Commit 911d5997 authored by rockyl's avatar rockyl

init

parent aac859bf
...@@ -2,10 +2,8 @@ ...@@ -2,10 +2,8 @@
"skins": {}, "skins": {},
"autoGenerateExmlsList": true, "autoGenerateExmlsList": true,
"exmls": [ "exmls": [
"resource/skins/components/PlayerSkin.exml",
"resource/skins/components/RankItemSkin.exml", "resource/skins/components/RankItemSkin.exml",
"resource/skins/components/ReadyGoSkin.exml", "resource/skins/components/ReadyGoSkin.exml",
"resource/skins/components/ScoreEffectSkin.exml",
"resource/skins/components/ToastSkin.exml", "resource/skins/components/ToastSkin.exml",
"resource/skins/LoadingViewSkin.exml", "resource/skins/LoadingViewSkin.exml",
"resource/skins/MainStageSkin.exml", "resource/skins/MainStageSkin.exml",
......
...@@ -2,33 +2,10 @@ ...@@ -2,33 +2,10 @@
* Created by rockyl on 2018/8/16. * Created by rockyl on 2018/8/16.
*/ */
import {EventComponent} from "../../alienlib-cjs/support/EventComponent"; import {EventComponent} from "../../alienlib-cjs/support/EventComponent";
import {Background} from "../../game/Background";
import Player from "../../game/Player";
import {getHeight, getWidth} from "../../alienlib-cjs/support/StageProxy";
import {getTweenPromise} from "../../alienlib-cjs/tools/EgretUtils";
import {makeRandomInt} from "../../alienlib-cjs/tools/MathUtils";
import Block from "../../game/Block";
export default class GameView extends EventComponent { export default class GameView extends EventComponent {
background: Background;
blockContainer: egret.DisplayObjectContainer;
playerContainer: egret.DisplayObjectContainer;
player: Player;
currentBlock: Block;
needHitTest;
index = -1;
blockComplete;
offsetY = 350;
timer;
hasPreSetup; hasPreSetup;
hasSetup; hasSetup;
_pos;
_touchEnabled;
preSetup() { preSetup() {
if (this.hasPreSetup) { if (this.hasPreSetup) {
...@@ -36,25 +13,6 @@ export default class GameView extends EventComponent { ...@@ -36,25 +13,6 @@ export default class GameView extends EventComponent {
} }
this.hasPreSetup = true; this.hasPreSetup = true;
const width = getWidth();
const background = this.background = new Background();
background.preSetup();
this.addChild(background);
const blockContainer = this.blockContainer = new egret.DisplayObjectContainer();
blockContainer.x = width / 2;
this.addChild(blockContainer);
const playerContainer = this.playerContainer = new egret.DisplayObjectContainer();
playerContainer.x = width / 2;
this.addChild(playerContainer);
const player = this.player = new Player();
this.playerContainer.addChild(player);
this.fadePlayer(0, false);
this.pos = 0;
} }
setup() { setup() {
...@@ -63,177 +21,31 @@ export default class GameView extends EventComponent { ...@@ -63,177 +21,31 @@ export default class GameView extends EventComponent {
} }
this.hasSetup = true; this.hasSetup = true;
this.background.setup();
this.registerEvent(this, egret.Event.ENTER_FRAME, this.onEnterFrame, this);
} }
async enter(){ async enter(){
await this.playGround(1);
//this.fadePlayer(1);
} }
async leave(){ async leave(){
this.playGround(0);
this.fadePlayer(0);
this.playReset();
} }
async reset(revive = false) { async reset(revive = false) {
this.background.reset();
await this.playReset(); await this.playReset();
await this.resetPlayer();
this.index = -1;
}
async resetPlayer(index = 0){
this.player.reset();
this.player.y = -this.offsetY - index * Block.height;
this.player.alpha = 0;
await this.fadePlayer(1);
} }
start(revive = false) { start(revive = false) {
this._touchEnabled = true;
setTimeout(() => {
this.addBlock();
}, 100);
}
playGround(alpha) {
return this.background.playGround(alpha)
} }
async revive() { async revive() {
this.blockContainer.getChildAt(this.index).visible = false;
await this.resetPlayer(this.index);
this.index --;
this.start(true); this.start(true);
} }
playReset() { playReset() {
const blockContainer = this.blockContainer;
for (let i = this.index; i >= 0; i--) {
const block = <Block>blockContainer.getChildAt(i);
block.playLeave();
}
return getTweenPromise(
egret.Tween.get(this, null, null, true)
.to({pos: 0}, Math.min(this._pos * 2, 1000), egret.Ease.cubicOut)
)
}
fadePlayer(alpha, animation = true){
if(animation){
return getTweenPromise(egret.Tween.get(this.player, null, null, true)
.to({alpha}, 200));
}else{
this.player.alpha = 0;
return Promise.resolve();
}
}
addBlock() {
this.index++;
const blockContainer = this.blockContainer;
let block: Block;
if (blockContainer.numChildren > this.index) {
block = <Block>blockContainer.getChildAt(this.index);
block.visible = true;
} else {
block = new Block();
blockContainer.addChild(block);
}
block.reset({
type: makeRandomInt(5),
});
block.y = -this.offsetY - Block.height * this.index;
this.blockComplete = false;
block.playEnter(this.index).then(
(data) => {
this.blockComplete = true;
}
);
this.needHitTest = true;
this.currentBlock = block;
}
get pos() {
return this._pos;
}
set pos(v) {
this._pos = v;
this.updatePos();
}
updatePos() {
this.background.setViewport(this._pos);
this.blockContainer.y = this.playerContainer.y = getHeight() + this._pos;
}
private onEnterFrame(event) {
if (this.needHitTest) {
if (this.currentBlock) {
const {x: bx, y: by, dir} = this.currentBlock;
const {x: px, y: py} = this.player;
const {width: bWidth} = Block;
const {width: pWidth} = Player;
let hitOn = false;
if (Math.abs(px - bx) < (bWidth + pWidth) / 2) {
this.player.changeBaseY(by - Block.height);
if (py > by - Block.height) {
hitOn = true;
}
}
if (hitOn) {
this.onHitOn(dir);
}
}
}
}
async onHitOn(dir) {
this._touchEnabled = false;
this.needHitTest = false;
clearInterval(this.timer);
this.currentBlock.stop();
this.player.stop();
await this.player.playFly(dir);
this._touchEnabled = true;
this.dispatchEventWith(egret.Event.COMPLETE);
}
async jump() {
if(!this._touchEnabled){
return;
}
this._touchEnabled = false;
const result: any = await this.player.playJump();
if (result) {
if (result.aboveBlock) {
const scoreAdd = this.blockComplete ? 2 : 1;
this.dispatchEventWith(egret.Event.CHANGE, false, {scoreAdd});
this.currentBlock.stop();
await getTweenPromise(
egret.Tween.get(this, null, null, true)
.to({pos: Block.height * (this.index + 1)}, 300, egret.Ease.cubicOut)
);
this.addBlock();
}
this._touchEnabled = true;
}
} }
} }
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