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谌继荃
game-stydy
Commits
f2407cef
Commit
f2407cef
authored
Nov 19, 2021
by
wildfirecode13
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init
parent
3442846d
Changes
3
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3 changed files
with
11 additions
and
6 deletions
+11
-6
Enemy.ts
src/Enemy.ts
+5
-0
MovableManager.ts
src/MovableManager.ts
+5
-5
addGame.ts
src/addGame.ts
+1
-1
No files found.
src/Enemy.ts
View file @
f2407cef
...
...
@@ -15,6 +15,11 @@ export default class Enemy extends Movable implements IWeaponHost {
this
.
texture
=
FYGE
.
Texture
.
fromUrl
(
'//yun.duiba.com.cn/spark/assets/enemy2_fly1.0f4acd3728e90763d98a7328a5a32dbc78ec204e.png'
)
const
weapon
=
new
Weapon
(
this
);
this
.
addEventListener
(
FYGE
.
Event
.
REMOVED_FROM_STAGE
,
()
=>
{
console
.
log
(
'敌人消失了'
)
weapon
.
destroy
();
})
}
getShootVelocity
()
{
return
new
Vector2
(
0
,
4
)
}
...
...
src/MovableManager.ts
View file @
f2407cef
...
...
@@ -11,7 +11,7 @@ export default class MovableManager {
onEnterFrame
=
()
=>
{
this
.
step
();
this
.
checkRemove
();
//
console.log('移动对象的数量:',this._movableList.length)
console
.
log
(
'移动对象的数量:'
,
this
.
_movableList
.
length
)
}
private
calcCanRemove
(
item
:
FYGE
.
DisplayObject
)
{
...
...
@@ -27,8 +27,8 @@ export default class MovableManager {
const
item
=
this
.
_movableList
[
index
];
if
(
this
.
calcCanRemove
(
item
))
{
this
.
_movableList
.
splice
(
index
,
1
);
item
.
parent
&&
item
.
parent
.
removeChild
(
item
);
index
--
;
item
.
destroy
();
}
}
}
...
...
src/addGame.ts
View file @
f2407cef
...
...
@@ -14,7 +14,7 @@ export function addGame(stage: FYGE.Stage) {
const
enemy
=
stage
.
addChild
(
new
Enemy
(
movableManager
));
enemy
.
position
.
set
(
0
,
0
);
enemy
.
velocity
=
new
Vector2
(
1
,
1
);
enemy
.
velocity
=
new
Vector2
(
4
,
1
);
dragDropManager
.
add
(
hero
);
}
\ No newline at end of file
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