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MingSnake_241120
Commits
1b520c6e
Commit
1b520c6e
authored
Nov 25, 2024
by
haiyoucuv
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parent
05fee1ee
Changes
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13 changed files
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1333 additions
and
199 deletions
+1333
-199
MainGame.scene
assets/Bundles/MainGame/MainGame.scene
+330
-194
anim.meta
assets/Bundles/MainGame/anim.meta
+9
-0
道具光.anim
assets/Bundles/MainGame/anim/道具光.anim
+208
-0
道具光.anim.meta
assets/Bundles/MainGame/anim/道具光.anim.meta
+13
-0
光.png
assets/Bundles/MainGame/png/光.png
+0
-0
光.png.meta
assets/Bundles/MainGame/png/光.png.meta
+134
-0
福袋.png
assets/Bundles/MainGame/png/福袋.png
+0
-0
福袋.png.meta
assets/Bundles/MainGame/png/福袋.png.meta
+134
-0
道具.prefab
assets/Bundles/MainGame/prefab/道具.prefab
+481
-0
道具.prefab.meta
assets/Bundles/MainGame/prefab/道具.prefab.meta
+13
-0
AINick.ts
assets/Scripts/Scenes/MainGame/Common/AINick.ts
+2
-0
Snake.ts
assets/Scripts/Scenes/MainGame/Snake.ts
+1
-1
project.json
settings/v2/packages/project.json
+8
-4
No files found.
assets/Bundles/MainGame/MainGame.scene
View file @
1b520c6e
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assets/Bundles/MainGame/prefab/道具.prefab.meta
0 → 100644
View file @
1b520c6e
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assets/Scripts/Scenes/MainGame/Common/AINick.ts
View file @
1b520c6e
...
...
@@ -25,6 +25,8 @@ const aiNick = [
"温凉少女"
,
"蹲街守寂寞"
,
"暮凉"
,
"还有醋v"
,
"奋斗的吗喽"
,
"甜崽"
,
"寄居人"
,
"書冩時光"
,
...
...
assets/Scripts/Scenes/MainGame/Snake.ts
View file @
1b520c6e
...
...
@@ -173,7 +173,7 @@ export class Snake extends Component {
}
onBeginEye
(
selfCollider
:
Collider2D
,
otherCollider
:
Collider2D
)
{
if
(
otherCollider
.
group
===
PhysicsGroup
[
"
Prop
"
])
{
if
(
otherCollider
.
group
===
PhysicsGroup
[
"
Food
"
])
{
const
foodType
=
otherCollider
.
tag
;
// 食物吃掉的动画
...
...
settings/v2/packages/project.json
View file @
1b520c6e
...
...
@@ -19,7 +19,7 @@
},
{
"index"
:
2
,
"name"
:
"
Prop
"
"name"
:
"
Food
"
},
{
"index"
:
3
,
...
...
@@ -28,15 +28,19 @@
{
"index"
:
4
,
"name"
:
"Body"
},
{
"index"
:
5
,
"name"
:
"Prop"
}
],
"collisionMatrix"
:
{
"0"
:
0
,
"1"
:
20
,
"1"
:
52
,
"2"
:
10
,
"3"
:
84
,
"3"
:
116
,
"4"
:
42
,
"5"
:
8
0
,
"5"
:
9
0
,
"6"
:
40
},
"maxSubSteps"
:
1
,
...
...
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