Commit 5352e9ee authored by rockyl's avatar rockyl

1.1版本

parent 8249e2a1
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
*/ */
import HashObject from "./HashObject"; import HashObject from "./HashObject";
import {Entity,} from "./Entity"; import {Node,} from "./Node";
import {EngineConfig} from "../engine-config"; import {EngineConfig} from "../engine-config";
const interactiveMap = [ const interactiveMap = [
...@@ -17,9 +17,9 @@ const interactiveMap = [ ...@@ -17,9 +17,9 @@ const interactiveMap = [
*/ */
export class Component extends HashObject { export class Component extends HashObject {
/** /**
* 所依附的实体 * 所依附的节点
*/ */
entity: Entity; node: Node;
protected delayCallbacks = []; protected delayCallbacks = [];
//是否有效 //是否有效
...@@ -37,7 +37,7 @@ export class Component extends HashObject { ...@@ -37,7 +37,7 @@ export class Component extends HashObject {
set enabled(value: boolean) { set enabled(value: boolean) {
if (this._enabled !== value) { if (this._enabled !== value) {
this._enabled = value; this._enabled = value;
if (this.entity && this.entity.isActive) { if (this.node && this.node.isActive) {
if (!EngineConfig.editorMode) { if (!EngineConfig.editorMode) {
if (this._enabled) { if (this._enabled) {
this.onEnable(); this.onEnable();
...@@ -50,18 +50,18 @@ export class Component extends HashObject { ...@@ -50,18 +50,18 @@ export class Component extends HashObject {
} }
/** /**
* 装配实体 * 装配节点
* @param entity * @param node
*/ */
_setup(entity: Entity) { _setup(node: Node) {
this.entity = entity; this.node = node;
} }
/** /**
* 卸载实体 * 卸载节点
*/ */
_unSetup() { _unSetup() {
this.entity = null; this.node = null;
} }
/** /**
...@@ -111,12 +111,12 @@ export class Component extends HashObject { ...@@ -111,12 +111,12 @@ export class Component extends HashObject {
this.onEditorUpdate(t); this.onEditorUpdate(t);
} }
$afterUpdate() { $onRegression() {
this.afterUpdate(); this.onRegression();
} }
$afterEditorUpdate() { $onEditorRegression() {
this.afterEditorUpdate(); this.onEditorRegression();
} }
private invokeDelayCallback(t) { private invokeDelayCallback(t) {
...@@ -144,13 +144,13 @@ export class Component extends HashObject { ...@@ -144,13 +144,13 @@ export class Component extends HashObject {
} }
/** /**
* 当子实体的时钟更新结束后 * 当子节点的时钟更新结束后
*/ */
afterUpdate() { onRegression() {
} }
afterEditorUpdate() { onEditorRegression() {
} }
...@@ -273,7 +273,7 @@ export class Component extends HashObject { ...@@ -273,7 +273,7 @@ export class Component extends HashObject {
* @param params 参数 * @param params 参数
*/ */
broadcast(method, level = -1, ...params) { broadcast(method, level = -1, ...params) {
this.entity.broadcast(method, level, ...params); this.node.broadcast(method, level, ...params);
} }
/** /**
...@@ -283,6 +283,6 @@ export class Component extends HashObject { ...@@ -283,6 +283,6 @@ export class Component extends HashObject {
* @param params 参数 * @param params 参数
*/ */
bubbling(method, ...params) { bubbling(method, ...params) {
this.entity.bubbling(method, ...params); this.node.bubbling(method, ...params);
} }
} }
/** /**
* Created by rockyl on 2019-07-03. * Created by rockyl on 2019-07-04.
* *
* 实体 * 节点类
*/ */
import {Component} from "./Component"; import Vector2D from "../support/Vector2D";
import {EngineConfig} from "../engine-config"; import {deepDirtyFieldDetector, dirtyFieldDetector,} from "../tools/decorators";
import {ScillaEngine} from "./ScillaEngine"; import Matrix from "../support/Matrix";
import {Bounds} from "../support";
import {Component, createCanvas, engine, ScillaEngine} from "./index";
import {bubbling, traverse} from "./utils"; import {bubbling, traverse} from "./utils";
import {EngineConfig} from "../engine-config";
import {EventDispatcher} from "./EventDispatcher"; import {EventDispatcher} from "./EventDispatcher";
/** export class Node extends EventDispatcher {
* 实体类 name = 'Node';
/**
* 坐标
*/ */
export class Entity extends EventDispatcher { @deepDirtyFieldDetector
name: string = 'Entity'; position: Vector2D = new Vector2D();
protected _uuid: string; /**
* 缩放
*/
@deepDirtyFieldDetector
scale: Vector2D = new Vector2D(1, 1);
/**
* 旋转
*/
@dirtyFieldDetector
rotation = 0;
/**
* 节点透明度
*/
@dirtyFieldDetector
alpha: number = 1;
/**
* 可见性
*/
@dirtyFieldDetector
visible: boolean = true;
/**
* 锚点
*/
@deepDirtyFieldDetector
anchor: Vector2D = new Vector2D(0, 0);
/**
* 影响子节点
*/
@dirtyFieldDetector
affectChildren: boolean = true;
//是否游离状态 /**
protected _isFree: boolean = true; * 唯一id
//是否有效 */
protected _enabled: boolean = EngineConfig.entityEnabled; protected _uuid: string;
protected _parent: Entity = null; /**
protected _children: Entity[] = []; * 组件
*/
protected _components: Component[] = []; protected _components: Component[] = [];
/**
* 父节点
*/
protected _parent: Node = null;
/**
* 子节点
*/
protected _children: Node[] = [];
/**
* 是否游离状态
*/
protected _isFree: boolean = true;
/**
* 是否有效
*/
protected _enabled: boolean = EngineConfig.nodeEnabled;
/**
* 渲染上下文
*/
protected _context;
/**
* 缓存画布
*/
protected _cacheCanvas = null;
/**
* 缓存用的渲染上下文
*/
protected _cacheContext;
/**
* 属性是否脏
*/
protected dirty = true;
/**
* 本地矩阵
*/
protected _localMatrix: Matrix = Matrix.create();
/**
* 全局矩阵
*/
protected _globalMatrix: Matrix = Matrix.create();
/**
* 全局逆矩阵
*/
protected _globalInvertMatrix: Matrix = Matrix.create();
/**
* 真实渲染透明度
*/
protected _renderAlpha: number;
/**
* 本地坐标缓存
*/
protected _localPos: Vector2D = new Vector2D();
/**
* 全局坐标缓存
*/
protected _globalPosition: Vector2D = new Vector2D();
/**
* 渲染边界
*/
protected _bounds = new Bounds();
/**
* 锚点偏移
*/
//protected _anchorOffset: Vector2D = new Vector2D();
/**
* 尺寸
* 对于不同的子类渲染都有不同的效果
*/
protected _width: number = NaN;
protected _height: number = NaN;
/**
* 扩展尺寸
*/
protected _margin: number = 0;
/**
* 是否使用渲染模式
*/
protected _useCacheMode = false;
constructor(name?: string, uuid?: string) { constructor(name?: string, uuid?: string) {
super(); super();
...@@ -37,10 +151,45 @@ export class Entity extends EventDispatcher { ...@@ -37,10 +151,45 @@ export class Entity extends EventDispatcher {
} }
/** /**
* 获取唯一ID * 当属性更新时
* @param value
* @param key
* @param oldValue
*/ */
get uuid(): string { onModify(value, key, oldValue) {
return this._uuid; this.dirty = true;
}
//----- tree
/**
* 获取父节点
*/
get parent(): Node {
return this._parent;
}
/**
* 获取根节点
*/
get root(): RootNode {
let p: any = this;
do {
if (p instanceof RootNode) {
return p;
}
}
while (p = p.parent)
}
/**
* 是否含有子节点
* @param child
*/
containsChild(child: Node): boolean {
return this.getChildIndex(child) >= 0;
} }
/** /**
...@@ -52,9 +201,15 @@ export class Entity extends EventDispatcher { ...@@ -52,9 +201,15 @@ export class Entity extends EventDispatcher {
set enabled(value: boolean) { set enabled(value: boolean) {
if (this._enabled !== value) { if (this._enabled !== value) {
this.setEnabled(value);
}
}
protected setEnabled(value) {
this._enabled = value; this._enabled = value;
let that = this; let that = this;
traverse(this, function (child: Entity) { traverse(this, function (child: Node) {
if (child !== that && !child._enabled) { if (child !== that && !child._enabled) {
return true; return true;
} }
...@@ -63,7 +218,6 @@ export class Entity extends EventDispatcher { ...@@ -63,7 +218,6 @@ export class Entity extends EventDispatcher {
return false; return false;
}, -1, true) }, -1, true)
} }
}
_invokeEnabledState(enabled: boolean) { _invokeEnabledState(enabled: boolean) {
if (this._enabled) { if (this._enabled) {
...@@ -96,7 +250,7 @@ export class Entity extends EventDispatcher { ...@@ -96,7 +250,7 @@ export class Entity extends EventDispatcher {
_free() { _free() {
this._isFree = true; this._isFree = true;
traverse(this, function (child: Entity) { traverse(this, function (child: Node) {
if (child.isParentActive) { if (child.isParentActive) {
child._invokeEnabledState(false); child._invokeEnabledState(false);
} }
...@@ -111,7 +265,7 @@ export class Entity extends EventDispatcher { ...@@ -111,7 +265,7 @@ export class Entity extends EventDispatcher {
_restrict() { _restrict() {
this._isFree = false; this._isFree = false;
traverse(this, function (child: Entity) { traverse(this, function (child: Node) {
if (child.isParentActive) { if (child.isParentActive) {
child._invokeEnabledState(true); child._invokeEnabledState(true);
} }
...@@ -120,43 +274,12 @@ export class Entity extends EventDispatcher { ...@@ -120,43 +274,12 @@ export class Entity extends EventDispatcher {
}, 1) }, 1)
} }
//----- tree
/**
* 获取父实体
*/
get parent(): Entity {
return this._parent;
}
/**
* 获取根实体
*/
get root(): RootEntity {
let p: any = this;
do {
if (p instanceof RootEntity) {
return p;
}
}
while (p = p.parent)
}
/**
* 是否含有子实体
* @param child
*/
containsChild(child: Entity): boolean {
return this.getChildIndex(child) >= 0;
}
/** /**
* 添加子实体 * 添加子节点
* @param child * @param child
* @private * @private
*/ */
protected _onChildAdded(child: Entity) { protected _onChildAdded(child: Node) {
child._parent = this; child._parent = this;
if (!this._isFree && child._isFree) { if (!this._isFree && child._isFree) {
...@@ -168,11 +291,11 @@ export class Entity extends EventDispatcher { ...@@ -168,11 +291,11 @@ export class Entity extends EventDispatcher {
} }
/** /**
* 子实体被移除时 * 子节点被移除时
* @param child * @param child
* @private * @private
*/ */
_onChildRemoved(child: Entity) { _onChildRemoved(child: Node) {
child._parent = null; child._parent = null;
if (!this._isFree && !child._isFree) { if (!this._isFree && !child._isFree) {
...@@ -184,19 +307,19 @@ export class Entity extends EventDispatcher { ...@@ -184,19 +307,19 @@ export class Entity extends EventDispatcher {
} }
/** /**
* 添加子实体,重复添加则会加到最后 * 添加子节点,重复添加则会加到最后
* @param child * @param child
*/ */
addChild(child: Entity) { addChild(child: Node) {
this.addChildAt(child, this._children.length); this.addChildAt(child, this._children.length);
} }
/** /**
* 添加子实体到指定索引,重复添加可作为顺序交换 * 添加子节点到指定索引,重复添加可作为顺序交换
* @param child * @param child
* @param index * @param index
*/ */
addChildAt(child: Entity, index) { addChildAt(child: Node, index) {
if (child.parent && child.parent !== this) { if (child.parent && child.parent !== this) {
child.parent.removeChild(child); child.parent.removeChild(child);
} }
...@@ -220,10 +343,10 @@ export class Entity extends EventDispatcher { ...@@ -220,10 +343,10 @@ export class Entity extends EventDispatcher {
} }
/** /**
* 移除实体 * 移除节点
* @param child * @param child
*/ */
removeChild(child: Entity) { removeChild(child: Node) {
const index = this.getChildIndex(child); const index = this.getChildIndex(child);
if (index >= 0) { if (index >= 0) {
return this.removeChildAt(index); return this.removeChildAt(index);
...@@ -231,7 +354,7 @@ export class Entity extends EventDispatcher { ...@@ -231,7 +354,7 @@ export class Entity extends EventDispatcher {
} }
/** /**
* 移除指定索引的实体 * 移除指定索引的节点
* @param index * @param index
*/ */
removeChildAt(index: number) { removeChildAt(index: number) {
...@@ -246,26 +369,26 @@ export class Entity extends EventDispatcher { ...@@ -246,26 +369,26 @@ export class Entity extends EventDispatcher {
} }
/** /**
* 根据实体获取索引 * 根据节点获取索引
* @param child * @param child
*/ */
getChildIndex(child: Entity): number { getChildIndex(child: Node): number {
return this._children.indexOf(child) return this._children.indexOf(child)
} }
/** /**
* 获取指定索引的实体 * 获取指定索引的节点
* @param index * @param index
*/ */
getChildAt(index): Entity { getChildAt(index): Node {
return this._children[index]; return this._children[index];
} }
/** /**
* 获取指定名字的实体 * 获取指定名字的节点
* @param name * @param name
*/ */
getChildrenByName(name): Entity[] { getChildrenByName(name): Node[] {
let children = []; let children = [];
for (let child of this._children) { for (let child of this._children) {
if (child.name === name) { if (child.name === name) {
...@@ -277,7 +400,7 @@ export class Entity extends EventDispatcher { ...@@ -277,7 +400,7 @@ export class Entity extends EventDispatcher {
} }
/** /**
* 移除所有子实体 * 移除所有子节点
*/ */
removeChildren() { removeChildren() {
while (this._children.length > 0) { while (this._children.length > 0) {
...@@ -286,12 +409,27 @@ export class Entity extends EventDispatcher { ...@@ -286,12 +409,27 @@ export class Entity extends EventDispatcher {
} }
/** /**
* 获取所有子实体 * 获取所有子节点
*/ */
get children(): Entity[] { get children(): Node[] {
return this._children; return this._children;
} }
/**
* 获取唯一ID
*/
get uuid(): string {
return this._uuid;
}
/**
* 移除所有组件和子节点
*/
clean() {
this.removeAllComponents();
this.removeChildren();
}
//----- component //----- component
/** /**
...@@ -434,53 +572,25 @@ export class Entity extends EventDispatcher { ...@@ -434,53 +572,25 @@ export class Entity extends EventDispatcher {
* @param t * @param t
*/ */
$onUpdate(t) { $onUpdate(t) {
if (!this.enabled) {
return;
}
this.preUpdate(t); this.preUpdate(t);
this.updateComponents(t); this.updateComponents(t);
this.onUpdate(t); this.onUpdate(t);
this.windUpUpdate(t);
} }
/** /**
* 预更新 * 当子节点遍历回归
* @param t
*/
preUpdate(t) {
}
/**
* 组件更新
* @param t
*/
updateComponents(t) {
this.forEachComponent(comp => {
if (comp.enabled) {
if (EngineConfig.editorMode) {
return comp.$onEditorUpdate(t);
} else {
return comp.$onUpdate(t);
}
}
});
}
/**
* 更新
* @param t
*/ */
onUpdate(t) { onRegression() {
}
/**
* 当子实体遍历结束后
*/
$afterUpdate() {
this.forEachComponent(comp => { this.forEachComponent(comp => {
if (comp.enabled) { if (comp.enabled) {
if (EngineConfig.editorMode) { if (EngineConfig.editorMode) {
return comp.$afterEditorUpdate(); return comp.$onEditorRegression();
} else { } else {
return comp.$afterUpdate(); return comp.$onRegression();
} }
} }
}); });
...@@ -559,7 +669,7 @@ export class Entity extends EventDispatcher { ...@@ -559,7 +669,7 @@ export class Entity extends EventDispatcher {
* @param params 参数 * @param params 参数
*/ */
broadcast(method: string, level = -1, ...params) { broadcast(method: string, level = -1, ...params) {
traverse(this, this.invokeOnEntity, level, true, null, method, ...params) traverse(this, this.invokeOnNode, level, true, null, method, ...params)
} }
/** /**
...@@ -569,18 +679,18 @@ export class Entity extends EventDispatcher { ...@@ -569,18 +679,18 @@ export class Entity extends EventDispatcher {
* @param params 参数 * @param params 参数
*/ */
bubbling(method: string, ...params) { bubbling(method: string, ...params) {
bubbling(this, this.invokeOnEntity, false, method, ...params); bubbling(this, this.invokeOnNode, false, method, ...params);
} }
/** /**
* 调用实体上的组件的方法 * 调用节点上的组件的方法
* @param hitEntity 遇到的实体 * @param hitNode 遇到的节点
* @param method 方法名 * @param method 方法名
* @param params 参数 * @param params 参数
*/ */
private invokeOnEntity = (hitEntity: Entity, method: string, ...params): boolean => { private invokeOnNode = (hitNode: Node, method: string, ...params): boolean => {
let hitBreak = false; let hitBreak = false;
hitEntity.forEachComponent(comp => { hitNode.forEachComponent(comp => {
const m = comp[method]; const m = comp[method];
if (m) { if (m) {
const result = m.apply(comp, params); const result = m.apply(comp, params);
...@@ -594,12 +704,372 @@ export class Entity extends EventDispatcher { ...@@ -594,12 +704,372 @@ export class Entity extends EventDispatcher {
return true; return true;
} }
}; };
//-----Update
/**
* 预更新
* @param t
*/
protected preUpdate(t) {
if (this.dirty) {
this.updateLocalMatrix();
}
this.updateGlobalMatrix();
if (this.dirty) {
if (this.useCacheMode) {
this.readyCacheCanvas();
}
this.measureBounds();
if (this.useCacheMode) {
this.updateCacheCanvas();
}
}
}
/**
* 组件更新
* @param t
*/
protected updateComponents(t) {
this.forEachComponent(comp => {
if (comp.enabled) {
if (EngineConfig.editorMode) {
return comp.$onEditorUpdate(t);
} else {
return comp.$onUpdate(t);
}
}
});
}
/**
* 更新
* @param t
*/
protected onUpdate(t) {
}
/**
* 更新收尾
* @param t
*/
protected windUpUpdate(t) {
this.transformToLocal();
if (this.visible) {
this.render();
}
this.dirty = false;
}
/**
* 准备缓存渲染上下文
*/
protected readyCacheCanvas() {
let canvas = this._cacheCanvas;
if (!canvas) {
canvas = this._cacheCanvas = createCanvas();
this._cacheContext = canvas.getContext('2d');
}
}
/**
* 更新缓存属性
*/
protected updateCacheCanvas() {
let canvas = this._cacheCanvas;
const {width, height} = this.bounds;
canvas.width = width + this._margin * 2;
canvas.height = height + this._margin * 2;
}
/**
* 测量边界
*/
measureBounds() {
if (!this.dirty) {
return;
}
const {bounds, explicitWidth, explicitHeight} = this;
let renderSize: any = this.measureRenderSize();
bounds.width = renderSize ? renderSize.width : isNaN(explicitWidth) ? 0 : explicitWidth;
bounds.height = renderSize ? renderSize.height : isNaN(explicitHeight) ? 0 : explicitHeight;
}
/**
* 测量渲染尺寸
*/
protected measureRenderSize() {
return;
}
/**
* 渲染过程
*/
protected render() {
this.applyAlpha();
this.beforeDraw();
this.drawClip();
if (this.dirty) {
if (this.useCacheMode) {
this.draw(this.currentCanvasContext);
}
this.dirty = false;
}
if (this.useCacheMode) {
this.drawCache();
} else {
this.draw(this.currentCanvasContext);
}
}
/**
* 应用透明度
*/
protected applyAlpha() {
this.context.globalAlpha = this.alpha * this._renderAlpha;
}
/**
* 画之前
*/
protected beforeDraw() {
}
/**
* 画遮罩
*/
protected drawClip() {
}
/**
* 画
*/
protected draw(context) {
}
/**
* 绘制缓存
*/
protected drawCache() {
if (this._cacheCanvas.width > 0 && this._cacheCanvas.height > 0) {
this.context.drawImage(this._cacheCanvas, -this._margin, -this._margin);
}
}
private get context() {
if (!this._context) {
this._context = engine.renderContext.context;
}
return this._context;
}
protected getUseCacheMode() {
return this._useCacheMode;
}
/**
* 获取全局坐标
*/
get globalPosition() {
this._globalPosition.setXY(this._globalMatrix.tx, this._globalMatrix.ty);
return this._globalPosition;
}
/**
* 宽度
*/
get width(): number {
return isNaN(this._width) ? this.bounds.width : this._width;
}
set width(value: number) {
if (this._width != value) {
let old = this._width;
this._width = value;
this.onModify(value, 'width', old);
}
}
/**
* 设定的宽度
*/
get explicitWidth(): number {
return this._width;
}
/**
* 高度
*/
get height(): number {
return isNaN(this._height) ? this.bounds.height : this._height;
}
set height(value: number) {
if (this._height != value) {
let old = this._height;
this._height = value;
this.onModify(value, 'height', old);
}
}
/**
* 是否使用渲染模式
*/
get useCacheMode() {
return this.getUseCacheMode();
}
set useCacheMode(value) {
this._useCacheMode = value;
}
/**
* 设定的高度
*/
get explicitHeight(): number {
return this._height;
}
/**
* 全局坐标转本地坐标
* @param position
*/
globalPositionToLocal(position?) {
const matrix = this.getMatrix(true, true, true);
matrix.transformPoint(position ? position.x : 0, position ? position.y : 0, this._localPos);
return this._localPos;
}
/**
* 获取全局角度
*/
get globalRotation() {
return this._globalMatrix.rotation * 180 / Math.PI;
}
/**
* 真实渲染透明度
*/
get renderAlpha(): number {
return this._renderAlpha;
}
/**
* 渲染边界
*/
get bounds(): Bounds {
return this._bounds;
}
/**
* 获取矩阵
*/
getMatrix(invert: boolean = false, affectChildren = false, invertOnlyTranslate = false): Matrix {
let matrix;
if (this.affectChildren || affectChildren) {
matrix = this._globalMatrix;
if (invert) {
const invertMatrix = this._globalInvertMatrix;
invertMatrix.copyFrom(matrix);
if (invertOnlyTranslate) {
invertMatrix.a = 1;
invertMatrix.d = 1;
}
invertMatrix.invert();
return invertMatrix;
}
} else {
matrix = this.parent.getMatrix(invert);
}
return matrix;
}
/**
* 更新本地矩阵
*/
protected updateLocalMatrix() {
const {
position: {x, y},
scale: {x: sx, y: sy}, rotation,
anchor: {x: ax, y: ay},
width, height,
} = this;
const matrix = this._localMatrix;
matrix.identity();
matrix.translate(
-ax * width,
-ay * height,
);
matrix.scale(sx, sy);
matrix.rotate(rotation * Math.PI / 180);
matrix.translate(
x,
y,
);
}
/**
* 更新全局矩阵
*/
protected updateGlobalMatrix() {
const {
_globalMatrix, _localMatrix,
parent,
} = this;
_globalMatrix.copyFrom(_localMatrix);
if (parent) {
this._renderAlpha = parent.renderAlpha * this.alpha;
_globalMatrix.concat(parent.getMatrix(false));
} else {
this._renderAlpha = this.alpha;
}
}
/**
* 执行矩阵转换
*/
protected transformToLocal() {
const {a, b, c, d, tx, ty} = this.getMatrix(false, true);
this.context.setTransform(a, b, c, d, tx, ty);
}
/**
* 获取渲染上下文
* 如果缓存上下文存在,则返回缓存上下文
*/
protected get currentCanvasContext() {
return this._cacheContext || this.context;
}
} }
/** /**
* 根实体 * 根节点
*/ */
export class RootEntity extends Entity { export class RootNode extends Node {
protected _engine: ScillaEngine; protected _engine: ScillaEngine;
constructor(engine: ScillaEngine) { constructor(engine: ScillaEngine) {
...@@ -610,7 +1080,7 @@ export class RootEntity extends Entity { ...@@ -610,7 +1080,7 @@ export class RootEntity extends Entity {
} }
/** /**
* 获取引擎,只有活动的root实体才有这个属性 * 获取引擎,只有活动的root节点才有这个属性
*/ */
get engine() { get engine() {
return this._engine; return this._engine;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
* 引擎 * 引擎
*/ */
import {Entity, RootEntity} from "./Entity"; import {Node, RootNode} from "./Node";
import {injectProp} from "../tools/utils"; import {injectProp} from "../tools/utils";
import InteractContext from "./context/InteractContext"; import InteractContext from "./context/InteractContext";
import RenderContext, {ScaleMode} from "./context/RenderContext"; import RenderContext, {ScaleMode} from "./context/RenderContext";
...@@ -36,7 +36,7 @@ export class ScillaEngine { ...@@ -36,7 +36,7 @@ export class ScillaEngine {
*/ */
readonly dataCenterConfig: any = {}; readonly dataCenterConfig: any = {};
private _root: Entity; private _root: RootNode;
private _canvasElement: HTMLCanvasElement; private _canvasElement: HTMLCanvasElement;
private _flush = 0; private _flush = 0;
...@@ -139,7 +139,7 @@ export class ScillaEngine { ...@@ -139,7 +139,7 @@ export class ScillaEngine {
onUpdateScale: this.onUpdateScale.bind(this), onUpdateScale: this.onUpdateScale.bind(this),
}); });
this._root = new RootEntity(this); this._root = new RootNode(this);
this._root._restrict(); this._root._restrict();
} }
...@@ -163,19 +163,19 @@ export class ScillaEngine { ...@@ -163,19 +163,19 @@ export class ScillaEngine {
} }
/** /**
* 获取根Entity * 获取根Node
*/ */
get root(): Entity { get root(): Node {
return this._root; return this._root;
} }
/** /**
* 获取实体路径 * 获取节点路径
* @param entity * @param node
*/ */
getEntityPath(entity?: Entity): string { getNodePath(node?: Node): string {
let path = ''; let path = '';
let current = entity || this._root; let current = node || this._root;
while (current.parent) { while (current.parent) {
path = current.parent.children.indexOf(current) + (path.length > 0 ? '|' : '') + path; path = current.parent.children.indexOf(current) + (path.length > 0 ? '|' : '') + path;
current = current.parent; current = current.parent;
...@@ -184,10 +184,10 @@ export class ScillaEngine { ...@@ -184,10 +184,10 @@ export class ScillaEngine {
} }
/** /**
* 根据实体路径获取实体 * 根据节点路径获取节点
* @param path * @param path
*/ */
getEntityByPath(path?: string): Entity { getNodeByPath(path?: string): Node {
let target = this._root; let target = this._root;
if (path.length > 0) { if (path.length > 0) {
...@@ -308,7 +308,7 @@ export class ScillaEngine { ...@@ -308,7 +308,7 @@ export class ScillaEngine {
return true; return true;
} }
}, -1, true, function (current) { }, -1, true, function (current) {
current.$afterUpdate(); current.onRegression();
}); });
for (let i = 0, li = this.nextTicks.length; i < li; i++) { for (let i = 0, li = this.nextTicks.length; i < li; i++) {
...@@ -356,7 +356,7 @@ export class ScillaEngine { ...@@ -356,7 +356,7 @@ export class ScillaEngine {
} }
/** /**
* 射线测试获取实体 * 射线测试获取节点
* 注:暂时只用在编辑器内 * 注:暂时只用在编辑器内
*/ */
getEntitiesByRayTest(x, y, ignoreMask = true) { getEntitiesByRayTest(x, y, ignoreMask = true) {
...@@ -365,7 +365,7 @@ export class ScillaEngine { ...@@ -365,7 +365,7 @@ export class ScillaEngine {
let rendererDef = this.getDefByName('components/renderer/Renderer'); let rendererDef = this.getDefByName('components/renderer/Renderer');
traversePostorder(this._root, function (child) { traversePostorder(this._root, function (child) {
const transform = child.components[0]; const transform = child.components[0];
const matrix = transform['getMatrix'](true, true, true); const matrix = transform['getMatrix'](true, true);
matrix.transformPoint(x, y, localPos); matrix.transformPoint(x, y, localPos);
const renderers = child.getComponents(rendererDef); const renderers = child.getComponents(rendererDef);
......
...@@ -105,8 +105,6 @@ export default class RenderContext { ...@@ -105,8 +105,6 @@ export default class RenderContext {
this.engine = engine; this.engine = engine;
} }
//todo
private onModify(value, key, oldValue) { private onModify(value, key, oldValue) {
if (!this.dirtyFieldTriggerLock) { if (!this.dirtyFieldTriggerLock) {
this.updateScaleModeSelf(); this.updateScaleModeSelf();
......
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
*/ */
export {Component} from "./Component"; export {Component} from "./Component";
export {Entity} from './Entity' export {Node, RootNode} from './Node'
export {ScillaEvent} from './ScillaEvent' export {ScillaEvent} from './ScillaEvent'
export {createCanvas, ScaleMode} from './context/RenderContext'; export {createCanvas, ScaleMode} from './context/RenderContext';
export {default as engine, ScillaEngine} from './ScillaEngine' export {default as engine, ScillaEngine} from './ScillaEngine'
...@@ -13,3 +13,4 @@ export * from './Sheet' ...@@ -13,3 +13,4 @@ export * from './Sheet'
export * from './FrameAnimation' export * from './FrameAnimation'
export * from './interpreter' export * from './interpreter'
export * from './nodes'
...@@ -4,13 +4,13 @@ ...@@ -4,13 +4,13 @@
* 配置文件解释器 * 配置文件解释器
*/ */
import {Entity} from "../core/Entity"; import {Node} from "../core/Node";
import {ScillaEvent} from "../core/ScillaEvent"; import {ScillaEvent} from "../core/ScillaEvent";
import {EngineConfig} from "../engine-config"; import {EngineConfig} from "../engine-config";
import engine from "./ScillaEngine"; import engine from "./ScillaEngine";
import {traverse} from "./utils"; import {traverse} from "./utils";
let entityMap = {}; let nodeMap = {};
let prefabID: number = 0; let prefabID: number = 0;
let _getResProxy: Function; let _getResProxy: Function;
...@@ -24,89 +24,80 @@ export function setGetResProxy(func: Function) { ...@@ -24,89 +24,80 @@ export function setGetResProxy(func: Function) {
* @param root * @param root
* @param getResProxy * @param getResProxy
*/ */
export function setupScene(config: any, root: Entity, getResProxy: Function) { export function setupScene(config: any, root: Node, getResProxy: Function) {
setGetResProxy(getResProxy); setGetResProxy(getResProxy);
instantiateConfig(config, root); instantiateConfig(config, root);
} }
/**
* 清空实体
* @param entity
*/
export function cleanEntity(entity: Entity) {
entity.removeAllComponents();
entity.removeChildren();
}
/** /**
* 装配预制体 * 装配预制体
* @param config * @param config
*/ */
export function instantiate(config: any): Entity { export function instantiate(config: any): Node {
let pid = ++prefabID; let pid = ++prefabID;
const entity = instantiateConfig(config, null, pid); const node = instantiateConfig(config, null, pid);
return entity.children[0]; return node.children[0];
} }
/** /**
* 装配树实体 * 装配树节点
* @param config * @param config
* @param root * @param root
* @param pid * @param pid
*/ */
function instantiateConfig(config, root?: Entity, pid?: number): Entity { function instantiateConfig(config, root?: Node, pid?: number): Node {
let rootConfig = config.root; let rootConfig = config.root;
const entity = setupEntity(rootConfig, root, pid); const node = setupNode(rootConfig, root, pid);
setupComponent(rootConfig, entity, true); setupComponent(rootConfig, node, true);
injectComponent(rootConfig, entity, true, pid); injectComponent(rootConfig, node, true, pid);
traverse(entity, child => { traverse(node, child => {
child.active(); child.active();
return false; return false;
}); });
entityMap = {}; nodeMap = {};
return entity; return node;
} }
/** /**
* 装配实体 * 装配节点
* @param config * @param config
* @param root * @param root
* @param pid * @param pid
*/ */
function setupEntity(config, root?: Entity, pid?: number): Entity { function setupNode(config, root?: Node, pid?: number): Node {
let entity: Entity = null; let node: Node = null;
if (config) { if (config) {
let {name, uuid, children} = config; let {name, uuid, children} = config;
if (pid !== undefined && uuid !== undefined) { if (pid !== undefined && uuid !== undefined) {
uuid = pid + '_' + uuid; uuid = pid + '_' + uuid;
} }
entity = root || new Entity(name, uuid); node = root || new Node(name, uuid);
entityMap[uuid] = entity; nodeMap[uuid] = node;
if (children) { if (children) {
for (let i = 0, li = children.length; i < li; i++) { for (let i = 0, li = children.length; i < li; i++) {
let child = children[i]; let child = children[i];
const childEntity = setupEntity(child, null, pid); const childNode = setupNode(child, null, pid);
entity.addChild(childEntity); node.addChild(childNode);
} }
} }
if (!root) { if (!root) {
entity.enabled = !config.disabled; node.enabled = !config.disabled;
} }
} }
return entity; return node;
} }
/** /**
...@@ -115,18 +106,18 @@ function setupEntity(config, root?: Entity, pid?: number): Entity { ...@@ -115,18 +106,18 @@ function setupEntity(config, root?: Entity, pid?: number): Entity {
* @param root * @param root
* @param includeSelf * @param includeSelf
*/ */
function setupComponent(config, root: Entity, includeSelf: boolean = false) { function setupComponent(config, root: Node, includeSelf: boolean = false) {
if (includeSelf) { if (includeSelf) {
instantiateComponents(root, config); instantiateComponents(root, config);
} }
if (config && config.children) { if (config && config.children) {
for (let i = 0, li = root.children.length; i < li; i++) { for (let i = 0, li = root.children.length; i < li; i++) {
const child = config.children[i]; const child = config.children[i];
const entity = root.children[i]; const node = root.children[i];
instantiateComponents(entity, child); instantiateComponents(node, child);
setupComponent(child, entity); setupComponent(child, node);
} }
} }
} }
...@@ -138,44 +129,44 @@ function setupComponent(config, root: Entity, includeSelf: boolean = false) { ...@@ -138,44 +129,44 @@ function setupComponent(config, root: Entity, includeSelf: boolean = false) {
* @param includeSelf * @param includeSelf
* @param pid * @param pid
*/ */
function injectComponent(config, root: Entity, includeSelf = false, pid?: number) { function injectComponent(config, root: Node, includeSelf = false, pid?: number) {
if (includeSelf) { if (includeSelf) {
injectComponents(root, config, pid); injectComponents(root, config, pid);
} }
if (config && config.children) { if (config && config.children) {
for (let i = 0, li = root.children.length; i < li; i++) { for (let i = 0, li = root.children.length; i < li; i++) {
const child = config.children[i]; const child = config.children[i];
const entity = root.children[i]; const node = root.children[i];
injectComponents(entity, child, pid); injectComponents(node, child, pid);
injectComponent(child, entity, false, pid); injectComponent(child, node, false, pid);
} }
} }
} }
/** /**
* 实例化组件列表 * 实例化组件列表
* @param entity * @param node
* @param config * @param config
*/ */
function instantiateComponents(entity: Entity, config: any) { function instantiateComponents(node: Node, config: any) {
if (config.components) { if (config.components) {
for (const component of config.components) { for (const component of config.components) {
instantiateComponent(entity, component); instantiateComponent(node, component);
} }
} }
} }
/** /**
* 注入组件列表参数 * 注入组件列表参数
* @param entity * @param node
* @param config * @param config
* @param pid * @param pid
*/ */
function injectComponents(entity: Entity, config: any, pid?: number) { function injectComponents(node: Node, config: any, pid?: number) {
if (config.components) { if (config.components) {
const components = entity.components; const components = node.components;
for (let i = 0, li = config.components.length; i < li; i++) { for (let i = 0, li = config.components.length; i < li; i++) {
const component = config.components[i]; const component = config.components[i];
...@@ -200,10 +191,10 @@ export function injectComponentProperties(component, config, pid?: number) { ...@@ -200,10 +191,10 @@ export function injectComponentProperties(component, config, pid?: number) {
/** /**
* 实例化组件 * 实例化组件
* @param entity * @param node
* @param config * @param config
*/ */
export function instantiateComponent(entity: Entity, config: any) { export function instantiateComponent(node: Node, config: any) {
const {script,} = config; const {script,} = config;
let def = engine.getDefByName(script); let def = engine.getDefByName(script);
...@@ -214,7 +205,7 @@ export function instantiateComponent(entity: Entity, config: any) { ...@@ -214,7 +205,7 @@ export function instantiateComponent(entity: Entity, config: any) {
const instance: any = new def(); const instance: any = new def();
instance.enabled = !config.disabled; instance.enabled = !config.disabled;
entity.addComponent(instance); node.addComponent(instance);
return instance; return instance;
} }
...@@ -223,13 +214,13 @@ const skipKeys = ['_type_', '_constructor_']; ...@@ -223,13 +214,13 @@ const skipKeys = ['_type_', '_constructor_'];
/** /**
* 属性注入 * 属性注入
* @param entity * @param node
* @param propertiesConfig * @param propertiesConfig
* @param pid * @param pid
*/ */
function injectProperties(entity, propertiesConfig, pid?: number) { function injectProperties(node, propertiesConfig, pid?: number) {
if (!entity) { if (!node) {
console.warn('entity is null.'); console.warn('node is null.');
return; return;
} }
for (const key in propertiesConfig) { for (const key in propertiesConfig) {
...@@ -237,22 +228,22 @@ function injectProperties(entity, propertiesConfig, pid?: number) { ...@@ -237,22 +228,22 @@ function injectProperties(entity, propertiesConfig, pid?: number) {
continue; continue;
} }
const propertyOfConfig: any = propertiesConfig[key]; const propertyOfConfig: any = propertiesConfig[key];
let propertyOfInstance = entity[key]; let propertyOfInstance = node[key];
if (typeof propertyOfConfig === 'object') { if (typeof propertyOfConfig === 'object') {
if (propertyOfInstance instanceof ScillaEvent) { if (propertyOfInstance instanceof ScillaEvent) {
if (!EngineConfig.editorMode) { if (!EngineConfig.editorMode) {
injectEvent(propertyOfInstance, propertyOfConfig, pid); injectEvent(propertyOfInstance, propertyOfConfig, pid);
} }
} else if (propertyOfConfig._type_ === 'raw') { } else if (propertyOfConfig._type_ === 'raw') {
entity[key] = propertyOfInstance = propertyOfConfig.data; node[key] = propertyOfInstance = propertyOfConfig.data;
} else { } else {
if (Array.isArray(propertyOfConfig) && !propertyOfInstance) { if (Array.isArray(propertyOfConfig) && !propertyOfInstance) {
entity[key] = propertyOfInstance = [] node[key] = propertyOfInstance = []
} }
entity[key] = injectObject(propertyOfInstance, propertyOfConfig, pid); node[key] = injectObject(propertyOfInstance, propertyOfConfig, pid);
} }
} else { } else {
injectBaseType(entity, key, propertyOfConfig, pid); injectBaseType(node, key, propertyOfConfig, pid);
} }
} }
} }
...@@ -277,7 +268,7 @@ function injectObject(propertyOfInstance, propertyOfConfig, pid?: number) { ...@@ -277,7 +268,7 @@ function injectObject(propertyOfInstance, propertyOfConfig, pid?: number) {
return propertyOfInstance; return propertyOfInstance;
} }
function injectBaseType(entity, key, propertyOfConfig, pid?: number) { function injectBaseType(node, key, propertyOfConfig, pid?: number) {
let propertyValue; let propertyValue;
if (typeof propertyOfConfig === 'string') { if (typeof propertyOfConfig === 'string') {
propertyValue = getLink(propertyOfConfig, pid); propertyValue = getLink(propertyOfConfig, pid);
...@@ -291,23 +282,23 @@ function injectBaseType(entity, key, propertyOfConfig, pid?: number) { ...@@ -291,23 +282,23 @@ function injectBaseType(entity, key, propertyOfConfig, pid?: number) {
} }
if (typeof propertyValue === 'function') { if (typeof propertyValue === 'function') {
Object.defineProperty(entity, keyAvatar, { Object.defineProperty(node, keyAvatar, {
get() { get() {
return this[`func_${keyAvatar}`](entity, engine.dataCenter) return this[`func_${keyAvatar}`](node, engine.dataCenter)
}, },
set(v) { set(v) {
this[`func_${keyAvatar}`] = v; this[`func_${keyAvatar}`] = v;
} }
}) })
} }
entity[keyAvatar] = propertyValue; node[keyAvatar] = propertyValue;
} }
function injectEvent(event: ScillaEvent, config, pid?) { function injectEvent(event: ScillaEvent, config, pid?) {
for (const {entity: entityName, component: componentIndex, method: methodName, param} of config) { for (const {node: nodeName, component: componentIndex, method: methodName, param} of config) {
if (entityName && componentIndex >= 0 && methodName) { if (nodeName && componentIndex >= 0 && methodName) {
const entity = getLink(entityName, pid); const node = getLink(nodeName, pid);
const component = entity.components[componentIndex]; const component = node.components[componentIndex];
const method = component[methodName]; const method = component[methodName];
if (method) { if (method) {
if (param == undefined) { if (param == undefined) {
...@@ -325,9 +316,9 @@ function getLink(str: string, pid?: number) { ...@@ -325,9 +316,9 @@ function getLink(str: string, pid?: number) {
if (str.indexOf('res|') == 0) { //res uuid if (str.indexOf('res|') == 0) { //res uuid
const uuid = str.substr(4); const uuid = str.substr(4);
result = _getResProxy(uuid); result = _getResProxy(uuid);
} else if (str.indexOf('entity|') == 0) { //entity uuid } else if (str.indexOf('node|') == 0) { //node uuid
const uuid = transPrefabUUID(str.substr(7), pid); const uuid = transPrefabUUID(str.substr(7), pid);
result = entityMap[uuid]; result = nodeMap[uuid];
} else if (str.indexOf('dynamic|') == 0) { //dynamic } else if (str.indexOf('dynamic|') == 0) { //dynamic
const [_, type, expression] = str.split('|'); const [_, type, expression] = str.split('|');
result = () => { result = () => {
......
/**
* Created by rockyl on 2019-07-05.
*
* (圆角)矩形
*/
import {GraphicNode} from "./GraphicNode";
import {dirtyFieldDetector} from "../../tools/decorators";
export class Circle extends GraphicNode {
/**
* 开始角度
*/
@dirtyFieldDetector
startAngle: number = 0;
/**
* 结束角度
*/
@dirtyFieldDetector
endAngle: number = 360;
/**
* 是否回归到圆心
*/
@dirtyFieldDetector
backToCenter: boolean = true;
/**
* @inheritDoc
*/
protected draw() {
const {currentCanvasContext, bounds: {width, height}, startAngle, endAngle, backToCenter, _margin, _useCacheMode} = this;
let offset = _useCacheMode ? _margin : 0;
const radius = Math.min(width, height) / 2;
const pos = offset + radius;
if(startAngle == 0 && endAngle == 360){
currentCanvasContext.arc(pos, pos, radius, 0, 2 * Math.PI);
}else{
if(backToCenter){
currentCanvasContext.moveTo(pos, pos);
}
currentCanvasContext.arc(pos, pos, radius, startAngle * Math.PI / 180, endAngle * Math.PI / 180);
if(backToCenter){
currentCanvasContext.lineTo(pos, pos);
}
}
super.draw();
}
}
/**
* Created by rockyl on 2019-07-05.
*
* 绘制节点
*/
import {Node} from "../Node";
import {dirtyFieldDetector} from "../../tools/decorators";
import {color} from "../../ReType";
export class GraphicNode extends Node {
/**
* 填充颜色
*/
@dirtyFieldDetector
fillColor: color = '#42bce4';
/**
* 边框颜色
*/
@dirtyFieldDetector
borderColor: color = 'white';
/**
* 边框宽度
*/
@dirtyFieldDetector
borderWidth = 0;
/**
* 是否为mask
*/
@dirtyFieldDetector
isMask = false;
/**
* 是否显示mask
*/
@dirtyFieldDetector
maskVisible = false;
useCacheMode = true;
protected getUseCacheMode(){
return this._useCacheMode && !this.isMask;
}
/**
* @inheritDoc
*/
protected beforeDraw() {
super.beforeDraw();
this.applyStyle();
this.currentCanvasContext.beginPath();
}
/**
* @inheritDoc
*/
protected draw(context) {
super.draw(context);
if (this.isMask) {
this._context.clip();
this.maskVisible && this.fillAndStoke()
} else {
this.fillAndStoke()
}
}
/**
* 应用渲染样式
*/
protected applyStyle() {
const {currentCanvasContext, fillColor, borderColor, borderWidth} = this;
currentCanvasContext.fillStyle = fillColor;
if (borderWidth > 0) {
currentCanvasContext.strokeStyle = borderColor;
currentCanvasContext.lineWidth = borderWidth;
}
}
/**
* 绘制
*/
protected fillAndStoke() {
const {currentCanvasContext, borderWidth} = this;
currentCanvasContext.fill();
if (borderWidth > 0) {
currentCanvasContext.stroke();
}
}
/**
* @inheritDoc
*/
protected drawClip() {
this.isMask && this.currentCanvasContext.save();
}
/**
* @inheritDoc
*/
onRegression() {
this.isMask && this.currentCanvasContext.restore();
}
onEditorRegression(){
this.onRegression();
}
}
/**
* Created by rockyl on 2019-07-05.
*
* (圆角)矩形
*/
import {GraphicNode} from "./GraphicNode";
import {dirtyFieldDetector} from "../../tools/decorators";
export class Rect extends GraphicNode {
/**
* 圆角
*/
@dirtyFieldDetector
cornerRadius = 0;
/**
* @inheritDoc
*/
protected draw(context) {
const {PI} = Math;
const {cornerRadius: r, bounds: {width, height}, _margin, _useCacheMode} = this;
let offset = _useCacheMode ? _margin : 0;
if (r) {
context.moveTo(offset + r, offset);
context.lineTo(offset + width - r, offset);
context.arc(offset + width - r, offset + r, r, PI * 3 / 2, PI * 2);
context.lineTo(offset + width, offset + height - r);
context.arc(offset + width - r, offset + height - r, r, 0, PI / 2);
context.lineTo(offset + r, offset + height);
context.arc(offset + r, offset + height - r, r, PI / 2, PI);
context.lineTo(offset, offset + r);
context.arc(offset + r, offset + r, r, PI, PI * 3 / 2);
} else {
context.rect(offset, offset, width, height);
}
super.draw(context);
}
}
/**
* Created by rockyl on 2019-07-05.
*/
export * from './GraphicNode'
export * from './Rect'
export * from './Circle'
/** /**
* Created by rockyl on 2019-04-22. * Created by rockyl on 2019-04-22.
* *
* 实体相关工具 * 节点相关工具
*/ */
import {Entity} from "./Entity"; import {Node} from "./Node";
import {Component} from "./Component";
/** /**
* 实体遍历(先序遍历) * 节点遍历(先序遍历)
* @param target 目标实体 * @param target 目标节点
* @param hitChild 遇到子实体回调 * @param hitChild 遇到子节点回调
* @param level 深度,默认全部遍历 * @param level 深度,默认全部遍历
* @param includeSelf 是否包括自身 * @param includeSelf 是否包括自身
* @param fullCallback 子实体遍历完后回调 * @param fullCallback 子节点遍历完后回调
* @param params 其他参数 * @param params 其他参数
*/ */
export function traverse(target: Entity, hitChild: (child: Entity, ...params) => boolean, level = -1, includeSelf = false, fullCallback?: (current: Entity) => void, ...params) { export function traverse(target: Node, hitChild: (child: Node, ...params) => boolean, level = -1, includeSelf = false, fullCallback?: (current: Node) => void, ...params) {
let interrupt; let interrupt;
if (includeSelf) { if (includeSelf) {
hitChild(target, ...params); hitChild(target, ...params);
...@@ -38,15 +37,15 @@ export function traverse(target: Entity, hitChild: (child: Entity, ...params) => ...@@ -38,15 +37,15 @@ export function traverse(target: Entity, hitChild: (child: Entity, ...params) =>
} }
/** /**
* 实体遍历(后序遍历且倒序) * 节点遍历(后序遍历且倒序)
* @param target 目标实体 * @param target 目标节点
* @param hitChild 遇到子实体回调 * @param hitChild 遇到子节点回调
* @param level 深度,默认全部遍历 * @param level 深度,默认全部遍历
* @param includeSelf 是否包括自身 * @param includeSelf 是否包括自身
* @param fullCallback 子实体遍历完后回调 * @param fullCallback 子节点遍历完后回调
* @param params 其他参数 * @param params 其他参数
*/ */
export function traversePostorder(target: Entity, hitChild: (child: Entity, ...params) => boolean, level = -1, includeSelf = false, fullCallback?: (current: Entity) => void, ...params) { export function traversePostorder(target: Node, hitChild: (child: Node, ...params) => boolean, level = -1, includeSelf = false, fullCallback?: (current: Node) => void, ...params) {
let interrupt; let interrupt;
if (level !== 0) { if (level !== 0) {
...@@ -73,19 +72,19 @@ export function traversePostorder(target: Entity, hitChild: (child: Entity, ...p ...@@ -73,19 +72,19 @@ export function traversePostorder(target: Entity, hitChild: (child: Entity, ...p
} }
/** /**
* 实体冒泡 * 节点冒泡
* @param target 目标实体 * @param target 目标节点
* @param hitParent 遇到父实体回调 * @param hitParent 遇到父节点回调
* @param includeSelf 是否包括自身 * @param includeSelf 是否包括自身
* @param params 其他参数 * @param params 其他参数
*/ */
export function bubbling(target: Entity, hitParent: (parent: Entity, ...params) => boolean, includeSelf = false, ...params) { export function bubbling(target: Node, hitParent: (parent: Node, ...params) => boolean, includeSelf = false, ...params) {
if (includeSelf) { if (includeSelf) {
hitParent(target, ...params); hitParent(target, ...params);
} }
let entity = target; let node = target;
while (entity = entity.parent) { while (node = node.parent) {
if (hitParent(entity, ...params)) { if (hitParent(node, ...params)) {
break; break;
} }
} }
......
...@@ -15,19 +15,19 @@ export const EngineConfig = { ...@@ -15,19 +15,19 @@ export const EngineConfig = {
*/ */
lineHeightRatio: 1.2, lineHeightRatio: 1.2,
/** /**
* 实体实例化时enabled的初始值 * 节点实例化时enabled的初始值
*/ */
entityEnabled: true, nodeEnabled: true,
/** /**
* 组件实例化时enabled的初始值 * 组件实例化时enabled的初始值
*/ */
componentEnabled: true, componentEnabled: true,
/** /**
* 组件被添加到实体树上时是否执行onAwake方法 * 组件被添加到节点树上时是否执行onAwake方法
*/ */
awakeComponentWhenAdded: true, awakeComponentWhenAdded: true,
/** /**
* 组件从实体树上被移除时是否执行onSleep方法 * 组件从节点树上被移除时是否执行onSleep方法
*/ */
sleepComponentWhenRemoved: true, sleepComponentWhenRemoved: true,
/** /**
......
...@@ -18,7 +18,7 @@ export default class Bounds { ...@@ -18,7 +18,7 @@ export default class Bounds {
@dirtyFieldTrigger @dirtyFieldTrigger
height: number; height: number;
_onChange: Function; onChange: Function;
constructor(x: number = 0, y: number = 0, width: number = 0, height: number = 0, onChange?) { constructor(x: number = 0, y: number = 0, width: number = 0, height: number = 0, onChange?) {
this.x = x; this.x = x;
...@@ -26,11 +26,11 @@ export default class Bounds { ...@@ -26,11 +26,11 @@ export default class Bounds {
this.width = width; this.width = width;
this.height = height; this.height = height;
this._onChange = onChange; this.onChange = onChange;
} }
onModify(value, key, oldValue){ onModify(value, key, oldValue){
this._onChange && this._onChange(value, key, oldValue); this.onChange && this.onChange(value, key, oldValue);
} }
get left(): number { get left(): number {
......
...@@ -68,11 +68,11 @@ export default class DataCenter extends EventEmitter { ...@@ -68,11 +68,11 @@ export default class DataCenter extends EventEmitter {
* @param expression * @param expression
*/ */
public parse(type: string, expression: string) { public parse(type: string, expression: string) {
let entity = this.store[type]; let node = this.store[type];
let result = null; let result = null;
try { try {
result = utils.dotEval(expression, entity); result = utils.dotEval(expression, node);
} catch (e) { } catch (e) {
} }
......
...@@ -8,7 +8,7 @@ import HashObject from "../core/HashObject"; ...@@ -8,7 +8,7 @@ import HashObject from "../core/HashObject";
/** /**
* 尺寸类 * 尺寸类
*/ */
export default class Size extends HashObject{ export default class Size extends HashObject {
/** /**
* 宽度 * 宽度
*/ */
...@@ -32,18 +32,26 @@ export default class Size extends HashObject{ ...@@ -32,18 +32,26 @@ export default class Size extends HashObject{
this.height = height; this.height = height;
} }
onModify(value, key, oldValue) {
this.onChange && this.onChange(value, key, oldValue);
}
/** /**
* 置空 * 置空
*/ */
setNaN(){ setNaN() {
this.width = NaN; this.width = NaN;
this.height = NaN; this.height = NaN;
} }
isNaN() {
return isNaN(this.width) && isNaN(this.height);
}
/** /**
* 是否空尺寸 * 是否空尺寸
*/ */
get isEmpty(){ get isEmpty() {
return this.width === 0 && this.height === 0; return this.width === 0 && this.height === 0;
} }
...@@ -77,8 +85,4 @@ export default class Size extends HashObject{ ...@@ -77,8 +85,4 @@ export default class Size extends HashObject{
this.width = target.width; this.width = target.width;
this.height = target.height; this.height = target.height;
} }
onModify(value, key, oldValue) {
this.onChange && this.onChange(value, key, oldValue);
}
} }
...@@ -5,6 +5,7 @@ ...@@ -5,6 +5,7 @@
import {get, recycle, register} from "./ObjectPool"; import {get, recycle, register} from "./ObjectPool";
import HashObject from "../core/HashObject"; import HashObject from "../core/HashObject";
import {dirtyFieldTrigger} from "../tools/decorators";
const name = 'Vector2D'; const name = 'Vector2D';
register(name, function () { register(name, function () {
...@@ -34,9 +35,18 @@ export function releaseVector2D(target) { ...@@ -34,9 +35,18 @@ export function releaseVector2D(target) {
* 2D矢量 * 2D矢量
*/ */
export default class Vector2D extends HashObject { export default class Vector2D extends HashObject {
private _x: number; /**
private _y: number; * x分量
private onChange: Function; */
@dirtyFieldTrigger
x: number;
/**
* y分量
*/
@dirtyFieldTrigger
y: number;
onChange: Function;
/** /**
* 创建一个2D矢量 * 创建一个2D矢量
...@@ -49,41 +59,11 @@ export default class Vector2D extends HashObject { ...@@ -49,41 +59,11 @@ export default class Vector2D extends HashObject {
this.onChange = onChange; this.onChange = onChange;
this._x = 0;
this._y = 0;
this.setXY(x, y); this.setXY(x, y);
} }
/** onModify(value, key, oldValue) {
* x分量 this.onChange && this.onChange(value, key, oldValue);
*/
get x(): number {
return this._x;
}
set x(v: number) {
if (this._x !== v) {
const old = this._x;
this._x = v;
this.onChange && this.onChange(v, 'x', old);
}
}
/**
* y分量
*/
get y(): number {
return this._y;
}
set y(v: number) {
if (this._y !== v) {
const old = this._y;
this._y = v;
this.onChange && this.onChange(v, 'y', old);
}
} }
/** /**
......
...@@ -6,9 +6,9 @@ ...@@ -6,9 +6,9 @@
/** /**
* 属性修改时触发 * 属性修改时触发
* @param onChange * @param onModify
*/ */
export function fieldChanged(onChange) { export function fieldChanged(onModify) {
return function (target: any, key: string) { return function (target: any, key: string) {
const privateKey = '_' + key; const privateKey = '_' + key;
Object.defineProperty(target, key, { Object.defineProperty(target, key, {
...@@ -20,7 +20,7 @@ export function fieldChanged(onChange) { ...@@ -20,7 +20,7 @@ export function fieldChanged(onChange) {
const oldValue = this[privateKey]; const oldValue = this[privateKey];
if (oldValue !== v) { if (oldValue !== v) {
this[privateKey] = v; this[privateKey] = v;
onChange.apply(this, [v, key, oldValue]); onModify.apply(this, [v, key, oldValue]);
} }
} }
}) })
...@@ -36,6 +36,21 @@ export const dirtyFieldDetector = fieldChanged( ...@@ -36,6 +36,21 @@ export const dirtyFieldDetector = fieldChanged(
} }
); );
/**
* 深度属性变脏时设置宿主的dirty属性为true
*/
export const deepDirtyFieldDetector = fieldChanged(
function (value, key, oldValue) {
const scope = this;
scope['dirty'] = true;
if (typeof value === 'object') {
value['onModify'] = function(){
scope['dirty'] = true;
};
}
}
);
/** /**
* 属性变脏时触发onModify方法 * 属性变脏时触发onModify方法
*/ */
...@@ -44,3 +59,18 @@ export const dirtyFieldTrigger = fieldChanged( ...@@ -44,3 +59,18 @@ export const dirtyFieldTrigger = fieldChanged(
this['onModify'] && this['onModify'](value, key, oldValue); this['onModify'] && this['onModify'](value, key, oldValue);
} }
); );
/**
* 深入属性变脏时触发onModify方法
*/
export const deepDirtyFieldTrigger = fieldChanged(
function (value: any, key, oldValue) {
if (this['onModify']) {
this['onModify'](value, key, oldValue);
if (typeof value === 'object') {
value['onModify'] = this['onModify'];
}
}
}
);
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