Commit 63f061c8 authored by wildfirecode's avatar wildfirecode

1

parent 87951f14
...@@ -68,6 +68,306 @@ ...@@ -68,6 +68,306 @@
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{
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"events": { "events": {
...@@ -112,5 +412,5 @@ ...@@ -112,5 +412,5 @@
} }
}, },
"id": "recycling", "id": "recycling",
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t.beginFill(0),t.drawRect(0,0,750,1624),t.endFill(),t.alpha=e,t},createImg=function(e){return new engine.Sprite(getTextureByName(e))},CountDownGroup=function(t){function e(){var e=t.call(this)||this;return e.addChild(createBg(.6)),e.num1=createImg(\"num1\"),e.num2=createImg(\"num2\"),e.num3=createImg(\"num3\"),e.go=createImg(\"go\"),e.go.anchorX=240,e.go.anchorY=171.5,e.num1.anchorX=125.5,e.num1.anchorY=189,e.num2.anchorX=149.5,e.num2.anchorY=191.5,e.num3.anchorX=148.5,e.num3.anchorY=191.5,e.go.x=135,e.go.y=353.5,e.num1.x=249.5,e.num1.y=340,e.num2.x=225.5,e.num2.y=334.5,e.num3.x=226.5,e.num3.y=333.5,e.addChild(e.num1),e.addChild(e.num2),e.addChild(e.num3),e.addChild(e.go),e.visible=!1,e.reset(),e}return tslib.__extends(e,t),e.prototype.reset=function(){this.go.alpha=this.num1.alpha=this.num2.alpha=this.num3.alpha=0,this.go.scaleX=this.num1.scaleX=this.num2.scaleX=this.num3.scaleX=3,this.go.scaleY=this.num1.scaleY=this.num2.scaleY=this.num3.scaleY=3},e.prototype.startCountDown=function(){return tslib.__awaiter(this,void 0,void 0,function(){var t=this;return tslib.__generator(this,function(e){return[2,new Promise(function(e){t.reset(),t.visible=!0,t.num3.alpha=1,engine.Tween.get(t.num3).to({scaleX:.8,scaleY:.8},200).to({scaleX:1,scaleY:1},100).wait(500).to({scaleX:0,scaleY:0},200).call(function(){t.num2.alpha=1,engine.Tween.get(t.num2).to({scaleX:.8,scaleY:.8},200).to({scaleX:1,scaleY:1},100).wait(500).to({scaleX:0,scaleY:0},200).call(function(){t.num1.alpha=1,engine.Tween.get(t.num1).to({scaleX:.8,scaleY:.8},200).to({scaleX:1,scaleY:1},100).wait(500).to({scaleX:0,scaleY:0},200).call(function(){t.go.alpha=1,engine.Tween.get(t.go).to({scaleX:.8,scaleY:.8},200).to({scaleX:1,scaleY:1},100).wait(500).call(function(){t.visible=!1,e()})})})})})]})})},e}(engine.Sprite),GuideView=function(t){function e(){var e=t.call(this)||this;return e.initUI(),e.visible=!1,e}return tslib.__extends(e,t),e.prototype.initUI=function(){this.addChild(createBg(.6)),this.guideBg=createImg(\"guideBg\"),this.addChild(this.guideBg),this.guideEle=createImg(\"guideEle\"),this.addChild(this.guideEle),this.guideBg.x=393,this.guideBg.y=552,this.guideEle.x=361,this.guideEle.y=877,this.guideEle.mouseEnabled=this.guideEle.mouseChildren=!0;var e=createSvga(\"guideTips\");this.svga=e,this.addChild(e),e.gotoAndStop(1),e.mouseEnabled=e.mouseChildren=!1},e.prototype.checkHit=function(e,t,n,i){var r=new engine.Rectangle(393,552,281,320);return e>r.x&&t>r.y&&e+n<r.x+r.width&&t+i<r.y+r.height},e.prototype.startGuide=function(){return tslib.__awaiter(this,void 0,void 0,function(){var a=this;return tslib.__generator(this,function(e){return[2,new Promise(function(t){a.visible=!0,a.svga.gotoAndStop(1),a.svga.play(!1,!0),a.guideEle.scaleX=1,a.guideEle.scaleY=1;function n(e){a.stage.removeEventListener(engine.MouseEvent.MOUSE_MOVE,r,a),a.checkHit(a.guideEle.x,a.guideEle.y,a.guideEle.width,a.guideEle.height)?(a.guideEle.removeEventListener(engine.MouseEvent.MOUSE_DOWN,o,a),engine.Tween.get(a.guideEle).to({scaleX:0,scaleY:0},300).call(function(){a.visible=!1,t()})):(a.svga.visible=!0,a.guideEle.x=361,a.guideEle.y=877)}var i=[0,0],r=function(e){a.guideEle.x=e.stageX-i[0],a.guideEle.y=e.stageY-i[1]},o=function(e){i=[e.localX,e.localY],a.svga.visible=!1,a.stage.once(engine.MouseEvent.MOUSE_UP,n,a),a.stage.addEventListener(engine.MouseEvent.MOUSE_MOVE,r,a)};a.guideEle.addEventListener(engine.MouseEvent.MOUSE_DOWN,o,a)})]})})},e}(engine.Sprite),GameView=function(t){function e(){var e=t.call(this)||this;return e._timeCounter=0,e.score=0,e.once(engine.Event.ADDED_TO_STAGE,e.setup,e),e}return tslib.__extends(e,t),e.prototype.configUI=function(){var e={};this.uiMap=e;for(var t=0,n=uiConfig();t<n.length;t++){var i=n[t],r=i.id,o=i.texture,a=i.pos,s=i.anchor,c=new engine.Sprite(getTextureByName(o));this.addChild(c),e[r]=c,s&&(c.anchorX=s[0],c.anchorY=s[1]),a&&(c.x=a[0],c.y=a[1],s&&(c.x=a[0]-c.anchorX,c.y=a[1]-c.anchorY))}this.configConveyors(),this.createRects(),this.countdown=new CountDownGroup,this.addChild(this.countdown),this.guide=new GuideView,this.addChild(this.guide)},e.prototype.createRects=function(){this.wetWaste=this.createRect(74,552,301,293,16777215),this.harmfulWaste=this.createRect(75,247,300,293,16711680),this.dryWaste=this.createRect(389,249,286,291,0),this.recoverableWaste=this.createRect(389,551,287,292,255)},e.prototype.createRect=function(e,t,n,i,r){var o=new engine.Rectangle(e,t,n,i),a=new engine.Sprite;this.addChild(a),a.x=e,a.y=t;var s=new engine.Graphics;return s.alpha=0,s.beginFill(r),s.drawRect(0,0,n,i),s.endFill(),a.addChild(s),o},e.prototype.configConveyors=function(){var e=new Conveyor;e.x=0,e.y=904.21;var t=new Conveyor;this.addChild(e),this.addChild(t),t.x=764,t.y=904.21},e.prototype.playAni=function(){var t=this,e=[\"idler0\",\"idler1\",\"idler2\",\"idler3\",\"idler4\",\"idler5\",\"idler6\"];(e=e.map(function(e){return t.uiMap[e]})).forEach(function(e){engine.Tween.get(e,{loop:!0}).to({rotation:-360},1e3)})},e.prototype.stopAni=function(){var t=this,e=[\"idler0\",\"idler1\",\"idler2\",\"idler3\",\"idler4\",\"idler5\",\"idler6\"];(e=e.map(function(e){return t.uiMap[e]})).forEach(function(e){engine.Tween.removeTweens(e)})},e.prototype.start=function(){return tslib.__awaiter(this,void 0,void 0,function(){var t=this;return tslib.__generator(this,function(e){switch(e.label){case 0:return console.log(\"on start\"),this._timeCounter=0,this.score=0,getGuideInfo()?[3,2]:[4,this.guide.startGuide()];case 1:e.sent(),setGuide(),e.label=2;case 2:return[4,this.countdown.startCountDown()];case 3:return e.sent(),this.startGame(),engine.globalEvent.dispatchEvent(\"recycling-time-update\",{second:this.getSecond()}),this._timer=setInterval(function(){t.onTimer()},1e3),[2]}})})},e.prototype.startGame=function(){this.playAni(),this.stage.addEventListener(engine.MouseEvent.CLICK,this.xxx,this)},e.prototype.xxx=function(){this.score++,engine.globalEvent.dispatchEvent(\"recycling-score-update\",{score:this.score})},e.prototype.stopGame=function(){this.stage.removeEventListener(engine.MouseEvent.CLICK,this.xxx,this),this.stopAni()},e.prototype.getSecond=function(){return props.time-this._timeCounter},e.prototype.onTimer=function(){this._timeCounter++,engine.globalEvent.dispatchEvent(\"recycling-time-update\",{second:this.getSecond()}),0==this.getSecond()&&(this.stop(),engine.globalEvent.dispatchEvent(\"recycling-game-end\",{}))},e.prototype.stop=function(){clearInterval(this._timer),this.stopGame()},e.prototype.setup=function(){console.log(\"onSteup\",props),this.configUI()},e.prototype.onDown=function(e){},e.prototype.stageOnUp=function(e){},e.prototype.onSuccess=function(){},e.prototype.onMove=function(e){},e}(engine.Container),GameWrapper=function(n){function e(){var e=n.call(this)||this;engine.globalEvent.addEventListener(\"recycling-start\",e.start,e),engine.globalEvent.addEventListener(\"recycling-stop\",e.stop,e);var t=e._gameView=new GameView;return e.addChild(t),e}return tslib.__extends(e,n),e.prototype.start=function(e){injectProps(e.data),this._gameView.start()},e.prototype.stop=function(e){this._gameView.stop()},e}(engine.Container);function index(e){return prepareProps(),injectProps(e),new GameWrapper}module.exports=index;\n" "code": "(function (global, factory) {\n\ttypeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('tslib')) :\n\ttypeof define === 'function' && define.amd ? define(['tslib'], factory) :\n\t(global = global || self, global.recycling = factory(global.tslib));\n}(this, (function (tslib) { 'use strict';\n\n\tfunction getTexture(uuid) {\n\t return engine.Texture.from(getAssetByUUID(uuid).uuid);\n\t}\n\tfunction getTextureByName(name) {\n\t return getTexture(engine.getAssetByName(name).uuid);\n\t}\n\tfunction createSvga(name, anchorName) {\n\t var inst = new svga.Svga();\n\t inst.source = 'asset://' + engine.getAssetByName(name).uuid;\n\t return inst;\n\t}\n\t//# sourceMappingURL=utils.js.map\n\n\tvar props = {};\n\tfunction prepareProps() {\n\t var metaProps = getProps();\n\t engine.injectProp(props, metaProps);\n\t}\n\tfunction injectProps(p) {\n\t engine.injectProp(props, p);\n\t}\n\t//# sourceMappingURL=props.js.map\n\n\tvar Conveyor = (function (_super) {\n\t tslib.__extends(Conveyor, _super);\n\t function Conveyor() {\n\t var _this = _super.call(this) || this;\n\t _this.y = 904.21;\n\t var sp = new engine.Sprite(getTextureByName('conveyor'));\n\t _this.addChild(sp);\n\t _this.idx0 = _this.createItem(75, 50);\n\t _this.idx1 = _this.createItem(225, 50);\n\t _this.idx2 = _this.createItem(375, 50);\n\t _this.idx3 = _this.createItem(525, 50);\n\t _this.idx4 = _this.createItem(675, 50);\n\t return _this;\n\t }\n\t Conveyor.prototype.createItem = function (x, y) {\n\t var sp = new engine.Sprite();\n\t this.addChild(sp);\n\t sp.x = x - 50;\n\t sp.y = y - 50;\n\t var g = new engine.Graphics;\n\t g.beginFill(0xff0000);\n\t g.drawRect(0, 0, 100, 100);\n\t g.endFill();\n\t sp.addChild(g);\n\t return sp;\n\t };\n\t return Conveyor;\n\t}(engine.Sprite));\n\t//# sourceMappingURL=Conveyor.js.map\n\n\tvar uiConfig = (function () {\n\t return [\n\t {\n\t id: 'playBg',\n\t texture: 'playBg'\n\t },\n\t {\n\t id: 'idler0',\n\t texture: 'idlerWheel',\n\t pos: [75, 1038],\n\t anchor: [20, 21.5]\n\t },\n\t {\n\t id: 'idler1',\n\t texture: 'idlerWheel',\n\t pos: [175, 1038],\n\t anchor: [20, 21.5]\n\t },\n\t {\n\t id: 'idler2',\n\t texture: 'idlerWheel',\n\t pos: [275, 1038],\n\t anchor: [20, 21.5]\n\t },\n\t {\n\t id: 'idler3',\n\t texture: 'idlerWheel',\n\t pos: [375, 1038],\n\t anchor: [20, 21.5]\n\t },\n\t {\n\t id: 'idler4',\n\t texture: 'idlerWheel',\n\t pos: [475, 1038],\n\t anchor: [20, 21.5]\n\t },\n\t {\n\t id: 'idler5',\n\t texture: 'idlerWheel',\n\t pos: [575, 1038],\n\t anchor: [20, 21.5]\n\t },\n\t {\n\t id: 'idler6',\n\t texture: 'idlerWheel',\n\t pos: [675, 1038],\n\t anchor: [20, 21.5]\n\t },\n\t ];\n\t});\n\t//# sourceMappingURL=uiConfig.js.map\n\n\tvar getGuideInfo = (function () {\n\t if (!window.localStorage) {\n\t return 0;\n\t }\n\t return localStorage.getItem('recyclingGuide');\n\t});\n\tvar setGuide = function () {\n\t if (window.localStorage)\n\t localStorage.setItem('recyclingGuide', '1');\n\t};\n\t//# sourceMappingURL=getGuideInfo.js.map\n\n\tvar createBg = (function (a) {\n\t if (a === void 0) { a = 1; }\n\t var rect = new engine.Graphics();\n\t rect.beginFill(0);\n\t rect.drawRect(0, 0, 750, 1624);\n\t rect.endFill();\n\t rect.alpha = a;\n\t return rect;\n\t});\n\t//# sourceMappingURL=createBg.js.map\n\n\tvar createImg = (function (texture) {\n\t return new engine.Sprite(getTextureByName(texture));\n\t});\n\t//# sourceMappingURL=createImg.js.map\n\n\tvar CountDownGroup = (function (_super) {\n\t tslib.__extends(CountDownGroup, _super);\n\t function CountDownGroup() {\n\t var _this = _super.call(this) || this;\n\t _this.addChild(createBg(.6));\n\t _this.num1 = createImg('num1');\n\t _this.num2 = createImg('num2');\n\t _this.num3 = createImg('num3');\n\t _this.go = createImg('go');\n\t _this.go.anchorX = 240;\n\t _this.go.anchorY = 171.5;\n\t _this.num1.anchorX = 125.5;\n\t _this.num1.anchorY = 189;\n\t _this.num2.anchorX = 149.5;\n\t _this.num2.anchorY = 191.5;\n\t _this.num3.anchorX = 148.5;\n\t _this.num3.anchorY = 191.5;\n\t _this.go.x = 750 / 2 - 240;\n\t _this.go.y = 525 - 171.5;\n\t _this.num1.x = 750 / 2 - 125.5;\n\t _this.num1.y = 529 - 189;\n\t _this.num2.x = 750 / 2 - 149.5;\n\t _this.num2.y = 526 - 191.5;\n\t _this.num3.x = 750 / 2 - 148.5;\n\t _this.num3.y = 525 - 191.5;\n\t _this.addChild(_this.num1);\n\t _this.addChild(_this.num2);\n\t _this.addChild(_this.num3);\n\t _this.addChild(_this.go);\n\t _this.visible = false;\n\t _this.reset();\n\t return _this;\n\t }\n\t CountDownGroup.prototype.reset = function () {\n\t this.go.alpha = this.num1.alpha = this.num2.alpha = this.num3.alpha = 0;\n\t this.go.scaleX = this.num1.scaleX = this.num2.scaleX = this.num3.scaleX = 3;\n\t this.go.scaleY = this.num1.scaleY = this.num2.scaleY = this.num3.scaleY = 3;\n\t };\n\t CountDownGroup.prototype.startCountDown = function () {\n\t return tslib.__awaiter(this, void 0, void 0, function () {\n\t var _this = this;\n\t return tslib.__generator(this, function (_a) {\n\t return [2, new Promise(function (r) {\n\t _this.reset();\n\t _this.visible = true;\n\t _this.num3.alpha = 1;\n\t var n3 = engine.Tween.get(_this.num3);\n\t n3.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).to({ scaleX: 0, scaleY: 0 }, 200).call(function () {\n\t _this.num2.alpha = 1;\n\t var n2 = engine.Tween.get(_this.num2);\n\t n2.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).to({ scaleX: 0, scaleY: 0 }, 200).call(function () {\n\t _this.num1.alpha = 1;\n\t var n1 = engine.Tween.get(_this.num1);\n\t n1.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).to({ scaleX: 0, scaleY: 0 }, 200).call(function () {\n\t _this.go.alpha = 1;\n\t var go = engine.Tween.get(_this.go);\n\t go.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).call(function () {\n\t _this.visible = false;\n\t r();\n\t });\n\t });\n\t });\n\t });\n\t })];\n\t });\n\t });\n\t };\n\t return CountDownGroup;\n\t}(engine.Sprite));\n\t//# sourceMappingURL=CountDownGroup.js.map\n\n\tvar GuideView = (function (_super) {\n\t tslib.__extends(GuideView, _super);\n\t function GuideView() {\n\t var _this = _super.call(this) || this;\n\t _this.initUI();\n\t _this.visible = false;\n\t return _this;\n\t }\n\t GuideView.prototype.initUI = function () {\n\t this.addChild(createBg(.6));\n\t this.guideBg = createImg('guideBg');\n\t this.addChild(this.guideBg);\n\t this.guideEle = createImg('guideEle');\n\t this.addChild(this.guideEle);\n\t this.guideBg.x = 393;\n\t this.guideBg.y = 552;\n\t this.guideEle.x = 361;\n\t this.guideEle.y = 877;\n\t this.guideEle.mouseEnabled = this.guideEle.mouseChildren = true;\n\t var svga = createSvga(\"guideTips\");\n\t this.svga = svga;\n\t this.addChild(svga);\n\t svga.gotoAndStop(1);\n\t svga.mouseEnabled = svga.mouseChildren = false;\n\t };\n\t GuideView.prototype.checkHit = function (x, y, w, h) {\n\t var rect = new engine.Rectangle(393, 552, 281, 320);\n\t if (x > rect.x && y > rect.y && (x + w) < (rect.x + rect.width) && (y + h) < (rect.y + rect.height)) {\n\t return true;\n\t }\n\t return false;\n\t };\n\t GuideView.prototype.startGuide = function () {\n\t return tslib.__awaiter(this, void 0, void 0, function () {\n\t var _this = this;\n\t return tslib.__generator(this, function (_a) {\n\t return [2, new Promise(function (r) {\n\t _this.visible = true;\n\t _this.svga.gotoAndStop(1);\n\t _this.svga.play(false, true);\n\t _this.guideEle.scaleX = 1;\n\t _this.guideEle.scaleY = 1;\n\t var offset = [0, 0];\n\t var guideOver = function () {\n\t _this.guideEle.removeEventListener(engine.MouseEvent.MOUSE_DOWN, ondown, _this);\n\t engine.Tween.get(_this.guideEle).to({ scaleX: 0, scaleY: 0 }, 300).call(function () {\n\t _this.visible = false;\n\t r();\n\t });\n\t };\n\t var onUp = function (e) {\n\t _this.stage.removeEventListener(engine.MouseEvent.MOUSE_MOVE, onMove, _this);\n\t if (_this.checkHit(_this.guideEle.x, _this.guideEle.y, _this.guideEle.width, _this.guideEle.height)) {\n\t guideOver();\n\t }\n\t else {\n\t _this.svga.visible = true;\n\t _this.guideEle.x = 361;\n\t _this.guideEle.y = 877;\n\t }\n\t };\n\t var onMove = function (e) {\n\t _this.guideEle.x = e.stageX - offset[0];\n\t _this.guideEle.y = e.stageY - offset[1];\n\t };\n\t var ondown = function (e) {\n\t offset = [e.localX, e.localY];\n\t _this.svga.visible = false;\n\t _this.stage.once(engine.MouseEvent.MOUSE_UP, onUp, _this);\n\t _this.stage.addEventListener(engine.MouseEvent.MOUSE_MOVE, onMove, _this);\n\t };\n\t _this.guideEle.addEventListener(engine.MouseEvent.MOUSE_DOWN, ondown, _this);\n\t })];\n\t });\n\t });\n\t };\n\t return GuideView;\n\t}(engine.Sprite));\n\t//# sourceMappingURL=guideView.js.map\n\n\tvar Garbage = (function (_super) {\n\t tslib.__extends(Garbage, _super);\n\t function Garbage(texture) {\n\t var _this = _super.call(this, texture) || this;\n\t _this.isWrong = false;\n\t _this.isRight = false;\n\t return _this;\n\t }\n\t return Garbage;\n\t}(engine.Sprite));\n\n\tvar GarbageTypes;\n\t(function (GarbageTypes) {\n\t GarbageTypes[GarbageTypes[\"recoverableWaste\"] = 0] = \"recoverableWaste\";\n\t GarbageTypes[GarbageTypes[\"harmfulWaste\"] = 1] = \"harmfulWaste\";\n\t GarbageTypes[GarbageTypes[\"wetWaste\"] = 2] = \"wetWaste\";\n\t GarbageTypes[GarbageTypes[\"dryWaste\"] = 3] = \"dryWaste\";\n\t})(GarbageTypes || (GarbageTypes = {}));\n\t//# sourceMappingURL=GarbageTypes.js.map\n\n\tvar GarbageConfig = (function () {\n\t function GarbageConfig() {\n\t }\n\t GarbageConfig.config = [\n\t { name: \"电池\", source: \"g00\", type: GarbageTypes.harmfulWaste, width: 51, height: 123 },\n\t { name: \"温度计\", source: \"g01\", type: GarbageTypes.harmfulWaste, width: 65, height: 130 },\n\t { name: \"鱼刺\", source: \"g02\", type: GarbageTypes.wetWaste, width: 104, height: 82 },\n\t { name: \"龙虾\", source: \"g03\", type: GarbageTypes.wetWaste, width: 129, height: 122 },\n\t { name: \"西瓜\", source: \"g04\", type: GarbageTypes.wetWaste, width: 134, height: 111 },\n\t { name: \"旧玩具\", source: \"g05\", type: GarbageTypes.recoverableWaste, width: 72, height: 135 },\n\t { name: \"口红\", source: \"g06\", type: GarbageTypes.dryWaste, width: 49, height: 134 },\n\t { name: \"面包\", source: \"g07\", type: GarbageTypes.wetWaste, width: 96, height: 128 },\n\t { name: \"绿植\", source: \"g08\", type: GarbageTypes.wetWaste, width: 81, height: 131 },\n\t { name: \"保温瓶\", source: \"g09\", type: GarbageTypes.recoverableWaste, width: 66, height: 137 },\n\t { name: \"破衣服\", source: \"g10\", type: GarbageTypes.recoverableWaste, width: 91, height: 121 },\n\t { name: \"茶叶渣\", source: \"g11\", type: GarbageTypes.wetWaste, width: 108, height: 125 },\n\t { name: \"湿巾\", source: \"g12\", type: GarbageTypes.dryWaste, width: 106, height: 109 },\n\t { name: \"过期药膏\", source: \"g13\", type: GarbageTypes.harmfulWaste, width: 107, height: 130 },\n\t { name: \"用完的洗发水瓶\", source: \"g14\", type: GarbageTypes.recoverableWaste, width: 153, height: 148 },\n\t { name: \"婴儿纸尿裤\", source: \"g15\", type: GarbageTypes.dryWaste, width: 108, height: 123 },\n\t { name: \"香水瓶\", source: \"g16\", type: GarbageTypes.recoverableWaste, width: 65, height: 127 },\n\t { name: \"花甲壳\", source: \"g17\", type: GarbageTypes.wetWaste, width: 99, height: 115 },\n\t { name: \"过期调味料\", source: \"g18\", type: GarbageTypes.wetWaste, width: 109, height: 130 },\n\t { name: \"地毯\", source: \"g19\", type: GarbageTypes.recoverableWaste, width: 145, height: 119 },\n\t { name: \"甘蔗渣\", source: \"g20\", type: GarbageTypes.wetWaste, width: 100, height: 116 },\n\t { name: \"玻璃渣\", source: \"g21\", type: GarbageTypes.recoverableWaste, width: 95, height: 122 },\n\t { name: \"番茄酱\", source: \"g22\", type: GarbageTypes.wetWaste, width: 82, height: 125 },\n\t { name: \"酒精棉\", source: \"g23\", type: GarbageTypes.dryWaste, width: 64, height: 124 },\n\t { name: \"指甲油瓶子\", source: \"g24\", type: GarbageTypes.harmfulWaste, width: 109, height: 125 },\n\t { name: \"肉骨头\", source: \"g25\", type: GarbageTypes.dryWaste, width: 67, height: 123 },\n\t { name: \"嚼过的口香糖\", source: \"g26\", type: GarbageTypes.dryWaste, width: 135, height: 116 },\n\t { name: \"充电插头\", source: \"g27\", type: GarbageTypes.recoverableWaste, width: 86, height: 128 },\n\t { name: \"旧报纸\", source: \"g28\", type: GarbageTypes.recoverableWaste, width: 68, height: 124 },\n\t { name: \"烟头\", source: \"g29\", type: GarbageTypes.dryWaste, width: 108, height: 145 },\n\t { name: \"奶茶塑料杯\", source: \"g30\", type: GarbageTypes.dryWaste, width: 109, height: 143 },\n\t { name: \"瓜子壳\", source: \"g31\", type: GarbageTypes.wetWaste, width: 87, height: 121 },\n\t { name: \"橘子皮\", source: \"g32\", type: GarbageTypes.wetWaste, width: 78, height: 120 },\n\t { name: \"气球\", source: \"g33\", type: GarbageTypes.dryWaste, width: 78, height: 121 },\n\t { name: \"树叶\", source: \"g34\", type: GarbageTypes.wetWaste, width: 75, height: 117 },\n\t { name: \"感冒药\", source: \"g35\", type: GarbageTypes.harmfulWaste, width: 92, height: 121 },\n\t { name: \"电话机\", source: \"g36\", type: GarbageTypes.recoverableWaste, width: 63, height: 121 },\n\t { name: \"奶酪\", source: \"g37\", type: GarbageTypes.wetWaste, width: 90, height: 116 },\n\t { name: \"啤酒瓶\", source: \"g38\", type: GarbageTypes.recoverableWaste, width: 64, height: 123 },\n\t { name: \"薯片包装\", source: \"g39\", type: GarbageTypes.dryWaste, width: 134, height: 123 },\n\t { name: \"过期保健品\", source: \"g40\", type: GarbageTypes.harmfulWaste, width: 108, height: 125 },\n\t { name: \"雪糕包装袋\", source: \"g41\", type: GarbageTypes.dryWaste, width: 109, height: 128 },\n\t { name: \"废油漆\", source: \"g42\", type: GarbageTypes.harmfulWaste, width: 98, height: 122 },\n\t { name: \"食品罐头\", source: \"g43\", type: GarbageTypes.recoverableWaste, width: 94, height: 117 },\n\t { name: \"陶瓷碗\", source: \"g44\", type: GarbageTypes.dryWaste, width: 105, height: 122 },\n\t { name: \"蚊香\", source: \"g45\", type: GarbageTypes.dryWaste, width: 69, height: 146 },\n\t { name: \"电脑机箱\", source: \"g46\", type: GarbageTypes.recoverableWaste, width: 84, height: 124 },\n\t { name: \"鲜花\", source: \"g47\", type: GarbageTypes.wetWaste, width: 62, height: 122 },\n\t { name: \"宠物粮食\", source: \"g48\", type: GarbageTypes.wetWaste, width: 87, height: 121 },\n\t { name: \"银行卡\", source: \"g49\", type: GarbageTypes.recoverableWaste, width: 115, height: 123 },\n\t ];\n\t return GarbageConfig;\n\t}());\n\t//# sourceMappingURL=GarbageConfig.js.map\n\n\tvar removeEle = (function (e, arr) {\n\t var index = arr.indexOf(e);\n\t if (index >= 0) {\n\t arr.splice(index, 1);\n\t }\n\t});\n\t//# sourceMappingURL=removeEle.js.map\n\n\tvar shuffle = (function (arr) {\n\t var _a;\n\t var i = arr.length;\n\t while (i) {\n\t var j = Math.floor(Math.random() * i--);\n\t _a = [arr[i], arr[j]], arr[j] = _a[0], arr[i] = _a[1];\n\t }\n\t return arr;\n\t});\n\t//# sourceMappingURL=shuffle.js.map\n\n\tvar Conveyors = (function (_super) {\n\t tslib.__extends(Conveyors, _super);\n\t function Conveyors(p) {\n\t var _this = _super.call(this) || this;\n\t _this.conveyorsPool = [];\n\t _this.GarbageConfig = GarbageConfig.config;\n\t _this.currConfigPool = [];\n\t _this.currGamePool = [];\n\t _this.p = p;\n\t return _this;\n\t }\n\t Conveyors.prototype.initData = function (conveyor0, conveyor1) {\n\t this.conveyor0 = conveyor0;\n\t this.conveyor1 = conveyor1;\n\t this.conveyorsPool.push(this.conveyor0);\n\t this.conveyorsPool.push(this.conveyor1);\n\t };\n\t Conveyors.prototype.setDefault = function () {\n\t this.score = 0;\n\t this.clear();\n\t this.currConfigPool = shuffle(this.GarbageConfig);\n\t for (var i = 0; i < 20; i++) {\n\t this.currConfigPool[i].idx = i;\n\t this.currConfigPool[i].isRight = false;\n\t this.currConfigPool[i].isMistake = false;\n\t this.currConfigPool[i].isOnStage = false;\n\t this.currGamePool.push(this.currConfigPool[i]);\n\t }\n\t var gamePoolIdx = 0;\n\t for (var i = 0; i < 5; i++) {\n\t var g = this.currGamePool[gamePoolIdx];\n\t gamePoolIdx += 1;\n\t var garbage = new Garbage(getTextureByName(g.source));\n\t g.isOnStage = true;\n\t garbage.type = g.type;\n\t garbage.name = g.name;\n\t garbage.anchorX = g.width / 2;\n\t garbage.anchorY = g.height;\n\t garbage.x = 0;\n\t garbage.y = 90;\n\t this.conveyor1[\"idx\" + i].addChild(garbage);\n\t garbage.addEventListener(engine.MouseEvent.MOUSE_DOWN, this.onDwon_garbage, this);\n\t }\n\t };\n\t Conveyors.prototype.startConveyors = function () {\n\t this.setDefault();\n\t engine.gameStage.addEventListener(engine.Event.ENTER_FRAME, this.onEnterFrame, this);\n\t };\n\t Conveyors.prototype.onEnterFrame = function (ENTER_FRAME, onEnterFrame, arg2) {\n\t if (this.score == 100) {\n\t this.gameOver();\n\t }\n\t this.conveyorsPool.forEach(function (conveyor) {\n\t conveyor.x -= props.speed || 3;\n\t });\n\t if (this.conveyorsPool.length > 1) {\n\t if (this.conveyorsPool[this.conveyorsPool.length - 1].x <= 764) {\n\t var conveyor = new Conveyor();\n\t conveyor.x = this.conveyorsPool[this.conveyorsPool.length - 1].x + 764;\n\t this.p.addChild(conveyor);\n\t this.conveyorsPool.push(conveyor);\n\t }\n\t else {\n\t var asdasd = [];\n\t for (var n = 0; n < this.currGamePool.length; n++) {\n\t var cgg = this.currGamePool[n];\n\t if (!cgg.isRight && !cgg.isOnStage) {\n\t asdasd.push(cgg);\n\t }\n\t }\n\t var cc = this.conveyorsPool[this.conveyorsPool.length - 1];\n\t for (var m = 0; m < 5; m++) {\n\t if (!cc[\"idx\" + m].children[0]) {\n\t var g = asdasd.shift();\n\t if (g) {\n\t g.isOnStage = true;\n\t var garbage = new Garbage(g.source);\n\t garbage.type = g.type;\n\t garbage.name = g.name;\n\t garbage.anchorX = g.width / 2;\n\t garbage.anchorY = g.height;\n\t garbage.x = 0;\n\t garbage.y = 90;\n\t cc[\"idx\" + m].addChild(garbage);\n\t garbage.addEventListener(engine.MouseEvent.MOUSE_DOWN, this.onDwon_garbage, this);\n\t }\n\t else {\n\t break;\n\t }\n\t }\n\t }\n\t }\n\t if (this.conveyorsPool[0].x < -750) {\n\t for (var k = 0; k < this.currGamePool.length; k++) {\n\t var garbage = this.currGamePool[k];\n\t var cc = this.conveyorsPool[0][\"idx\" + 4];\n\t if (cc.children[0]) {\n\t if (garbage.name == cc.children[0].$name) {\n\t garbage.isOnStage = false;\n\t removeEle(garbage, this.currGamePool);\n\t this.currGamePool.push(garbage);\n\t cc.removeChild(cc.children[0]);\n\t break;\n\t }\n\t }\n\t }\n\t this.conveyorsPool.shift();\n\t }\n\t else if (this.conveyorsPool[0].x < -600) {\n\t for (var k = 0; k < this.currGamePool.length; k++) {\n\t var garbage = this.currGamePool[k];\n\t var cc = this.conveyorsPool[0][\"idx\" + 3];\n\t if (cc.children[0]) {\n\t if (garbage.name == cc.children[0].$name) {\n\t garbage.isOnStage = false;\n\t removeEle(garbage, this.currGamePool);\n\t this.currGamePool.push(garbage);\n\t cc.removeChild(cc.children[0]);\n\t break;\n\t }\n\t }\n\t }\n\t }\n\t else if (this.conveyorsPool[0].x < -450) {\n\t for (var k = 0; k < this.currGamePool.length; k++) {\n\t var garbage = this.currGamePool[k];\n\t var cc = this.conveyorsPool[0][\"idx\" + 2];\n\t if (cc.children[0]) {\n\t if (garbage.name == cc.children[0].$name) {\n\t garbage.isOnStage = false;\n\t removeEle(garbage, this.currGamePool);\n\t this.currGamePool.push(garbage);\n\t cc.removeChild(cc.children[0]);\n\t break;\n\t }\n\t }\n\t }\n\t }\n\t else if (this.conveyorsPool[0].x < -300) {\n\t for (var k = 0; k < this.currGamePool.length; k++) {\n\t var garbage = this.currGamePool[k];\n\t var cc = this.conveyorsPool[0][\"idx\" + 1];\n\t if (cc.children[0]) {\n\t if (garbage.name == cc.children[0].$name) {\n\t garbage.isOnStage = false;\n\t removeEle(garbage, this.currGamePool);\n\t this.currGamePool.push(garbage);\n\t cc.removeChild(cc.children[0]);\n\t break;\n\t }\n\t }\n\t }\n\t }\n\t else if (this.conveyorsPool[0].x < -150) {\n\t for (var k = 0; k < this.currGamePool.length; k++) {\n\t var garbage = this.currGamePool[k];\n\t var cc = this.conveyorsPool[0][\"idx\" + 0];\n\t if (cc.children[0]) {\n\t if (garbage.name == cc.children[0].$name) {\n\t garbage.isOnStage = false;\n\t removeEle(garbage, this.currGamePool);\n\t this.currGamePool.push(garbage);\n\t cc.removeChild(cc.children[0]);\n\t break;\n\t }\n\t }\n\t }\n\t }\n\t }\n\t };\n\t Conveyors.prototype.addscore = function (n) {\n\t this.score += n;\n\t engine.globalEvent.dispatchEvent('recycling-score-update', {\n\t score: this.score\n\t });\n\t };\n\t Conveyors.prototype.gameOver = function () {\n\t engine.gameStage.addEventListener(engine.Event.ENTER_FRAME, this.onEnterFrame, this);\n\t };\n\t Conveyors.prototype.onDwon_garbage = function () {\n\t };\n\t Conveyors.prototype.clear = function () {\n\t this.currGamePool = [];\n\t };\n\t Conveyors.prototype.timeout = function () {\n\t engine.gameStage.removeEventListener(engine.Event.ENTER_FRAME, this.onEnterFrame, this);\n\t };\n\t return Conveyors;\n\t}(engine.Sprite));\n\t//# sourceMappingURL=Conveyors.js.map\n\n\tvar GameView = (function (_super) {\n\t tslib.__extends(GameView, _super);\n\t function GameView() {\n\t var _this = _super.call(this) || this;\n\t _this._timeCounter = 0;\n\t _this.once(engine.Event.ADDED_TO_STAGE, _this.setup, _this);\n\t return _this;\n\t }\n\t GameView.prototype.configUI = function () {\n\t var uiMap = {};\n\t this.uiMap = uiMap;\n\t var config = uiConfig();\n\t for (var _i = 0, config_1 = config; _i < config_1.length; _i++) {\n\t var item = config_1[_i];\n\t var id = item.id, texture = item.texture, pos = item.pos, anchor = item.anchor;\n\t var sp = new engine.Sprite(getTextureByName(texture));\n\t this.addChild(sp);\n\t uiMap[id] = sp;\n\t if (anchor) {\n\t sp.anchorX = anchor[0];\n\t sp.anchorY = anchor[1];\n\t }\n\t if (pos) {\n\t sp.x = pos[0];\n\t sp.y = pos[1];\n\t if (anchor) {\n\t sp.x = pos[0] - sp.anchorX;\n\t sp.y = pos[1] - sp.anchorY;\n\t }\n\t }\n\t }\n\t this.configConveyors();\n\t this.createRects();\n\t this.countdown = new CountDownGroup();\n\t this.addChild(this.countdown);\n\t this.guide = new GuideView();\n\t this.addChild(this.guide);\n\t };\n\t GameView.prototype.createRects = function () {\n\t this.wetWaste = this.createRect(74, 552, 301, 293, 0xffffff);\n\t this.harmfulWaste = this.createRect(75, 247, 300, 293, 0xff0000);\n\t this.dryWaste = this.createRect(389, 249, 286, 291, 0x000000);\n\t this.recoverableWaste = this.createRect(389, 551, 287, 292, 0x0000ff);\n\t };\n\t GameView.prototype.createRect = function (x, y, w, h, c) {\n\t var rect = new engine.Rectangle(x, y, w, h);\n\t var sp = new engine.Sprite();\n\t this.addChild(sp);\n\t sp.x = x;\n\t sp.y = y;\n\t var g = new engine.Graphics;\n\t g.alpha = 0.0;\n\t g.beginFill(c);\n\t g.drawRect(0, 0, w, h);\n\t g.endFill();\n\t sp.addChild(g);\n\t return rect;\n\t };\n\t GameView.prototype.configConveyors = function () {\n\t var conveyor0 = new Conveyor();\n\t conveyor0.x = 0;\n\t var conveyor1 = new Conveyor();\n\t this.addChild(conveyor0);\n\t this.addChild(conveyor1);\n\t conveyor1.x = 764;\n\t this.conveyors = new Conveyors(this);\n\t this.conveyors.initData(conveyor0, conveyor1);\n\t };\n\t GameView.prototype.playAni = function () {\n\t var _this = this;\n\t var idlerWheels = ['idler0', 'idler1', 'idler2', 'idler3', 'idler4', 'idler5', 'idler6'];\n\t idlerWheels = idlerWheels.map(function (i) { return _this.uiMap[i]; });\n\t idlerWheels.forEach(function (i) {\n\t engine.Tween.get(i, { loop: true }).to({ rotation: -360 }, 1000);\n\t });\n\t };\n\t GameView.prototype.stopAni = function () {\n\t var _this = this;\n\t var idlerWheels = ['idler0', 'idler1', 'idler2', 'idler3', 'idler4', 'idler5', 'idler6'];\n\t idlerWheels = idlerWheels.map(function (i) { return _this.uiMap[i]; });\n\t idlerWheels.forEach(function (i) {\n\t engine.Tween.removeTweens(i);\n\t });\n\t };\n\t GameView.prototype.start = function () {\n\t return tslib.__awaiter(this, void 0, void 0, function () {\n\t var _this = this;\n\t return tslib.__generator(this, function (_a) {\n\t switch (_a.label) {\n\t case 0:\n\t console.log('on start');\n\t this._timeCounter = 0;\n\t if (!!getGuideInfo()) return [3, 2];\n\t return [4, this.guide.startGuide()];\n\t case 1:\n\t _a.sent();\n\t setGuide();\n\t _a.label = 2;\n\t case 2: return [4, this.countdown.startCountDown()];\n\t case 3:\n\t _a.sent();\n\t this.startGame();\n\t engine.globalEvent.dispatchEvent('recycling-time-update', {\n\t second: this.getSecond(),\n\t });\n\t this._timer = setInterval(function () {\n\t _this.onTimer();\n\t }, 1000);\n\t return [2];\n\t }\n\t });\n\t });\n\t };\n\t GameView.prototype.startGame = function () {\n\t this.playAni();\n\t this.conveyors.startConveyors();\n\t };\n\t GameView.prototype.stopGame = function () {\n\t this.stopAni();\n\t };\n\t GameView.prototype.getSecond = function () {\n\t return props.time - this._timeCounter;\n\t };\n\t GameView.prototype.onTimer = function () {\n\t this._timeCounter++;\n\t engine.globalEvent.dispatchEvent('recycling-time-update', {\n\t second: this.getSecond(),\n\t });\n\t if (this.getSecond() == 0) {\n\t this.stop();\n\t this.conveyors.timeout();\n\t engine.globalEvent.dispatchEvent('recycling-game-end', {});\n\t }\n\t };\n\t GameView.prototype.stop = function () {\n\t clearInterval(this._timer);\n\t this.stopGame();\n\t };\n\t GameView.prototype.setup = function () {\n\t console.log('onSteup', props);\n\t this.configUI();\n\t };\n\t GameView.prototype.onDown = function (e) {\n\t };\n\t GameView.prototype.stageOnUp = function (e) {\n\t };\n\t GameView.prototype.onSuccess = function () {\n\t };\n\t GameView.prototype.onMove = function (e) {\n\t };\n\t return GameView;\n\t}(engine.Container));\n\t//# sourceMappingURL=GameView.js.map\n\n\tvar GameWrapper = (function (_super) {\n\t tslib.__extends(GameWrapper, _super);\n\t function GameWrapper() {\n\t var _this = _super.call(this) || this;\n\t engine.globalEvent.addEventListener('recycling-start', _this.start, _this);\n\t engine.globalEvent.addEventListener('recycling-stop', _this.stop, _this);\n\t var gameView = _this._gameView = new GameView();\n\t _this.addChild(gameView);\n\t return _this;\n\t }\n\t GameWrapper.prototype.start = function (event) {\n\t injectProps(event.data);\n\t this._gameView.start();\n\t };\n\t GameWrapper.prototype.stop = function (event) {\n\t this._gameView.stop();\n\t };\n\t return GameWrapper;\n\t}(engine.Container));\n\t//# sourceMappingURL=GameWrapper.js.map\n\n\tfunction index (props) {\n\t prepareProps();\n\t injectProps(props);\n\t var instance = new GameWrapper();\n\t return instance;\n\t}\n\t//# sourceMappingURL=index.js.map\n\n\treturn index;\n\n})));\n"
} }
...@@ -46,7 +46,7 @@ function launchWithCustomModule(customModule) { ...@@ -46,7 +46,7 @@ function launchWithCustomModule(customModule) {
}, 100); }, 100);
setTimeout(() => { setTimeout(() => {
engine.globalEvent.dispatchEvent('recycling-start', { time: 2 }); engine.globalEvent.dispatchEvent('recycling-start', { time: 200, speed: 3 });
const d = engine.gameStage.sceneContainer.getChildAt(0); const d = engine.gameStage.sceneContainer.getChildAt(0);
}, 200); }, 200);
......
"use strict";var tslib=require("tslib");function getTexture(e){return engine.Texture.from(getAssetByUUID(e).uuid)}function getTextureByName(e){return getTexture(engine.getAssetByName(e).uuid)}function createSvga(e,t){var n=new svga.Svga;return n.source="asset://"+engine.getAssetByName(e).uuid,n}var props={};function prepareProps(){var e=getProps();engine.injectProp(props,e)}function injectProps(e){engine.injectProp(props,e)}var Conveyor=function(n){function e(){var e=n.call(this)||this,t=new engine.Sprite(getTextureByName("conveyor"));return e.addChild(t),e.idx0=e.createItem(75,50),e.idx1=e.createItem(225,50),e.idx2=e.createItem(375,50),e.idx3=e.createItem(525,50),e.idx4=e.createItem(675,50),e}return tslib.__extends(e,n),e.prototype.createItem=function(e,t){var n=new engine.Sprite;this.addChild(n),n.x=e-50,n.y=t-50;var i=new engine.Graphics;return i.beginFill(16711680),i.drawRect(0,0,100,100),i.endFill(),n.addChild(i),n},e}(engine.Sprite),uiConfig=function(){return[{id:"playBg",texture:"playBg"},{id:"idler0",texture:"idlerWheel",pos:[75,1038],anchor:[20,21.5]},{id:"idler1",texture:"idlerWheel",pos:[175,1038],anchor:[20,21.5]},{id:"idler2",texture:"idlerWheel",pos:[275,1038],anchor:[20,21.5]},{id:"idler3",texture:"idlerWheel",pos:[375,1038],anchor:[20,21.5]},{id:"idler4",texture:"idlerWheel",pos:[475,1038],anchor:[20,21.5]},{id:"idler5",texture:"idlerWheel",pos:[575,1038],anchor:[20,21.5]},{id:"idler6",texture:"idlerWheel",pos:[675,1038],anchor:[20,21.5]}]},getGuideInfo=function(){return window.localStorage?localStorage.getItem("recyclingGuide"):0},setGuide=function(){window.localStorage&&localStorage.setItem("recyclingGuide","1")},createBg=function(e){void 0===e&&(e=1);var t=new engine.Graphics;return t.beginFill(0),t.drawRect(0,0,750,1624),t.endFill(),t.alpha=e,t},createImg=function(e){return new engine.Sprite(getTextureByName(e))},CountDownGroup=function(t){function e(){var e=t.call(this)||this;return e.addChild(createBg(.6)),e.num1=createImg("num1"),e.num2=createImg("num2"),e.num3=createImg("num3"),e.go=createImg("go"),e.go.anchorX=240,e.go.anchorY=171.5,e.num1.anchorX=125.5,e.num1.anchorY=189,e.num2.anchorX=149.5,e.num2.anchorY=191.5,e.num3.anchorX=148.5,e.num3.anchorY=191.5,e.go.x=135,e.go.y=353.5,e.num1.x=249.5,e.num1.y=340,e.num2.x=225.5,e.num2.y=334.5,e.num3.x=226.5,e.num3.y=333.5,e.addChild(e.num1),e.addChild(e.num2),e.addChild(e.num3),e.addChild(e.go),e.visible=!1,e.reset(),e}return tslib.__extends(e,t),e.prototype.reset=function(){this.go.alpha=this.num1.alpha=this.num2.alpha=this.num3.alpha=0,this.go.scaleX=this.num1.scaleX=this.num2.scaleX=this.num3.scaleX=3,this.go.scaleY=this.num1.scaleY=this.num2.scaleY=this.num3.scaleY=3},e.prototype.startCountDown=function(){return tslib.__awaiter(this,void 0,void 0,function(){var t=this;return tslib.__generator(this,function(e){return[2,new Promise(function(e){t.reset(),t.visible=!0,t.num3.alpha=1,engine.Tween.get(t.num3).to({scaleX:.8,scaleY:.8},200).to({scaleX:1,scaleY:1},100).wait(500).to({scaleX:0,scaleY:0},200).call(function(){t.num2.alpha=1,engine.Tween.get(t.num2).to({scaleX:.8,scaleY:.8},200).to({scaleX:1,scaleY:1},100).wait(500).to({scaleX:0,scaleY:0},200).call(function(){t.num1.alpha=1,engine.Tween.get(t.num1).to({scaleX:.8,scaleY:.8},200).to({scaleX:1,scaleY:1},100).wait(500).to({scaleX:0,scaleY:0},200).call(function(){t.go.alpha=1,engine.Tween.get(t.go).to({scaleX:.8,scaleY:.8},200).to({scaleX:1,scaleY:1},100).wait(500).call(function(){t.visible=!1,e()})})})})})]})})},e}(engine.Sprite),GuideView=function(t){function e(){var e=t.call(this)||this;return e.initUI(),e.visible=!1,e}return tslib.__extends(e,t),e.prototype.initUI=function(){this.addChild(createBg(.6)),this.guideBg=createImg("guideBg"),this.addChild(this.guideBg),this.guideEle=createImg("guideEle"),this.addChild(this.guideEle),this.guideBg.x=393,this.guideBg.y=552,this.guideEle.x=361,this.guideEle.y=877,this.guideEle.mouseEnabled=this.guideEle.mouseChildren=!0;var e=createSvga("guideTips");this.svga=e,this.addChild(e),e.gotoAndStop(1),e.mouseEnabled=e.mouseChildren=!1},e.prototype.checkHit=function(e,t,n,i){var r=new engine.Rectangle(393,552,281,320);return e>r.x&&t>r.y&&e+n<r.x+r.width&&t+i<r.y+r.height},e.prototype.startGuide=function(){return tslib.__awaiter(this,void 0,void 0,function(){var a=this;return tslib.__generator(this,function(e){return[2,new Promise(function(t){a.visible=!0,a.svga.gotoAndStop(1),a.svga.play(!1,!0),a.guideEle.scaleX=1,a.guideEle.scaleY=1;function n(e){a.stage.removeEventListener(engine.MouseEvent.MOUSE_MOVE,r,a),a.checkHit(a.guideEle.x,a.guideEle.y,a.guideEle.width,a.guideEle.height)?(a.guideEle.removeEventListener(engine.MouseEvent.MOUSE_DOWN,o,a),engine.Tween.get(a.guideEle).to({scaleX:0,scaleY:0},300).call(function(){a.visible=!1,t()})):(a.svga.visible=!0,a.guideEle.x=361,a.guideEle.y=877)}var i=[0,0],r=function(e){a.guideEle.x=e.stageX-i[0],a.guideEle.y=e.stageY-i[1]},o=function(e){i=[e.localX,e.localY],a.svga.visible=!1,a.stage.once(engine.MouseEvent.MOUSE_UP,n,a),a.stage.addEventListener(engine.MouseEvent.MOUSE_MOVE,r,a)};a.guideEle.addEventListener(engine.MouseEvent.MOUSE_DOWN,o,a)})]})})},e}(engine.Sprite),GameView=function(t){function e(){var e=t.call(this)||this;return e._timeCounter=0,e.score=0,e.once(engine.Event.ADDED_TO_STAGE,e.setup,e),e}return tslib.__extends(e,t),e.prototype.configUI=function(){var e={};this.uiMap=e;for(var t=0,n=uiConfig();t<n.length;t++){var i=n[t],r=i.id,o=i.texture,a=i.pos,s=i.anchor,c=new engine.Sprite(getTextureByName(o));this.addChild(c),e[r]=c,s&&(c.anchorX=s[0],c.anchorY=s[1]),a&&(c.x=a[0],c.y=a[1],s&&(c.x=a[0]-c.anchorX,c.y=a[1]-c.anchorY))}this.configConveyors(),this.createRects(),this.countdown=new CountDownGroup,this.addChild(this.countdown),this.guide=new GuideView,this.addChild(this.guide)},e.prototype.createRects=function(){this.wetWaste=this.createRect(74,552,301,293,16777215),this.harmfulWaste=this.createRect(75,247,300,293,16711680),this.dryWaste=this.createRect(389,249,286,291,0),this.recoverableWaste=this.createRect(389,551,287,292,255)},e.prototype.createRect=function(e,t,n,i,r){var o=new engine.Rectangle(e,t,n,i),a=new engine.Sprite;this.addChild(a),a.x=e,a.y=t;var s=new engine.Graphics;return s.alpha=0,s.beginFill(r),s.drawRect(0,0,n,i),s.endFill(),a.addChild(s),o},e.prototype.configConveyors=function(){var e=new Conveyor;e.x=0,e.y=904.21;var t=new Conveyor;this.addChild(e),this.addChild(t),t.x=764,t.y=904.21},e.prototype.playAni=function(){var t=this,e=["idler0","idler1","idler2","idler3","idler4","idler5","idler6"];(e=e.map(function(e){return t.uiMap[e]})).forEach(function(e){engine.Tween.get(e,{loop:!0}).to({rotation:-360},1e3)})},e.prototype.stopAni=function(){var t=this,e=["idler0","idler1","idler2","idler3","idler4","idler5","idler6"];(e=e.map(function(e){return t.uiMap[e]})).forEach(function(e){engine.Tween.removeTweens(e)})},e.prototype.start=function(){return tslib.__awaiter(this,void 0,void 0,function(){var t=this;return tslib.__generator(this,function(e){switch(e.label){case 0:return console.log("on start"),this._timeCounter=0,this.score=0,getGuideInfo()?[3,2]:[4,this.guide.startGuide()];case 1:e.sent(),setGuide(),e.label=2;case 2:return[4,this.countdown.startCountDown()];case 3:return e.sent(),this.startGame(),engine.globalEvent.dispatchEvent("recycling-time-update",{second:this.getSecond()}),this._timer=setInterval(function(){t.onTimer()},1e3),[2]}})})},e.prototype.startGame=function(){this.playAni(),this.stage.addEventListener(engine.MouseEvent.CLICK,this.xxx,this)},e.prototype.xxx=function(){this.score++,engine.globalEvent.dispatchEvent("recycling-score-update",{score:this.score})},e.prototype.stopGame=function(){this.stage.removeEventListener(engine.MouseEvent.CLICK,this.xxx,this),this.stopAni()},e.prototype.getSecond=function(){return props.time-this._timeCounter},e.prototype.onTimer=function(){this._timeCounter++,engine.globalEvent.dispatchEvent("recycling-time-update",{second:this.getSecond()}),0==this.getSecond()&&(this.stop(),engine.globalEvent.dispatchEvent("recycling-game-end",{}))},e.prototype.stop=function(){clearInterval(this._timer),this.stopGame()},e.prototype.setup=function(){console.log("onSteup",props),this.configUI()},e.prototype.onDown=function(e){},e.prototype.stageOnUp=function(e){},e.prototype.onSuccess=function(){},e.prototype.onMove=function(e){},e}(engine.Container),GameWrapper=function(n){function e(){var e=n.call(this)||this;engine.globalEvent.addEventListener("recycling-start",e.start,e),engine.globalEvent.addEventListener("recycling-stop",e.stop,e);var t=e._gameView=new GameView;return e.addChild(t),e}return tslib.__extends(e,n),e.prototype.start=function(e){injectProps(e.data),this._gameView.start()},e.prototype.stop=function(e){this._gameView.stop()},e}(engine.Container);function index(e){return prepareProps(),injectProps(e),new GameWrapper}module.exports=index; (function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('tslib')) :
typeof define === 'function' && define.amd ? define(['tslib'], factory) :
(global = global || self, global.recycling = factory(global.tslib));
}(this, (function (tslib) { 'use strict';
function getTexture(uuid) {
return engine.Texture.from(getAssetByUUID(uuid).uuid);
}
function getTextureByName(name) {
return getTexture(engine.getAssetByName(name).uuid);
}
function createSvga(name, anchorName) {
var inst = new svga.Svga();
inst.source = 'asset://' + engine.getAssetByName(name).uuid;
return inst;
}
//# sourceMappingURL=utils.js.map
var props = {};
function prepareProps() {
var metaProps = getProps();
engine.injectProp(props, metaProps);
}
function injectProps(p) {
engine.injectProp(props, p);
}
//# sourceMappingURL=props.js.map
var Conveyor = (function (_super) {
tslib.__extends(Conveyor, _super);
function Conveyor() {
var _this = _super.call(this) || this;
_this.y = 904.21;
var sp = new engine.Sprite(getTextureByName('conveyor'));
_this.addChild(sp);
_this.idx0 = _this.createItem(75, 50);
_this.idx1 = _this.createItem(225, 50);
_this.idx2 = _this.createItem(375, 50);
_this.idx3 = _this.createItem(525, 50);
_this.idx4 = _this.createItem(675, 50);
return _this;
}
Conveyor.prototype.createItem = function (x, y) {
var sp = new engine.Sprite();
this.addChild(sp);
sp.x = x - 50;
sp.y = y - 50;
var g = new engine.Graphics;
g.beginFill(0xff0000);
g.drawRect(0, 0, 100, 100);
g.endFill();
sp.addChild(g);
return sp;
};
return Conveyor;
}(engine.Sprite));
//# sourceMappingURL=Conveyor.js.map
var uiConfig = (function () {
return [
{
id: 'playBg',
texture: 'playBg'
},
{
id: 'idler0',
texture: 'idlerWheel',
pos: [75, 1038],
anchor: [20, 21.5]
},
{
id: 'idler1',
texture: 'idlerWheel',
pos: [175, 1038],
anchor: [20, 21.5]
},
{
id: 'idler2',
texture: 'idlerWheel',
pos: [275, 1038],
anchor: [20, 21.5]
},
{
id: 'idler3',
texture: 'idlerWheel',
pos: [375, 1038],
anchor: [20, 21.5]
},
{
id: 'idler4',
texture: 'idlerWheel',
pos: [475, 1038],
anchor: [20, 21.5]
},
{
id: 'idler5',
texture: 'idlerWheel',
pos: [575, 1038],
anchor: [20, 21.5]
},
{
id: 'idler6',
texture: 'idlerWheel',
pos: [675, 1038],
anchor: [20, 21.5]
},
];
});
//# sourceMappingURL=uiConfig.js.map
var getGuideInfo = (function () {
if (!window.localStorage) {
return 0;
}
return localStorage.getItem('recyclingGuide');
});
var setGuide = function () {
if (window.localStorage)
localStorage.setItem('recyclingGuide', '1');
};
//# sourceMappingURL=getGuideInfo.js.map
var createBg = (function (a) {
if (a === void 0) { a = 1; }
var rect = new engine.Graphics();
rect.beginFill(0);
rect.drawRect(0, 0, 750, 1624);
rect.endFill();
rect.alpha = a;
return rect;
});
//# sourceMappingURL=createBg.js.map
var createImg = (function (texture) {
return new engine.Sprite(getTextureByName(texture));
});
//# sourceMappingURL=createImg.js.map
var CountDownGroup = (function (_super) {
tslib.__extends(CountDownGroup, _super);
function CountDownGroup() {
var _this = _super.call(this) || this;
_this.addChild(createBg(.6));
_this.num1 = createImg('num1');
_this.num2 = createImg('num2');
_this.num3 = createImg('num3');
_this.go = createImg('go');
_this.go.anchorX = 240;
_this.go.anchorY = 171.5;
_this.num1.anchorX = 125.5;
_this.num1.anchorY = 189;
_this.num2.anchorX = 149.5;
_this.num2.anchorY = 191.5;
_this.num3.anchorX = 148.5;
_this.num3.anchorY = 191.5;
_this.go.x = 750 / 2 - 240;
_this.go.y = 525 - 171.5;
_this.num1.x = 750 / 2 - 125.5;
_this.num1.y = 529 - 189;
_this.num2.x = 750 / 2 - 149.5;
_this.num2.y = 526 - 191.5;
_this.num3.x = 750 / 2 - 148.5;
_this.num3.y = 525 - 191.5;
_this.addChild(_this.num1);
_this.addChild(_this.num2);
_this.addChild(_this.num3);
_this.addChild(_this.go);
_this.visible = false;
_this.reset();
return _this;
}
CountDownGroup.prototype.reset = function () {
this.go.alpha = this.num1.alpha = this.num2.alpha = this.num3.alpha = 0;
this.go.scaleX = this.num1.scaleX = this.num2.scaleX = this.num3.scaleX = 3;
this.go.scaleY = this.num1.scaleY = this.num2.scaleY = this.num3.scaleY = 3;
};
CountDownGroup.prototype.startCountDown = function () {
return tslib.__awaiter(this, void 0, void 0, function () {
var _this = this;
return tslib.__generator(this, function (_a) {
return [2, new Promise(function (r) {
_this.reset();
_this.visible = true;
_this.num3.alpha = 1;
var n3 = engine.Tween.get(_this.num3);
n3.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).to({ scaleX: 0, scaleY: 0 }, 200).call(function () {
_this.num2.alpha = 1;
var n2 = engine.Tween.get(_this.num2);
n2.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).to({ scaleX: 0, scaleY: 0 }, 200).call(function () {
_this.num1.alpha = 1;
var n1 = engine.Tween.get(_this.num1);
n1.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).to({ scaleX: 0, scaleY: 0 }, 200).call(function () {
_this.go.alpha = 1;
var go = engine.Tween.get(_this.go);
go.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).call(function () {
_this.visible = false;
r();
});
});
});
});
})];
});
});
};
return CountDownGroup;
}(engine.Sprite));
//# sourceMappingURL=CountDownGroup.js.map
var GuideView = (function (_super) {
tslib.__extends(GuideView, _super);
function GuideView() {
var _this = _super.call(this) || this;
_this.initUI();
_this.visible = false;
return _this;
}
GuideView.prototype.initUI = function () {
this.addChild(createBg(.6));
this.guideBg = createImg('guideBg');
this.addChild(this.guideBg);
this.guideEle = createImg('guideEle');
this.addChild(this.guideEle);
this.guideBg.x = 393;
this.guideBg.y = 552;
this.guideEle.x = 361;
this.guideEle.y = 877;
this.guideEle.mouseEnabled = this.guideEle.mouseChildren = true;
var svga = createSvga("guideTips");
this.svga = svga;
this.addChild(svga);
svga.gotoAndStop(1);
svga.mouseEnabled = svga.mouseChildren = false;
};
GuideView.prototype.checkHit = function (x, y, w, h) {
var rect = new engine.Rectangle(393, 552, 281, 320);
if (x > rect.x && y > rect.y && (x + w) < (rect.x + rect.width) && (y + h) < (rect.y + rect.height)) {
return true;
}
return false;
};
GuideView.prototype.startGuide = function () {
return tslib.__awaiter(this, void 0, void 0, function () {
var _this = this;
return tslib.__generator(this, function (_a) {
return [2, new Promise(function (r) {
_this.visible = true;
_this.svga.gotoAndStop(1);
_this.svga.play(false, true);
_this.guideEle.scaleX = 1;
_this.guideEle.scaleY = 1;
var offset = [0, 0];
var guideOver = function () {
_this.guideEle.removeEventListener(engine.MouseEvent.MOUSE_DOWN, ondown, _this);
engine.Tween.get(_this.guideEle).to({ scaleX: 0, scaleY: 0 }, 300).call(function () {
_this.visible = false;
r();
});
};
var onUp = function (e) {
_this.stage.removeEventListener(engine.MouseEvent.MOUSE_MOVE, onMove, _this);
if (_this.checkHit(_this.guideEle.x, _this.guideEle.y, _this.guideEle.width, _this.guideEle.height)) {
guideOver();
}
else {
_this.svga.visible = true;
_this.guideEle.x = 361;
_this.guideEle.y = 877;
}
};
var onMove = function (e) {
_this.guideEle.x = e.stageX - offset[0];
_this.guideEle.y = e.stageY - offset[1];
};
var ondown = function (e) {
offset = [e.localX, e.localY];
_this.svga.visible = false;
_this.stage.once(engine.MouseEvent.MOUSE_UP, onUp, _this);
_this.stage.addEventListener(engine.MouseEvent.MOUSE_MOVE, onMove, _this);
};
_this.guideEle.addEventListener(engine.MouseEvent.MOUSE_DOWN, ondown, _this);
})];
});
});
};
return GuideView;
}(engine.Sprite));
//# sourceMappingURL=guideView.js.map
var Garbage = (function (_super) {
tslib.__extends(Garbage, _super);
function Garbage(texture) {
var _this = _super.call(this, texture) || this;
_this.isWrong = false;
_this.isRight = false;
return _this;
}
return Garbage;
}(engine.Sprite));
var GarbageTypes;
(function (GarbageTypes) {
GarbageTypes[GarbageTypes["recoverableWaste"] = 0] = "recoverableWaste";
GarbageTypes[GarbageTypes["harmfulWaste"] = 1] = "harmfulWaste";
GarbageTypes[GarbageTypes["wetWaste"] = 2] = "wetWaste";
GarbageTypes[GarbageTypes["dryWaste"] = 3] = "dryWaste";
})(GarbageTypes || (GarbageTypes = {}));
//# sourceMappingURL=GarbageTypes.js.map
var GarbageConfig = (function () {
function GarbageConfig() {
}
GarbageConfig.config = [
{ name: "电池", source: "g00", type: GarbageTypes.harmfulWaste, width: 51, height: 123 },
{ name: "温度计", source: "g01", type: GarbageTypes.harmfulWaste, width: 65, height: 130 },
{ name: "鱼刺", source: "g02", type: GarbageTypes.wetWaste, width: 104, height: 82 },
{ name: "龙虾", source: "g03", type: GarbageTypes.wetWaste, width: 129, height: 122 },
{ name: "西瓜", source: "g04", type: GarbageTypes.wetWaste, width: 134, height: 111 },
{ name: "旧玩具", source: "g05", type: GarbageTypes.recoverableWaste, width: 72, height: 135 },
{ name: "口红", source: "g06", type: GarbageTypes.dryWaste, width: 49, height: 134 },
{ name: "面包", source: "g07", type: GarbageTypes.wetWaste, width: 96, height: 128 },
{ name: "绿植", source: "g08", type: GarbageTypes.wetWaste, width: 81, height: 131 },
{ name: "保温瓶", source: "g09", type: GarbageTypes.recoverableWaste, width: 66, height: 137 },
{ name: "破衣服", source: "g10", type: GarbageTypes.recoverableWaste, width: 91, height: 121 },
{ name: "茶叶渣", source: "g11", type: GarbageTypes.wetWaste, width: 108, height: 125 },
{ name: "湿巾", source: "g12", type: GarbageTypes.dryWaste, width: 106, height: 109 },
{ name: "过期药膏", source: "g13", type: GarbageTypes.harmfulWaste, width: 107, height: 130 },
{ name: "用完的洗发水瓶", source: "g14", type: GarbageTypes.recoverableWaste, width: 153, height: 148 },
{ name: "婴儿纸尿裤", source: "g15", type: GarbageTypes.dryWaste, width: 108, height: 123 },
{ name: "香水瓶", source: "g16", type: GarbageTypes.recoverableWaste, width: 65, height: 127 },
{ name: "花甲壳", source: "g17", type: GarbageTypes.wetWaste, width: 99, height: 115 },
{ name: "过期调味料", source: "g18", type: GarbageTypes.wetWaste, width: 109, height: 130 },
{ name: "地毯", source: "g19", type: GarbageTypes.recoverableWaste, width: 145, height: 119 },
{ name: "甘蔗渣", source: "g20", type: GarbageTypes.wetWaste, width: 100, height: 116 },
{ name: "玻璃渣", source: "g21", type: GarbageTypes.recoverableWaste, width: 95, height: 122 },
{ name: "番茄酱", source: "g22", type: GarbageTypes.wetWaste, width: 82, height: 125 },
{ name: "酒精棉", source: "g23", type: GarbageTypes.dryWaste, width: 64, height: 124 },
{ name: "指甲油瓶子", source: "g24", type: GarbageTypes.harmfulWaste, width: 109, height: 125 },
{ name: "肉骨头", source: "g25", type: GarbageTypes.dryWaste, width: 67, height: 123 },
{ name: "嚼过的口香糖", source: "g26", type: GarbageTypes.dryWaste, width: 135, height: 116 },
{ name: "充电插头", source: "g27", type: GarbageTypes.recoverableWaste, width: 86, height: 128 },
{ name: "旧报纸", source: "g28", type: GarbageTypes.recoverableWaste, width: 68, height: 124 },
{ name: "烟头", source: "g29", type: GarbageTypes.dryWaste, width: 108, height: 145 },
{ name: "奶茶塑料杯", source: "g30", type: GarbageTypes.dryWaste, width: 109, height: 143 },
{ name: "瓜子壳", source: "g31", type: GarbageTypes.wetWaste, width: 87, height: 121 },
{ name: "橘子皮", source: "g32", type: GarbageTypes.wetWaste, width: 78, height: 120 },
{ name: "气球", source: "g33", type: GarbageTypes.dryWaste, width: 78, height: 121 },
{ name: "树叶", source: "g34", type: GarbageTypes.wetWaste, width: 75, height: 117 },
{ name: "感冒药", source: "g35", type: GarbageTypes.harmfulWaste, width: 92, height: 121 },
{ name: "电话机", source: "g36", type: GarbageTypes.recoverableWaste, width: 63, height: 121 },
{ name: "奶酪", source: "g37", type: GarbageTypes.wetWaste, width: 90, height: 116 },
{ name: "啤酒瓶", source: "g38", type: GarbageTypes.recoverableWaste, width: 64, height: 123 },
{ name: "薯片包装", source: "g39", type: GarbageTypes.dryWaste, width: 134, height: 123 },
{ name: "过期保健品", source: "g40", type: GarbageTypes.harmfulWaste, width: 108, height: 125 },
{ name: "雪糕包装袋", source: "g41", type: GarbageTypes.dryWaste, width: 109, height: 128 },
{ name: "废油漆", source: "g42", type: GarbageTypes.harmfulWaste, width: 98, height: 122 },
{ name: "食品罐头", source: "g43", type: GarbageTypes.recoverableWaste, width: 94, height: 117 },
{ name: "陶瓷碗", source: "g44", type: GarbageTypes.dryWaste, width: 105, height: 122 },
{ name: "蚊香", source: "g45", type: GarbageTypes.dryWaste, width: 69, height: 146 },
{ name: "电脑机箱", source: "g46", type: GarbageTypes.recoverableWaste, width: 84, height: 124 },
{ name: "鲜花", source: "g47", type: GarbageTypes.wetWaste, width: 62, height: 122 },
{ name: "宠物粮食", source: "g48", type: GarbageTypes.wetWaste, width: 87, height: 121 },
{ name: "银行卡", source: "g49", type: GarbageTypes.recoverableWaste, width: 115, height: 123 },
];
return GarbageConfig;
}());
//# sourceMappingURL=GarbageConfig.js.map
var removeEle = (function (e, arr) {
var index = arr.indexOf(e);
if (index >= 0) {
arr.splice(index, 1);
}
});
//# sourceMappingURL=removeEle.js.map
var shuffle = (function (arr) {
var _a;
var i = arr.length;
while (i) {
var j = Math.floor(Math.random() * i--);
_a = [arr[i], arr[j]], arr[j] = _a[0], arr[i] = _a[1];
}
return arr;
});
//# sourceMappingURL=shuffle.js.map
var Conveyors = (function (_super) {
tslib.__extends(Conveyors, _super);
function Conveyors(p) {
var _this = _super.call(this) || this;
_this.conveyorsPool = [];
_this.GarbageConfig = GarbageConfig.config;
_this.currConfigPool = [];
_this.currGamePool = [];
_this.p = p;
return _this;
}
Conveyors.prototype.initData = function (conveyor0, conveyor1) {
this.conveyor0 = conveyor0;
this.conveyor1 = conveyor1;
this.conveyorsPool.push(this.conveyor0);
this.conveyorsPool.push(this.conveyor1);
};
Conveyors.prototype.setDefault = function () {
this.score = 0;
this.clear();
this.currConfigPool = shuffle(this.GarbageConfig);
for (var i = 0; i < 20; i++) {
this.currConfigPool[i].idx = i;
this.currConfigPool[i].isRight = false;
this.currConfigPool[i].isMistake = false;
this.currConfigPool[i].isOnStage = false;
this.currGamePool.push(this.currConfigPool[i]);
}
var gamePoolIdx = 0;
for (var i = 0; i < 5; i++) {
var g = this.currGamePool[gamePoolIdx];
gamePoolIdx += 1;
var garbage = new Garbage(getTextureByName(g.source));
g.isOnStage = true;
garbage.type = g.type;
garbage.name = g.name;
garbage.anchorX = g.width / 2;
garbage.anchorY = g.height;
garbage.x = 0;
garbage.y = 90;
this.conveyor1["idx" + i].addChild(garbage);
garbage.addEventListener(engine.MouseEvent.MOUSE_DOWN, this.onDwon_garbage, this);
}
};
Conveyors.prototype.startConveyors = function () {
this.setDefault();
engine.gameStage.addEventListener(engine.Event.ENTER_FRAME, this.onEnterFrame, this);
};
Conveyors.prototype.onEnterFrame = function (ENTER_FRAME, onEnterFrame, arg2) {
if (this.score == 100) {
this.gameOver();
}
this.conveyorsPool.forEach(function (conveyor) {
conveyor.x -= props.speed || 3;
});
if (this.conveyorsPool.length > 1) {
if (this.conveyorsPool[this.conveyorsPool.length - 1].x <= 764) {
var conveyor = new Conveyor();
conveyor.x = this.conveyorsPool[this.conveyorsPool.length - 1].x + 764;
this.p.addChild(conveyor);
this.conveyorsPool.push(conveyor);
}
else {
var asdasd = [];
for (var n = 0; n < this.currGamePool.length; n++) {
var cgg = this.currGamePool[n];
if (!cgg.isRight && !cgg.isOnStage) {
asdasd.push(cgg);
}
}
var cc = this.conveyorsPool[this.conveyorsPool.length - 1];
for (var m = 0; m < 5; m++) {
if (!cc["idx" + m].children[0]) {
var g = asdasd.shift();
if (g) {
g.isOnStage = true;
var garbage = new Garbage(g.source);
garbage.type = g.type;
garbage.name = g.name;
garbage.anchorX = g.width / 2;
garbage.anchorY = g.height;
garbage.x = 0;
garbage.y = 90;
cc["idx" + m].addChild(garbage);
garbage.addEventListener(engine.MouseEvent.MOUSE_DOWN, this.onDwon_garbage, this);
}
else {
break;
}
}
}
}
if (this.conveyorsPool[0].x < -750) {
for (var k = 0; k < this.currGamePool.length; k++) {
var garbage = this.currGamePool[k];
var cc = this.conveyorsPool[0]["idx" + 4];
if (cc.children[0]) {
if (garbage.name == cc.children[0].$name) {
garbage.isOnStage = false;
removeEle(garbage, this.currGamePool);
this.currGamePool.push(garbage);
cc.removeChild(cc.children[0]);
break;
}
}
}
this.conveyorsPool.shift();
}
else if (this.conveyorsPool[0].x < -600) {
for (var k = 0; k < this.currGamePool.length; k++) {
var garbage = this.currGamePool[k];
var cc = this.conveyorsPool[0]["idx" + 3];
if (cc.children[0]) {
if (garbage.name == cc.children[0].$name) {
garbage.isOnStage = false;
removeEle(garbage, this.currGamePool);
this.currGamePool.push(garbage);
cc.removeChild(cc.children[0]);
break;
}
}
}
}
else if (this.conveyorsPool[0].x < -450) {
for (var k = 0; k < this.currGamePool.length; k++) {
var garbage = this.currGamePool[k];
var cc = this.conveyorsPool[0]["idx" + 2];
if (cc.children[0]) {
if (garbage.name == cc.children[0].$name) {
garbage.isOnStage = false;
removeEle(garbage, this.currGamePool);
this.currGamePool.push(garbage);
cc.removeChild(cc.children[0]);
break;
}
}
}
}
else if (this.conveyorsPool[0].x < -300) {
for (var k = 0; k < this.currGamePool.length; k++) {
var garbage = this.currGamePool[k];
var cc = this.conveyorsPool[0]["idx" + 1];
if (cc.children[0]) {
if (garbage.name == cc.children[0].$name) {
garbage.isOnStage = false;
removeEle(garbage, this.currGamePool);
this.currGamePool.push(garbage);
cc.removeChild(cc.children[0]);
break;
}
}
}
}
else if (this.conveyorsPool[0].x < -150) {
for (var k = 0; k < this.currGamePool.length; k++) {
var garbage = this.currGamePool[k];
var cc = this.conveyorsPool[0]["idx" + 0];
if (cc.children[0]) {
if (garbage.name == cc.children[0].$name) {
garbage.isOnStage = false;
removeEle(garbage, this.currGamePool);
this.currGamePool.push(garbage);
cc.removeChild(cc.children[0]);
break;
}
}
}
}
}
};
Conveyors.prototype.addscore = function (n) {
this.score += n;
engine.globalEvent.dispatchEvent('recycling-score-update', {
score: this.score
});
};
Conveyors.prototype.gameOver = function () {
engine.gameStage.addEventListener(engine.Event.ENTER_FRAME, this.onEnterFrame, this);
};
Conveyors.prototype.onDwon_garbage = function () {
};
Conveyors.prototype.clear = function () {
this.currGamePool = [];
};
Conveyors.prototype.timeout = function () {
engine.gameStage.removeEventListener(engine.Event.ENTER_FRAME, this.onEnterFrame, this);
};
return Conveyors;
}(engine.Sprite));
//# sourceMappingURL=Conveyors.js.map
var GameView = (function (_super) {
tslib.__extends(GameView, _super);
function GameView() {
var _this = _super.call(this) || this;
_this._timeCounter = 0;
_this.once(engine.Event.ADDED_TO_STAGE, _this.setup, _this);
return _this;
}
GameView.prototype.configUI = function () {
var uiMap = {};
this.uiMap = uiMap;
var config = uiConfig();
for (var _i = 0, config_1 = config; _i < config_1.length; _i++) {
var item = config_1[_i];
var id = item.id, texture = item.texture, pos = item.pos, anchor = item.anchor;
var sp = new engine.Sprite(getTextureByName(texture));
this.addChild(sp);
uiMap[id] = sp;
if (anchor) {
sp.anchorX = anchor[0];
sp.anchorY = anchor[1];
}
if (pos) {
sp.x = pos[0];
sp.y = pos[1];
if (anchor) {
sp.x = pos[0] - sp.anchorX;
sp.y = pos[1] - sp.anchorY;
}
}
}
this.configConveyors();
this.createRects();
this.countdown = new CountDownGroup();
this.addChild(this.countdown);
this.guide = new GuideView();
this.addChild(this.guide);
};
GameView.prototype.createRects = function () {
this.wetWaste = this.createRect(74, 552, 301, 293, 0xffffff);
this.harmfulWaste = this.createRect(75, 247, 300, 293, 0xff0000);
this.dryWaste = this.createRect(389, 249, 286, 291, 0x000000);
this.recoverableWaste = this.createRect(389, 551, 287, 292, 0x0000ff);
};
GameView.prototype.createRect = function (x, y, w, h, c) {
var rect = new engine.Rectangle(x, y, w, h);
var sp = new engine.Sprite();
this.addChild(sp);
sp.x = x;
sp.y = y;
var g = new engine.Graphics;
g.alpha = 0.0;
g.beginFill(c);
g.drawRect(0, 0, w, h);
g.endFill();
sp.addChild(g);
return rect;
};
GameView.prototype.configConveyors = function () {
var conveyor0 = new Conveyor();
conveyor0.x = 0;
var conveyor1 = new Conveyor();
this.addChild(conveyor0);
this.addChild(conveyor1);
conveyor1.x = 764;
this.conveyors = new Conveyors(this);
this.conveyors.initData(conveyor0, conveyor1);
};
GameView.prototype.playAni = function () {
var _this = this;
var idlerWheels = ['idler0', 'idler1', 'idler2', 'idler3', 'idler4', 'idler5', 'idler6'];
idlerWheels = idlerWheels.map(function (i) { return _this.uiMap[i]; });
idlerWheels.forEach(function (i) {
engine.Tween.get(i, { loop: true }).to({ rotation: -360 }, 1000);
});
};
GameView.prototype.stopAni = function () {
var _this = this;
var idlerWheels = ['idler0', 'idler1', 'idler2', 'idler3', 'idler4', 'idler5', 'idler6'];
idlerWheels = idlerWheels.map(function (i) { return _this.uiMap[i]; });
idlerWheels.forEach(function (i) {
engine.Tween.removeTweens(i);
});
};
GameView.prototype.start = function () {
return tslib.__awaiter(this, void 0, void 0, function () {
var _this = this;
return tslib.__generator(this, function (_a) {
switch (_a.label) {
case 0:
console.log('on start');
this._timeCounter = 0;
if (!!getGuideInfo()) return [3, 2];
return [4, this.guide.startGuide()];
case 1:
_a.sent();
setGuide();
_a.label = 2;
case 2: return [4, this.countdown.startCountDown()];
case 3:
_a.sent();
this.startGame();
engine.globalEvent.dispatchEvent('recycling-time-update', {
second: this.getSecond(),
});
this._timer = setInterval(function () {
_this.onTimer();
}, 1000);
return [2];
}
});
});
};
GameView.prototype.startGame = function () {
this.playAni();
this.conveyors.startConveyors();
};
GameView.prototype.stopGame = function () {
this.stopAni();
};
GameView.prototype.getSecond = function () {
return props.time - this._timeCounter;
};
GameView.prototype.onTimer = function () {
this._timeCounter++;
engine.globalEvent.dispatchEvent('recycling-time-update', {
second: this.getSecond(),
});
if (this.getSecond() == 0) {
this.stop();
this.conveyors.timeout();
engine.globalEvent.dispatchEvent('recycling-game-end', {});
}
};
GameView.prototype.stop = function () {
clearInterval(this._timer);
this.stopGame();
};
GameView.prototype.setup = function () {
console.log('onSteup', props);
this.configUI();
};
GameView.prototype.onDown = function (e) {
};
GameView.prototype.stageOnUp = function (e) {
};
GameView.prototype.onSuccess = function () {
};
GameView.prototype.onMove = function (e) {
};
return GameView;
}(engine.Container));
//# sourceMappingURL=GameView.js.map
var GameWrapper = (function (_super) {
tslib.__extends(GameWrapper, _super);
function GameWrapper() {
var _this = _super.call(this) || this;
engine.globalEvent.addEventListener('recycling-start', _this.start, _this);
engine.globalEvent.addEventListener('recycling-stop', _this.stop, _this);
var gameView = _this._gameView = new GameView();
_this.addChild(gameView);
return _this;
}
GameWrapper.prototype.start = function (event) {
injectProps(event.data);
this._gameView.start();
};
GameWrapper.prototype.stop = function (event) {
this._gameView.stop();
};
return GameWrapper;
}(engine.Container));
//# sourceMappingURL=GameWrapper.js.map
function index (props) {
prepareProps();
injectProps(props);
var instance = new GameWrapper();
return instance;
}
//# sourceMappingURL=index.js.map
return index;
})));
//# sourceMappingURL=main.js.map
\ No newline at end of file
{"version":3,"file":"index.js","sources":["src/custom/recycling/src/game/utils.ts","src/custom/recycling/src/props.ts","src/custom/recycling/src/game/Conveyor.ts","src/custom/recycling/src/game/uiConfig.ts","src/custom/recycling/src/game/utils/getGuideInfo.ts","src/custom/recycling/src/game/views/createBg.ts","src/custom/recycling/src/game/views/createImg.ts","src/custom/recycling/src/game/views/CountDownGroup.ts","src/custom/recycling/src/game/views/guideView.ts","src/custom/recycling/src/game/GameView.ts","src/custom/recycling/src/game/GameWrapper.ts","src/custom/recycling/src/index.ts"],"sourcesContent":["/**\n * Created by rockyl on 2020-01-21.\n */\n\nexport function getTexture(uuid) {\n\treturn engine.Texture.from(getAssetByUUID(uuid).uuid);\n}\n\nexport function getTextureByName(name) {\n\treturn getTexture(engine.getAssetByName(name).uuid);\n}\n\nexport function playSound(name) {\n\tengine.playSound(engine.getAssetByName(name).uuid, {keep: true});\n}\nexport function createSvga(name, anchorName?) {\n\tlet inst = new svga.Svga();\n\tinst.source = 'asset://' + engine.getAssetByName(name).uuid;\n\treturn inst;\n}\n\nexport function getIndexFromRC(row,col,maxCol){\n\tlet index;\n\tindex = row * maxCol + col ;\n\treturn index\n}\n\n\n\n\nexport function getRandomArray(array){\n\tarray.sort(function() {\n\t\treturn .5 - Math.random();\n\t});\n}","/**\n * Created by rockyl on 2020-01-21.\n */\n\nexport let props: any = {};\n\nexport function prepareProps() {\n\tlet metaProps = getProps();\n\n\tengine.injectProp(props, metaProps);\n}\n\nexport function injectProps(p) {\n\tengine.injectProp(props, p);\n}\n","import { getTextureByName } from \"./utils\";\n\nexport default class Conveyor extends engine.Sprite {\n\n idx0: engine.Sprite;\n idx1: engine.Sprite;\n idx2: engine.Sprite;\n idx3: engine.Sprite;\n idx4: engine.Sprite;\n constructor() {\n super();\n const sp = new engine.Sprite(getTextureByName('conveyor'));\n this.addChild(sp);\n\n this.idx0 = this.createItem(75,50);\n this.idx1 = this.createItem(225,50);\n this.idx2 = this.createItem(375,50);\n this.idx3 = this.createItem(525,50);\n this.idx4 = this.createItem(675,50);\n }\n\n createItem(x,y) {\n const sp = new engine.Sprite();\n this.addChild(sp);\n sp.x = x - 50;\n sp.y = y- 50;\n\n const g = new engine.Graphics;\n g.beginFill(0xff0000);\n g.drawRect(0,0,100,100);\n g.endFill();\n sp.addChild(g);\n\n return sp\n }\n}","export default () => {\n return [\n {\n id: 'playBg',\n texture: 'playBg'\n },\n {\n id: 'idler0',\n texture: 'idlerWheel',\n pos: [75, 1038],\n anchor: [20, 21.5]\n },\n {\n id: 'idler1',\n texture: 'idlerWheel',\n pos: [175, 1038],\n anchor: [20, 21.5]\n },\n {\n id: 'idler2',\n texture: 'idlerWheel',\n pos: [275, 1038],\n anchor: [20, 21.5]\n },\n {\n id: 'idler3',\n texture: 'idlerWheel',\n pos: [375, 1038],\n anchor: [20, 21.5]\n },\n {\n id: 'idler4',\n texture: 'idlerWheel',\n pos: [475, 1038],\n anchor: [20, 21.5]\n },\n {\n id: 'idler5',\n texture: 'idlerWheel',\n pos: [575, 1038],\n anchor: [20, 21.5]\n },\n {\n id: 'idler6',\n texture: 'idlerWheel',\n pos: [675, 1038],\n anchor: [20, 21.5]\n },\n ]\n}","export default () => {\n //0 未引导\n if (!window.localStorage) {\n return 0\n }\n\n return localStorage.getItem('recyclingGuide')\n}\n\nexport const setGuide = () => {\n if (window.localStorage)\n localStorage.setItem('recyclingGuide', '1')\n}","export default (a=1)=>{\n const rect = new engine.Graphics();\n rect.beginFill(0)\n rect.drawRect(0,0,750,1624)\n rect.endFill();\n rect.alpha=a\n return rect\n}","import { getTextureByName } from \"../utils\";\n\nexport default (texture)=>{\n return new engine.Sprite(getTextureByName(texture));\n}","import createBg from \"./createBg\";\nimport createImg from \"./createImg\";\n\nexport default class CountDownGroup extends engine.Sprite {\n num1: engine.Sprite;\n num2: engine.Sprite;\n num3: engine.Sprite;\n go: engine.Sprite;\n constructor() {\n super();\n\n this.addChild(createBg(.6))\n\n this.num1 = createImg('num1')\n this.num2 = createImg('num2')\n this.num3 = createImg('num3')\n this.go = createImg('go')\n this.go.anchorX = 240\n this.go.anchorY = 171.5\n this.num1.anchorX = 125.5\n this.num1.anchorY = 189\n this.num2.anchorX = 149.5\n this.num2.anchorY = 191.5\n this.num3.anchorX = 148.5\n this.num3.anchorY = 191.5\n this.go.x = 750 / 2 - 240\n this.go.y = 525 - 171.5\n this.num1.x = 750 / 2 - 125.5\n this.num1.y = 529 - 189\n this.num2.x = 750 / 2 - 149.5\n this.num2.y = 526 - 191.5\n this.num3.x = 750 / 2 - 148.5\n this.num3.y = 525 - 191.5\n this.addChild(this.num1)\n this.addChild(this.num2)\n this.addChild(this.num3)\n this.addChild(this.go)\n\n this.visible = false;\n this.reset();\n }\n\n private reset() {\n this.go.alpha = this.num1.alpha = this.num2.alpha = this.num3.alpha = 0;\n this.go.scaleX = this.num1.scaleX = this.num2.scaleX = this.num3.scaleX = 3;\n this.go.scaleY = this.num1.scaleY = this.num2.scaleY = this.num3.scaleY = 3;\n }\n\n async startCountDown() {\n return new Promise((r) => {\n this.reset();\n this.visible = true;\n\n this.num3.alpha = 1;\n let n3 = engine.Tween.get(this.num3);\n\n // if (GameConst.isPlayMusic) {\n\n // playSound(\"numCountDown\");\n // }\n\n n3.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).to({ scaleX: 0, scaleY: 0 }, 200).call(() => {\n this.num2.alpha = 1;\n let n2 = engine.Tween.get(this.num2);\n // if (GameConst.isPlayMusic) {\n\n // playSound(\"numCountDown\");\n // }\n n2.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).to({ scaleX: 0, scaleY: 0 }, 200).call(() => {\n this.num1.alpha = 1;\n let n1 = engine.Tween.get(this.num1);\n // if (GameConst.isPlayMusic) {\n\n // playSound(\"numCountDown\");\n // }\n n1.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).to({ scaleX: 0, scaleY: 0 }, 200).call(() => {\n this.go.alpha = 1;\n let go = engine.Tween.get(this.go);\n // if (GameConst.isPlayMusic) {\n // window[\"playMusic\"](\"go\");\n // }\n go.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).call(() => {\n this.visible = false;\n r()\n })\n })\n })\n })\n\n\n })\n\n }\n}","import createBg from \"./createBg\";\nimport createImg from \"./createImg\";\nimport { createSvga } from \"../utils\";\n\nexport default class GuideView extends engine.Sprite {\n guideBg: engine.Sprite;\n guideEle: engine.Sprite;\n svga: svga.Svga;\n\n constructor() {\n super();\n this.initUI();\n this.visible = false;\n }\n\n initUI() {\n this.addChild(createBg(.6))\n this.guideBg = createImg('guideBg')\n this.addChild(this.guideBg)\n this.guideEle = createImg('guideEle')\n this.addChild(this.guideEle)\n this.guideBg.x = 393;\n this.guideBg.y = 552;\n this.guideEle.x = 361;\n this.guideEle.y = 877;\n this.guideEle.mouseEnabled = this.guideEle.mouseChildren = true;\n\n let svga = createSvga(\"guideTips\");\n this.svga = svga\n this.addChild(svga);\n svga.gotoAndStop(1);\n svga.mouseEnabled = svga.mouseChildren = false;\n }\n\n checkHit(x, y, w, h) {\n const rect = new engine.Rectangle(393, 552, 281, 320)\n if (x > rect.x && y > rect.y && (x + w) < (rect.x + rect.width) && (y + h) < (rect.y + rect.height)) {\n return true\n }\n return false;\n }\n\n async startGuide() {\n return new Promise((r) => {\n this.visible = true;\n this.svga.gotoAndStop(1);\n this.svga.play(false, true)\n this.guideEle.scaleX = 1;\n this.guideEle.scaleY = 1;\n\n let offset = [0, 0]\n const guideOver = () => {\n this.guideEle.removeEventListener(engine.MouseEvent.MOUSE_DOWN, ondown, this)\n engine.Tween.get(this.guideEle).to({scaleX:0,scaleY:0},300).call(()=>{\n this.visible = false;\n r();\n });\n }\n\n const onUp = (e: engine.MouseEvent) => {\n this.stage.removeEventListener(engine.MouseEvent.MOUSE_MOVE, onMove, this)\n if (this.checkHit(this.guideEle.x, this.guideEle.y, this.guideEle.width, this.guideEle.height)) {\n guideOver();\n } else {\n this.svga.visible = true;\n this.guideEle.x = 361;\n this.guideEle.y = 877;\n }\n }\n\n const onMove = (e: engine.MouseEvent) => {\n this.guideEle.x = e.stageX - offset[0];\n this.guideEle.y = e.stageY - offset[1];\n }\n\n const ondown = (e: engine.MouseEvent) => {\n offset = [e.localX, e.localY]\n this.svga.visible = false;\n this.stage.once(engine.MouseEvent.MOUSE_UP, onUp, this)\n this.stage.addEventListener(engine.MouseEvent.MOUSE_MOVE, onMove, this)\n }\n\n this.guideEle.addEventListener(engine.MouseEvent.MOUSE_DOWN, ondown, this)\n\n })\n }\n}","/**\n * Created by rockyl on 2018/8/16.\n */\n\nimport { getTextureByName } from \"../../../recycling/src/game/utils\";\nimport { props } from \"../props\";\nimport Conveyor from \"./Conveyor\";\nimport uiConfig from \"./uiConfig\";\nimport getGuideInfo, { setGuide } from \"./utils/getGuideInfo\";\nimport CountDownGroup from \"./views/CountDownGroup\";\nimport GuideView from \"./views/guideView\";\n\nexport default class GameView extends engine.Container {\n private _timer;\n private _timeCounter = 0;\n score = 0;\n uiMap: any;\n wetWaste: engine.Rectangle;\n harmfulWaste: engine.Rectangle;\n dryWaste: engine.Rectangle;\n recoverableWaste: engine.Rectangle;\n countdown: CountDownGroup;\n guide: GuideView;\n\n constructor() {\n super();\n this.once(engine.Event.ADDED_TO_STAGE, this.setup, this);\n }\n\n configUI() {\n\n const uiMap: any = {};\n this.uiMap = uiMap;\n const config = uiConfig();\n for (const item of config) {\n const { id, texture, pos, anchor } = item;\n const sp = new engine.Sprite(getTextureByName(texture));\n this.addChild(sp);\n uiMap[id] = sp;\n if (anchor) {\n sp.anchorX = anchor[0];\n sp.anchorY = anchor[1];\n }\n if (pos) {\n sp.x = pos[0];\n sp.y = pos[1];\n if (anchor) {\n sp.x = pos[0] - sp.anchorX;\n sp.y = pos[1] - sp.anchorY;\n }\n }\n }\n\n this.configConveyors();\n\n this.createRects();\n\n this.countdown = new CountDownGroup();\n this.addChild(this.countdown)\n\n this.guide = new GuideView();\n this.addChild(this.guide)\n\n }\n\n private createRects() {\n this.wetWaste = this.createRect(74, 552, 301, 293, 0xffffff);\n this.harmfulWaste = this.createRect(75, 247, 300, 293, 0xff0000);\n this.dryWaste = this.createRect(389, 249, 286, 291, 0x000000);\n this.recoverableWaste = this.createRect(389, 551, 287, 292, 0x0000ff);\n }\n\n createRect(x, y, w, h, c) {\n const rect = new engine.Rectangle(x, y, w, h);\n\n const sp = new engine.Sprite();\n this.addChild(sp);\n sp.x = x;\n sp.y = y;\n\n const g = new engine.Graphics;\n g.alpha = 0.0;\n g.beginFill(c);\n g.drawRect(0, 0, w, h);\n g.endFill();\n sp.addChild(g);\n\n return rect;\n }\n\n private configConveyors() {\n const conveyor1 = new Conveyor();\n conveyor1.x = 0;\n conveyor1.y = 904.21;\n const conveyor2 = new Conveyor();\n this.addChild(conveyor1);\n this.addChild(conveyor2);\n conveyor2.x = 764;\n conveyor2.y = 904.21;\n }\n\n playAni() {\n let idlerWheels = ['idler0', 'idler1', 'idler2', 'idler3', 'idler4', 'idler5', 'idler6'];\n idlerWheels = idlerWheels.map(i => this.uiMap[i]);\n idlerWheels.forEach(i => {\n engine.Tween.get(i, { loop: true }).to({ rotation: -360 }, 1000);\n })\n }\n\n stopAni() {\n let idlerWheels = ['idler0', 'idler1', 'idler2', 'idler3', 'idler4', 'idler5', 'idler6'];\n idlerWheels = idlerWheels.map(i => this.uiMap[i]);\n idlerWheels.forEach(i => {\n engine.Tween.removeTweens(i);\n })\n }\n\n async start() {\n console.log('on start')\n this._timeCounter = 0;\n this.score = 0;\n\n if (!getGuideInfo()) {\n await this.guide.startGuide();\n setGuide();\n }\n\n await this.countdown.startCountDown();\n\n this.startGame();\n\n engine.globalEvent.dispatchEvent('recycling-time-update', {\n second: this.getSecond(),\n });\n\n this._timer = setInterval(() => {\n this.onTimer();\n }, 1000)\n }\n\n private startGame() {\n this.playAni();\n this.stage.addEventListener(engine.MouseEvent.CLICK, this.xxx, this);\n }\n\n private xxx() {\n this.score++;\n engine.globalEvent.dispatchEvent('recycling-score-update', {\n score: this.score\n });\n }\n\n private stopGame() {\n this.stage.removeEventListener(engine.MouseEvent.CLICK, this.xxx, this);\n this.stopAni();\n }\n\n getSecond() {\n\n return props.time - this._timeCounter\n }\n\n onTimer() {\n this._timeCounter++;\n engine.globalEvent.dispatchEvent('recycling-time-update', {\n second: this.getSecond(),\n });\n\n if (this.getSecond() == 0) {\n this.stop();\n engine.globalEvent.dispatchEvent('recycling-game-end', {});\n }\n }\n\n stop() {\n clearInterval(this._timer);\n this.stopGame();\n }\n\n setup() {\n console.log('onSteup', props);\n this.configUI();\n }\n\n onDown(e: engine.MouseEvent) {\n\n }\n\n stageOnUp(e) {\n\n\n }\n\n private onSuccess() {\n\n\n }\n\n onMove(e: engine.MouseEvent) {\n\n }\n\n}\n","/**\n * Created by rockyl on 2020-01-09.\n */\n\nimport GameView from \"./GameView\";\nimport { injectProps } from \"../props\";\n\n\nexport class GameWrapper extends engine.Container {\n\t// private _status;\n\tprivate _gameView: GameView;\n\tconstructor() {\n\t\tsuper();\n\n\t\tengine.globalEvent.addEventListener('recycling-start', this.start, this);\n\t\tengine.globalEvent.addEventListener('recycling-stop', this.stop, this);\n\n\t\t//创建实例\n\t\tlet gameView = this._gameView = new GameView();\n\t\tthis.addChild(gameView);\n\n\t}\n\n\tstart(event: engine.Event) {\n\t\tinjectProps(event.data);\n\n\t\tthis._gameView.start();\n\t}\n\tstop(event: engine.Event) {\n\t\t\n\t\tthis._gameView.stop();\n\t}\n}\n","/**\n * Created by rockyl on 2019-11-20.\n */\n\nimport {GameWrapper} from \"./game/GameWrapper\";\nimport {injectProps, prepareProps} from \"./props\";\n\nexport default function (props) {\n\tprepareProps();\n\tinjectProps(props);\n\n\tlet instance = new GameWrapper();\n\t\n\treturn 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{"version":3,"file":"index.js","sources":["src/custom/recycling/src/game/utils.ts","src/custom/recycling/src/props.ts","src/custom/recycling/src/game/Conveyor.ts","src/custom/recycling/src/game/uiConfig.ts","src/custom/recycling/src/game/utils/getGuideInfo.ts","src/custom/recycling/src/game/views/createBg.ts","src/custom/recycling/src/game/views/createImg.ts","src/custom/recycling/src/game/views/CountDownGroup.ts","src/custom/recycling/src/game/views/guideView.ts","src/custom/recycling/src/game/datas/Garbage.ts","src/custom/recycling/src/game/datas/GarbageTypes.ts","src/custom/recycling/src/game/datas/GarbageConfig.ts","src/custom/recycling/src/game/utils/removeEle.ts","src/custom/recycling/src/game/utils/shuffle.ts","src/custom/recycling/src/game/Conveyors.ts","src/custom/recycling/src/game/GameView.ts","src/custom/recycling/src/game/GameWrapper.ts","src/custom/recycling/src/index.ts"],"sourcesContent":["/**\n * Created by rockyl on 2020-01-21.\n */\n\nexport function getTexture(uuid) {\n\treturn engine.Texture.from(getAssetByUUID(uuid).uuid);\n}\n\nexport function getTextureByName(name) {\n\treturn getTexture(engine.getAssetByName(name).uuid);\n}\n\nexport function playSound(name) {\n\tengine.playSound(engine.getAssetByName(name).uuid, {keep: true});\n}\nexport function createSvga(name, anchorName?) {\n\tlet inst = new svga.Svga();\n\tinst.source = 'asset://' + engine.getAssetByName(name).uuid;\n\treturn inst;\n}\n\nexport function getIndexFromRC(row,col,maxCol){\n\tlet index;\n\tindex = row * maxCol + col ;\n\treturn index\n}\n\n\n\n\nexport function getRandomArray(array){\n\tarray.sort(function() {\n\t\treturn .5 - Math.random();\n\t});\n}","/**\n * Created by rockyl on 2020-01-21.\n */\n\nexport let props: any = {};\n\nexport function prepareProps() {\n\tlet metaProps = getProps();\n\n\tengine.injectProp(props, metaProps);\n}\n\nexport function injectProps(p) {\n\tengine.injectProp(props, p);\n}\n","import { getTextureByName } from \"./utils\";\n\nexport default class Conveyor extends engine.Sprite {\n\n idx0: engine.Sprite;\n idx1: engine.Sprite;\n idx2: engine.Sprite;\n idx3: engine.Sprite;\n idx4: engine.Sprite;\n constructor() {\n super();\n\n this.y = 904.21;\n\n const sp = new engine.Sprite(getTextureByName('conveyor'));\n this.addChild(sp);\n\n this.idx0 = this.createItem(75,50);\n this.idx1 = this.createItem(225,50);\n this.idx2 = this.createItem(375,50);\n this.idx3 = this.createItem(525,50);\n this.idx4 = this.createItem(675,50);\n }\n\n createItem(x,y) {\n const sp = new engine.Sprite();\n this.addChild(sp);\n sp.x = x - 50;\n sp.y = y- 50;\n\n const g = new engine.Graphics;\n g.beginFill(0xff0000);\n g.drawRect(0,0,100,100);\n g.endFill();\n sp.addChild(g);\n\n return sp\n }\n}","export default () => {\n return [\n {\n id: 'playBg',\n texture: 'playBg'\n },\n {\n id: 'idler0',\n texture: 'idlerWheel',\n pos: [75, 1038],\n anchor: [20, 21.5]\n },\n {\n id: 'idler1',\n texture: 'idlerWheel',\n pos: [175, 1038],\n anchor: [20, 21.5]\n },\n {\n id: 'idler2',\n texture: 'idlerWheel',\n pos: [275, 1038],\n anchor: [20, 21.5]\n },\n {\n id: 'idler3',\n texture: 'idlerWheel',\n pos: [375, 1038],\n anchor: [20, 21.5]\n },\n {\n id: 'idler4',\n texture: 'idlerWheel',\n pos: [475, 1038],\n anchor: [20, 21.5]\n },\n {\n id: 'idler5',\n texture: 'idlerWheel',\n pos: [575, 1038],\n anchor: [20, 21.5]\n },\n {\n id: 'idler6',\n texture: 'idlerWheel',\n pos: [675, 1038],\n anchor: [20, 21.5]\n },\n ]\n}","export default () => {\n //0 未引导\n if (!window.localStorage) {\n return 0\n }\n\n return localStorage.getItem('recyclingGuide')\n}\n\nexport const setGuide = () => {\n if (window.localStorage)\n localStorage.setItem('recyclingGuide', '1')\n}","export default (a=1)=>{\n const rect = new engine.Graphics();\n rect.beginFill(0)\n rect.drawRect(0,0,750,1624)\n rect.endFill();\n rect.alpha=a\n return rect\n}","import { getTextureByName } from \"../utils\";\n\nexport default (texture)=>{\n return new engine.Sprite(getTextureByName(texture));\n}","import createBg from \"./createBg\";\nimport createImg from \"./createImg\";\n\nexport default class CountDownGroup extends engine.Sprite {\n num1: engine.Sprite;\n num2: engine.Sprite;\n num3: engine.Sprite;\n go: engine.Sprite;\n constructor() {\n super();\n\n this.addChild(createBg(.6))\n\n this.num1 = createImg('num1')\n this.num2 = createImg('num2')\n this.num3 = createImg('num3')\n this.go = createImg('go')\n this.go.anchorX = 240\n this.go.anchorY = 171.5\n this.num1.anchorX = 125.5\n this.num1.anchorY = 189\n this.num2.anchorX = 149.5\n this.num2.anchorY = 191.5\n this.num3.anchorX = 148.5\n this.num3.anchorY = 191.5\n this.go.x = 750 / 2 - 240\n this.go.y = 525 - 171.5\n this.num1.x = 750 / 2 - 125.5\n this.num1.y = 529 - 189\n this.num2.x = 750 / 2 - 149.5\n this.num2.y = 526 - 191.5\n this.num3.x = 750 / 2 - 148.5\n this.num3.y = 525 - 191.5\n this.addChild(this.num1)\n this.addChild(this.num2)\n this.addChild(this.num3)\n this.addChild(this.go)\n\n this.visible = false;\n this.reset();\n }\n\n private reset() {\n this.go.alpha = this.num1.alpha = this.num2.alpha = this.num3.alpha = 0;\n this.go.scaleX = this.num1.scaleX = this.num2.scaleX = this.num3.scaleX = 3;\n this.go.scaleY = this.num1.scaleY = this.num2.scaleY = this.num3.scaleY = 3;\n }\n\n async startCountDown() {\n return new Promise((r) => {\n this.reset();\n this.visible = true;\n\n this.num3.alpha = 1;\n let n3 = engine.Tween.get(this.num3);\n\n // if (GameConst.isPlayMusic) {\n\n // playSound(\"numCountDown\");\n // }\n\n n3.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).to({ scaleX: 0, scaleY: 0 }, 200).call(() => {\n this.num2.alpha = 1;\n let n2 = engine.Tween.get(this.num2);\n // if (GameConst.isPlayMusic) {\n\n // playSound(\"numCountDown\");\n // }\n n2.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).to({ scaleX: 0, scaleY: 0 }, 200).call(() => {\n this.num1.alpha = 1;\n let n1 = engine.Tween.get(this.num1);\n // if (GameConst.isPlayMusic) {\n\n // playSound(\"numCountDown\");\n // }\n n1.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).to({ scaleX: 0, scaleY: 0 }, 200).call(() => {\n this.go.alpha = 1;\n let go = engine.Tween.get(this.go);\n // if (GameConst.isPlayMusic) {\n // window[\"playMusic\"](\"go\");\n // }\n go.to({ scaleX: 0.8, scaleY: 0.8 }, 200).to({ scaleX: 1, scaleY: 1 }, 100).wait(500).call(() => {\n this.visible = false;\n r()\n })\n })\n })\n })\n\n\n })\n\n }\n}","import createBg from \"./createBg\";\nimport createImg from \"./createImg\";\nimport { createSvga } from \"../utils\";\n\nexport default class GuideView extends engine.Sprite {\n guideBg: engine.Sprite;\n guideEle: engine.Sprite;\n svga: svga.Svga;\n\n constructor() {\n super();\n this.initUI();\n this.visible = false;\n }\n\n initUI() {\n this.addChild(createBg(.6))\n this.guideBg = createImg('guideBg')\n this.addChild(this.guideBg)\n this.guideEle = createImg('guideEle')\n this.addChild(this.guideEle)\n this.guideBg.x = 393;\n this.guideBg.y = 552;\n this.guideEle.x = 361;\n this.guideEle.y = 877;\n this.guideEle.mouseEnabled = this.guideEle.mouseChildren = true;\n\n let svga = createSvga(\"guideTips\");\n this.svga = svga\n this.addChild(svga);\n svga.gotoAndStop(1);\n svga.mouseEnabled = svga.mouseChildren = false;\n }\n\n checkHit(x, y, w, h) {\n const rect = new engine.Rectangle(393, 552, 281, 320)\n if (x > rect.x && y > rect.y && (x + w) < (rect.x + rect.width) && (y + h) < (rect.y + rect.height)) {\n return true\n }\n return false;\n }\n\n async startGuide() {\n return new Promise((r) => {\n this.visible = true;\n this.svga.gotoAndStop(1);\n this.svga.play(false, true)\n this.guideEle.scaleX = 1;\n this.guideEle.scaleY = 1;\n\n let offset = [0, 0]\n const guideOver = () => {\n this.guideEle.removeEventListener(engine.MouseEvent.MOUSE_DOWN, ondown, this)\n engine.Tween.get(this.guideEle).to({scaleX:0,scaleY:0},300).call(()=>{\n this.visible = false;\n r();\n });\n }\n\n const onUp = (e: engine.MouseEvent) => {\n this.stage.removeEventListener(engine.MouseEvent.MOUSE_MOVE, onMove, this)\n if (this.checkHit(this.guideEle.x, this.guideEle.y, this.guideEle.width, this.guideEle.height)) {\n guideOver();\n } else {\n this.svga.visible = true;\n this.guideEle.x = 361;\n this.guideEle.y = 877;\n }\n }\n\n const onMove = (e: engine.MouseEvent) => {\n this.guideEle.x = e.stageX - offset[0];\n this.guideEle.y = e.stageY - offset[1];\n }\n\n const ondown = (e: engine.MouseEvent) => {\n offset = [e.localX, e.localY]\n this.svga.visible = false;\n this.stage.once(engine.MouseEvent.MOUSE_UP, onUp, this)\n this.stage.addEventListener(engine.MouseEvent.MOUSE_MOVE, onMove, this)\n }\n\n this.guideEle.addEventListener(engine.MouseEvent.MOUSE_DOWN, ondown, this)\n\n })\n }\n}","import { GarbageTypes } from './GarbageTypes';\nexport default class Garbage extends engine.Sprite {\n constructor(texture) {\n super(texture);\n }\n\n public type: GarbageTypes;\n\n public isWrong: boolean = false;\n\n public isRight: boolean = false;\n\n public\n}","export enum GarbageTypes {\n recoverableWaste,\n harmfulWaste,\n wetWaste,\n dryWaste\n}","import { GarbageTypes } from './GarbageTypes';\nexport default class GarbageConfig {\n public static config: any[] = [\n { name: \"电池\", source: \"g00\", type: GarbageTypes.harmfulWaste, width: 51, height: 123 },\n { name: \"温度计\", source: \"g01\", type: GarbageTypes.harmfulWaste, width: 65, height: 130 },\n { name: \"鱼刺\", source: \"g02\", type: GarbageTypes.wetWaste, width: 104, height: 82 },\n { name: \"龙虾\", source: \"g03\", type: GarbageTypes.wetWaste, width: 129, height: 122 },\n { name: \"西瓜\", source: \"g04\", type: GarbageTypes.wetWaste, width: 134, height: 111 },\n { name: \"旧玩具\", source: \"g05\", type: GarbageTypes.recoverableWaste, width: 72, height: 135 },\n { name: \"口红\", source: \"g06\", type: GarbageTypes.dryWaste, width: 49, height: 134 },\n { name: \"面包\", source: \"g07\", type: GarbageTypes.wetWaste, width: 96, height: 128 },\n { name: \"绿植\", source: \"g08\", type: GarbageTypes.wetWaste, width: 81, height: 131 },\n { name: \"保温瓶\", source: \"g09\", type: GarbageTypes.recoverableWaste, width: 66, height: 137 },\n { name: \"破衣服\", source: \"g10\", type: GarbageTypes.recoverableWaste, width: 91, height: 121 },\n { name: \"茶叶渣\", source: \"g11\", type: GarbageTypes.wetWaste, width: 108, height: 125 },\n { name: \"湿巾\", source: \"g12\", type: GarbageTypes.dryWaste, width: 106, height: 109 },\n { name: \"过期药膏\", source: \"g13\", type: GarbageTypes.harmfulWaste, width: 107, height: 130 },\n { name: \"用完的洗发水瓶\", source: \"g14\", type: GarbageTypes.recoverableWaste, width: 153, height: 148 },\n { name: \"婴儿纸尿裤\", source: \"g15\", type: GarbageTypes.dryWaste, width: 108, height: 123 },\n { name: \"香水瓶\", source: \"g16\", type: GarbageTypes.recoverableWaste, width: 65, height: 127 },\n { name: \"花甲壳\", source: \"g17\", type: GarbageTypes.wetWaste, width: 99, height: 115 },\n { name: \"过期调味料\", source: \"g18\", type: GarbageTypes.wetWaste, width: 109, height: 130 },\n { name: \"地毯\", source: \"g19\", type: GarbageTypes.recoverableWaste, width: 145, height: 119 },\n { name: \"甘蔗渣\", source: \"g20\", type: GarbageTypes.wetWaste, width: 100, height: 116 },\n { name: \"玻璃渣\", source: \"g21\", type: GarbageTypes.recoverableWaste, width: 95, height: 122 },\n { name: \"番茄酱\", source: \"g22\", type: GarbageTypes.wetWaste, width: 82, height: 125 },\n { name: \"酒精棉\", source: \"g23\", type: GarbageTypes.dryWaste, width: 64, height: 124 },\n { name: \"指甲油瓶子\", source: \"g24\", type: GarbageTypes.harmfulWaste, width: 109, height: 125 },\n { name: \"肉骨头\", source: \"g25\", type: GarbageTypes.dryWaste, width: 67, height: 123 },\n { name: \"嚼过的口香糖\", source: \"g26\", type: GarbageTypes.dryWaste, width: 135, height: 116 },\n { name: \"充电插头\", source: \"g27\", type: GarbageTypes.recoverableWaste, width: 86, height: 128 },\n { name: \"旧报纸\", source: \"g28\", type: GarbageTypes.recoverableWaste, width: 68, height: 124 },\n { name: \"烟头\", source: \"g29\", type: GarbageTypes.dryWaste, width: 108, height: 145 },\n { name: \"奶茶塑料杯\", source: \"g30\", type: GarbageTypes.dryWaste, width: 109, height: 143 },\n { name: \"瓜子壳\", source: \"g31\", type: GarbageTypes.wetWaste, width: 87, height: 121 },\n { name: \"橘子皮\", source: \"g32\", type: GarbageTypes.wetWaste, width: 78, height: 120 },\n { name: \"气球\", source: \"g33\", type: GarbageTypes.dryWaste, width: 78, height: 121 },\n { name: \"树叶\", source: \"g34\", type: GarbageTypes.wetWaste, width: 75, height: 117 },\n { name: \"感冒药\", source: \"g35\", type: GarbageTypes.harmfulWaste, width: 92, height: 121 },\n { name: \"电话机\", source: \"g36\", type: GarbageTypes.recoverableWaste, width: 63, height: 121 },\n { name: \"奶酪\", source: \"g37\", type: GarbageTypes.wetWaste, width: 90, height: 116 },\n { name: \"啤酒瓶\", source: \"g38\", type: GarbageTypes.recoverableWaste, width: 64, height: 123 },\n { name: \"薯片包装\", source: \"g39\", type: GarbageTypes.dryWaste, width: 134, height: 123 },\n { name: \"过期保健品\", source: \"g40\", type: GarbageTypes.harmfulWaste, width: 108, height: 125 },\n { name: \"雪糕包装袋\", source: \"g41\", type: GarbageTypes.dryWaste, width: 109, height: 128 },\n { name: \"废油漆\", source: \"g42\", type: GarbageTypes.harmfulWaste, width: 98, height: 122 },\n { name: \"食品罐头\", source: \"g43\", type: GarbageTypes.recoverableWaste, width: 94, height: 117 },\n { name: \"陶瓷碗\", source: \"g44\", type: GarbageTypes.dryWaste, width: 105, height: 122 },\n { name: \"蚊香\", source: \"g45\", type: GarbageTypes.dryWaste, width: 69, height: 146 },\n { name: \"电脑机箱\", source: \"g46\", type: GarbageTypes.recoverableWaste, width: 84, height: 124 },\n { name: \"鲜花\", source: \"g47\", type: GarbageTypes.wetWaste, width: 62, height: 122 },\n { name: \"宠物粮食\", source: \"g48\", type: GarbageTypes.wetWaste, width: 87, height: 121 },\n { name: \"银行卡\", source: \"g49\", type: GarbageTypes.recoverableWaste, width: 115, height: 123 },\n\n ];\n}","export default (e, arr)=> {\n let index = arr.indexOf(e);\n if (index >= 0) {\n arr.splice(index, 1)\n }\n}","export default (arr): any =>{\n let i = arr.length;\n\n while (i) {\n\n let j = Math.floor(Math.random() * i--); //5555\n\n [arr[j], arr[i]] = [arr[i], arr[j]];\n\n }\n\n return arr;\n}","import { props } from \"../props\";\nimport Conveyor from \"./Conveyor\";\nimport Garbage from \"./datas/Garbage\";\nimport GarbageConfig from \"./datas/GarbageConfig\";\nimport removeEle from \"./utils/removeEle\";\nimport shuffle from \"./utils/shuffle\";\nimport { getTextureByName } from \"./utils\";\n\nexport default class Conveyors extends engine.Sprite {\n\n conveyor0: Conveyor;\n conveyor1: Conveyor;\n\n private conveyorsPool: any[] = [];\n\n private GarbageConfig: any[] = GarbageConfig.config;\n\n // 本局游戏的20种垃圾\n private currConfigPool: any[] = [];\n private currGamePool: any[] = [];\n\n score: number;\n p: any;\n\n constructor(p) {\n super();\n this.p = p;\n }\n\n initData(conveyor0, conveyor1) {\n this.conveyor0 = conveyor0;\n this.conveyor1 = conveyor1;\n\n this.conveyorsPool.push(this.conveyor0);\n this.conveyorsPool.push(this.conveyor1);\n }\n\n private setDefault(){\n this.score = 0;\n this.clear();\n\n this.currConfigPool = shuffle(this.GarbageConfig);\n\n for (let i = 0; i < 20; i++) {\n this.currConfigPool[i].idx = i;\n this.currConfigPool[i].isRight = false;\n this.currConfigPool[i].isMistake = false;\n this.currConfigPool[i].isOnStage = false;\n this.currGamePool.push(this.currConfigPool[i]);\n }\n\n let gamePoolIdx = 0;\n for (let i = 0; i < 5; i++) {\n let g = this.currGamePool[gamePoolIdx];\n gamePoolIdx += 1;\n let garbage = new Garbage(getTextureByName(g.source));\n g.isOnStage = true;\n garbage.type = g.type;\n garbage.name = g.name;\n garbage.anchorX = g.width / 2;\n garbage.anchorY = g.height;\n garbage.x = 0;\n garbage.y = 90;\n this.conveyor1[`idx${i}`].addChild(garbage)\n garbage.addEventListener(engine.MouseEvent.MOUSE_DOWN, this.onDwon_garbage, this);\n }\n }\n\n startConveyors() {\n this.setDefault();\n engine.gameStage.addEventListener(engine.Event.ENTER_FRAME, this.onEnterFrame, this)\n\n }\n onEnterFrame(ENTER_FRAME: string, onEnterFrame: any, arg2: this) {\n if (this.score == 100) {\n this.gameOver();\n }\n\n this.conveyorsPool.forEach(conveyor => {\n conveyor.x -= props.speed || 3;\n });\n if (this.conveyorsPool.length > 1) {\n if (this.conveyorsPool[this.conveyorsPool.length - 1].x <= 764) {\n // 最后一个传送带完全进入屏幕时 往后添加一个传送带\n const conveyor = new Conveyor();\n conveyor.x = this.conveyorsPool[this.conveyorsPool.length - 1].x + 764;\n this.p.addChild(conveyor);\n this.conveyorsPool.push(conveyor);\n } else {\n //筛选出currGamePool里还未正确和添加在舞台上的\n let asdasd = []\n for (var n = 0; n < this.currGamePool.length; n++) {\n let cgg = this.currGamePool[n];\n if (!cgg.isRight && !cgg.isOnStage) {\n asdasd.push(cgg);\n }\n }\n //最后一个传送带\n let cc = this.conveyorsPool[this.conveyorsPool.length - 1]\n for (var m = 0; m < 5; m++) {\n if (!cc[`idx${m}`].children[0]) {\n let g = asdasd.shift();\n if (g) {\n g.isOnStage = true;\n let garbage = new Garbage(g.source);\n garbage.type = g.type;\n garbage.name = g.name;\n garbage.anchorX = g.width / 2;\n garbage.anchorY = g.height;\n garbage.x = 0;\n garbage.y = 90;\n cc[`idx${m}`].addChild(garbage);\n garbage.addEventListener(engine.MouseEvent.MOUSE_DOWN, this.onDwon_garbage, this);\n\n } else {\n break\n }\n }\n }\n }\n\n // 从场景移除\n if (this.conveyorsPool[0].x < -750) {\n for (var k = 0; k < this.currGamePool.length; k++) {\n let garbage = this.currGamePool[k]\n let cc = this.conveyorsPool[0][`idx${4}`]\n if (cc.children[0]) {\n if (garbage.name == cc.children[0].$name) {\n garbage.isOnStage = false;\n removeEle(garbage, this.currGamePool);\n this.currGamePool.push(garbage);\n cc.removeChild(cc.children[0])\n break\n }\n }\n\n }\n this.conveyorsPool.shift();\n }\n else if (this.conveyorsPool[0].x < -600) {\n for (var k = 0; k < this.currGamePool.length; k++) {\n let garbage = this.currGamePool[k]\n let cc = this.conveyorsPool[0][`idx${3}`]\n if (cc.children[0]) {\n if (garbage.name == cc.children[0].$name) {\n garbage.isOnStage = false;\n removeEle(garbage, this.currGamePool);\n this.currGamePool.push(garbage);\n cc.removeChild(cc.children[0])\n break\n }\n }\n\n }\n }\n else if (this.conveyorsPool[0].x < -450) {\n for (var k = 0; k < this.currGamePool.length; k++) {\n let garbage = this.currGamePool[k]\n let cc = this.conveyorsPool[0][`idx${2}`]\n if (cc.children[0]) {\n if (garbage.name == cc.children[0].$name) {\n garbage.isOnStage = false;\n removeEle(garbage, this.currGamePool);\n this.currGamePool.push(garbage);\n cc.removeChild(cc.children[0])\n break\n }\n }\n\n }\n }\n else if (this.conveyorsPool[0].x < -300) {\n for (var k = 0; k < this.currGamePool.length; k++) {\n let garbage = this.currGamePool[k]\n let cc = this.conveyorsPool[0][`idx${1}`]\n if (cc.children[0]) {\n if (garbage.name == cc.children[0].$name) {\n garbage.isOnStage = false;\n removeEle(garbage, this.currGamePool);\n this.currGamePool.push(garbage);\n cc.removeChild(cc.children[0])\n break\n }\n }\n\n }\n }\n else if (this.conveyorsPool[0].x < -150) {\n for (var k = 0; k < this.currGamePool.length; k++) {\n let garbage = this.currGamePool[k]\n let cc = this.conveyorsPool[0][`idx${0}`]\n if (cc.children[0]) {\n if (garbage.name == cc.children[0].$name) {\n garbage.isOnStage = false;\n removeEle(garbage, this.currGamePool);\n this.currGamePool.push(garbage);\n cc.removeChild(cc.children[0])\n break\n }\n }\n\n }\n }\n\n }\n }\n\n addscore(n) {\n this.score += n;\n engine.globalEvent.dispatchEvent('recycling-score-update', {\n score: this.score\n });\n }\n\n gameOver() {\n engine.gameStage.addEventListener(engine.Event.ENTER_FRAME, this.onEnterFrame, this)\n }\n\n onDwon_garbage() {\n\n }\n\n private clear() {\n this.currGamePool = [];\n }\n\n timeout() {\n engine.gameStage.removeEventListener(engine.Event.ENTER_FRAME, this.onEnterFrame, this)\n }\n}","/**\n * Created by rockyl on 2018/8/16.\n */\n\nimport { getTextureByName } from \"../../../recycling/src/game/utils\";\nimport { props } from \"../props\";\nimport Conveyor from \"./Conveyor\";\nimport uiConfig from \"./uiConfig\";\nimport getGuideInfo, { setGuide } from \"./utils/getGuideInfo\";\nimport CountDownGroup from \"./views/CountDownGroup\";\nimport GuideView from \"./views/guideView\";\nimport Conveyors from \"./Conveyors\";\n\nexport default class GameView extends engine.Container {\n private _timer;\n private _timeCounter = 0;\n uiMap: any;\n wetWaste: engine.Rectangle;\n harmfulWaste: engine.Rectangle;\n dryWaste: engine.Rectangle;\n recoverableWaste: engine.Rectangle;\n countdown: CountDownGroup;\n guide: GuideView;\n conveyors: Conveyors;\n\n constructor() {\n super();\n this.once(engine.Event.ADDED_TO_STAGE, this.setup, this);\n }\n\n configUI() {\n\n const uiMap: any = {};\n this.uiMap = uiMap;\n const config = uiConfig();\n for (const item of config) {\n const { id, texture, pos, anchor } = item;\n const sp = new engine.Sprite(getTextureByName(texture));\n this.addChild(sp);\n uiMap[id] = sp;\n if (anchor) {\n sp.anchorX = anchor[0];\n sp.anchorY = anchor[1];\n }\n if (pos) {\n sp.x = pos[0];\n sp.y = pos[1];\n if (anchor) {\n sp.x = pos[0] - sp.anchorX;\n sp.y = pos[1] - sp.anchorY;\n }\n }\n }\n\n this.configConveyors();\n\n this.createRects();\n\n this.countdown = new CountDownGroup();\n this.addChild(this.countdown)\n\n this.guide = new GuideView();\n this.addChild(this.guide)\n\n }\n\n private createRects() {\n this.wetWaste = this.createRect(74, 552, 301, 293, 0xffffff);\n this.harmfulWaste = this.createRect(75, 247, 300, 293, 0xff0000);\n this.dryWaste = this.createRect(389, 249, 286, 291, 0x000000);\n this.recoverableWaste = 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'idler4', 'idler5', 'idler6'];\n idlerWheels = idlerWheels.map(i => this.uiMap[i]);\n idlerWheels.forEach(i => {\n engine.Tween.removeTweens(i);\n })\n }\n\n async start() {\n console.log('on start')\n this._timeCounter = 0;\n\n if (!getGuideInfo()) {\n await this.guide.startGuide();\n setGuide();\n }\n \n await this.countdown.startCountDown();\n\n this.startGame();\n\n engine.globalEvent.dispatchEvent('recycling-time-update', {\n second: this.getSecond(),\n });\n\n this._timer = setInterval(() => {\n this.onTimer();\n }, 1000);\n }\n\n private startGame() {\n this.playAni();\n this.conveyors.startConveyors();\n }\n\n private stopGame() {\n this.stopAni();\n }\n\n getSecond() {\n\n return props.time - this._timeCounter\n }\n\n onTimer() {\n this._timeCounter++;\n engine.globalEvent.dispatchEvent('recycling-time-update', {\n second: this.getSecond(),\n });\n\n if (this.getSecond() == 0) {\n this.stop();\n this.conveyors.timeout();\n engine.globalEvent.dispatchEvent('recycling-game-end', {});\n }\n }\n\n stop() {\n clearInterval(this._timer);\n this.stopGame();\n }\n\n setup() {\n console.log('onSteup', props);\n this.configUI();\n }\n\n onDown(e: engine.MouseEvent) {\n\n }\n\n stageOnUp(e) {\n\n\n }\n\n private onSuccess() {\n\n\n }\n\n onMove(e: engine.MouseEvent) {\n\n }\n\n}\n","/**\n * Created by rockyl on 2020-01-09.\n */\n\nimport GameView from \"./GameView\";\nimport { injectProps } from \"../props\";\n\n\nexport class GameWrapper extends engine.Container {\n\t// private _status;\n\tprivate _gameView: GameView;\n\tconstructor() {\n\t\tsuper();\n\n\t\tengine.globalEvent.addEventListener('recycling-start', this.start, this);\n\t\tengine.globalEvent.addEventListener('recycling-stop', this.stop, this);\n\n\t\t//创建实例\n\t\tlet gameView = this._gameView = new GameView();\n\t\tthis.addChild(gameView);\n\n\t}\n\n\tstart(event: engine.Event) {\n\t\tinjectProps(event.data);\n\n\t\tthis._gameView.start();\n\t}\n\tstop(event: engine.Event) {\n\t\t\n\t\tthis._gameView.stop();\n\t}\n}\n","/**\n * Created by rockyl on 2019-11-20.\n */\n\nimport {GameWrapper} from \"./game/GameWrapper\";\nimport {injectProps, prepareProps} from \"./props\";\n\nexport default function (props) {\n\tprepareProps();\n\tinjectProps(props);\n\n\tlet instance = new GameWrapper();\n\t\n\treturn 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"ext": ".png"
},
{
"name": "g43",
"url": "//yun.duiba.com.cn/aurora/assets/967da517b471f7ed4629bba46f8dc2ba8beb1f0d.png",
"uuid": "bb47d087-004c-4882-8d80-d172c0bff8a7",
"ext": ".png"
},
{
"name": "g42",
"url": "//yun.duiba.com.cn/aurora/assets/bf7eddba2dc2ce6ce8103175e96a348bc7e272c8.png",
"uuid": "3a9c692c-2683-4ad5-a0b5-6193e5f708d1",
"ext": ".png"
},
{
"name": "g41",
"url": "//yun.duiba.com.cn/aurora/assets/767bcb92c9293d4edb60e413a11823b82ba05589.png",
"uuid": "3e6d234e-2393-4d75-9e5c-c87e9f4f4370",
"ext": ".png"
},
{
"name": "g40",
"url": "//yun.duiba.com.cn/aurora/assets/0a6276f244a36da419ca1b30180a126744e1838e.png",
"uuid": "2c7df6ab-6ed5-451a-8da3-1de64e9a6518",
"ext": ".png"
},
{
"name": "g39",
"url": "//yun.duiba.com.cn/aurora/assets/b403cf582c53ea72cb48a46ae8b85c8f124d0454.png",
"uuid": "2614eb6c-9153-4149-b8d6-ef02ac2200ae",
"ext": ".png"
},
{
"name": "g38",
"url": "//yun.duiba.com.cn/aurora/assets/b4542db81f188832e04caaf85ab17aef4d44c814.png",
"uuid": "g38",
"ext": ".png"
},
{
"name": "g37",
"url": "//yun.duiba.com.cn/aurora/assets/6d3de9973a67e5ceba1400953bfb6f1c97e20697.png",
"uuid": "g37",
"ext": ".png"
},
{
"name": "g36",
"url": "//yun.duiba.com.cn/aurora/assets/620f1419ace61c7f32ea180a8f22cddd21f976aa.png",
"uuid": "g36",
"ext": ".png"
},
{
"name": "g35",
"url": "//yun.duiba.com.cn/aurora/assets/e8e2eae1199d60f79da5206fdbfb028db20ff76d.png",
"uuid": "g35",
"ext": ".png"
},
{
"name": "g34",
"url": "//yun.duiba.com.cn/aurora/assets/d9e7793207b2fcc30251d0886576d9d7fcb5e9ee.png",
"uuid": "g34",
"ext": ".png"
},
{
"name": "g33",
"url": "//yun.duiba.com.cn/aurora/assets/3fa131f7f897c34fb379f7bf9c29747f3e69bf43.png",
"uuid": "g33",
"ext": ".png"
},
{
"name": "g32",
"url": "//yun.duiba.com.cn/aurora/assets/3269880aaca62db34a6deb5199308adc0d254012.png",
"uuid": "g32",
"ext": ".png"
},
{
"name": "g31",
"url": "//yun.duiba.com.cn/aurora/assets/751067560cd76d7f9e5ceaa6b3f14479e55a69da.png",
"uuid": "g31",
"ext": ".png"
},
{
"name": "g30",
"url": "//yun.duiba.com.cn/aurora/assets/5a3a283ecbf493d8773b31ccf2f723e91ed98d6c.png",
"uuid": "g30",
"ext": ".png"
},
{
"name": "g29",
"url": "//yun.duiba.com.cn/aurora/assets/9b18c4e4ee1e8c841446fc595b8f0e211a454437.png",
"uuid": "g29",
"ext": ".png"
},
{
"name": "g28",
"url": "//yun.duiba.com.cn/aurora/assets/690129e1862415926738babe59f518b6b1b5cb4e.png",
"uuid": "g28",
"ext": ".png"
},
{
"name": "g27",
"url": "//yun.duiba.com.cn/aurora/assets/17080c9fec412c3dc013fbc5c7507e5960aed1a3.png",
"uuid": "g27",
"ext": ".png"
},
{
"name": "g26",
"url": "//yun.duiba.com.cn/aurora/assets/a34628a8370ee6b18a84e4b340ea3e199b88722d.png",
"uuid": "g26",
"ext": ".png"
},
{
"name": "g25",
"url": "//yun.duiba.com.cn/aurora/assets/3fd8d25962065b95ea92d15ba8ed72650bd619f7.png",
"uuid": "g25",
"ext": ".png"
},
{
"name": "g24",
"url": "//yun.duiba.com.cn/aurora/assets/c309687ae634221e99020cd22ffb08ffcc0d8302.png",
"uuid": "g24",
"ext": ".png"
},
{
"name": "g23",
"url": "//yun.duiba.com.cn/aurora/assets/c428c61edd2143dd29836545cadc5fb69035ee80.png",
"uuid": "g23",
"ext": ".png"
},
{
"name": "g22",
"url": "//yun.duiba.com.cn/aurora/assets/2a147aa052d47ac0e06910e5df9ab1c932e34a92.png",
"uuid": "g22",
"ext": ".png"
},
{
"name": "g21",
"url": "//yun.duiba.com.cn/aurora/assets/7ec81f1b13b8550effdf178101985fa31c50956a.png",
"uuid": "g21",
"ext": ".png"
},
{
"name": "g20",
"url": "//yun.duiba.com.cn/aurora/assets/5b7500d82e6889e69fe24d605f253dfec0a42e39.png",
"uuid": "g20",
"ext": ".png"
},
{
"name": "g19",
"url": "//yun.duiba.com.cn/aurora/assets/351ba4e8ca0c31caf69bc1b33917058e16970ef4.png",
"uuid": "g19",
"ext": ".png"
},
{
"name": "g18",
"url": "//yun.duiba.com.cn/aurora/assets/29a63f67324429bcdaab1bb32bc944ff91bd47de.png",
"uuid": "g18",
"ext": ".png"
},
{
"name": "g17",
"url": "//yun.duiba.com.cn/aurora/assets/8b65937268201d986f4307d2c50f9b7ab41eaaa2.png",
"uuid": "g17",
"ext": ".png"
},
{
"name": "g16",
"url": "//yun.duiba.com.cn/aurora/assets/8867de1b241ffa9f0c74a052a5b16ccc32c6fee6.png",
"uuid": "g16",
"ext": ".png"
},
{
"name": "g15",
"url": "//yun.duiba.com.cn/aurora/assets/93973a7931aee434f47fa66630c73c77a7f6dcee.png",
"uuid": "g15",
"ext": ".png"
},
{
"name": "g14",
"url": "//yun.duiba.com.cn/aurora/assets/433e648f4dbdc3d64e1661e91997f09f292cfec6.png",
"uuid": "g14",
"ext": ".png"
},
{
"name": "g13",
"url": "//yun.duiba.com.cn/aurora/assets/0763e6fb31df6b0c13d466592c06d040cd2f0914.png",
"uuid": "g13",
"ext": ".png"
},
{
"name": "g12",
"url": "//yun.duiba.com.cn/aurora/assets/6780831550258c98a024dda3dad66b38d47735c5.png",
"uuid": "g12",
"ext": ".png"
},
{
"name": "g11",
"url": "//yun.duiba.com.cn/aurora/assets/f0291b80012c07b9a6b000ae08f06117bc091ce4.png",
"uuid": "g11",
"ext": ".png"
},
{
"name": "g10",
"url": "//yun.duiba.com.cn/aurora/assets/ee55052e92922d7d4e8d103abc1b69f985bb32d2.png",
"uuid": "g10",
"ext": ".png"
},
{
"name": "g09",
"url": "//yun.duiba.com.cn/aurora/assets/2ea8754293f74e08fe55496f7849804e6051b2ef.png",
"uuid": "g09",
"ext": ".png"
},
{
"name": "g08",
"url": "//yun.duiba.com.cn/aurora/assets/0648601cff5448dcb1eea1db5e70f12376c695e5.png",
"uuid": "g08",
"ext": ".png"
},
{
"name": "g07",
"url": "//yun.duiba.com.cn/aurora/assets/b1a9a28a146a1ecb4dbd203fcae6c036a9acf041.png",
"uuid": "g07",
"ext": ".png"
},
{
"name": "g06",
"url": "//yun.duiba.com.cn/aurora/assets/db9fa8e9fbea957e9f02502d3fc7be96ad9e6edc.png",
"uuid": "g06",
"ext": ".png"
},
{
"name": "g05",
"url": "//yun.duiba.com.cn/aurora/assets/f0d6ea6ba0fb0cda815910d5d2c5d7d1a0af0675.png",
"uuid": "g05",
"ext": ".png"
},
{
"name": "g04",
"url": "//yun.duiba.com.cn/aurora/assets/fb5bfe673bcadc393c15be3892e7223bf18a0a0b.png",
"uuid": "g04",
"ext": ".png"
},
{
"name": "g03",
"url": "//yun.duiba.com.cn/aurora/assets/79d84185ebddb82219e92187d11368a5c1eb6505.png",
"uuid": "g03",
"ext": ".png"
},
{
"name": "g02",
"url": "//yun.duiba.com.cn/aurora/assets/cf931a6dfd7d2938d31345c980b7caa22d515809.png",
"uuid": "g02",
"ext": ".png"
},
{
"name": "g01",
"url": "//yun.duiba.com.cn/aurora/assets/0772e858d5337e5a52d17f6c6b0b9a7e79fa9c36.png",
"uuid": "g01",
"ext": ".png"
},
{
"name": "g00",
"url": "//yun.duiba.com.cn/aurora/assets/38af7a09502570152c2f8238a93f6b35b40525d7.png",
"uuid": "g00",
"ext": ".png"
} }
], ],
"events": { "events": {
......
...@@ -9,6 +9,9 @@ export default class Conveyor extends engine.Sprite { ...@@ -9,6 +9,9 @@ export default class Conveyor extends engine.Sprite {
idx4: engine.Sprite; idx4: engine.Sprite;
constructor() { constructor() {
super(); super();
this.y = 904.21;
const sp = new engine.Sprite(getTextureByName('conveyor')); const sp = new engine.Sprite(getTextureByName('conveyor'));
this.addChild(sp); this.addChild(sp);
......
import { props } from "../props";
import Conveyor from "./Conveyor";
import Garbage from "./datas/Garbage";
import GarbageConfig from "./datas/GarbageConfig";
import removeEle from "./utils/removeEle";
import shuffle from "./utils/shuffle";
import { getTextureByName } from "./utils";
export default class Conveyors extends engine.Sprite {
conveyor0: Conveyor;
conveyor1: Conveyor;
private conveyorsPool: any[] = [];
private GarbageConfig: any[] = GarbageConfig.config;
// 本局游戏的20种垃圾
private currConfigPool: any[] = [];
private currGamePool: any[] = [];
score: number;
p: any;
constructor(p) {
super();
this.p = p;
}
initData(conveyor0, conveyor1) {
this.conveyor0 = conveyor0;
this.conveyor1 = conveyor1;
this.conveyorsPool.push(this.conveyor0);
this.conveyorsPool.push(this.conveyor1);
}
private setDefault(){
this.score = 0;
this.clear();
this.currConfigPool = shuffle(this.GarbageConfig);
for (let i = 0; i < 20; i++) {
this.currConfigPool[i].idx = i;
this.currConfigPool[i].isRight = false;
this.currConfigPool[i].isMistake = false;
this.currConfigPool[i].isOnStage = false;
this.currGamePool.push(this.currConfigPool[i]);
}
let gamePoolIdx = 0;
for (let i = 0; i < 5; i++) {
let g = this.currGamePool[gamePoolIdx];
gamePoolIdx += 1;
let garbage = new Garbage(getTextureByName(g.source));
g.isOnStage = true;
garbage.type = g.type;
garbage.name = g.name;
garbage.anchorX = g.width / 2;
garbage.anchorY = g.height;
garbage.x = 0;
garbage.y = 90;
this.conveyor1[`idx${i}`].addChild(garbage)
garbage.addEventListener(engine.MouseEvent.MOUSE_DOWN, this.onDwon_garbage, this);
}
}
startConveyors() {
this.setDefault();
engine.gameStage.addEventListener(engine.Event.ENTER_FRAME, this.onEnterFrame, this)
}
onEnterFrame(ENTER_FRAME: string, onEnterFrame: any, arg2: this) {
if (this.score == 100) {
this.gameOver();
}
this.conveyorsPool.forEach(conveyor => {
conveyor.x -= props.speed || 3;
});
if (this.conveyorsPool.length > 1) {
if (this.conveyorsPool[this.conveyorsPool.length - 1].x <= 764) {
// 最后一个传送带完全进入屏幕时 往后添加一个传送带
const conveyor = new Conveyor();
conveyor.x = this.conveyorsPool[this.conveyorsPool.length - 1].x + 764;
this.p.addChild(conveyor);
this.conveyorsPool.push(conveyor);
} else {
//筛选出currGamePool里还未正确和添加在舞台上的
let asdasd = []
for (var n = 0; n < this.currGamePool.length; n++) {
let cgg = this.currGamePool[n];
if (!cgg.isRight && !cgg.isOnStage) {
asdasd.push(cgg);
}
}
//最后一个传送带
let cc = this.conveyorsPool[this.conveyorsPool.length - 1]
for (var m = 0; m < 5; m++) {
if (!cc[`idx${m}`].children[0]) {
let g = asdasd.shift();
if (g) {
g.isOnStage = true;
let garbage = new Garbage(g.source);
garbage.type = g.type;
garbage.name = g.name;
garbage.anchorX = g.width / 2;
garbage.anchorY = g.height;
garbage.x = 0;
garbage.y = 90;
cc[`idx${m}`].addChild(garbage);
garbage.addEventListener(engine.MouseEvent.MOUSE_DOWN, this.onDwon_garbage, this);
} else {
break
}
}
}
}
// 从场景移除
if (this.conveyorsPool[0].x < -750) {
for (var k = 0; k < this.currGamePool.length; k++) {
let garbage = this.currGamePool[k]
let cc = this.conveyorsPool[0][`idx${4}`]
if (cc.children[0]) {
if (garbage.name == cc.children[0].$name) {
garbage.isOnStage = false;
removeEle(garbage, this.currGamePool);
this.currGamePool.push(garbage);
cc.removeChild(cc.children[0])
break
}
}
}
this.conveyorsPool.shift();
}
else if (this.conveyorsPool[0].x < -600) {
for (var k = 0; k < this.currGamePool.length; k++) {
let garbage = this.currGamePool[k]
let cc = this.conveyorsPool[0][`idx${3}`]
if (cc.children[0]) {
if (garbage.name == cc.children[0].$name) {
garbage.isOnStage = false;
removeEle(garbage, this.currGamePool);
this.currGamePool.push(garbage);
cc.removeChild(cc.children[0])
break
}
}
}
}
else if (this.conveyorsPool[0].x < -450) {
for (var k = 0; k < this.currGamePool.length; k++) {
let garbage = this.currGamePool[k]
let cc = this.conveyorsPool[0][`idx${2}`]
if (cc.children[0]) {
if (garbage.name == cc.children[0].$name) {
garbage.isOnStage = false;
removeEle(garbage, this.currGamePool);
this.currGamePool.push(garbage);
cc.removeChild(cc.children[0])
break
}
}
}
}
else if (this.conveyorsPool[0].x < -300) {
for (var k = 0; k < this.currGamePool.length; k++) {
let garbage = this.currGamePool[k]
let cc = this.conveyorsPool[0][`idx${1}`]
if (cc.children[0]) {
if (garbage.name == cc.children[0].$name) {
garbage.isOnStage = false;
removeEle(garbage, this.currGamePool);
this.currGamePool.push(garbage);
cc.removeChild(cc.children[0])
break
}
}
}
}
else if (this.conveyorsPool[0].x < -150) {
for (var k = 0; k < this.currGamePool.length; k++) {
let garbage = this.currGamePool[k]
let cc = this.conveyorsPool[0][`idx${0}`]
if (cc.children[0]) {
if (garbage.name == cc.children[0].$name) {
garbage.isOnStage = false;
removeEle(garbage, this.currGamePool);
this.currGamePool.push(garbage);
cc.removeChild(cc.children[0])
break
}
}
}
}
}
}
addscore(n) {
this.score += n;
engine.globalEvent.dispatchEvent('recycling-score-update', {
score: this.score
});
}
gameOver() {
engine.gameStage.addEventListener(engine.Event.ENTER_FRAME, this.onEnterFrame, this)
}
onDwon_garbage() {
}
private clear() {
this.currGamePool = [];
}
timeout() {
engine.gameStage.removeEventListener(engine.Event.ENTER_FRAME, this.onEnterFrame, this)
}
}
\ No newline at end of file
...@@ -9,11 +9,11 @@ import uiConfig from "./uiConfig"; ...@@ -9,11 +9,11 @@ import uiConfig from "./uiConfig";
import getGuideInfo, { setGuide } from "./utils/getGuideInfo"; import getGuideInfo, { setGuide } from "./utils/getGuideInfo";
import CountDownGroup from "./views/CountDownGroup"; import CountDownGroup from "./views/CountDownGroup";
import GuideView from "./views/guideView"; import GuideView from "./views/guideView";
import Conveyors from "./Conveyors";
export default class GameView extends engine.Container { export default class GameView extends engine.Container {
private _timer; private _timer;
private _timeCounter = 0; private _timeCounter = 0;
score = 0;
uiMap: any; uiMap: any;
wetWaste: engine.Rectangle; wetWaste: engine.Rectangle;
harmfulWaste: engine.Rectangle; harmfulWaste: engine.Rectangle;
...@@ -21,6 +21,7 @@ export default class GameView extends engine.Container { ...@@ -21,6 +21,7 @@ export default class GameView extends engine.Container {
recoverableWaste: engine.Rectangle; recoverableWaste: engine.Rectangle;
countdown: CountDownGroup; countdown: CountDownGroup;
guide: GuideView; guide: GuideView;
conveyors: Conveyors;
constructor() { constructor() {
super(); super();
...@@ -89,14 +90,15 @@ export default class GameView extends engine.Container { ...@@ -89,14 +90,15 @@ export default class GameView extends engine.Container {
} }
private configConveyors() { private configConveyors() {
const conveyor0 = new Conveyor();
conveyor0.x = 0;
const conveyor1 = new Conveyor(); const conveyor1 = new Conveyor();
conveyor1.x = 0; this.addChild(conveyor0);
conveyor1.y = 904.21;
const conveyor2 = new Conveyor();
this.addChild(conveyor1); this.addChild(conveyor1);
this.addChild(conveyor2); conveyor1.x = 764;
conveyor2.x = 764; this.conveyors = new Conveyors(this);
conveyor2.y = 904.21; this.conveyors.initData(conveyor0, conveyor1)
} }
playAni() { playAni() {
...@@ -118,13 +120,12 @@ export default class GameView extends engine.Container { ...@@ -118,13 +120,12 @@ export default class GameView extends engine.Container {
async start() { async start() {
console.log('on start') console.log('on start')
this._timeCounter = 0; this._timeCounter = 0;
this.score = 0;
if (!getGuideInfo()) { if (!getGuideInfo()) {
await this.guide.startGuide(); await this.guide.startGuide();
setGuide(); setGuide();
} }
await this.countdown.startCountDown(); await this.countdown.startCountDown();
this.startGame(); this.startGame();
...@@ -135,23 +136,15 @@ export default class GameView extends engine.Container { ...@@ -135,23 +136,15 @@ export default class GameView extends engine.Container {
this._timer = setInterval(() => { this._timer = setInterval(() => {
this.onTimer(); this.onTimer();
}, 1000) }, 1000);
} }
private startGame() { private startGame() {
this.playAni(); this.playAni();
this.stage.addEventListener(engine.MouseEvent.CLICK, this.xxx, this); this.conveyors.startConveyors();
}
private xxx() {
this.score++;
engine.globalEvent.dispatchEvent('recycling-score-update', {
score: this.score
});
} }
private stopGame() { private stopGame() {
this.stage.removeEventListener(engine.MouseEvent.CLICK, this.xxx, this);
this.stopAni(); this.stopAni();
} }
...@@ -168,6 +161,7 @@ export default class GameView extends engine.Container { ...@@ -168,6 +161,7 @@ export default class GameView extends engine.Container {
if (this.getSecond() == 0) { if (this.getSecond() == 0) {
this.stop(); this.stop();
this.conveyors.timeout();
engine.globalEvent.dispatchEvent('recycling-game-end', {}); engine.globalEvent.dispatchEvent('recycling-game-end', {});
} }
} }
......
import { GarbageTypes } from './GarbageTypes';
export default class Garbage extends engine.Sprite {
constructor(texture) {
super(texture);
}
public type: GarbageTypes;
public isWrong: boolean = false;
public isRight: boolean = false;
public
}
\ No newline at end of file
import { GarbageTypes } from './GarbageTypes';
export default class GarbageConfig {
public static config: any[] = [
{ name: "电池", source: "g00", type: GarbageTypes.harmfulWaste, width: 51, height: 123 },
{ name: "温度计", source: "g01", type: GarbageTypes.harmfulWaste, width: 65, height: 130 },
{ name: "鱼刺", source: "g02", type: GarbageTypes.wetWaste, width: 104, height: 82 },
{ name: "龙虾", source: "g03", type: GarbageTypes.wetWaste, width: 129, height: 122 },
{ name: "西瓜", source: "g04", type: GarbageTypes.wetWaste, width: 134, height: 111 },
{ name: "旧玩具", source: "g05", type: GarbageTypes.recoverableWaste, width: 72, height: 135 },
{ name: "口红", source: "g06", type: GarbageTypes.dryWaste, width: 49, height: 134 },
{ name: "面包", source: "g07", type: GarbageTypes.wetWaste, width: 96, height: 128 },
{ name: "绿植", source: "g08", type: GarbageTypes.wetWaste, width: 81, height: 131 },
{ name: "保温瓶", source: "g09", type: GarbageTypes.recoverableWaste, width: 66, height: 137 },
{ name: "破衣服", source: "g10", type: GarbageTypes.recoverableWaste, width: 91, height: 121 },
{ name: "茶叶渣", source: "g11", type: GarbageTypes.wetWaste, width: 108, height: 125 },
{ name: "湿巾", source: "g12", type: GarbageTypes.dryWaste, width: 106, height: 109 },
{ name: "过期药膏", source: "g13", type: GarbageTypes.harmfulWaste, width: 107, height: 130 },
{ name: "用完的洗发水瓶", source: "g14", type: GarbageTypes.recoverableWaste, width: 153, height: 148 },
{ name: "婴儿纸尿裤", source: "g15", type: GarbageTypes.dryWaste, width: 108, height: 123 },
{ name: "香水瓶", source: "g16", type: GarbageTypes.recoverableWaste, width: 65, height: 127 },
{ name: "花甲壳", source: "g17", type: GarbageTypes.wetWaste, width: 99, height: 115 },
{ name: "过期调味料", source: "g18", type: GarbageTypes.wetWaste, width: 109, height: 130 },
{ name: "地毯", source: "g19", type: GarbageTypes.recoverableWaste, width: 145, height: 119 },
{ name: "甘蔗渣", source: "g20", type: GarbageTypes.wetWaste, width: 100, height: 116 },
{ name: "玻璃渣", source: "g21", type: GarbageTypes.recoverableWaste, width: 95, height: 122 },
{ name: "番茄酱", source: "g22", type: GarbageTypes.wetWaste, width: 82, height: 125 },
{ name: "酒精棉", source: "g23", type: GarbageTypes.dryWaste, width: 64, height: 124 },
{ name: "指甲油瓶子", source: "g24", type: GarbageTypes.harmfulWaste, width: 109, height: 125 },
{ name: "肉骨头", source: "g25", type: GarbageTypes.dryWaste, width: 67, height: 123 },
{ name: "嚼过的口香糖", source: "g26", type: GarbageTypes.dryWaste, width: 135, height: 116 },
{ name: "充电插头", source: "g27", type: GarbageTypes.recoverableWaste, width: 86, height: 128 },
{ name: "旧报纸", source: "g28", type: GarbageTypes.recoverableWaste, width: 68, height: 124 },
{ name: "烟头", source: "g29", type: GarbageTypes.dryWaste, width: 108, height: 145 },
{ name: "奶茶塑料杯", source: "g30", type: GarbageTypes.dryWaste, width: 109, height: 143 },
{ name: "瓜子壳", source: "g31", type: GarbageTypes.wetWaste, width: 87, height: 121 },
{ name: "橘子皮", source: "g32", type: GarbageTypes.wetWaste, width: 78, height: 120 },
{ name: "气球", source: "g33", type: GarbageTypes.dryWaste, width: 78, height: 121 },
{ name: "树叶", source: "g34", type: GarbageTypes.wetWaste, width: 75, height: 117 },
{ name: "感冒药", source: "g35", type: GarbageTypes.harmfulWaste, width: 92, height: 121 },
{ name: "电话机", source: "g36", type: GarbageTypes.recoverableWaste, width: 63, height: 121 },
{ name: "奶酪", source: "g37", type: GarbageTypes.wetWaste, width: 90, height: 116 },
{ name: "啤酒瓶", source: "g38", type: GarbageTypes.recoverableWaste, width: 64, height: 123 },
{ name: "薯片包装", source: "g39", type: GarbageTypes.dryWaste, width: 134, height: 123 },
{ name: "过期保健品", source: "g40", type: GarbageTypes.harmfulWaste, width: 108, height: 125 },
{ name: "雪糕包装袋", source: "g41", type: GarbageTypes.dryWaste, width: 109, height: 128 },
{ name: "废油漆", source: "g42", type: GarbageTypes.harmfulWaste, width: 98, height: 122 },
{ name: "食品罐头", source: "g43", type: GarbageTypes.recoverableWaste, width: 94, height: 117 },
{ name: "陶瓷碗", source: "g44", type: GarbageTypes.dryWaste, width: 105, height: 122 },
{ name: "蚊香", source: "g45", type: GarbageTypes.dryWaste, width: 69, height: 146 },
{ name: "电脑机箱", source: "g46", type: GarbageTypes.recoverableWaste, width: 84, height: 124 },
{ name: "鲜花", source: "g47", type: GarbageTypes.wetWaste, width: 62, height: 122 },
{ name: "宠物粮食", source: "g48", type: GarbageTypes.wetWaste, width: 87, height: 121 },
{ name: "银行卡", source: "g49", type: GarbageTypes.recoverableWaste, width: 115, height: 123 },
];
}
\ No newline at end of file
export enum GarbageTypes {
recoverableWaste,
harmfulWaste,
wetWaste,
dryWaste
}
\ No newline at end of file
export default (e, arr)=> {
let index = arr.indexOf(e);
if (index >= 0) {
arr.splice(index, 1)
}
}
\ No newline at end of file
export default (arr): any =>{
let i = arr.length;
while (i) {
let j = Math.floor(Math.random() * i--); //5555
[arr[j], arr[i]] = [arr[i], arr[j]];
}
return arr;
}
\ No newline at end of file
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