import { ThroughSubmitData } from "../../libs/tw/data/custom/throughSubmit/ThroughSubmitData";
import GameMgr from "../Mgr/GameMgr";

class Layers extends eui.UILayer {
    private _topLayer: eui.UILayer;
    private _popupLayer: eui.UILayer;
    private _sceneLayer: eui.UILayer;
    public toastLayer: eui.UILayer = new eui.UILayer();
    init(root: eui.UILayer) {
        root.addChild(this);
        this._topLayer = new eui.UILayer();
        this._popupLayer = new eui.UILayer();
        this._sceneLayer = new eui.UILayer();
        this.addChild(this._sceneLayer);
        this.addChild(this._popupLayer);
        this.addChild(this._topLayer);
        this.addChild(this.toastLayer);

        this._popupLayer.visible = false;
        this._topLayer.visible = false;
        this.toastLayer.touchEnabled = false;
    }

    get topLayer() { return this._topLayer }
    get popupLayer() { return this._popupLayer }
    get sceneLayer() { return this._sceneLayer }

}

const instance = new Layers();
export default instance