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王剑峰
babycare_xiaoxiao
Commits
b40b44ea
Commit
b40b44ea
authored
Jul 15, 2020
by
wjf
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
l
parent
2e2ca461
Changes
21
Hide whitespace changes
Inline
Side-by-side
Showing
21 changed files
with
553 additions
and
267 deletions
+553
-267
index.html
index.html
+2
-2
babycare.completeTask.json
mock/miniTb/babycare.completeTask.json
+6
-0
babycare.consumerTools.json
mock/miniTb/babycare.consumerTools.json
+12
-0
babycare.dojoin.json
mock/miniTb/babycare.dojoin.json
+8
-0
babycare.exchange.json
mock/miniTb/babycare.exchange.json
+9
-0
babycare.gameOver.json
mock/miniTb/babycare.gameOver.json
+11
-0
babycare.getGameInfo.json
mock/miniTb/babycare.getGameInfo.json
+63
-0
babycare.getIndex.json
mock/miniTb/babycare.getIndex.json
+1
-1
babycare.getPrizesByLevel.json
mock/miniTb/babycare.getPrizesByLevel.json
+49
-0
babycare.getTaskList.json
mock/miniTb/babycare.getTaskList.json
+38
-0
babycare.queryCredits.json
mock/miniTb/babycare.queryCredits.json
+9
-0
babycare.receiveTaskRewards.json
mock/miniTb/babycare.receiveTaskRewards.json
+6
-0
settingBg.png
resource/playScene/settingBg.png
+0
-0
res.json
resource/res.json
+34
-48
ResJson.ts
src/ResJson.ts
+34
-48
TaoBaoNet.ts
src/TaoBaoNet.ts
+55
-3
Tools.ts
src/Tools.ts
+94
-1
ToolsOutPanel.ts
src/panels/ToolsOutPanel.ts
+13
-8
PlayScene.ts
src/scene/PlayScene.ts
+102
-150
getChapter.ts
src/something/chapters/getChapter.ts
+6
-6
PropType.ts
src/something/enum/PropType.ts
+1
-0
No files found.
index.html
View file @
b40b44ea
...
...
@@ -32,9 +32,9 @@
height
:
100%
;
overflow
:
hidden
;
position
:
absolute
;
/* background-color: #000000; */
background-color
:
#f5cccd
;
/* background: linear-gradient(#93dbb7,#ff0,#b5d89a); */
background
:
linear-gradient
(
#93dbb7
,
#b5d89a
);
/* background: linear-gradient(#93dbb7,#b5d89a); */
}
</style>
</head>
...
...
mock/miniTb/babycare.completeTask.json
0 → 100644
View file @
b40b44ea
{
"code"
:
"000000"
,
"data"
:
1
,
"success"
:
true
,
"message"
:
"成功"
}
\ No newline at end of file
mock/miniTb/babycare.consumerTools.json
0 → 100644
View file @
b40b44ea
{
"code"
:
"000000"
,
"data"
:
{
"tools"
:
{
"HAMMERS"
:
1
,
"STEPS"
:
0
,
"BOOMS"
:
0
}
},
"success"
:
true
,
"message"
:
"成功"
}
\ No newline at end of file
mock/miniTb/babycare.dojoin.json
0 → 100644
View file @
b40b44ea
{
"code"
:
"000000"
,
"data"
:
{
"power"
:
3
},
"success"
:
true
,
"message"
:
"成功"
}
\ No newline at end of file
mock/miniTb/babycare.exchange.json
0 → 100644
View file @
b40b44ea
{
"code"
:
"530001"
,
"data"
:
{
"isvip"
:
false
,
"url"
:
"//market.m.taobao.com/apps/market/shopmember/index.html?wh_weex=true&sellerId=2207623078795&extraInfo=%7B%22source%22%3A%22isvapp%22%2C%22entrance%22%3A%22duiba%22%7D"
},
"success"
:
false
,
"message"
:
"需要成为会员"
}
\ No newline at end of file
mock/miniTb/babycare.gameOver.json
0 → 100644
View file @
b40b44ea
{
"code"
:
"000000"
,
"data"
:
{
"currentLevel"
:
11
,
"prize"
:
{},
"isPrizeLevel"
:
false
,
"tool"
:
{}
},
"success"
:
true
,
"message"
:
"成功"
}
\ No newline at end of file
mock/miniTb/babycare.getGameInfo.json
0 → 100644
View file @
b40b44ea
{
"code"
:
"000000"
,
"data"
:
{
"currentLevel"
:
11
,
"visitors"
:
[
{
"activityId"
:
"5f08084ec3ad3494b9201c0e"
,
"score"
:
10000
,
"level"
:
120
,
"createTime"
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1594370024407
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"openId"
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"isVisitSuccess"
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true
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"updateTime"
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"_id"
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"5f0827e89da67191b6b29261"
,
"stars"
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3
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"isPrizeLevel"
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false
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"sendAwardType"
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true
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{
"activityId"
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,
"score"
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"level"
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"createTime"
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"openId"
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"isVisitSuccess"
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true
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"updateTime"
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,
"_id"
:
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,
"stars"
:
3
,
"isPrizeLevel"
:
true
,
"sendAwardType"
:
"prize"
},
{
"activityId"
:
"5f08084ec3ad3494b9201c0e"
,
"score"
:
10000
,
"level"
:
1
,
"createTime"
:
1594369315957
,
"openId"
:
"AAHuCvE-ALiIWXYsJuTb5S4W"
,
"isVisitSuccess"
:
true
,
"updateTime"
:
1594369868256
,
"_id"
:
"5f082523c3ad3494b92036bf"
,
"stars"
:
3
,
"isPrizeLevel"
:
false
,
"sendAwardType"
:
true
}
],
"prizes"
:
[
{
"receiveTime"
:
""
,
"level"
:
120
,
"isReceive"
:
false
}
],
"power"
:
3
,
"tools"
:
{
"HAMMERS"
:
1
,
"STEPS"
:
0
,
"BOOMS"
:
0
},
"topAward"
:
""
},
"success"
:
true
,
"message"
:
"成功"
}
\ No newline at end of file
mock/miniTb/babycare.getIndex.json
View file @
b40b44ea
...
...
@@ -4,7 +4,7 @@
"message"
:
"OK"
,
"data"
:
{
"power"
:
100
,
"currentLevel"
:
1
,
"currentLevel"
:
1
20
,
"tools"
:
{
"STEPS"
:
1
,
"BOOMS"
:
2
,
...
...
mock/miniTb/babycare.getPrizesByLevel.json
0 → 100644
View file @
b40b44ea
{
"code"
:
"000000"
,
"data"
:
[
{
"switchStock"
:
1
,
"image"
:
"https://img.alicdn.com/imgextra/i2/2275046294/O1CN01c4rCs11wMhRrsjEep_!!2275046294-2-miniprogram.png"
,
"isBackUp"
:
false
,
"properiodto"
:
1600
,
"level"
:
1
,
"probability"
:
"16"
,
"openId"
:
"AAFwCvE-ALiIWXYsJuTQVRpH"
,
"prizeType"
:
60
,
"updateTime"
:
1594623032191
,
"type"
:
3
,
"properiodfrom"
:
1
,
"activityId"
:
"5f08084ec3ad3494b9201c0e"
,
"ename"
:
""
,
"lockStatus"
:
1
,
"credits"
:
""
,
"createTime"
:
1594361933509
,
"deleteStatus"
:
1
,
"name"
:
"60关奖品3"
,
"useStock"
:
1
,
"rank"
:
""
,
"_id"
:
"5f08084e0cb7338a0a377c8e"
,
"id"
:
""
,
"stock"
:
200
},
{
"isBackUp"
:
true
,
"properiodto"
:
10000
,
"level"
:
2
,
"probability"
:
"84"
,
"prizeType"
:
60
,
"updateTime"
:
1594623032197
,
"type"
:
5
,
"properiodfrom"
:
1601
,
"activityId"
:
"5f08084ec3ad3494b9201c0e"
,
"lockStatus"
:
1
,
"createTime"
:
1594623032197
,
"deleteStatus"
:
1
,
"name"
:
"谢谢参与"
,
"useStock"
:
0
,
"_id"
:
"5f0c043852bbde91d1ca5682"
}
],
"success"
:
true
,
"message"
:
"成功"
}
\ No newline at end of file
mock/miniTb/babycare.getTaskList.json
0 → 100644
View file @
b40b44ea
{
"code"
:
"000000"
,
"data"
:
[
{
"taskType"
:
"member"
,
"times"
:
1
,
"todayCompleteTimes"
:
0
,
"waitReceive"
:
0
,
"rewards"
:
65
},
{
"taskType"
:
"invites"
,
"times"
:
3
,
"todayCompleteTimes"
:
0
,
"waitReceive"
:
0
,
"value"
:
""
,
"rewards"
:
10
},
{
"taskType"
:
"follow"
,
"times"
:
1
,
"todayCompleteTimes"
:
0
,
"waitReceive"
:
0
,
"value"
:
""
,
"rewards"
:
7
},
{
"taskType"
:
"browseGoods"
,
"times"
:
3
,
"todayCompleteTimes"
:
0
,
"waitReceive"
:
0
,
"value"
:
""
,
"rewards"
:
10
}
],
"success"
:
true
,
"message"
:
"成功"
}
\ No newline at end of file
mock/miniTb/babycare.queryCredits.json
0 → 100644
View file @
b40b44ea
{
"success"
:
false
,
"message"
:
"您还不是会员"
,
"data"
:
{
"isvip"
:
false
,
"url"
:
"xxx"
,
"credits"
:
1111
}
}
\ No newline at end of file
mock/miniTb/babycare.receiveTaskRewards.json
0 → 100644
View file @
b40b44ea
{
"code"
:
"000000"
,
"data"
:
1
,
"success"
:
true
,
"message"
:
"成功"
}
\ No newline at end of file
resource/playScene/settingBg.png
0 → 100644
View file @
b40b44ea
1.56 KB
resource/res.json
View file @
b40b44ea
{
"groups"
:
[
{
"keys"
:
"bonusTime0.png,bonusTime1.png,bonusTime10.png,bonusTime11.png,bonusTime12.png,bonusTime13.png,bonusTime14.png,bonusTime15.png,bonusTime16.png,bonusTime17.png,bonusTime18.png,bonusTime19.png,bonusTime2.png,bonusTime20.png,bonusTime21.png,bonusTime22.png,bonusTime23.png,bonusTime24.png,bonusTime25.png,bonusTime26.png,bonusTime27.png,bonusTime28.png,bonusTime3.png,bonusTime4.png,bonusTime5.png,bonusTime6.png,bonusTime7.png,bonusTime8.png,bonusTime9.png"
,
"name"
:
"bonusTime"
},
{
"keys"
:
"增加体力背景.png,无字按钮底.png"
,
"name"
:
"BuyPowerPanel"
},
{
<<<<<<<
HEAD
"keys"
:
"comCloseBtn.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,star.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,动物.png,开始闯关要能量.png,确定.png,继续闯关大.png,继续闯关小.png"
,
"keys"
:
"comCloseBtn.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,star.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,动物.png,开始闯关不要能量.png,开始闯关要能量.png,确定.png,继续闯关大.png,继续闯关小.png"
,
"name"
:
"common"
},
{
=======
>>>>>>>
53
f
0
d
1
bd
52890e958613
d
5588
c
5
c
300802
cabe
5
e
"keys"
:
"积分不足背景.png,赚取积分.png"
,
"name"
:
"CreditsOutPanel"
},
...
...
@@ -23,10 +24,38 @@
"keys"
:
"失败Bg.png,失败重新闯关.png"
,
"name"
:
"FailedPanel"
},
{
"keys"
:
"fesEleSmallDis1.png,fesEleSmallDis10.png,fesEleSmallDis2.png,fesEleSmallDis3.png,fesEleSmallDis4.png,fesEleSmallDis5.png,fesEleSmallDis6.png,fesEleSmallDis7.png,fesEleSmallDis8.png,fesEleSmallDis9.png,fesRedBigLight.png,fesRedBombSta1.png,fesRedCap.png,fesRedDown.png,fesRedSmallLight.png,fesRedUp.png,festivalTargetBg.png,lineLight1.png,lineLight10.png,lineLight11.png,lineLight12.png,lineLight13.png,lineLight2.png,lineLight3.png,lineLight4.png,lineLight5.png,lineLight6.png,lineLight7.png,lineLight8.png,lineLight9.png,xingxingbi.png"
,
"name"
:
"festival"
},
{
"keys"
:
"dis_ele0_0.png,dis_ele0_1.png,dis_ele0_10.png,dis_ele0_11.png,dis_ele0_12.png,dis_ele0_13.png,dis_ele0_14.png,dis_ele0_2.png,dis_ele0_3.png,dis_ele0_4.png,dis_ele0_5.png,dis_ele0_6.png,dis_ele0_7.png,dis_ele0_8.png,dis_ele0_9.png,dis_ele1_0.png,dis_ele1_1.png,dis_ele1_10.png,dis_ele1_11.png,dis_ele1_12.png,dis_ele1_13.png,dis_ele1_14.png,dis_ele1_2.png,dis_ele1_3.png,dis_ele1_4.png,dis_ele1_5.png,dis_ele1_6.png,dis_ele1_7.png,dis_ele1_8.png,dis_ele1_9.png,dis_ele2_0.png,dis_ele2_1.png,dis_ele2_10.png,dis_ele2_11.png,dis_ele2_12.png,dis_ele2_13.png,dis_ele2_14.png,dis_ele2_2.png,dis_ele2_3.png,dis_ele2_4.png,dis_ele2_5.png,dis_ele2_6.png,dis_ele2_7.png,dis_ele2_8.png,dis_ele2_9.png,dis_ele3_.png,dis_ele3_0.png,dis_ele3_1.png,dis_ele3_10.png,dis_ele3_11.png,dis_ele3_12.png,dis_ele3_13.png,dis_ele3_14.png,dis_ele3_2.png,dis_ele3_3.png,dis_ele3_4.png,dis_ele3_6.png,dis_ele3_7.png,dis_ele3_8.png,dis_ele3_9.png,dis_ele4_0.png,dis_ele4_1.png,dis_ele4_10.png,dis_ele4_11.png,dis_ele4_12.png,dis_ele4_13.png,dis_ele4_14.png,dis_ele4_2.png,dis_ele4_3.png,dis_ele4_4.png,dis_ele4_5.png,dis_ele4_6.png,dis_ele4_7.png,dis_ele4_8.png,dis_ele4_9.png,hor_ele0_0.png,hor_ele0_1.png,hor_ele0_10.png,hor_ele0_11.png,hor_ele0_12.png,hor_ele0_13.png,hor_ele0_14.png,hor_ele0_15.png,hor_ele0_2.png,hor_ele0_3.png,hor_ele0_4.png,hor_ele0_5.png,hor_ele0_6.png,hor_ele0_7.png,hor_ele0_8.png,hor_ele0_9.png,hor_ele1_0.png,hor_ele1_1.png,hor_ele1_10.png,hor_ele1_11.png,hor_ele1_12.png,hor_ele1_13.png,hor_ele1_14.png,hor_ele1_15.png,hor_ele1_2.png,hor_ele1_3.png,hor_ele1_4.png,hor_ele1_5.png,hor_ele1_6.png,hor_ele1_7.png,hor_ele1_8.png,hor_ele1_9.png,hor_ele2_0.png,hor_ele2_1.png,hor_ele2_10.png,hor_ele2_11.png,hor_ele2_12.png,hor_ele2_13.png,hor_ele2_14.png,hor_ele2_15.png,hor_ele2_2.png,hor_ele2_3.png,hor_ele2_4.png,hor_ele2_5.png,hor_ele2_6.png,hor_ele2_7.png,hor_ele2_8.png,hor_ele2_9.png,hor_ele3_0.png,hor_ele3_1.png,hor_ele3_10.png,hor_ele3_11.png,hor_ele3_12.png,hor_ele3_13.png,hor_ele3_14.png,hor_ele3_15.png,hor_ele3_2.png,hor_ele3_3.png,hor_ele3_4.png,hor_ele3_5.png,hor_ele3_6.png,hor_ele3_7.png,hor_ele3_8.png,hor_ele3_9.png,hor_ele4_0.png,hor_ele4_1.png,hor_ele4_10.png,hor_ele4_11.png,hor_ele4_12.png,hor_ele4_13.png,hor_ele4_14.png,hor_ele4_15.png,hor_ele4_2.png,hor_ele4_3.png,hor_ele4_4.png,hor_ele4_5.png,hor_ele4_6.png,hor_ele4_7.png,hor_ele4_8.png,hor_ele4_9.png,ver_ele0_0.png,ver_ele0_1.png,ver_ele0_10.png,ver_ele0_11.png,ver_ele0_12.png,ver_ele0_13.png,ver_ele0_14.png,ver_ele0_15.png,ver_ele0_2.png,ver_ele0_3.png,ver_ele0_4.png,ver_ele0_5.png,ver_ele0_6.png,ver_ele0_7.png,ver_ele0_8.png,ver_ele0_9.png,ver_ele1_0.png,ver_ele1_1.png,ver_ele1_10.png,ver_ele1_11.png,ver_ele1_12.png,ver_ele1_13.png,ver_ele1_14.png,ver_ele1_15.png,ver_ele1_2.png,ver_ele1_3.png,ver_ele1_4.png,ver_ele1_5.png,ver_ele1_6.png,ver_ele1_7.png,ver_ele1_8.png,ver_ele1_9.png,ver_ele2_0.png,ver_ele2_1.png,ver_ele2_10.png,ver_ele2_11.png,ver_ele2_12.png,ver_ele2_13.png,ver_ele2_14.png,ver_ele2_15.png,ver_ele2_2.png,ver_ele2_3.png,ver_ele2_4.png,ver_ele2_5.png,ver_ele2_6.png,ver_ele2_7.png,ver_ele2_8.png,ver_ele2_9.png,ver_ele3_0.png,ver_ele3_1.png,ver_ele3_10.png,ver_ele3_11.png,ver_ele3_12.png,ver_ele3_13.png,ver_ele3_14.png,ver_ele3_15.png,ver_ele3_2.png,ver_ele3_3.png,ver_ele3_4.png,ver_ele3_5.png,ver_ele3_6.png,ver_ele3_7.png,ver_ele3_8.png,ver_ele3_9.png,ver_ele4_0.png,ver_ele4_1.png,ver_ele4_10.png,ver_ele4_11.png,ver_ele4_12.png,ver_ele4_13.png,ver_ele4_14.png,ver_ele4_15.png,ver_ele4_2.png,ver_ele4_3.png,ver_ele4_4.png,ver_ele4_5.png,ver_ele4_6.png,ver_ele4_7.png,ver_ele4_8.png,ver_ele4_9.png"
,
"name"
:
"fiveVerHorDis"
},
{
"keys"
:
"圆圈.png,开心收下.png"
,
"name"
:
"FreePowerPanel"
},
{
"keys"
:
"cur_light_1.png,cur_light_2.png,map_avatar_bg.png,map_bg1.jpg,map_bg2.jpg,map_bg3.jpg,map_check_disable.png,map_check_disable_prize.png,map_check_enable.png,map_check_enable_cur.png,map_creditsBg.png,map_energyAdd.png,map_energyBg.png,map_prizeBox.png,map_prizeBtn.png,map_ruleBtn.png,map_star_disable.png,map_star_enable.png,map_taskBtn.png,map_推车.png,map_狐狸气球.png,water1.png,water2.png"
,
"name"
:
"map"
},
{
"keys"
:
"prize_check_0.png,prize_check_1.png,prize_check_10.png,prize_check_11.png,prize_check_12.png,prize_check_13.png,prize_check_14.png,prize_check_15.png,prize_check_16.png,prize_check_2.png,prize_check_3.png,prize_check_4.png,prize_check_5.png,prize_check_6.png,prize_check_7.png,prize_check_8.png,prize_check_9.png"
,
"name"
:
"mapCheckPrizeEffect"
},
{
"keys"
:
"map_crab_0.png,map_crab_1.png,map_crab_10.png,map_crab_11.png,map_crab_12.png,map_crab_13.png,map_crab_14.png,map_crab_15.png,map_crab_16.png,map_crab_17.png,map_crab_18.png,map_crab_19.png,map_crab_2.png,map_crab_20.png,map_crab_21.png,map_crab_22.png,map_crab_23.png,map_crab_24.png,map_crab_25.png,map_crab_26.png,map_crab_27.png,map_crab_28.png,map_crab_29.png,map_crab_3.png,map_crab_30.png,map_crab_4.png,map_crab_5.png,map_crab_6.png,map_crab_7.png,map_crab_8.png,map_crab_9.png"
,
"name"
:
"mapCrabEffect"
},
{
"keys"
:
"map_owl_0.png,map_owl_1.png,map_owl_10.png,map_owl_11.png,map_owl_12.png,map_owl_13.png,map_owl_14.png,map_owl_15.png,map_owl_2.png,map_owl_3.png,map_owl_4.png,map_owl_5.png,map_owl_6.png,map_owl_7.png,map_owl_8.png,map_owl_9.png"
,
"name"
:
"mapOwlEffect"
},
{
"keys"
:
"map_whale_0.png,map_whale_1.png,map_whale_10.png,map_whale_11.png,map_whale_12.png,map_whale_2.png,map_whale_3.png,map_whale_4.png,map_whale_5.png,map_whale_6.png,map_whale_7.png,map_whale_8.png,map_whale_9.png"
,
"name"
:
"mapWhaleEffect"
},
{
"keys"
:
"体力不足Bg.png,体力不足按钮.png"
,
"name"
:
"NoEnergyPanel"
...
...
@@ -36,13 +65,10 @@
"name"
:
"NoStepBtn"
},
{
<<<<<<<
HEAD
"keys"
:
"blueDoorBg.png,bonusFra0.png,bonusFra1.png,bonusFra10.png,bonusFra11.png,bonusFra2.png,bonusFra3.png,bonusFra4.png,bonusFra5.png,bonusFra6.png,bonusFra7.png,bonusFra8.png,bonusFra9.png,bonusShoot.png,boom0.png,boom1.png,boom10.png,boom11.png,boom12.png,boom13.png,boom14.png,boom15.png,boom16.png,boom17.png,boom18.png,boom19.png,boom2.png,boom20.png,boom3.png,boom4.png,boom5.png,boom6.png,boom7.png,boom8.png,boom9.png,boomBtn.png,brownBallFace.png,bubbleStar1.png,bubbleStar10.png,bubbleStar11.png,bubbleStar12.png,bubbleStar13.png,bubbleStar14.png,bubbleStar15.png,bubbleStar16.png,bubbleStar17.png,bubbleStar18.png,bubbleStar19.png,bubbleStar2.png,bubbleStar3.png,bubbleStar4.png,bubbleStar5.png,bubbleStar6.png,bubbleStar7.png,bubbleStar8.png,bubbleStar9.png,bubleEle0.png,bubleEle1.png,bubleEle2.png,bubleEle3.png,bubleEle4.png,chapterNum0.png,chapterNum1.png,chapterNum2.png,chapterNum3.png,chapterNum4.png,chapterNum5.png,chapterNum6.png,chapterNum7.png,chapterNum8.png,chapterNum9.png,chapterNum关.png,chapterNum第.png,chooseRect.png,doorClosed.png,doorOpen.png,eggPiece1.png,eggPiece2.png,eggPiece3.png,eggPiece4.png,eggPiece5.png,eggStatus0.png,eggStatus1.png,eggStatus2.png,ele0Exp.png,ele1Exp.png,ele2Exp.png,ele3Exp.png,ele4Exp.png,exLighting0.png,exLighting10.png,exLighting13.png,exLighting15.png,exLighting17.png,exLighting18.png,exLighting2.png,exLighting20.png,exLighting22.png,exLighting24.png,exLighting26.png,exLighting28.png,exLighting31.png,exLighting33.png,exLighting4.png,exLighting6.png,exLighting8.png,eyeDownLeft.png,eyeDownRight.png,eyeSingle.png,greenCircleDown.png,greenCircleUp.png,greyBallFace.png,guidePropBoom.png,guidePropCow.png,guidePropHammer.png,guidePropHand.png,guidePropMsgPanel.png,guidePropShoe.png,hairballDisBg.png,hairballPiece1.png,hairballPiece2.png,hairballPiece3.png,hairballPiece4.png,hairballPiece5.png,hairballPiece6.png,hairballPiece7.png,hairballPiece8.png,hairballPiece9.png,hammerBtn.png,ice2.png,ice3.png,ice4.png,ice5.png,ice6.png,jellyArrow.png,leftArrow.png,lightedStar.png,lineLight.png,lockVine.png,magicLion.png,magicLionBg.png,main_mapbottom.png,musicOff.png,musicOn.png,playBg.jpg,propNum0.png,propNum1.png,propNum2.png,propNum3.png,propNum4.png,propNum5.png,propNum6.png,propNum7.png,propNum8.png,propNum9.png,rectLat.png,rectLatWhite.png,redDoorBg.png,rightArrow.png,rightMark.png,rock2.png,rock3.png,rock4.png,rock5.png,rock6.png,scoreNum0.png,scoreNum1.png,scoreNum2.png,scoreNum3.png,scoreNum4.png,scoreNum5.png,scoreNum6.png,scoreNum7.png,scoreNum8.png,scoreNum9.png,scoreNum关.png,scoreNum冒号.png,scoreNum分.png,scoreNum数.png,scoreNum通.png,settingBtn.png,starProgress.png,stepAni1.png,stepAni10.png,stepAni11.png,stepAni2.png,stepAni3.png,stepAni4.png,stepAni5.png,stepAni6.png,stepAni7.png,stepAni8.png,stepAni9.png,stepBtn.png,stepNum0.png,stepNum1.png,stepNum2.png,stepNum3.png,stepNum4.png,stepNum5.png,stepNum6.png,stepNum7.png,stepNum8.png,stepNum9.png,table.png,topBg.png,unlightedStar.png,yellowCircleDown.png,yellowCircleUp.png,yellowDoorBg.png"
,
"keys"
:
"blueDoorBg.png,bonusFra0.png,bonusFra1.png,bonusFra10.png,bonusFra11.png,bonusFra2.png,bonusFra3.png,bonusFra4.png,bonusFra5.png,bonusFra6.png,bonusFra7.png,bonusFra8.png,bonusFra9.png,bonusShoot.png,boom0.png,boom1.png,boom10.png,boom11.png,boom12.png,boom13.png,boom14.png,boom15.png,boom16.png,boom17.png,boom18.png,boom19.png,boom2.png,boom20.png,boom3.png,boom4.png,boom5.png,boom6.png,boom7.png,boom8.png,boom9.png,boomBtn.png,brownBallFace.png,bubbleStar1.png,bubbleStar10.png,bubbleStar11.png,bubbleStar12.png,bubbleStar13.png,bubbleStar14.png,bubbleStar15.png,bubbleStar16.png,bubbleStar17.png,bubbleStar18.png,bubbleStar19.png,bubbleStar2.png,bubbleStar3.png,bubbleStar4.png,bubbleStar5.png,bubbleStar6.png,bubbleStar7.png,bubbleStar8.png,bubbleStar9.png,bubleEle0.png,bubleEle1.png,bubleEle2.png,bubleEle3.png,bubleEle4.png,chapterNum0.png,chapterNum1.png,chapterNum2.png,chapterNum3.png,chapterNum4.png,chapterNum5.png,chapterNum6.png,chapterNum7.png,chapterNum8.png,chapterNum9.png,chapterNum关.png,chapterNum第.png,chooseRect.png,doorClosed.png,doorOpen.png,eggPiece1.png,eggPiece2.png,eggPiece3.png,eggPiece4.png,eggPiece5.png,eggStatus0.png,eggStatus1.png,eggStatus2.png,ele0Exp.png,ele1Exp.png,ele2Exp.png,ele3Exp.png,ele4Exp.png,exLighting0.png,exLighting10.png,exLighting13.png,exLighting15.png,exLighting17.png,exLighting18.png,exLighting2.png,exLighting20.png,exLighting22.png,exLighting24.png,exLighting26.png,exLighting28.png,exLighting31.png,exLighting33.png,exLighting4.png,exLighting6.png,exLighting8.png,eyeDownLeft.png,eyeDownRight.png,eyeSingle.png,greenCircleDown.png,greenCircleUp.png,greyBallFace.png,guidePropBoom.png,guidePropCow.png,guidePropHammer.png,guidePropHand.png,guidePropMsgPanel.png,guidePropShoe.png,hairballDisBg.png,hairballPiece1.png,hairballPiece2.png,hairballPiece3.png,hairballPiece4.png,hairballPiece5.png,hairballPiece6.png,hairballPiece7.png,hairballPiece8.png,hairballPiece9.png,hammerBtn.png,ice2.png,ice3.png,ice4.png,ice5.png,ice6.png,jellyArrow.png,leftArrow.png,lightedStar.png,lineLight.png,lockVine.png,magicLion.png,magicLionBg.png,main_mapbottom.png,musicOff.png,musicOn.png,playBg.jpg,propNum0.png,propNum1.png,propNum2.png,propNum3.png,propNum4.png,propNum5.png,propNum6.png,propNum7.png,propNum8.png,propNum9.png,rectLat.png,rectLatWhite.png,redDoorBg.png,rightArrow.png,rightMark.png,rock2.png,rock3.png,rock4.png,rock5.png,rock6.png,scoreNum0.png,scoreNum1.png,scoreNum2.png,scoreNum3.png,scoreNum4.png,scoreNum5.png,scoreNum6.png,scoreNum7.png,scoreNum8.png,scoreNum9.png,scoreNum关.png,scoreNum冒号.png,scoreNum分.png,scoreNum数.png,scoreNum通.png,settingBg.png,settingBtn.png,starProgress.png,stepAni1.png,stepAni10.png,stepAni11.png,stepAni2.png,stepAni3.png,stepAni4.png,stepAni5.png,stepAni6.png,stepAni7.png,stepAni8.png,stepAni9.png,stepBtn.png,stepNum0.png,stepNum1.png,stepNum2.png,stepNum3.png,stepNum4.png,stepNum5.png,stepNum6.png,stepNum7.png,stepNum8.png,stepNum9.png,table.png,topBg.png,unlightedStar.png,yellowCircleDown.png,yellowCircleUp.png,yellowDoorBg.png"
,
"name"
:
"playScene"
},
{
=======
>>>>>>>
53
f
0
d
1
bd
52890e958613
d
5588
c
5
c
300802
cabe
5
e
"keys"
:
"活动规则背景.png"
,
"name"
:
"RulePanel"
},
...
...
@@ -73,46 +99,6 @@
{
"keys"
:
"使用道具背景.png"
,
"name"
:
"UseToolPanel"
},
{
"keys"
:
"bonusTime0.png,bonusTime1.png,bonusTime10.png,bonusTime11.png,bonusTime12.png,bonusTime13.png,bonusTime14.png,bonusTime15.png,bonusTime16.png,bonusTime17.png,bonusTime18.png,bonusTime19.png,bonusTime2.png,bonusTime20.png,bonusTime21.png,bonusTime22.png,bonusTime23.png,bonusTime24.png,bonusTime25.png,bonusTime26.png,bonusTime27.png,bonusTime28.png,bonusTime3.png,bonusTime4.png,bonusTime5.png,bonusTime6.png,bonusTime7.png,bonusTime8.png,bonusTime9.png"
,
"name"
:
"bonusTime"
},
{
"keys"
:
"comCloseBtn.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,star.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,动物.png,开始闯关不要能量.png,开始闯关要能量.png,确定.png,继续闯关大.png,继续闯关小.png"
,
"name"
:
"common"
},
{
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:
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,
"name"
:
"festival"
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{
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,
"name"
:
"fiveVerHorDis"
},
{
"keys"
:
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,
"name"
:
"map"
},
{
"keys"
:
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,
"name"
:
"mapCheckPrizeEffect"
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{
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:
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,
"name"
:
"mapCrabEffect"
},
{
"keys"
:
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,
"name"
:
"mapOwlEffect"
},
{
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:
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,
"name"
:
"mapWhaleEffect"
},
{
"keys"
:
"blueDoorBg.png,bonusFra0.png,bonusFra1.png,bonusFra10.png,bonusFra11.png,bonusFra2.png,bonusFra3.png,bonusFra4.png,bonusFra5.png,bonusFra6.png,bonusFra7.png,bonusFra8.png,bonusFra9.png,bonusShoot.png,boom0.png,boom1.png,boom10.png,boom11.png,boom12.png,boom13.png,boom14.png,boom15.png,boom16.png,boom17.png,boom18.png,boom19.png,boom2.png,boom20.png,boom3.png,boom4.png,boom5.png,boom6.png,boom7.png,boom8.png,boom9.png,boomBtn.png,brownBallFace.png,bubbleStar1.png,bubbleStar10.png,bubbleStar11.png,bubbleStar12.png,bubbleStar13.png,bubbleStar14.png,bubbleStar15.png,bubbleStar16.png,bubbleStar17.png,bubbleStar18.png,bubbleStar19.png,bubbleStar2.png,bubbleStar3.png,bubbleStar4.png,bubbleStar5.png,bubbleStar6.png,bubbleStar7.png,bubbleStar8.png,bubbleStar9.png,bubleEle0.png,bubleEle1.png,bubleEle2.png,bubleEle3.png,bubleEle4.png,chooseRect.png,doorClosed.png,doorOpen.png,eggPiece1.png,eggPiece2.png,eggPiece3.png,eggPiece4.png,eggPiece5.png,eggStatus0.png,eggStatus1.png,eggStatus2.png,ele0Exp.png,ele1Exp.png,ele2Exp.png,ele3Exp.png,ele4Exp.png,exLighting0.png,exLighting10.png,exLighting13.png,exLighting15.png,exLighting17.png,exLighting18.png,exLighting2.png,exLighting20.png,exLighting22.png,exLighting24.png,exLighting26.png,exLighting28.png,exLighting31.png,exLighting33.png,exLighting4.png,exLighting6.png,exLighting8.png,eyeDownLeft.png,eyeDownRight.png,eyeSingle.png,greenCircleDown.png,greenCircleUp.png,greyBallFace.png,guidePropBoom.png,guidePropCow.png,guidePropHammer.png,guidePropHand.png,guidePropMsgPanel.png,guidePropShoe.png,hairballDisBg.png,hairballPiece1.png,hairballPiece10.png,hairballPiece11.png,hairballPiece2.png,hairballPiece3.png,hairballPiece4.png,hairballPiece5.png,hairballPiece6.png,hairballPiece7.png,hairballPiece8.png,hairballPiece9.png,hammerBtn.png,ice2.png,ice3.png,ice4.png,ice5.png,ice6.png,jellyArrow.png,leftArrow.png,lightedStar.png,lineLight.png,lockVine.png,magicLion.png,magicLionBg.png,main_mapbottom.png,playBg.jpg,propNum0.png,propNum1.png,propNum2.png,propNum3.png,propNum4.png,propNum5.png,propNum6.png,propNum7.png,propNum8.png,propNum9.png,rectLat.png,rectLatWhite.png,redDoorBg.png,redNum0.png,redNum1.png,redNum2.png,redNum3.png,redNum4.png,redNum5.png,redNum6.png,redNum7.png,redNum8.png,redNum9.png,redNum关.png,redNum冒号.png,redNum分.png,redNum数.png,redNum第.png,redNum通.png,rightArrow.png,rightMark.png,rock2.png,rock3.png,rock4.png,rock5.png,rock6.png,starProgress.png,stepAni1.png,stepAni10.png,stepAni11.png,stepAni2.png,stepAni3.png,stepAni4.png,stepAni5.png,stepAni6.png,stepAni7.png,stepAni8.png,stepAni9.png,stepBtn.png,table.png,topBg.png,unlightedStar.png,yellowCircleDown.png,yellowCircleUp.png,yellowDoorBg.png"
,
"name"
:
"playScene"
}
],
"path"
:
"./resource/"
...
...
src/ResJson.ts
View file @
b40b44ea
export
const
ResJson
=
{
"groups"
:
[
{
"keys"
:
"bonusTime0.png,bonusTime1.png,bonusTime10.png,bonusTime11.png,bonusTime12.png,bonusTime13.png,bonusTime14.png,bonusTime15.png,bonusTime16.png,bonusTime17.png,bonusTime18.png,bonusTime19.png,bonusTime2.png,bonusTime20.png,bonusTime21.png,bonusTime22.png,bonusTime23.png,bonusTime24.png,bonusTime25.png,bonusTime26.png,bonusTime27.png,bonusTime28.png,bonusTime3.png,bonusTime4.png,bonusTime5.png,bonusTime6.png,bonusTime7.png,bonusTime8.png,bonusTime9.png"
,
"name"
:
"bonusTime"
},
{
"keys"
:
"增加体力背景.png,无字按钮底.png"
,
"name"
:
"BuyPowerPanel"
},
{
<<<<<<<
HEAD
"keys"
:
"comCloseBtn.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,star.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,动物.png,开始闯关要能量.png,确定.png,继续闯关大.png,继续闯关小.png"
,
"keys"
:
"comCloseBtn.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,star.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,动物.png,开始闯关不要能量.png,开始闯关要能量.png,确定.png,继续闯关大.png,继续闯关小.png"
,
"name"
:
"common"
},
{
=======
>>>>>>>
53
f0d1bd52890e958613d5588c5c300802cabe5e
"keys"
:
"积分不足背景.png,赚取积分.png"
,
"name"
:
"CreditsOutPanel"
},
...
...
@@ -23,10 +24,38 @@ export const ResJson = {
"keys"
:
"失败Bg.png,失败重新闯关.png"
,
"name"
:
"FailedPanel"
},
{
"keys"
:
"fesEleSmallDis1.png,fesEleSmallDis10.png,fesEleSmallDis2.png,fesEleSmallDis3.png,fesEleSmallDis4.png,fesEleSmallDis5.png,fesEleSmallDis6.png,fesEleSmallDis7.png,fesEleSmallDis8.png,fesEleSmallDis9.png,fesRedBigLight.png,fesRedBombSta1.png,fesRedCap.png,fesRedDown.png,fesRedSmallLight.png,fesRedUp.png,festivalTargetBg.png,lineLight1.png,lineLight10.png,lineLight11.png,lineLight12.png,lineLight13.png,lineLight2.png,lineLight3.png,lineLight4.png,lineLight5.png,lineLight6.png,lineLight7.png,lineLight8.png,lineLight9.png,xingxingbi.png"
,
"name"
:
"festival"
},
{
"keys"
:
"dis_ele0_0.png,dis_ele0_1.png,dis_ele0_10.png,dis_ele0_11.png,dis_ele0_12.png,dis_ele0_13.png,dis_ele0_14.png,dis_ele0_2.png,dis_ele0_3.png,dis_ele0_4.png,dis_ele0_5.png,dis_ele0_6.png,dis_ele0_7.png,dis_ele0_8.png,dis_ele0_9.png,dis_ele1_0.png,dis_ele1_1.png,dis_ele1_10.png,dis_ele1_11.png,dis_ele1_12.png,dis_ele1_13.png,dis_ele1_14.png,dis_ele1_2.png,dis_ele1_3.png,dis_ele1_4.png,dis_ele1_5.png,dis_ele1_6.png,dis_ele1_7.png,dis_ele1_8.png,dis_ele1_9.png,dis_ele2_0.png,dis_ele2_1.png,dis_ele2_10.png,dis_ele2_11.png,dis_ele2_12.png,dis_ele2_13.png,dis_ele2_14.png,dis_ele2_2.png,dis_ele2_3.png,dis_ele2_4.png,dis_ele2_5.png,dis_ele2_6.png,dis_ele2_7.png,dis_ele2_8.png,dis_ele2_9.png,dis_ele3_.png,dis_ele3_0.png,dis_ele3_1.png,dis_ele3_10.png,dis_ele3_11.png,dis_ele3_12.png,dis_ele3_13.png,dis_ele3_14.png,dis_ele3_2.png,dis_ele3_3.png,dis_ele3_4.png,dis_ele3_6.png,dis_ele3_7.png,dis_ele3_8.png,dis_ele3_9.png,dis_ele4_0.png,dis_ele4_1.png,dis_ele4_10.png,dis_ele4_11.png,dis_ele4_12.png,dis_ele4_13.png,dis_ele4_14.png,dis_ele4_2.png,dis_ele4_3.png,dis_ele4_4.png,dis_ele4_5.png,dis_ele4_6.png,dis_ele4_7.png,dis_ele4_8.png,dis_ele4_9.png,hor_ele0_0.png,hor_ele0_1.png,hor_ele0_10.png,hor_ele0_11.png,hor_ele0_12.png,hor_ele0_13.png,hor_ele0_14.png,hor_ele0_15.png,hor_ele0_2.png,hor_ele0_3.png,hor_ele0_4.png,hor_ele0_5.png,hor_ele0_6.png,hor_ele0_7.png,hor_ele0_8.png,hor_ele0_9.png,hor_ele1_0.png,hor_ele1_1.png,hor_ele1_10.png,hor_ele1_11.png,hor_ele1_12.png,hor_ele1_13.png,hor_ele1_14.png,hor_ele1_15.png,hor_ele1_2.png,hor_ele1_3.png,hor_ele1_4.png,hor_ele1_5.png,hor_ele1_6.png,hor_ele1_7.png,hor_ele1_8.png,hor_ele1_9.png,hor_ele2_0.png,hor_ele2_1.png,hor_ele2_10.png,hor_ele2_11.png,hor_ele2_12.png,hor_ele2_13.png,hor_ele2_14.png,hor_ele2_15.png,hor_ele2_2.png,hor_ele2_3.png,hor_ele2_4.png,hor_ele2_5.png,hor_ele2_6.png,hor_ele2_7.png,hor_ele2_8.png,hor_ele2_9.png,hor_ele3_0.png,hor_ele3_1.png,hor_ele3_10.png,hor_ele3_11.png,hor_ele3_12.png,hor_ele3_13.png,hor_ele3_14.png,hor_ele3_15.png,hor_ele3_2.png,hor_ele3_3.png,hor_ele3_4.png,hor_ele3_5.png,hor_ele3_6.png,hor_ele3_7.png,hor_ele3_8.png,hor_ele3_9.png,hor_ele4_0.png,hor_ele4_1.png,hor_ele4_10.png,hor_ele4_11.png,hor_ele4_12.png,hor_ele4_13.png,hor_ele4_14.png,hor_ele4_15.png,hor_ele4_2.png,hor_ele4_3.png,hor_ele4_4.png,hor_ele4_5.png,hor_ele4_6.png,hor_ele4_7.png,hor_ele4_8.png,hor_ele4_9.png,ver_ele0_0.png,ver_ele0_1.png,ver_ele0_10.png,ver_ele0_11.png,ver_ele0_12.png,ver_ele0_13.png,ver_ele0_14.png,ver_ele0_15.png,ver_ele0_2.png,ver_ele0_3.png,ver_ele0_4.png,ver_ele0_5.png,ver_ele0_6.png,ver_ele0_7.png,ver_ele0_8.png,ver_ele0_9.png,ver_ele1_0.png,ver_ele1_1.png,ver_ele1_10.png,ver_ele1_11.png,ver_ele1_12.png,ver_ele1_13.png,ver_ele1_14.png,ver_ele1_15.png,ver_ele1_2.png,ver_ele1_3.png,ver_ele1_4.png,ver_ele1_5.png,ver_ele1_6.png,ver_ele1_7.png,ver_ele1_8.png,ver_ele1_9.png,ver_ele2_0.png,ver_ele2_1.png,ver_ele2_10.png,ver_ele2_11.png,ver_ele2_12.png,ver_ele2_13.png,ver_ele2_14.png,ver_ele2_15.png,ver_ele2_2.png,ver_ele2_3.png,ver_ele2_4.png,ver_ele2_5.png,ver_ele2_6.png,ver_ele2_7.png,ver_ele2_8.png,ver_ele2_9.png,ver_ele3_0.png,ver_ele3_1.png,ver_ele3_10.png,ver_ele3_11.png,ver_ele3_12.png,ver_ele3_13.png,ver_ele3_14.png,ver_ele3_15.png,ver_ele3_2.png,ver_ele3_3.png,ver_ele3_4.png,ver_ele3_5.png,ver_ele3_6.png,ver_ele3_7.png,ver_ele3_8.png,ver_ele3_9.png,ver_ele4_0.png,ver_ele4_1.png,ver_ele4_10.png,ver_ele4_11.png,ver_ele4_12.png,ver_ele4_13.png,ver_ele4_14.png,ver_ele4_15.png,ver_ele4_2.png,ver_ele4_3.png,ver_ele4_4.png,ver_ele4_5.png,ver_ele4_6.png,ver_ele4_7.png,ver_ele4_8.png,ver_ele4_9.png"
,
"name"
:
"fiveVerHorDis"
},
{
"keys"
:
"圆圈.png,开心收下.png"
,
"name"
:
"FreePowerPanel"
},
{
"keys"
:
"cur_light_1.png,cur_light_2.png,map_avatar_bg.png,map_bg1.jpg,map_bg2.jpg,map_bg3.jpg,map_check_disable.png,map_check_disable_prize.png,map_check_enable.png,map_check_enable_cur.png,map_creditsBg.png,map_energyAdd.png,map_energyBg.png,map_prizeBox.png,map_prizeBtn.png,map_ruleBtn.png,map_star_disable.png,map_star_enable.png,map_taskBtn.png,map_推车.png,map_狐狸气球.png,water1.png,water2.png"
,
"name"
:
"map"
},
{
"keys"
:
"prize_check_0.png,prize_check_1.png,prize_check_10.png,prize_check_11.png,prize_check_12.png,prize_check_13.png,prize_check_14.png,prize_check_15.png,prize_check_16.png,prize_check_2.png,prize_check_3.png,prize_check_4.png,prize_check_5.png,prize_check_6.png,prize_check_7.png,prize_check_8.png,prize_check_9.png"
,
"name"
:
"mapCheckPrizeEffect"
},
{
"keys"
:
"map_crab_0.png,map_crab_1.png,map_crab_10.png,map_crab_11.png,map_crab_12.png,map_crab_13.png,map_crab_14.png,map_crab_15.png,map_crab_16.png,map_crab_17.png,map_crab_18.png,map_crab_19.png,map_crab_2.png,map_crab_20.png,map_crab_21.png,map_crab_22.png,map_crab_23.png,map_crab_24.png,map_crab_25.png,map_crab_26.png,map_crab_27.png,map_crab_28.png,map_crab_29.png,map_crab_3.png,map_crab_30.png,map_crab_4.png,map_crab_5.png,map_crab_6.png,map_crab_7.png,map_crab_8.png,map_crab_9.png"
,
"name"
:
"mapCrabEffect"
},
{
"keys"
:
"map_owl_0.png,map_owl_1.png,map_owl_10.png,map_owl_11.png,map_owl_12.png,map_owl_13.png,map_owl_14.png,map_owl_15.png,map_owl_2.png,map_owl_3.png,map_owl_4.png,map_owl_5.png,map_owl_6.png,map_owl_7.png,map_owl_8.png,map_owl_9.png"
,
"name"
:
"mapOwlEffect"
},
{
"keys"
:
"map_whale_0.png,map_whale_1.png,map_whale_10.png,map_whale_11.png,map_whale_12.png,map_whale_2.png,map_whale_3.png,map_whale_4.png,map_whale_5.png,map_whale_6.png,map_whale_7.png,map_whale_8.png,map_whale_9.png"
,
"name"
:
"mapWhaleEffect"
},
{
"keys"
:
"体力不足Bg.png,体力不足按钮.png"
,
"name"
:
"NoEnergyPanel"
...
...
@@ -36,13 +65,10 @@ export const ResJson = {
"name"
:
"NoStepBtn"
},
{
<<<<<<<
HEAD
"keys"
:
"blueDoorBg.png,bonusFra0.png,bonusFra1.png,bonusFra10.png,bonusFra11.png,bonusFra2.png,bonusFra3.png,bonusFra4.png,bonusFra5.png,bonusFra6.png,bonusFra7.png,bonusFra8.png,bonusFra9.png,bonusShoot.png,boom0.png,boom1.png,boom10.png,boom11.png,boom12.png,boom13.png,boom14.png,boom15.png,boom16.png,boom17.png,boom18.png,boom19.png,boom2.png,boom20.png,boom3.png,boom4.png,boom5.png,boom6.png,boom7.png,boom8.png,boom9.png,boomBtn.png,brownBallFace.png,bubbleStar1.png,bubbleStar10.png,bubbleStar11.png,bubbleStar12.png,bubbleStar13.png,bubbleStar14.png,bubbleStar15.png,bubbleStar16.png,bubbleStar17.png,bubbleStar18.png,bubbleStar19.png,bubbleStar2.png,bubbleStar3.png,bubbleStar4.png,bubbleStar5.png,bubbleStar6.png,bubbleStar7.png,bubbleStar8.png,bubbleStar9.png,bubleEle0.png,bubleEle1.png,bubleEle2.png,bubleEle3.png,bubleEle4.png,chapterNum0.png,chapterNum1.png,chapterNum2.png,chapterNum3.png,chapterNum4.png,chapterNum5.png,chapterNum6.png,chapterNum7.png,chapterNum8.png,chapterNum9.png,chapterNum关.png,chapterNum第.png,chooseRect.png,doorClosed.png,doorOpen.png,eggPiece1.png,eggPiece2.png,eggPiece3.png,eggPiece4.png,eggPiece5.png,eggStatus0.png,eggStatus1.png,eggStatus2.png,ele0Exp.png,ele1Exp.png,ele2Exp.png,ele3Exp.png,ele4Exp.png,exLighting0.png,exLighting10.png,exLighting13.png,exLighting15.png,exLighting17.png,exLighting18.png,exLighting2.png,exLighting20.png,exLighting22.png,exLighting24.png,exLighting26.png,exLighting28.png,exLighting31.png,exLighting33.png,exLighting4.png,exLighting6.png,exLighting8.png,eyeDownLeft.png,eyeDownRight.png,eyeSingle.png,greenCircleDown.png,greenCircleUp.png,greyBallFace.png,guidePropBoom.png,guidePropCow.png,guidePropHammer.png,guidePropHand.png,guidePropMsgPanel.png,guidePropShoe.png,hairballDisBg.png,hairballPiece1.png,hairballPiece2.png,hairballPiece3.png,hairballPiece4.png,hairballPiece5.png,hairballPiece6.png,hairballPiece7.png,hairballPiece8.png,hairballPiece9.png,hammerBtn.png,ice2.png,ice3.png,ice4.png,ice5.png,ice6.png,jellyArrow.png,leftArrow.png,lightedStar.png,lineLight.png,lockVine.png,magicLion.png,magicLionBg.png,main_mapbottom.png,musicOff.png,musicOn.png,playBg.jpg,propNum0.png,propNum1.png,propNum2.png,propNum3.png,propNum4.png,propNum5.png,propNum6.png,propNum7.png,propNum8.png,propNum9.png,rectLat.png,rectLatWhite.png,redDoorBg.png,rightArrow.png,rightMark.png,rock2.png,rock3.png,rock4.png,rock5.png,rock6.png,scoreNum0.png,scoreNum1.png,scoreNum2.png,scoreNum3.png,scoreNum4.png,scoreNum5.png,scoreNum6.png,scoreNum7.png,scoreNum8.png,scoreNum9.png,scoreNum关.png,scoreNum冒号.png,scoreNum分.png,scoreNum数.png,scoreNum通.png,settingBtn.png,starProgress.png,stepAni1.png,stepAni10.png,stepAni11.png,stepAni2.png,stepAni3.png,stepAni4.png,stepAni5.png,stepAni6.png,stepAni7.png,stepAni8.png,stepAni9.png,stepBtn.png,stepNum0.png,stepNum1.png,stepNum2.png,stepNum3.png,stepNum4.png,stepNum5.png,stepNum6.png,stepNum7.png,stepNum8.png,stepNum9.png,table.png,topBg.png,unlightedStar.png,yellowCircleDown.png,yellowCircleUp.png,yellowDoorBg.png"
,
"keys"
:
"blueDoorBg.png,bonusFra0.png,bonusFra1.png,bonusFra10.png,bonusFra11.png,bonusFra2.png,bonusFra3.png,bonusFra4.png,bonusFra5.png,bonusFra6.png,bonusFra7.png,bonusFra8.png,bonusFra9.png,bonusShoot.png,boom0.png,boom1.png,boom10.png,boom11.png,boom12.png,boom13.png,boom14.png,boom15.png,boom16.png,boom17.png,boom18.png,boom19.png,boom2.png,boom20.png,boom3.png,boom4.png,boom5.png,boom6.png,boom7.png,boom8.png,boom9.png,boomBtn.png,brownBallFace.png,bubbleStar1.png,bubbleStar10.png,bubbleStar11.png,bubbleStar12.png,bubbleStar13.png,bubbleStar14.png,bubbleStar15.png,bubbleStar16.png,bubbleStar17.png,bubbleStar18.png,bubbleStar19.png,bubbleStar2.png,bubbleStar3.png,bubbleStar4.png,bubbleStar5.png,bubbleStar6.png,bubbleStar7.png,bubbleStar8.png,bubbleStar9.png,bubleEle0.png,bubleEle1.png,bubleEle2.png,bubleEle3.png,bubleEle4.png,chapterNum0.png,chapterNum1.png,chapterNum2.png,chapterNum3.png,chapterNum4.png,chapterNum5.png,chapterNum6.png,chapterNum7.png,chapterNum8.png,chapterNum9.png,chapterNum关.png,chapterNum第.png,chooseRect.png,doorClosed.png,doorOpen.png,eggPiece1.png,eggPiece2.png,eggPiece3.png,eggPiece4.png,eggPiece5.png,eggStatus0.png,eggStatus1.png,eggStatus2.png,ele0Exp.png,ele1Exp.png,ele2Exp.png,ele3Exp.png,ele4Exp.png,exLighting0.png,exLighting10.png,exLighting13.png,exLighting15.png,exLighting17.png,exLighting18.png,exLighting2.png,exLighting20.png,exLighting22.png,exLighting24.png,exLighting26.png,exLighting28.png,exLighting31.png,exLighting33.png,exLighting4.png,exLighting6.png,exLighting8.png,eyeDownLeft.png,eyeDownRight.png,eyeSingle.png,greenCircleDown.png,greenCircleUp.png,greyBallFace.png,guidePropBoom.png,guidePropCow.png,guidePropHammer.png,guidePropHand.png,guidePropMsgPanel.png,guidePropShoe.png,hairballDisBg.png,hairballPiece1.png,hairballPiece2.png,hairballPiece3.png,hairballPiece4.png,hairballPiece5.png,hairballPiece6.png,hairballPiece7.png,hairballPiece8.png,hairballPiece9.png,hammerBtn.png,ice2.png,ice3.png,ice4.png,ice5.png,ice6.png,jellyArrow.png,leftArrow.png,lightedStar.png,lineLight.png,lockVine.png,magicLion.png,magicLionBg.png,main_mapbottom.png,musicOff.png,musicOn.png,playBg.jpg,propNum0.png,propNum1.png,propNum2.png,propNum3.png,propNum4.png,propNum5.png,propNum6.png,propNum7.png,propNum8.png,propNum9.png,rectLat.png,rectLatWhite.png,redDoorBg.png,rightArrow.png,rightMark.png,rock2.png,rock3.png,rock4.png,rock5.png,rock6.png,scoreNum0.png,scoreNum1.png,scoreNum2.png,scoreNum3.png,scoreNum4.png,scoreNum5.png,scoreNum6.png,scoreNum7.png,scoreNum8.png,scoreNum9.png,scoreNum关.png,scoreNum冒号.png,scoreNum分.png,scoreNum数.png,scoreNum通.png,settingBg.png,settingBtn.png,starProgress.png,stepAni1.png,stepAni10.png,stepAni11.png,stepAni2.png,stepAni3.png,stepAni4.png,stepAni5.png,stepAni6.png,stepAni7.png,stepAni8.png,stepAni9.png,stepBtn.png,stepNum0.png,stepNum1.png,stepNum2.png,stepNum3.png,stepNum4.png,stepNum5.png,stepNum6.png,stepNum7.png,stepNum8.png,stepNum9.png,table.png,topBg.png,unlightedStar.png,yellowCircleDown.png,yellowCircleUp.png,yellowDoorBg.png"
,
"name"
:
"playScene"
},
{
=======
>>>>>>>
53
f0d1bd52890e958613d5588c5c300802cabe5e
"keys"
:
"活动规则背景.png"
,
"name"
:
"RulePanel"
},
...
...
@@ -73,46 +99,6 @@ export const ResJson = {
{
"keys"
:
"使用道具背景.png"
,
"name"
:
"UseToolPanel"
},
{
"keys"
:
"bonusTime0.png,bonusTime1.png,bonusTime10.png,bonusTime11.png,bonusTime12.png,bonusTime13.png,bonusTime14.png,bonusTime15.png,bonusTime16.png,bonusTime17.png,bonusTime18.png,bonusTime19.png,bonusTime2.png,bonusTime20.png,bonusTime21.png,bonusTime22.png,bonusTime23.png,bonusTime24.png,bonusTime25.png,bonusTime26.png,bonusTime27.png,bonusTime28.png,bonusTime3.png,bonusTime4.png,bonusTime5.png,bonusTime6.png,bonusTime7.png,bonusTime8.png,bonusTime9.png"
,
"name"
:
"bonusTime"
},
{
"keys"
:
"comCloseBtn.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,star.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,动物.png,开始闯关不要能量.png,开始闯关要能量.png,确定.png,继续闯关大.png,继续闯关小.png"
,
"name"
:
"common"
},
{
"keys"
:
"fesEleSmallDis1.png,fesEleSmallDis10.png,fesEleSmallDis2.png,fesEleSmallDis3.png,fesEleSmallDis4.png,fesEleSmallDis5.png,fesEleSmallDis6.png,fesEleSmallDis7.png,fesEleSmallDis8.png,fesEleSmallDis9.png,fesRedBigLight.png,fesRedBombSta1.png,fesRedCap.png,fesRedDown.png,fesRedSmallLight.png,fesRedUp.png,festivalTargetBg.png,lineLight1.png,lineLight10.png,lineLight11.png,lineLight12.png,lineLight13.png,lineLight2.png,lineLight3.png,lineLight4.png,lineLight5.png,lineLight6.png,lineLight7.png,lineLight8.png,lineLight9.png,xingxingbi.png"
,
"name"
:
"festival"
},
{
"keys"
:
"dis_ele0_0.png,dis_ele0_1.png,dis_ele0_10.png,dis_ele0_11.png,dis_ele0_12.png,dis_ele0_13.png,dis_ele0_14.png,dis_ele0_2.png,dis_ele0_3.png,dis_ele0_4.png,dis_ele0_5.png,dis_ele0_6.png,dis_ele0_7.png,dis_ele0_8.png,dis_ele0_9.png,dis_ele1_0.png,dis_ele1_1.png,dis_ele1_10.png,dis_ele1_11.png,dis_ele1_12.png,dis_ele1_13.png,dis_ele1_14.png,dis_ele1_2.png,dis_ele1_3.png,dis_ele1_4.png,dis_ele1_5.png,dis_ele1_6.png,dis_ele1_7.png,dis_ele1_8.png,dis_ele1_9.png,dis_ele2_0.png,dis_ele2_1.png,dis_ele2_10.png,dis_ele2_11.png,dis_ele2_12.png,dis_ele2_13.png,dis_ele2_14.png,dis_ele2_2.png,dis_ele2_3.png,dis_ele2_4.png,dis_ele2_5.png,dis_ele2_6.png,dis_ele2_7.png,dis_ele2_8.png,dis_ele2_9.png,dis_ele3_.png,dis_ele3_0.png,dis_ele3_1.png,dis_ele3_10.png,dis_ele3_11.png,dis_ele3_12.png,dis_ele3_13.png,dis_ele3_14.png,dis_ele3_2.png,dis_ele3_3.png,dis_ele3_4.png,dis_ele3_6.png,dis_ele3_7.png,dis_ele3_8.png,dis_ele3_9.png,dis_ele4_0.png,dis_ele4_1.png,dis_ele4_10.png,dis_ele4_11.png,dis_ele4_12.png,dis_ele4_13.png,dis_ele4_14.png,dis_ele4_2.png,dis_ele4_3.png,dis_ele4_4.png,dis_ele4_5.png,dis_ele4_6.png,dis_ele4_7.png,dis_ele4_8.png,dis_ele4_9.png,hor_ele0_0.png,hor_ele0_1.png,hor_ele0_10.png,hor_ele0_11.png,hor_ele0_12.png,hor_ele0_13.png,hor_ele0_14.png,hor_ele0_15.png,hor_ele0_2.png,hor_ele0_3.png,hor_ele0_4.png,hor_ele0_5.png,hor_ele0_6.png,hor_ele0_7.png,hor_ele0_8.png,hor_ele0_9.png,hor_ele1_0.png,hor_ele1_1.png,hor_ele1_10.png,hor_ele1_11.png,hor_ele1_12.png,hor_ele1_13.png,hor_ele1_14.png,hor_ele1_15.png,hor_ele1_2.png,hor_ele1_3.png,hor_ele1_4.png,hor_ele1_5.png,hor_ele1_6.png,hor_ele1_7.png,hor_ele1_8.png,hor_ele1_9.png,hor_ele2_0.png,hor_ele2_1.png,hor_ele2_10.png,hor_ele2_11.png,hor_ele2_12.png,hor_ele2_13.png,hor_ele2_14.png,hor_ele2_15.png,hor_ele2_2.png,hor_ele2_3.png,hor_ele2_4.png,hor_ele2_5.png,hor_ele2_6.png,hor_ele2_7.png,hor_ele2_8.png,hor_ele2_9.png,hor_ele3_0.png,hor_ele3_1.png,hor_ele3_10.png,hor_ele3_11.png,hor_ele3_12.png,hor_ele3_13.png,hor_ele3_14.png,hor_ele3_15.png,hor_ele3_2.png,hor_ele3_3.png,hor_ele3_4.png,hor_ele3_5.png,hor_ele3_6.png,hor_ele3_7.png,hor_ele3_8.png,hor_ele3_9.png,hor_ele4_0.png,hor_ele4_1.png,hor_ele4_10.png,hor_ele4_11.png,hor_ele4_12.png,hor_ele4_13.png,hor_ele4_14.png,hor_ele4_15.png,hor_ele4_2.png,hor_ele4_3.png,hor_ele4_4.png,hor_ele4_5.png,hor_ele4_6.png,hor_ele4_7.png,hor_ele4_8.png,hor_ele4_9.png,ver_ele0_0.png,ver_ele0_1.png,ver_ele0_10.png,ver_ele0_11.png,ver_ele0_12.png,ver_ele0_13.png,ver_ele0_14.png,ver_ele0_15.png,ver_ele0_2.png,ver_ele0_3.png,ver_ele0_4.png,ver_ele0_5.png,ver_ele0_6.png,ver_ele0_7.png,ver_ele0_8.png,ver_ele0_9.png,ver_ele1_0.png,ver_ele1_1.png,ver_ele1_10.png,ver_ele1_11.png,ver_ele1_12.png,ver_ele1_13.png,ver_ele1_14.png,ver_ele1_15.png,ver_ele1_2.png,ver_ele1_3.png,ver_ele1_4.png,ver_ele1_5.png,ver_ele1_6.png,ver_ele1_7.png,ver_ele1_8.png,ver_ele1_9.png,ver_ele2_0.png,ver_ele2_1.png,ver_ele2_10.png,ver_ele2_11.png,ver_ele2_12.png,ver_ele2_13.png,ver_ele2_14.png,ver_ele2_15.png,ver_ele2_2.png,ver_ele2_3.png,ver_ele2_4.png,ver_ele2_5.png,ver_ele2_6.png,ver_ele2_7.png,ver_ele2_8.png,ver_ele2_9.png,ver_ele3_0.png,ver_ele3_1.png,ver_ele3_10.png,ver_ele3_11.png,ver_ele3_12.png,ver_ele3_13.png,ver_ele3_14.png,ver_ele3_15.png,ver_ele3_2.png,ver_ele3_3.png,ver_ele3_4.png,ver_ele3_5.png,ver_ele3_6.png,ver_ele3_7.png,ver_ele3_8.png,ver_ele3_9.png,ver_ele4_0.png,ver_ele4_1.png,ver_ele4_10.png,ver_ele4_11.png,ver_ele4_12.png,ver_ele4_13.png,ver_ele4_14.png,ver_ele4_15.png,ver_ele4_2.png,ver_ele4_3.png,ver_ele4_4.png,ver_ele4_5.png,ver_ele4_6.png,ver_ele4_7.png,ver_ele4_8.png,ver_ele4_9.png"
,
"name"
:
"fiveVerHorDis"
},
{
"keys"
:
"cur_light_1.png,cur_light_2.png,map_avatar_bg.png,map_bg1.jpg,map_bg2.jpg,map_bg3.jpg,map_check_disable.png,map_check_disable_prize.png,map_check_enable.png,map_check_enable_cur.png,map_creditsBg.png,map_energyAdd.png,map_energyBg.png,map_prizeBox.png,map_prizeBtn.png,map_ruleBtn.png,map_star_disable.png,map_star_enable.png,map_taskBtn.png,map_推车.png,map_狐狸气球.png,water1.png,water2.png"
,
"name"
:
"map"
},
{
"keys"
:
"prize_check_0.png,prize_check_1.png,prize_check_10.png,prize_check_11.png,prize_check_12.png,prize_check_13.png,prize_check_14.png,prize_check_15.png,prize_check_16.png,prize_check_2.png,prize_check_3.png,prize_check_4.png,prize_check_5.png,prize_check_6.png,prize_check_7.png,prize_check_8.png,prize_check_9.png"
,
"name"
:
"mapCheckPrizeEffect"
},
{
"keys"
:
"map_crab_0.png,map_crab_1.png,map_crab_10.png,map_crab_11.png,map_crab_12.png,map_crab_13.png,map_crab_14.png,map_crab_15.png,map_crab_16.png,map_crab_17.png,map_crab_18.png,map_crab_19.png,map_crab_2.png,map_crab_20.png,map_crab_21.png,map_crab_22.png,map_crab_23.png,map_crab_24.png,map_crab_25.png,map_crab_26.png,map_crab_27.png,map_crab_28.png,map_crab_29.png,map_crab_3.png,map_crab_30.png,map_crab_4.png,map_crab_5.png,map_crab_6.png,map_crab_7.png,map_crab_8.png,map_crab_9.png"
,
"name"
:
"mapCrabEffect"
},
{
"keys"
:
"map_owl_0.png,map_owl_1.png,map_owl_10.png,map_owl_11.png,map_owl_12.png,map_owl_13.png,map_owl_14.png,map_owl_15.png,map_owl_2.png,map_owl_3.png,map_owl_4.png,map_owl_5.png,map_owl_6.png,map_owl_7.png,map_owl_8.png,map_owl_9.png"
,
"name"
:
"mapOwlEffect"
},
{
"keys"
:
"map_whale_0.png,map_whale_1.png,map_whale_10.png,map_whale_11.png,map_whale_12.png,map_whale_2.png,map_whale_3.png,map_whale_4.png,map_whale_5.png,map_whale_6.png,map_whale_7.png,map_whale_8.png,map_whale_9.png"
,
"name"
:
"mapWhaleEffect"
},
{
"keys"
:
"blueDoorBg.png,bonusFra0.png,bonusFra1.png,bonusFra10.png,bonusFra11.png,bonusFra2.png,bonusFra3.png,bonusFra4.png,bonusFra5.png,bonusFra6.png,bonusFra7.png,bonusFra8.png,bonusFra9.png,bonusShoot.png,boom0.png,boom1.png,boom10.png,boom11.png,boom12.png,boom13.png,boom14.png,boom15.png,boom16.png,boom17.png,boom18.png,boom19.png,boom2.png,boom20.png,boom3.png,boom4.png,boom5.png,boom6.png,boom7.png,boom8.png,boom9.png,boomBtn.png,brownBallFace.png,bubbleStar1.png,bubbleStar10.png,bubbleStar11.png,bubbleStar12.png,bubbleStar13.png,bubbleStar14.png,bubbleStar15.png,bubbleStar16.png,bubbleStar17.png,bubbleStar18.png,bubbleStar19.png,bubbleStar2.png,bubbleStar3.png,bubbleStar4.png,bubbleStar5.png,bubbleStar6.png,bubbleStar7.png,bubbleStar8.png,bubbleStar9.png,bubleEle0.png,bubleEle1.png,bubleEle2.png,bubleEle3.png,bubleEle4.png,chooseRect.png,doorClosed.png,doorOpen.png,eggPiece1.png,eggPiece2.png,eggPiece3.png,eggPiece4.png,eggPiece5.png,eggStatus0.png,eggStatus1.png,eggStatus2.png,ele0Exp.png,ele1Exp.png,ele2Exp.png,ele3Exp.png,ele4Exp.png,exLighting0.png,exLighting10.png,exLighting13.png,exLighting15.png,exLighting17.png,exLighting18.png,exLighting2.png,exLighting20.png,exLighting22.png,exLighting24.png,exLighting26.png,exLighting28.png,exLighting31.png,exLighting33.png,exLighting4.png,exLighting6.png,exLighting8.png,eyeDownLeft.png,eyeDownRight.png,eyeSingle.png,greenCircleDown.png,greenCircleUp.png,greyBallFace.png,guidePropBoom.png,guidePropCow.png,guidePropHammer.png,guidePropHand.png,guidePropMsgPanel.png,guidePropShoe.png,hairballDisBg.png,hairballPiece1.png,hairballPiece10.png,hairballPiece11.png,hairballPiece2.png,hairballPiece3.png,hairballPiece4.png,hairballPiece5.png,hairballPiece6.png,hairballPiece7.png,hairballPiece8.png,hairballPiece9.png,hammerBtn.png,ice2.png,ice3.png,ice4.png,ice5.png,ice6.png,jellyArrow.png,leftArrow.png,lightedStar.png,lineLight.png,lockVine.png,magicLion.png,magicLionBg.png,main_mapbottom.png,playBg.jpg,propNum0.png,propNum1.png,propNum2.png,propNum3.png,propNum4.png,propNum5.png,propNum6.png,propNum7.png,propNum8.png,propNum9.png,rectLat.png,rectLatWhite.png,redDoorBg.png,redNum0.png,redNum1.png,redNum2.png,redNum3.png,redNum4.png,redNum5.png,redNum6.png,redNum7.png,redNum8.png,redNum9.png,redNum关.png,redNum冒号.png,redNum分.png,redNum数.png,redNum第.png,redNum通.png,rightArrow.png,rightMark.png,rock2.png,rock3.png,rock4.png,rock5.png,rock6.png,starProgress.png,stepAni1.png,stepAni10.png,stepAni11.png,stepAni2.png,stepAni3.png,stepAni4.png,stepAni5.png,stepAni6.png,stepAni7.png,stepAni8.png,stepAni9.png,stepBtn.png,table.png,topBg.png,unlightedStar.png,yellowCircleDown.png,yellowCircleUp.png,yellowDoorBg.png"
,
"name"
:
"playScene"
}
],
"path"
:
"./resource/"
...
...
src/TaoBaoNet.ts
View file @
b40b44ea
...
...
@@ -9,9 +9,61 @@ export enum TbNetName {
* activityId params elemType
*/
trackingReport
=
"squirrelsAdoptRest2c.trackingReport"
,
/**
* 进入活动调用, 刷新数据不调用该接口
* activityId userNick avatar follow inviteId
*/
getIndex
=
"babycare.getIndex"
,
/**
* 获取游戏信息
* activityId
*/
getGameInfo
=
"babycare.getGameInfo"
,
/**
* 消耗道具 ,会返回剩余所有道具数量
* activityId type
*/
consumerTools
=
"babycare.consumerTools"
,
/**
* 提交分数
* activityId level score stars isVisitSuccess(是否通关)
*/
gameOver
=
"babycare.gameOver"
,
/**
* 领取任务奖励
* activityId taskType
*/
receiveTaskRewards
=
"babycare.receiveTaskRewards"
,
/**
* 积分兑换道具和体力
* activityId type credits
*/
exchange
=
"babycare.exchange"
,
/**
* 根据等级获取奖品列表
* activityId level
*/
getPrizesByLevel
=
"babycare.getPrizesByLevel"
,
/**
* 查询用户积分
* activityId
*/
queryCredits
=
"babycare.queryCredits"
,
/**
* 开始闯关,会返回体力值
* activityId level
*/
dojoin
=
"babycare.dojoin"
,
/**
* 完成任务(浏览商品详情页, 关注店铺)
* activityId taskType
*/
completeTask
=
"babycare.completeTask"
,
/**
* 任务列表
* activityId
*/
getTaskList
=
"babycare.getTaskList"
,
///////////////////前端调用接口都加个mine
...
...
@@ -35,7 +87,7 @@ export enum TbNetName {
*/
getAdoptName
=
"mine.getAdoptName"
,
//基本都是前端同步方法
//
/////////////////////////
基本都是前端同步方法
/**
* 获取参数
*/
...
...
src/Tools.ts
View file @
b40b44ea
...
...
@@ -4,6 +4,7 @@ import Tween = FYGE.Tween;
import
DisplayObject
=
FYGE
.
DisplayObject
;
import
Ease
=
FYGE
.
Ease
;
import
{
sendTbNet
,
TbNetName
}
from
"./TaoBaoNet"
;
import
{
PropType
}
from
"./something/enum/PropType"
;
/**
* 定制,记录一些全局量和方法
...
...
@@ -28,7 +29,99 @@ export class Tools {
"inviteId"
:
string
,
"isFollow"
:
boolean
}
/**
* 游戏数据,需要根据接口维护
*/
public
static
gameData
:
{
"currentLevel"
:
number
,
"visitors"
:
{
"score"
:
number
,
"level"
:
number
,
"isVisitSuccess"
:
boolean
,
"stars"
:
number
,
}[],
"prizes"
:
{
"receiveTime"
:
string
,
//number
"level"
:
number
,
"isReceive"
:
boolean
}[],
"power"
:
number
,
"tools"
:
{
"HAMMERS"
:
number
,
"STEPS"
:
number
,
"BOOMS"
:
number
},
"isFristLogin"
:
boolean
,
//是否是首次
"topAward"
:
any
//120关自动开奖
}
/**
* 首页数据,loading页面执行一次
*/
public
static
getIndex
()
{
return
new
Promise
((
r
)
=>
{
sendTbNet
(
TbNetName
.
getIndex
,
{
userNick
:
this
.
globalData
.
nickName
,
avatar
:
this
.
globalData
.
avatar
,
follow
:
this
.
globalData
.
isFollow
,
inviteId
:
this
.
globalData
.
inviteId
,
},
(
s
,
res
)
=>
{
if
(
s
)
this
.
gameData
=
res
.
data
;
r
(
s
);
})
})
}
/**
* 进入地图页面刷新
*/
public
static
getGameInfo
()
{
return
new
Promise
((
r
)
=>
{
sendTbNet
(
TbNetName
.
getGameInfo
,
(
s
,
res
)
=>
{
if
(
s
)
this
.
gameData
=
res
.
data
;
r
(
s
);
})
})
}
/**
* 消耗道具
*/
public
static
consumerTools
(
type
:
PropType
):
Promise
<
boolean
>
{
return
new
Promise
((
resolve
,
reject
)
=>
{
sendTbNet
(
TbNetName
.
consumerTools
,
{
type
},
(
s
,
res
)
=>
{
if
(
s
)
{
//修改道具数量
this
.
gameData
.
tools
=
res
.
data
.
tools
;
// resolve(res);//数据按照gameData的更新,不返回
resolve
(
true
)
}
else
{
reject
()
}
})
})
}
/**
* 兑换道具,根据返回参数判断
*/
public
static
async
exchange
(
type
:
PropType
):
Promise
<
boolean
|
string
>
{
//先获取积分,判断是否有积分
var
creditsData
=
await
sendTbNet
(
TbNetName
.
queryCredits
)
//接口失败,没数据时,返回false
if
(
!
creditsData
||
!
creditsData
.
data
)
{
return
false
}
//非会员,返回会员路径
if
(
creditsData
&&
!
creditsData
.
success
&&
!
creditsData
.
data
.
isvip
)
{
return
creditsData
.
data
.
url
}
const
res
=
await
sendTbNet
(
TbNetName
.
exchange
,
{
type
,
credits
:
creditsData
.
data
.
credits
})
if
(
res
.
success
)
{
//修改道具数量和体力
this
.
gameData
.
power
=
res
.
data
.
power
;
this
.
gameData
.
tools
=
res
.
data
.
tools
;
return
true
;
//可根据gameData修改视图
}
else
{
return
false
;
}
}
/**
* 询问权限用
*/
...
...
src/panels/ToolsOutPanel.ts
View file @
b40b44ea
import
{
Panel
}
from
"../../module/views/Panel"
;
import
{
PropType
}
from
"../something/enum/PropType"
;
export
class
ToolsOutPanel
extends
Panel
{
get
groupNames
()
{
return
[
"ToolsOutPanel"
]
}
get
skinName
()
{
return
"ToolsOutPanel"
}
consideBtn
:
FYGE
.
Button
;
sureBtn
:
FYGE
.
Button
;
closeBtn
:
FYGE
.
Button
;
msgTxt
:
FYGE
.
TextField
;
consideBtn
:
FYGE
.
Button
;
sureBtn
:
FYGE
.
Button
;
closeBtn
:
FYGE
.
Button
;
msgTxt
:
FYGE
.
TextField
;
data
:
{
type
:
PropType
;
}
initUi
()
{
}
start
(
data
)
{
super
.
start
();
}
initEvents
()
{
super
.
initEvents
();
super
.
initEvents
();
}
removeEvents
()
{
super
.
removeEvents
();
super
.
removeEvents
();
}
}
src/scene/PlayScene.ts
View file @
b40b44ea
...
...
@@ -52,8 +52,9 @@ import { GTool } from '../../module/tools/GTool';
import
{
Tools
}
from
'../Tools'
;
import
{
PropType
}
from
'../something/enum/PropType'
;
import
{
RES
}
from
'../../module/RES'
;
import
{
showToast
}
from
'../../module/ctrls'
;
import
{
showToast
,
showWaiting
,
showPanel
}
from
'../../module/ctrls'
;
import
{
layers
}
from
'../../module/views/layers'
;
import
{
ToolsOutPanel
}
from
'../panels/ToolsOutPanel'
;
const
aniClass
=
{
"BoomAni"
:
BoomAni
,
...
...
@@ -217,7 +218,7 @@ export class PlayScene extends Scene {
this
.
_score
=
value
;
FYGE
.
Tween
.
removeTweens
(
this
.
scoreProgress
);
FYGE
.
Tween
.
get
(
this
.
scoreProgress
,
{},
null
,
true
)
.
to
({
score
:
value
},
300
)
.
to
({
score
:
value
},
300
)
}
//所有道具容器
...
...
@@ -444,17 +445,17 @@ export class PlayScene extends Scene {
const
[
row
,
col
]
=
rc
;
//不用考虑0
if
(
!
endRowNumHash
[
col
])
{
endRowNumHash
[
col
]
=
{
row
:
row
,
index
:
i
};
endRowNumHash
[
col
]
=
{
row
:
row
,
index
:
i
};
}
if
(
row
>
endRowNumHash
[
col
].
row
)
{
endRowNumHash
[
col
]
=
{
row
:
row
,
index
:
i
};
endRowNumHash
[
col
]
=
{
row
:
row
,
index
:
i
};
}
//取大行数
endRowNum
=
Math
.
max
(
rc
[
0
],
endRowNum
)
}
this
.
recycleIndexs
=
[];
for
(
const
key
in
endRowNumHash
)
{
const
{
index
,
row
}
=
endRowNumHash
[
key
];
const
{
index
,
row
}
=
endRowNumHash
[
key
];
if
(
endRowNum
==
row
)
this
.
recycleIndexs
.
push
(
index
)
}
}
...
...
@@ -512,7 +513,7 @@ export class PlayScene extends Scene {
//冰块数据 2 3 5 6 或者51 61
var
iceData
=
[
2
,
3
,
5
,
6
,
51
,
61
]
if
(
iceData
.
indexOf
(
latticesD
[
i
])
>=
0
)
{
var
iceCount
=
(
function
(
n
)
{
var
iceCount
=
(
function
(
n
)
{
if
(
n
==
2
||
n
==
3
)
return
n
-
1
;
if
(
n
==
5
||
n
==
6
)
return
n
-
4
;
return
parseInt
((
n
+
""
).
split
(
""
)[
0
])
-
4
;
...
...
@@ -774,9 +775,9 @@ export class PlayScene extends Scene {
* 绝对别修改,其他地方有调用的
*/
updateScene
()
{
// this.propBtnCon.boom
Btn.propNumShow.count = getPropNums(PropType.BOOMS)
;
// this.propBtnCon.hammer
Btn.propNumShow.count = getPropNums(PropType.HAMMERS)
;
// this.propBtnCon.step
Btn.propNumShow.count = getPropNums(PropType.STEPS)
;
// this.propBtnCon.boom
Count = Tools.gameData.tools.BOOMS
;
// this.propBtnCon.hammer
Count = Tools.gameData.tools.HAMMERS
;
// this.propBtnCon.step
Count = Tools.gameData.tools.STEPS
;
}
//侦听事件
...
...
@@ -829,19 +830,19 @@ export class PlayScene extends Scene {
var
ay
=
a
.
y
;
var
bx
=
b
.
x
;
var
by
=
b
.
y
;
FYGE
.
Tween
.
get
(
a
,
{
loop
:
true
})
.
to
({
x
:
(
bx
-
ax
)
/
10
+
ax
,
y
:
(
by
-
ay
)
/
10
+
ay
},
100
)
.
to
({
x
:
ax
,
y
:
ay
},
100
)
FYGE
.
Tween
.
get
(
a
,
{
loop
:
true
})
.
to
({
x
:
(
bx
-
ax
)
/
10
+
ax
,
y
:
(
by
-
ay
)
/
10
+
ay
},
100
)
.
to
({
x
:
ax
,
y
:
ay
},
100
)
.
wait
(
200
)
.
to
({
x
:
(
bx
-
ax
)
/
10
+
ax
,
y
:
(
by
-
ay
)
/
10
+
ay
},
100
)
.
to
({
x
:
ax
,
y
:
ay
},
100
)
.
to
({
x
:
(
bx
-
ax
)
/
10
+
ax
,
y
:
(
by
-
ay
)
/
10
+
ay
},
100
)
.
to
({
x
:
ax
,
y
:
ay
},
100
)
.
wait
(
400
)
FYGE
.
Tween
.
get
(
b
,
{
loop
:
true
})
.
to
({
x
:
(
ax
-
bx
)
/
10
+
bx
,
y
:
(
ay
-
by
)
/
10
+
by
},
100
)
.
to
({
x
:
bx
,
y
:
by
},
100
)
FYGE
.
Tween
.
get
(
b
,
{
loop
:
true
})
.
to
({
x
:
(
ax
-
bx
)
/
10
+
bx
,
y
:
(
ay
-
by
)
/
10
+
by
},
100
)
.
to
({
x
:
bx
,
y
:
by
},
100
)
.
wait
(
200
)
.
to
({
x
:
(
ax
-
bx
)
/
10
+
bx
,
y
:
(
ay
-
by
)
/
10
+
by
},
100
)
.
to
({
x
:
bx
,
y
:
by
},
100
)
.
to
({
x
:
(
ax
-
bx
)
/
10
+
bx
,
y
:
(
ay
-
by
)
/
10
+
by
},
100
)
.
to
({
x
:
bx
,
y
:
by
},
100
)
.
wait
(
400
)
}
...
...
@@ -866,18 +867,6 @@ export class PlayScene extends Scene {
// onTap_settingBtn() {
// this.settingGroup.visible = !this.settingGroup.visible;
// }
// onTap_questionBtn() {
// PanelCtrl.instance.show(ModuleTypes.RULE_PANEL);
// this.onTap_settingBtn();
// }
// onTap_soundBtnn() {
// toggleSound()
// if (getSoundOn()) {
// this.soundBtn.source = "mainSoundBtnOn.png"
// } else {
// this.soundBtn.source = "mainSoundBtnOff.png"
// }
// }
// onTap_musicBtn() {
// // toggleBg();
// toggleGameBg();
...
...
@@ -887,55 +876,22 @@ export class PlayScene extends Scene {
// this.musicBtn.source = "mainMusicBtnOff.png"
// }
// }
// onTap_quitBtn() {
// PanelCtrl.instance.show("quit", { level: this.chapter });
// }
onTap_boomBtn
()
{
// if (this.propBtnCon.boomBtn.propNumShow.count <= 0) {
// //购买弹框
// PanelCtrl.instance.show("VideoBuyPanel", {
// propType: PropType.BOOMS,
// showVideo: !this.recordOnce.boom,
// complete: (isVideo) => {
// this.propBtnCon.boomBtn.propNumShow.count++;
// if (isVideo) this.recordOnce.boom = true;
// }
// })
// } else {
this
.
useProp
(
PropType
.
BOOMS
)
// }
this
.
propBtnCon
.
boomCount
?
this
.
useProp
(
PropType
.
BOOMS
)
:
showPanel
(
ToolsOutPanel
,
{
type
:
PropType
.
BOOMS
});
//注意弹框逻辑,购买完后要调用updateScene
}
onTap_hammerBtn
()
{
// if (this.propBtnCon.hammerBtn.propNumShow.count <= 0) {
// //购买弹框
// PanelCtrl.instance.show("VideoBuyPanel", {
// propType: PropType.HAMMERS,
// showVideo: !this.recordOnce.hammer,
// complete: (isVideo) => {
// this.propBtnCon.hammerBtn.propNumShow.count++;
// if (isVideo) this.recordOnce.hammer = true;
// }
// })
// } else {
this
.
useProp
(
PropType
.
HAMMERS
)
// }
this
.
propBtnCon
.
hammerCount
?
this
.
useProp
(
PropType
.
HAMMERS
)
:
showPanel
(
ToolsOutPanel
,
{
type
:
PropType
.
HAMMERS
});
//注意弹框逻辑,购买完后要调用updateScene
}
onTap_stepBtn
()
{
// if (this.propBtnCon.stepBtn.propNumShow.count <= 0) {
// //购买弹框
// PanelCtrl.instance.show("VideoBuyPanel", {
// propType: PropType.STEPS,
// showVideo: !this.recordOnce.step,
// complete: (isVideo) => {
// this.propBtnCon.stepBtn.propNumShow.count++;
// if (isVideo) this.recordOnce.step = true;
// }
// })
// } else {
this
.
useProp
(
PropType
.
STEPS
)
// }
this
.
propBtnCon
.
stepCount
?
this
.
useProp
(
PropType
.
STEPS
)
:
showPanel
(
ToolsOutPanel
,
{
type
:
PropType
.
STEPS
});
//注意弹框逻辑,购买完后要调用updateScene
}
//使用道具逻辑
...
...
@@ -960,7 +916,7 @@ export class PlayScene extends Scene {
this
.
choosed
.
parent
.
removeChild
(
this
.
choosed
)
}
let
fun
:
Function
;
this
.
elementContainer
.
addEventListener
(
FYGE
.
MouseEvent
.
MOUSE_DOWN
,
fun
=
function
(
e
)
{
this
.
elementContainer
.
addEventListener
(
FYGE
.
MouseEvent
.
MOUSE_DOWN
,
fun
=
function
(
e
)
{
var
ele
=
e
.
currentTarget
.
parent
.
parent
;
if
(
ele
instanceof
Element
&&
// ele.type != ElementType.ROCK &&
...
...
@@ -1004,12 +960,14 @@ export class PlayScene extends Scene {
}
}
sendPropUse
(
prop
:
PropType
,
index
?:
number
)
{
async
sendPropUse
(
prop
:
PropType
,
index
?:
number
)
{
//移除事件
this
.
propGuide
.
removeAllEventListener
();
//移除自己
this
.
removeChild
(
this
.
propGuide
);
// NetManager.ins.hc_useProp((s, data) => {
//接口
showWaiting
();
var
s
=
await
Tools
.
consumerTools
(
prop
);
//还原事件
this
.
addEventListener
(
FYGE
.
Event
.
ENTER_FRAME
,
this
.
onEnterFrame
,
this
);
//区分
...
...
@@ -1020,67 +978,61 @@ export class PlayScene extends Scene {
}
else
{
this
.
removeChild
(
this
.
stepCircle
)
}
// if (s) {
//成功的
switch
(
prop
)
{
case
PropType
.
BOOMS
:
//playSound(SoundType.line)
var
rc
=
Tool
.
indexToRc
(
index
);
var
p
=
Tool
.
getPositionByIndex
(
index
);
this
.
playAni
(
RecoverName
.
CROSS_ANI
,
p
);
for
(
var
i
=
0
;
i
<
this
.
lattices
.
length
;
i
++
)
{
var
lat
=
this
.
lattices
[
i
];
if
(
Tool
.
judgeEliminate
(
lat
)
&&
(
lat
.
row
==
rc
[
0
]
||
lat
.
column
==
rc
[
1
]))
{
if
(
this
.
eliminatedElements
.
indexOf
(
i
)
==
-
1
)
{
this
.
eliminatedElements
.
push
(
i
);
if
(
Tool
.
judgeHasScore
(
lat
.
element
))
{
//算直线+直线LL
this
.
pushScoreAni
(
baseScore
*
1
*
effectBaseTimes
.
LL
,
Tool
.
getPositionByIndex
(
i
))
if
(
s
)
{
//成功的
switch
(
prop
)
{
case
PropType
.
BOOMS
:
//playSound(SoundType.line)
var
rc
=
Tool
.
indexToRc
(
index
);
var
p
=
Tool
.
getPositionByIndex
(
index
);
this
.
playAni
(
RecoverName
.
CROSS_ANI
,
p
);
for
(
var
i
=
0
;
i
<
this
.
lattices
.
length
;
i
++
)
{
var
lat
=
this
.
lattices
[
i
];
if
(
Tool
.
judgeEliminate
(
lat
)
&&
(
lat
.
row
==
rc
[
0
]
||
lat
.
column
==
rc
[
1
]))
{
if
(
this
.
eliminatedElements
.
indexOf
(
i
)
==
-
1
)
{
this
.
eliminatedElements
.
push
(
i
);
if
(
Tool
.
judgeHasScore
(
lat
.
element
))
{
//算直线+直线LL
this
.
pushScoreAni
(
baseScore
*
1
*
effectBaseTimes
.
LL
,
Tool
.
getPositionByIndex
(
i
))
}
}
}
}
}
setTimeout
(()
=>
{
setTimeout
(()
=>
{
this
.
eliminate
();
},
200
)
this
.
isMouseAction
=
true
;
break
;
case
PropType
.
HAMMERS
:
this
.
eliminatedElements
.
push
(
index
);
if
(
Tool
.
judgeHasScore
(
this
.
lattices
[
index
].
element
))
{
this
.
pushScoreAni
(
baseScore
*
1
*
(
effectBaseTimes
[
this
.
lattices
[
index
].
element
.
effectType
]
||
1
),
Tool
.
getPositionByIndex
(
index
)
)
}
this
.
eliminate
();
},
200
)
this
.
isMouseAction
=
true
;
break
;
case
PropType
.
HAMMERS
:
this
.
eliminatedElements
.
push
(
index
);
if
(
Tool
.
judgeHasScore
(
this
.
lattices
[
index
].
element
))
{
this
.
pushScoreAni
(
baseScore
*
1
*
(
effectBaseTimes
[
this
.
lattices
[
index
].
element
.
effectType
]
||
1
),
Tool
.
getPositionByIndex
(
index
)
)
}
this
.
eliminate
();
this
.
isMouseAction
=
true
;
break
;
case
PropType
.
STEPS
:
this
.
playAni
(
RecoverName
.
STEP_ANI
,
[
stepPosition
[
0
]
-
40
,
stepPosition
[
1
]
+
20
]);
setTimeout
(()
=>
{
this
.
steps
+=
5
;
},
333
)
// showToast("步数增加成功");
break
;
}
// } else {
// //失败的话,要继续能点击
// this.enableMouseEvt(true)
// }
// if (data) {
// //如果有返回数据,没有说明是网络问题,不发home
// //更新道具数量
// NetManager.ins.hc_home(() => {
// this.updateScene();
// }, window['collectRuleId']);
// }
// }, prop)
this
.
isMouseAction
=
true
;
break
;
case
PropType
.
STEPS
:
this
.
playAni
(
RecoverName
.
STEP_ANI
,
[
stepPosition
[
0
]
-
40
,
stepPosition
[
1
]
+
20
]);
setTimeout
(()
=>
{
this
.
steps
+=
5
;
},
333
)
// showToast("步数增加成功");
break
;
}
//更新道具数量
this
.
updateScene
();
}
else
{
//失败的话,要继续能点击
this
.
enableMouseEvt
(
true
)
}
}
mouseDownE
(
e
:
FYGE
.
MouseEvent
)
{
//现在有两级,element的showImage是FrameAni
var
ele
=
e
.
currentTarget
.
parent
.
parent
var
ele
=
e
.
currentTarget
.
parent
.
parent
;
// console.log(e.currentTarget.parent.parent)
// if (!this.enableTouch) return
var
self
=
this
;
...
...
@@ -1157,7 +1109,7 @@ export class PlayScene extends Scene {
private
exchangeElementAni
(
s
:
Element
,
o
:
Element
,
callback
?)
{
this
.
enableMouseEvt
(
false
);
FYGE
.
Tween
.
get
(
s
)
.
to
({
x
:
o
.
x
,
y
:
o
.
y
},
166
)
.
to
({
x
:
o
.
x
,
y
:
o
.
y
},
166
)
.
call
(()
=>
{
if
(
callback
)
{
callback
.
bind
(
this
)(
s
,
o
);
...
...
@@ -1166,7 +1118,7 @@ export class PlayScene extends Scene {
}
})
FYGE
.
Tween
.
get
(
o
)
.
to
({
x
:
s
.
x
,
y
:
s
.
y
},
166
)
.
to
({
x
:
s
.
x
,
y
:
s
.
y
},
166
)
}
//数据交换
...
...
@@ -1240,16 +1192,16 @@ export class PlayScene extends Scene {
if
(
lat
.
down
!=
null
)
{
latDown
=
this
.
lattices
[
lat
.
down
];
indexDown
=
lat
.
down
;
connects
.
push
({
index
:
indexDown
,
type
:
FallType
.
THROUGH
})
connects
.
push
({
index
:
indexDown
,
type
:
FallType
.
THROUGH
})
}
else
{
latDown
=
this
.
lattices
[
index
+
Tool
.
colNum
]
indexDown
=
index
+
Tool
.
colNum
;
connects
.
push
({
index
:
indexDown
,
type
:
FallType
.
STRIGHT
})
connects
.
push
({
index
:
indexDown
,
type
:
FallType
.
STRIGHT
})
}
//下方有格子,并且再this.empty中
var
emptyIndex
=
this
.
emptys
.
indexOf
(
indexDown
)
if
(
emptyIndex
>
-
1
)
{
anis
.
push
({
ele
:
lat
.
element
,
indexs
:
connects
});
anis
.
push
({
ele
:
lat
.
element
,
indexs
:
connects
});
//去掉一个
this
.
emptys
.
splice
(
emptyIndex
,
1
);
//加上一个
...
...
@@ -1263,7 +1215,7 @@ export class PlayScene extends Scene {
lat
.
isGenerate
&&
!
Tool
.
judgeFall
(
this
.
lattices
[
index
-
Tool
.
colNum
])
)
{
anis
.
push
({
ele
:
null
,
indexs
:
[{
index
:
index
,
type
:
FallType
.
STRIGHT
}]
});
anis
.
push
({
ele
:
null
,
indexs
:
[{
index
:
index
,
type
:
FallType
.
STRIGHT
}]
});
Tool
.
removeEle
(
index
,
this
.
emptys
)
}
}
...
...
@@ -1296,7 +1248,7 @@ export class PlayScene extends Scene {
if
(
indexs
!=
null
)
{
//最后一个
var
downIndex
=
indexs
[
indexs
.
length
-
1
].
index
;
anis
.
push
({
ele
:
lat
.
element
,
indexs
:
indexs
});
anis
.
push
({
ele
:
lat
.
element
,
indexs
:
indexs
});
//去掉最后一个
// this.emptys.splice(emptyIndex, 1);
Tool
.
removeEle
(
downIndex
,
this
.
emptys
)
...
...
@@ -1368,7 +1320,7 @@ export class PlayScene extends Scene {
var
anis
:
FallAniData
[]
=
[];
var
emptys
=
this
.
emptys
;
//排序从大到小
emptys
.
sort
(
function
(
a
,
b
)
{
emptys
.
sort
(
function
(
a
,
b
)
{
return
a
<
b
?
1
:
-
1
})
for
(
var
i
=
0
;
i
<
emptys
.
length
;
i
++
)
{
...
...
@@ -1426,7 +1378,7 @@ export class PlayScene extends Scene {
//如果latFall存在
if
(
latFall
)
{
//能掉落,记录元素动画
anis
.
push
({
ele
:
latFall
.
element
,
indexs
:
[{
index
:
indexMy
,
type
:
type
}]
});
anis
.
push
({
ele
:
latFall
.
element
,
indexs
:
[{
index
:
indexMy
,
type
:
type
}]
});
//去掉
// console.log(emptys)
// console.log(indexFall)
...
...
@@ -1445,7 +1397,7 @@ export class PlayScene extends Scene {
//判断是否是生成口
if
(
lat
.
isGenerate
)
{
//是生成口,就不用管落下乐
anis
.
push
({
ele
:
null
,
indexs
:
[{
index
:
indexMy
,
type
:
FallType
.
STRIGHT
}]
})
anis
.
push
({
ele
:
null
,
indexs
:
[{
index
:
indexMy
,
type
:
FallType
.
STRIGHT
}]
})
//去掉
emptys
.
splice
(
i
,
1
);
//优先判断生成的,不用管掉落了,跳下一个
...
...
@@ -1496,7 +1448,7 @@ export class PlayScene extends Scene {
mask
.
y
=
fp
[
1
];
this
.
elementContainer
.
addChild
(
mask
);
ele
.
mask
=
mask
;
tween
.
to
({
x
:
fp
[
0
],
y
:
fp
[
1
]
},
deltaTime
)
tween
.
to
({
x
:
fp
[
0
],
y
:
fp
[
1
]
},
deltaTime
)
.
call
(()
=>
{
//移除遮罩
ele
.
mask
=
null
;
...
...
@@ -1504,7 +1456,7 @@ export class PlayScene extends Scene {
mask
.
recover
()
})
}
else
{
tween
.
to
({
x
:
fp
[
0
],
y
:
fp
[
1
]
},
deltaTime
)
tween
.
to
({
x
:
fp
[
0
],
y
:
fp
[
1
]
},
deltaTime
)
}
wait
+=
deltaTime
}
else
{
...
...
@@ -1527,11 +1479,11 @@ export class PlayScene extends Scene {
//如果上格子下面有格子, 用遮罩的写法,
if
(
this
.
lattices
[
indexUp
+
Tool
.
colNum
])
{
EleMaskAni
(
ele
,
upPos
,
wait
,
this
.
elementContainer
,
true
,
deltaTime
);
tween
.
set
({
alpha
:
0
})
tween
.
set
({
alpha
:
0
})
.
wait
(
deltaTime
)
.
set
({
alpha
:
1
})
.
set
({
alpha
:
1
})
}
else
{
tween
.
to
({
x
:
upPos
[
0
],
y
:
upPos
[
1
]
+
Tool
.
height
},
deltaTime
);
tween
.
to
({
x
:
upPos
[
0
],
y
:
upPos
[
1
]
+
Tool
.
height
},
deltaTime
);
}
//down处的动画
//如果下格子上方有格子,用遮罩的写法
...
...
@@ -1554,9 +1506,9 @@ export class PlayScene extends Scene {
oriRow
=
Tool
.
indexToRc
(
index
)[
0
];
//动画
if
(
lastX
!=
null
)
{
tween
.
set
({
x
:
lastX
,
y
:
lastY
})
tween
.
set
({
x
:
lastX
,
y
:
lastY
})
}
tween
.
to
({
x
:
p
[
0
],
y
:
p
[
1
]
},
delta
*
deltaTime
)
tween
.
to
({
x
:
p
[
0
],
y
:
p
[
1
]
},
delta
*
deltaTime
)
//累计等待时间
wait
+=
delta
*
deltaTime
;
lastX
=
null
...
...
@@ -1954,7 +1906,7 @@ export class PlayScene extends Scene {
showToast
(
"元素已无法消除"
)
setTimeout
(()
=>
{
// //playSound(SoundType.fail);
var
panelsDatas
=
this
.
returnPanels
(
"failed"
,
{
level
:
this
.
chapter
})
var
panelsDatas
=
this
.
returnPanels
(
"failed"
,
{
level
:
this
.
chapter
})
// PanelCtrl.instance.showPanels(panelsDatas[0], panelsDatas[1], () => { });
// PanelCtrl.instance.show("failed", { level: this.chapter });
},
1000
)
...
...
@@ -2179,7 +2131,7 @@ export class PlayScene extends Scene {
if
(
!
ele
)
{
//以防万一还是判断一次
}
//下面带状态的要优先判断
//下面带状态的要优先判断
//有枷锁的
else
if
(
ele
.
hasState
(
StateType
.
LOCK
))
{
//被禁锢的解开
...
...
@@ -2563,7 +2515,7 @@ export class PlayScene extends Scene {
var
lat
=
this
.
lattices
[
index
];
lat
.
element
=
ele
;
FYGE
.
Tween
.
get
(
ele
)
.
to
({
x
:
p
[
0
],
y
:
p
[
1
]
},
500
)
.
to
({
x
:
p
[
0
],
y
:
p
[
1
]
},
500
)
.
call
(()
=>
{
if
(
++
count
==
countAll
)
{
//交换结束后,判断是否有三消
...
...
@@ -2850,7 +2802,7 @@ export class PlayScene extends Scene {
if
(
this
.
festivalTargetNum
)
{
this
.
festivalTargetNum
--
;
//@ts-ignore
var
p
=
this
.
festivalTarget
.
localToGlobal
({
x
:
40
*
0.8
,
y
:
40
*
0.8
})
var
p
=
this
.
festivalTarget
.
localToGlobal
({
x
:
40
*
0.8
,
y
:
40
*
0.8
})
this
.
addChild
(
FlyTargetAni
(
ElementType
.
FESTIVALELE_SMALL
,
[
ele
.
x
,
ele
.
y
],
[
p
.
x
,
p
.
y
],
()
=>
{
this
.
festivalTarget
.
count
--
;
}))
...
...
src/something/chapters/getChapter.ts
View file @
b40b44ea
...
...
@@ -23,12 +23,12 @@ const chapters: ChapterData[] = [].concat(
Chapters4
,
Chapters5
,
Chapters6
,
Chapters7
,
Chapters8
,
Chapters9
,
Chapters10
,
Chapters11
,
Chapters12
,
//
Chapters7,
//
Chapters8,
//
Chapters9,
//
Chapters10,
//
Chapters11,
//
Chapters12,
)
/**
* 获取关卡数据,返回关卡数据
...
...
src/something/enum/PropType.ts
View file @
b40b44ea
...
...
@@ -5,4 +5,5 @@ export enum PropType {
STEPS
=
"STEPS"
,
BOOMS
=
"BOOMS"
,
HAMMERS
=
"HAMMERS"
,
POWER
=
"POWER"
,
}
\ No newline at end of file
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