"use strict";
var __reflect = (this && this.__reflect) || function (p, c, t) {
    p.__class__ = c, t ? t.push(c) : t = [c], p.__types__ = p.__types__ ? t.concat(p.__types__) : t;
};
var __extends = this && this.__extends || function __extends(t, e) { 
 function r() { 
 this.constructor = t;
}
for (var i in e) e.hasOwnProperty(i) && (t[i] = e[i]);
r.prototype = e.prototype, t.prototype = new r();
};
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
    return new (P || (P = Promise))(function (resolve, reject) {
        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
        function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
        function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
        step((generator = generator.apply(thisArg, _arguments || [])).next());
    });
};
var __generator = (this && this.__generator) || function (thisArg, body) {
    var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
    return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
    function verb(n) { return function (v) { return step([n, v]); }; }
    function step(op) {
        if (f) throw new TypeError("Generator is already executing.");
        while (_) try {
            if (f = 1, y && (t = y[op[0] & 2 ? "return" : op[0] ? "throw" : "next"]) && !(t = t.call(y, op[1])).done) return t;
            if (y = 0, t) op = [0, t.value];
            switch (op[0]) {
                case 0: case 1: t = op; break;
                case 4: _.label++; return { value: op[1], done: false };
                case 5: _.label++; y = op[1]; op = [0]; continue;
                case 7: op = _.ops.pop(); _.trys.pop(); continue;
                default:
                    if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
                    if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
                    if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
                    if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
                    if (t[2]) _.ops.pop();
                    _.trys.pop(); continue;
            }
            op = body.call(thisArg, _);
        } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
        if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
    }
};
Object.defineProperty(exports, "__esModule", { value: true });
var Scene_1 = require("../../views/Scene");
var sceneTypes_1 = require("../../types/sceneTypes");
var GDispatcher_1 = require("../../../libs/tc/util/GDispatcher");
var sceneCtrl_1 = require("../../ctrls/sceneCtrl");
var Loading_1 = require("../../loading/Loading");
var LoadingScene = (function (_super) {
    __extends(LoadingScene, _super);
    function LoadingScene(data) {
        var _this = _super.call(this, data) || this;
        if (data) {
        }
        _this.percentHeight = 100;
        _this.lastVal = 0;
        return _this;
    }
    Object.defineProperty(LoadingScene.prototype, "skinKey", {
        get: function () {
            return 'LoadingScene';
        },
        enumerable: true,
        configurable: true
    });
    Object.defineProperty(LoadingScene.prototype, "groupName", {
        get: function () {
            return 'loading_scene';
        },
        enumerable: true,
        configurable: true
    });
    LoadingScene.prototype.initEvents = function () {
        GDispatcher_1.GDispatcher.addEvent('progress', this.setProgress, this); //626 117
    };
    LoadingScene.prototype.removeEvents = function () {
        GDispatcher_1.GDispatcher.removeEvent('progress', this.setProgress, this);
    };
    LoadingScene.prototype.onSkinComplete = function () {
        _super.prototype.onSkinComplete.call(this);
        Loading_1.default.instace.show();
    };
    LoadingScene.prototype.start = function (data) {
    };
    LoadingScene.prototype.onLoad = function () {
        this.initUI();
    };
    LoadingScene.prototype.initUI = function () {
        //初始化数据
        this.initData();
    };
    LoadingScene.prototype.initData = function () {
    };
    LoadingScene.prototype.setProgress = function (data) {
        var v = data[0];
        // let time = 450;
        setTimeout(function () {
            if (v >= 100) {
                Loading_1.default.instace.hide();
                //this.goLastScene()
                sceneCtrl_1.default.instance.change(sceneTypes_1.ModuleTypes.MAIN_SCENE);
            }
        }, 500);
        this.lastVal = v;
        this.percentLb.text = v + '%';
    };
    LoadingScene.prototype.preLoadRes = function () {
        return __awaiter(this, void 0, void 0, function () {
            return __generator(this, function (_a) {
                return [2 /*return*/, new Promise(function (resolve, reject) {
                        resolve();
                    })];
            });
        });
    };
    return LoadingScene;
}(Scene_1.default));
exports.default = LoadingScene;
__reflect(LoadingScene.prototype, "\"/Users/haiyoucuv/Documents/Web/\u5DE5\u884C\u5361\u4E2D\u5FC3--\u6B22\u8DA3\u5E84\u56ED\u6D3B\u52A8/JoyousManor/egret/src/Scenes/loadingScene/LoadingScene\".LoadingScene");
//# sourceMappingURL=LoadingScene.js.map