Commit 054eb652 authored by haiyoucuv's avatar haiyoucuv

11

parent 0c426d23
......@@ -23,6 +23,7 @@ import { LevelArr } from "@/pages/GamePage/Level/LevelConfig.ts";
import ExitPop from '@/components/exitPop/exitPop';
import { _throttle } from "@/utils/utils.ts";
import { GameEvent, globalEvent } from "@/pages/GamePage/GameEvent.ts";
import { LOG_KEY, pageView, sensorLog } from "@/utils/sensors";
export function getApp(): Application {
return window["__app"];
......@@ -37,6 +38,19 @@ class GamePage extends React.Component<any, any> {
game: Game = null;
async componentDidMount() {
pageView("b14270", {
page_name: "答题页面",
});
sensorLog(LOG_KEY.exposure, "b14270", "d14272", {
page_name: "答题页面",
button_name: "提示按钮",
});
sensorLog(LOG_KEY.exposure, "b14270", "d14271", {
page_name: "答题页面",
button_name: "返回按钮",
});
await initBundle();
await this.initStage();
}
......@@ -102,6 +116,10 @@ class GamePage extends React.Component<any, any> {
};
clickBack = () => {
sensorLog(LOG_KEY.click, "b14270", "d14271", {
page_name: "答题页面",
button_name: "返回按钮",
});
this.game.setPauseCd(true);
ModalCtrl.showModal(ExitPop, {
cancel: () => {
......@@ -112,7 +130,10 @@ class GamePage extends React.Component<any, any> {
}
clickTip = _throttle(async () => {
sensorLog(LOG_KEY.click, "b14270", "d14272", {
page_name: "答题页面",
button_name: "提示按钮",
});
this.game.setPauseCd(true);
if (gameStore.gameInfo.remainTipTimes <= 0) {
......
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