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任建锋
sl
Commits
64f4746d
Commit
64f4746d
authored
Jul 03, 2018
by
任建锋
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add some code
parent
ee43b5d8
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215 additions
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45 deletions
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-45
package_20180703113136.json
.history/package_20180703113136.json
+15
-0
GameStartModule_20180703113136.ts
.history/src/module/game/GameStartModule_20180703113136.ts
+196
-0
GameStartModule.js
dist/module/game/GameStartModule.js
+0
-19
GameStartModule.js.map
dist/module/game/GameStartModule.js.map
+1
-1
package.json
package.json
+1
-1
GameStartModule.ts
src/module/game/GameStartModule.ts
+2
-24
No files found.
.history/package_20180703113136.json
0 → 100644
View file @
64f4746d
{
"name"
:
"sl"
,
"version"
:
"1.0.2"
,
"description"
:
"基于babylonjs的活动组件"
,
"main"
:
"./dist/index.js"
,
"types"
:
"./types/index.d.ts"
,
"scripts"
:
{
},
"author"
:
""
,
"license"
:
"ISC"
,
"dependencies"
:
{
"yt"
:
"git+ssh://git@gitlab2.dui88.com:renjianfeng/yt.git"
,
"tw"
:
"git+ssh://git@gitlab2.dui88.com:clq/tw.git#1.0"
}
}
\ No newline at end of file
.history/src/module/game/GameStartModule_20180703113136.ts
0 → 100644
View file @
64f4746d
import
{
Module
}
from
"yt"
;
import
{
DisplayPool
}
from
"yt"
;
import
{
ModuleName
}
from
"../../enum/ModuleName"
;
import
{
ModuleManager
}
from
"yt"
;
import
{
GameStartModel
,
TwFun
}
from
"tw"
;
import
{
IModuleData
,
GCache
,
GFun
,
GDispatcher
}
from
'tc'
;
export
class
GameStartModule
extends
Module
{
/**
* 数据
*/
protected
model
:
GameStartModel
;
protected
initModel
():
void
{
this
.
model
=
new
GameStartModel
();
}
//游戏场景对象
protected
gameSceneObject
:
any
;
constructor
(){
super
()
}
public
init
():
void
{
DisplayPool
.
ins
.
displayPool
[
ModuleName
.
GAME_START_GUI
]
=
this
;
}
/**
* 更新开始按钮状态
*/
protected
updateStartBtnStatus
():
void
{
if
(
this
.
view
.
startBtn
)
{
const
enable
:
boolean
=
this
.
model
.
startBtnEnable
;
// this.view.startBtn.mouseEnable = enable;
this
.
enableMouseEvtView
(
this
.
view
.
startBtn
,
enable
)
/* if (enable) {
this.view.startBtn.gotoAndStop(1);
} else {
this.view.startBtn.gotoAndStop(3);
} */
}
}
/**
* 更新次数文案
*/
protected
updateCountTxt
():
void
{
if
(
this
.
view
.
countTxt
)
{
this
.
view
.
countTxt
.
text
=
""
+
this
.
model
.
countTxt
;
}
}
/**
* 添加事件
* */
protected
addEvent
():
void
{
//开始游戏
if
(
this
.
view
.
startBtn
){
this
.
addClick
(
this
.
view
.
startBtn
,
this
.
onClick_startBtn
.
bind
(
this
))
}
//活动规则
if
(
this
.
view
.
ruleBtn
){
this
.
addClick
(
this
.
view
.
ruleBtn
,
this
.
onClick_ruleBtn
.
bind
(
this
))
}
//活动奖品
if
(
this
.
view
.
optionBtn
){
this
.
addClick
(
this
.
view
.
optionBtn
,
this
.
onClick_optionBtn
.
bind
(
this
))
}
//兑换记录
if
(
this
.
view
.
recordBtn
)
{
this
.
addClick
(
this
.
view
.
recordBtn
,
this
.
onClick_recordBtn
.
bind
(
this
))
}
//实时排行榜
if
(
this
.
view
.
realTimeRankBtn
)
{
this
.
addClick
(
this
.
view
.
realTimeRankBtn
,
this
.
onClick_realTimeRankBtn
.
bind
(
this
))
}
}
protected
removeEvent
(){
//开始游戏
if
(
this
.
view
.
startBtn
){
this
.
removeClick
(
this
.
view
.
startBtn
)
}
//活动规则
if
(
this
.
view
.
ruleBtn
){
this
.
removeClick
(
this
.
view
.
ruleBtn
)
}
//活动奖品
if
(
this
.
view
.
optionBtn
){
this
.
removeClick
(
this
.
view
.
optionBtn
)
}
//兑换记录
if
(
this
.
view
.
recordBtn
)
{
this
.
removeClick
(
this
.
view
.
recordBtn
)
}
//实时排行榜
if
(
this
.
view
.
realTimeRankBtn
)
{
this
.
removeClick
(
this
.
view
.
realTimeRankBtn
)
}
}
protected
onClick_ruleBtn
():
void
{
this
.
enableMouseEvt
(
false
);
this
.
model
.
getRule
(
this
.
getRule_result
.
bind
(
this
));
}
protected
onClick_optionBtn
():
void
{
this
.
enableMouseEvt
(
false
);
this
.
model
.
getOptions
(
this
.
getOptions_result
.
bind
(
this
));
}
protected
onClick_startBtn
():
void
{
this
.
enableMouseEvt
(
false
);
this
.
model
.
doStart
(
this
.
doStart_result
.
bind
(
this
));
}
protected
onClick_recordBtn
():
void
{
this
.
enableMouseEvt
(
false
);
window
.
location
.
href
=
TwFun
.
getRecordUrl
(
'00'
);
}
protected
onClick_realTimeRankBtn
():
void
{
this
.
enableMouseEvt
(
false
);
this
.
model
.
realtimerank
(
this
.
realtimerank_result
.
bind
(
this
));
}
protected
doStart_result
(
success
:
boolean
):
void
{
this
.
enableMouseEvt
(
true
);
if
(
!
success
)
{
return
;
}
const
module
=
ModuleManager
.
ins
.
getModule
(
ModuleName
.
GAME_GUIDE_GUI
);
if
(
GCache
.
readCache
(
'guide'
)
||
!
module
)
{
ModuleManager
.
ins
.
openModule
(
ModuleName
.
GAME_PLAY_SCENE
);
}
else
{
ModuleManager
.
ins
.
openModule
(
ModuleName
.
GAME_GUIDE_GUI
);
}
}
protected
realtimerank_result
(
success
:
boolean
):
void
{
this
.
enableMouseEvt
(
true
);
if
(
!
success
)
{
return
;
}
ModuleManager
.
ins
.
openModule
(
ModuleName
.
GAME_REAL_TIME_RANK_PANEL
);
}
protected
getRule_result
(
success
:
boolean
):
void
{
this
.
enableMouseEvt
(
true
);
if
(
!
success
)
{
return
;
}
ModuleManager
.
ins
.
openModule
(
ModuleName
.
RULE_PANEL
);
}
protected
getOptions_result
(
success
:
boolean
):
void
{
this
.
enableMouseEvt
(
true
);
if
(
!
success
)
{
return
;
}
ModuleManager
.
ins
.
openModule
(
ModuleName
.
GAME_OPTION_PANEL
);
this
.
view
.
startBtn
.
isHitTestVisible
=
true
;
}
/**
* 更新页面
* @param args
*/
public
updateData
(...
args
):
void
{
this
.
updateCountTxt
();
this
.
updateStartBtnStatus
();
}
}
\ No newline at end of file
dist/module/game/GameStartModule.js
View file @
64f4746d
...
...
@@ -163,27 +163,8 @@ var GameStartModule = /** @class */ (function (_super) {
}
this
.
updateCountTxt
();
this
.
updateStartBtnStatus
();
//this.updateExemptionTxt();
};
return
GameStartModule
;
}(
yt_1
.
Module
));
exports
.
GameStartModule
=
GameStartModule
;
/* GuiCreate.ins.optionsList({
bodyWidth:"520px",
bodyHeight:"170px",
bodyTop:"-100px",
itemWidth:"130px",
itemHeight:"170px",
itemPaddingRight:"30px",
logoWidth:"100px",
logoHeight:"100px",
logoTop:"0px",
logoLeft:"0px",
textWidth:"100px",
textHeight:"30px",
textTop:"140px",
textLeft:"0px",
textColor:"#ffffff",
isVertical:false,
},data,this.parent)*/
//# sourceMappingURL=GameStartModule.js.map
\ No newline at end of file
dist/module/game/GameStartModule.js.map
View file @
64f4746d
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\ No newline at end of file
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\ No newline at end of file
package.json
View file @
64f4746d
{
"name"
:
"sl"
,
"version"
:
"1.0.
1
"
,
"version"
:
"1.0.
2
"
,
"description"
:
"基于babylonjs的活动组件"
,
"main"
:
"./dist/index.js"
,
"types"
:
"./types/index.d.ts"
,
...
...
src/module/game/GameStartModule.ts
View file @
64f4746d
...
...
@@ -190,29 +190,7 @@ export class GameStartModule extends Module {
* @param args
*/
public
updateData
(...
args
):
void
{
this
.
updateCountTxt
();
this
.
updateStartBtnStatus
();
//this.updateExemptionTxt();
}
}
\ No newline at end of file
/* GuiCreate.ins.optionsList({
bodyWidth:"520px",
bodyHeight:"170px",
bodyTop:"-100px",
itemWidth:"130px",
itemHeight:"170px",
itemPaddingRight:"30px",
logoWidth:"100px",
logoHeight:"100px",
logoTop:"0px",
logoLeft:"0px",
textWidth:"100px",
textHeight:"30px",
textTop:"140px",
textLeft:"0px",
textColor:"#ffffff",
isVertical:false,
},data,this.parent)*/
\ No newline at end of file
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