import { GameGetSubmitResultData } from '../../libs/tw/data/game/submit/GameGetSubmitResultData';
import { GetInfoData } from '../../libs/tw/data/game/getInfo/GetInfoData';
import Panel from "../views/Panel";
import MItem from '../components/MItem';
import PanelCtrl from '../ctrls/panelCtrl';
import { ModuleTypes } from '../types/sceneTypes';
import { NetPromise } from '../NetPromise';
import { DataManager } from '../../libs/tw/manager/DataManager';
import { NetName } from '../../libs/tw/enum/NetName';
import { GDispatcher } from '../../libs/tc/util/GDispatcher';
import { NetBuried } from '../NetBuried';

export default class TaskItem extends MItem {

    public btn_0:eui.Button;
    public btn_1:eui.Button;
    public btn_3:eui.Button;
    public btn_4:eui.Button;
    public title:eui.Label;
    public tips:eui.Label;
    public desc:eui.Label;
    public listIco:eui.Image;

    


    constructor() {
        super();
    }
   
    dataChanged(){
       
    }

    onSkinComplete(){
        

        //去完成按钮
        //this.btn_1.addEventListener(egret.TouchEvent.TOUCH_TAP,this.onTap_btn_1,this)
        
    }

}