOf
(
"/9j/2w"
)
||
(
e
=
"data:image/png;base64,"
+
e
),
u
.
push
(
new
Promise
(
function
(
n
){
return
a
(
S
,
void
0
,
void
0
,
function
(){
var
i
,
o
;
return
c
(
this
,
function
(
r
){
switch
(
r
.
label
){
case
0
:
return
[
4
,
h
.
createImage
(
e
)];
case
1
:
return
i
=
r
.
sent
(),(
o
=
new
cc
.
Texture2D
).
initWithElement
(
i
),
p
[
t
]
=
new
cc
.
SpriteFrame
(
o
),
n
(),[
2
]}})})}))},
o
)
f
(
d
);
return
[
4
,
Promise
.
all
(
u
)];
case
2
:
for
(
C
.
sent
(),
v
=
0
;
v
<
r
.
length
;
v
++
){
if
(
y
=
r
[
v
],
g
=
y
.
imageKey
,
_
=
y
.
frames
,
!
g
)
return
[
2
];(
m
=
new
cc
.
Node
(
g
)).
setAnchorPoint
(
0
,
1
),
this
.
aniNode
.
addChild
(
m
),
m
.
addComponent
(
cc
.
Sprite
).
spriteFrame
=
p
[
g
],(
b
=
new
s
.
SvgaTrack
(
m
,
_
)).
resetValue
(),
this
.
tracks
.
push
(
b
)}
return
e
(),[
2
]}})})})]):[
2
]})})},
r
([
g
(
cc
.
Asset
)],
e
.
prototype
,
"_svga"
,
void
0
),
r
([
g
(
cc
.
Asset
)],
e
.
prototype
,
"svga"
,
null
),
r
([
g
({
tooltip
:
"
\
u662f
\
u5426
\
u81ea
\
u52a8
\
u64ad
\
u653e"
})],
e
.
prototype
,
"autoPlay"
,
void
0
),
r
([
g
],
e
.
prototype
,
"_loop"
,
void
0
),
r
([
g
({
tooltip
:
"
\
u662f
\
u5426
\
u5faa
\
u73af"
})],
e
.
prototype
,
"loop"
,
null
),
r
([
g
],
e
.
prototype
,
"_fps"
,
void
0
),
r
([
g
],
e
.
prototype
,
"fps"
,
null
),
r
([
y
,
p
,
d
,
l
,
f
(
"
\
u81ea
\
u5b9a
\
u4e49
\
u7ec4
\
u4ef6/Svga"
)],
e
)}(
cc
.
Component
);
n
.
default
=
_
,
cc
.
_RF
.
pop
()},{
"./SvgaEvent"
:
"SvgaEvent"
,
"./SvgaTrack"
:
"SvgaTrack"
,
"./loadSvga"
:
"loadSvga"
}],
exportEvent
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"d252b/Dmr1HLLC3k85LvdL5"
,
"exportEvent"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
EventCenterClass
=
void
0
;
var
i
=
function
(
t
,
e
,
n
){
this
.
type
=
t
,
this
.
target
=
e
,
this
.
detail
=
n
,
this
.
timeStamp
=+
new
Date
},
o
=
function
(){
function
t
(){
this
.
_listeners
=
{}}
return
t
.
prototype
.
on
=
function
(
t
,
e
,
n
,
i
){
for
(
var
o
,
r
=
(
o
=
this
.
_listeners
=
this
.
_listeners
||
{})[
t
]
=
o
[
t
]
||
[],
a
=
0
,
c
=
r
.
length
;
a
<
c
;
a
++
)
if
(
r
[
a
].
listener
===
e
)
return
;
return
r
.
push
({
listener
:
e
,
context
:
n
,
once
:
i
}),
this
},
t
.
prototype
.
off
=
function
(
t
,
e
){
var
n
;
if
(
n
=
this
.
_listeners
=
this
.
_listeners
||
{},
0
==
arguments
.
length
)
return
n
=
null
,
this
;
var
i
=
n
&&
n
[
t
];
if
(
i
){
if
(
1
==
arguments
.
length
)
return
delete
n
[
t
],
this
;
for
(
var
o
=
0
,
r
=
i
.
length
;
o
<
r
;
o
++
){
var
a
=
i
[
o
];
if
(
a
.
listener
===
e
){
i
.
splice
(
o
,
1
),
0
===
i
.
length
&&
delete
n
[
t
];
break
}}}
return
this
},
t
.
prototype
.
fire
=
function
(
t
,
e
){
var
n
,
o
;
"string"
==
typeof
t
?
o
=
t
:(
n
=
t
,
o
=
t
.
type
);
var
r
=
this
.
_listeners
;
if
(
!
r
)
return
!
1
;
var
a
=
r
[
o
];
if
(
a
){
var
c
=
a
.
slice
(
0
);
n
=
n
||
new
i
(
o
,
this
,
e
);
for
(
var
s
=
0
;
s
<
c
.
length
;
s
++
){
var
p
=
c
[
s
];
if
(
p
.
listener
.
call
(
p
.
context
,
n
),
p
.
once
){
var
l
=
a
.
indexOf
(
p
);
l
>-
1
&&
a
.
splice
(
l
,
1
)}}
return
0
==
a
.
length
&&
delete
r
[
o
],
!
0
}
return
!
1
},
t
}();
n
.
EventCenterClass
=
o
;
var
r
=
new
o
;
cc
.
EventBus
=
r
,
n
.
default
=
r
,
cc
.
_RF
.
pop
()},{}],
interface
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"dbeb7x/ykZC14tBqxOW9gtp"
,
"interface"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
cc
.
_RF
.
pop
()},{}],
loadSvga
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"d0e08EVP/pFhJXdUpznXvD+"
,
"loadSvga"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
createImage
=
n
.
ImgCache
=
n
.
loadSvga
=
n
.
SvgaCache
=
void
0
,
n
.
SvgaCache
=
{},
cc
.
assetManager
.
downloader
.
register
(
".svga"
,
function
(
t
,
e
,
n
){
cc
.
assetManager
.
downloader
.
downloadFile
(
t
,{
responseType
:
"arraybuffer"
},
n
)}),
n
.
loadSvga
=
function
(
t
){
return
new
Promise
(
function
(
e
){
var
i
=
""
;
t
instanceof
cc
.
Asset
?(
i
=
t
.
_uuid
,
t
=
t
.
_nativeAsset
):
i
=
t
,
n
.
SvgaCache
[
i
]?
e
(
n
.
SvgaCache
[
i
]):
SvgaParser
.
loadSvga
(
t
,
function
(
t
){
n
.
SvgaCache
[
i
]
=
t
,
e
(
t
)})})},
n
.
ImgCache
=
{},
n
.
createImage
=
function
(
t
){
return
new
Promise
(
function
(
e
){
if
(
n
.
ImgCache
[
t
])
e
(
n
.
ImgCache
[
t
]);
else
{
var
i
=
new
Image
;
i
.
onload
=
function
(){
n
.
ImgCache
[
t
]
=
i
,
e
(
i
)},
i
.
src
=
t
}})},
cc
.
_RF
.
pop
()},{}],
propMove
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"a4cebApRXhOpYXmhf5gIeC3"
,
"propMove"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
},
a
=
this
&&
this
.
__awaiter
||
function
(
t
,
e
,
n
,
i
){
return
new
(
n
||
(
n
=
Promise
))(
function
(
o
,
r
){
function
a
(
t
){
try
{
s
(
i
.
next
(
t
))}
catch
(
e
){
r
(
e
)}}
function
c
(
t
){
try
{
s
(
i
.
throw
(
t
))}
catch
(
e
){
r
(
e
)}}
function
s
(
t
){
var
e
;
t
.
done
?
o
(
t
.
value
):(
e
=
t
.
value
,
e
instanceof
n
?
e
:
new
n
(
function
(
t
){
t
(
e
)})).
then
(
a
,
c
)}
s
((
i
=
i
.
apply
(
t
,
e
||
[])).
next
())})},
c
=
this
&&
this
.
__generator
||
function
(
t
,
e
){
var
n
,
i
,
o
,
r
,
a
=
{
label
:
0
,
sent
:
function
(){
if
(
1
&
o
[
0
])
throw
o
[
1
];
return
o
[
1
]},
trys
:[],
ops
:[]};
return
r
=
{
next
:
c
(
0
),
throw
:
c
(
1
),
return
:
c
(
2
)},
"function"
==
typeof
Symbol
&&
(
r
[
Symbol
.
iterator
]
=
function
(){
return
this
}),
r
;
function
c
(
t
){
return
function
(
e
){
return
s
([
t
,
e
])}}
function
s
(
r
){
if
(
n
)
throw
new
TypeError
(
"Generator is already executing."
);
for
(;
a
;)
try
{
if
(
n
=
1
,
i
&&
(
o
=
2
&
r
[
0
]?
i
.
return
:
r
[
0
]?
i
.
throw
||
((
o
=
i
.
return
)
&&
o
.
call
(
i
),
0
):
i
.
next
)
&&!
(
o
=
o
.
call
(
i
,
r
[
1
])).
done
)
return
o
;
switch
(
i
=
0
,
o
&&
(
r
=
[
2
&
r
[
0
],
o
.
value
]),
r
[
0
]){
case
0
:
case
1
:
o
=
r
;
break
;
case
4
:
return
a
.
label
++
,{
value
:
r
[
1
],
done
:
!
1
};
case
5
:
a
.
label
++
,
i
=
r
[
1
],
r
=
[
0
];
continue
;
case
7
:
r
=
a
.
ops
.
pop
(),
a
.
trys
.
pop
();
continue
;
default
:
if
(
!
(
o
=
(
o
=
a
.
trys
).
length
>
0
&&
o
[
o
.
length
-
1
])
&&
(
6
===
r
[
0
]
||
2
===
r
[
0
])){
a
=
0
;
continue
}
if
(
3
===
r
[
0
]
&&
(
!
o
||
r
[
1
]
>
o
[
0
]
&&
r
[
1
]
<
o
[
3
])){
a
.
label
=
r
[
1
];
break
}
if
(
6
===
r
[
0
]
&&
a
.
label
<
o
[
1
]){
a
.
label
=
o
[
1
],
o
=
r
;
break
}
if
(
o
&&
a
.
label
<
o
[
2
]){
a
.
label
=
o
[
2
],
a
.
ops
.
push
(
r
);
break
}
o
[
2
]
&&
a
.
ops
.
pop
(),
a
.
trys
.
pop
();
continue
}
r
=
e
.
call
(
t
,
a
)}
catch
(
c
){
r
=
[
6
,
c
],
i
=
0
}
finally
{
n
=
o
=
0
}
if
(
5
&
r
[
0
])
throw
r
[
1
];
return
{
value
:
r
[
0
]?
r
[
1
]:
void
0
,
done
:
!
0
}}};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
});
var
s
=
cc
.
_decorator
,
p
=
s
.
ccclass
,
l
=
(
s
.
property
,
function
(
t
){
function
e
(){
return
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
}
return
o
(
e
,
t
),
e
.
prototype
.
die
=
function
(
t
){
return
a
(
this
,
void
0
,
void
0
,
function
(){
var
e
,
n
=
this
;
return
c
(
this
,
function
(
i
){
switch
(
i
.
label
){
case
0
:
return
(
e
=
this
.
node
.
getComponent
(
cc
.
Animation
))?(
e
.
play
(),
e
.
on
(
"finished"
,
function
(){
return
a
(
n
,
void
0
,
void
0
,
function
(){
return
c
(
this
,
function
(
e
){
switch
(
e
.
label
){
case
0
:
return
[
4
,
null
==
t
?
void
0
:
t
()];
case
1
:
return
e
.
sent
(),
this
.
node
.
destroy
(),[
2
]}})})},
this
),[
3
,
3
]):[
3
,
1
];
case
1
:
return
[
4
,
null
==
t
?
void
0
:
t
()];
case
2
:
i
.
sent
(),
this
.
node
.
destroy
(),
i
.
label
=
3
;
case
3
:
return
[
2
]}})})},
r
([
p
],
e
)}(
cc
.
Component
));
n
.
default
=
l
,
cc
.
_RF
.
pop
()},{}],
utils
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"6aca3erpIVPLpMW4bJwDRR6"
,
"utils"
);
var
i
=
this
&&
this
.
__awaiter
||
function
(
t
,
e
,
n
,
i
){
return
new
(
n
||
(
n
=
Promise
))(
function
(
o
,
r
){
function
a
(
t
){
try
{
s
(
i
.
next
(
t
))}
catch
(
e
){
r
(
e
)}}
function
c
(
t
){
try
{
s
(
i
.
throw
(
t
))}
catch
(
e
){
r
(
e
)}}
function
s
(
t
){
var
e
;
t
.
done
?
o
(
t
.
value
):(
e
=
t
.
value
,
e
instanceof
n
?
e
:
new
n
(
function
(
t
){
t
(
e
)})).
then
(
a
,
c
)}
s
((
i
=
i
.
apply
(
t
,
e
||
[])).
next
())})},
o
=
this
&&
this
.
__generator
||
function
(
t
,
e
){
var
n
,
i
,
o
,
r
,
a
=
{
label
:
0
,
sent
:
function
(){
if
(
1
&
o
[
0
])
throw
o
[
1
];
return
o
[
1
]},
trys
:[],
ops
:[]};
return
r
=
{
next
:
c
(
0
),
throw
:
c
(
1
),
return
:
c
(
2
)},
"function"
==
typeof
Symbol
&&
(
r
[
Symbol
.
iterator
]
=
function
(){
return
this
}),
r
;
function
c
(
t
){
return
function
(
e
){
return
s
([
t
,
e
])}}
function
s
(
r
){
if
(
n
)
throw
new
TypeError
(
"Generator is already executing."
);
for
(;
a
;)
try
{
if
(
n
=
1
,
i
&&
(
o
=
2
&
r
[
0
]?
i
.
return
:
r
[
0
]?
i
.
throw
||
((
o
=
i
.
return
)
&&
o
.
call
(
i
),
0
):
i
.
next
)
&&!
(
o
=
o
.
call
(
i
,
r
[
1
])).
done
)
return
o
;
switch
(
i
=
0
,
o
&&
(
r
=
[
2
&
r
[
0
],
o
.
value
]),
r
[
0
]){
case
0
:
case
1
:
o
=
r
;
break
;
case
4
:
return
a
.
label
++
,{
value
:
r
[
1
],
done
:
!
1
};
case
5
:
a
.
label
++
,
i
=
r
[
1
],
r
=
[
0
];
continue
;
case
7
:
r
=
a
.
ops
.
pop
(),
a
.
trys
.
pop
();
continue
;
default
:
if
(
!
(
o
=
(
o
=
a
.
trys
).
length
>
0
&&
o
[
o
.
length
-
1
])
&&
(
6
===
r
[
0
]
||
2
===
r
[
0
])){
a
=
0
;
continue
}
if
(
3
===
r
[
0
]
&&
(
!
o
||
r
[
1
]
>
o
[
0
]
&&
r
[
1
]
<
o
[
3
])){
a
.
label
=
r
[
1
];
break
}
if
(
6
===
r
[
0
]
&&
a
.
label
<
o
[
1
]){
a
.
label
=
o
[
1
],
o
=
r
;
break
}
if
(
o
&&
a
.
label
<
o
[
2
]){
a
.
label
=
o
[
2
],
a
.
ops
.
push
(
r
);
break
}
o
[
2
]
&&
a
.
ops
.
pop
(),
a
.
trys
.
pop
();
continue
}
r
=
e
.
call
(
t
,
a
)}
catch
(
c
){
r
=
[
6
,
c
],
i
=
0
}
finally
{
n
=
o
=
0
}
if
(
5
&
r
[
0
])
throw
r
[
1
];
return
{
value
:
r
[
0
]?
r
[
1
]:
void
0
,
done
:
!
0
}}},
r
=
this
&&
this
.
__spreadArrays
||
function
(){
for
(
var
t
=
0
,
e
=
0
,
n
=
arguments
.
length
;
e
<
n
;
e
++
)
t
+=
arguments
[
e
].
length
;
var
i
=
Array
(
t
),
o
=
0
;
for
(
e
=
0
;
e
<
n
;
e
++
)
for
(
var
r
=
arguments
[
e
],
a
=
0
,
c
=
r
.
length
;
a
<
c
;
a
++
,
o
++
)
i
[
o
]
=
r
[
a
];
return
i
};
function
a
(
t
,
e
){
return
Math
.
floor
(
Math
.
random
()
*
(
e
-
t
))
+
t
}
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
getUrlParam
=
n
.
getProbability
=
n
.
getRandomArrayElements
=
n
.
randomNum
=
n
.
loadGameResources
=
n
.
numToChinese
=
n
.
set16ToRgb
=
void
0
,
n
.
set16ToRgb
=
function
(
t
){
if
(
t
&&
/^#
([
0-9A-Fa-f
]{3}
|
[
0-9A-Fa-f
]{6})
$/
.
test
(
t
)){
var
e
=
t
.
toLowerCase
().
replace
(
/
\#
/g
,
""
),
n
=
e
.
length
;
if
(
3
==
n
){
for
(
var
i
=
""
,
o
=
0
;
o
<
n
;
o
++
)
i
+=
e
.
slice
(
o
,
o
+
1
).
concat
(
e
.
slice
(
o
,
o
+
1
));
e
=
i
}
var
r
=
[];
for
(
o
=
0
;
o
<
6
;
o
+=
2
){
var
a
=
e
.
slice
(
o
,
o
+
2
);
r
.
push
(
parseInt
(
"0x"
+
a
))}
return
r
}},
n
.
numToChinese
=
function
(
t
){
return
[
"
\
u96f6"
,
"
\
u4e00"
,
"
\
u4e8c"
,
"
\
u4e09"
,
"
\
u56db"
,
"
\
u4e94"
,
"
\
u516d"
,
"
\
u4e03"
,
"
\
u516b"
,
"
\
u4e5d"
,
"
\
u5341"
][
t
]},
n
.
loadGameResources
=
function
(){
return
i
(
void
0
,
void
0
,
void
0
,
function
(){
return
o
(
this
,
function
(){
return
[
2
,
new
Promise
(
function
(
t
){
cc
.
resources
.
preloadDir
(
"images"
,
cc
.
SpriteFrame
,
function
(
e
,
n
){
console
.
log
(
"111"
,
n
),
t
(
n
,
e
)})})]})})},
n
.
randomNum
=
a
,
n
.
getRandomArrayElements
=
function
(
t
,
e
){
if
(
t
.
length
<=
e
)
return
t
;
for
(
var
n
,
i
,
o
=
t
.
slice
(
0
),
r
=
t
.
length
,
a
=
r
-
e
;
r
--
>
a
;)
n
=
o
[
i
=
(
r
+
1
)
*
Math
.
random
()
>>
0
],
o
[
i
]
=
o
[
r
],
o
[
r
]
=
n
;
return
o
.
slice
(
a
)},
n
.
getProbability
=
function
(
t
){
return
r
(
Array
(
100
-
t
).
fill
(
!
1
),
Array
(
t
).
fill
(
!
0
))[
Math
.
floor
(
a
(
0
,
99
))]},
n
.
getUrlParam
=
function
(
t
){
var
e
=
window
.
location
.
search
,
n
=
e
.
slice
(
1
).
match
(
new
RegExp
(
"(^|&)"
+
t
+
"=([^&]*)(&|$)"
,
"i"
));
return
e
.
length
?
n
&&
n
[
2
]:
null
},
cc
.
_RF
.
pop
()},{}]},{},[
"ClipAni"
,
"BitText"
,
"FitSprite"
,
"Matrix"
,
"Svga"
,
"SvgaEvent"
,
"SvgaTrack"
,
"interface"
,
"loadSvga"
,
"GameConfig"
,
"GameScene"
,
"ImgFixedSize"
,
"exportEvent"
,
"propMove"
,
"utils"
]);
window
.
__require
=
function
t
(
e
,
n
,
i
){
function
o
(
a
,
c
){
if
(
!
n
[
a
]){
if
(
!
e
[
a
]){
var
s
=
a
.
split
(
"/"
);
if
(
s
=
s
[
s
.
length
-
1
],
!
e
[
s
]){
var
p
=
"function"
==
typeof
__require
&&
__require
;
if
(
!
c
&&
p
)
return
p
(
s
,
!
0
);
if
(
r
)
return
r
(
s
,
!
0
);
throw
new
Error
(
"Cannot find module '"
+
a
+
"'"
)}
a
=
s
}
var
l
=
n
[
a
]
=
{
exports
:{}};
e
[
a
][
0
].
call
(
l
.
exports
,
function
(
t
){
return
o
(
e
[
a
][
1
][
t
]
||
t
)},
l
,
l
.
exports
,
t
,
e
,
n
,
i
)}
return
n
[
a
].
exports
}
for
(
var
r
=
"function"
==
typeof
__require
&&
__require
,
a
=
0
;
a
<
i
.
length
;
a
++
)
o
(
i
[
a
]);
return
o
}({
BitText
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"bd5deybNDBOc5i/9P2WUtAA"
,
"BitText"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
});
var
a
=
cc
.
_decorator
.
menu
,
c
=
cc
.
_decorator
,
s
=
c
.
ccclass
,
p
=
c
.
property
,
l
=
function
(
t
){
function
e
(){
var
e
=
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
;
return
e
.
_gap
=
0
,
e
.
_text
=
""
,
e
.
texture
=
null
,
e
}
return
o
(
e
,
t
),
Object
.
defineProperty
(
e
.
prototype
,
"w"
,{
get
:
function
(){
return
this
.
_w
},
set
:
function
(
t
){
this
.
_w
=
t
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"gap"
,{
get
:
function
(){
return
this
.
_gap
},
set
:
function
(
t
){
this
.
_gap
=
t
,
this
.
permutation
()},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"text"
,{
get
:
function
(){
return
this
.
_text
},
set
:
function
(
t
){
var
e
=
this
;
this
.
_text
=
t
,
this
.
node
.
destroyAllChildren
(),
this
.
node
.
removeAllChildren
(),
t
.
split
(
""
).
forEach
(
function
(
t
){
var
n
=
e
.
atlas
.
getChildByName
(
t
);
if
(
!
n
)
return
console
.
warn
(
"
\
u6ca1
\
u914d
\
u7f6e "
+
t
+
"
\
u8fd9
\
u4e2a
\
u5b57
\
u7b26"
);
var
i
=
cc
.
instantiate
(
n
);
i
.
anchorX
=
0
,
e
.
node
.
addChild
(
i
)}),
this
.
permutation
()},
enumerable
:
!
1
,
configurable
:
!
0
}),
e
.
prototype
.
onLoad
=
function
(){
this
.
atlas
=
cc
.
instantiate
(
this
.
texture
)},
e
.
prototype
.
start
=
function
(){},
e
.
prototype
.
permutation
=
function
(){
var
t
=
this
.
gap
,
e
=
0
;
this
.
node
.
children
.
forEach
(
function
(
n
){
n
.
anchorX
=
0
,
n
.
x
=
e
,
e
+=
n
.
width
+
t
}),
this
.
w
=
e
;
var
n
=
e
/
2
;
this
.
node
.
children
.
forEach
(
function
(
t
){
return
t
.
x
-=
n
})},
r
([
p
],
e
.
prototype
,
"_gap"
,
void
0
),
r
([
p
],
e
.
prototype
,
"gap"
,
null
),
r
([
p
],
e
.
prototype
,
"_text"
,
void
0
),
r
([
p
],
e
.
prototype
,
"text"
,
null
),
r
([
p
(
cc
.
Prefab
)],
e
.
prototype
,
"texture"
,
void
0
),
r
([
s
,
a
(
"
\
u81ea
\
u5b9a
\
u4e49
\
u7ec4
\
u4ef6/
\
u4f4d
\
u56fe
\
u5b57"
)],
e
)}(
cc
.
Component
);
n
.
default
=
l
,
cc
.
_RF
.
pop
()},{}],
ClipAni
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"b257deNLElEQ7owjaUlEj0T"
,
"ClipAni"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
});
var
a
=
t
(
"./Config/GameConfig"
),
c
=
cc
.
_decorator
,
s
=
c
.
ccclass
,
p
=
(
c
.
property
,
function
(
t
){
function
e
(){
var
e
=
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
;
return
e
.
eventAniEnd
=
null
,
e
.
eventCollEnt
=
null
,
e
}
return
o
(
e
,
t
),
e
.
prototype
.
start
=
function
(){
this
.
eventAniEnd
=
new
cc
.
Event
.
EventCustom
(
a
.
CUSTOM_EVENT
.
CLIP_ANI_END
,
!
0
),
this
.
eventCollEnt
=
new
cc
.
Event
.
EventCustom
(
a
.
CUSTOM_EVENT
.
CLIP_COLLISION
,
!
0
)},
e
.
prototype
.
onCollisionEnter
=
function
(
t
){
this
.
eventCollEnt
.
detail
=
{
other
:
t
},
cc
.
find
(
"Canvas"
).
dispatchEvent
(
this
.
eventCollEnt
)},
e
.
prototype
.
onAnimCompleted
=
function
(
t
){
this
.
eventAniEnd
.
detail
=
{
state
:
t
},
cc
.
find
(
"Canvas"
).
dispatchEvent
(
this
.
eventAniEnd
)},
r
([
s
],
e
)}(
cc
.
Component
));
n
.
default
=
p
,
cc
.
_RF
.
pop
()},{
"./Config/GameConfig"
:
"GameConfig"
}],
FitSprite
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"55f2b6YY2VNsp2pvVM/3ZOl"
,
"FitSprite"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
FitSpriteType
=
void
0
;
var
a
,
c
=
cc
.
_decorator
.
ccclass
,
s
=
cc
.
_decorator
.
property
,
p
=
cc
.
_decorator
.
menu
;(
function
(
t
){
t
[
t
.
Horizontal
=
0
]
=
"Horizontal"
,
t
[
t
.
Vertical
=
1
]
=
"Vertical"
})(
a
=
n
.
FitSpriteType
||
(
n
.
FitSpriteType
=
{}));
var
l
=
function
(
t
){
function
e
(){
var
e
=
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
;
return
e
.
_fitSpriteType
=
a
.
Vertical
,
e
.
maxWidth
=
0
,
e
.
maxHeight
=
0
,
e
}
return
o
(
e
,
t
),
Object
.
defineProperty
(
e
.
prototype
,
"fitSpriteType"
,{
get
:
function
(){
return
this
.
_fitSpriteType
},
set
:
function
(
t
){
this
.
_fitSpriteType
=
t
,
this
.
updateSpriteSize
()},
enumerable
:
!
1
,
configurable
:
!
0
}),
e
.
prototype
.
onLoad
=
function
(){
this
.
node
.
on
(
cc
.
Node
.
EventType
.
SIZE_CHANGED
,
this
.
updateSpriteSize
,
this
)},
e
.
prototype
.
setTexture
=
function
(
t
){
this
.
node
.
getComponent
(
cc
.
Sprite
).
spriteFrame
=
t
,
this
.
updateSpriteSize
()},
e
.
prototype
.
updateSpriteSize
=
function
(){
var
t
=
this
.
node
.
getComponent
(
cc
.
Sprite
).
spriteFrame
.
getTexture
();
this
.
fitSpriteType
===
a
.
Horizontal
?(
this
.
node
.
height
=
t
.
height
/
t
.
width
*
this
.
maxWidth
,
this
.
node
.
width
=
this
.
maxWidth
):(
this
.
node
.
width
=
t
.
width
/
t
.
height
*
this
.
maxHeight
,
this
.
node
.
height
=
this
.
maxHeight
)},
r
([
s
({
type
:
cc
.
Enum
(
a
),
tooltip
:
"
\
u7c7b
\
u578b"
})],
e
.
prototype
,
"_fitSpriteType"
,
void
0
),
r
([
s
(
"
\
u6700
\
u5927
\
u5bbd
\
u5ea6"
)],
e
.
prototype
,
"maxWidth"
,
void
0
),
r
([
s
(
"
\
u6700
\
u5927
\
u9ad8
\
u5ea6"
)],
e
.
prototype
,
"maxHeight"
,
void
0
),
r
([
s
({
type
:
cc
.
Enum
(
a
),
tooltip
:
"
\
u7c7b
\
u578b"
})],
e
.
prototype
,
"fitSpriteType"
,
null
),
r
([
c
,
p
(
"
\
u6e32
\
u67d3
\
u7ec4
\
u4ef6/FitSprite"
)],
e
)}(
cc
.
Component
);
n
.
default
=
l
,
cc
.
_RF
.
pop
()},{}],
GameConfig
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"2197dXlmixCibGa45Vyz3hP"
,
"GameConfig"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
Config
=
n
.
GameColors
=
n
.
CUSTOM_EVENT
=
void
0
,
n
.
CUSTOM_EVENT
=
{
CLIP_ANI_END
:
"CLIP_ANI_END"
,
CLIP_COLLISION
:
"CLIP_COLLISION"
,
GAME_OVER
:
"GAME_OVER"
,
NEXT_LEVEL
:
"NEXT_LEVEL"
,
PASS_LEVEL
:
"PASS_LEVEL"
,
GAME_START
:
"GAME_START"
,
GAME_INIT
:
"GAME_INIT"
,
GAME_DESTROY
:
"GAME_DESTROY"
},
n
.
GameColors
=
[[
"#EC5F33"
,
"#E52800"
,
"#CA1D00"
],[
"#FF9400"
,
"#FF6C00"
,
"#EC5F33"
,
"#E52800"
,
"#CA1D00"
],[
"#FFD34A"
,
"#FFC300"
,
"#FFB637"
,
"#FF9400"
,
"#FF6C00"
,
"#EC5F33"
,
"#E52800"
,
"#CA1D00"
]],
n
.
Config
=
{
maxLong
:
644
,
rotationSpeed
:
1
,
playSpeed
:
350
,
normalPropSpeed
:
250
,
bestPropSpeed
:
500
,
bestPropsNum
:
3
,
propsNum
:
2
,
countDowns
:[
30
,
30
,
30
],
LevelInfo
:[{
level
:
1
,
num
:
10
,
cds
:
30
},{
level
:
1
,
num
:
5
,
cds
:
30
},{
level
:
1
,
num
:
8
,
cds
:
30
}],
defaultColor
:
"#FF6C00"
,
propsMap
:[[
1
,
0
,
0
,
1
,
1
,
1
,
1
,
0
,
1
,
1
,
1
,
1
],[
1
,
0
,
0
,
1
,
1
,
1
,
1
,
1
,
1
,
0
,
1
,
1
]]},
cc
.
_RF
.
pop
()},{}],
GameScene
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"5798dhpwtNHQq2OXS4At/jG"
,
"GameScene"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__assign
||
function
(){
return
(
r
=
Object
.
assign
||
function
(
t
){
for
(
var
e
,
n
=
1
,
i
=
arguments
.
length
;
n
<
i
;
n
++
)
for
(
var
o
in
e
=
arguments
[
n
])
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
o
)
&&
(
t
[
o
]
=
e
[
o
]);
return
t
}).
apply
(
this
,
arguments
)},
a
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
},
c
=
this
&&
this
.
__spreadArrays
||
function
(){
for
(
var
t
=
0
,
e
=
0
,
n
=
arguments
.
length
;
e
<
n
;
e
++
)
t
+=
arguments
[
e
].
length
;
var
i
=
Array
(
t
),
o
=
0
;
for
(
e
=
0
;
e
<
n
;
e
++
)
for
(
var
r
=
arguments
[
e
],
a
=
0
,
c
=
r
.
length
;
a
<
c
;
a
++
,
o
++
)
i
[
o
]
=
r
[
a
];
return
i
};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
});
var
s
=
t
(
"./Components/Svga/Svga"
),
p
=
t
(
"./Components/Svga/SvgaEvent"
),
l
=
t
(
"./Config/GameConfig"
),
u
=
t
(
"./exportEvent"
),
h
=
t
(
"./utils"
),
f
=
cc
.
_decorator
,
d
=
f
.
ccclass
,
v
=
f
.
property
,
y
=
{
DEFAULT
:
"clipAni"
,
PLAY
:
"clipPlay"
,
STOP
:
"clipStop"
,
GAME_OVER
:
"gameOver"
},
g
=
function
(
t
){
function
e
(){
var
e
=
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
;
return
e
.
procItem
=
null
,
e
.
propItem
=
[],
e
.
bsetPropItem
=
null
,
e
.
actLevel
=
0
,
e
.
levelObjectives
=
0
,
e
.
actLevelInfo
=
null
,
e
.
starNum
=
0
,
e
.
countDown
=
0
,
e
.
isGameOver
=!
1
,
e
.
isStartGame
=!
1
,
e
.
clip
=
null
,
e
.
clipAni
=!
1
,
e
.
clipState
=
y
.
STOP
,
e
.
clipSpeed
=
l
.
Config
.
normalPropSpeed
,
e
.
clipTarget
=
null
,
e
.
surplusStar
=
l
.
Config
.
bestPropsNum
,
e
.
gameConfig
=
r
({},
l
.
Config
),
e
.
speedMultiplier
=
1
,
e
}
return
o
(
e
,
t
),
e
.
prototype
.
onLoad
=
function
(){
cc
.
director
.
getCollisionManager
().
enabled
=!
0
},
e
.
prototype
.
start
=
function
(){
this
.
clip
=
cc
.
find
(
"clipMask/clipWrp/clip"
,
this
.
node
),
this
.
addNodeEvent
()},
e
.
prototype
.
addNodeEvent
=
function
(){
var
t
,
e
=
this
;
cc
.
find
(
"gameBtn"
,
this
.
node
).
on
(
cc
.
Node
.
EventType
.
TOUCH_END
,
this
.
playGame
,
this
),
this
.
node
.
on
(
l
.
CUSTOM_EVENT
.
CLIP_ANI_END
,
this
.
onAnimCompleted
,
this
),
this
.
node
.
on
(
l
.
CUSTOM_EVENT
.
CLIP_COLLISION
,
this
.
onCollEnter
,
this
),
u
.
default
.
on
(
l
.
CUSTOM_EVENT
.
NEXT_LEVEL
,
this
.
nextLevel
,
this
),
u
.
default
.
on
(
l
.
CUSTOM_EVENT
.
GAME_START
,
this
.
startGame
,
this
),
u
.
default
.
on
(
l
.
CUSTOM_EVENT
.
GAME_INIT
,
function
(
t
){
var
n
=
t
.
detail
,
i
=
void
0
===
n
?{}:
n
;
e
.
resetConfig
(
i
),
e
.
refreshLevelInfo
(),
e
.
refreshStageProps
()},
this
),
u
.
default
.
on
(
l
.
CUSTOM_EVENT
.
GAME_DESTROY
,
function
(){
e
.
node
.
destroy
()},
this
);
var
n
=
null
===
(
t
=
null
===
window
||
void
0
===
window
?
void
0
:
window
.
location
)
||
void
0
===
t
?
void
0
:
t
.
href
,
i
=
h
.
getUrlParam
(
"testPanel"
),
o
=
cc
.
find
(
"test"
,
this
.
node
);
if
(
o
.
active
=
i
,
i
&&
((
null
==
n
?
void
0
:
n
.
includes
(
"duibadev"
))
||
(
null
==
n
?
void
0
:
n
.
includes
(
"duibatest"
)))
||
n
.
includes
(
"localhost"
)){
var
r
=
{
next
:
"nextLevel"
,
refreshProp
:
"refreshStageProps"
,
start
:
"testStartGame"
,
init
:
"testInit"
,
addSpeed
:
"addSpeeds"
};
o
.
children
.
forEach
(
function
(
t
){
var
n
=
null
==
e
?
void
0
:
e
[
r
[
t
.
name
]];
t
.
on
(
cc
.
Node
.
EventType
.
TOUCH_END
,
n
,
e
)})}},
e
.
prototype
.
testStartGame
=
function
(){
console
.
log
(
"
\
u6d4b
\
u8bd5"
),
u
.
default
.
fire
(
l
.
CUSTOM_EVENT
.
GAME_START
)},
e
.
prototype
.
testInit
=
function
(){
console
.
log
(
"
\
u6d4b
\
u8bd5
\
u521d
\
u59cb
\
u5316"
),
u
.
default
.
fire
(
l
.
CUSTOM_EVENT
.
GAME_INIT
,{
LevelInfo
:[{
level
:
1
,
num
:
1
,
cds
:
50
},{
level
:
1
,
num
:
5
,
cds
:
30
}]})},
e
.
prototype
.
addSpeeds
=
function
(){
this
.
speedMultiplier
+=
1
,
cc
.
find
(
"clipMask/clipWrp"
,
this
.
node
).
getComponent
(
cc
.
Animation
).
getAnimationState
(
"clipRation"
).
speed
+=
1
},
e
.
prototype
.
startGame
=
function
(
t
){
var
e
=
this
;
t
.
detail
,
this
.
startGameCountAni
(
function
(){
e
.
isStartGame
=!
0
,
cc
.
find
(
"clipMask/clipWrp"
,
e
.
node
).
getComponent
(
cc
.
Animation
).
play
(),
e
.
schedule
(
e
.
startCd
,
1
)})},
e
.
prototype
.
startGameCountAni
=
function
(
t
){
var
e
=
cc
.
find
(
"countDown/cd"
,
this
.
node
),
n
=
cc
.
find
(
"countDown/cdBg"
,
this
.
node
);
e
.
parent
.
active
=!
0
,
n
.
opacity
=
150
,
e
.
on
(
p
.
SvgaEvent
.
END_FRAME
,
function
(){
null
==
t
||
t
(),
e
.
parent
.
active
=!
1
}),
e
.
getComponent
(
s
.
default
).
play
(
0
)},
e
.
prototype
.
resetConfig
=
function
(
t
){
var
e
=
this
;
void
0
===
t
&&
(
t
=
{}),
this
.
gameConfig
=
r
(
r
({},
l
.
Config
),
t
),
this
.
clipSpeed
=
this
.
gameConfig
.
normalPropSpeed
,
this
.
surplusStar
=
this
.
gameConfig
.
bestPropsNum
,
this
.
clip
.
getChildByName
(
"line"
).
height
=
this
.
gameConfig
.
maxLong
,
cc
.
find
(
"clipMask/clipWrp"
,
this
.
node
).
getComponent
(
cc
.
Animation
).
getAnimationState
(
"clipRation"
).
speed
=
this
.
gameConfig
.
rotationSpeed
,
this
.
isGameOver
=!
1
,
this
.
isStartGame
=!
1
,
this
.
speedMultiplier
=
1
,
this
.
clipTarget
=
null
,
this
.
setClipState
(
y
.
DEFAULT
,
function
(){
cc
.
find
(
"clipMask/clipWrp"
,
e
.
node
).
angle
=
0
,
cc
.
find
(
"clipMask/clipWrp"
,
e
.
node
).
getComponent
(
cc
.
Animation
).
stop
()}),
this
.
clip
.
y
=-
41
},
e
.
prototype
.
onCollEnter
=
function
(
t
){
var
e
=
t
.
detail
.
other
;
this
.
clipTarget
=
e
.
node
,
this
.
clipSpeed
=
1
==
e
.
tag
?
this
.
gameConfig
.
bestPropSpeed
:
this
.
gameConfig
.
normalPropSpeed
,
this
.
setClipState
(
y
.
STOP
)},
e
.
prototype
.
setClipState
=
function
(
t
,
e
){
var
n
=
this
,
i
=
cc
.
find
(
"clipMask/clipWrp"
,
this
.
node
).
getComponent
(
cc
.
Animation
),
o
=
cc
.
find
(
"clipMask/clipWrp/clip"
,
this
.
node
).
getComponent
(
cc
.
Animation
),
r
=
cc
.
find
(
"clipMask/clipWrp/default"
,
this
.
node
);
switch
(
this
.
clipState
=
t
,
t
){
case
y
.
DEFAULT
:
i
.
resume
(),
r
.
active
=!
0
,
this
.
clip
.
active
=!
1
,
this
.
clipTarget
?
this
.
clipTarget
.
getComponent
(
"propMove"
).
die
(
function
(){
1
==
n
.
clipTarget
.
getComponent
(
cc
.
Collider
).
tag
&&
n
.
setStarProc
(),
n
.
clipTarget
=
null
,
n
.
clipAni
=!
1
,
0
==
n
.
surplusStar
&&
n
.
refreshStageProps
()}):
this
.
clipAni
=!
1
;
break
;
case
y
.
PLAY
:
case
y
.
STOP
:
i
.
pause
(),
this
.
clip
.
active
=!
0
,
r
.
active
=!
1
,
this
.
clipAni
=!
0
,
o
.
play
(
t
);
break
;
case
y
.
GAME_OVER
:
i
.
stop
(),
o
.
stop
()}
null
==
e
||
e
()},
e
.
prototype
.
playGame
=
function
(){
this
.
isGameOver
||!
this
.
isStartGame
||
this
.
clipAni
||
this
.
setClipState
(
y
.
PLAY
)},
e
.
prototype
.
gameOver
=
function
(){
this
.
isGameOver
=!
0
,
this
.
setClipState
(
y
.
GAME_OVER
),
this
.
unschedule
(
this
.
startCd
),
u
.
default
.
fire
(
l
.
CUSTOM_EVENT
.
GAME_OVER
,
r
(
r
({},
this
.
gameConfig
.
LevelInfo
[
this
.
actLevel
]),{
score
:
this
.
starNum
,
level
:
this
.
actLevel
}))},
e
.
prototype
.
setLable
=
function
(
t
,
e
){
cc
.
find
(
t
,
this
.
node
).
getComponent
(
cc
.
Label
).
string
=
e
+
""
},
e
.
prototype
.
startCd
=
function
(){
var
t
=
this
.
countDown
-
1
||
0
;
if
(
!
t
||
t
<=
0
)
return
this
.
setLable
(
"cdIcon/cd"
,
"0s"
),
this
.
gameOver
(),
void
this
.
unschedule
(
this
.
startCd
);
this
.
countDown
=
t
,
this
.
setLable
(
"cdIcon/cd"
,
this
.
countDown
+
"s"
)},
e
.
prototype
.
onDestroy
=
function
(){
this
.
unschedule
(
this
.
startCd
)},
e
.
prototype
.
refreshLevelInfo
=
function
(
t
){
var
e
=
this
;
void
0
===
t
&&
(
t
=
0
),
this
.
isGameOver
=!
1
,
this
.
actLevel
=
t
,
this
.
starNum
=
0
,
this
.
actLevelInfo
=
this
.
gameConfig
.
LevelInfo
[
t
],
this
.
levelObjectives
=
this
.
actLevelInfo
.
num
,
this
.
countDown
=
this
.
actLevelInfo
.
cds
||
0
,
cc
.
resources
.
load
([
"font/level1"
,
"font/level2"
,
"font/level3"
][
t
]
||
"font/midIcon"
,
function
(
t
,
n
){
cc
.
find
(
"midIcon"
,
e
.
node
).
getComponent
(
cc
.
Sprite
).
spriteFrame
=
new
cc
.
SpriteFrame
(
n
)}),
this
.
setLable
(
"starIcon/starProc"
,
this
.
starNum
+
"/"
+
this
.
levelObjectives
),
this
.
updateGameProc
(),
this
.
unschedule
(
this
.
startCd
),
this
.
setLable
(
"cdIcon/cd"
,
this
.
countDown
+
"s"
)},
e
.
prototype
.
setStarProc
=
function
(){
var
t
=
cc
.
find
(
"procBg/proc"
,
this
.
node
),
e
=
this
.
starNum
;
if
(
this
.
surplusStar
--
,
!
(
e
>=
this
.
levelObjectives
)){
var
n
=
cc
.
instantiate
(
this
.
procItem
),
i
=
(
null
===
l
.
GameColors
||
void
0
===
l
.
GameColors
?
void
0
:
l
.
GameColors
[
this
.
actLevel
])
||
[];
n
.
color
=
cc
.
color
(
i
[
e
]
||
this
.
gameConfig
.
defaultColor
),
n
.
setParent
(
t
),
this
.
starNum
++
,
this
.
setLable
(
"starIcon/starProc"
,
this
.
starNum
+
"/"
+
this
.
levelObjectives
),
this
.
starNum
>=
this
.
levelObjectives
&&
(
this
.
isStartGame
=!
1
,
this
.
unschedule
(
this
.
startCd
),
u
.
default
.
fire
(
l
.
CUSTOM_EVENT
.
PASS_LEVEL
,
r
(
r
({},
this
.
gameConfig
.
LevelInfo
[
this
.
actLevel
]),{
score
:
this
.
starNum
,
level
:
this
.
actLevel
})))}},
e
.
prototype
.
nextLevel
=
function
(){
var
t
=
this
.
actLevel
+
1
;
this
.
isStartGame
=!
0
,
this
.
unschedule
(
this
.
startCd
),
t
>=
this
.
gameConfig
.
LevelInfo
.
length
?
this
.
gameOver
():(
this
.
refreshLevelInfo
(
t
),
this
.
refreshStageProps
(),
this
.
schedule
(
this
.
startCd
,
1
))},
e
.
prototype
.
updateGameProc
=
function
(){
var
t
=
this
.
node
.
getChildByName
(
"procBg"
),
e
=
t
.
getChildByName
(
"proc"
),
n
=
this
.
levelObjectives
;
e
.
removeAllChildren
(),
t
.
width
=
39
*
n
+
12
+
1
*
(
n
-
1
),
e
.
width
=
39
*
n
+
1
*
(
n
-
1
),
t
.
x
=-
t
.
width
/
2
},
e
.
prototype
.
refreshStageProps
=
function
(){
this
.
surplusStar
=
this
.
gameConfig
.
bestPropsNum
;
for
(
var
t
=
cc
.
find
(
"gameStage"
,
this
.
node
),
e
=
t
.
children
,
n
=
Math
.
floor
(
h
.
randomNum
(
0
,
this
.
gameConfig
.
propsMap
.
length
)),
i
=
c
(
this
.
gameConfig
.
propsMap
[
n
]),
o
=
0
;
o
<
this
.
gameConfig
.
bestPropsNum
;
o
++
){
for
(
var
r
=
Math
.
floor
(
h
.
randomNum
(
0
,
i
.
length
));
1
!==
i
[
r
%
i
.
length
];)
r
++
;
i
[
r
%
i
.
length
]
=
2
}
var
a
=
[];
for
(
o
=
0
;
o
<
this
.
gameConfig
.
propsNum
;
o
++
)
a
.
push
.
apply
(
a
,
this
.
propItem
);
var
s
=
i
.
filter
(
function
(
t
){
return
1
==
t
}).
length
;
for
(
a
=
h
.
getRandomArrayElements
(
a
,
s
),
o
=
0
;
o
<
e
.
length
;
o
++
){
var
p
=
e
[
o
],
l
=
i
[
o
],
u
=
h
.
randomNum
(
0
,
90
).
toFixed
(
2
),
f
=
null
;
if
(
p
.
removeAllChildren
(),
1
==
l
){
var
d
=
cc
.
instantiate
(
a
.
pop
());
f
=
cc
.
instantiate
(
d
)}
else
{
if
(
2
!=
l
)
continue
;
f
=
cc
.
instantiate
(
this
.
bsetPropItem
)}
f
&&
(
f
.
angle
=
u
>
45
?
u
-
90
:
u
,
f
.
setParent
(
p
))}
t
.
getComponent
(
cc
.
Layout
).
horizontalDirection
=
h
.
getProbability
(
50
)?
cc
.
Layout
.
HorizontalDirection
.
LEFT_TO_RIGHT
:
cc
.
Layout
.
HorizontalDirection
.
RIGHT_TO_LEFT
},
e
.
prototype
.
update
=
function
(
t
){
var
e
;
if
(
!
this
.
isGameOver
&&
this
.
isStartGame
){
var
n
=
this
.
gameConfig
.
maxLong
-
41
;
if
(
this
.
clipState
==
y
.
PLAY
){
if
(
this
.
clip
.
y
<=-
n
)
return
void
this
.
setClipState
(
y
.
STOP
);
this
.
clip
.
y
-=
t
*
this
.
gameConfig
.
playSpeed
*
this
.
speedMultiplier
}
if
(
this
.
clipState
==
y
.
STOP
){
if
(
this
.
clip
.
y
>=-
41
)
return
this
.
clipSpeed
=
this
.
gameConfig
.
normalPropSpeed
,
void
this
.
setClipState
(
y
.
DEFAULT
);
if
(
this
.
clip
.
y
+=
t
*
this
.
clipSpeed
*
this
.
speedMultiplier
,
this
.
clipTarget
&&
(
null
===
(
e
=
this
.
clipTarget
)
||
void
0
===
e
?
void
0
:
e
.
parent
)){
var
i
=
this
.
clip
.
convertToWorldSpaceAR
(
cc
.
v2
(
0
,
-
133
)),
o
=
this
.
clipTarget
.
parent
.
convertToWorldSpaceAR
(
cc
.
v2
(
0
,
0
));
this
.
clipTarget
.
setPosition
(
i
.
x
-
o
.
x
,
i
.
y
-
o
.
y
)}}}},
a
([
v
({
type
:
cc
.
Prefab
,
displayName
:
"
\
u5355
\
u683c
\
u8fdb
\
u5ea6
\
u6761"
})],
e
.
prototype
,
"procItem"
,
void
0
),
a
([
v
({
type
:[
cc
.
Prefab
],
displayName
:
"
\
u821e
\
u53f0
\
u9053
\
u5177"
})],
e
.
prototype
,
"propItem"
,
void
0
),
a
([
v
({
type
:
cc
.
Prefab
,
displayName
:
"
\
u52a0
\
u5206
\
u9053
\
u5177"
})],
e
.
prototype
,
"bsetPropItem"
,
void
0
),
a
([
d
],
e
)}(
cc
.
Component
);
n
.
default
=
g
,
cc
.
_RF
.
pop
()},{
"./Components/Svga/Svga"
:
"Svga"
,
"./Components/Svga/SvgaEvent"
:
"SvgaEvent"
,
"./Config/GameConfig"
:
"GameConfig"
,
"./exportEvent"
:
"exportEvent"
,
"./utils"
:
"utils"
}],
ImgFixedSize
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"3ea067CJuhGxJmUsuZZ1Xje"
,
"ImgFixedSize"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
});
var
a
=
cc
.
_decorator
,
c
=
a
.
ccclass
,
s
=
a
.
property
,
p
=
a
.
menu
,
l
=
function
(
t
){
function
e
(){
var
e
=
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
;
return
e
.
_fixedSize
=
1
,
e
}
return
o
(
e
,
t
),
Object
.
defineProperty
(
e
.
prototype
,
"fixedSize"
,{
get
:
function
(){
return
this
.
_fixedSize
},
set
:
function
(
t
){
this
.
_fixedSize
=
t
,
this
.
onSizeChanged
()},
enumerable
:
!
1
,
configurable
:
!
0
}),
e
.
prototype
.
onLoad
=
function
(){
this
.
_fixedSize
=
this
.
fixedSize
,
this
.
node
.
on
(
cc
.
Node
.
EventType
.
SIZE_CHANGED
,
this
.
onSizeChanged
,
this
),
this
.
onSizeChanged
()},
e
.
prototype
.
onSizeChanged
=
function
(){
var
t
=
this
.
node
.
width
,
e
=
this
.
node
.
height
,
n
=
Math
.
max
(
t
,
e
);
this
.
node
.
scale
=
this
.
fixedSize
/
n
},
r
([
s
({
type
:
cc
.
Integer
,
tooltip
:
"
\
u56fa
\
u5b9a
\
u5c3a
\
u5bf8"
})],
e
.
prototype
,
"fixedSize"
,
null
),
r
([
s
({
type
:
cc
.
Integer
,
tooltip
:
"
\
u56fa
\
u5b9a
\
u5c3a
\
u5bf8"
})],
e
.
prototype
,
"_fixedSize"
,
void
0
),
r
([
c
,
p
(
"framework/ImgFixedSize"
)],
e
)}(
cc
.
Component
);
n
.
default
=
l
,
cc
.
_RF
.
pop
()},{}],
Matrix
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"ac135di5uZFfaPtJI9vcajQ"
,
"Matrix"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
Matrix
=
void
0
;
var
i
=
Math
.
PI
,
o
=
i
>>
1
,
r
=
i
+
o
,
a
=
i
/
180
,
c
=
180
/
i
;
function
s
(
t
){
switch
(
t
){
case
o
:
case
-
r
:
return
0
;
case
i
:
case
-
i
:
return
-
1
;
case
r
:
case
-
o
:
return
0
;
default
:
return
Math
.
cos
(
t
)}}
function
p
(
t
){
switch
(
t
){
case
o
:
case
-
r
:
return
1
;
case
i
:
case
-
i
:
return
0
;
case
r
:
case
-
o
:
return
-
1
;
default
:
return
Math
.
sin
(
t
)}}
var
l
=
function
(){
function
t
(
t
,
e
,
n
,
i
,
o
,
r
){
void
0
===
t
&&
(
t
=
1
),
void
0
===
e
&&
(
e
=
0
),
void
0
===
n
&&
(
n
=
0
),
void
0
===
i
&&
(
i
=
1
),
void
0
===
o
&&
(
o
=
0
),
void
0
===
r
&&
(
r
=
0
),
this
.
a
=
1
,
this
.
b
=
0
,
this
.
c
=
0
,
this
.
d
=
1
,
this
.
tx
=
0
,
this
.
ty
=
0
,
this
.
array
=
null
,
this
.
prepend
=
function
(
t
){
var
e
=
this
,
n
=
t
.
a
,
i
=
t
.
b
,
o
=
t
.
c
,
r
=
t
.
d
,
a
=
t
.
tx
,
c
=
t
.
ty
,
s
=
e
.
a
,
p
=
e
.
c
,
l
=
e
.
tx
;
return
e
.
a
=
n
*
s
+
o
*
e
.
b
,
e
.
b
=
i
*
s
+
r
*
e
.
b
,
e
.
c
=
n
*
p
+
o
*
e
.
d
,
e
.
d
=
i
*
p
+
r
*
e
.
d
,
e
.
tx
=
n
*
l
+
o
*
e
.
ty
+
a
,
e
.
ty
=
i
*
l
+
r
*
e
.
ty
+
c
,
this
};
var
a
=
this
;
a
.
a
=
t
,
a
.
b
=
e
,
a
.
c
=
n
,
a
.
d
=
i
,
a
.
tx
=
o
,
a
.
ty
=
r
}
return
t
.
prototype
.
clone
=
function
(){
var
e
=
this
;
return
new
t
(
e
.
a
,
e
.
b
,
e
.
c
,
e
.
d
,
e
.
tx
,
e
.
ty
)},
t
.
prototype
.
copy
=
function
(
t
){
return
this
.
a
=
t
.
a
,
this
.
b
=
t
.
b
,
this
.
c
=
t
.
c
,
this
.
d
=
t
.
d
,
this
.
tx
=
t
.
tx
,
this
.
ty
=
t
.
ty
,
this
},
t
.
prototype
.
transformVec2
=
function
(
t
,
e
,
n
){
void
0
===
n
&&
(
n
=
null
);
var
i
=
this
;
return
n
||
(
n
=
new
cc
.
Vec2
),
n
.
x
=
t
*
i
.
a
+
e
*
i
.
c
+
i
.
tx
,
n
.
y
=
t
*
i
.
b
+
e
*
i
.
d
+
i
.
ty
,
n
},
t
.
prototype
.
transformVec2Inverse
=
function
(
t
,
e
,
n
){
void
0
===
n
&&
(
n
=
null
),
n
||
(
n
=
new
cc
.
Vec2
);
var
i
=
1
/
(
this
.
a
*
this
.
d
+
this
.
c
*-
this
.
b
);
return
n
.
x
=
this
.
d
*
i
*
t
+-
this
.
c
*
i
*
e
+
(
this
.
ty
*
this
.
c
-
this
.
tx
*
this
.
d
)
*
i
,
n
.
y
=
this
.
a
*
i
*
e
+-
this
.
b
*
i
*
t
+
(
-
this
.
ty
*
this
.
a
+
this
.
tx
*
this
.
b
)
*
i
,
n
},
t
.
prototype
.
setFrom
=
function
(
t
){
var
e
=
this
;
e
.
a
=
t
.
a
,
e
.
b
=
t
.
b
,
e
.
c
=
t
.
c
,
e
.
d
=
t
.
d
,
e
.
tx
=
t
.
tx
,
e
.
ty
=
t
.
ty
},
t
.
prototype
.
identity
=
function
(){
var
t
=
this
;
t
.
a
=
t
.
d
=
1
,
t
.
b
=
t
.
c
=
t
.
tx
=
t
.
ty
=
0
},
t
.
prototype
.
invert
=
function
(){
var
t
=
this
,
e
=
t
.
a
,
n
=
t
.
b
,
i
=
t
.
c
,
o
=
t
.
d
,
r
=
t
.
tx
,
a
=
t
.
ty
;
if
(
0
==
n
&&
0
==
i
)
return
0
==
e
||
0
==
o
?
t
.
a
=
t
.
d
=
t
.
tx
=
t
.
ty
=
0
:(
e
=
t
.
a
=
1
/
e
,
o
=
t
.
d
=
1
/
o
,
t
.
tx
=-
e
*
r
,
t
.
ty
=-
o
*
a
),
t
;
var
c
=
e
*
o
-
n
*
i
;
if
(
0
==
c
)
return
t
.
identity
(),
t
;
c
=
1
/
c
;
var
s
=
t
.
a
=
o
*
c
;
return
n
=
t
.
b
=-
n
*
c
,
i
=
t
.
c
=-
i
*
c
,
o
=
t
.
d
=
e
*
c
,
t
.
tx
=-
(
s
*
r
+
i
*
a
),
t
.
ty
=-
(
n
*
r
+
o
*
a
),
t
},
t
.
prototype
.
createBox
=
function
(
t
,
e
,
n
,
i
,
o
,
r
,
c
,
l
,
u
){
var
h
=
this
;
if
(
0
!=
o
?
r
=
c
=
o
%
360
:(
r
%=
360
,
c
%=
360
),
0
==
r
&&
0
==
c
)
h
.
a
=
n
,
h
.
b
=
h
.
c
=
0
,
h
.
d
=
i
;
else
{
c
*=
a
;
var
f
=
s
(
r
*=
a
),
d
=
p
(
r
);
r
==
c
?(
h
.
a
=
f
*
n
,
h
.
b
=
d
*
n
):(
h
.
a
=
s
(
c
)
*
n
,
h
.
b
=
p
(
c
)
*
n
),
h
.
c
=-
d
*
i
,
h
.
d
=
f
*
i
}
h
.
tx
=
t
+
l
-
(
l
*
h
.
a
+
u
*
h
.
c
),
h
.
ty
=
e
+
u
-
(
l
*
h
.
b
+
u
*
h
.
d
)},
t
.
prototype
.
append
=
function
(
t
){
var
e
=
this
.
a
,
n
=
this
.
b
,
i
=
this
.
c
,
o
=
this
.
d
;
this
.
a
=
t
.
a
*
e
+
t
.
b
*
i
,
this
.
b
=
t
.
a
*
n
+
t
.
b
*
o
,
this
.
c
=
t
.
c
*
e
+
t
.
d
*
i
,
this
.
d
=
t
.
c
*
n
+
t
.
d
*
o
,
this
.
tx
=
t
.
tx
*
e
+
t
.
ty
*
i
+
this
.
tx
,
this
.
ty
=
t
.
tx
*
n
+
t
.
ty
*
o
+
this
.
ty
},
t
.
isEqual
=
function
(
t
,
e
){
return
t
.
tx
==
e
.
tx
&&
t
.
ty
==
e
.
ty
&&
t
.
a
==
e
.
a
&&
t
.
b
==
e
.
b
&&
t
.
c
==
e
.
c
&&
t
.
d
==
e
.
d
},
t
.
prototype
.
concat
=
function
(
t
){
var
e
=
this
,
n
=
e
.
a
,
i
=
e
.
b
,
o
=
e
.
c
,
r
=
e
.
d
,
a
=
e
.
tx
,
c
=
e
.
ty
,
s
=
t
.
a
,
p
=
t
.
b
,
l
=
t
.
c
,
u
=
t
.
d
,
h
=
t
.
tx
,
f
=
t
.
ty
;
e
.
a
=
n
*
s
+
i
*
l
,
e
.
b
=
n
*
p
+
i
*
u
,
e
.
c
=
o
*
s
+
r
*
l
,
e
.
d
=
o
*
p
+
r
*
u
,
e
.
tx
=
a
*
s
+
c
*
l
+
h
,
e
.
ty
=
a
*
p
+
c
*
u
+
f
},
t
.
prototype
.
rotate
=
function
(
t
){
var
e
=
this
,
n
=
Math
.
sin
(
t
),
i
=
Math
.
cos
(
t
),
o
=
e
.
a
,
r
=
e
.
b
,
a
=
e
.
c
,
c
=
e
.
d
,
s
=
e
.
tx
,
p
=
e
.
ty
;
e
.
a
=
o
*
i
-
r
*
n
,
e
.
b
=
o
*
n
+
r
*
i
,
e
.
c
=
a
*
i
-
c
*
n
,
e
.
d
=
a
*
n
+
c
*
i
,
e
.
tx
=
s
*
i
-
p
*
n
,
e
.
ty
=
s
*
n
+
p
*
i
},
t
.
prototype
.
scale
=
function
(
t
,
e
){
var
n
=
this
;
n
.
a
*=
t
,
n
.
d
*=
e
,
n
.
c
*=
t
,
n
.
b
*=
e
,
n
.
tx
*=
t
,
n
.
ty
*=
e
},
t
.
prototype
.
translate
=
function
(
t
,
e
){
this
.
tx
+=
t
,
this
.
ty
+=
e
},
t
.
prototype
.
set
=
function
(
t
,
e
,
n
,
i
,
o
,
r
){
return
this
.
a
=
t
,
this
.
b
=
e
,
this
.
c
=
n
,
this
.
d
=
i
,
this
.
tx
=
o
,
this
.
ty
=
r
,
this
},
t
.
prototype
.
getRotation
=
function
(){
return
Math
.
round
(
Math
.
atan2
(
this
.
b
,
this
.
a
)
*
c
)},
t
.
prototype
.
toArray
=
function
(
t
,
e
){
void
0
===
t
&&
(
t
=!
1
),
this
.
array
||
(
this
.
array
=
new
Float32Array
(
9
));
var
n
=
e
||
this
.
array
;
return
t
?(
n
[
0
]
=
this
.
a
,
n
[
1
]
=
this
.
b
,
n
[
2
]
=
0
,
n
[
3
]
=
this
.
c
,
n
[
4
]
=
this
.
d
,
n
[
5
]
=
0
,
n
[
6
]
=
this
.
tx
,
n
[
7
]
=
this
.
ty
,
n
[
8
]
=
1
):(
n
[
0
]
=
this
.
a
,
n
[
1
]
=
this
.
c
,
n
[
2
]
=
this
.
tx
,
n
[
3
]
=
this
.
b
,
n
[
4
]
=
this
.
d
,
n
[
5
]
=
this
.
ty
,
n
[
6
]
=
0
,
n
[
7
]
=
0
,
n
[
8
]
=
1
),
n
},
t
.
prototype
.
decompose
=
function
(){
var
t
=
{
rotation
:
0
,
skew
:
cc
.
v2
(),
scale
:
cc
.
v2
(),
position
:
cc
.
v2
()},
e
=
this
.
a
,
n
=
this
.
b
,
i
=
this
.
c
,
o
=
this
.
d
,
r
=-
Math
.
atan2
(
-
i
,
o
),
a
=
Math
.
atan2
(
n
,
e
),
c
=
Math
.
abs
(
r
+
a
);
return
c
<
1
e
-
5
||
Math
.
abs
(
2
*
Math
.
PI
-
c
)
<
1
e
-
5
?(
t
.
rotation
=
a
,
e
<
0
&&
o
>=
0
&&
(
t
.
rotation
+=
t
.
rotation
<=
0
?
Math
.
PI
:
-
Math
.
PI
),
t
.
skew
.
x
=
t
.
skew
.
y
=
0
):(
t
.
rotation
=
0
,
t
.
skew
.
x
=
r
,
t
.
skew
.
y
=
a
),
t
.
scale
.
x
=
Math
.
sqrt
(
e
*
e
+
n
*
n
),
t
.
scale
.
y
=
Math
.
sqrt
(
i
*
i
+
o
*
o
),
t
.
position
.
x
=
this
.
tx
,
t
.
position
.
y
=
this
.
ty
,
t
},
Object
.
defineProperty
(
t
,
"IDENTITY"
,{
get
:
function
(){
return
new
t
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
t
,
"TEMP_MATRIX"
,{
get
:
function
(){
return
new
t
},
enumerable
:
!
1
,
configurable
:
!
0
}),
t
.
prototype
.
destroy
=
function
(){},
t
}();
n
.
Matrix
=
l
,
cc
.
_RF
.
pop
()},{}],
SvgaEvent
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"07040GmslJHs7J1pUxL6Kr7"
,
"SvgaEvent"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
SvgaEvent
=
void
0
,(
n
.
SvgaEvent
||
(
n
.
SvgaEvent
=
{})).
END_FRAME
=
"end_frame"
,
cc
.
_RF
.
pop
()},{}],
SvgaTrack
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"5eefe9b92lAU4GY+nBw9mG4"
,
"SvgaTrack"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
SvgaTrack
=
void
0
;
var
i
=
function
(){
function
t
(
t
,
e
){
this
.
node
=
t
,
this
.
frames
=
e
}
return
t
.
prototype
.
setValue
=
function
(
t
){
var
e
=
this
.
node
,
n
=
this
.
frames
,
i
=
n
[
t
=
Math
.
round
(
cc
.
misc
.
clampf
(
t
,
0
,
n
.
length
-
1
))],
o
=
i
.
alpha
,
r
=
i
.
transform
;
if
(
i
.
maskPath
,
o
<
.
05
)
e
.
opacity
=
0
;
else
{
e
.
opacity
=
255
*
o
;
var
a
=
r
.
a
,
c
=
r
.
b
,
s
=
r
.
c
,
p
=
r
.
d
,
l
=
r
.
tx
,
u
=
r
.
ty
,
h
=
e
.
_matrix
,
f
=
e
.
_trs
,
d
=
h
.
m
;
d
[
0
]
=
a
,
d
[
1
]
=
c
,
d
[
4
]
=-
s
,
d
[
5
]
=-
p
,
d
[
6
]
=-
d
[
6
],
d
[
7
]
=-
d
[
7
],
f
[
0
]
=
l
,
f
[
1
]
=
u
,
e
.
_renderFlag
|=
cc
.
RenderFlow
.
FLAG_WORLD_TRANSFORM
}},
t
.
prototype
.
resetValue
=
function
(){
this
.
node
.
_renderFlag
&=~
cc
.
RenderFlow
.
FLAG_LOCAL_TRANSFORM
,
this
.
setValue
(
0
)},
t
.
prototype
.
destroy
=
function
(){
this
.
node
=
null
},
t
}();
n
.
SvgaTrack
=
i
,
cc
.
_RF
.
pop
()},{}],
Svga
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"7c5ffhlHDpBpoDQ8wfKN7pu"
,
"Svga"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
},
a
=
this
&&
this
.
__awaiter
||
function
(
t
,
e
,
n
,
i
){
return
new
(
n
||
(
n
=
Promise
))(
function
(
o
,
r
){
function
a
(
t
){
try
{
s
(
i
.
next
(
t
))}
catch
(
e
){
r
(
e
)}}
function
c
(
t
){
try
{
s
(
i
.
throw
(
t
))}
catch
(
e
){
r
(
e
)}}
function
s
(
t
){
var
e
;
t
.
done
?
o
(
t
.
value
):(
e
=
t
.
value
,
e
instanceof
n
?
e
:
new
n
(
function
(
t
){
t
(
e
)})).
then
(
a
,
c
)}
s
((
i
=
i
.
apply
(
t
,
e
||
[])).
next
())})},
c
=
this
&&
this
.
__generator
||
function
(
t
,
e
){
var
n
,
i
,
o
,
r
,
a
=
{
label
:
0
,
sent
:
function
(){
if
(
1
&
o
[
0
])
throw
o
[
1
];
return
o
[
1
]},
trys
:[],
ops
:[]};
return
r
=
{
next
:
c
(
0
),
throw
:
c
(
1
),
return
:
c
(
2
)},
"function"
==
typeof
Symbol
&&
(
r
[
Symbol
.
iterator
]
=
function
(){
return
this
}),
r
;
function
c
(
t
){
return
function
(
e
){
return
s
([
t
,
e
])}}
function
s
(
r
){
if
(
n
)
throw
new
TypeError
(
"Generator is already executing."
);
for
(;
a
;)
try
{
if
(
n
=
1
,
i
&&
(
o
=
2
&
r
[
0
]?
i
.
return
:
r
[
0
]?
i
.
throw
||
((
o
=
i
.
return
)
&&
o
.
call
(
i
),
0
):
i
.
next
)
&&!
(
o
=
o
.
call
(
i
,
r
[
1
])).
done
)
return
o
;
switch
(
i
=
0
,
o
&&
(
r
=
[
2
&
r
[
0
],
o
.
value
]),
r
[
0
]){
case
0
:
case
1
:
o
=
r
;
break
;
case
4
:
return
a
.
label
++
,{
value
:
r
[
1
],
done
:
!
1
};
case
5
:
a
.
label
++
,
i
=
r
[
1
],
r
=
[
0
];
continue
;
case
7
:
r
=
a
.
ops
.
pop
(),
a
.
trys
.
pop
();
continue
;
default
:
if
(
!
(
o
=
(
o
=
a
.
trys
).
length
>
0
&&
o
[
o
.
length
-
1
])
&&
(
6
===
r
[
0
]
||
2
===
r
[
0
])){
a
=
0
;
continue
}
if
(
3
===
r
[
0
]
&&
(
!
o
||
r
[
1
]
>
o
[
0
]
&&
r
[
1
]
<
o
[
3
])){
a
.
label
=
r
[
1
];
break
}
if
(
6
===
r
[
0
]
&&
a
.
label
<
o
[
1
]){
a
.
label
=
o
[
1
],
o
=
r
;
break
}
if
(
o
&&
a
.
label
<
o
[
2
]){
a
.
label
=
o
[
2
],
a
.
ops
.
push
(
r
);
break
}
o
[
2
]
&&
a
.
ops
.
pop
(),
a
.
trys
.
pop
();
continue
}
r
=
e
.
call
(
t
,
a
)}
catch
(
c
){
r
=
[
6
,
c
],
i
=
0
}
finally
{
n
=
o
=
0
}
if
(
5
&
r
[
0
])
throw
r
[
1
];
return
{
value
:
r
[
0
]?
r
[
1
]:
void
0
,
done
:
!
0
}}};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
});
var
s
=
t
(
"./SvgaTrack"
),
p
=
cc
.
_decorator
.
executeInEditMode
,
l
=
cc
.
_decorator
.
playOnFocus
,
u
=
t
(
"./SvgaEvent"
),
h
=
t
(
"./loadSvga"
),
f
=
cc
.
_decorator
.
menu
,
d
=
cc
.
_decorator
.
disallowMultiple
,
v
=
cc
.
_decorator
,
y
=
v
.
ccclass
,
g
=
v
.
property
,
m
=
function
(
t
){
function
e
(){
var
e
=
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
;
return
e
.
edit_update
=!
1
,
e
.
aniNode
=
null
,
e
.
_svga
=
null
,
e
.
tracks
=
[],
e
.
isPlaying
=!
1
,
e
.
vmData
=
null
,
e
.
autoPlay
=!
0
,
e
.
_loop
=!
1
,
e
.
_totalFrames
=
0
,
e
.
_frameTime
=
0
,
e
.
_fps
=
0
,
e
.
_curTime
=
0
,
e
.
_curFrame
=
0
,
e
}
return
o
(
e
,
t
),
e
.
prototype
.
onFocusInEditor
=
function
(){
this
.
edit_update
=!
0
,
this
.
play
(
0
)},
e
.
prototype
.
onLostFocusInEditor
=
function
(){
this
.
edit_update
=!
1
},
e
.
prototype
.
resetInEditor
=
function
(){
return
a
(
this
,
void
0
,
void
0
,
function
(){
return
c
(
this
,
function
(
t
){
switch
(
t
.
label
){
case
0
:
return
[
4
,
this
.
_load
()];
case
1
:
return
t
.
sent
(),
this
.
edit_update
=!
0
,
this
.
play
(
0
),[
2
]}})})},
e
.
prototype
.
onEnable
=
function
(){
this
.
play
(
0
)},
Object
.
defineProperty
(
e
.
prototype
,
"svga"
,{
get
:
function
(){
return
this
.
_svga
},
set
:
function
(
t
){
var
e
=
this
;
t
!==
this
.
_svga
&&
(
this
.
_svga
=
t
,
this
.
_load
().
then
(
function
(){
e
.
play
(
0
)}))},
enumerable
:
!
1
,
configurable
:
!
0
}),
e
.
prototype
.
onLoad
=
function
(){
return
a
(
this
,
void
0
,
void
0
,
function
(){
return
c
(
this
,
function
(
t
){
switch
(
t
.
label
){
case
0
:
return
this
.
aniNode
=
this
.
node
.
getChildByName
(
"aniNode"
),
this
.
aniNode
||
(
this
.
aniNode
=
new
cc
.
Node
(
"aniNode"
),
this
.
aniNode
.
scaleY
=-
1
,
this
.
node
.
addChild
(
this
.
aniNode
)),[
4
,
this
.
_load
()];
case
1
:
return
t
.
sent
(),
this
.
autoPlay
&&
this
.
play
(
0
),[
2
]}})})},
e
.
prototype
.
start
=
function
(){},
e
.
prototype
.
play
=
function
(
t
){
void
0
===
t
&&
(
t
=
0
),
this
.
curFrame
=
t
,
this
.
isPlaying
=!
0
},
e
.
prototype
.
stop
=
function
(
t
){
void
0
===
t
&&
(
t
=!
1
),
t
&&
(
this
.
curFrame
=
0
),
this
.
isPlaying
=!
1
},
Object
.
defineProperty
(
e
.
prototype
,
"loop"
,{
get
:
function
(){
return
this
.
_loop
},
set
:
function
(
t
){
this
.
_loop
=
t
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"totalTime"
,{
get
:
function
(){
return
this
.
_totalFrames
*
(
1
/
this
.
fps
)
||
0
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"totalFrames"
,{
get
:
function
(){
return
this
.
_totalFrames
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"fps"
,{
get
:
function
(){
var
t
;
return
this
.
_fps
||
(
null
===
(
t
=
this
.
vmData
)
||
void
0
===
t
?
void
0
:
t
.
FPS
)
||
0
},
set
:
function
(
t
){
this
.
_fps
=
t
,
this
.
_frameTime
=
1
/
t
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"curTime"
,{
get
:
function
(){
return
this
.
_curTime
},
set
:
function
(
t
){
this
.
_curTime
=
t
,
this
.
_curFrame
=
t
*
this
.
fps
},
enumerable
:
!
1
,
configurable
:
!
0
}),
Object
.
defineProperty
(
e
.
prototype
,
"curFrame"
,{
get
:
function
(){
return
this
.
_curFrame
},
set
:
function
(
t
){
this
.
_curFrame
=
t
,
this
.
_curTime
=
t
/
this
.
fps
},
enumerable
:
!
1
,
configurable
:
!
0
}),
e
.
prototype
.
update
=
function
(
t
){
var
e
=
this
;
this
.
isPlaying
&&
(
this
.
curTime
+=
t
,
this
.
_curFrame
>
this
.
totalFrames
&&
(
this
.
node
.
emit
(
u
.
SvgaEvent
.
END_FRAME
),
this
.
loop
?
this
.
curTime
=
(
this
.
_curFrame
-
this
.
totalFrames
)
*
this
.
_frameTime
:
this
.
stop
(
!
0
)),
this
.
tracks
.
forEach
(
function
(
t
){
t
.
setValue
(
e
.
_curFrame
)}))},
e
.
prototype
.
onDestroy
=
function
(){
for
(
var
t
=
0
;
t
<
this
.
tracks
.
length
;
t
++
)
this
.
tracks
[
t
].
destroy
();
this
.
tracks
=
[]},
e
.
prototype
.
_load
=
function
(){
return
a
(
this
,
void
0
,
void
0
,
function
(){
var
t
=
this
;
return
c
(
this
,
function
(){
return
this
.
svga
?(
this
.
aniNode
.
removeAllChildren
(
!
0
),[
2
,
new
Promise
(
function
(
e
){
return
a
(
t
,
void
0
,
void
0
,
function
(){
var
t
,
n
,
i
,
o
,
r
,
p
,
l
,
u
,
f
,
d
,
v
,
y
,
g
,
m
,
_
,
b
,
S
=
this
;
return
c
(
this
,
function
(
C
){
switch
(
C
.
label
){
case
0
:
return
[
4
,
h
.
loadSvga
(
this
.
svga
)];
case
1
:
for
(
d
in
(
t
=
C
.
sent
()).
textures
=
{},
this
.
vmData
=
t
,
n
=
t
.
FPS
,
i
=
t
.
videoSize
,
o
=
t
.
images
,
r
=
t
.
sprites
,
p
=
t
.
textures
,
l
=
t
.
frames
,
this
.
fps
||
(
this
.
fps
=
n
),
this
.
_totalFrames
=
l
,
this
.
node
.
setContentSize
(
i
.
width
,
i
.
height
),
this
.
aniNode
.
setPosition
(
-
i
.
width
/
2
,
i
.
height
/
2
),
u
=
[],
f
=
function
(
t
){
var
e
=
o
[
t
];
0
!==
e
.
indexOf
(
"iVBO"
)
&&
0
!==
e
.
indexOf
(
"/9j/2w"
)
||
(
e
=
"data:image/png;base64,"
+
e
),
u
.
push
(
new
Promise
(
function
(
n
){
return
a
(
S
,
void
0
,
void
0
,
function
(){
var
i
,
o
;
return
c
(
this
,
function
(
r
){
switch
(
r
.
label
){
case
0
:
return
[
4
,
h
.
createImage
(
e
)];
case
1
:
return
i
=
r
.
sent
(),(
o
=
new
cc
.
Texture2D
).
initWithElement
(
i
),
p
[
t
]
=
new
cc
.
SpriteFrame
(
o
),
n
(),[
2
]}})})}))},
o
)
f
(
d
);
return
[
4
,
Promise
.
all
(
u
)];
case
2
:
for
(
C
.
sent
(),
v
=
0
;
v
<
r
.
length
;
v
++
){
if
(
y
=
r
[
v
],
g
=
y
.
imageKey
,
m
=
y
.
frames
,
!
g
)
return
[
2
];(
_
=
new
cc
.
Node
(
g
)).
setAnchorPoint
(
0
,
1
),
this
.
aniNode
.
addChild
(
_
),
_
.
addComponent
(
cc
.
Sprite
).
spriteFrame
=
p
[
g
],(
b
=
new
s
.
SvgaTrack
(
_
,
m
)).
resetValue
(),
this
.
tracks
.
push
(
b
)}
return
e
(),[
2
]}})})})]):[
2
]})})},
r
([
g
(
cc
.
Asset
)],
e
.
prototype
,
"_svga"
,
void
0
),
r
([
g
(
cc
.
Asset
)],
e
.
prototype
,
"svga"
,
null
),
r
([
g
({
tooltip
:
"
\
u662f
\
u5426
\
u81ea
\
u52a8
\
u64ad
\
u653e"
})],
e
.
prototype
,
"autoPlay"
,
void
0
),
r
([
g
],
e
.
prototype
,
"_loop"
,
void
0
),
r
([
g
({
tooltip
:
"
\
u662f
\
u5426
\
u5faa
\
u73af"
})],
e
.
prototype
,
"loop"
,
null
),
r
([
g
],
e
.
prototype
,
"_fps"
,
void
0
),
r
([
g
],
e
.
prototype
,
"fps"
,
null
),
r
([
y
,
p
,
d
,
l
,
f
(
"
\
u81ea
\
u5b9a
\
u4e49
\
u7ec4
\
u4ef6/Svga"
)],
e
)}(
cc
.
Component
);
n
.
default
=
m
,
cc
.
_RF
.
pop
()},{
"./SvgaEvent"
:
"SvgaEvent"
,
"./SvgaTrack"
:
"SvgaTrack"
,
"./loadSvga"
:
"loadSvga"
}],
exportEvent
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"d252b/Dmr1HLLC3k85LvdL5"
,
"exportEvent"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
EventCenterClass
=
void
0
;
var
i
=
function
(
t
,
e
,
n
){
this
.
type
=
t
,
this
.
target
=
e
,
this
.
detail
=
n
,
this
.
timeStamp
=+
new
Date
},
o
=
function
(){
function
t
(){
this
.
_listeners
=
{}}
return
t
.
prototype
.
on
=
function
(
t
,
e
,
n
,
i
){
for
(
var
o
,
r
=
(
o
=
this
.
_listeners
=
this
.
_listeners
||
{})[
t
]
=
o
[
t
]
||
[],
a
=
0
,
c
=
r
.
length
;
a
<
c
;
a
++
)
if
(
r
[
a
].
listener
===
e
)
return
;
return
r
.
push
({
listener
:
e
,
context
:
n
,
once
:
i
}),
this
},
t
.
prototype
.
off
=
function
(
t
,
e
){
var
n
;
if
(
n
=
this
.
_listeners
=
this
.
_listeners
||
{},
0
==
arguments
.
length
)
return
n
=
null
,
this
;
var
i
=
n
&&
n
[
t
];
if
(
i
){
if
(
1
==
arguments
.
length
)
return
delete
n
[
t
],
this
;
for
(
var
o
=
0
,
r
=
i
.
length
;
o
<
r
;
o
++
){
var
a
=
i
[
o
];
if
(
a
.
listener
===
e
){
i
.
splice
(
o
,
1
),
0
===
i
.
length
&&
delete
n
[
t
];
break
}}}
return
this
},
t
.
prototype
.
fire
=
function
(
t
,
e
){
var
n
,
o
;
"string"
==
typeof
t
?
o
=
t
:(
n
=
t
,
o
=
t
.
type
);
var
r
=
this
.
_listeners
;
if
(
!
r
)
return
!
1
;
var
a
=
r
[
o
];
if
(
a
){
var
c
=
a
.
slice
(
0
);
n
=
n
||
new
i
(
o
,
this
,
e
);
for
(
var
s
=
0
;
s
<
c
.
length
;
s
++
){
var
p
=
c
[
s
];
if
(
p
.
listener
.
call
(
p
.
context
,
n
),
p
.
once
){
var
l
=
a
.
indexOf
(
p
);
l
>-
1
&&
a
.
splice
(
l
,
1
)}}
return
0
==
a
.
length
&&
delete
r
[
o
],
!
0
}
return
!
1
},
t
}();
n
.
EventCenterClass
=
o
;
var
r
=
new
o
;
cc
.
EventBus
=
r
,
n
.
default
=
r
,
cc
.
_RF
.
pop
()},{}],
interface
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"dbeb7x/ykZC14tBqxOW9gtp"
,
"interface"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
cc
.
_RF
.
pop
()},{}],
loadSvga
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"d0e08EVP/pFhJXdUpznXvD+"
,
"loadSvga"
),
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
createImage
=
n
.
ImgCache
=
n
.
loadSvga
=
n
.
SvgaCache
=
void
0
,
n
.
SvgaCache
=
{},
cc
.
assetManager
.
downloader
.
register
(
".svga"
,
function
(
t
,
e
,
n
){
cc
.
assetManager
.
downloader
.
downloadFile
(
t
,{
responseType
:
"arraybuffer"
},
n
)}),
n
.
loadSvga
=
function
(
t
){
return
new
Promise
(
function
(
e
){
var
i
=
""
;
t
instanceof
cc
.
Asset
?(
i
=
t
.
_uuid
,
t
=
t
.
_nativeAsset
):
i
=
t
,
n
.
SvgaCache
[
i
]?
e
(
n
.
SvgaCache
[
i
]):
SvgaParser
.
loadSvga
(
t
,
function
(
t
){
n
.
SvgaCache
[
i
]
=
t
,
e
(
t
)})})},
n
.
ImgCache
=
{},
n
.
createImage
=
function
(
t
){
return
new
Promise
(
function
(
e
){
if
(
n
.
ImgCache
[
t
])
e
(
n
.
ImgCache
[
t
]);
else
{
var
i
=
new
Image
;
i
.
onload
=
function
(){
n
.
ImgCache
[
t
]
=
i
,
e
(
i
)},
i
.
src
=
t
}})},
cc
.
_RF
.
pop
()},{}],
propMove
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"a4cebApRXhOpYXmhf5gIeC3"
,
"propMove"
);
var
i
,
o
=
this
&&
this
.
__extends
||
(
i
=
function
(
t
,
e
){
return
(
i
=
Object
.
setPrototypeOf
||
{
__proto__
:[]}
instanceof
Array
&&
function
(
t
,
e
){
t
.
__proto__
=
e
}
||
function
(
t
,
e
){
for
(
var
n
in
e
)
Object
.
prototype
.
hasOwnProperty
.
call
(
e
,
n
)
&&
(
t
[
n
]
=
e
[
n
])})(
t
,
e
)},
function
(
t
,
e
){
function
n
(){
this
.
constructor
=
t
}
i
(
t
,
e
),
t
.
prototype
=
null
===
e
?
Object
.
create
(
e
):(
n
.
prototype
=
e
.
prototype
,
new
n
)}),
r
=
this
&&
this
.
__decorate
||
function
(
t
,
e
,
n
,
i
){
var
o
,
r
=
arguments
.
length
,
a
=
r
<
3
?
e
:
null
===
i
?
i
=
Object
.
getOwnPropertyDescriptor
(
e
,
n
):
i
;
if
(
"object"
==
typeof
Reflect
&&
"function"
==
typeof
Reflect
.
decorate
)
a
=
Reflect
.
decorate
(
t
,
e
,
n
,
i
);
else
for
(
var
c
=
t
.
length
-
1
;
c
>=
0
;
c
--
)(
o
=
t
[
c
])
&&
(
a
=
(
r
<
3
?
o
(
a
):
r
>
3
?
o
(
e
,
n
,
a
):
o
(
e
,
n
))
||
a
);
return
r
>
3
&&
a
&&
Object
.
defineProperty
(
e
,
n
,
a
),
a
},
a
=
this
&&
this
.
__awaiter
||
function
(
t
,
e
,
n
,
i
){
return
new
(
n
||
(
n
=
Promise
))(
function
(
o
,
r
){
function
a
(
t
){
try
{
s
(
i
.
next
(
t
))}
catch
(
e
){
r
(
e
)}}
function
c
(
t
){
try
{
s
(
i
.
throw
(
t
))}
catch
(
e
){
r
(
e
)}}
function
s
(
t
){
var
e
;
t
.
done
?
o
(
t
.
value
):(
e
=
t
.
value
,
e
instanceof
n
?
e
:
new
n
(
function
(
t
){
t
(
e
)})).
then
(
a
,
c
)}
s
((
i
=
i
.
apply
(
t
,
e
||
[])).
next
())})},
c
=
this
&&
this
.
__generator
||
function
(
t
,
e
){
var
n
,
i
,
o
,
r
,
a
=
{
label
:
0
,
sent
:
function
(){
if
(
1
&
o
[
0
])
throw
o
[
1
];
return
o
[
1
]},
trys
:[],
ops
:[]};
return
r
=
{
next
:
c
(
0
),
throw
:
c
(
1
),
return
:
c
(
2
)},
"function"
==
typeof
Symbol
&&
(
r
[
Symbol
.
iterator
]
=
function
(){
return
this
}),
r
;
function
c
(
t
){
return
function
(
e
){
return
s
([
t
,
e
])}}
function
s
(
r
){
if
(
n
)
throw
new
TypeError
(
"Generator is already executing."
);
for
(;
a
;)
try
{
if
(
n
=
1
,
i
&&
(
o
=
2
&
r
[
0
]?
i
.
return
:
r
[
0
]?
i
.
throw
||
((
o
=
i
.
return
)
&&
o
.
call
(
i
),
0
):
i
.
next
)
&&!
(
o
=
o
.
call
(
i
,
r
[
1
])).
done
)
return
o
;
switch
(
i
=
0
,
o
&&
(
r
=
[
2
&
r
[
0
],
o
.
value
]),
r
[
0
]){
case
0
:
case
1
:
o
=
r
;
break
;
case
4
:
return
a
.
label
++
,{
value
:
r
[
1
],
done
:
!
1
};
case
5
:
a
.
label
++
,
i
=
r
[
1
],
r
=
[
0
];
continue
;
case
7
:
r
=
a
.
ops
.
pop
(),
a
.
trys
.
pop
();
continue
;
default
:
if
(
!
(
o
=
(
o
=
a
.
trys
).
length
>
0
&&
o
[
o
.
length
-
1
])
&&
(
6
===
r
[
0
]
||
2
===
r
[
0
])){
a
=
0
;
continue
}
if
(
3
===
r
[
0
]
&&
(
!
o
||
r
[
1
]
>
o
[
0
]
&&
r
[
1
]
<
o
[
3
])){
a
.
label
=
r
[
1
];
break
}
if
(
6
===
r
[
0
]
&&
a
.
label
<
o
[
1
]){
a
.
label
=
o
[
1
],
o
=
r
;
break
}
if
(
o
&&
a
.
label
<
o
[
2
]){
a
.
label
=
o
[
2
],
a
.
ops
.
push
(
r
);
break
}
o
[
2
]
&&
a
.
ops
.
pop
(),
a
.
trys
.
pop
();
continue
}
r
=
e
.
call
(
t
,
a
)}
catch
(
c
){
r
=
[
6
,
c
],
i
=
0
}
finally
{
n
=
o
=
0
}
if
(
5
&
r
[
0
])
throw
r
[
1
];
return
{
value
:
r
[
0
]?
r
[
1
]:
void
0
,
done
:
!
0
}}};
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
});
var
s
=
cc
.
_decorator
,
p
=
s
.
ccclass
,
l
=
(
s
.
property
,
function
(
t
){
function
e
(){
return
null
!==
t
&&
t
.
apply
(
this
,
arguments
)
||
this
}
return
o
(
e
,
t
),
e
.
prototype
.
die
=
function
(
t
){
return
a
(
this
,
void
0
,
void
0
,
function
(){
var
e
,
n
=
this
;
return
c
(
this
,
function
(
i
){
switch
(
i
.
label
){
case
0
:
return
(
e
=
this
.
node
.
getComponent
(
cc
.
Animation
))?(
e
.
play
(),
e
.
on
(
"finished"
,
function
(){
return
a
(
n
,
void
0
,
void
0
,
function
(){
return
c
(
this
,
function
(
e
){
switch
(
e
.
label
){
case
0
:
return
[
4
,
null
==
t
?
void
0
:
t
()];
case
1
:
return
e
.
sent
(),
this
.
node
.
destroy
(),[
2
]}})})},
this
),[
3
,
3
]):[
3
,
1
];
case
1
:
return
[
4
,
null
==
t
?
void
0
:
t
()];
case
2
:
i
.
sent
(),
this
.
node
.
destroy
(),
i
.
label
=
3
;
case
3
:
return
[
2
]}})})},
r
([
p
],
e
)}(
cc
.
Component
));
n
.
default
=
l
,
cc
.
_RF
.
pop
()},{}],
utils
:[
function
(
t
,
e
,
n
){
"use strict"
;
cc
.
_RF
.
push
(
e
,
"6aca3erpIVPLpMW4bJwDRR6"
,
"utils"
);
var
i
=
this
&&
this
.
__awaiter
||
function
(
t
,
e
,
n
,
i
){
return
new
(
n
||
(
n
=
Promise
))(
function
(
o
,
r
){
function
a
(
t
){
try
{
s
(
i
.
next
(
t
))}
catch
(
e
){
r
(
e
)}}
function
c
(
t
){
try
{
s
(
i
.
throw
(
t
))}
catch
(
e
){
r
(
e
)}}
function
s
(
t
){
var
e
;
t
.
done
?
o
(
t
.
value
):(
e
=
t
.
value
,
e
instanceof
n
?
e
:
new
n
(
function
(
t
){
t
(
e
)})).
then
(
a
,
c
)}
s
((
i
=
i
.
apply
(
t
,
e
||
[])).
next
())})},
o
=
this
&&
this
.
__generator
||
function
(
t
,
e
){
var
n
,
i
,
o
,
r
,
a
=
{
label
:
0
,
sent
:
function
(){
if
(
1
&
o
[
0
])
throw
o
[
1
];
return
o
[
1
]},
trys
:[],
ops
:[]};
return
r
=
{
next
:
c
(
0
),
throw
:
c
(
1
),
return
:
c
(
2
)},
"function"
==
typeof
Symbol
&&
(
r
[
Symbol
.
iterator
]
=
function
(){
return
this
}),
r
;
function
c
(
t
){
return
function
(
e
){
return
s
([
t
,
e
])}}
function
s
(
r
){
if
(
n
)
throw
new
TypeError
(
"Generator is already executing."
);
for
(;
a
;)
try
{
if
(
n
=
1
,
i
&&
(
o
=
2
&
r
[
0
]?
i
.
return
:
r
[
0
]?
i
.
throw
||
((
o
=
i
.
return
)
&&
o
.
call
(
i
),
0
):
i
.
next
)
&&!
(
o
=
o
.
call
(
i
,
r
[
1
])).
done
)
return
o
;
switch
(
i
=
0
,
o
&&
(
r
=
[
2
&
r
[
0
],
o
.
value
]),
r
[
0
]){
case
0
:
case
1
:
o
=
r
;
break
;
case
4
:
return
a
.
label
++
,{
value
:
r
[
1
],
done
:
!
1
};
case
5
:
a
.
label
++
,
i
=
r
[
1
],
r
=
[
0
];
continue
;
case
7
:
r
=
a
.
ops
.
pop
(),
a
.
trys
.
pop
();
continue
;
default
:
if
(
!
(
o
=
(
o
=
a
.
trys
).
length
>
0
&&
o
[
o
.
length
-
1
])
&&
(
6
===
r
[
0
]
||
2
===
r
[
0
])){
a
=
0
;
continue
}
if
(
3
===
r
[
0
]
&&
(
!
o
||
r
[
1
]
>
o
[
0
]
&&
r
[
1
]
<
o
[
3
])){
a
.
label
=
r
[
1
];
break
}
if
(
6
===
r
[
0
]
&&
a
.
label
<
o
[
1
]){
a
.
label
=
o
[
1
],
o
=
r
;
break
}
if
(
o
&&
a
.
label
<
o
[
2
]){
a
.
label
=
o
[
2
],
a
.
ops
.
push
(
r
);
break
}
o
[
2
]
&&
a
.
ops
.
pop
(),
a
.
trys
.
pop
();
continue
}
r
=
e
.
call
(
t
,
a
)}
catch
(
c
){
r
=
[
6
,
c
],
i
=
0
}
finally
{
n
=
o
=
0
}
if
(
5
&
r
[
0
])
throw
r
[
1
];
return
{
value
:
r
[
0
]?
r
[
1
]:
void
0
,
done
:
!
0
}}},
r
=
this
&&
this
.
__spreadArrays
||
function
(){
for
(
var
t
=
0
,
e
=
0
,
n
=
arguments
.
length
;
e
<
n
;
e
++
)
t
+=
arguments
[
e
].
length
;
var
i
=
Array
(
t
),
o
=
0
;
for
(
e
=
0
;
e
<
n
;
e
++
)
for
(
var
r
=
arguments
[
e
],
a
=
0
,
c
=
r
.
length
;
a
<
c
;
a
++
,
o
++
)
i
[
o
]
=
r
[
a
];
return
i
};
function
a
(
t
,
e
){
return
Math
.
floor
(
Math
.
random
()
*
(
e
-
t
))
+
t
}
Object
.
defineProperty
(
n
,
"__esModule"
,{
value
:
!
0
}),
n
.
getUrlParam
=
n
.
getProbability
=
n
.
getRandomArrayElements
=
n
.
randomNum
=
n
.
loadGameResources
=
n
.
numToChinese
=
n
.
set16ToRgb
=
void
0
,
n
.
set16ToRgb
=
function
(
t
){
if
(
t
&&
/^#
([
0-9A-Fa-f
]{3}
|
[
0-9A-Fa-f
]{6})
$/
.
test
(
t
)){
var
e
=
t
.
toLowerCase
().
replace
(
/
\#
/g
,
""
),
n
=
e
.
length
;
if
(
3
==
n
){
for
(
var
i
=
""
,
o
=
0
;
o
<
n
;
o
++
)
i
+=
e
.
slice
(
o
,
o
+
1
).
concat
(
e
.
slice
(
o
,
o
+
1
));
e
=
i
}
var
r
=
[];
for
(
o
=
0
;
o
<
6
;
o
+=
2
){
var
a
=
e
.
slice
(
o
,
o
+
2
);
r
.
push
(
parseInt
(
"0x"
+
a
))}
return
r
}},
n
.
numToChinese
=
function
(
t
){
return
[
"
\
u96f6"
,
"
\
u4e00"
,
"
\
u4e8c"
,
"
\
u4e09"
,
"
\
u56db"
,
"
\
u4e94"
,
"
\
u516d"
,
"
\
u4e03"
,
"
\
u516b"
,
"
\
u4e5d"
,
"
\
u5341"
][
t
]},
n
.
loadGameResources
=
function
(){
return
i
(
void
0
,
void
0
,
void
0
,
function
(){
return
o
(
this
,
function
(){
return
[
2
,
new
Promise
(
function
(
t
){
cc
.
resources
.
preloadDir
(
"images"
,
cc
.
SpriteFrame
,
function
(
e
,
n
){
console
.
log
(
"111"
,
n
),
t
(
n
,
e
)})})]})})},
n
.
randomNum
=
a
,
n
.
getRandomArrayElements
=
function
(
t
,
e
){
if
(
t
.
length
<=
e
)
return
t
;
for
(
var
n
,
i
,
o
=
t
.
slice
(
0
),
r
=
t
.
length
,
a
=
r
-
e
;
r
--
>
a
;)
n
=
o
[
i
=
(
r
+
1
)
*
Math
.
random
()
>>
0
],
o
[
i
]
=
o
[
r
],
o
[
r
]
=
n
;
return
o
.
slice
(
a
)},
n
.
getProbability
=
function
(
t
){
return
r
(
Array
(
100
-
t
).
fill
(
!
1
),
Array
(
t
).
fill
(
!
0
))[
Math
.
floor
(
a
(
0
,
99
))]},
n
.
getUrlParam
=
function
(
t
){
var
e
=
window
.
location
.
search
,
n
=
e
.
slice
(
1
).
match
(
new
RegExp
(
"(^|&)"
+
t
+
"=([^&]*)(&|$)"
,
"i"
));
return
e
.
length
?
n
&&
n
[
2
]:
null
},
cc
.
_RF
.
pop
()},{}]},{},[
"ClipAni"
,
"BitText"
,
"FitSprite"
,
"Matrix"
,
"Svga"
,
"SvgaEvent"
,
"SvgaTrack"
,
"interface"
,
"loadSvga"
,
"GameConfig"
,
"GameScene"
,
"ImgFixedSize"
,
"exportEvent"
,
"propMove"
,
"utils"
]);
\ No newline at end of file
\ No newline at end of file
build/web-mobile/assets/resources/config.json
View file @
aa07dd0d
{
"paths"
:{
"0"
:[
"images/clipsAni/stop/夹子夹_00001"
,
1
],
"1"
:[
"images/propAni/星星爆炸_00004"
,
2
,
1
],
"2"
:[
"images/clipsAni/play/夹子开_00003"
,
2
,
1
],
"3"
:[
"images/pg"
,
1
],
"4"
:[
"images/propAni/星星爆炸_00016"
,
2
,
1
],
"5"
:[
"images/propAni/星星爆炸_00013"
,
2
,
1
],
"6"
:[
"images/propAni/星星爆炸_00007"
,
2
,
1
],
"7"
:[
"props/vehicle"
,
3
],
"8"
:[
"images/props/vehicle"
,
2
,
1
],
"9"
:[
"images/propAni/星星爆炸_00006"
,
2
,
1
],
"10"
:[
"images/props/tool"
,
1
],
"11"
:[
"images/clipsAni/stop/夹子夹_00001"
,
2
,
1
],
"12"
:[
"images/bg"
,
1
],
"13"
:[
"images/clipsAni/play/夹子开_00000"
,
2
,
1
],
"14"
:[
"images/propAni/星星爆炸_00003"
,
2
,
1
],
"15"
:[
"images/props/wheatEar"
,
2
,
1
],
"16"
:[
"props/wheatEar"
,
3
],
"17"
:[
"images/line"
,
1
],
"18"
:[
"images/props/computer"
,
1
],
"19"
:[
"images/props/wheatEar"
,
1
],
"20"
:[
"images/midStar"
,
1
],
"21"
:[
"images/propAni/星星爆炸_00000"
,
2
,
1
],
"22"
:[
"images/clipsAni/play/夹子开_00004"
,
2
,
1
],
"23"
:[
"images/starIcon"
,
1
],
"24"
:[
"images/propAni/星星爆炸_00011"
,
1
],
"25"
:[
"props/tool"
,
3
],
"26"
:[
"ani/clipPlay"
,
0
],
"27"
:[
"images/clipsAni/stop/夹子夹_00000"
,
1
],
"28"
:[
"images/propAni/星星爆炸_00001"
,
2
,
1
],
"29"
:[
"images/clipsAni/play/夹子开_00002"
,
2
,
1
],
"30"
:[
"prefab/procItem"
,
3
],
"31"
:[
"images/clipsAni/stop/夹子夹_00003"
,
2
,
1
],
"32"
:[
"images/propAni/星星爆炸_00006"
,
1
],
"33"
:[
"images/clipsAni/play/夹子开_00001"
,
1
],
"34"
:[
"images/propAni/星星爆炸_00012"
,
2
,
1
],
"35"
:[
"images/propAni/星星爆炸_00011"
,
2
,
1
],
"36"
:[
"images/midIcon"
,
1
],
"37"
:[
"images/proc"
,
1
],
"38"
:[
"images/props/safetyHat"
,
2
,
1
],
"39"
:[
"images/clipsAni/stop/夹子夹_00003"
,
1
],
"40"
:[
"images/cdIcon"
,
1
],
"41"
:[
"images/clipsAni/stop/夹子夹_00004"
,
1
],
"42"
:[
"images/propAni/星星爆炸_00008"
,
2
,
1
],
"43"
:[
"images/clipsAni/play/夹子开_00000"
,
1
],
"44"
:[
"images/propAni/星星爆炸_00003"
,
1
],
"45"
:[
"ani/clipStop"
,
0
],
"46"
:[
"images/propAni/星星爆炸_00017"
,
2
,
1
],
"47"
:[
"props/computer"
,
3
],
"48"
:[
"images/clipDefault"
,
1
],
"49"
:[
"images/clipsAni/play/夹子开_00004"
,
1
],
"50"
:[
"images/propAni/星星爆炸_00014"
,
2
,
1
],
"51"
:[
"images/propAni/星星爆炸_00009"
,
1
],
"52"
:[
"images/propAni/星星爆炸_00015"
,
2
,
1
],
"53"
:[
"images/propAni/星星爆炸_00002"
,
1
],
"54"
:[
"images/propAni/星星爆炸_00017"
,
1
],
"55"
:[
"images/clipsAni/stop/夹子夹_00000"
,
2
,
1
],
"56"
:[
"props/safetyHat"
,
3
],
"57"
:[
"images/propAni/星星爆炸_00004"
,
1
],
"58"
:[
"images/propAni/星星爆炸_00002"
,
2
,
1
],
"59"
:[
"images/propAni/星星爆炸_00010"
,
2
,
1
],
"60"
:[
"images/props/vehicle"
,
1
],
"61"
:[
"images/clipsAni/stop/夹子夹_00004"
,
2
,
1
],
"62"
:[
"images/propAni/星星爆炸_00016"
,
1
],
"63"
:[
"images/props/safetyHat"
,
1
],
"64"
:[
"images/procBg"
,
1
],
"65"
:[
"images/propAni/星星爆炸_00015"
,
1
],
"66"
:[
"images/propAni/星星爆炸_00005"
,
1
],
"67"
:[
"images/props/star"
,
2
,
1
],
"68"
:[
"images/gameBtn"
,
1
],
"69"
:[
"images/props/computer"
,
2
,
1
],
"70"
:[
"images/clipsAni/play/夹子开_00001"
,
2
,
1
],
"71"
:[
"images/propAni/星星爆炸_00005"
,
2
,
1
],
"72"
:[
"images/propAni/星星爆炸_00008"
,
1
],
"73"
:[
"images/propAni/星星爆炸_00007"
,
1
],
"74"
:[
"images/propAni/星星爆炸_00012"
,
1
],
"75"
:[
"images/propAni/星星爆炸_00009"
,
2
,
1
],
"76"
:[
"images/clipsAni/stop/夹子夹_00002"
,
2
,
1
],
"77"
:[
"images/clipsAni/stop/夹子夹_00002"
,
1
],
"78"
:[
"images/propAni/星星爆炸_00001"
,
1
],
"79"
:[
"images/props/tool"
,
2
,
1
],
"80"
:[
"ani/propAct"
,
0
],
"81"
:[
"images/propAni/星星爆炸_00000"
,
1
],
"82"
:[
"images/propAni/星星爆炸_00010"
,
1
],
"83"
:[
"images/clipsAni/play/夹子开_00002"
,
1
],
"84"
:[
"props/star"
,
3
],
"85"
:[
"images/clipsAni/play/夹子开_00003"
,
1
],
"86"
:[
"images/propAni/星星爆炸_00013"
,
1
],
"87"
:[
"images/props/star"
,
1
],
"88"
:[
"images/propAni/星星爆炸_00014"
,
1
],
"90"
:[
"images/midIcon"
,
2
,
1
],
"91"
:[
"images/clipDefault"
,
2
,
1
],
"92"
:[
"images/midStar"
,
2
,
1
],
"93"
:[
"props/propWrp"
,
3
],
"94"
:[
"images/gameBtn"
,
2
,
1
],
"95"
:[
"svga/gameCd"
,
4
],
"96"
:[
"svga/light"
,
4
],
"98"
:[
"svga/clip"
,
4
],
"99"
:[
"images/cdIcon"
,
2
,
1
],
"100"
:[
"images/bg"
,
2
,
1
],
"101"
:[
"ani/clipRation"
,
0
],
"102"
:[
"images/starIcon"
,
2
,
1
],
"103"
:[
"images/proc"
,
2
,
1
],
"105"
:[
"images/procBg"
,
2
,
1
],
"106"
:[
"images/line"
,
2
,
1
],
"107"
:[
"images/pg"
,
2
,
1
]},
"types"
:[
"cc.AnimationClip"
,
"cc.Texture2D"
,
"cc.SpriteFrame"
,
"cc.Prefab"
,
"cc.Asset"
],
"uuids"
:[
"02G/Vz0BZJ54YC8CJanG5G"
,
"034a0x0K5HXJIrGchT3WOR"
,
"04ckUMvDpEh7tiEdon521x"
,
"0566Cu6LlBfpo5BT43Qwac"
,
"06/WQ5M0hGLYXZ9c4Bwlrs"
,
"0d2Zc1uMxIk59rX0ifKtTV"
,
"0eRRw6F5NE7JbCnrtuVpLo"
,
"15WBwxeRlH7LfKB1vk3Hr3"
,
"17UoPBCihB3Zym0KoK6hwd"
,
"1d2Jv2jYtJTpk6r3Vx+O4Q"
,
"23GwNZi/FIeZGKU6PKjmlg"
,
"24dtR+z0ZIiLmgfMA5SF3S"
,
"25BnCMaRNBooxsQ/xU//UJ"
,
"28IFQKX51OrI0P6CwuTx7s"
,
"2bn1zqYrVARYex5N0bsouJ"
,
"31YAC21EdGm4m90t8skqYA"
,
"31r4X/2DlJsLM38fit+9RU"
,
"33qsXYLSJIOJYyBXhTrHWt"
,
"3335YRJxZEBYPFc2I0qpXC"
,
"34pQ/1tA9MtI5sXqtgNxDI"
,
"3asIJFcrNKDZV/lmg98GQU"
,
"3cCB0QjghEmYxY7iDwgPFA"
,
"425dwToDFBe5c0VIfdpCrf"
,
"47GuM9jG1DXoXUZdcNvkUb"
,
"4aJmZUHlpGF6g/X9sAqOQo"
,
"4adjSY21NKn58HTpPHV+GP"
,
"4asNelSFZBdJWoRAUF+zfA"
,
"51+qAGi+tPK7S1C2VfHaLP"
,
"52i9m7uU9ORLMp7hb5n5WC"
,
"54OyNVzCROZqgzPGgQ3T0c"
,
"57nzdaHfdED63tPBTVngId"
,
"5785KbOLxFMqhVoSXQB1XM"
,
"5aB0mAB8lHPaGMKuS898wp"
,
"5aINeDPzpIcZENR52UgXhj"
,
"5dJu1KRPFK8ZLkVS9wB6xP"
,
"5d7UsLM01Hl4EEvBXSjSDc"
,
"663Rn/XxtC9rdIbSEnvxpE"
,
"6bvuNefgRA3aTQQFkCXvl+"
,
"6bzpJLaMVCer/yE0HkOT0m"
,
"6eLKnA5cxCgK7Yu41tpW7m"
,
"6fvjIIm0JMKJ2ZFX3tSuYB"
,
"70SG/IAZtPhY8vZCP0chzL"
,
"73yJVilCdIUp7Ff1GGU+J0"
,
"75qS2K3/1AKJkNbCjR+uVD"
,
"78S9M5Cd9HGqyNxEUQsV1x"
,
"7dFWNhWU5JqbX2WYLwE0lL"
,
"7fEmY1pwdIfLewAM6MzbDv"
,
"8cBygjL2RFKbm1+s0Utqs9"
,
"8cjYh5XctOQKp2OiAG/EvV"
,
"90bwtY0PZAx7CQcEfPtPN6"
,
"92ovDs4IVDPLfruRPvPC48"
,
"93diviQWdO1JiKADLZGAU+"
,
"969Ft6ICNHjoMqflRUHWcX"
,
"98OM4Nrs5GT44RUlbOSkeK"
,
"9btO1zNCNLK6Zd4OP41yVf"
,
"9fmxXtFO9EH6MMCe85ql2k"
,
"a39scYjFpPM6wp48nqAB7f"
,
"aarBgb9d5MCLbspWele8ej"
,
"acXvj9G31J87ZQWIEHcHvg"
,
"acwDsNwOBD+69JksjwvcIi"
,
"afs8EUY3dI1ppfUNa2iD5o"
,
"b0gWfkK8VGTLSxuGRoiQRf"
,
"b3a46GYl5C+6qW8GSgHVV8"
,
"b4Jv8vuoRItIxyxQmgpzJr"
,
"b4spdDaThJ65lMiMd7m0k6"
,
"b50L+j34tA8pjIw+g1Rer6"
,
"b8cbYp5AFBaYS4dreUOT07"
,
"b9drNm965H8Z5acSjNB4cu"
,
"bdHkexu9ZB34O3LZIFMszH"
,
"bfS4N8c4BMz7y0fdX2eYYS"
,
"bfXKUekqVMcrWGUMs5cgLQ"
,
"c2JbTb5/dFSokzrjyVrV2s"
,
"c38SrbYFxJTaudi1d7zs/v"
,
"c4+FDIP0lFkIfL3IWcDoNH"
,
"c6KkDoz3NKyr4GPJoM2hpZ"
,
"d1zgrUjU9IMr47Rpn92Tc1"
,
"d7Wn2zG0pFD7dmdFqBcu+o"
,
"d9+BYaraxPBZDO24jj54Fo"
,
"dc+mSBar9AP7jAX/3jqH1g"
,
"deBFdjhx5NGouRq2Giv0R3"
,
"e4E7TTG/hOMZMJueGRiDQh"
,
"e548LaBM1CDpL1G11jYq3Q"
,
"ebLR+ole1Hc4N4Ly4Xn74j"
,
"f1rc867J1HRYVBOfjscOfy"
,
"f3xSd/ExBBzJl5KRK7XYVG"
,
"f6e7XE9itFqprW/PLuFThK"
,
"f6iKwH0XxN/K0GzLd4Z2WR"
,
"f8pN58HFBNcoxIHWqIGRtG"
,
"f95KhOs0tO37V+z/38RbCy"
,
"02delMVqdBD70a/HSD99FK"
,
"29VCRWNg1PJaCMFfRktiT9"
,
"32vYRBLRNIAJRAeQM1xobY"
,
"3cgtWnH0VDBKhrJaLGBxaY"
,
"5awIdWch5JL4k9C/qSdQ+J"
,
"5cEQYk9o9HNpay8rRONeKx"
,
"6d+ZkSHVtCLomnABbAgLbi"
,
"9eVoL8uydDNbyEDvs6pMDM"
,
"a2MjXRFdtLlYQ5ouAFv/+R"
,
"aeme5pj49K+I20dlrkWT/Z"
,
"caPPLVk8tNALK4f1HLeS/m"
,
"ccZ87dBnVKaaHVYXZEXW/l"
,
"ebG24L/RFCTKsdG+gOOujI"
,
"ebNMh4qYtCqooJGljndL0h"
,
"ebr9WjYUBGnaJoc0EL7y+p"
,
"ecpdLyjvZBwrvm+cedCcQy"
,
"efIH2ANUNNRrla/2Tkh69y"
,
"f01uShMvVOCbB9b5LIRqaW"
,
"fbMmcvk8NESZVK02pKjR6b"
],
"scenes"
:{},
"redirect"
:[
89
,
0
,
104
,
0
],
"deps"
:[
"internal"
],
"packs"
:{
"010466a30"
:[
30
,
97
],
"04eb23659"
:[
0
,
3
,
10
,
12
,
17
,
18
,
19
,
20
,
23
,
24
,
27
,
32
,
33
,
36
,
37
,
39
,
40
,
41
,
43
,
44
,
48
,
49
,
51
,
53
,
54
,
57
,
60
,
62
,
63
,
64
,
65
,
66
,
68
,
72
,
73
,
74
,
77
,
78
,
81
,
82
,
83
,
85
,
86
,
87
,
88
],
"077595bc3"
:[
38
,
56
],
"08f0e7d26"
:[
7
,
8
],
"0a7e219ca"
:[
15
,
16
],
"0b469daf0"
:[
25
,
79
],
"0c2801e58"
:[
47
,
69
],
"0e22ec5ba"
:[
67
,
84
],
"0e51fd430"
:[
2
,
13
,
22
,
26
,
29
,
70
],
"0e7d3e706"
:[
11
,
31
,
45
,
55
,
61
,
76
],
"0f764f129"
:[
1
,
4
,
5
,
6
,
9
,
14
,
21
,
28
,
34
,
35
,
42
,
46
,
50
,
52
,
58
,
59
,
71
,
75
,
80
]},
"name"
:
"resources"
,
"importBase"
:
"import"
,
"nativeBase"
:
"native"
,
"debug"
:
false
,
"isZip"
:
false
,
"encrypted"
:
false
}
{
"paths"
:{
"0"
:[
"images/clipsAni/stop/夹子夹_00001"
,
1
],
"1"
:[
"images/propAni/星星爆炸_00004"
,
2
,
1
],
"2"
:[
"images/clipsAni/play/夹子开_00003"
,
2
,
1
],
"3"
:[
"images/pg"
,
1
],
"4"
:[
"images/propAni/星星爆炸_00016"
,
2
,
1
],
"5"
:[
"images/propAni/星星爆炸_00013"
,
2
,
1
],
"6"
:[
"images/propAni/星星爆炸_00007"
,
2
,
1
],
"7"
:[
"font/level1"
,
1
],
"8"
:[
"props/vehicle"
,
3
],
"9"
:[
"images/props/vehicle"
,
2
,
1
],
"10"
:[
"images/propAni/星星爆炸_00006"
,
2
,
1
],
"11"
:[
"images/props/tool"
,
1
],
"12"
:[
"images/clipsAni/stop/夹子夹_00001"
,
2
,
1
],
"13"
:[
"images/bg"
,
1
],
"14"
:[
"images/clipsAni/play/夹子开_00000"
,
2
,
1
],
"15"
:[
"images/propAni/星星爆炸_00003"
,
2
,
1
],
"16"
:[
"images/props/wheatEar"
,
2
,
1
],
"17"
:[
"props/wheatEar"
,
3
],
"18"
:[
"images/line"
,
1
],
"19"
:[
"images/props/computer"
,
1
],
"20"
:[
"images/props/wheatEar"
,
1
],
"21"
:[
"font/level3"
,
1
],
"22"
:[
"images/midStar"
,
1
],
"23"
:[
"images/propAni/星星爆炸_00000"
,
2
,
1
],
"24"
:[
"images/clipsAni/play/夹子开_00004"
,
2
,
1
],
"25"
:[
"images/starIcon"
,
1
],
"26"
:[
"images/propAni/星星爆炸_00011"
,
1
],
"27"
:[
"props/tool"
,
3
],
"28"
:[
"ani/clipPlay"
,
0
],
"29"
:[
"images/clipsAni/stop/夹子夹_00000"
,
1
],
"30"
:[
"images/propAni/星星爆炸_00001"
,
2
,
1
],
"31"
:[
"images/clipsAni/play/夹子开_00002"
,
2
,
1
],
"32"
:[
"prefab/procItem"
,
3
],
"33"
:[
"images/clipsAni/stop/夹子夹_00003"
,
2
,
1
],
"34"
:[
"images/propAni/星星爆炸_00006"
,
1
],
"35"
:[
"images/clipsAni/play/夹子开_00001"
,
1
],
"36"
:[
"images/propAni/星星爆炸_00012"
,
2
,
1
],
"37"
:[
"images/propAni/星星爆炸_00011"
,
2
,
1
],
"38"
:[
"font/midIcon"
,
1
],
"39"
:[
"images/proc"
,
1
],
"40"
:[
"images/props/safetyHat"
,
2
,
1
],
"41"
:[
"images/clipsAni/stop/夹子夹_00003"
,
1
],
"42"
:[
"images/cdIcon"
,
1
],
"43"
:[
"images/clipsAni/stop/夹子夹_00004"
,
1
],
"44"
:[
"images/propAni/星星爆炸_00008"
,
2
,
1
],
"45"
:[
"images/clipsAni/play/夹子开_00000"
,
1
],
"46"
:[
"images/propAni/星星爆炸_00003"
,
1
],
"47"
:[
"ani/clipStop"
,
0
],
"48"
:[
"images/propAni/星星爆炸_00017"
,
2
,
1
],
"49"
:[
"props/computer"
,
3
],
"50"
:[
"images/clipDefault"
,
1
],
"51"
:[
"images/clipsAni/play/夹子开_00004"
,
1
],
"52"
:[
"images/propAni/星星爆炸_00014"
,
2
,
1
],
"53"
:[
"images/propAni/星星爆炸_00009"
,
1
],
"54"
:[
"images/propAni/星星爆炸_00015"
,
2
,
1
],
"55"
:[
"images/propAni/星星爆炸_00002"
,
1
],
"56"
:[
"images/propAni/星星爆炸_00017"
,
1
],
"57"
:[
"images/clipsAni/stop/夹子夹_00000"
,
2
,
1
],
"58"
:[
"props/safetyHat"
,
3
],
"59"
:[
"images/propAni/星星爆炸_00004"
,
1
],
"60"
:[
"images/propAni/星星爆炸_00002"
,
2
,
1
],
"61"
:[
"images/propAni/星星爆炸_00010"
,
2
,
1
],
"62"
:[
"images/props/vehicle"
,
1
],
"63"
:[
"images/clipsAni/stop/夹子夹_00004"
,
2
,
1
],
"64"
:[
"images/propAni/星星爆炸_00016"
,
1
],
"65"
:[
"images/props/safetyHat"
,
1
],
"66"
:[
"images/procBg"
,
1
],
"67"
:[
"images/propAni/星星爆炸_00015"
,
1
],
"68"
:[
"images/propAni/星星爆炸_00005"
,
1
],
"69"
:[
"images/props/star"
,
2
,
1
],
"70"
:[
"images/gameBtn"
,
1
],
"71"
:[
"images/props/computer"
,
2
,
1
],
"72"
:[
"images/clipsAni/play/夹子开_00001"
,
2
,
1
],
"73"
:[
"images/propAni/星星爆炸_00005"
,
2
,
1
],
"74"
:[
"images/propAni/星星爆炸_00008"
,
1
],
"75"
:[
"images/propAni/星星爆炸_00007"
,
1
],
"76"
:[
"images/propAni/星星爆炸_00012"
,
1
],
"77"
:[
"images/propAni/星星爆炸_00009"
,
2
,
1
],
"78"
:[
"images/clipsAni/stop/夹子夹_00002"
,
2
,
1
],
"79"
:[
"font/level2"
,
1
],
"80"
:[
"images/clipsAni/stop/夹子夹_00002"
,
1
],
"81"
:[
"images/propAni/星星爆炸_00001"
,
1
],
"82"
:[
"images/props/tool"
,
2
,
1
],
"83"
:[
"ani/propAct"
,
0
],
"84"
:[
"images/propAni/星星爆炸_00000"
,
1
],
"85"
:[
"images/propAni/星星爆炸_00010"
,
1
],
"86"
:[
"images/clipsAni/play/夹子开_00002"
,
1
],
"87"
:[
"props/star"
,
3
],
"88"
:[
"images/clipsAni/play/夹子开_00003"
,
1
],
"89"
:[
"images/propAni/星星爆炸_00013"
,
1
],
"90"
:[
"images/props/star"
,
1
],
"91"
:[
"images/propAni/星星爆炸_00014"
,
1
],
"93"
:[
"font/midIcon"
,
2
,
1
],
"94"
:[
"images/clipDefault"
,
2
,
1
],
"95"
:[
"images/midStar"
,
2
,
1
],
"96"
:[
"props/propWrp"
,
3
],
"97"
:[
"images/gameBtn"
,
2
,
1
],
"98"
:[
"svga/gameCd"
,
4
],
"99"
:[
"font/level1"
,
2
,
1
],
"100"
:[
"svga/light"
,
4
],
"101"
:[
"font/level2"
,
2
,
1
],
"103"
:[
"svga/clip"
,
4
],
"104"
:[
"images/cdIcon"
,
2
,
1
],
"105"
:[
"images/bg"
,
2
,
1
],
"106"
:[
"ani/clipRation"
,
0
],
"107"
:[
"images/starIcon"
,
2
,
1
],
"108"
:[
"images/proc"
,
2
,
1
],
"110"
:[
"images/procBg"
,
2
,
1
],
"111"
:[
"images/line"
,
2
,
1
],
"112"
:[
"font/level3"
,
2
,
1
],
"113"
:[
"images/pg"
,
2
,
1
]},
"types"
:[
"cc.AnimationClip"
,
"cc.Texture2D"
,
"cc.SpriteFrame"
,
"cc.Prefab"
,
"cc.Asset"
],
"uuids"
:[
"02G/Vz0BZJ54YC8CJanG5G"
,
"034a0x0K5HXJIrGchT3WOR"
,
"04ckUMvDpEh7tiEdon521x"
,
"0566Cu6LlBfpo5BT43Qwac"
,
"06/WQ5M0hGLYXZ9c4Bwlrs"
,
"0d2Zc1uMxIk59rX0ifKtTV"
,
"0eRRw6F5NE7JbCnrtuVpLo"
,
"0e68j1IX9JVIWoRcrhnj9X"
,
"15WBwxeRlH7LfKB1vk3Hr3"
,
"17UoPBCihB3Zym0KoK6hwd"
,
"1d2Jv2jYtJTpk6r3Vx+O4Q"
,
"23GwNZi/FIeZGKU6PKjmlg"
,
"24dtR+z0ZIiLmgfMA5SF3S"
,
"25BnCMaRNBooxsQ/xU//UJ"
,
"28IFQKX51OrI0P6CwuTx7s"
,
"2bn1zqYrVARYex5N0bsouJ"
,
"31YAC21EdGm4m90t8skqYA"
,
"31r4X/2DlJsLM38fit+9RU"
,
"33qsXYLSJIOJYyBXhTrHWt"
,
"3335YRJxZEBYPFc2I0qpXC"
,
"34pQ/1tA9MtI5sXqtgNxDI"
,
"39Epo/sWBEVJzO22qmF5Tk"
,
"3asIJFcrNKDZV/lmg98GQU"
,
"3cCB0QjghEmYxY7iDwgPFA"
,
"425dwToDFBe5c0VIfdpCrf"
,
"47GuM9jG1DXoXUZdcNvkUb"
,
"4aJmZUHlpGF6g/X9sAqOQo"
,
"4adjSY21NKn58HTpPHV+GP"
,
"4asNelSFZBdJWoRAUF+zfA"
,
"51+qAGi+tPK7S1C2VfHaLP"
,
"52i9m7uU9ORLMp7hb5n5WC"
,
"54OyNVzCROZqgzPGgQ3T0c"
,
"57nzdaHfdED63tPBTVngId"
,
"5785KbOLxFMqhVoSXQB1XM"
,
"5aB0mAB8lHPaGMKuS898wp"
,
"5aINeDPzpIcZENR52UgXhj"
,
"5dJu1KRPFK8ZLkVS9wB6xP"
,
"5d7UsLM01Hl4EEvBXSjSDc"
,
"663Rn/XxtC9rdIbSEnvxpE"
,
"6bvuNefgRA3aTQQFkCXvl+"
,
"6bzpJLaMVCer/yE0HkOT0m"
,
"6eLKnA5cxCgK7Yu41tpW7m"
,
"6fvjIIm0JMKJ2ZFX3tSuYB"
,
"70SG/IAZtPhY8vZCP0chzL"
,
"73yJVilCdIUp7Ff1GGU+J0"
,
"75qS2K3/1AKJkNbCjR+uVD"
,
"78S9M5Cd9HGqyNxEUQsV1x"
,
"7dFWNhWU5JqbX2WYLwE0lL"
,
"7fEmY1pwdIfLewAM6MzbDv"
,
"8cBygjL2RFKbm1+s0Utqs9"
,
"8cjYh5XctOQKp2OiAG/EvV"
,
"90bwtY0PZAx7CQcEfPtPN6"
,
"92ovDs4IVDPLfruRPvPC48"
,
"93diviQWdO1JiKADLZGAU+"
,
"969Ft6ICNHjoMqflRUHWcX"
,
"98OM4Nrs5GT44RUlbOSkeK"
,
"9btO1zNCNLK6Zd4OP41yVf"
,
"9fmxXtFO9EH6MMCe85ql2k"
,
"a39scYjFpPM6wp48nqAB7f"
,
"aarBgb9d5MCLbspWele8ej"
,
"acXvj9G31J87ZQWIEHcHvg"
,
"acwDsNwOBD+69JksjwvcIi"
,
"afs8EUY3dI1ppfUNa2iD5o"
,
"b0gWfkK8VGTLSxuGRoiQRf"
,
"b3a46GYl5C+6qW8GSgHVV8"
,
"b4Jv8vuoRItIxyxQmgpzJr"
,
"b4spdDaThJ65lMiMd7m0k6"
,
"b50L+j34tA8pjIw+g1Rer6"
,
"b8cbYp5AFBaYS4dreUOT07"
,
"b9drNm965H8Z5acSjNB4cu"
,
"bdHkexu9ZB34O3LZIFMszH"
,
"bfS4N8c4BMz7y0fdX2eYYS"
,
"bfXKUekqVMcrWGUMs5cgLQ"
,
"c2JbTb5/dFSokzrjyVrV2s"
,
"c38SrbYFxJTaudi1d7zs/v"
,
"c4+FDIP0lFkIfL3IWcDoNH"
,
"c6KkDoz3NKyr4GPJoM2hpZ"
,
"d1zgrUjU9IMr47Rpn92Tc1"
,
"d7Wn2zG0pFD7dmdFqBcu+o"
,
"d951mlDGhDCrkIPYYz5qlv"
,
"d9+BYaraxPBZDO24jj54Fo"
,
"dc+mSBar9AP7jAX/3jqH1g"
,
"deBFdjhx5NGouRq2Giv0R3"
,
"e4E7TTG/hOMZMJueGRiDQh"
,
"e548LaBM1CDpL1G11jYq3Q"
,
"ebLR+ole1Hc4N4Ly4Xn74j"
,
"f1rc867J1HRYVBOfjscOfy"
,
"f3xSd/ExBBzJl5KRK7XYVG"
,
"f6e7XE9itFqprW/PLuFThK"
,
"f6iKwH0XxN/K0GzLd4Z2WR"
,
"f8pN58HFBNcoxIHWqIGRtG"
,
"f95KhOs0tO37V+z/38RbCy"
,
"02delMVqdBD70a/HSD99FK"
,
"29VCRWNg1PJaCMFfRktiT9"
,
"32vYRBLRNIAJRAeQM1xobY"
,
"3cgtWnH0VDBKhrJaLGBxaY"
,
"5awIdWch5JL4k9C/qSdQ+J"
,
"5cEQYk9o9HNpay8rRONeKx"
,
"6d+ZkSHVtCLomnABbAgLbi"
,
"78cDODEoBLcLwlD2CKJze+"
,
"9eVoL8uydDNbyEDvs6pMDM"
,
"a198P7h2FIRpOA/VxFNygm"
,
"a2MjXRFdtLlYQ5ouAFv/+R"
,
"aeme5pj49K+I20dlrkWT/Z"
,
"caPPLVk8tNALK4f1HLeS/m"
,
"ccZ87dBnVKaaHVYXZEXW/l"
,
"ebG24L/RFCTKsdG+gOOujI"
,
"ebNMh4qYtCqooJGljndL0h"
,
"ebr9WjYUBGnaJoc0EL7y+p"
,
"ecpdLyjvZBwrvm+cedCcQy"
,
"efIH2ANUNNRrla/2Tkh69y"
,
"f01uShMvVOCbB9b5LIRqaW"
,
"f12AzFmTFAeKzFh4GlFtHm"
,
"fbMmcvk8NESZVK02pKjR6b"
],
"scenes"
:{},
"redirect"
:[
92
,
0
,
109
,
0
],
"deps"
:[
"internal"
],
"packs"
:{
"010466a30"
:[
32
,
102
],
"077595bc3"
:[
40
,
58
],
"08f0e7d26"
:[
8
,
9
],
"0a7e219ca"
:[
16
,
17
],
"0aafbd5cc"
:[
0
,
3
,
7
,
11
,
13
,
18
,
19
,
20
,
21
,
22
,
25
,
26
,
29
,
34
,
35
,
38
,
39
,
41
,
42
,
43
,
45
,
46
,
50
,
51
,
53
,
55
,
56
,
59
,
62
,
64
,
65
,
66
,
67
,
68
,
70
,
74
,
75
,
76
,
79
,
80
,
81
,
84
,
85
,
86
,
88
,
89
,
90
,
91
],
"0b469daf0"
:[
27
,
82
],
"0c2801e58"
:[
49
,
71
],
"0e22ec5ba"
:[
69
,
87
],
"0e51fd430"
:[
2
,
14
,
24
,
28
,
31
,
72
],
"0e7d3e706"
:[
12
,
33
,
47
,
57
,
63
,
78
],
"0f764f129"
:[
1
,
4
,
5
,
6
,
10
,
15
,
23
,
30
,
36
,
37
,
44
,
48
,
52
,
54
,
60
,
61
,
73
,
77
,
83
]},
"name"
:
"resources"
,
"importBase"
:
"import"
,
"nativeBase"
:
"native"
,
"debug"
:
false
,
"isZip"
:
false
,
"encrypted"
:
false
}
\ No newline at end of file
\ No newline at end of file
build/web-mobile/assets/resources/import/0
4/04eb23659
.json
→
build/web-mobile/assets/resources/import/0
a/0aafbd5cc
.json
View file @
aa07dd0d
{
"type"
:
"cc.Texture2D"
,
"data"
:
"0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1"
}
{
"type"
:
"cc.Texture2D"
,
"data"
:
"0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1|0,9729,9729,33071,33071,0,0,1"
}
\ No newline at end of file
\ No newline at end of file
build/web-mobile/assets/resources/import/78/78703383-1280-4b70-bc25-0f608a2737be.json
0 → 100644
View file @
aa07dd0d
[
1
,[
"0e68j1IX9JVIWoRcrhnj9X"
],[
"_textureSetter"
],[
"cc.SpriteFrame"
],
0
,[{
"name"
:
"level1"
,
"rect"
:[
0
,
0
,
193
,
174
],
"offset"
:[
0
,
0
],
"originalSize"
:[
193
,
174
],
"capInsets"
:[
0
,
0
,
0
,
0
]}],[
0
],
0
,[
0
],[
0
],[
0
]]
\ No newline at end of file
build/web-mobile/assets/resources/import/a1/a1f7c3fb-8761-4846-9380-fd5c45372826.json
0 → 100644
View file @
aa07dd0d
[
1
,[
"d951mlDGhDCrkIPYYz5qlv"
],[
"_textureSetter"
],[
"cc.SpriteFrame"
],
0
,[{
"name"
:
"level2"
,
"rect"
:[
0
,
0
,
193
,
174
],
"offset"
:[
0
,
0
],
"originalSize"
:[
193
,
174
],
"capInsets"
:[
0
,
0
,
0
,
0
]}],[
0
],
0
,[
0
],[
0
],[
0
]]
\ No newline at end of file
build/web-mobile/assets/resources/import/f1/f1d80cc5-9931-4078-acc5-8781a516d1e6.json
0 → 100644
View file @
aa07dd0d
[
1
,[
"39Epo/sWBEVJzO22qmF5Tk"
],[
"_textureSetter"
],[
"cc.SpriteFrame"
],
0
,[{
"name"
:
"level3"
,
"rect"
:[
0
,
0
,
193
,
174
],
"offset"
:[
0
,
0
],
"originalSize"
:[
193
,
174
],
"capInsets"
:[
0
,
0
,
0
,
0
]}],[
0
],
0
,[
0
],[
0
],[
0
]]
\ No newline at end of file
build/web-mobile/assets/resources/native/0e/0eebc8f5-217f-4954-85a8-45cae19e3f57.png
0 → 100644
View file @
aa07dd0d
10.6 KB
build/web-mobile/assets/resources/native/39/39129a3f-b160-4454-9cce-db6aa61794e4.png
0 → 100644
View file @
aa07dd0d
10.7 KB
build/web-mobile/assets/resources/native/d9/d9e759a5-0c68-430a-b908-3d8633e6a96f.png
0 → 100644
View file @
aa07dd0d
10.6 KB
build/web-mobile/index.html
View file @
aa07dd0d
...
@@ -40,7 +40,7 @@
...
@@ -40,7 +40,7 @@
<!-- <script src="//yun.duiba.com.cn/db_games/libs0924/svgaParser.minWeb.js" crossorigin="anonymous"></script>-->
<!-- <script src="//yun.duiba.com.cn/db_games/libs0924/svgaParser.minWeb.js" crossorigin="anonymous"></script>-->
<link
rel=
"stylesheet"
type=
"text/css"
href=
"https://yun.duiba.com.cn/db_games/ccc_game/template/16818
84134837
/style-mobile.css"
/>
<link
rel=
"stylesheet"
type=
"text/css"
href=
"https://yun.duiba.com.cn/db_games/ccc_game/template/16818
98392442
/style-mobile.css"
/>
<style>
<style>
...
@@ -90,9 +90,9 @@
...
@@ -90,9 +90,9 @@
</div>
</div>
</div>
</div>
<script
src=
"https://yun.duiba.com.cn/db_games/ccc_game/template/16818
84134837
/src/settings.js"
charset=
"utf-8"
></script>
<script
src=
"https://yun.duiba.com.cn/db_games/ccc_game/template/16818
98392442
/src/settings.js"
charset=
"utf-8"
></script>
<script
src=
"https://yun.duiba.com.cn/db_games/ccc_game/template/16818
84134837
/main.js"
charset=
"utf-8"
></script>
<script
src=
"https://yun.duiba.com.cn/db_games/ccc_game/template/16818
98392442
/main.js"
charset=
"utf-8"
></script>
<script
type=
"text/javascript"
>
<script
type=
"text/javascript"
>
(
function
()
{
(
function
()
{
...
...
build/web-mobile/main.js
View file @
aa07dd0d
window
.
__remoteUrl__
=
"https://yun.duiba.com.cn/db_games/ccc_game/template/16818
84134837
/"
;
window
.
__remoteUrl__
=
"https://yun.duiba.com.cn/db_games/ccc_game/template/16818
98392442
/"
;
window
.
__remoteAssets__
=
window
.
__remoteUrl__
+
"assets/"
;
window
.
__remoteAssets__
=
window
.
__remoteUrl__
+
"assets/"
;
window
.
__version__
=
16818
84134837
;
window
.
__version__
=
16818
98392442
;
window
.
__ENV__
=
"prod"
;
window
.
__ENV__
=
"prod"
;
window
.
boot
=
function
()
{
window
.
boot
=
function
()
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment