Commit e7a70b48 authored by 邱旭's avatar 邱旭

m

parent 8b029eb0
......@@ -3,16 +3,12 @@
<component name="ChangeListManager">
<list default="true" id="0d3cb18d-e144-41a0-bc8b-4877c2e1fef1" name="默认的" comment="">
<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/output.js" beforeDir="false" afterPath="$PROJECT_DIR$/output.js" afterDir="false" />
<change beforePath="$PROJECT_DIR$/output.js.map" beforeDir="false" afterPath="$PROJECT_DIR$/output.js.map" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resource/common/ele9.png" beforeDir="false" afterPath="$PROJECT_DIR$/resource/common/ele9.png" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resource/playScene/ice2.png" beforeDir="false" afterPath="$PROJECT_DIR$/resource/playScene/ice2.png" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resource/playScene/ice3.png" beforeDir="false" afterPath="$PROJECT_DIR$/resource/playScene/ice3.png" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resource/playScene/ice4.png" beforeDir="false" afterPath="$PROJECT_DIR$/resource/playScene/ice4.png" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resource/playScene/ice5.png" beforeDir="false" afterPath="$PROJECT_DIR$/resource/playScene/ice5.png" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resource/playScene/ice6.png" beforeDir="false" afterPath="$PROJECT_DIR$/resource/playScene/ice6.png" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resource/res.json" beforeDir="false" afterPath="$PROJECT_DIR$/resource/res.json" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/ResJson.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/ResJson.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/scene/PlayScene.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/scene/PlayScene.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/something/anisCall/DoorChangeAni.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/something/anisCall/DoorChangeAni.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/something/class/Ice.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/something/class/Ice.ts" afterDir="false" />
</list>
<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
......@@ -71,7 +67,7 @@
<recent name="$PROJECT_DIR$/lotties" />
</key>
</component>
<component name="RunManager" selected="npm.flushRes">
<component name="RunManager" selected="npm.build">
<configuration name="build" type="js.build_tools.npm" temporary="true" nameIsGenerated="true">
<package-json value="$PROJECT_DIR$/package.json" />
<command value="run" />
......@@ -121,9 +117,9 @@
<recent_temporary>
<list>
<item itemvalue="npm.flushRes" />
<item itemvalue="npm.dev" />
<item itemvalue="npm.build" />
<item itemvalue="npm.buildTS" />
<item itemvalue="npm.dev" />
</list>
</recent_temporary>
</component>
......@@ -139,7 +135,8 @@
<workItem from="1612577003915" duration="21094000" />
<workItem from="1612662929222" duration="40609000" />
<workItem from="1613698993022" duration="22309000" />
<workItem from="1613785579125" duration="17743000" />
<workItem from="1613785579125" duration="17751000" />
<workItem from="1613958457445" duration="1964000" />
</task>
<task id="LOCAL-00001" summary="斐乐消消乐">
<created>1612581213298</created>
......@@ -400,7 +397,14 @@
<option name="project" value="LOCAL" />
<updated>1613815472565</updated>
</task>
<option name="localTasksCounter" value="38" />
<task id="LOCAL-00038" summary="m">
<created>1613817216904</created>
<option name="number" value="00038" />
<option name="presentableId" value="LOCAL-00038" />
<option name="project" value="LOCAL" />
<updated>1613817216904</updated>
</task>
<option name="localTasksCounter" value="39" />
<servers />
</component>
<component name="TypeScriptGeneratedFilesManager">
......
resource/common/ele9.png

11.9 KB | W: | H:

resource/common/ele9.png

9.25 KB | W: | H:

resource/common/ele9.png
resource/common/ele9.png
resource/common/ele9.png
resource/common/ele9.png
  • 2-up
  • Swipe
  • Onion skin
......@@ -49,7 +49,7 @@
"name": "bonus_lottie"
},
{
"keys": "boomBtn.png,comCloseBtn.png,comm_light.png,e305be55-fdfd-453b-9e6d-41edfe68c0f1.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,ele9的副本.png,hammerBtn.png,panelBgS.png,powerIcon.png,powerImg.png,stepBtn.png,tarNum0.png,tarNum1.png,tarNum2.png,tarNum3.png,tarNum4.png,tarNum5.png,tarNum6.png,tarNum7.png,tarNum8.png,tarNum9.png,target0.png,target1.png,target2.png,target3.png,target4.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,确定.png,继续闯关大.png,继续闯关小.png",
"keys": "boomBtn.png,comCloseBtn.png,comm_light.png,e305be55-fdfd-453b-9e6d-41edfe68c0f1.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,hammerBtn.png,panelBgS.png,powerIcon.png,powerImg.png,stepBtn.png,tarNum0.png,tarNum1.png,tarNum2.png,tarNum3.png,tarNum4.png,tarNum5.png,tarNum6.png,tarNum7.png,tarNum8.png,tarNum9.png,target0.png,target1.png,target2.png,target3.png,target4.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,确定.png,继续闯关大.png,继续闯关小.png",
"name": "common"
},
{
......
......@@ -49,7 +49,7 @@ export const ResJson = {
"name": "bonus_lottie"
},
{
"keys": "boomBtn.png,comCloseBtn.png,comm_light.png,e305be55-fdfd-453b-9e6d-41edfe68c0f1.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,ele9的副本.png,hammerBtn.png,panelBgS.png,powerIcon.png,powerImg.png,stepBtn.png,tarNum0.png,tarNum1.png,tarNum2.png,tarNum3.png,tarNum4.png,tarNum5.png,tarNum6.png,tarNum7.png,tarNum8.png,tarNum9.png,target0.png,target1.png,target2.png,target3.png,target4.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,确定.png,继续闯关大.png,继续闯关小.png",
"keys": "boomBtn.png,comCloseBtn.png,comm_light.png,e305be55-fdfd-453b-9e6d-41edfe68c0f1.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,hammerBtn.png,panelBgS.png,powerIcon.png,powerImg.png,stepBtn.png,tarNum0.png,tarNum1.png,tarNum2.png,tarNum3.png,tarNum4.png,tarNum5.png,tarNum6.png,tarNum7.png,tarNum8.png,tarNum9.png,target0.png,target1.png,target2.png,target3.png,target4.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,确定.png,继续闯关大.png,继续闯关小.png",
"name": "common"
},
{
......
......@@ -2702,7 +2702,7 @@ export class PlayScene extends Scene {
lat.ice = null;
this.goElementTarget(ElementType.ICE, [ice.x, ice.y]);
} else {
ice.alpha = 0.6;
ice.alpha = 0.75;
}
var p = Tool.getPositionByIndex(lat.index);
//动画
......
......@@ -99,7 +99,7 @@ export class DoorChangeAni extends FYGE.Container {
this.ice.y = -textureIce.height / 2;
this.addChildAt(this.ice, 2);
}
this.ice.alpha = ice.countNum == 2 ? 1 : 0.6
this.ice.alpha = ice.countNum == 2 ? 1 : 0.75
}
//ice没有,原先有去掉
else if (this.ice) {
......@@ -126,4 +126,4 @@ export class DoorChangeAni extends FYGE.Container {
this.ele = null;
}
}
}
\ No newline at end of file
}
......@@ -14,7 +14,7 @@ export class Ice extends FYGE.Sprite {
if (value == 2) {
this.alpha = 1;
} else {
this.alpha = 0.6;
this.alpha = 0.75;
}
}
......@@ -28,7 +28,7 @@ export class Ice extends FYGE.Sprite {
if (n == 2) {
this.alpha = 1;
} else {
this.alpha = 0.6;
this.alpha = 0.75;
}
this._countNum = n;
}
......@@ -39,11 +39,11 @@ export class Ice extends FYGE.Sprite {
if (n == 2) {
this.alpha = 1;
} else {
this.alpha = 0.6;
this.alpha = 0.75;
}
this._countNum = n;
}
}
\ No newline at end of file
}
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