Commit 16714916 authored by Master Q's avatar Master Q

0915

parent a622a43d
...@@ -220,9 +220,9 @@ export class Main { ...@@ -220,9 +220,9 @@ export class Main {
const pageCfg = Tools.PAGE const pageCfg = Tools.PAGE
pageCfg.gameDiff && Object.assign(GameSimCfg, { pageCfg.gameDiff && Object.assign(GameSimCfg, {
boomProbability: 30, // 炸弹的概率 boomProbability: 10, // 炸弹的概率
diffLevel: 6, diffLevel: 10,
maxBoomNum: 3, // 一波中最多炸弹数 maxBoomNum: 2, // 一波中最多炸弹数
}) })
var scene var scene
if (pageCfg.newUser) { if (pageCfg.newUser) {
......
...@@ -2,671 +2,32 @@ export const ResJson = { ...@@ -2,671 +2,32 @@ export const ResJson = {
"groups": [ "groups": [
{ {
"keys": "boom.png,clock-pointer.png,countdown-back.png", "keys": "boom.png,clock-pointer.png,countdown-back.png",
"name": "GameEle", "name": "GameEle"
"atlas": {
"countdown-back.png": {
"x": 2,
"y": 2,
"w": 145,
"h": 58,
"ox": 0,
"oy": 0,
"sw": 145,
"sh": 58,
"ro": false
},
"boom.png": {
"x": 2,
"y": 62,
"w": 131,
"h": 124,
"ox": 0,
"oy": 0,
"sw": 131,
"sh": 124,
"ro": false
},
"clock-pointer.png": {
"x": 135,
"y": 62,
"w": 5,
"h": 17,
"ox": 0,
"oy": 0,
"sw": 5,
"sh": 17,
"ro": false
}
}
}, },
{ {
"keys": "GameScene-back.png,GameScene-back2.png,boomScore.png,extra-score.png,extra_scene.png,guidance4-1.png,guidance4-2.png,guidance4-3.png,guidance5-0.png,guidance5-1.png,guidance5-2.png,guidance5-3.png,guidance5-t.png,mission-goal.png,shortcut_icon.png,title-back.png", "keys": "GameScene-back.png,GameScene-back2.png,boomScore.png,extra-score.png,extra_scene.png,guidance4-1.png,guidance4-2.png,guidance4-3.png,guidance5-0.png,guidance5-1.png,guidance5-2.png,guidance5-3.png,guidance5-t.png,mission-goal.png,shortcut_icon.png,title-back.png",
"name": "GameScene", "name": "GameScene"
"atlas": {
"GameScene-back.png": {
"x": 2,
"y": 2,
"w": 1624,
"h": 750,
"ox": 0,
"oy": 0,
"sw": 1624,
"sh": 750,
"ro": false
},
"GameScene-back2.png": {
"x": 2,
"y": 754,
"w": 1624,
"h": 750,
"ox": 0,
"oy": 0,
"sw": 1624,
"sh": 750,
"ro": false
},
"extra_scene.png": {
"x": 2,
"y": 1506,
"w": 1624,
"h": 421,
"ox": 0,
"oy": 0,
"sw": 1624,
"sh": 421,
"ro": false
},
"guidance4-3.png": {
"x": 1628,
"y": 2,
"w": 500,
"h": 45,
"ox": 0,
"oy": 0,
"sw": 500,
"sh": 45,
"ro": true
},
"guidance5-0.png": {
"x": 1675,
"y": 2,
"w": 264,
"h": 134,
"ox": 0,
"oy": 0,
"sw": 264,
"sh": 134,
"ro": true
},
"title-back.png": {
"x": 1675,
"y": 268,
"w": 240,
"h": 75,
"ox": 0,
"oy": 0,
"sw": 240,
"sh": 75,
"ro": true
},
"guidance5-1.png": {
"x": 1752,
"y": 268,
"w": 50,
"h": 206,
"ox": 0,
"oy": 0,
"sw": 50,
"sh": 206,
"ro": false
},
"guidance5-3.png": {
"x": 1628,
"y": 510,
"w": 139,
"h": 205,
"ox": 0,
"oy": 0,
"sw": 139,
"sh": 205,
"ro": false
},
"guidance5-2.png": {
"x": 1628,
"y": 717,
"w": 140,
"h": 193,
"ox": 0,
"oy": 0,
"sw": 140,
"sh": 193,
"ro": false
},
"mission-goal.png": {
"x": 1628,
"y": 912,
"w": 182,
"h": 77,
"ox": 0,
"oy": 0,
"sw": 182,
"sh": 77,
"ro": true
},
"guidance4-1.png": {
"x": 1628,
"y": 1096,
"w": 175,
"h": 48,
"ox": 0,
"oy": 0,
"sw": 175,
"sh": 48,
"ro": false
},
"guidance4-2.png": {
"x": 1628,
"y": 1146,
"w": 167,
"h": 86,
"ox": 0,
"oy": 0,
"sw": 167,
"sh": 86,
"ro": false
},
"boomScore.png": {
"x": 1707,
"y": 912,
"w": 160,
"h": 88,
"ox": 0,
"oy": 0,
"sw": 160,
"sh": 88,
"ro": true
},
"extra-score.png": {
"x": 1770,
"y": 476,
"w": 104,
"h": 32,
"ox": 0,
"oy": 0,
"sw": 104,
"sh": 32,
"ro": true
},
"guidance5-t.png": {
"x": 1628,
"y": 1234,
"w": 100,
"h": 53,
"ox": 0,
"oy": 0,
"sw": 100,
"sh": 53,
"ro": false
},
"shortcut_icon.png": {
"x": 1730,
"y": 1234,
"w": 89,
"h": 48,
"ox": 0,
"oy": 0,
"sw": 89,
"sh": 48,
"ro": true
}
}
}, },
{ {
"keys": "guidance1-1.png,guidance1-2.png,guidance1-3.png,guidance2-1.png", "keys": "guidance1-1.png,guidance1-2.png,guidance1-3.png,guidance2-1.png",
"name": "Guidance", "name": "Guidance"
"atlas": {
"guidance1-2.png": {
"x": 2,
"y": 2,
"w": 753,
"h": 42,
"ox": 0,
"oy": 0,
"sw": 753,
"sh": 42,
"ro": false
},
"guidance1-3.png": {
"x": 2,
"y": 46,
"w": 576,
"h": 45,
"ox": 0,
"oy": 0,
"sw": 576,
"sh": 45,
"ro": false
},
"guidance1-1.png": {
"x": 2,
"y": 93,
"w": 575,
"h": 46,
"ox": 0,
"oy": 0,
"sw": 575,
"sh": 46,
"ro": false
},
"guidance2-1.png": {
"x": 2,
"y": 141,
"w": 537,
"h": 45,
"ox": 0,
"oy": 0,
"sw": 537,
"sh": 45,
"ro": false
}
}
}, },
{ {
"keys": "_mooncake0-1.png,_mooncake0-2.png,_mooncake0.png,mooncake0-1.png,mooncake0-2.png,mooncake0.png,mooncake1-1.png,mooncake1-2.png,mooncake1.png,mooncake2-1.png,mooncake2-2.png,mooncake2.png,mooncake3-1.png,mooncake3-2.png,mooncake3.png,mooncake4-1.png,mooncake4-2.png,mooncake4.png", "keys": "_mooncake0-1.png,_mooncake0-2.png,_mooncake0.png,mooncake0-1.png,mooncake0-2.png,mooncake0.png,mooncake1-1.png,mooncake1-2.png,mooncake1.png,mooncake2-1.png,mooncake2-2.png,mooncake2.png,mooncake3-1.png,mooncake3-2.png,mooncake3.png,mooncake4-1.png,mooncake4-2.png,mooncake4.png",
"name": "MoonCake", "name": "MoonCake"
"atlas": {
"_mooncake0.png": {
"x": 2,
"y": 2,
"w": 273,
"h": 265,
"ox": 0,
"oy": 0,
"sw": 273,
"sh": 265,
"ro": false
},
"_mooncake0-1.png": {
"x": 2,
"y": 269,
"w": 217,
"h": 237,
"ox": 0,
"oy": 0,
"sw": 217,
"sh": 237,
"ro": true
},
"_mooncake0-2.png": {
"x": 277,
"y": 2,
"w": 191,
"h": 207,
"ox": 0,
"oy": 0,
"sw": 191,
"sh": 207,
"ro": false
},
"mooncake4-1.png": {
"x": 277,
"y": 211,
"w": 150,
"h": 109,
"ox": 14,
"oy": 27,
"sw": 170,
"sh": 170,
"ro": false
},
"mooncake4.png": {
"x": 241,
"y": 322,
"w": 142,
"h": 116,
"ox": 15,
"oy": 27,
"sw": 170,
"sh": 170,
"ro": true
},
"mooncake0.png": {
"x": 470,
"y": 2,
"w": 141,
"h": 132,
"ox": 14,
"oy": 19,
"sw": 170,
"sh": 170,
"ro": true
},
"mooncake4-2.png": {
"x": 470,
"y": 145,
"w": 140,
"h": 111,
"ox": 15,
"oy": 32,
"sw": 170,
"sh": 170,
"ro": true
},
"mooncake3.png": {
"x": 359,
"y": 322,
"w": 138,
"h": 139,
"ox": 13,
"oy": 17,
"sw": 170,
"sh": 170,
"ro": false
},
"mooncake3-1.png": {
"x": 2,
"y": 488,
"w": 137,
"h": 123,
"ox": 13,
"oy": 13,
"sw": 170,
"sh": 170,
"ro": false
},
"mooncake0-1.png": {
"x": 241,
"y": 466,
"w": 136,
"h": 104,
"ox": 17,
"oy": 19,
"sw": 170,
"sh": 170,
"ro": true
},
"mooncake0-2.png": {
"x": 499,
"y": 287,
"w": 123,
"h": 103,
"ox": 17,
"oy": 48,
"sw": 170,
"sh": 170,
"ro": true
},
"mooncake3-2.png": {
"x": 141,
"y": 488,
"w": 118,
"h": 82,
"ox": 31,
"oy": 75,
"sw": 170,
"sh": 170,
"ro": true
},
"mooncake1.png": {
"x": 499,
"y": 412,
"w": 86,
"h": 86,
"ox": 5,
"oy": 4,
"sw": 100,
"sh": 100,
"ro": false
},
"mooncake2.png": {
"x": 347,
"y": 500,
"w": 80,
"h": 71,
"ox": 0,
"oy": 0,
"sw": 80,
"sh": 71,
"ro": true
},
"mooncake1-2.png": {
"x": 420,
"y": 463,
"w": 77,
"h": 59,
"ox": 12,
"oy": 29,
"sw": 100,
"sh": 100,
"ro": false
},
"mooncake1-1.png": {
"x": 420,
"y": 524,
"w": 75,
"h": 60,
"ox": 5,
"oy": 4,
"sw": 100,
"sh": 100,
"ro": true
},
"mooncake2-1.png": {
"x": 482,
"y": 524,
"w": 69,
"h": 58,
"ox": 0,
"oy": 1,
"sw": 80,
"sh": 71,
"ro": true
},
"mooncake2-2.png": {
"x": 542,
"y": 500,
"w": 67,
"h": 53,
"ox": 13,
"oy": 17,
"sw": 80,
"sh": 71,
"ro": true
}
}
}, },
{ {
"keys": "num0.png,num1.png,num2.png,num3.png,num4.png,num5.png,num6.png,num7.png,num8.png,num9.png,num_add.png", "keys": "num0.png,num1.png,num2.png,num3.png,num4.png,num5.png,num6.png,num7.png,num8.png,num9.png,num_add.png",
"name": "NumberTexture", "name": "NumberTexture"
"atlas": {
"num0.png": {
"x": 2,
"y": 2,
"w": 62,
"h": 90,
"ox": 0,
"oy": 0,
"sw": 62,
"sh": 90,
"ro": false
},
"num2.png": {
"x": 66,
"y": 2,
"w": 64,
"h": 90,
"ox": 0,
"oy": 0,
"sw": 64,
"sh": 90,
"ro": false
},
"num3.png": {
"x": 2,
"y": 94,
"w": 63,
"h": 90,
"ox": 0,
"oy": 0,
"sw": 63,
"sh": 90,
"ro": true
},
"num6.png": {
"x": 132,
"y": 2,
"w": 62,
"h": 90,
"ox": 0,
"oy": 0,
"sw": 62,
"sh": 90,
"ro": false
},
"num8.png": {
"x": 94,
"y": 94,
"w": 62,
"h": 90,
"ox": 0,
"oy": 0,
"sw": 62,
"sh": 90,
"ro": true
},
"num9.png": {
"x": 2,
"y": 159,
"w": 62,
"h": 90,
"ox": 0,
"oy": 0,
"sw": 62,
"sh": 90,
"ro": true
},
"num5.png": {
"x": 196,
"y": 2,
"w": 64,
"h": 89,
"ox": 0,
"oy": 0,
"sw": 64,
"sh": 89,
"ro": false
},
"num1.png": {
"x": 94,
"y": 158,
"w": 57,
"h": 88,
"ox": 0,
"oy": 0,
"sw": 57,
"sh": 88,
"ro": true
},
"num4.png": {
"x": 186,
"y": 94,
"w": 67,
"h": 88,
"ox": 0,
"oy": 0,
"sw": 67,
"sh": 88,
"ro": false
},
"num7.png": {
"x": 2,
"y": 223,
"w": 62,
"h": 88,
"ox": 0,
"oy": 0,
"sw": 62,
"sh": 88,
"ro": true
},
"num_add.png": {
"x": 94,
"y": 217,
"w": 64,
"h": 66,
"ox": 0,
"oy": 0,
"sw": 64,
"sh": 66,
"ro": false
}
}
}, },
{ {
"keys": "music_btn.png,music_btn_close.png,toastBg.png,waitingBg.png,waitingRot.png", "keys": "music_btn.png,music_btn_close.png,toastBg.png,waitingBg.png,waitingRot.png",
"name": "common", "name": "common"
"atlas": {
"toastBg.png": {
"x": 2,
"y": 2,
"w": 460,
"h": 130,
"ox": 0,
"oy": 0,
"sw": 460,
"sh": 130,
"ro": false
},
"waitingBg.png": {
"x": 2,
"y": 134,
"w": 160,
"h": 180,
"ox": 0,
"oy": 0,
"sw": 160,
"sh": 180,
"ro": true
},
"music_btn.png": {
"x": 184,
"y": 134,
"w": 57,
"h": 57,
"ox": 0,
"oy": 0,
"sw": 57,
"sh": 57,
"ro": false
},
"music_btn_close.png": {
"x": 184,
"y": 193,
"w": 57,
"h": 57,
"ox": 0,
"oy": 0,
"sw": 57,
"sh": 57,
"ro": false
},
"waitingRot.png": {
"x": 243,
"y": 134,
"w": 56,
"h": 56,
"ox": 0,
"oy": 0,
"sw": 56,
"sh": 56,
"ro": false
}
}
}, },
{ {
"keys": "hand_guidance.svga,hand_swing.svga,light.svga,pinkCake.svga,spBtnIcon.svga,spBtnIcon2.svga,spShow.svga", "keys": "hand_guidance.svga,hand_swing.svga,light.svga,pinkCake.svga,spBtnIcon.svga,spBtnIcon2.svga,spShow.svga",
"name": "svga" "name": "svga"
} }
], ],
"path": "https://yun.duiba.com.cn/db_games/activity/template/1631598549/resource/" "path": "./resource/"
} }
\ No newline at end of file
...@@ -23,8 +23,9 @@ export const Soundurl = { ...@@ -23,8 +23,9 @@ export const Soundurl = {
sucess: '//yun.duiba.com.cn/spark/assets/b8d82c2e432278dcc4fddfec5c6d585ac7cc5675.mp3', sucess: '//yun.duiba.com.cn/spark/assets/b8d82c2e432278dcc4fddfec5c6d585ac7cc5675.mp3',
fail: '//yun.duiba.com.cn/spark/assets/aa8c3daa5c0717d58649b95216bd27e06ee714da.mp3', fail: '//yun.duiba.com.cn/spark/assets/aa8c3daa5c0717d58649b95216bd27e06ee714da.mp3',
moonCakeOut: '//yun.dui88.com/ec747b63-31d2-45ca-ba5a-6b1b8beefec4.mp3', moonCakeOut: '//yun.dui88.com/ec747b63-31d2-45ca-ba5a-6b1b8beefec4.mp3',
moonCakeBreak: '//yun.dui88.com/592006ed-1e80-4770-9ae5-95cdb47dab05.mp3', moonCakeBreak: '//yun.dui88.com/ae73ce3d-1c7c-4dec-81d1-c701bace9b8b.mp3',
boomBreak: '//yun.dui88.com/25f64850-b5d6-4507-b4df-35252282d2e2.mp3' boomBreak: '//yun.dui88.com/25f64850-b5d6-4507-b4df-35252282d2e2.mp3',
blade: '//yun.dui88.com/6d1b5f49-00ee-4590-975f-e2080f45ec4c.mp3', // 刀光
} }
// private sounds = { // private sounds = {
......
...@@ -22,9 +22,6 @@ export default class BoomEle extends FYGE.Sprite { ...@@ -22,9 +22,6 @@ export default class BoomEle extends FYGE.Sprite {
this.anchorX = this.width / 2 this.anchorX = this.width / 2
this.reset() this.reset()
FYGE.Tween.get(this, {loop: true})
.to({ rotation: 360 }, 5000)
} }
initPhyBody() { initPhyBody() {
...@@ -43,7 +40,9 @@ export default class BoomEle extends FYGE.Sprite { ...@@ -43,7 +40,9 @@ export default class BoomEle extends FYGE.Sprite {
reset() { reset() {
this.isDie = false this.isDie = false
// this.initPhyBody()
FYGE.Tween.get(this, {loop: true})
.to({ rotation: 360 }, 5000)
return this return this
} }
......
...@@ -36,10 +36,24 @@ export default class MoonCake extends FYGE.Sprite { ...@@ -36,10 +36,24 @@ export default class MoonCake extends FYGE.Sprite {
// 克隆一个纹理 // 克隆一个纹理
this.texture = RES.getRes(`mooncake${i}.png`).clone() this.texture = RES.getRes(`mooncake${i}.png`).clone()
this.texture.valid = true this.texture.valid = true
// this.anchorTexture.set(0.5, 0.5) // this.anchorTexture.set(0.5, 0.5)
this.anchorY = this.height / 2 this.anchorY = this.height / 2
this.anchorX = this.width / 2 this.anchorX = this.width / 2
this.scaleX = 1
this.scaleY = 1
var _scale = {
0: 1.2,
1: 1.55,
2: 1.55
}
if (_scale[i]) {
this.scaleX = _scale[i]
this.scaleY = _scale[i]
}
this.initHalfPart() this.initHalfPart()
FYGE.Tween.get(this, {loop: true}) FYGE.Tween.get(this, {loop: true})
......
export const GameSimCfg = { export const GameSimCfg = {
boomProbability: 10, // 炸弹的概率 boomProbability: 5, // 炸弹的概率
diffLevel: 10, diffLevel: 15,
levelNum: 4,
crazyMaxLen: 6, // crazy time boom's number crazyMaxLen: 6, // crazy time boom's number
maxBoomNum: 2, // 一波中最多炸弹数 maxBoomNum: 1, // 一波中最多炸弹数
shortCutTime: 200, shortCutTime: 500,
crazyTime: 10000, crazyTime: 10000,
isPlayMusic: false, isPlayMusic: true,
GamingTime: 70000, GamingTime: 70000,
fpsScale: 1 fpsScale: 1
} }
\ No newline at end of file
...@@ -21,6 +21,7 @@ export default class GameScene extends Scene { ...@@ -21,6 +21,7 @@ export default class GameScene extends Scene {
isOver: boolean = true isOver: boolean = true
gameEles: Array<MoonCake|BoomEle> = [] gameEles: Array<MoonCake|BoomEle> = []
maxcakes: number = GameSimCfg.diffLevel maxcakes: number = GameSimCfg.diffLevel
currLevel: number = 0 // 分成n波
sceneContainer: FYGE.Container sceneContainer: FYGE.Container
blade: Blade blade: Blade
currBoomNum: number = 0 currBoomNum: number = 0
...@@ -48,7 +49,6 @@ export default class GameScene extends Scene { ...@@ -48,7 +49,6 @@ export default class GameScene extends Scene {
shortCutCnt: FYGE.Container // 连击 Container shortCutCnt: FYGE.Container // 连击 Container
shortCutText: FYGE.BitmapText shortCutText: FYGE.BitmapText
moonCakeScore: number = 0 moonCakeScore: number = 0
boomScore: number = 0
shortCutScore: number = 0 shortCutScore: number = 0
set score(n: number) { set score(n: number) {
...@@ -297,7 +297,8 @@ export default class GameScene extends Scene { ...@@ -297,7 +297,8 @@ export default class GameScene extends Scene {
*/ */
gennerateMoonCakes() { gennerateMoonCakes() {
if (this.isOver) return if (this.isOver) return
while(this.gameEles.length < this.maxcakes) { this.currLevel < GameSimCfg.levelNum && ++this.currLevel
while(this.gameEles.length < Math.floor(this.maxcakes * this.currLevel / GameSimCfg.levelNum)) {
this.initGameEle() this.initGameEle()
} }
} }
...@@ -314,7 +315,7 @@ export default class GameScene extends Scene { ...@@ -314,7 +315,7 @@ export default class GameScene extends Scene {
mc.addedToPhyScene(randomNum(1000, 4000), {x: rx < 812 ? randomNum(3,5) : randomNum(-3, -5), y: -32 * k}) mc.addedToPhyScene(randomNum(1000, 4000), {x: rx < 812 ? randomNum(3,5) : randomNum(-3, -5), y: -32 * k})
mc.fx = rx mc.fx = rx
// 测试 // 测试
mc.fy = 750 mc.fy = 800
this.gameEles.push(mc) this.gameEles.push(mc)
} }
...@@ -356,6 +357,7 @@ export default class GameScene extends Scene { ...@@ -356,6 +357,7 @@ export default class GameScene extends Scene {
return return
} }
} }
this.spIcon.play(1)
this.gameEles.forEach(ele => { this.gameEles.forEach(ele => {
!ele.isFire && (ele.fy = layers.stageHeight + 1000) !ele.isFire && (ele.fy = layers.stageHeight + 1000)
...@@ -389,7 +391,7 @@ export default class GameScene extends Scene { ...@@ -389,7 +391,7 @@ export default class GameScene extends Scene {
x: layers.stageOffsetX - 200, x: layers.stageOffsetX - 200,
y: randomNum(layers.stageOffsetY + 100, layers.stageOffsetY + 300) y: randomNum(layers.stageOffsetY + 100, layers.stageOffsetY + 300)
}, { }, {
x: randomNum(15, 20), x: randomNum(20, 30),
y: randomNum(-4, -10) y: randomNum(-4, -10)
})) }))
} }
...@@ -399,7 +401,7 @@ export default class GameScene extends Scene { ...@@ -399,7 +401,7 @@ export default class GameScene extends Scene {
x: layers.stageOffsetX + layers.stageWidth + 50, x: layers.stageOffsetX + layers.stageWidth + 50,
y: randomNum(layers.stageOffsetY + 100, layers.stageOffsetY + 300) y: randomNum(layers.stageOffsetY + 100, layers.stageOffsetY + 300)
}, { }, {
x: randomNum(-15, -20), x: randomNum(-20, -30),
y: randomNum(-4, -10) y: randomNum(-4, -10)
})) }))
} }
...@@ -417,7 +419,6 @@ export default class GameScene extends Scene { ...@@ -417,7 +419,6 @@ export default class GameScene extends Scene {
boomScoreSp: FYGE.Sprite boomScoreSp: FYGE.Sprite
onBoomFunc({data}) { onBoomFunc({data}) {
this.score -= 10 this.score -= 10
this.boomScore -= 10
// 重新计算连击 // 重新计算连击
this.shortCutNum.reDo() this.shortCutNum.reDo()
this.allGameEles.forEach((ele, i) => { this.allGameEles.forEach((ele, i) => {
...@@ -563,7 +564,7 @@ export default class GameScene extends Scene { ...@@ -563,7 +564,7 @@ export default class GameScene extends Scene {
} }
drawBlade = throttle((e) =>{ drawBlade = throttle((e) =>{
!this.isOver && this.blade && this.blade.drawBlade(e) (!this.isOver || this.isCrazy) && this.blade && this.blade.drawBlade(e)
}, 0) }, 0)
// 帧事件 // 帧事件
...@@ -571,7 +572,7 @@ export default class GameScene extends Scene { ...@@ -571,7 +572,7 @@ export default class GameScene extends Scene {
let len = this.gameEles.length let len = this.gameEles.length
for (var i = len -1; i>= 0;i --) { for (var i = len -1; i>= 0;i --) {
var curr = this.gameEles[i] var curr = this.gameEles[i]
if (curr.y > layers.stageHeight) { if (curr.y > layers.stageHeight + 100) {
curr.comeDown() curr.comeDown()
if (curr instanceof MoonCake) { if (curr instanceof MoonCake) {
// @ts-ignore // @ts-ignore
...@@ -593,7 +594,7 @@ export default class GameScene extends Scene { ...@@ -593,7 +594,7 @@ export default class GameScene extends Scene {
let llen = this.leftCrazyMoonCake.length let llen = this.leftCrazyMoonCake.length
for (let i = llen -1; i>= 0;i --) { for (let i = llen -1; i>= 0;i --) {
let curr = this.leftCrazyMoonCake[i] let curr = this.leftCrazyMoonCake[i]
if (curr.y > layers.stageHeight) { if (curr.y > layers.stageHeight + 100) {
curr.comeDown() curr.comeDown()
if (curr instanceof MoonCake) { if (curr instanceof MoonCake) {
// @ts-ignore // @ts-ignore
...@@ -608,7 +609,7 @@ export default class GameScene extends Scene { ...@@ -608,7 +609,7 @@ export default class GameScene extends Scene {
let rlen = this.rightCrazyMoonCake.length let rlen = this.rightCrazyMoonCake.length
for (let i = rlen -1; i>= 0;i --) { for (let i = rlen -1; i>= 0;i --) {
let curr = this.rightCrazyMoonCake[i] let curr = this.rightCrazyMoonCake[i]
if (curr.y > layers.stageHeight) { if (curr.y > layers.stageHeight + 100) {
curr.comeDown() curr.comeDown()
if (curr instanceof MoonCake) { if (curr instanceof MoonCake) {
// @ts-ignore // @ts-ignore
......
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