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劳工
zeroing-libs
Commits
deabe0d8
Commit
deabe0d8
authored
Jun 04, 2020
by
wildfirecode
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1
parent
c36439dd
Changes
1
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1 changed file
with
4 additions
and
3 deletions
+4
-3
GameView.ts
src/custom/pictures/src/game/GameView.ts
+4
-3
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src/custom/pictures/src/game/GameView.ts
View file @
deabe0d8
...
...
@@ -4,7 +4,7 @@
import
{
props
}
from
"../props"
;
import
qietu
from
"./qietu"
;
import
{
getIndexFromRC
,
getRandomArray
,
getTextureByName
}
from
"./utils"
;
import
{
getIndexFromRC
,
getRandomArray
,
getTextureByName
,
getTexture
}
from
"./utils"
;
import
ObjectPool
=
engine
.
ObjectPool
;
// let OFFSET_X;
...
...
@@ -24,6 +24,9 @@ export default class GameView extends engine.Container {
private
_timeCounter
=
0
;
start
()
{
this
.
guideHole
=
new
engine
.
Image
(
getTexture
());
this
.
guideHole
.
mouseChildren
=
this
.
guideHole
.
mouseEnabled
=
false
;
if
(
this
.
pictures
)
{
for
(
const
pic
of
this
.
pictures
)
{
if
(
pic
&&
pic
.
parent
)
...
...
@@ -150,8 +153,6 @@ export default class GameView extends engine.Container {
createRects
()
{
}
setup
()
{
this
.
guideHole
=
new
engine
.
Image
(
getTextureByName
(
'遮罩'
));
this
.
guideHole
.
mouseChildren
=
this
.
guideHole
.
mouseEnabled
=
false
;
MAX_COL
=
props
.
MAX_COL
;
MAX_ROW
=
props
.
MAX_ROW
;
...
...
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