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劳工
scilla-core
Commits
5352e9ee
Commit
5352e9ee
authored
Jul 08, 2019
by
rockyl
Browse files
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Plain Diff
1.1版本
parent
8249e2a1
Changes
17
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Showing
17 changed files
with
1483 additions
and
178 deletions
+1483
-178
Component.ts
src/core/Component.ts
+19
-19
Node.ts
src/core/Node.ts
+1088
-0
ScillaEngine.ts
src/core/ScillaEngine.ts
+14
-14
RenderContext.ts
src/core/context/RenderContext.ts
+0
-2
index.ts
src/core/index.ts
+2
-1
interpreter.ts
src/core/interpreter.ts
+59
-68
Circle.ts
src/core/nodes/Circle.ts
+53
-0
GraphicNode.ts
src/core/nodes/GraphicNode.ts
+112
-0
Rect.ts
src/core/nodes/Rect.ts
+42
-0
index.ts
src/core/nodes/index.ts
+7
-0
utils.ts
src/core/utils.ts
+19
-20
engine-config.ts
src/engine-config.ts
+4
-4
Bounds.ts
src/support/Bounds.ts
+3
-3
DataCenter.ts
src/support/DataCenter.ts
+2
-2
Size.ts
src/support/Size.ts
+11
-7
Vector2D.ts
src/support/Vector2D.ts
+15
-35
decorators.ts
src/tools/decorators.ts
+33
-3
No files found.
src/core/Component.ts
View file @
5352e9ee
...
@@ -3,7 +3,7 @@
...
@@ -3,7 +3,7 @@
*/
*/
import
HashObject
from
"./HashObject"
;
import
HashObject
from
"./HashObject"
;
import
{
Entity
,}
from
"./Entity
"
;
import
{
Node
,}
from
"./Node
"
;
import
{
EngineConfig
}
from
"../engine-config"
;
import
{
EngineConfig
}
from
"../engine-config"
;
const
interactiveMap
=
[
const
interactiveMap
=
[
...
@@ -17,9 +17,9 @@ const interactiveMap = [
...
@@ -17,9 +17,9 @@ const interactiveMap = [
*/
*/
export
class
Component
extends
HashObject
{
export
class
Component
extends
HashObject
{
/**
/**
* 所依附的
实体
* 所依附的
节点
*/
*/
entity
:
Entity
;
node
:
Node
;
protected
delayCallbacks
=
[];
protected
delayCallbacks
=
[];
//是否有效
//是否有效
...
@@ -37,7 +37,7 @@ export class Component extends HashObject {
...
@@ -37,7 +37,7 @@ export class Component extends HashObject {
set
enabled
(
value
:
boolean
)
{
set
enabled
(
value
:
boolean
)
{
if
(
this
.
_enabled
!==
value
)
{
if
(
this
.
_enabled
!==
value
)
{
this
.
_enabled
=
value
;
this
.
_enabled
=
value
;
if
(
this
.
entity
&&
this
.
entity
.
isActive
)
{
if
(
this
.
node
&&
this
.
node
.
isActive
)
{
if
(
!
EngineConfig
.
editorMode
)
{
if
(
!
EngineConfig
.
editorMode
)
{
if
(
this
.
_enabled
)
{
if
(
this
.
_enabled
)
{
this
.
onEnable
();
this
.
onEnable
();
...
@@ -50,18 +50,18 @@ export class Component extends HashObject {
...
@@ -50,18 +50,18 @@ export class Component extends HashObject {
}
}
/**
/**
* 装配
实体
* 装配
节点
* @param
entity
* @param
node
*/
*/
_setup
(
entity
:
Entity
)
{
_setup
(
node
:
Node
)
{
this
.
entity
=
entity
;
this
.
node
=
node
;
}
}
/**
/**
* 卸载
实体
* 卸载
节点
*/
*/
_unSetup
()
{
_unSetup
()
{
this
.
entity
=
null
;
this
.
node
=
null
;
}
}
/**
/**
...
@@ -111,12 +111,12 @@ export class Component extends HashObject {
...
@@ -111,12 +111,12 @@ export class Component extends HashObject {
this
.
onEditorUpdate
(
t
);
this
.
onEditorUpdate
(
t
);
}
}
$
afterUpdate
()
{
$
onRegression
()
{
this
.
afterUpdate
();
this
.
onRegression
();
}
}
$
afterEditorUpdate
()
{
$
onEditorRegression
()
{
this
.
afterEditorUpdate
();
this
.
onEditorRegression
();
}
}
private
invokeDelayCallback
(
t
)
{
private
invokeDelayCallback
(
t
)
{
...
@@ -144,13 +144,13 @@ export class Component extends HashObject {
...
@@ -144,13 +144,13 @@ export class Component extends HashObject {
}
}
/**
/**
* 当子
实体
的时钟更新结束后
* 当子
节点
的时钟更新结束后
*/
*/
afterUpdate
()
{
onRegression
()
{
}
}
afterEditorUpdate
()
{
onEditorRegression
()
{
}
}
...
@@ -273,7 +273,7 @@ export class Component extends HashObject {
...
@@ -273,7 +273,7 @@ export class Component extends HashObject {
* @param params 参数
* @param params 参数
*/
*/
broadcast
(
method
,
level
=
-
1
,
...
params
)
{
broadcast
(
method
,
level
=
-
1
,
...
params
)
{
this
.
entity
.
broadcast
(
method
,
level
,
...
params
);
this
.
node
.
broadcast
(
method
,
level
,
...
params
);
}
}
/**
/**
...
@@ -283,6 +283,6 @@ export class Component extends HashObject {
...
@@ -283,6 +283,6 @@ export class Component extends HashObject {
* @param params 参数
* @param params 参数
*/
*/
bubbling
(
method
,
...
params
)
{
bubbling
(
method
,
...
params
)
{
this
.
entity
.
bubbling
(
method
,
...
params
);
this
.
node
.
bubbling
(
method
,
...
params
);
}
}
}
}
src/core/
Entity
.ts
→
src/core/
Node
.ts
View file @
5352e9ee
/**
/**
* Created by rockyl on 2019-07-0
3
.
* Created by rockyl on 2019-07-0
4
.
*
*
*
实体
*
节点类
*/
*/
import
{
Component
}
from
"./Component"
;
import
Vector2D
from
"../support/Vector2D"
;
import
{
EngineConfig
}
from
"../engine-config"
;
import
{
deepDirtyFieldDetector
,
dirtyFieldDetector
,}
from
"../tools/decorators"
;
import
{
ScillaEngine
}
from
"./ScillaEngine"
;
import
Matrix
from
"../support/Matrix"
;
import
{
Bounds
}
from
"../support"
;
import
{
Component
,
createCanvas
,
engine
,
ScillaEngine
}
from
"./index"
;
import
{
bubbling
,
traverse
}
from
"./utils"
;
import
{
bubbling
,
traverse
}
from
"./utils"
;
import
{
EngineConfig
}
from
"../engine-config"
;
import
{
EventDispatcher
}
from
"./EventDispatcher"
;
import
{
EventDispatcher
}
from
"./EventDispatcher"
;
/**
export
class
Node
extends
EventDispatcher
{
* 实体类
name
=
'Node'
;
*/
export
class
Entity
extends
EventDispatcher
{
name
:
string
=
'Entity'
;
protected
_uuid
:
string
;
//是否游离状态
/**
protected
_isFree
:
boolean
=
true
;
* 坐标
//是否有效
*/
protected
_enabled
:
boolean
=
EngineConfig
.
entityEnabled
;
@
deepDirtyFieldDetector
protected
_parent
:
Entity
=
null
;
position
:
Vector2D
=
new
Vector2D
();
protected
_children
:
Entity
[]
=
[];
/**
* 缩放
*/
@
deepDirtyFieldDetector
scale
:
Vector2D
=
new
Vector2D
(
1
,
1
);
/**
* 旋转
*/
@
dirtyFieldDetector
rotation
=
0
;
/**
* 节点透明度
*/
@
dirtyFieldDetector
alpha
:
number
=
1
;
/**
* 可见性
*/
@
dirtyFieldDetector
visible
:
boolean
=
true
;
/**
* 锚点
*/
@
deepDirtyFieldDetector
anchor
:
Vector2D
=
new
Vector2D
(
0
,
0
);
/**
* 影响子节点
*/
@
dirtyFieldDetector
affectChildren
:
boolean
=
true
;
/**
* 唯一id
*/
protected
_uuid
:
string
;
/**
* 组件
*/
protected
_components
:
Component
[]
=
[];
protected
_components
:
Component
[]
=
[];
/**
* 父节点
*/
protected
_parent
:
Node
=
null
;
/**
* 子节点
*/
protected
_children
:
Node
[]
=
[];
/**
* 是否游离状态
*/
protected
_isFree
:
boolean
=
true
;
/**
* 是否有效
*/
protected
_enabled
:
boolean
=
EngineConfig
.
nodeEnabled
;
/**
* 渲染上下文
*/
protected
_context
;
/**
* 缓存画布
*/
protected
_cacheCanvas
=
null
;
/**
* 缓存用的渲染上下文
*/
protected
_cacheContext
;
/**
* 属性是否脏
*/
protected
dirty
=
true
;
/**
* 本地矩阵
*/
protected
_localMatrix
:
Matrix
=
Matrix
.
create
();
/**
* 全局矩阵
*/
protected
_globalMatrix
:
Matrix
=
Matrix
.
create
();
/**
* 全局逆矩阵
*/
protected
_globalInvertMatrix
:
Matrix
=
Matrix
.
create
();
/**
* 真实渲染透明度
*/
protected
_renderAlpha
:
number
;
/**
* 本地坐标缓存
*/
protected
_localPos
:
Vector2D
=
new
Vector2D
();
/**
* 全局坐标缓存
*/
protected
_globalPosition
:
Vector2D
=
new
Vector2D
();
/**
* 渲染边界
*/
protected
_bounds
=
new
Bounds
();
/**
* 锚点偏移
*/
//protected _anchorOffset: Vector2D = new Vector2D();
/**
* 尺寸
* 对于不同的子类渲染都有不同的效果
*/
protected
_width
:
number
=
NaN
;
protected
_height
:
number
=
NaN
;
/**
* 扩展尺寸
*/
protected
_margin
:
number
=
0
;
/**
* 是否使用渲染模式
*/
protected
_useCacheMode
=
false
;
constructor
(
name
?:
string
,
uuid
?:
string
)
{
constructor
(
name
?:
string
,
uuid
?:
string
)
{
super
();
super
();
...
@@ -37,10 +151,45 @@ export class Entity extends EventDispatcher {
...
@@ -37,10 +151,45 @@ export class Entity extends EventDispatcher {
}
}
/**
/**
* 获取唯一ID
* 当属性更新时
* @param value
* @param key
* @param oldValue
*/
*/
get
uuid
():
string
{
onModify
(
value
,
key
,
oldValue
)
{
return
this
.
_uuid
;
this
.
dirty
=
true
;
}
//----- tree
/**
* 获取父节点
*/
get
parent
():
Node
{
return
this
.
_parent
;
}
/**
* 获取根节点
*/
get
root
():
RootNode
{
let
p
:
any
=
this
;
do
{
if
(
p
instanceof
RootNode
)
{
return
p
;
}
}
while
(
p
=
p
.
parent
)
}
/**
* 是否含有子节点
* @param child
*/
containsChild
(
child
:
Node
):
boolean
{
return
this
.
getChildIndex
(
child
)
>=
0
;
}
}
/**
/**
...
@@ -52,19 +201,24 @@ export class Entity extends EventDispatcher {
...
@@ -52,19 +201,24 @@ export class Entity extends EventDispatcher {
set
enabled
(
value
:
boolean
)
{
set
enabled
(
value
:
boolean
)
{
if
(
this
.
_enabled
!==
value
)
{
if
(
this
.
_enabled
!==
value
)
{
this
.
_enabled
=
value
;
this
.
setEnabled
(
value
);
let
that
=
this
;
traverse
(
this
,
function
(
child
:
Entity
)
{
if
(
child
!==
that
&&
!
child
.
_enabled
)
{
return
true
;
}
child
.
_invokeEnabledState
(
value
);
return
false
;
},
-
1
,
true
)
}
}
}
}
protected
setEnabled
(
value
)
{
this
.
_enabled
=
value
;
let
that
=
this
;
traverse
(
this
,
function
(
child
:
Node
)
{
if
(
child
!==
that
&&
!
child
.
_enabled
)
{
return
true
;
}
child
.
_invokeEnabledState
(
value
);
return
false
;
},
-
1
,
true
)
}
_invokeEnabledState
(
enabled
:
boolean
)
{
_invokeEnabledState
(
enabled
:
boolean
)
{
if
(
this
.
_enabled
)
{
if
(
this
.
_enabled
)
{
if
(
enabled
)
{
if
(
enabled
)
{
...
@@ -96,7 +250,7 @@ export class Entity extends EventDispatcher {
...
@@ -96,7 +250,7 @@ export class Entity extends EventDispatcher {
_free
()
{
_free
()
{
this
.
_isFree
=
true
;
this
.
_isFree
=
true
;
traverse
(
this
,
function
(
child
:
Entity
)
{
traverse
(
this
,
function
(
child
:
Node
)
{
if
(
child
.
isParentActive
)
{
if
(
child
.
isParentActive
)
{
child
.
_invokeEnabledState
(
false
);
child
.
_invokeEnabledState
(
false
);
}
}
...
@@ -111,7 +265,7 @@ export class Entity extends EventDispatcher {
...
@@ -111,7 +265,7 @@ export class Entity extends EventDispatcher {
_restrict
()
{
_restrict
()
{
this
.
_isFree
=
false
;
this
.
_isFree
=
false
;
traverse
(
this
,
function
(
child
:
Entity
)
{
traverse
(
this
,
function
(
child
:
Node
)
{
if
(
child
.
isParentActive
)
{
if
(
child
.
isParentActive
)
{
child
.
_invokeEnabledState
(
true
);
child
.
_invokeEnabledState
(
true
);
}
}
...
@@ -120,43 +274,12 @@ export class Entity extends EventDispatcher {
...
@@ -120,43 +274,12 @@ export class Entity extends EventDispatcher {
},
1
)
},
1
)
}
}
//----- tree
/**
* 获取父实体
*/
get
parent
():
Entity
{
return
this
.
_parent
;
}
/**
* 获取根实体
*/
get
root
():
RootEntity
{
let
p
:
any
=
this
;
do
{
if
(
p
instanceof
RootEntity
)
{
return
p
;
}
}
while
(
p
=
p
.
parent
)
}
/**
* 是否含有子实体
* @param child
*/
containsChild
(
child
:
Entity
):
boolean
{
return
this
.
getChildIndex
(
child
)
>=
0
;
}
/**
/**
* 添加子
实体
时
* 添加子
节点
时
* @param child
* @param child
* @private
* @private
*/
*/
protected
_onChildAdded
(
child
:
Entity
)
{
protected
_onChildAdded
(
child
:
Node
)
{
child
.
_parent
=
this
;
child
.
_parent
=
this
;
if
(
!
this
.
_isFree
&&
child
.
_isFree
)
{
if
(
!
this
.
_isFree
&&
child
.
_isFree
)
{
...
@@ -168,11 +291,11 @@ export class Entity extends EventDispatcher {
...
@@ -168,11 +291,11 @@ export class Entity extends EventDispatcher {
}
}
/**
/**
* 子
实体
被移除时
* 子
节点
被移除时
* @param child
* @param child
* @private
* @private
*/
*/
_onChildRemoved
(
child
:
Entity
)
{
_onChildRemoved
(
child
:
Node
)
{
child
.
_parent
=
null
;
child
.
_parent
=
null
;
if
(
!
this
.
_isFree
&&
!
child
.
_isFree
)
{
if
(
!
this
.
_isFree
&&
!
child
.
_isFree
)
{
...
@@ -184,19 +307,19 @@ export class Entity extends EventDispatcher {
...
@@ -184,19 +307,19 @@ export class Entity extends EventDispatcher {
}
}
/**
/**
* 添加子
实体
,重复添加则会加到最后
* 添加子
节点
,重复添加则会加到最后
* @param child
* @param child
*/
*/
addChild
(
child
:
Entity
)
{
addChild
(
child
:
Node
)
{
this
.
addChildAt
(
child
,
this
.
_children
.
length
);
this
.
addChildAt
(
child
,
this
.
_children
.
length
);
}
}
/**
/**
* 添加子
实体
到指定索引,重复添加可作为顺序交换
* 添加子
节点
到指定索引,重复添加可作为顺序交换
* @param child
* @param child
* @param index
* @param index
*/
*/
addChildAt
(
child
:
Entity
,
index
)
{
addChildAt
(
child
:
Node
,
index
)
{
if
(
child
.
parent
&&
child
.
parent
!==
this
)
{
if
(
child
.
parent
&&
child
.
parent
!==
this
)
{
child
.
parent
.
removeChild
(
child
);
child
.
parent
.
removeChild
(
child
);
}
}
...
@@ -220,10 +343,10 @@ export class Entity extends EventDispatcher {
...
@@ -220,10 +343,10 @@ export class Entity extends EventDispatcher {
}
}
/**
/**
* 移除
实体
* 移除
节点
* @param child
* @param child
*/
*/
removeChild
(
child
:
Entity
)
{
removeChild
(
child
:
Node
)
{
const
index
=
this
.
getChildIndex
(
child
);
const
index
=
this
.
getChildIndex
(
child
);
if
(
index
>=
0
)
{
if
(
index
>=
0
)
{
return
this
.
removeChildAt
(
index
);
return
this
.
removeChildAt
(
index
);
...
@@ -231,7 +354,7 @@ export class Entity extends EventDispatcher {
...
@@ -231,7 +354,7 @@ export class Entity extends EventDispatcher {
}
}
/**
/**
* 移除指定索引的
实体
* 移除指定索引的
节点
* @param index
* @param index
*/
*/
removeChildAt
(
index
:
number
)
{
removeChildAt
(
index
:
number
)
{
...
@@ -246,26 +369,26 @@ export class Entity extends EventDispatcher {
...
@@ -246,26 +369,26 @@ export class Entity extends EventDispatcher {
}
}
/**
/**
* 根据
实体
获取索引
* 根据
节点
获取索引
* @param child
* @param child
*/
*/
getChildIndex
(
child
:
Entity
):
number
{
getChildIndex
(
child
:
Node
):
number
{
return
this
.
_children
.
indexOf
(
child
)
return
this
.
_children
.
indexOf
(
child
)
}
}
/**
/**
* 获取指定索引的
实体
* 获取指定索引的
节点
* @param index
* @param index
*/
*/
getChildAt
(
index
):
Entity
{
getChildAt
(
index
):
Node
{
return
this
.
_children
[
index
];
return
this
.
_children
[
index
];
}
}
/**
/**
* 获取指定名字的
实体
* 获取指定名字的
节点
* @param name
* @param name
*/
*/
getChildrenByName
(
name
):
Entity
[]
{
getChildrenByName
(
name
):
Node
[]
{
let
children
=
[];
let
children
=
[];
for
(
let
child
of
this
.
_children
)
{
for
(
let
child
of
this
.
_children
)
{
if
(
child
.
name
===
name
)
{
if
(
child
.
name
===
name
)
{
...
@@ -277,7 +400,7 @@ export class Entity extends EventDispatcher {
...
@@ -277,7 +400,7 @@ export class Entity extends EventDispatcher {
}
}
/**
/**
* 移除所有子
实体
* 移除所有子
节点
*/
*/
removeChildren
()
{
removeChildren
()
{
while
(
this
.
_children
.
length
>
0
)
{
while
(
this
.
_children
.
length
>
0
)
{
...
@@ -286,12 +409,27 @@ export class Entity extends EventDispatcher {
...
@@ -286,12 +409,27 @@ export class Entity extends EventDispatcher {
}
}
/**
/**
* 获取所有子
实体
* 获取所有子
节点
*/
*/
get
children
():
Entity
[]
{
get
children
():
Node
[]
{
return
this
.
_children
;
return
this
.
_children
;
}
}
/**
* 获取唯一ID
*/
get
uuid
():
string
{
return
this
.
_uuid
;
}
/**
* 移除所有组件和子节点
*/
clean
()
{
this
.
removeAllComponents
();
this
.
removeChildren
();
}
//----- component
//----- component
/**
/**
...
@@ -434,53 +572,25 @@ export class Entity extends EventDispatcher {
...
@@ -434,53 +572,25 @@ export class Entity extends EventDispatcher {
* @param t
* @param t
*/
*/
$onUpdate
(
t
)
{
$onUpdate
(
t
)
{
if
(
!
this
.
enabled
)
{
return
;
}
this
.
preUpdate
(
t
);
this
.
preUpdate
(
t
);
this
.
updateComponents
(
t
);
this
.
updateComponents
(
t
);
this
.
onUpdate
(
t
);
this
.
onUpdate
(
t
);
this
.
windUpUpdate
(
t
);
}
}
/**
/**
* 预更新
* 当子节点遍历回归
* @param t
*/
preUpdate
(
t
)
{
}
/**
* 组件更新
* @param t
*/
updateComponents
(
t
)
{
this
.
forEachComponent
(
comp
=>
{
if
(
comp
.
enabled
)
{
if
(
EngineConfig
.
editorMode
)
{
return
comp
.
$onEditorUpdate
(
t
);
}
else
{
return
comp
.
$onUpdate
(
t
);
}
}
});
}
/**
* 更新
* @param t
*/
onUpdate
(
t
)
{
}
/**
* 当子实体遍历结束后
*/
*/
$afterUpdate
()
{
onRegression
()
{
this
.
forEachComponent
(
comp
=>
{
this
.
forEachComponent
(
comp
=>
{
if
(
comp
.
enabled
)
{
if
(
comp
.
enabled
)
{
if
(
EngineConfig
.
editorMode
)
{
if
(
EngineConfig
.
editorMode
)
{
return
comp
.
$
afterEditorUpdate
();
return
comp
.
$
onEditorRegression
();
}
else
{
}
else
{
return
comp
.
$
afterUpdate
();
return
comp
.
$
onRegression
();
}
}
}
}
});
});
...
@@ -559,7 +669,7 @@ export class Entity extends EventDispatcher {
...
@@ -559,7 +669,7 @@ export class Entity extends EventDispatcher {
* @param params 参数
* @param params 参数
*/
*/
broadcast
(
method
:
string
,
level
=
-
1
,
...
params
)
{
broadcast
(
method
:
string
,
level
=
-
1
,
...
params
)
{
traverse
(
this
,
this
.
invokeOn
Entity
,
level
,
true
,
null
,
method
,
...
params
)
traverse
(
this
,
this
.
invokeOn
Node
,
level
,
true
,
null
,
method
,
...
params
)
}
}
/**
/**
...
@@ -569,18 +679,18 @@ export class Entity extends EventDispatcher {
...
@@ -569,18 +679,18 @@ export class Entity extends EventDispatcher {
* @param params 参数
* @param params 参数
*/
*/
bubbling
(
method
:
string
,
...
params
)
{
bubbling
(
method
:
string
,
...
params
)
{
bubbling
(
this
,
this
.
invokeOn
Entity
,
false
,
method
,
...
params
);
bubbling
(
this
,
this
.
invokeOn
Node
,
false
,
method
,
...
params
);
}
}
/**
/**
* 调用
实体
上的组件的方法
* 调用
节点
上的组件的方法
* @param hit
Entity 遇到的实体
* @param hit
Node 遇到的节点
* @param method 方法名
* @param method 方法名
* @param params 参数
* @param params 参数
*/
*/
private
invokeOn
Entity
=
(
hitEntity
:
Entity
,
method
:
string
,
...
params
):
boolean
=>
{
private
invokeOn
Node
=
(
hitNode
:
Node
,
method
:
string
,
...
params
):
boolean
=>
{
let
hitBreak
=
false
;
let
hitBreak
=
false
;
hit
Entity
.
forEachComponent
(
comp
=>
{
hit
Node
.
forEachComponent
(
comp
=>
{
const
m
=
comp
[
method
];
const
m
=
comp
[
method
];
if
(
m
)
{
if
(
m
)
{
const
result
=
m
.
apply
(
comp
,
params
);
const
result
=
m
.
apply
(
comp
,
params
);
...
@@ -594,12 +704,372 @@ export class Entity extends EventDispatcher {
...
@@ -594,12 +704,372 @@ export class Entity extends EventDispatcher {
return
true
;
return
true
;
}
}
};
};
//-----Update
/**
* 预更新
* @param t
*/
protected
preUpdate
(
t
)
{
if
(
this
.
dirty
)
{
this
.
updateLocalMatrix
();
}
this
.
updateGlobalMatrix
();
if
(
this
.
dirty
)
{
if
(
this
.
useCacheMode
)
{
this
.
readyCacheCanvas
();
}
this
.
measureBounds
();
if
(
this
.
useCacheMode
)
{
this
.
updateCacheCanvas
();
}
}
}
/**
* 组件更新
* @param t
*/
protected
updateComponents
(
t
)
{
this
.
forEachComponent
(
comp
=>
{
if
(
comp
.
enabled
)
{
if
(
EngineConfig
.
editorMode
)
{
return
comp
.
$onEditorUpdate
(
t
);
}
else
{
return
comp
.
$onUpdate
(
t
);
}
}
});
}
/**
* 更新
* @param t
*/
protected
onUpdate
(
t
)
{
}
/**
* 更新收尾
* @param t
*/
protected
windUpUpdate
(
t
)
{
this
.
transformToLocal
();
if
(
this
.
visible
)
{
this
.
render
();
}
this
.
dirty
=
false
;
}
/**
* 准备缓存渲染上下文
*/
protected
readyCacheCanvas
()
{
let
canvas
=
this
.
_cacheCanvas
;
if
(
!
canvas
)
{
canvas
=
this
.
_cacheCanvas
=
createCanvas
();
this
.
_cacheContext
=
canvas
.
getContext
(
'2d'
);
}
}
/**
* 更新缓存属性
*/
protected
updateCacheCanvas
()
{
let
canvas
=
this
.
_cacheCanvas
;
const
{
width
,
height
}
=
this
.
bounds
;
canvas
.
width
=
width
+
this
.
_margin
*
2
;
canvas
.
height
=
height
+
this
.
_margin
*
2
;
}
/**
* 测量边界
*/
measureBounds
()
{
if
(
!
this
.
dirty
)
{
return
;
}
const
{
bounds
,
explicitWidth
,
explicitHeight
}
=
this
;
let
renderSize
:
any
=
this
.
measureRenderSize
();
bounds
.
width
=
renderSize
?
renderSize
.
width
:
isNaN
(
explicitWidth
)
?
0
:
explicitWidth
;
bounds
.
height
=
renderSize
?
renderSize
.
height
:
isNaN
(
explicitHeight
)
?
0
:
explicitHeight
;
}
/**
* 测量渲染尺寸
*/
protected
measureRenderSize
()
{
return
;
}
/**
* 渲染过程
*/
protected
render
()
{
this
.
applyAlpha
();
this
.
beforeDraw
();
this
.
drawClip
();
if
(
this
.
dirty
)
{
if
(
this
.
useCacheMode
)
{
this
.
draw
(
this
.
currentCanvasContext
);
}
this
.
dirty
=
false
;
}
if
(
this
.
useCacheMode
)
{
this
.
drawCache
();
}
else
{
this
.
draw
(
this
.
currentCanvasContext
);
}
}
/**
* 应用透明度
*/
protected
applyAlpha
()
{
this
.
context
.
globalAlpha
=
this
.
alpha
*
this
.
_renderAlpha
;
}
/**
* 画之前
*/
protected
beforeDraw
()
{
}
/**
* 画遮罩
*/
protected
drawClip
()
{
}
/**
* 画
*/
protected
draw
(
context
)
{
}
/**
* 绘制缓存
*/
protected
drawCache
()
{
if
(
this
.
_cacheCanvas
.
width
>
0
&&
this
.
_cacheCanvas
.
height
>
0
)
{
this
.
context
.
drawImage
(
this
.
_cacheCanvas
,
-
this
.
_margin
,
-
this
.
_margin
);
}
}
private
get
context
()
{
if
(
!
this
.
_context
)
{
this
.
_context
=
engine
.
renderContext
.
context
;
}
return
this
.
_context
;
}
protected
getUseCacheMode
()
{
return
this
.
_useCacheMode
;
}
/**
* 获取全局坐标
*/
get
globalPosition
()
{
this
.
_globalPosition
.
setXY
(
this
.
_globalMatrix
.
tx
,
this
.
_globalMatrix
.
ty
);
return
this
.
_globalPosition
;
}
/**
* 宽度
*/
get
width
():
number
{
return
isNaN
(
this
.
_width
)
?
this
.
bounds
.
width
:
this
.
_width
;
}
set
width
(
value
:
number
)
{
if
(
this
.
_width
!=
value
)
{
let
old
=
this
.
_width
;
this
.
_width
=
value
;
this
.
onModify
(
value
,
'width'
,
old
);
}
}
/**
* 设定的宽度
*/
get
explicitWidth
():
number
{
return
this
.
_width
;
}
/**
* 高度
*/
get
height
():
number
{
return
isNaN
(
this
.
_height
)
?
this
.
bounds
.
height
:
this
.
_height
;
}
set
height
(
value
:
number
)
{
if
(
this
.
_height
!=
value
)
{
let
old
=
this
.
_height
;
this
.
_height
=
value
;
this
.
onModify
(
value
,
'height'
,
old
);
}
}
/**
* 是否使用渲染模式
*/
get
useCacheMode
()
{
return
this
.
getUseCacheMode
();
}
set
useCacheMode
(
value
)
{
this
.
_useCacheMode
=
value
;
}
/**
* 设定的高度
*/
get
explicitHeight
():
number
{
return
this
.
_height
;
}
/**
* 全局坐标转本地坐标
* @param position
*/
globalPositionToLocal
(
position
?)
{
const
matrix
=
this
.
getMatrix
(
true
,
true
,
true
);
matrix
.
transformPoint
(
position
?
position
.
x
:
0
,
position
?
position
.
y
:
0
,
this
.
_localPos
);
return
this
.
_localPos
;
}
/**
* 获取全局角度
*/
get
globalRotation
()
{
return
this
.
_globalMatrix
.
rotation
*
180
/
Math
.
PI
;
}
/**
* 真实渲染透明度
*/
get
renderAlpha
():
number
{
return
this
.
_renderAlpha
;
}
/**
* 渲染边界
*/
get
bounds
():
Bounds
{
return
this
.
_bounds
;
}
/**
* 获取矩阵
*/
getMatrix
(
invert
:
boolean
=
false
,
affectChildren
=
false
,
invertOnlyTranslate
=
false
):
Matrix
{
let
matrix
;
if
(
this
.
affectChildren
||
affectChildren
)
{
matrix
=
this
.
_globalMatrix
;
if
(
invert
)
{
const
invertMatrix
=
this
.
_globalInvertMatrix
;
invertMatrix
.
copyFrom
(
matrix
);
if
(
invertOnlyTranslate
)
{
invertMatrix
.
a
=
1
;
invertMatrix
.
d
=
1
;
}
invertMatrix
.
invert
();
return
invertMatrix
;
}
}
else
{
matrix
=
this
.
parent
.
getMatrix
(
invert
);
}
return
matrix
;
}
/**
* 更新本地矩阵
*/
protected
updateLocalMatrix
()
{
const
{
position
:
{
x
,
y
},
scale
:
{
x
:
sx
,
y
:
sy
},
rotation
,
anchor
:
{
x
:
ax
,
y
:
ay
},
width
,
height
,
}
=
this
;
const
matrix
=
this
.
_localMatrix
;
matrix
.
identity
();
matrix
.
translate
(
-
ax
*
width
,
-
ay
*
height
,
);
matrix
.
scale
(
sx
,
sy
);
matrix
.
rotate
(
rotation
*
Math
.
PI
/
180
);
matrix
.
translate
(
x
,
y
,
);
}
/**
* 更新全局矩阵
*/
protected
updateGlobalMatrix
()
{
const
{
_globalMatrix
,
_localMatrix
,
parent
,
}
=
this
;
_globalMatrix
.
copyFrom
(
_localMatrix
);
if
(
parent
)
{
this
.
_renderAlpha
=
parent
.
renderAlpha
*
this
.
alpha
;
_globalMatrix
.
concat
(
parent
.
getMatrix
(
false
));
}
else
{
this
.
_renderAlpha
=
this
.
alpha
;
}
}
/**
* 执行矩阵转换
*/
protected
transformToLocal
()
{
const
{
a
,
b
,
c
,
d
,
tx
,
ty
}
=
this
.
getMatrix
(
false
,
true
);
this
.
context
.
setTransform
(
a
,
b
,
c
,
d
,
tx
,
ty
);
}
/**
* 获取渲染上下文
* 如果缓存上下文存在,则返回缓存上下文
*/
protected
get
currentCanvasContext
()
{
return
this
.
_cacheContext
||
this
.
context
;
}
}
}
/**
/**
* 根
实体
类
* 根
节点
类
*/
*/
export
class
Root
Entity
extends
Entity
{
export
class
Root
Node
extends
Node
{
protected
_engine
:
ScillaEngine
;
protected
_engine
:
ScillaEngine
;
constructor
(
engine
:
ScillaEngine
)
{
constructor
(
engine
:
ScillaEngine
)
{
...
@@ -610,7 +1080,7 @@ export class RootEntity extends Entity {
...
@@ -610,7 +1080,7 @@ export class RootEntity extends Entity {
}
}
/**
/**
* 获取引擎,只有活动的root
实体
才有这个属性
* 获取引擎,只有活动的root
节点
才有这个属性
*/
*/
get
engine
()
{
get
engine
()
{
return
this
.
_engine
;
return
this
.
_engine
;
...
...
src/core/ScillaEngine.ts
View file @
5352e9ee
...
@@ -4,7 +4,7 @@
...
@@ -4,7 +4,7 @@
* 引擎
* 引擎
*/
*/
import
{
Entity
,
RootEntity
}
from
"./Entity
"
;
import
{
Node
,
RootNode
}
from
"./Node
"
;
import
{
injectProp
}
from
"../tools/utils"
;
import
{
injectProp
}
from
"../tools/utils"
;
import
InteractContext
from
"./context/InteractContext"
;
import
InteractContext
from
"./context/InteractContext"
;
import
RenderContext
,
{
ScaleMode
}
from
"./context/RenderContext"
;
import
RenderContext
,
{
ScaleMode
}
from
"./context/RenderContext"
;
...
@@ -36,7 +36,7 @@ export class ScillaEngine {
...
@@ -36,7 +36,7 @@ export class ScillaEngine {
*/
*/
readonly
dataCenterConfig
:
any
=
{};
readonly
dataCenterConfig
:
any
=
{};
private
_root
:
Entity
;
private
_root
:
RootNode
;
private
_canvasElement
:
HTMLCanvasElement
;
private
_canvasElement
:
HTMLCanvasElement
;
private
_flush
=
0
;
private
_flush
=
0
;
...
@@ -139,7 +139,7 @@ export class ScillaEngine {
...
@@ -139,7 +139,7 @@ export class ScillaEngine {
onUpdateScale
:
this
.
onUpdateScale
.
bind
(
this
),
onUpdateScale
:
this
.
onUpdateScale
.
bind
(
this
),
});
});
this
.
_root
=
new
Root
Entity
(
this
);
this
.
_root
=
new
Root
Node
(
this
);
this
.
_root
.
_restrict
();
this
.
_root
.
_restrict
();
}
}
...
@@ -163,19 +163,19 @@ export class ScillaEngine {
...
@@ -163,19 +163,19 @@ export class ScillaEngine {
}
}
/**
/**
* 获取根
Entity
* 获取根
Node
*/
*/
get
root
():
Entity
{
get
root
():
Node
{
return
this
.
_root
;
return
this
.
_root
;
}
}
/**
/**
* 获取
实体
路径
* 获取
节点
路径
* @param
entity
* @param
node
*/
*/
get
EntityPath
(
entity
?:
Entity
):
string
{
get
NodePath
(
node
?:
Node
):
string
{
let
path
=
''
;
let
path
=
''
;
let
current
=
entity
||
this
.
_root
;
let
current
=
node
||
this
.
_root
;
while
(
current
.
parent
)
{
while
(
current
.
parent
)
{
path
=
current
.
parent
.
children
.
indexOf
(
current
)
+
(
path
.
length
>
0
?
'|'
:
''
)
+
path
;
path
=
current
.
parent
.
children
.
indexOf
(
current
)
+
(
path
.
length
>
0
?
'|'
:
''
)
+
path
;
current
=
current
.
parent
;
current
=
current
.
parent
;
...
@@ -184,10 +184,10 @@ export class ScillaEngine {
...
@@ -184,10 +184,10 @@ export class ScillaEngine {
}
}
/**
/**
* 根据
实体路径获取实体
* 根据
节点路径获取节点
* @param path
* @param path
*/
*/
get
EntityByPath
(
path
?:
string
):
Entity
{
get
NodeByPath
(
path
?:
string
):
Node
{
let
target
=
this
.
_root
;
let
target
=
this
.
_root
;
if
(
path
.
length
>
0
)
{
if
(
path
.
length
>
0
)
{
...
@@ -308,7 +308,7 @@ export class ScillaEngine {
...
@@ -308,7 +308,7 @@ export class ScillaEngine {
return
true
;
return
true
;
}
}
},
-
1
,
true
,
function
(
current
)
{
},
-
1
,
true
,
function
(
current
)
{
current
.
$afterUpdate
();
current
.
onRegression
();
});
});
for
(
let
i
=
0
,
li
=
this
.
nextTicks
.
length
;
i
<
li
;
i
++
)
{
for
(
let
i
=
0
,
li
=
this
.
nextTicks
.
length
;
i
<
li
;
i
++
)
{
...
@@ -356,7 +356,7 @@ export class ScillaEngine {
...
@@ -356,7 +356,7 @@ export class ScillaEngine {
}
}
/**
/**
* 射线测试获取
实体
* 射线测试获取
节点
* 注:暂时只用在编辑器内
* 注:暂时只用在编辑器内
*/
*/
getEntitiesByRayTest
(
x
,
y
,
ignoreMask
=
true
)
{
getEntitiesByRayTest
(
x
,
y
,
ignoreMask
=
true
)
{
...
@@ -365,7 +365,7 @@ export class ScillaEngine {
...
@@ -365,7 +365,7 @@ export class ScillaEngine {
let
rendererDef
=
this
.
getDefByName
(
'components/renderer/Renderer'
);
let
rendererDef
=
this
.
getDefByName
(
'components/renderer/Renderer'
);
traversePostorder
(
this
.
_root
,
function
(
child
)
{
traversePostorder
(
this
.
_root
,
function
(
child
)
{
const
transform
=
child
.
components
[
0
];
const
transform
=
child
.
components
[
0
];
const
matrix
=
transform
[
'getMatrix'
](
true
,
true
,
true
);
const
matrix
=
transform
[
'getMatrix'
](
true
,
true
);
matrix
.
transformPoint
(
x
,
y
,
localPos
);
matrix
.
transformPoint
(
x
,
y
,
localPos
);
const
renderers
=
child
.
getComponents
(
rendererDef
);
const
renderers
=
child
.
getComponents
(
rendererDef
);
...
...
src/core/context/RenderContext.ts
View file @
5352e9ee
...
@@ -105,8 +105,6 @@ export default class RenderContext {
...
@@ -105,8 +105,6 @@ export default class RenderContext {
this
.
engine
=
engine
;
this
.
engine
=
engine
;
}
}
//todo
private
onModify
(
value
,
key
,
oldValue
)
{
private
onModify
(
value
,
key
,
oldValue
)
{
if
(
!
this
.
dirtyFieldTriggerLock
)
{
if
(
!
this
.
dirtyFieldTriggerLock
)
{
this
.
updateScaleModeSelf
();
this
.
updateScaleModeSelf
();
...
...
src/core/index.ts
View file @
5352e9ee
...
@@ -3,7 +3,7 @@
...
@@ -3,7 +3,7 @@
*/
*/
export
{
Component
}
from
"./Component"
;
export
{
Component
}
from
"./Component"
;
export
{
Entity
}
from
'./Entity
'
export
{
Node
,
RootNode
}
from
'./Node
'
export
{
ScillaEvent
}
from
'./ScillaEvent'
export
{
ScillaEvent
}
from
'./ScillaEvent'
export
{
createCanvas
,
ScaleMode
}
from
'./context/RenderContext'
;
export
{
createCanvas
,
ScaleMode
}
from
'./context/RenderContext'
;
export
{
default
as
engine
,
ScillaEngine
}
from
'./ScillaEngine'
export
{
default
as
engine
,
ScillaEngine
}
from
'./ScillaEngine'
...
@@ -13,3 +13,4 @@ export * from './Sheet'
...
@@ -13,3 +13,4 @@ export * from './Sheet'
export
*
from
'./FrameAnimation'
export
*
from
'./FrameAnimation'
export
*
from
'./interpreter'
export
*
from
'./interpreter'
export
*
from
'./nodes'
src/core/interpreter.ts
View file @
5352e9ee
...
@@ -4,13 +4,13 @@
...
@@ -4,13 +4,13 @@
* 配置文件解释器
* 配置文件解释器
*/
*/
import
{
Entity
}
from
"../core/Entity
"
;
import
{
Node
}
from
"../core/Node
"
;
import
{
ScillaEvent
}
from
"../core/ScillaEvent"
;
import
{
ScillaEvent
}
from
"../core/ScillaEvent"
;
import
{
EngineConfig
}
from
"../engine-config"
;
import
{
EngineConfig
}
from
"../engine-config"
;
import
engine
from
"./ScillaEngine"
;
import
engine
from
"./ScillaEngine"
;
import
{
traverse
}
from
"./utils"
;
import
{
traverse
}
from
"./utils"
;
let
entity
Map
=
{};
let
node
Map
=
{};
let
prefabID
:
number
=
0
;
let
prefabID
:
number
=
0
;
let
_getResProxy
:
Function
;
let
_getResProxy
:
Function
;
...
@@ -24,89 +24,80 @@ export function setGetResProxy(func: Function) {
...
@@ -24,89 +24,80 @@ export function setGetResProxy(func: Function) {
* @param root
* @param root
* @param getResProxy
* @param getResProxy
*/
*/
export
function
setupScene
(
config
:
any
,
root
:
Entity
,
getResProxy
:
Function
)
{
export
function
setupScene
(
config
:
any
,
root
:
Node
,
getResProxy
:
Function
)
{
setGetResProxy
(
getResProxy
);
setGetResProxy
(
getResProxy
);
instantiateConfig
(
config
,
root
);
instantiateConfig
(
config
,
root
);
}
}
/**
* 清空实体
* @param entity
*/
export
function
cleanEntity
(
entity
:
Entity
)
{
entity
.
removeAllComponents
();
entity
.
removeChildren
();
}
/**
/**
* 装配预制体
* 装配预制体
* @param config
* @param config
*/
*/
export
function
instantiate
(
config
:
any
):
Entity
{
export
function
instantiate
(
config
:
any
):
Node
{
let
pid
=
++
prefabID
;
let
pid
=
++
prefabID
;
const
entity
=
instantiateConfig
(
config
,
null
,
pid
);
const
node
=
instantiateConfig
(
config
,
null
,
pid
);
return
entity
.
children
[
0
];
return
node
.
children
[
0
];
}
}
/**
/**
* 装配树
实体
* 装配树
节点
* @param config
* @param config
* @param root
* @param root
* @param pid
* @param pid
*/
*/
function
instantiateConfig
(
config
,
root
?:
Entity
,
pid
?:
number
):
Entity
{
function
instantiateConfig
(
config
,
root
?:
Node
,
pid
?:
number
):
Node
{
let
rootConfig
=
config
.
root
;
let
rootConfig
=
config
.
root
;
const
entity
=
setupEntity
(
rootConfig
,
root
,
pid
);
const
node
=
setupNode
(
rootConfig
,
root
,
pid
);
setupComponent
(
rootConfig
,
entity
,
true
);
setupComponent
(
rootConfig
,
node
,
true
);
injectComponent
(
rootConfig
,
entity
,
true
,
pid
);
injectComponent
(
rootConfig
,
node
,
true
,
pid
);
traverse
(
entity
,
child
=>
{
traverse
(
node
,
child
=>
{
child
.
active
();
child
.
active
();
return
false
;
return
false
;
});
});
entity
Map
=
{};
node
Map
=
{};
return
entity
;
return
node
;
}
}
/**
/**
* 装配
实体
* 装配
节点
* @param config
* @param config
* @param root
* @param root
* @param pid
* @param pid
*/
*/
function
setup
Entity
(
config
,
root
?:
Entity
,
pid
?:
number
):
Entity
{
function
setup
Node
(
config
,
root
?:
Node
,
pid
?:
number
):
Node
{
let
entity
:
Entity
=
null
;
let
node
:
Node
=
null
;
if
(
config
)
{
if
(
config
)
{
let
{
name
,
uuid
,
children
}
=
config
;
let
{
name
,
uuid
,
children
}
=
config
;
if
(
pid
!==
undefined
&&
uuid
!==
undefined
)
{
if
(
pid
!==
undefined
&&
uuid
!==
undefined
)
{
uuid
=
pid
+
'_'
+
uuid
;
uuid
=
pid
+
'_'
+
uuid
;
}
}
entity
=
root
||
new
Entity
(
name
,
uuid
);
node
=
root
||
new
Node
(
name
,
uuid
);
entityMap
[
uuid
]
=
entity
;
nodeMap
[
uuid
]
=
node
;
if
(
children
)
{
if
(
children
)
{
for
(
let
i
=
0
,
li
=
children
.
length
;
i
<
li
;
i
++
)
{
for
(
let
i
=
0
,
li
=
children
.
length
;
i
<
li
;
i
++
)
{
let
child
=
children
[
i
];
let
child
=
children
[
i
];
const
child
Entity
=
setupEntity
(
child
,
null
,
pid
);
const
child
Node
=
setupNode
(
child
,
null
,
pid
);
entity
.
addChild
(
childEntity
);
node
.
addChild
(
childNode
);
}
}
}
}
if
(
!
root
)
{
if
(
!
root
)
{
entity
.
enabled
=
!
config
.
disabled
;
node
.
enabled
=
!
config
.
disabled
;
}
}
}
}
return
entity
;
return
node
;
}
}
/**
/**
...
@@ -115,18 +106,18 @@ function setupEntity(config, root?: Entity, pid?: number): Entity {
...
@@ -115,18 +106,18 @@ function setupEntity(config, root?: Entity, pid?: number): Entity {
* @param root
* @param root
* @param includeSelf
* @param includeSelf
*/
*/
function
setupComponent
(
config
,
root
:
Entity
,
includeSelf
:
boolean
=
false
)
{
function
setupComponent
(
config
,
root
:
Node
,
includeSelf
:
boolean
=
false
)
{
if
(
includeSelf
)
{
if
(
includeSelf
)
{
instantiateComponents
(
root
,
config
);
instantiateComponents
(
root
,
config
);
}
}
if
(
config
&&
config
.
children
)
{
if
(
config
&&
config
.
children
)
{
for
(
let
i
=
0
,
li
=
root
.
children
.
length
;
i
<
li
;
i
++
)
{
for
(
let
i
=
0
,
li
=
root
.
children
.
length
;
i
<
li
;
i
++
)
{
const
child
=
config
.
children
[
i
];
const
child
=
config
.
children
[
i
];
const
entity
=
root
.
children
[
i
];
const
node
=
root
.
children
[
i
];
instantiateComponents
(
entity
,
child
);
instantiateComponents
(
node
,
child
);
setupComponent
(
child
,
entity
);
setupComponent
(
child
,
node
);
}
}
}
}
}
}
...
@@ -138,44 +129,44 @@ function setupComponent(config, root: Entity, includeSelf: boolean = false) {
...
@@ -138,44 +129,44 @@ function setupComponent(config, root: Entity, includeSelf: boolean = false) {
* @param includeSelf
* @param includeSelf
* @param pid
* @param pid
*/
*/
function
injectComponent
(
config
,
root
:
Entity
,
includeSelf
=
false
,
pid
?:
number
)
{
function
injectComponent
(
config
,
root
:
Node
,
includeSelf
=
false
,
pid
?:
number
)
{
if
(
includeSelf
)
{
if
(
includeSelf
)
{
injectComponents
(
root
,
config
,
pid
);
injectComponents
(
root
,
config
,
pid
);
}
}
if
(
config
&&
config
.
children
)
{
if
(
config
&&
config
.
children
)
{
for
(
let
i
=
0
,
li
=
root
.
children
.
length
;
i
<
li
;
i
++
)
{
for
(
let
i
=
0
,
li
=
root
.
children
.
length
;
i
<
li
;
i
++
)
{
const
child
=
config
.
children
[
i
];
const
child
=
config
.
children
[
i
];
const
entity
=
root
.
children
[
i
];
const
node
=
root
.
children
[
i
];
injectComponents
(
entity
,
child
,
pid
);
injectComponents
(
node
,
child
,
pid
);
injectComponent
(
child
,
entity
,
false
,
pid
);
injectComponent
(
child
,
node
,
false
,
pid
);
}
}
}
}
}
}
/**
/**
* 实例化组件列表
* 实例化组件列表
* @param
entity
* @param
node
* @param config
* @param config
*/
*/
function
instantiateComponents
(
entity
:
Entity
,
config
:
any
)
{
function
instantiateComponents
(
node
:
Node
,
config
:
any
)
{
if
(
config
.
components
)
{
if
(
config
.
components
)
{
for
(
const
component
of
config
.
components
)
{
for
(
const
component
of
config
.
components
)
{
instantiateComponent
(
entity
,
component
);
instantiateComponent
(
node
,
component
);
}
}
}
}
}
}
/**
/**
* 注入组件列表参数
* 注入组件列表参数
* @param
entity
* @param
node
* @param config
* @param config
* @param pid
* @param pid
*/
*/
function
injectComponents
(
entity
:
Entity
,
config
:
any
,
pid
?:
number
)
{
function
injectComponents
(
node
:
Node
,
config
:
any
,
pid
?:
number
)
{
if
(
config
.
components
)
{
if
(
config
.
components
)
{
const
components
=
entity
.
components
;
const
components
=
node
.
components
;
for
(
let
i
=
0
,
li
=
config
.
components
.
length
;
i
<
li
;
i
++
)
{
for
(
let
i
=
0
,
li
=
config
.
components
.
length
;
i
<
li
;
i
++
)
{
const
component
=
config
.
components
[
i
];
const
component
=
config
.
components
[
i
];
...
@@ -200,10 +191,10 @@ export function injectComponentProperties(component, config, pid?: number) {
...
@@ -200,10 +191,10 @@ export function injectComponentProperties(component, config, pid?: number) {
/**
/**
* 实例化组件
* 实例化组件
* @param
entity
* @param
node
* @param config
* @param config
*/
*/
export
function
instantiateComponent
(
entity
:
Entity
,
config
:
any
)
{
export
function
instantiateComponent
(
node
:
Node
,
config
:
any
)
{
const
{
script
,}
=
config
;
const
{
script
,}
=
config
;
let
def
=
engine
.
getDefByName
(
script
);
let
def
=
engine
.
getDefByName
(
script
);
...
@@ -214,7 +205,7 @@ export function instantiateComponent(entity: Entity, config: any) {
...
@@ -214,7 +205,7 @@ export function instantiateComponent(entity: Entity, config: any) {
const
instance
:
any
=
new
def
();
const
instance
:
any
=
new
def
();
instance
.
enabled
=
!
config
.
disabled
;
instance
.
enabled
=
!
config
.
disabled
;
entity
.
addComponent
(
instance
);
node
.
addComponent
(
instance
);
return
instance
;
return
instance
;
}
}
...
@@ -223,13 +214,13 @@ const skipKeys = ['_type_', '_constructor_'];
...
@@ -223,13 +214,13 @@ const skipKeys = ['_type_', '_constructor_'];
/**
/**
* 属性注入
* 属性注入
* @param
entity
* @param
node
* @param propertiesConfig
* @param propertiesConfig
* @param pid
* @param pid
*/
*/
function
injectProperties
(
entity
,
propertiesConfig
,
pid
?:
number
)
{
function
injectProperties
(
node
,
propertiesConfig
,
pid
?:
number
)
{
if
(
!
entity
)
{
if
(
!
node
)
{
console
.
warn
(
'
entity
is null.'
);
console
.
warn
(
'
node
is null.'
);
return
;
return
;
}
}
for
(
const
key
in
propertiesConfig
)
{
for
(
const
key
in
propertiesConfig
)
{
...
@@ -237,22 +228,22 @@ function injectProperties(entity, propertiesConfig, pid?: number) {
...
@@ -237,22 +228,22 @@ function injectProperties(entity, propertiesConfig, pid?: number) {
continue
;
continue
;
}
}
const
propertyOfConfig
:
any
=
propertiesConfig
[
key
];
const
propertyOfConfig
:
any
=
propertiesConfig
[
key
];
let
propertyOfInstance
=
entity
[
key
];
let
propertyOfInstance
=
node
[
key
];
if
(
typeof
propertyOfConfig
===
'object'
)
{
if
(
typeof
propertyOfConfig
===
'object'
)
{
if
(
propertyOfInstance
instanceof
ScillaEvent
)
{
if
(
propertyOfInstance
instanceof
ScillaEvent
)
{
if
(
!
EngineConfig
.
editorMode
)
{
if
(
!
EngineConfig
.
editorMode
)
{
injectEvent
(
propertyOfInstance
,
propertyOfConfig
,
pid
);
injectEvent
(
propertyOfInstance
,
propertyOfConfig
,
pid
);
}
}
}
else
if
(
propertyOfConfig
.
_type_
===
'raw'
)
{
}
else
if
(
propertyOfConfig
.
_type_
===
'raw'
)
{
entity
[
key
]
=
propertyOfInstance
=
propertyOfConfig
.
data
;
node
[
key
]
=
propertyOfInstance
=
propertyOfConfig
.
data
;
}
else
{
}
else
{
if
(
Array
.
isArray
(
propertyOfConfig
)
&&
!
propertyOfInstance
)
{
if
(
Array
.
isArray
(
propertyOfConfig
)
&&
!
propertyOfInstance
)
{
entity
[
key
]
=
propertyOfInstance
=
[]
node
[
key
]
=
propertyOfInstance
=
[]
}
}
entity
[
key
]
=
injectObject
(
propertyOfInstance
,
propertyOfConfig
,
pid
);
node
[
key
]
=
injectObject
(
propertyOfInstance
,
propertyOfConfig
,
pid
);
}
}
}
else
{
}
else
{
injectBaseType
(
entity
,
key
,
propertyOfConfig
,
pid
);
injectBaseType
(
node
,
key
,
propertyOfConfig
,
pid
);
}
}
}
}
}
}
...
@@ -277,7 +268,7 @@ function injectObject(propertyOfInstance, propertyOfConfig, pid?: number) {
...
@@ -277,7 +268,7 @@ function injectObject(propertyOfInstance, propertyOfConfig, pid?: number) {
return
propertyOfInstance
;
return
propertyOfInstance
;
}
}
function
injectBaseType
(
entity
,
key
,
propertyOfConfig
,
pid
?:
number
)
{
function
injectBaseType
(
node
,
key
,
propertyOfConfig
,
pid
?:
number
)
{
let
propertyValue
;
let
propertyValue
;
if
(
typeof
propertyOfConfig
===
'string'
)
{
if
(
typeof
propertyOfConfig
===
'string'
)
{
propertyValue
=
getLink
(
propertyOfConfig
,
pid
);
propertyValue
=
getLink
(
propertyOfConfig
,
pid
);
...
@@ -291,23 +282,23 @@ function injectBaseType(entity, key, propertyOfConfig, pid?: number) {
...
@@ -291,23 +282,23 @@ function injectBaseType(entity, key, propertyOfConfig, pid?: number) {
}
}
if
(
typeof
propertyValue
===
'function'
)
{
if
(
typeof
propertyValue
===
'function'
)
{
Object
.
defineProperty
(
entity
,
keyAvatar
,
{
Object
.
defineProperty
(
node
,
keyAvatar
,
{
get
()
{
get
()
{
return
this
[
`func_
${
keyAvatar
}
`
](
entity
,
engine
.
dataCenter
)
return
this
[
`func_
${
keyAvatar
}
`
](
node
,
engine
.
dataCenter
)
},
},
set
(
v
)
{
set
(
v
)
{
this
[
`func_
${
keyAvatar
}
`
]
=
v
;
this
[
`func_
${
keyAvatar
}
`
]
=
v
;
}
}
})
})
}
}
entity
[
keyAvatar
]
=
propertyValue
;
node
[
keyAvatar
]
=
propertyValue
;
}
}
function
injectEvent
(
event
:
ScillaEvent
,
config
,
pid
?)
{
function
injectEvent
(
event
:
ScillaEvent
,
config
,
pid
?)
{
for
(
const
{
entity
:
entity
Name
,
component
:
componentIndex
,
method
:
methodName
,
param
}
of
config
)
{
for
(
const
{
node
:
node
Name
,
component
:
componentIndex
,
method
:
methodName
,
param
}
of
config
)
{
if
(
entity
Name
&&
componentIndex
>=
0
&&
methodName
)
{
if
(
node
Name
&&
componentIndex
>=
0
&&
methodName
)
{
const
entity
=
getLink
(
entity
Name
,
pid
);
const
node
=
getLink
(
node
Name
,
pid
);
const
component
=
entity
.
components
[
componentIndex
];
const
component
=
node
.
components
[
componentIndex
];
const
method
=
component
[
methodName
];
const
method
=
component
[
methodName
];
if
(
method
)
{
if
(
method
)
{
if
(
param
==
undefined
)
{
if
(
param
==
undefined
)
{
...
@@ -325,9 +316,9 @@ function getLink(str: string, pid?: number) {
...
@@ -325,9 +316,9 @@ function getLink(str: string, pid?: number) {
if
(
str
.
indexOf
(
'res|'
)
==
0
)
{
//res uuid
if
(
str
.
indexOf
(
'res|'
)
==
0
)
{
//res uuid
const
uuid
=
str
.
substr
(
4
);
const
uuid
=
str
.
substr
(
4
);
result
=
_getResProxy
(
uuid
);
result
=
_getResProxy
(
uuid
);
}
else
if
(
str
.
indexOf
(
'
entity|'
)
==
0
)
{
//entity
uuid
}
else
if
(
str
.
indexOf
(
'
node|'
)
==
0
)
{
//node
uuid
const
uuid
=
transPrefabUUID
(
str
.
substr
(
7
),
pid
);
const
uuid
=
transPrefabUUID
(
str
.
substr
(
7
),
pid
);
result
=
entity
Map
[
uuid
];
result
=
node
Map
[
uuid
];
}
else
if
(
str
.
indexOf
(
'dynamic|'
)
==
0
)
{
//dynamic
}
else
if
(
str
.
indexOf
(
'dynamic|'
)
==
0
)
{
//dynamic
const
[
_
,
type
,
expression
]
=
str
.
split
(
'|'
);
const
[
_
,
type
,
expression
]
=
str
.
split
(
'|'
);
result
=
()
=>
{
result
=
()
=>
{
...
...
src/core/nodes/Circle.ts
0 → 100644
View file @
5352e9ee
/**
* Created by rockyl on 2019-07-05.
*
* (圆角)矩形
*/
import
{
GraphicNode
}
from
"./GraphicNode"
;
import
{
dirtyFieldDetector
}
from
"../../tools/decorators"
;
export
class
Circle
extends
GraphicNode
{
/**
* 开始角度
*/
@
dirtyFieldDetector
startAngle
:
number
=
0
;
/**
* 结束角度
*/
@
dirtyFieldDetector
endAngle
:
number
=
360
;
/**
* 是否回归到圆心
*/
@
dirtyFieldDetector
backToCenter
:
boolean
=
true
;
/**
* @inheritDoc
*/
protected
draw
()
{
const
{
currentCanvasContext
,
bounds
:
{
width
,
height
},
startAngle
,
endAngle
,
backToCenter
,
_margin
,
_useCacheMode
}
=
this
;
let
offset
=
_useCacheMode
?
_margin
:
0
;
const
radius
=
Math
.
min
(
width
,
height
)
/
2
;
const
pos
=
offset
+
radius
;
if
(
startAngle
==
0
&&
endAngle
==
360
){
currentCanvasContext
.
arc
(
pos
,
pos
,
radius
,
0
,
2
*
Math
.
PI
);
}
else
{
if
(
backToCenter
){
currentCanvasContext
.
moveTo
(
pos
,
pos
);
}
currentCanvasContext
.
arc
(
pos
,
pos
,
radius
,
startAngle
*
Math
.
PI
/
180
,
endAngle
*
Math
.
PI
/
180
);
if
(
backToCenter
){
currentCanvasContext
.
lineTo
(
pos
,
pos
);
}
}
super
.
draw
();
}
}
src/core/nodes/GraphicNode.ts
0 → 100644
View file @
5352e9ee
/**
* Created by rockyl on 2019-07-05.
*
* 绘制节点
*/
import
{
Node
}
from
"../Node"
;
import
{
dirtyFieldDetector
}
from
"../../tools/decorators"
;
import
{
color
}
from
"../../ReType"
;
export
class
GraphicNode
extends
Node
{
/**
* 填充颜色
*/
@
dirtyFieldDetector
fillColor
:
color
=
'#42bce4'
;
/**
* 边框颜色
*/
@
dirtyFieldDetector
borderColor
:
color
=
'white'
;
/**
* 边框宽度
*/
@
dirtyFieldDetector
borderWidth
=
0
;
/**
* 是否为mask
*/
@
dirtyFieldDetector
isMask
=
false
;
/**
* 是否显示mask
*/
@
dirtyFieldDetector
maskVisible
=
false
;
useCacheMode
=
true
;
protected
getUseCacheMode
(){
return
this
.
_useCacheMode
&&
!
this
.
isMask
;
}
/**
* @inheritDoc
*/
protected
beforeDraw
()
{
super
.
beforeDraw
();
this
.
applyStyle
();
this
.
currentCanvasContext
.
beginPath
();
}
/**
* @inheritDoc
*/
protected
draw
(
context
)
{
super
.
draw
(
context
);
if
(
this
.
isMask
)
{
this
.
_context
.
clip
();
this
.
maskVisible
&&
this
.
fillAndStoke
()
}
else
{
this
.
fillAndStoke
()
}
}
/**
* 应用渲染样式
*/
protected
applyStyle
()
{
const
{
currentCanvasContext
,
fillColor
,
borderColor
,
borderWidth
}
=
this
;
currentCanvasContext
.
fillStyle
=
fillColor
;
if
(
borderWidth
>
0
)
{
currentCanvasContext
.
strokeStyle
=
borderColor
;
currentCanvasContext
.
lineWidth
=
borderWidth
;
}
}
/**
* 绘制
*/
protected
fillAndStoke
()
{
const
{
currentCanvasContext
,
borderWidth
}
=
this
;
currentCanvasContext
.
fill
();
if
(
borderWidth
>
0
)
{
currentCanvasContext
.
stroke
();
}
}
/**
* @inheritDoc
*/
protected
drawClip
()
{
this
.
isMask
&&
this
.
currentCanvasContext
.
save
();
}
/**
* @inheritDoc
*/
onRegression
()
{
this
.
isMask
&&
this
.
currentCanvasContext
.
restore
();
}
onEditorRegression
(){
this
.
onRegression
();
}
}
src/core/nodes/Rect.ts
0 → 100644
View file @
5352e9ee
/**
* Created by rockyl on 2019-07-05.
*
* (圆角)矩形
*/
import
{
GraphicNode
}
from
"./GraphicNode"
;
import
{
dirtyFieldDetector
}
from
"../../tools/decorators"
;
export
class
Rect
extends
GraphicNode
{
/**
* 圆角
*/
@
dirtyFieldDetector
cornerRadius
=
0
;
/**
* @inheritDoc
*/
protected
draw
(
context
)
{
const
{
PI
}
=
Math
;
const
{
cornerRadius
:
r
,
bounds
:
{
width
,
height
},
_margin
,
_useCacheMode
}
=
this
;
let
offset
=
_useCacheMode
?
_margin
:
0
;
if
(
r
)
{
context
.
moveTo
(
offset
+
r
,
offset
);
context
.
lineTo
(
offset
+
width
-
r
,
offset
);
context
.
arc
(
offset
+
width
-
r
,
offset
+
r
,
r
,
PI
*
3
/
2
,
PI
*
2
);
context
.
lineTo
(
offset
+
width
,
offset
+
height
-
r
);
context
.
arc
(
offset
+
width
-
r
,
offset
+
height
-
r
,
r
,
0
,
PI
/
2
);
context
.
lineTo
(
offset
+
r
,
offset
+
height
);
context
.
arc
(
offset
+
r
,
offset
+
height
-
r
,
r
,
PI
/
2
,
PI
);
context
.
lineTo
(
offset
,
offset
+
r
);
context
.
arc
(
offset
+
r
,
offset
+
r
,
r
,
PI
,
PI
*
3
/
2
);
}
else
{
context
.
rect
(
offset
,
offset
,
width
,
height
);
}
super
.
draw
(
context
);
}
}
src/core/nodes/index.ts
0 → 100644
View file @
5352e9ee
/**
* Created by rockyl on 2019-07-05.
*/
export
*
from
'./GraphicNode'
export
*
from
'./Rect'
export
*
from
'./Circle'
src/core/utils.ts
View file @
5352e9ee
/**
/**
* Created by rockyl on 2019-04-22.
* Created by rockyl on 2019-04-22.
*
*
*
实体
相关工具
*
节点
相关工具
*/
*/
import
{
Entity
}
from
"./Entity"
;
import
{
Node
}
from
"./Node"
;
import
{
Component
}
from
"./Component"
;
/**
/**
*
实体
遍历(先序遍历)
*
节点
遍历(先序遍历)
* @param target 目标
实体
* @param target 目标
节点
* @param hitChild 遇到子
实体
回调
* @param hitChild 遇到子
节点
回调
* @param level 深度,默认全部遍历
* @param level 深度,默认全部遍历
* @param includeSelf 是否包括自身
* @param includeSelf 是否包括自身
* @param fullCallback 子
实体
遍历完后回调
* @param fullCallback 子
节点
遍历完后回调
* @param params 其他参数
* @param params 其他参数
*/
*/
export
function
traverse
(
target
:
Entity
,
hitChild
:
(
child
:
Entity
,
...
params
)
=>
boolean
,
level
=
-
1
,
includeSelf
=
false
,
fullCallback
?:
(
current
:
Entity
)
=>
void
,
...
params
)
{
export
function
traverse
(
target
:
Node
,
hitChild
:
(
child
:
Node
,
...
params
)
=>
boolean
,
level
=
-
1
,
includeSelf
=
false
,
fullCallback
?:
(
current
:
Node
)
=>
void
,
...
params
)
{
let
interrupt
;
let
interrupt
;
if
(
includeSelf
)
{
if
(
includeSelf
)
{
hitChild
(
target
,
...
params
);
hitChild
(
target
,
...
params
);
...
@@ -38,15 +37,15 @@ export function traverse(target: Entity, hitChild: (child: Entity, ...params) =>
...
@@ -38,15 +37,15 @@ export function traverse(target: Entity, hitChild: (child: Entity, ...params) =>
}
}
/**
/**
*
实体
遍历(后序遍历且倒序)
*
节点
遍历(后序遍历且倒序)
* @param target 目标
实体
* @param target 目标
节点
* @param hitChild 遇到子
实体
回调
* @param hitChild 遇到子
节点
回调
* @param level 深度,默认全部遍历
* @param level 深度,默认全部遍历
* @param includeSelf 是否包括自身
* @param includeSelf 是否包括自身
* @param fullCallback 子
实体
遍历完后回调
* @param fullCallback 子
节点
遍历完后回调
* @param params 其他参数
* @param params 其他参数
*/
*/
export
function
traversePostorder
(
target
:
Entity
,
hitChild
:
(
child
:
Entity
,
...
params
)
=>
boolean
,
level
=
-
1
,
includeSelf
=
false
,
fullCallback
?:
(
current
:
Entity
)
=>
void
,
...
params
)
{
export
function
traversePostorder
(
target
:
Node
,
hitChild
:
(
child
:
Node
,
...
params
)
=>
boolean
,
level
=
-
1
,
includeSelf
=
false
,
fullCallback
?:
(
current
:
Node
)
=>
void
,
...
params
)
{
let
interrupt
;
let
interrupt
;
if
(
level
!==
0
)
{
if
(
level
!==
0
)
{
...
@@ -73,19 +72,19 @@ export function traversePostorder(target: Entity, hitChild: (child: Entity, ...p
...
@@ -73,19 +72,19 @@ export function traversePostorder(target: Entity, hitChild: (child: Entity, ...p
}
}
/**
/**
*
实体
冒泡
*
节点
冒泡
* @param target 目标
实体
* @param target 目标
节点
* @param hitParent 遇到父
实体
回调
* @param hitParent 遇到父
节点
回调
* @param includeSelf 是否包括自身
* @param includeSelf 是否包括自身
* @param params 其他参数
* @param params 其他参数
*/
*/
export
function
bubbling
(
target
:
Entity
,
hitParent
:
(
parent
:
Entity
,
...
params
)
=>
boolean
,
includeSelf
=
false
,
...
params
)
{
export
function
bubbling
(
target
:
Node
,
hitParent
:
(
parent
:
Node
,
...
params
)
=>
boolean
,
includeSelf
=
false
,
...
params
)
{
if
(
includeSelf
)
{
if
(
includeSelf
)
{
hitParent
(
target
,
...
params
);
hitParent
(
target
,
...
params
);
}
}
let
entity
=
target
;
let
node
=
target
;
while
(
entity
=
entity
.
parent
)
{
while
(
node
=
node
.
parent
)
{
if
(
hitParent
(
entity
,
...
params
))
{
if
(
hitParent
(
node
,
...
params
))
{
break
;
break
;
}
}
}
}
...
...
src/engine-config.ts
View file @
5352e9ee
...
@@ -15,19 +15,19 @@ export const EngineConfig = {
...
@@ -15,19 +15,19 @@ export const EngineConfig = {
*/
*/
lineHeightRatio
:
1.2
,
lineHeightRatio
:
1.2
,
/**
/**
*
实体
实例化时enabled的初始值
*
节点
实例化时enabled的初始值
*/
*/
entity
Enabled
:
true
,
node
Enabled
:
true
,
/**
/**
* 组件实例化时enabled的初始值
* 组件实例化时enabled的初始值
*/
*/
componentEnabled
:
true
,
componentEnabled
:
true
,
/**
/**
* 组件被添加到
实体
树上时是否执行onAwake方法
* 组件被添加到
节点
树上时是否执行onAwake方法
*/
*/
awakeComponentWhenAdded
:
true
,
awakeComponentWhenAdded
:
true
,
/**
/**
* 组件从
实体
树上被移除时是否执行onSleep方法
* 组件从
节点
树上被移除时是否执行onSleep方法
*/
*/
sleepComponentWhenRemoved
:
true
,
sleepComponentWhenRemoved
:
true
,
/**
/**
...
...
src/support/Bounds.ts
View file @
5352e9ee
...
@@ -18,7 +18,7 @@ export default class Bounds {
...
@@ -18,7 +18,7 @@ export default class Bounds {
@
dirtyFieldTrigger
@
dirtyFieldTrigger
height
:
number
;
height
:
number
;
_
onChange
:
Function
;
onChange
:
Function
;
constructor
(
x
:
number
=
0
,
y
:
number
=
0
,
width
:
number
=
0
,
height
:
number
=
0
,
onChange
?)
{
constructor
(
x
:
number
=
0
,
y
:
number
=
0
,
width
:
number
=
0
,
height
:
number
=
0
,
onChange
?)
{
this
.
x
=
x
;
this
.
x
=
x
;
...
@@ -26,11 +26,11 @@ export default class Bounds {
...
@@ -26,11 +26,11 @@ export default class Bounds {
this
.
width
=
width
;
this
.
width
=
width
;
this
.
height
=
height
;
this
.
height
=
height
;
this
.
_
onChange
=
onChange
;
this
.
onChange
=
onChange
;
}
}
onModify
(
value
,
key
,
oldValue
){
onModify
(
value
,
key
,
oldValue
){
this
.
_onChange
&&
this
.
_
onChange
(
value
,
key
,
oldValue
);
this
.
onChange
&&
this
.
onChange
(
value
,
key
,
oldValue
);
}
}
get
left
():
number
{
get
left
():
number
{
...
...
src/support/DataCenter.ts
View file @
5352e9ee
...
@@ -68,11 +68,11 @@ export default class DataCenter extends EventEmitter {
...
@@ -68,11 +68,11 @@ export default class DataCenter extends EventEmitter {
* @param expression
* @param expression
*/
*/
public
parse
(
type
:
string
,
expression
:
string
)
{
public
parse
(
type
:
string
,
expression
:
string
)
{
let
entity
=
this
.
store
[
type
];
let
node
=
this
.
store
[
type
];
let
result
=
null
;
let
result
=
null
;
try
{
try
{
result
=
utils
.
dotEval
(
expression
,
entity
);
result
=
utils
.
dotEval
(
expression
,
node
);
}
catch
(
e
)
{
}
catch
(
e
)
{
}
}
...
...
src/support/Size.ts
View file @
5352e9ee
...
@@ -8,7 +8,7 @@ import HashObject from "../core/HashObject";
...
@@ -8,7 +8,7 @@ import HashObject from "../core/HashObject";
/**
/**
* 尺寸类
* 尺寸类
*/
*/
export
default
class
Size
extends
HashObject
{
export
default
class
Size
extends
HashObject
{
/**
/**
* 宽度
* 宽度
*/
*/
...
@@ -32,18 +32,26 @@ export default class Size extends HashObject{
...
@@ -32,18 +32,26 @@ export default class Size extends HashObject{
this
.
height
=
height
;
this
.
height
=
height
;
}
}
onModify
(
value
,
key
,
oldValue
)
{
this
.
onChange
&&
this
.
onChange
(
value
,
key
,
oldValue
);
}
/**
/**
* 置空
* 置空
*/
*/
setNaN
(){
setNaN
()
{
this
.
width
=
NaN
;
this
.
width
=
NaN
;
this
.
height
=
NaN
;
this
.
height
=
NaN
;
}
}
isNaN
()
{
return
isNaN
(
this
.
width
)
&&
isNaN
(
this
.
height
);
}
/**
/**
* 是否空尺寸
* 是否空尺寸
*/
*/
get
isEmpty
(){
get
isEmpty
()
{
return
this
.
width
===
0
&&
this
.
height
===
0
;
return
this
.
width
===
0
&&
this
.
height
===
0
;
}
}
...
@@ -77,8 +85,4 @@ export default class Size extends HashObject{
...
@@ -77,8 +85,4 @@ export default class Size extends HashObject{
this
.
width
=
target
.
width
;
this
.
width
=
target
.
width
;
this
.
height
=
target
.
height
;
this
.
height
=
target
.
height
;
}
}
onModify
(
value
,
key
,
oldValue
)
{
this
.
onChange
&&
this
.
onChange
(
value
,
key
,
oldValue
);
}
}
}
src/support/Vector2D.ts
View file @
5352e9ee
...
@@ -5,6 +5,7 @@
...
@@ -5,6 +5,7 @@
import
{
get
,
recycle
,
register
}
from
"./ObjectPool"
;
import
{
get
,
recycle
,
register
}
from
"./ObjectPool"
;
import
HashObject
from
"../core/HashObject"
;
import
HashObject
from
"../core/HashObject"
;
import
{
dirtyFieldTrigger
}
from
"../tools/decorators"
;
const
name
=
'Vector2D'
;
const
name
=
'Vector2D'
;
register
(
name
,
function
()
{
register
(
name
,
function
()
{
...
@@ -34,9 +35,18 @@ export function releaseVector2D(target) {
...
@@ -34,9 +35,18 @@ export function releaseVector2D(target) {
* 2D矢量
* 2D矢量
*/
*/
export
default
class
Vector2D
extends
HashObject
{
export
default
class
Vector2D
extends
HashObject
{
private
_x
:
number
;
/**
private
_y
:
number
;
* x分量
private
onChange
:
Function
;
*/
@
dirtyFieldTrigger
x
:
number
;
/**
* y分量
*/
@
dirtyFieldTrigger
y
:
number
;
onChange
:
Function
;
/**
/**
* 创建一个2D矢量
* 创建一个2D矢量
...
@@ -49,41 +59,11 @@ export default class Vector2D extends HashObject {
...
@@ -49,41 +59,11 @@ export default class Vector2D extends HashObject {
this
.
onChange
=
onChange
;
this
.
onChange
=
onChange
;
this
.
_x
=
0
;
this
.
_y
=
0
;
this
.
setXY
(
x
,
y
);
this
.
setXY
(
x
,
y
);
}
}
/**
onModify
(
value
,
key
,
oldValue
)
{
* x分量
this
.
onChange
&&
this
.
onChange
(
value
,
key
,
oldValue
);
*/
get
x
():
number
{
return
this
.
_x
;
}
set
x
(
v
:
number
)
{
if
(
this
.
_x
!==
v
)
{
const
old
=
this
.
_x
;
this
.
_x
=
v
;
this
.
onChange
&&
this
.
onChange
(
v
,
'x'
,
old
);
}
}
/**
* y分量
*/
get
y
():
number
{
return
this
.
_y
;
}
set
y
(
v
:
number
)
{
if
(
this
.
_y
!==
v
)
{
const
old
=
this
.
_y
;
this
.
_y
=
v
;
this
.
onChange
&&
this
.
onChange
(
v
,
'y'
,
old
);
}
}
}
/**
/**
...
...
src/tools/decorators.ts
View file @
5352e9ee
...
@@ -6,9 +6,9 @@
...
@@ -6,9 +6,9 @@
/**
/**
* 属性修改时触发
* 属性修改时触发
* @param on
Change
* @param on
Modify
*/
*/
export
function
fieldChanged
(
on
Change
)
{
export
function
fieldChanged
(
on
Modify
)
{
return
function
(
target
:
any
,
key
:
string
)
{
return
function
(
target
:
any
,
key
:
string
)
{
const
privateKey
=
'_'
+
key
;
const
privateKey
=
'_'
+
key
;
Object
.
defineProperty
(
target
,
key
,
{
Object
.
defineProperty
(
target
,
key
,
{
...
@@ -20,7 +20,7 @@ export function fieldChanged(onChange) {
...
@@ -20,7 +20,7 @@ export function fieldChanged(onChange) {
const
oldValue
=
this
[
privateKey
];
const
oldValue
=
this
[
privateKey
];
if
(
oldValue
!==
v
)
{
if
(
oldValue
!==
v
)
{
this
[
privateKey
]
=
v
;
this
[
privateKey
]
=
v
;
on
Change
.
apply
(
this
,
[
v
,
key
,
oldValue
]);
on
Modify
.
apply
(
this
,
[
v
,
key
,
oldValue
]);
}
}
}
}
})
})
...
@@ -36,6 +36,21 @@ export const dirtyFieldDetector = fieldChanged(
...
@@ -36,6 +36,21 @@ export const dirtyFieldDetector = fieldChanged(
}
}
);
);
/**
* 深度属性变脏时设置宿主的dirty属性为true
*/
export
const
deepDirtyFieldDetector
=
fieldChanged
(
function
(
value
,
key
,
oldValue
)
{
const
scope
=
this
;
scope
[
'dirty'
]
=
true
;
if
(
typeof
value
===
'object'
)
{
value
[
'onModify'
]
=
function
(){
scope
[
'dirty'
]
=
true
;
};
}
}
);
/**
/**
* 属性变脏时触发onModify方法
* 属性变脏时触发onModify方法
*/
*/
...
@@ -44,3 +59,18 @@ export const dirtyFieldTrigger = fieldChanged(
...
@@ -44,3 +59,18 @@ export const dirtyFieldTrigger = fieldChanged(
this
[
'onModify'
]
&&
this
[
'onModify'
](
value
,
key
,
oldValue
);
this
[
'onModify'
]
&&
this
[
'onModify'
](
value
,
key
,
oldValue
);
}
}
);
);
/**
* 深入属性变脏时触发onModify方法
*/
export
const
deepDirtyFieldTrigger
=
fieldChanged
(
function
(
value
:
any
,
key
,
oldValue
)
{
if
(
this
[
'onModify'
])
{
this
[
'onModify'
](
value
,
key
,
oldValue
);
if
(
typeof
value
===
'object'
)
{
value
[
'onModify'
]
=
this
[
'onModify'
];
}
}
}
);
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