Commit 79e9e765 authored by haiyoucuv's avatar haiyoucuv

111

parent dc4363db
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{
"success": true,
"code": "1111",
"message": "OK",
"data": {
"power": 100,
"currentLevel": 4,
"tools": {
"STEPS": 1,
"BOOMS": 2,
"HAMMERS": 3
},
"prizes": [
{
"level": 12
}
],
"visitors": [
{
"level": 1,
"scores": 11111,
"stars": 1,
"isPrizeLevel": false,
"isVisitSuccess": true
},
{
"level": 2,
"scores": 22222,
"stars": 2,
"isPrizeLevel": false,
"isVisitSuccess": true
},
{
"level": 3,
"scores": 3333,
"stars": 3,
"isPrizeLevel": false,
"isVisitSuccess": true
},
{
"level": 4,
"scores": 44444,
"stars": 2,
"isPrizeLevel": false,
"isVisitSuccess": false
}
],
"isFristLogin": false
}
}
......@@ -33,9 +33,9 @@ class Layers extends FYGE.Container {
this.addChild(this[arr[i]]);
}
//都以底部适配
this.sceneLayer.y = -this.stageOffsetY;
this.sceneLayer.y = this.stageOffsetY;
// this.popupLayer.y = -this.stageOffsetY;
this.popupLayer.y -= 420 / 2;
// this.popupLayer.y -= 420 / 2;
this.shareLayer.y = -this.stageOffsetY;
//初始化场景层级
......
......@@ -10,6 +10,8 @@ export enum TbNetName {
*/
trackingReport = "squirrelsAdoptRest2c.trackingReport",
getIndex = "babycare.getIndex",
///////////////////前端调用接口都加个mine
......
......@@ -7,8 +7,16 @@ import TextField = FYGE.TextField;
import { Tool } from "../../Tools";
import TEXT_ALIGN = FYGE.TEXT_ALIGN;
import MouseEvent = FYGE.MouseEvent;
import Point = FYGE.Point;
export enum CHECK_TYPE {
COM, // 普通
PRI, // 奖励
CUR, // 当前
}
export default class CheckBtn extends Container {
private btn: Button = null;
private checkLabel: TextField = null;
......@@ -19,6 +27,11 @@ export default class CheckBtn extends Container {
private _starCount = 0;
public set starCount(count: number) {
if (count > 3) {
count = 3;
} else if (count < 1) {
count = 1;
}
if (this._starCount == count) return;
this._starCount = count;
this.star.forEach((value, index) => {
......@@ -26,6 +39,61 @@ export default class CheckBtn extends Container {
});
}
private _enabled: boolean = true;
public set enabled(enabled: boolean) {
if (this._enabled == enabled) return;
this._enabled = enabled;
this.btn.enabled = enabled;
this.star.forEach(v => v.visible = enabled);
this.checkLabel.visible = false;
}
private _type: CHECK_TYPE = CHECK_TYPE.COM;
public set type(type: CHECK_TYPE) {
if (this._type == type) return;
this._type = type;
switch (type) {
case CHECK_TYPE.COM:
// @ts-ignore
this.btn.changeTexture(
RES.getRes('map_check_enable.png'),
RES.getRes('map_check_enable.png'),
RES.getRes('map_check_disable.png'));
this.checkLabel.strokeColor = '#316ec6';
break;
case CHECK_TYPE.PRI:
// @ts-ignore
this.btn.changeTexture(
RES.getRes('map_check_enable.png'),
RES.getRes('map_check_enable.png'),
RES.getRes('map_check_disable_prize.png'));
this.checkLabel.strokeColor = '#316ec6';
break;
case CHECK_TYPE.CUR:
// @ts-ignore
this.btn.changeTexture(
RES.getRes('map_check_enable_cur.png'),
RES.getRes('map_check_enable_cur.png'),
RES.getRes('map_check_disable.png'));
this.checkLabel.strokeColor = '#a55507';
break;
}
}
public update() {
super.update();
let up = this.localToGlobal(new Point(), new Point());
let bp = this.localToGlobal(new Point(0, 120), new Point());
this.alpha = this.stage.viewRect.isPointIn(up) || this.stage.viewRect.isPointIn(bp);
}
constructor(data) {
super();
......@@ -33,7 +101,7 @@ export default class CheckBtn extends Container {
this.initUi(data);
}
private initUi(data) {
protected initUi(data) {
this.btn = this.addChild(new Button(
RES.getRes('map_check_enable.png'),
RES.getRes('map_check_enable.png'),
......
import MapPart from "./MapPart";
import { RES } from "../../../module/RES";
import Point = FYGE.Point;
export default class MapBottom extends MapPart {
......@@ -19,26 +20,23 @@ export default class MapBottom extends MapPart {
];
constructor(data) {
super();
super(data);
this.data = data;
}
protected initUi() {
super.initUi();
this.bg.texture = RES.getRes('map_bg1.jpg');
this.initIcon();
}
public start(data?: any) {
super.start(data);
}
public initEvents() {
super.initEvents();
}
public removeEvents() {
super.removeEvents();
public update() {
super.update();
let up = this.localToGlobal(new Point(0, -10), new Point());
let bp = this.localToGlobal(new Point(0, MapBottom.HEIGHT + 10), new Point());
let ucp = this.localToGlobal(new Point(0, MapBottom.HEIGHT / 4), new Point());
let bcp = this.localToGlobal(new Point(0, MapBottom.HEIGHT / 4 * 3), new Point());
this.alpha = this.stage.viewRect.isPointIn(up)
|| this.stage.viewRect.isPointIn(bp)
|| this.stage.viewRect.isPointIn(ucp)
|| this.stage.viewRect.isPointIn(bcp);
}
public destroy() {
......
import MapPart from "./MapPart";
import { RES } from "../../../module/RES";
import Container = FYGE.Container;
import Point = FYGE.Point;
export default class MapMid extends MapPart {
......@@ -22,28 +22,25 @@ export default class MapMid extends MapPart {
];
constructor(data) {
super();
super(data);
this.data = data;
}
protected initUi() {
super.initUi();
this.bg.texture = RES.getRes('map_bg2.jpg');
this.initIcon();
}
public start(data?: any) {
super.start(data);
public update() {
super.update();
let up = this.localToGlobal(new Point(0, -10), new Point());
let bp = this.localToGlobal(new Point(0, MapMid.HEIGHT + 10), new Point());
let ucp = this.localToGlobal(new Point(0, MapMid.HEIGHT / 4), new Point());
let bcp = this.localToGlobal(new Point(0, MapMid.HEIGHT / 4 * 3), new Point());
this.alpha = this.stage.viewRect.isPointIn(up)
|| this.stage.viewRect.isPointIn(bp)
|| this.stage.viewRect.isPointIn(ucp)
|| this.stage.viewRect.isPointIn(bcp);
}
public initEvents() {
super.initEvents();
}
public removeEvents() {
super.removeEvents();
}
public destroy() {
super.destroy();
......
import { Module } from "../../../module/views/Module";
import Sprite = FYGE.Sprite;
import CheckBtn from "./CheckBtn";
import { MapScene } from "./MapScene";
import MapBottom from "./MapBottom";
import { Scene } from "../../../module/views/Scene";
import Container = FYGE.Container;
export default class MapPart extends Module {
export default class MapPart extends Container {
protected data: any = null;
protected totalCount: number = 0;
......@@ -13,15 +13,10 @@ export default class MapPart extends Module {
protected bg: Sprite = null;
constructor() {
constructor(data) {
super();
}
protected initUi() {
super.initUi();
this.bg = this.addChild(new Sprite());
this.initIcon();
this.data = data;
}
protected initIcon() {
......
import { Scene } from "../../../module/views/Scene";
import ScrollPage = FYGE.ScrollPage;
import Container = FYGE.Container;
import MapBottom from "./MapBottom";
import MapTop from "./MapTop";
import MapUI from "./MapUI";
import MapMid from "./MapMid";
import CheckBtn from "./CheckBtn";
import CheckBtn, { CHECK_TYPE } from "./CheckBtn";
import { layers } from "../../../module/views/layers";
import ScrollPage = FYGE.ScrollPage;
import Container = FYGE.Container;
import { sendTbNet, TbNetName } from "../../TaoBaoNet";
export class MapScene extends Scene {
private mapContainer: Container = null;
......@@ -13,6 +15,11 @@ export class MapScene extends Scene {
public static checkArr: CheckBtn[] = []; // 关卡按钮容器
public destroy() {
super.destroy();
MapScene.checkArr = [];
}
private uiLayer: Container = null;
public get groupNames(): string[] {
......@@ -22,7 +29,16 @@ export class MapScene extends Scene {
protected initUi() {
super.initUi();
this.scrollPage = this.addChild(new ScrollPage(750, 1624, 888, true, true));
sendTbNet(TbNetName.getIndex, {},
(success, res) => {
}
);
this.scrollPage = this.addChild(new ScrollPage(
750, layers.stageHeight,
888, true, true
));
this.mapContainer = this.scrollPage.view.addChild(new Container());
this.uiLayer = this.addChild(new MapUI());
......@@ -63,13 +79,32 @@ export class MapScene extends Scene {
this.scrollPage.maxDistance = maxHeight;
this.scrollPage.scrollTo(maxHeight, 0);
// MapScene.checkArr.forEach(v => {
// v.type = CHECK_TYPE.PRI;
// v.enabled = false;
// });
this.scrollToCheck(113);
MapScene.checkArr[113].type = CHECK_TYPE.CUR;
}
public start(data?: any) {
super.start(data);
private scrollToCheck(checkNum: number, time = 0) {
if (checkNum < 1) {
checkNum = 1;
} else if (checkNum > 120) {
checkNum = 120;
}
const check = MapScene.checkArr[checkNum];
const checkY = check.y + check.parent.y - 1624 / 2;
this.scrollPage.scrollTo(checkY, time);
}
public update() {
super.update();
}
public start(data?: any) {
super.start(data);
}
public initEvents() {
super.initEvents();
......
import MapPart from "./MapPart";
import { RES } from "../../../module/RES";
import Point = FYGE.Point;
export default class MapTop extends MapPart {
......@@ -13,27 +14,24 @@ export default class MapTop extends MapPart {
];
constructor(data) {
super();
super(data);
this.data = data;
}
protected initUi() {
super.initUi();
this.bg.texture = RES.getRes('map_bg3.jpg');
}
public start(data?: any) {
super.start(data);
}
public initEvents() {
super.initEvents();
this.initIcon();
}
public removeEvents() {
super.removeEvents();
public update() {
super.update();
let up = this.localToGlobal(new Point(0, -10), new Point());
let bp = this.localToGlobal(new Point(0, MapTop.HEIGHT + 10), new Point());
let ucp = this.localToGlobal(new Point(0, MapTop.HEIGHT / 4), new Point());
let bcp = this.localToGlobal(new Point(0, MapTop.HEIGHT / 4 * 3), new Point());
this.alpha = this.stage.viewRect.isPointIn(up)
|| this.stage.viewRect.isPointIn(bp)
|| this.stage.viewRect.isPointIn(ucp)
|| this.stage.viewRect.isPointIn(bcp);
}
public destroy() {
......
......@@ -5,6 +5,7 @@ import Sprite = FYGE.Sprite;
import TEXT_ALIGN = FYGE.TEXT_ALIGN;
import { RES } from "../../../module/RES";
import { Tool } from "../../Tools";
import MouseEvent = FYGE.MouseEvent;
export default class MapUI extends Container {
private myPrizeBtn: Button = null;
......@@ -18,6 +19,44 @@ export default class MapUI extends Container {
super();
this.initUi();
this.initEvent();
}
private initEvent() {
this.ruleBtn.addEventListener(MouseEvent.CLICK, this.clickBtn, this);
this.myPrizeBtn.addEventListener(MouseEvent.CLICK, this.clickBtn, this);
this.prizeBox.addEventListener(MouseEvent.CLICK, this.clickBtn, this);
}
private removeEvent() {
this.ruleBtn.removeEventListener(MouseEvent.CLICK, this.clickBtn, this);
this.myPrizeBtn.removeEventListener(MouseEvent.CLICK, this.clickBtn, this);
this.prizeBox.removeEventListener(MouseEvent.CLICK, this.clickBtn, this);
}
private clickBtn(e) {
switch (e.target) {
case this.ruleBtn:
/// TODO 规则
console.log('规则');
break;
case this.myPrizeBtn:
/// TODO 我的奖品
console.log('我的奖品');
break;
case this.prizeBox:
/// TODO 奖励盒子
console.log('奖励盒子');
break;
}
}
public destroy() {
super.destroy();
this.removeEvent();
}
private initUi() {
......@@ -60,6 +99,13 @@ class EnergyBox extends Container {
super();
this.initUi(data);
this.addBtn.addEventListener(MouseEvent.CLICK, this.clickAdd, this);
}
private clickAdd() {
/// TODO 增加按钮
console.log('增加按钮');
}
private initUi(data) {
......@@ -75,6 +121,11 @@ class EnergyBox extends Container {
));
}
public destroy() {
super.destroy();
this.addBtn.removeEventListener(MouseEvent.CLICK, this.clickAdd, this);
}
}
/**
......
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