Commit 95de71a4 authored by haiyoucuv's avatar haiyoucuv

上传

parent 1d2a9126
......@@ -1792,7 +1792,7 @@
"y": -180,
"z": -19.35996391123362
},
"_id": "c8coPoNBBCVo/o0Gc9I0xx"
"_id": "26AaghC3ZLQoivi8IPLLx6"
},
{
"__type__": "cc.UITransform",
......@@ -1814,7 +1814,7 @@
"x": 0,
"y": 1
},
"_id": "1aMYik40VONLKt82ZMq+X0"
"_id": "4awsrLTDZPupNEWNUynBR3"
},
{
"__type__": "cc.Sprite",
......@@ -1850,7 +1850,7 @@
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": null,
"_id": "84/zmCisFMNKB/fpVvtd1G"
"_id": "b8gMWkSXRMxK5hFXrZOP9g"
},
{
"__type__": "cc.Node",
......@@ -1898,7 +1898,7 @@
"y": 180,
"z": 0
},
"_id": "97tqpNmfVGV5K5JZcLdHDC"
"_id": "8d9MTuN+hJCqWfWMTAH874"
},
{
"__type__": "cc.UITransform",
......@@ -1920,7 +1920,7 @@
"x": 0,
"y": 1
},
"_id": "ce4jj0jQVGnZ8gV5jHQN40"
"_id": "13L7gQxkVEMLNT/oINPmvT"
},
{
"__type__": "cc.Sprite",
......@@ -1956,7 +1956,7 @@
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": null,
"_id": "fcDeua1pVIgYkRyPVe3IgI"
"_id": "6cx/20SspPX4lorFO9bDOT"
},
{
"__type__": "cc.Node",
......@@ -2004,7 +2004,7 @@
"y": 180,
"z": 0
},
"_id": "7d8Nqw0X9KyrGZ1fcDkMwc"
"_id": "23YQ0ruDNFKIjEUCfs6Dy7"
},
{
"__type__": "cc.UITransform",
......@@ -2026,7 +2026,7 @@
"x": 0,
"y": 1
},
"_id": "bcCD6p2bNPEIfBDWCMLdEy"
"_id": "97LgeXPmZExbhqMi3/Fimf"
},
{
"__type__": "cc.Sprite",
......@@ -2062,7 +2062,7 @@
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": null,
"_id": "b6bq3KV3pOQZXXyV+gWUjp"
"_id": "5cwgvd7XlMSZ1mLwH6+aVv"
},
{
"__type__": "cc.UITransform",
......
......@@ -139,8 +139,11 @@ export class MainGame extends Scene {
mainColor: BgAndColor = null;
randomMainColor() {
const index = Math.floor(Math.random() * this.bgAndColor.length);
this.mainColor = this.bgAndColor.splice(index, 1, this.mainColor)[0];
// const index = Math.floor(Math.random() * this.bgAndColor.length);
// this.mainColor = this.bgAndColor.splice(index, 1, this.mainColor)[0];
this.mainColor = this.bgAndColor.splice(0, 1)[0];
this.bgAndColor.push(this.mainColor);
return this.mainColor;
}
......@@ -309,7 +312,7 @@ export class MainGame extends Scene {
{
lastZ: 0,
create: false,
interval: 20,
interval: 25,
funcName: "createRing",
},
]
......
......@@ -3,7 +3,7 @@
"config": {
"images": [],
"sceneUUID": {},
"scene": "063b0464-e893-46fd-95f9-73a41f19fd25"
"scene": "53947ca7-3484-4b53-800d-509405063d68"
},
"show": false
}
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