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王剑峰
babycare_xiaoxiao
Commits
b34b025b
Commit
b34b025b
authored
Apr 06, 2021
by
邱旭
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workspace.xml
.idea/workspace.xml
+12
-121
MapUI.ts
src/scene/map/MapUI.ts
+1
-1
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b34b025b
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"$PROJECT_DIR$/resource/playSceneNum/stepNum6.png"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/resource/playSceneNum/stepNum7.png"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/resource/playSceneNum/stepNum7.png"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/resource/playSceneNum/stepNum8.png"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/resource/playSceneNum/stepNum8.png"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/resource/playSceneNum/stepNum9.png"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/resource/playSceneNum/stepNum9.png"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/resource/res.json"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/resource/res.json"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/src/ResJson.ts"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/src/ResJson.ts"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/src/scene/LoadingScene.ts"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/src/scene/LoadingScene.ts"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/src/scene/PlayScene.ts"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/src/scene/PlayScene.ts"
afterDir=
"false"
/>
<list
default=
"true"
id=
"0d3cb18d-e144-41a0-bc8b-4877c2e1fef1"
name=
"默认的"
comment=
"换了点皮"
>
<change
beforePath=
"$PROJECT_DIR$/src/scene/map/MapUI.ts"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/src/scene/map/MapUI.ts"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/src/something/logic/aaa.ts"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/src/something/logic/aaa.ts"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/src/something/uis/PropBtnCon.ts"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/src/something/uis/PropBtnCon.ts"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/src/something/uis/ScoreProgress.ts"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/src/something/uis/ScoreProgress.ts"
afterDir=
"false"
/>
</list>
<option
name=
"SHOW_DIALOG"
value=
"false"
/>
<option
name=
"HIGHLIGHT_CONFLICTS"
value=
"true"
/>
...
...
@@ -287,14 +177,7 @@
<workItem
from=
"1617345199322"
duration=
"4000"
/>
<workItem
from=
"1617346486921"
duration=
"1232000"
/>
<workItem
from=
"1617348724978"
duration=
"4857000"
/>
<workItem
from=
"1617673451602"
duration=
"10201000"
/>
</task>
<task
id=
"LOCAL-00014"
summary=
"m"
>
<created>
1612771986437
</created>
<option
name=
"number"
value=
"00014"
/>
<option
name=
"presentableId"
value=
"LOCAL-00014"
/>
<option
name=
"project"
value=
"LOCAL"
/>
<updated>
1612771986437
</updated>
<workItem
from=
"1617673451602"
duration=
"10242000"
/>
</task>
<task
id=
"LOCAL-00015"
summary=
"m"
>
<created>
1612775497616
</created>
...
...
@@ -632,7 +515,14 @@
<option
name=
"project"
value=
"LOCAL"
/>
<updated>
1617349709206
</updated>
</task>
<option
name=
"localTasksCounter"
value=
"63"
/>
<task
id=
"LOCAL-00063"
summary=
"换了点皮"
>
<created>
1617691270857
</created>
<option
name=
"number"
value=
"00063"
/>
<option
name=
"presentableId"
value=
"LOCAL-00063"
/>
<option
name=
"project"
value=
"LOCAL"
/>
<updated>
1617691270858
</updated>
</task>
<option
name=
"localTasksCounter"
value=
"64"
/>
<servers
/>
</component>
<component
name=
"TypeScriptGeneratedFilesManager"
>
...
...
@@ -652,6 +542,7 @@
<MESSAGE
value=
"20210206"
/>
<MESSAGE
value=
"m"
/>
<MESSAGE
value=
"Loading"
/>
<option
name=
"LAST_COMMIT_MESSAGE"
value=
"Loading"
/>
<MESSAGE
value=
"换了点皮"
/>
<option
name=
"LAST_COMMIT_MESSAGE"
value=
"换了点皮"
/>
</component>
</project>
\ No newline at end of file
src/scene/map/MapUI.ts
View file @
b34b025b
...
...
@@ -91,7 +91,7 @@ export default class MapUI extends Container {
// 任务按钮
this
.
taskBtn
=
this
.
addChild
(
new
Button
(
RES
.
getRes
(
'map_taskBtn.png'
)));
this
.
taskBtn
.
position
.
set
(
6
2
3
,
_y
+
65
);
this
.
taskBtn
.
position
.
set
(
6
4
3
,
_y
+
65
);
this
.
energyBox
=
this
.
addChild
(
new
EnergyBox
());
this
.
energyBox
.
position
.
set
(
8
,
_y
+
65
);
...
...
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