Commit d0d2e5c3 authored by haiyoucuv's avatar haiyoucuv

Success Panel Effect!

parent 303e94ae
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{
"keys": "dis_ele0_0.png,dis_ele0_1.png,dis_ele0_10.png,dis_ele0_11.png,dis_ele0_12.png,dis_ele0_13.png,dis_ele0_14.png,dis_ele0_2.png,dis_ele0_3.png,dis_ele0_4.png,dis_ele0_5.png,dis_ele0_6.png,dis_ele0_7.png,dis_ele0_8.png,dis_ele0_9.png,dis_ele1_0.png,dis_ele1_1.png,dis_ele1_10.png,dis_ele1_11.png,dis_ele1_12.png,dis_ele1_13.png,dis_ele1_14.png,dis_ele1_2.png,dis_ele1_3.png,dis_ele1_4.png,dis_ele1_5.png,dis_ele1_6.png,dis_ele1_7.png,dis_ele1_8.png,dis_ele1_9.png,dis_ele2_0.png,dis_ele2_1.png,dis_ele2_10.png,dis_ele2_11.png,dis_ele2_12.png,dis_ele2_13.png,dis_ele2_14.png,dis_ele2_2.png,dis_ele2_3.png,dis_ele2_4.png,dis_ele2_5.png,dis_ele2_6.png,dis_ele2_7.png,dis_ele2_8.png,dis_ele2_9.png,dis_ele3_.png,dis_ele3_0.png,dis_ele3_1.png,dis_ele3_10.png,dis_ele3_11.png,dis_ele3_12.png,dis_ele3_13.png,dis_ele3_14.png,dis_ele3_2.png,dis_ele3_3.png,dis_ele3_4.png,dis_ele3_6.png,dis_ele3_7.png,dis_ele3_8.png,dis_ele3_9.png,dis_ele4_0.png,dis_ele4_1.png,dis_ele4_10.png,dis_ele4_11.png,dis_ele4_12.png,dis_ele4_13.png,dis_ele4_14.png,dis_ele4_2.png,dis_ele4_3.png,dis_ele4_4.png,dis_ele4_5.png,dis_ele4_6.png,dis_ele4_7.png,dis_ele4_8.png,dis_ele4_9.png,hor_ele0_0.png,hor_ele0_1.png,hor_ele0_10.png,hor_ele0_11.png,hor_ele0_12.png,hor_ele0_13.png,hor_ele0_14.png,hor_ele0_15.png,hor_ele0_2.png,hor_ele0_3.png,hor_ele0_4.png,hor_ele0_5.png,hor_ele0_6.png,hor_ele0_7.png,hor_ele0_8.png,hor_ele0_9.png,hor_ele1_0.png,hor_ele1_1.png,hor_ele1_10.png,hor_ele1_11.png,hor_ele1_12.png,hor_ele1_13.png,hor_ele1_14.png,hor_ele1_15.png,hor_ele1_2.png,hor_ele1_3.png,hor_ele1_4.png,hor_ele1_5.png,hor_ele1_6.png,hor_ele1_7.png,hor_ele1_8.png,hor_ele1_9.png,hor_ele2_0.png,hor_ele2_1.png,hor_ele2_10.png,hor_ele2_11.png,hor_ele2_12.png,hor_ele2_13.png,hor_ele2_14.png,hor_ele2_15.png,hor_ele2_2.png,hor_ele2_3.png,hor_ele2_4.png,hor_ele2_5.png,hor_ele2_6.png,hor_ele2_7.png,hor_ele2_8.png,hor_ele2_9.png,hor_ele3_0.png,hor_ele3_1.png,hor_ele3_10.png,hor_ele3_11.png,hor_ele3_12.png,hor_ele3_13.png,hor_ele3_14.png,hor_ele3_15.png,hor_ele3_2.png,hor_ele3_3.png,hor_ele3_4.png,hor_ele3_5.png,hor_ele3_6.png,hor_ele3_7.png,hor_ele3_8.png,hor_ele3_9.png,hor_ele4_0.png,hor_ele4_1.png,hor_ele4_10.png,hor_ele4_11.png,hor_ele4_12.png,hor_ele4_13.png,hor_ele4_14.png,hor_ele4_15.png,hor_ele4_2.png,hor_ele4_3.png,hor_ele4_4.png,hor_ele4_5.png,hor_ele4_6.png,hor_ele4_7.png,hor_ele4_8.png,hor_ele4_9.png,ver_ele0_0.png,ver_ele0_1.png,ver_ele0_10.png,ver_ele0_11.png,ver_ele0_12.png,ver_ele0_13.png,ver_ele0_14.png,ver_ele0_15.png,ver_ele0_2.png,ver_ele0_3.png,ver_ele0_4.png,ver_ele0_5.png,ver_ele0_6.png,ver_ele0_7.png,ver_ele0_8.png,ver_ele0_9.png,ver_ele1_0.png,ver_ele1_1.png,ver_ele1_10.png,ver_ele1_11.png,ver_ele1_12.png,ver_ele1_13.png,ver_ele1_14.png,ver_ele1_15.png,ver_ele1_2.png,ver_ele1_3.png,ver_ele1_4.png,ver_ele1_5.png,ver_ele1_6.png,ver_ele1_7.png,ver_ele1_8.png,ver_ele1_9.png,ver_ele2_0.png,ver_ele2_1.png,ver_ele2_10.png,ver_ele2_11.png,ver_ele2_12.png,ver_ele2_13.png,ver_ele2_14.png,ver_ele2_15.png,ver_ele2_2.png,ver_ele2_3.png,ver_ele2_4.png,ver_ele2_5.png,ver_ele2_6.png,ver_ele2_7.png,ver_ele2_8.png,ver_ele2_9.png,ver_ele3_0.png,ver_ele3_1.png,ver_ele3_10.png,ver_ele3_11.png,ver_ele3_12.png,ver_ele3_13.png,ver_ele3_14.png,ver_ele3_15.png,ver_ele3_2.png,ver_ele3_3.png,ver_ele3_4.png,ver_ele3_5.png,ver_ele3_6.png,ver_ele3_7.png,ver_ele3_8.png,ver_ele3_9.png,ver_ele4_0.png,ver_ele4_1.png,ver_ele4_10.png,ver_ele4_11.png,ver_ele4_12.png,ver_ele4_13.png,ver_ele4_14.png,ver_ele4_15.png,ver_ele4_2.png,ver_ele4_3.png,ver_ele4_4.png,ver_ele4_5.png,ver_ele4_6.png,ver_ele4_7.png,ver_ele4_8.png,ver_ele4_9.png",
"name": "fiveVerHorDis"
}, },
{ {
"keys": "img_line1.png,img_line2.png,img_line3.png,img_line4.png,img_line5.png,loadingBg.jpg,loadingBg2.png,loadingPro0.png,loadingPro1.png,loadingPro10.png,loadingPro11.png,loadingPro2.png,loadingPro3.png,loadingPro4.png,loadingPro5.png,loadingPro6.png,loadingPro7.png,loadingPro8.png,loadingPro9.png,loadingTitle.png,proDown.png,wheel.png", "keys": "carb_arm.png,carb_body.png,carb_hand_l.png,carb_hand_r.png,fox_arm_l.png,fox_body.png,fox_head.png,fox_tail0.png,fox_tail1.png,fox_tail10.png,fox_tail11.png,fox_tail12.png,fox_tail13.png,fox_tail14.png,fox_tail2.png,fox_tail3.png,fox_tail4.png,fox_tail5.png,fox_tail6.png,fox_tail7.png,fox_tail8.png,fox_tail9.png,hommer.png,img_line1.png,img_line2.png,img_line3.png,img_line4.png,img_line5.png,img_owl.png,img_tree.png,loadingBg.jpg,loadingBg2.png,loadingPro0.png,loadingPro1.png,loadingPro10.png,loadingPro11.png,loadingPro2.png,loadingPro3.png,loadingPro4.png,loadingPro5.png,loadingPro6.png,loadingPro7.png,loadingPro8.png,loadingPro9.png,loadingTitle.png,owl_sleep.png,proDown.png,wheel.png",
"name": "loadingScene" "name": "loadingScene"
}, },
{ {
"keys": "star_light_0.png,star_light_1.png,star_light_10.png,star_light_11.png,star_light_12.png,star_light_13.png,star_light_14.png,star_light_15.png,star_light_2.png,star_light_3.png,star_light_4.png,star_light_5.png,star_light_6.png,star_light_7.png,star_light_8.png,star_light_9.png", "keys": "cur_light_1.png,cur_light_2.png,guide_fox.png,guide_hand.png,guide_light.png,guide_tip.png,map_avatar_bg.png,map_bg1.jpg,map_bg2.jpg,map_bg3.jpg,map_check_disable.png,map_check_disable_prize.png,map_check_enable.png,map_check_enable_cur.png,map_creditsBg.png,map_energyAdd.png,map_energyBg.png,map_prizeBox.png,map_prizeBtn.png,map_ruleBtn.png,map_star_disable.png,map_star_enable.png,map_taskBtn.png,map_推车.png,map_狐狸气球.png,water1.png,water2.png",
"name": "starLight" "name": "map"
}, },
{ {
"keys": "开始闯关Bg.png", "keys": "prize_check_0.png,prize_check_1.png,prize_check_10.png,prize_check_11.png,prize_check_12.png,prize_check_13.png,prize_check_14.png,prize_check_15.png,prize_check_16.png,prize_check_2.png,prize_check_3.png,prize_check_4.png,prize_check_5.png,prize_check_6.png,prize_check_7.png,prize_check_8.png,prize_check_9.png",
"name": "StartPanel" "name": "mapCheckPrizeEffect"
}, },
{ {
"keys": "prize.png,关卡弹窗Bg.png", "keys": "map_crab_0.png,map_crab_1.png,map_crab_10.png,map_crab_11.png,map_crab_12.png,map_crab_13.png,map_crab_14.png,map_crab_15.png,map_crab_16.png,map_crab_17.png,map_crab_18.png,map_crab_19.png,map_crab_2.png,map_crab_20.png,map_crab_21.png,map_crab_22.png,map_crab_23.png,map_crab_24.png,map_crab_25.png,map_crab_26.png,map_crab_27.png,map_crab_28.png,map_crab_29.png,map_crab_3.png,map_crab_30.png,map_crab_4.png,map_crab_5.png,map_crab_6.png,map_crab_7.png,map_crab_8.png,map_crab_9.png",
"name": "StartPanelPrize" "name": "mapCrabEffect"
}, },
{ {
"keys": "star_dis.png,star_en.png,去抽奖.png,圆角矩形 648.png,红包奖励.png,道具.png,闯关成功.png,闯关成功Bg.png,闯关成功不满星按钮.png", "keys": "map_owl_0.png,map_owl_1.png,map_owl_10.png,map_owl_11.png,map_owl_12.png,map_owl_13.png,map_owl_14.png,map_owl_15.png,map_owl_2.png,map_owl_3.png,map_owl_4.png,map_owl_5.png,map_owl_6.png,map_owl_7.png,map_owl_8.png,map_owl_9.png",
"name": "SuccessPanel" "name": "mapOwlEffect"
}, },
{ {
"keys": "任务背景.png,去完成.png,去完成灰.png", "keys": "map_whale_0.png,map_whale_1.png,map_whale_10.png,map_whale_11.png,map_whale_12.png,map_whale_2.png,map_whale_3.png,map_whale_4.png,map_whale_5.png,map_whale_6.png,map_whale_7.png,map_whale_8.png,map_whale_9.png",
"name": "TaskPanel" "name": "mapWhaleEffect"
}, },
{ {
"keys": "道具不足背景.png", "keys": "blueDoorBg.png,bonusFra0.png,bonusFra1.png,bonusFra10.png,bonusFra11.png,bonusFra2.png,bonusFra3.png,bonusFra4.png,bonusFra5.png,bonusFra6.png,bonusFra7.png,bonusFra8.png,bonusFra9.png,bonusShoot.png,boom0.png,boom1.png,boom10.png,boom11.png,boom12.png,boom13.png,boom14.png,boom15.png,boom16.png,boom17.png,boom18.png,boom19.png,boom2.png,boom20.png,boom3.png,boom4.png,boom5.png,boom6.png,boom7.png,boom8.png,boom9.png,boomBtn.png,brownBallFace.png,bubbleStar1.png,bubbleStar10.png,bubbleStar11.png,bubbleStar12.png,bubbleStar13.png,bubbleStar14.png,bubbleStar15.png,bubbleStar16.png,bubbleStar17.png,bubbleStar18.png,bubbleStar19.png,bubbleStar2.png,bubbleStar3.png,bubbleStar4.png,bubbleStar5.png,bubbleStar6.png,bubbleStar7.png,bubbleStar8.png,bubbleStar9.png,bubleEle0.png,bubleEle1.png,bubleEle2.png,bubleEle3.png,bubleEle4.png,chapterNum0.png,chapterNum1.png,chapterNum2.png,chapterNum3.png,chapterNum4.png,chapterNum5.png,chapterNum6.png,chapterNum7.png,chapterNum8.png,chapterNum9.png,chapterNum关.png,chapterNum第.png,chooseRect.png,doorClosed.png,doorOpen.png,eggPiece1.png,eggPiece2.png,eggPiece3.png,eggPiece4.png,eggPiece5.png,eggStatus0.png,eggStatus1.png,eggStatus2.png,ele0Exp.png,ele1Exp.png,ele2Exp.png,ele3Exp.png,ele4Exp.png,exLighting0.png,exLighting10.png,exLighting13.png,exLighting15.png,exLighting17.png,exLighting18.png,exLighting2.png,exLighting20.png,exLighting22.png,exLighting24.png,exLighting26.png,exLighting28.png,exLighting31.png,exLighting33.png,exLighting4.png,exLighting6.png,exLighting8.png,eyeDownLeft.png,eyeDownRight.png,eyeSingle.png,gameGuideBoard.png,greenCircleDown.png,greenCircleUp.png,greyBallFace.png,guidePropBoom.png,guidePropCow.png,guidePropHammer.png,guidePropHand.png,guidePropMsgPanel.png,guidePropShoe.png,hairballDisBg.png,hairballPiece1.png,hairballPiece2.png,hairballPiece3.png,hairballPiece4.png,hairballPiece5.png,hairballPiece6.png,hairballPiece7.png,hairballPiece8.png,hairballPiece9.png,hammerBtn.png,ice2.png,ice3.png,ice4.png,ice5.png,ice6.png,jellyArrow.png,leftArrow.png,lightedStar.png,lineLight.png,lockVine.png,magicLion.png,magicLionBg.png,main_mapbottom.png,musicOff.png,musicOn.png,playBg.jpg,propNum0.png,propNum1.png,propNum2.png,propNum3.png,propNum4.png,propNum5.png,propNum6.png,propNum7.png,propNum8.png,propNum9.png,rectLat.png,rectLatWhite.png,redDoorBg.png,rightArrow.png,rightMark.png,rock2.png,rock3.png,rock4.png,rock5.png,rock6.png,scoreNum0.png,scoreNum1.png,scoreNum2.png,scoreNum3.png,scoreNum4.png,scoreNum5.png,scoreNum6.png,scoreNum7.png,scoreNum8.png,scoreNum9.png,scoreNum关.png,scoreNum冒号.png,scoreNum分.png,scoreNum数.png,scoreNum通.png,settingBg.png,settingBtn.png,starProgress.png,stepAni1.png,stepAni10.png,stepAni11.png,stepAni2.png,stepAni3.png,stepAni4.png,stepAni5.png,stepAni6.png,stepAni7.png,stepAni8.png,stepAni9.png,stepBtn.png,stepNum0.png,stepNum1.png,stepNum2.png,stepNum3.png,stepNum4.png,stepNum5.png,stepNum6.png,stepNum7.png,stepNum8.png,stepNum9.png,table.png,tarNum0.png,tarNum1.png,tarNum2.png,tarNum3.png,tarNum4.png,tarNum5.png,tarNum6.png,tarNum7.png,tarNum8.png,tarNum9.png,topBg.png,unlightedStar.png,yellowCircleDown.png,yellowCircleUp.png,yellowDoorBg.png",
"name": "ToolsOutPanel" "name": "playScene"
}, },
{ {
"keys": "使用道具背景.png", "keys": "star_light_0.png,star_light_1.png,star_light_10.png,star_light_11.png,star_light_12.png,star_light_13.png,star_light_14.png,star_light_15.png,star_light_2.png,star_light_3.png,star_light_4.png,star_light_5.png,star_light_6.png,star_light_7.png,star_light_8.png,star_light_9.png",
"name": "UseToolPanel" "name": "starLight"
} }
], ],
"path": "./resource/" "path": "./resource/"
......
export const ResJson = { export const ResJson = {
"groups": [ "groups": [
{
"keys": "bonusTime0.png,bonusTime1.png,bonusTime10.png,bonusTime11.png,bonusTime12.png,bonusTime13.png,bonusTime14.png,bonusTime15.png,bonusTime16.png,bonusTime17.png,bonusTime18.png,bonusTime19.png,bonusTime2.png,bonusTime20.png,bonusTime21.png,bonusTime22.png,bonusTime23.png,bonusTime24.png,bonusTime25.png,bonusTime26.png,bonusTime27.png,bonusTime28.png,bonusTime3.png,bonusTime4.png,bonusTime5.png,bonusTime6.png,bonusTime7.png,bonusTime8.png,bonusTime9.png",
"name": "bonusTime"
},
{ {
"keys": "增加体力背景.png,无字按钮底.png", "keys": "增加体力背景.png,无字按钮底.png",
"name": "BuyPowerPanel" "name": "BuyPowerPanel"
}, },
{
"keys": "comCloseBtn.png,comm_light.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,star.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,动物.png,开始闯关不要能量.png,开始闯关要能量.png,确定.png,继续闯关大.png,继续闯关小.png",
"name": "common"
},
{ {
"keys": "积分不足背景.png,赚取积分.png", "keys": "积分不足背景.png,赚取积分.png",
"name": "CreditsOutPanel" "name": "CreditsOutPanel"
...@@ -25,84 +17,92 @@ export const ResJson = { ...@@ -25,84 +17,92 @@ export const ResJson = {
"name": "FailedPanel" "name": "FailedPanel"
}, },
{ {
"keys": "fesEleSmallDis1.png,fesEleSmallDis10.png,fesEleSmallDis2.png,fesEleSmallDis3.png,fesEleSmallDis4.png,fesEleSmallDis5.png,fesEleSmallDis6.png,fesEleSmallDis7.png,fesEleSmallDis8.png,fesEleSmallDis9.png,fesRedBigLight.png,fesRedBombSta1.png,fesRedCap.png,fesRedDown.png,fesRedSmallLight.png,fesRedUp.png,festivalTargetBg.png,lineLight1.png,lineLight10.png,lineLight11.png,lineLight12.png,lineLight13.png,lineLight2.png,lineLight3.png,lineLight4.png,lineLight5.png,lineLight6.png,lineLight7.png,lineLight8.png,lineLight9.png,xingxingbi.png", "keys": "圆圈.png,开心收下.png",
"name": "festival" "name": "FreePowerPanel"
}, },
{ {
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{
"keys": "dis_ele0_0.png,dis_ele0_1.png,dis_ele0_10.png,dis_ele0_11.png,dis_ele0_12.png,dis_ele0_13.png,dis_ele0_14.png,dis_ele0_2.png,dis_ele0_3.png,dis_ele0_4.png,dis_ele0_5.png,dis_ele0_6.png,dis_ele0_7.png,dis_ele0_8.png,dis_ele0_9.png,dis_ele1_0.png,dis_ele1_1.png,dis_ele1_10.png,dis_ele1_11.png,dis_ele1_12.png,dis_ele1_13.png,dis_ele1_14.png,dis_ele1_2.png,dis_ele1_3.png,dis_ele1_4.png,dis_ele1_5.png,dis_ele1_6.png,dis_ele1_7.png,dis_ele1_8.png,dis_ele1_9.png,dis_ele2_0.png,dis_ele2_1.png,dis_ele2_10.png,dis_ele2_11.png,dis_ele2_12.png,dis_ele2_13.png,dis_ele2_14.png,dis_ele2_2.png,dis_ele2_3.png,dis_ele2_4.png,dis_ele2_5.png,dis_ele2_6.png,dis_ele2_7.png,dis_ele2_8.png,dis_ele2_9.png,dis_ele3_.png,dis_ele3_0.png,dis_ele3_1.png,dis_ele3_10.png,dis_ele3_11.png,dis_ele3_12.png,dis_ele3_13.png,dis_ele3_14.png,dis_ele3_2.png,dis_ele3_3.png,dis_ele3_4.png,dis_ele3_6.png,dis_ele3_7.png,dis_ele3_8.png,dis_ele3_9.png,dis_ele4_0.png,dis_ele4_1.png,dis_ele4_10.png,dis_ele4_11.png,dis_ele4_12.png,dis_ele4_13.png,dis_ele4_14.png,dis_ele4_2.png,dis_ele4_3.png,dis_ele4_4.png,dis_ele4_5.png,dis_ele4_6.png,dis_ele4_7.png,dis_ele4_8.png,dis_ele4_9.png,hor_ele0_0.png,hor_ele0_1.png,hor_ele0_10.png,hor_ele0_11.png,hor_ele0_12.png,hor_ele0_13.png,hor_ele0_14.png,hor_ele0_15.png,hor_ele0_2.png,hor_ele0_3.png,hor_ele0_4.png,hor_ele0_5.png,hor_ele0_6.png,hor_ele0_7.png,hor_ele0_8.png,hor_ele0_9.png,hor_ele1_0.png,hor_ele1_1.png,hor_ele1_10.png,hor_ele1_11.png,hor_ele1_12.png,hor_ele1_13.png,hor_ele1_14.png,hor_ele1_15.png,hor_ele1_2.png,hor_ele1_3.png,hor_ele1_4.png,hor_ele1_5.png,hor_ele1_6.png,hor_ele1_7.png,hor_ele1_8.png,hor_ele1_9.png,hor_ele2_0.png,hor_ele2_1.png,hor_ele2_10.png,hor_ele2_11.png,hor_ele2_12.png,hor_ele2_13.png,hor_ele2_14.png,hor_ele2_15.png,hor_ele2_2.png,hor_ele2_3.png,hor_ele2_4.png,hor_ele2_5.png,hor_ele2_6.png,hor_ele2_7.png,hor_ele2_8.png,hor_ele2_9.png,hor_ele3_0.png,hor_ele3_1.png,hor_ele3_10.png,hor_ele3_11.png,hor_ele3_12.png,hor_ele3_13.png,hor_ele3_14.png,hor_ele3_15.png,hor_ele3_2.png,hor_ele3_3.png,hor_ele3_4.png,hor_ele3_5.png,hor_ele3_6.png,hor_ele3_7.png,hor_ele3_8.png,hor_ele3_9.png,hor_ele4_0.png,hor_ele4_1.png,hor_ele4_10.png,hor_ele4_11.png,hor_ele4_12.png,hor_ele4_13.png,hor_ele4_14.png,hor_ele4_15.png,hor_ele4_2.png,hor_ele4_3.png,hor_ele4_4.png,hor_ele4_5.png,hor_ele4_6.png,hor_ele4_7.png,hor_ele4_8.png,hor_ele4_9.png,ver_ele0_0.png,ver_ele0_1.png,ver_ele0_10.png,ver_ele0_11.png,ver_ele0_12.png,ver_ele0_13.png,ver_ele0_14.png,ver_ele0_15.png,ver_ele0_2.png,ver_ele0_3.png,ver_ele0_4.png,ver_ele0_5.png,ver_ele0_6.png,ver_ele0_7.png,ver_ele0_8.png,ver_ele0_9.png,ver_ele1_0.png,ver_ele1_1.png,ver_ele1_10.png,ver_ele1_11.png,ver_ele1_12.png,ver_ele1_13.png,ver_ele1_14.png,ver_ele1_15.png,ver_ele1_2.png,ver_ele1_3.png,ver_ele1_4.png,ver_ele1_5.png,ver_ele1_6.png,ver_ele1_7.png,ver_ele1_8.png,ver_ele1_9.png,ver_ele2_0.png,ver_ele2_1.png,ver_ele2_10.png,ver_ele2_11.png,ver_ele2_12.png,ver_ele2_13.png,ver_ele2_14.png,ver_ele2_15.png,ver_ele2_2.png,ver_ele2_3.png,ver_ele2_4.png,ver_ele2_5.png,ver_ele2_6.png,ver_ele2_7.png,ver_ele2_8.png,ver_ele2_9.png,ver_ele3_0.png,ver_ele3_1.png,ver_ele3_10.png,ver_ele3_11.png,ver_ele3_12.png,ver_ele3_13.png,ver_ele3_14.png,ver_ele3_15.png,ver_ele3_2.png,ver_ele3_3.png,ver_ele3_4.png,ver_ele3_5.png,ver_ele3_6.png,ver_ele3_7.png,ver_ele3_8.png,ver_ele3_9.png,ver_ele4_0.png,ver_ele4_1.png,ver_ele4_10.png,ver_ele4_11.png,ver_ele4_12.png,ver_ele4_13.png,ver_ele4_14.png,ver_ele4_15.png,ver_ele4_2.png,ver_ele4_3.png,ver_ele4_4.png,ver_ele4_5.png,ver_ele4_6.png,ver_ele4_7.png,ver_ele4_8.png,ver_ele4_9.png",
"name": "fiveVerHorDis"
}, },
{ {
"keys": "img_line1.png,img_line2.png,img_line3.png,img_line4.png,img_line5.png,loadingBg.jpg,loadingBg2.png,loadingPro0.png,loadingPro1.png,loadingPro10.png,loadingPro11.png,loadingPro2.png,loadingPro3.png,loadingPro4.png,loadingPro5.png,loadingPro6.png,loadingPro7.png,loadingPro8.png,loadingPro9.png,loadingTitle.png,proDown.png,wheel.png", "keys": "carb_arm.png,carb_body.png,carb_hand_l.png,carb_hand_r.png,fox_arm_l.png,fox_body.png,fox_head.png,fox_tail0.png,fox_tail1.png,fox_tail10.png,fox_tail11.png,fox_tail12.png,fox_tail13.png,fox_tail14.png,fox_tail2.png,fox_tail3.png,fox_tail4.png,fox_tail5.png,fox_tail6.png,fox_tail7.png,fox_tail8.png,fox_tail9.png,hommer.png,img_line1.png,img_line2.png,img_line3.png,img_line4.png,img_line5.png,img_owl.png,img_tree.png,loadingBg.jpg,loadingBg2.png,loadingPro0.png,loadingPro1.png,loadingPro10.png,loadingPro11.png,loadingPro2.png,loadingPro3.png,loadingPro4.png,loadingPro5.png,loadingPro6.png,loadingPro7.png,loadingPro8.png,loadingPro9.png,loadingTitle.png,owl_sleep.png,proDown.png,wheel.png",
"name": "loadingScene" "name": "loadingScene"
}, },
{ {
"keys": "star_light_0.png,star_light_1.png,star_light_10.png,star_light_11.png,star_light_12.png,star_light_13.png,star_light_14.png,star_light_15.png,star_light_2.png,star_light_3.png,star_light_4.png,star_light_5.png,star_light_6.png,star_light_7.png,star_light_8.png,star_light_9.png", "keys": "cur_light_1.png,cur_light_2.png,guide_fox.png,guide_hand.png,guide_light.png,guide_tip.png,map_avatar_bg.png,map_bg1.jpg,map_bg2.jpg,map_bg3.jpg,map_check_disable.png,map_check_disable_prize.png,map_check_enable.png,map_check_enable_cur.png,map_creditsBg.png,map_energyAdd.png,map_energyBg.png,map_prizeBox.png,map_prizeBtn.png,map_ruleBtn.png,map_star_disable.png,map_star_enable.png,map_taskBtn.png,map_推车.png,map_狐狸气球.png,water1.png,water2.png",
"name": "starLight" "name": "map"
}, },
{ {
"keys": "开始闯关Bg.png", "keys": "prize_check_0.png,prize_check_1.png,prize_check_10.png,prize_check_11.png,prize_check_12.png,prize_check_13.png,prize_check_14.png,prize_check_15.png,prize_check_16.png,prize_check_2.png,prize_check_3.png,prize_check_4.png,prize_check_5.png,prize_check_6.png,prize_check_7.png,prize_check_8.png,prize_check_9.png",
"name": "StartPanel" "name": "mapCheckPrizeEffect"
}, },
{ {
"keys": "prize.png,关卡弹窗Bg.png", "keys": "map_crab_0.png,map_crab_1.png,map_crab_10.png,map_crab_11.png,map_crab_12.png,map_crab_13.png,map_crab_14.png,map_crab_15.png,map_crab_16.png,map_crab_17.png,map_crab_18.png,map_crab_19.png,map_crab_2.png,map_crab_20.png,map_crab_21.png,map_crab_22.png,map_crab_23.png,map_crab_24.png,map_crab_25.png,map_crab_26.png,map_crab_27.png,map_crab_28.png,map_crab_29.png,map_crab_3.png,map_crab_30.png,map_crab_4.png,map_crab_5.png,map_crab_6.png,map_crab_7.png,map_crab_8.png,map_crab_9.png",
"name": "StartPanelPrize" "name": "mapCrabEffect"
}, },
{ {
"keys": "star_dis.png,star_en.png,去抽奖.png,圆角矩形 648.png,红包奖励.png,道具.png,闯关成功.png,闯关成功Bg.png,闯关成功不满星按钮.png", "keys": "map_owl_0.png,map_owl_1.png,map_owl_10.png,map_owl_11.png,map_owl_12.png,map_owl_13.png,map_owl_14.png,map_owl_15.png,map_owl_2.png,map_owl_3.png,map_owl_4.png,map_owl_5.png,map_owl_6.png,map_owl_7.png,map_owl_8.png,map_owl_9.png",
"name": "SuccessPanel" "name": "mapOwlEffect"
}, },
{ {
"keys": "任务背景.png,去完成.png,去完成灰.png", "keys": "map_whale_0.png,map_whale_1.png,map_whale_10.png,map_whale_11.png,map_whale_12.png,map_whale_2.png,map_whale_3.png,map_whale_4.png,map_whale_5.png,map_whale_6.png,map_whale_7.png,map_whale_8.png,map_whale_9.png",
"name": "TaskPanel" "name": "mapWhaleEffect"
}, },
{ {
"keys": "道具不足背景.png", "keys": "blueDoorBg.png,bonusFra0.png,bonusFra1.png,bonusFra10.png,bonusFra11.png,bonusFra2.png,bonusFra3.png,bonusFra4.png,bonusFra5.png,bonusFra6.png,bonusFra7.png,bonusFra8.png,bonusFra9.png,bonusShoot.png,boom0.png,boom1.png,boom10.png,boom11.png,boom12.png,boom13.png,boom14.png,boom15.png,boom16.png,boom17.png,boom18.png,boom19.png,boom2.png,boom20.png,boom3.png,boom4.png,boom5.png,boom6.png,boom7.png,boom8.png,boom9.png,boomBtn.png,brownBallFace.png,bubbleStar1.png,bubbleStar10.png,bubbleStar11.png,bubbleStar12.png,bubbleStar13.png,bubbleStar14.png,bubbleStar15.png,bubbleStar16.png,bubbleStar17.png,bubbleStar18.png,bubbleStar19.png,bubbleStar2.png,bubbleStar3.png,bubbleStar4.png,bubbleStar5.png,bubbleStar6.png,bubbleStar7.png,bubbleStar8.png,bubbleStar9.png,bubleEle0.png,bubleEle1.png,bubleEle2.png,bubleEle3.png,bubleEle4.png,chapterNum0.png,chapterNum1.png,chapterNum2.png,chapterNum3.png,chapterNum4.png,chapterNum5.png,chapterNum6.png,chapterNum7.png,chapterNum8.png,chapterNum9.png,chapterNum关.png,chapterNum第.png,chooseRect.png,doorClosed.png,doorOpen.png,eggPiece1.png,eggPiece2.png,eggPiece3.png,eggPiece4.png,eggPiece5.png,eggStatus0.png,eggStatus1.png,eggStatus2.png,ele0Exp.png,ele1Exp.png,ele2Exp.png,ele3Exp.png,ele4Exp.png,exLighting0.png,exLighting10.png,exLighting13.png,exLighting15.png,exLighting17.png,exLighting18.png,exLighting2.png,exLighting20.png,exLighting22.png,exLighting24.png,exLighting26.png,exLighting28.png,exLighting31.png,exLighting33.png,exLighting4.png,exLighting6.png,exLighting8.png,eyeDownLeft.png,eyeDownRight.png,eyeSingle.png,gameGuideBoard.png,greenCircleDown.png,greenCircleUp.png,greyBallFace.png,guidePropBoom.png,guidePropCow.png,guidePropHammer.png,guidePropHand.png,guidePropMsgPanel.png,guidePropShoe.png,hairballDisBg.png,hairballPiece1.png,hairballPiece2.png,hairballPiece3.png,hairballPiece4.png,hairballPiece5.png,hairballPiece6.png,hairballPiece7.png,hairballPiece8.png,hairballPiece9.png,hammerBtn.png,ice2.png,ice3.png,ice4.png,ice5.png,ice6.png,jellyArrow.png,leftArrow.png,lightedStar.png,lineLight.png,lockVine.png,magicLion.png,magicLionBg.png,main_mapbottom.png,musicOff.png,musicOn.png,playBg.jpg,propNum0.png,propNum1.png,propNum2.png,propNum3.png,propNum4.png,propNum5.png,propNum6.png,propNum7.png,propNum8.png,propNum9.png,rectLat.png,rectLatWhite.png,redDoorBg.png,rightArrow.png,rightMark.png,rock2.png,rock3.png,rock4.png,rock5.png,rock6.png,scoreNum0.png,scoreNum1.png,scoreNum2.png,scoreNum3.png,scoreNum4.png,scoreNum5.png,scoreNum6.png,scoreNum7.png,scoreNum8.png,scoreNum9.png,scoreNum关.png,scoreNum冒号.png,scoreNum分.png,scoreNum数.png,scoreNum通.png,settingBg.png,settingBtn.png,starProgress.png,stepAni1.png,stepAni10.png,stepAni11.png,stepAni2.png,stepAni3.png,stepAni4.png,stepAni5.png,stepAni6.png,stepAni7.png,stepAni8.png,stepAni9.png,stepBtn.png,stepNum0.png,stepNum1.png,stepNum2.png,stepNum3.png,stepNum4.png,stepNum5.png,stepNum6.png,stepNum7.png,stepNum8.png,stepNum9.png,table.png,tarNum0.png,tarNum1.png,tarNum2.png,tarNum3.png,tarNum4.png,tarNum5.png,tarNum6.png,tarNum7.png,tarNum8.png,tarNum9.png,topBg.png,unlightedStar.png,yellowCircleDown.png,yellowCircleUp.png,yellowDoorBg.png",
"name": "ToolsOutPanel" "name": "playScene"
}, },
{ {
"keys": "使用道具背景.png", "keys": "star_light_0.png,star_light_1.png,star_light_10.png,star_light_11.png,star_light_12.png,star_light_13.png,star_light_14.png,star_light_15.png,star_light_2.png,star_light_3.png,star_light_4.png,star_light_5.png,star_light_6.png,star_light_7.png,star_light_8.png,star_light_9.png",
"name": "UseToolPanel" "name": "starLight"
} }
], ],
"path": "./resource/" "path": "./resource/"
......
...@@ -55,7 +55,7 @@ export const SkinJson = { ...@@ -55,7 +55,7 @@ export const SkinJson = {
{ {
"name": "继续闯关小", "name": "继续闯关小",
"x": 381, "x": 381,
"y": 955, "y": 935,
"alpha": 1, "alpha": 1,
"type": "button", "type": "button",
"props": { "props": {
...@@ -66,7 +66,7 @@ export const SkinJson = { ...@@ -66,7 +66,7 @@ export const SkinJson = {
{ {
"name": "闯关成功不满星按钮", "name": "闯关成功不满星按钮",
"x": 91, "x": 91,
"y": 955, "y": 935,
"alpha": 1, "alpha": 1,
"type": "button", "type": "button",
"props": { "props": {
......
...@@ -5,6 +5,10 @@ import DisplayObject = FYGE.DisplayObject; ...@@ -5,6 +5,10 @@ import DisplayObject = FYGE.DisplayObject;
import Ease = FYGE.Ease; import Ease = FYGE.Ease;
import { sendTbNet, TbNetName } from "./TaoBaoNet"; import { sendTbNet, TbNetName } from "./TaoBaoNet";
import { PropType } from "./something/enum/PropType"; import { PropType } from "./something/enum/PropType";
import { showPanel } from "../module/ctrls";
import { FailedPanel } from "./panels/FailedPanel";
import { SuccessPrizePanel } from "./panels/SuccessPrizePanel";
import { SuccessNoPrizePanel } from "./panels/SuccessNoPrizePanel";
/** /**
* 定制,记录一些全局量和方法 * 定制,记录一些全局量和方法
...@@ -89,7 +93,7 @@ export class Tools { ...@@ -89,7 +93,7 @@ export class Tools {
*/ */
public static getGameInfo() { public static getGameInfo() {
return new Promise((r) => { return new Promise((r) => {
sendTbNet(TbNetName.getGameInfo, (s, res) => { sendTbNet(TbNetName.getGameInfo, {},(s, res) => {
if (s) this.gameData = res.data; if (s) this.gameData = res.data;
r(s); r(s);
}) })
...@@ -114,6 +118,16 @@ export class Tools { ...@@ -114,6 +118,16 @@ export class Tools {
}) })
} }
public static gameOver(data) {
if (!data.isVisitSuccess) { // 闯关失败
showPanel(FailedPanel, data);
} else if (data.prize || data.tool) { // 闯关成功,奖励关卡
showPanel(SuccessPrizePanel, data);
} else { // 闯关成功,不是奖励关卡
showPanel(SuccessNoPrizePanel, data);
}
}
/** /**
* 兑换道具,根据返回参数判断 * 兑换道具,根据返回参数判断
*/ */
......
import { Panel } from "../../module/views/Panel"; import { Panel } from "../../module/views/Panel";
import { Tools } from "../Tools";
import TEXT_ALIGN = FYGE.TEXT_ALIGN;
import MouseEvent = FYGE.MouseEvent;
import { changeScene } from "../../module/ctrls";
import { MapScene } from "../scene/map/MapScene";
export class FailedPanel extends Panel { export class FailedPanel extends Panel {
get groupNames() { return ["FailedPanel"] } get groupNames() {
get skinName() { return "FailedPanel" } return ["FailedPanel"]
againBtn:FYGE.Button; }
closeBtn:FYGE.Button;
tipsTex:FYGE.TextField; get skinName() {
checkTex:FYGE.TextField; return "FailedPanel"
}
initUi() {
againBtn: FYGE.Button;
} closeBtn: FYGE.Button;
start(data) { tipsTex: FYGE.TextField;
super.start(); checkTex: FYGE.TextField;
}
initEvents() { initUi() {
super.initEvents(); this.checkTex.text = `第 ${this.data.level} 关`;
} this.checkTex.textAlign = TEXT_ALIGN.CENTER;
removeEvents() { this.checkTex.x = 2;
super.removeEvents(); this.checkTex.textWidth = 750;
}
const curLevel: number = Tools.gameData.currentLevel;
let upLevel: number = 120;
let dLevel: number = 120;
Tools.baseInfo.prizeLevels.forEach((value, index) => {
const d: number = value - curLevel;
if (curLevel <= value && d >= 0 && d <= dLevel) {
upLevel = value;
dLevel = d + 1;
}
});
this.tipsTex.text = ` 再接再厉!\n再解锁${dLevel}关可参与抽奖`;
this.tipsTex.textAlign = TEXT_ALIGN.CENTER;
this.tipsTex.textWidth = 750;
this.tipsTex.x = 0;
}
start(data) {
super.start();
}
public hidePanel() {
changeScene(MapScene, {level: this.data.level + 1});
super.hidePanel();
}
initEvents() {
super.initEvents();
this.againBtn.addEventListener(MouseEvent.CLICK, this.hidePanel, this);
}
removeEvents() {
super.removeEvents();
this.againBtn.removeEventListener(MouseEvent.CLICK, this.hidePanel, this);
}
} }
...@@ -24,7 +24,7 @@ export class RulePanel extends Panel { ...@@ -24,7 +24,7 @@ export class RulePanel extends Panel {
start(data) { start(data) {
super.start(); super.start();
const rule = '1、这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案。\\n\\r2、这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案。\\r\\r3、这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案。\\r\\r4、这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案。1、这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案。\\n\\r2、这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案。\\r\\r3、这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案。\\r\\r4、这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案。1、这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案。\\n\\r2、这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案。\\r\\r3、这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案。\\r\\r4、这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案,这里是活动规则文案。' const rule = Tools.baseInfo.rule;
this.ruleTex = this.addChild(Tools.getText( this.ruleTex = this.addChild(Tools.getText(
rule, 26, '#892a1a', rule, 26, '#892a1a',
FYGE.TEXT_ALIGN.LEFT, 570 FYGE.TEXT_ALIGN.LEFT, 570
......
...@@ -9,6 +9,7 @@ import { changeScene } from "../../module/ctrls"; ...@@ -9,6 +9,7 @@ import { changeScene } from "../../module/ctrls";
import { PlayScene } from "../scene/PlayScene"; import { PlayScene } from "../scene/PlayScene";
import Tween = FYGE.Tween; import Tween = FYGE.Tween;
import Ease = FYGE.Ease; import Ease = FYGE.Ease;
import { sendTbNet, TbNetName } from "../TaoBaoNet";
export class StartPanel extends Panel { export class StartPanel extends Panel {
get groupNames() { get groupNames() {
...@@ -43,13 +44,12 @@ export class StartPanel extends Panel { ...@@ -43,13 +44,12 @@ export class StartPanel extends Panel {
this.checkTex.x = 0; this.checkTex.x = 0;
this.checkTex.text = `第 ${this.data.level} 关`; this.checkTex.text = `第 ${this.data.level} 关`;
this.startBtn.visible = !this.data.isPlayed; this.startBtn.visible = (this.data.stars < 3);
this.startBtn2.visible = this.data.isPlayed; this.startBtn2.visible = (this.data.stars >= 3);
this.tipsTex.visible = (this.data.stars < 3);
this.addChild(new StartTarget(this.data.level)) this.addChild(new StartTarget(this.data.level))
.position.set(0, 682); .position.set(0, 682);
this.tipsTex.visible = this.data.stars < 3;
} }
start(data) { start(data) {
...@@ -57,7 +57,13 @@ export class StartPanel extends Panel { ...@@ -57,7 +57,13 @@ export class StartPanel extends Panel {
} }
private startGame() { private startGame() {
changeScene(PlayScene, {chapter: this.data.level}); sendTbNet(TbNetName.dojoin, {level: this.data.level},
(success, res) => {
if (!success) return;
Tools.gameData.power = res.data.power;
changeScene(PlayScene, {chapter: this.data.level});
}
);
this.hidePanel(); this.hidePanel();
} }
......
...@@ -8,8 +8,8 @@ import Tween = FYGE.Tween; ...@@ -8,8 +8,8 @@ import Tween = FYGE.Tween;
import Ease = FYGE.Ease; import Ease = FYGE.Ease;
import Sprite = FYGE.Sprite; import Sprite = FYGE.Sprite;
import Texture = FYGE.Texture; import Texture = FYGE.Texture;
import { Tool } from "../something/Tool";
import { Tools } from "../Tools"; import { Tools } from "../Tools";
import { sendTbNet, TbNetName } from "../TaoBaoNet";
export class StartPanelPrize extends Panel { export class StartPanelPrize extends Panel {
get groupNames() { get groupNames() {
...@@ -45,8 +45,8 @@ export class StartPanelPrize extends Panel { ...@@ -45,8 +45,8 @@ export class StartPanelPrize extends Panel {
this.checkTex.x = 0; this.checkTex.x = 0;
this.checkTex.text = `第 ${this.data.level} 关`; this.checkTex.text = `第 ${this.data.level} 关`;
this.startBtn.visible = !this.data.isPlayed; this.startBtn.visible = (this.data.stars < 3);
this.startBtn2.visible = this.data.isPlayed; this.startBtn2.visible = (this.data.stars >= 3);
this.addChild(new StartTarget(this.data.level)) this.addChild(new StartTarget(this.data.level))
.position.set(0, 682); .position.set(0, 682);
...@@ -61,7 +61,13 @@ export class StartPanelPrize extends Panel { ...@@ -61,7 +61,13 @@ export class StartPanelPrize extends Panel {
} }
private startGame() { private startGame() {
changeScene(PlayScene, {chapter: this.data.level}); sendTbNet(TbNetName.dojoin, {level: this.data.level},
(success, res) => {
if (!success) return;
Tools.gameData.power = res.data.power;
changeScene(PlayScene, {chapter: this.data.level});
}
);
this.hidePanel(); this.hidePanel();
} }
......
...@@ -8,6 +8,7 @@ import Ease = FYGE.Ease; ...@@ -8,6 +8,7 @@ import Ease = FYGE.Ease;
import FrameAni = FYGE.FrameAni; import FrameAni = FYGE.FrameAni;
import Texture = FYGE.Texture; import Texture = FYGE.Texture;
import { RES } from "../../module/RES"; import { RES } from "../../module/RES";
import MouseEvent = FYGE.MouseEvent;
export class SuccessNoPrizePanel extends Panel { export class SuccessNoPrizePanel extends Panel {
get groupNames() { get groupNames() {
...@@ -42,6 +43,7 @@ export class SuccessNoPrizePanel extends Panel { ...@@ -42,6 +43,7 @@ export class SuccessNoPrizePanel extends Panel {
private starGroup: SuccessStarGroup = null; private starGroup: SuccessStarGroup = null;
initUi() { initUi() {
this.checkTex.text = `第 ${this.data.level} 关`;
this.checkTex.textWidth = 750; this.checkTex.textWidth = 750;
this.checkTex.x = 0; this.checkTex.x = 0;
this.checkTex.textAlign = TEXT_ALIGN.CENTER; this.checkTex.textAlign = TEXT_ALIGN.CENTER;
...@@ -53,7 +55,14 @@ export class SuccessNoPrizePanel extends Panel { ...@@ -53,7 +55,14 @@ export class SuccessNoPrizePanel extends Panel {
this.lightEffect(); this.lightEffect();
this.starGroup.play(3); this.starGroup.play(this.data.stars);
if (this.data.stars >= 3) {
this.againBtn.visible = false;
this.continueBtn.visible = false;
} else {
this.totalContinueBtn.visible = false;
}
} }
private lightEffect() { private lightEffect() {
...@@ -71,10 +80,30 @@ export class SuccessNoPrizePanel extends Panel { ...@@ -71,10 +80,30 @@ export class SuccessNoPrizePanel extends Panel {
initEvents() { initEvents() {
super.initEvents(); super.initEvents();
this.againBtn.addEventListener(MouseEvent.CLICK, this.again, this);
this.continueBtn.addEventListener(MouseEvent.CLICK, this.continue, this);
this.totalContinueBtn.addEventListener(MouseEvent.CLICK, this.continue, this);
}
/**
* 挑战满星
*/
private again() {
}
/**
* 继续闯关
*/
private continue() {
} }
removeEvents() { removeEvents() {
super.removeEvents(); super.removeEvents();
this.againBtn.removeEventListener(MouseEvent.CLICK, this.again, this);
this.continueBtn.removeEventListener(MouseEvent.CLICK, this.continue, this);
this.totalContinueBtn.removeEventListener(MouseEvent.CLICK, this.continue, this);
} }
} }
......
...@@ -38,6 +38,7 @@ export class SuccessPrizePanel extends Panel { ...@@ -38,6 +38,7 @@ export class SuccessPrizePanel extends Panel {
private starGroup: SuccessStarGroup = null; private starGroup: SuccessStarGroup = null;
initUi() { initUi() {
this.checkTex.text = `第 ${this.data.level} 关`;
this.checkTex.textWidth = 750; this.checkTex.textWidth = 750;
this.checkTex.x = 0; this.checkTex.x = 0;
this.checkTex.textAlign = TEXT_ALIGN.CENTER; this.checkTex.textAlign = TEXT_ALIGN.CENTER;
...@@ -56,6 +57,7 @@ export class SuccessPrizePanel extends Panel { ...@@ -56,6 +57,7 @@ export class SuccessPrizePanel extends Panel {
Tween.get(this.light1, {loop: true}) Tween.get(this.light1, {loop: true})
.set({anchorX: 219.5, anchorY: 219.5}) .set({anchorX: 219.5, anchorY: 219.5})
.to({rotation: 360}, 12000); .to({rotation: 360}, 12000);
Tween.get(this.light2, {loop: true}) Tween.get(this.light2, {loop: true})
.set({anchorX: 219.5, anchorY: 219.5}) .set({anchorX: 219.5, anchorY: 219.5})
.to({rotation: -360}, 12000); .to({rotation: -360}, 12000);
......
...@@ -6,12 +6,13 @@ import MapMid from "./MapMid"; ...@@ -6,12 +6,13 @@ import MapMid from "./MapMid";
import CheckBtn, { CHECK_TYPE } from "./CheckBtn"; import CheckBtn, { CHECK_TYPE } from "./CheckBtn";
import { layers } from "../../../module/views/layers"; import { layers } from "../../../module/views/layers";
import { Tools } from "../../Tools"; import { Tools } from "../../Tools";
import { getTbData, sendTbNet, TbNetName } from "../../TaoBaoNet";
import ScrollPage = FYGE.ScrollPage; import ScrollPage = FYGE.ScrollPage;
import Container = FYGE.Container; import Container = FYGE.Container;
import Graphics = FYGE.Graphics; import Graphics = FYGE.Graphics;
import Sprite = FYGE.Sprite; import Sprite = FYGE.Sprite;
import Texture = FYGE.Texture; import Texture = FYGE.Texture;
import Tween = FYGE.Tween;
import Ease = FYGE.Ease;
export class MapScene extends Scene { export class MapScene extends Scene {
private mapContainer: Container = null; private mapContainer: Container = null;
...@@ -21,7 +22,7 @@ export class MapScene extends Scene { ...@@ -21,7 +22,7 @@ export class MapScene extends Scene {
public destroy() { public destroy() {
super.destroy(); super.destroy();
MapScene.checkArr = []; // MapScene.checkArr = [];
} }
private uiLayer: MapUI = null; private uiLayer: MapUI = null;
...@@ -53,10 +54,13 @@ export class MapScene extends Scene { ...@@ -53,10 +54,13 @@ export class MapScene extends Scene {
} }
private updateMapCheck() { private updateMapCheck() {
if (this.data.from == 'loading') { if (this.data && this.data.from == 'loading') {
this.initMapByData(Tools.gameData); this.initMapByData(Tools.gameData);
if (Tools.gameData.isFristLogin) {
this.initGuide();
}
} else { } else {
Tools.getIndex().then((success) => { Tools.getGameInfo().then((success) => {
if (success) { if (success) {
this.initMapByData(Tools.gameData); this.initMapByData(Tools.gameData);
} }
...@@ -64,6 +68,54 @@ export class MapScene extends Scene { ...@@ -64,6 +68,54 @@ export class MapScene extends Scene {
} }
} }
private initGuide() {
Tools.gameData.isFristLogin = false;
const guide = this.addChild(new Container());
const g = guide.addChild(new Graphics());
g.beginFill(0, 0.6);
g.drawRect(0, 0, layers.stageWidth, layers.stageHeight);
g.endFill();
const guide_check = guide.addChild(new CheckBtn({check: 1}));
guide_check.enabled = true;
guide_check.type = CHECK_TYPE.CUR;
guide_check.position.set(MapScene.checkArr[1].x, layers.stageHeight - 162);
guide_check.addChild(new MapAvatar());
const guide_hand = guide.addChild(Tools.getSprite('guide_hand.png'));
guide_hand.position.set(guide_check.x + 90, guide_check.y + 40);
guide_hand.mouseEnable = guide_hand.mouseChildren = false;
const guide_light = guide.addChild(Tools.getSprite('guide_light.png'));
guide_light.anchorTexture.set(0.5, 0.5);
guide_light.position.set(guide_check.x + 95, guide_check.y + 45);
guide_light.mouseEnable = guide_light.mouseChildren = false;
const guide_fox = guide.addChild(Tools.getSprite('guide_fox.png'));
guide_fox.position.set(45, guide_check.y - 200);
guide_fox.alpha = 0;
const guide_tip = guide.addChild(Tools.getSprite('guide_tip.png'));
guide_tip.anchorTexture.set(0, 0.3);
guide_tip.position.set(guide_fox.x + 215, guide_fox.y - 70);
guide_tip.scale.set(0, 0);
guide.alpha = 0;
Tween.get(guide)
.to({alpha: 1}, 600, Ease.quadInOut);
Tween.get(guide_fox)
.wait(300)
.to({y: guide_check.y - 345, alpha: 1}, 300, Ease.quadInOut)
.wait(100)
.call(() => {
Tween.get(guide_tip)
.to({scaleX: 1, scaleY: 1}, 300, Ease.quadInOut);
});
}
private initMapByData(data) { private initMapByData(data) {
this.uiLayer.energyBox.count = data.power; this.uiLayer.energyBox.count = data.power;
...@@ -100,7 +152,10 @@ export class MapScene extends Scene { ...@@ -100,7 +152,10 @@ export class MapScene extends Scene {
MapScene.checkArr[v.level].isPrize = true; MapScene.checkArr[v.level].isPrize = true;
}); });
this.scrollToCheck(currentLevel); this.scrollToCheck(this.data.level
? this.data.level
: currentLevel
);
} }
public initMap() { public initMap() {
...@@ -152,6 +207,14 @@ export class MapScene extends Scene { ...@@ -152,6 +207,14 @@ export class MapScene extends Scene {
public start(data?: any) { public start(data?: any) {
super.start(data); super.start(data);
// Tools.gameOver({
// level: 1,
// score: 666,
// stars: 0,
// isVisitSuccess: false,
// isPrizeLevel: false,
// });
} }
public initEvents() { public initEvents() {
......
...@@ -118,7 +118,6 @@ class EnergyBox extends Container { ...@@ -118,7 +118,6 @@ class EnergyBox extends Container {
} }
private clickAdd() { private clickAdd() {
/// TODO 增加按钮
console.log('增加按钮'); console.log('增加按钮');
showPanel(BuyPowerPanel); showPanel(BuyPowerPanel);
} }
......
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