export class SlSysLang {
    public static lang_001 = 'container 不存在';
    public static lang_002 = 'child 不存在';
    public static lang_003 = '显示对象不存在';
    public static lang_004 = 'parent不存在';
    public static lang_005 = '对象创建失败，className不存在';
    public static lang_006 = '此接口已请求过，请勿连续请求';
    public static lang_007 = '已经有一个正在打开的模块';
    public static lang_008 = '加载中';
    public static lang_009 = '模块{0}未注册，无法访问方法：{1}';
    public static lang_012 = 'webview不支持{0}';
    public static lang_014 = '当前游戏需要消耗{0}才能开始哦~';
    public static lang_015 = '微软雅黑';
    public static lang_016 = '系统正在处理中奖名单';
    public static lang_017 = '最佳成绩：{0}';
    public static lang_018 = '累计总成绩：{0}';
    public static lang_019 = '您成功击败了{0}的玩家';
    public static lang_020 = '本次成绩：{0}';
    public static lang_021 = '最佳成绩：{0}';
    public static lang_022 = '累计总成绩：{0}';
    public static lang_023 = '确定';
    public static lang_024 = '阳光普照';
    public static lang_025 = '系统正在处理中奖名单';
    public static lang_026 = '游戏结束时间为：{0}';
    public static lang_027 = '游戏结束一天内开奖';
    public static lang_028 = '第{0}名';
    public static lang_029 = '您的排名第{0}';
    public static lang_030 = '恭喜您获得了：{0}';
    public static lang_031 = '很遗憾，没有中奖哦！';
    public static lang_032 = '您的用户ID是：{0}';
    public static lang_033 = '您未参与游戏';
    public static lang_034 = "对不起，你还未有通关成绩";
    public static lang_035 = "你的最佳成绩为{0}s，排名第{1}名";
    public static lang_036 = "优先资源加载完成";
    public static lang_037 = "常规资源加载完成";
    public static lang_038 = "延时资源加载完成";
    public static lang_039 = "上一个切换场景未执行完毕";
    public static lang_040 = "请您换个姿势再来一次！";
    public static lang_041 = "可操作时间:{0}s";
    public static lang_042 = "请勿重复对同一对象添加点击事件";
}