Commit fabd84ac authored by 邱旭's avatar 邱旭

换了点皮

parent 8ab8a93b
......@@ -3,7 +3,8 @@
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<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/panels/HelpPanel.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/panels/HelpPanel.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/scene/LoadingScene.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/scene/LoadingScene.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/scene/map/MapScene.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/scene/map/MapScene.ts" afterDir="false" />
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......@@ -205,14 +206,10 @@
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......@@ -550,7 +547,14 @@
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......
......@@ -101,18 +101,14 @@ export class LoadingScene extends Scene {
this.dispatchEvent(Event.PROGRESS, 0.5);
await RES.loadGroup("map");
this.dispatchEvent(Event.PROGRESS, 0.6);
this.dispatchEvent(Event.PROGRESS, 0.65);
await RES.loadGroup('StartPanel');
this.dispatchEvent(Event.PROGRESS, 0.7);
await RES.loadGroup('UseStep');
this.dispatchEvent(Event.PROGRESS, 0.8);
this.dispatchEvent(Event.PROGRESS, 0.85);
await RES.loadGroup('playSceneEffect');
this.dispatchEvent(Event.PROGRESS, 0.9);
await RES.loadGroup('playSceneNum');
this.dispatchEvent(Event.PROGRESS, 1);
}
......
......@@ -232,6 +232,10 @@ export class MapScene extends Scene {
.wait(500)
.call(() => RES.loadGroup('playScene'))
.wait(duration)
.call(() => RES.loadGroup('playSceneEffect'))
.wait(duration)
.call(() => RES.loadGroup('playSceneNum'))
.wait(duration)
.call(() => RES.loadGroup('playSceneGuide'))
.wait(duration)
.call(() => RES.loadGroup('fiveVerHorDis'))
......
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