Commit 1c73dd1f authored by 邱旭's avatar 邱旭

m

parent 22f3be3d
......@@ -2,53 +2,18 @@
<project version="4">
<component name="ChangeListManager">
<list default="true" id="0d3cb18d-e144-41a0-bc8b-4877c2e1fef1" name="默认的" comment="">
<change afterPath="$PROJECT_DIR$/resource/SuccessPanel/sucAgain.png" afterDir="false" />
<change afterPath="$PROJECT_DIR$/resource/SuccessPanel/sucContinueL.png" afterDir="false" />
<change afterPath="$PROJECT_DIR$/resource/SuccessPanel/sucContinueS.png" afterDir="false" />
<change afterPath="$PROJECT_DIR$/resource/SuccessPanel/sucContinueSR.png" afterDir="false" />
<change afterPath="$PROJECT_DIR$/resource/SuccessPanel/sucGet.png" afterDir="false" />
<change afterPath="$PROJECT_DIR$/resource/SuccessPanel/sucPrizeTip.png" afterDir="false" />
<change afterPath="$PROJECT_DIR$/resource/SuccessPanel/sucPropTip.png" afterDir="false" />
<change afterPath="$PROJECT_DIR$/resource/SuccessPanel/successBgL.png" afterDir="false" />
<change afterPath="$PROJECT_DIR$/resource/SuccessPanel/successBgS.png" afterDir="false" />
<change afterPath="$PROJECT_DIR$/resource/SuccessPanel/sucgoPrize.png" afterDir="false" />
<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/mock/miniTb/feile.gameOver.json" beforeDir="false" afterPath="$PROJECT_DIR$/mock/miniTb/feile.gameOver.json" afterDir="false" />
<change beforePath="$PROJECT_DIR$/mock/miniTb/feile.getActivityBaseInfoById.json" beforeDir="false" afterPath="$PROJECT_DIR$/mock/miniTb/feile.getActivityBaseInfoById.json" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resource/SuccessPanel/star_dis.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/SuccessPanel/star_en.png" beforeDir="false" afterPath="$PROJECT_DIR$/resource/SuccessPanel/star_en.png" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resource/SuccessPanel/去抽奖.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/SuccessPanel/圆角矩形 648.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/SuccessPanel/开奖按钮120.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/SuccessPanel/道具圆圈.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/SuccessPanel/闯关成功.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/SuccessPanel/闯关成功Bg.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/SuccessPanel/闯关成功不满星按钮.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/res.json" beforeDir="false" afterPath="$PROJECT_DIR$/resource/res.json" afterDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_0.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_1.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_10.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_11.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_12.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_13.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_14.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_15.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_2.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_3.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_4.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_5.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_6.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_7.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_8.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/resource/starLight/star_light_9.png" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/output.js" beforeDir="false" afterPath="$PROJECT_DIR$/output.js" afterDir="false" />
<change beforePath="$PROJECT_DIR$/output.js.map" beforeDir="false" afterPath="$PROJECT_DIR$/output.js.map" afterDir="false" />
<change beforePath="$PROJECT_DIR$/package.json" beforeDir="false" afterPath="$PROJECT_DIR$/package.json" afterDir="false" />
<change beforePath="$PROJECT_DIR$/scripts/copyJs.js" beforeDir="false" afterPath="$PROJECT_DIR$/scripts/copyJs.js" afterDir="false" />
<change beforePath="$PROJECT_DIR$/scripts/mergeJs.js" beforeDir="false" afterPath="$PROJECT_DIR$/scripts/mergeJs.js" afterDir="false" />
<change beforePath="$PROJECT_DIR$/scripts/textureMerge.js" beforeDir="false" afterPath="$PROJECT_DIR$/scripts/textureMerge.js" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/ResJson.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/ResJson.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/SkinJson.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/SkinJson.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/Tools.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/Tools.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/panels/SuccessNoPrizePanel.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/panels/SuccessNoPrizePanel.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/panels/SuccessPrizePanel.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/panels/SuccessPrizePanel.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/scene/map/CheckBtn.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/scene/map/CheckBtn.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/panels/StartPanel.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/panels/StartPanel.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/scene/LoadingScene.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/scene/LoadingScene.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/scene/map/MapScene.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/scene/map/MapScene.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/scene/map/MapUI.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/scene/map/MapUI.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/tb/index/output.js" beforeDir="false" afterPath="$PROJECT_DIR$/tb/index/output.js" afterDir="false" />
</list>
<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
......@@ -107,11 +72,25 @@
<recent name="$PROJECT_DIR$/lotties" />
</key>
</component>
<component name="RunManager" selected="npm.flushRes">
<configuration name="handleLotS.js" type="NodeJSConfigurationType" temporary="true" nameIsGenerated="true" path-to-js-file="$PROJECT_DIR$/scripts/handleLotS.js" working-dir="$PROJECT_DIR$/scripts">
<component name="RunManager" selected="npm.build">
<configuration name="build" type="js.build_tools.npm" temporary="true" nameIsGenerated="true">
<package-json value="$PROJECT_DIR$/package.json" />
<command value="run" />
<scripts>
<script value="build" />
</scripts>
<node-interpreter value="project" />
<envs />
<method v="2" />
</configuration>
<configuration name="handleLot.js" type="NodeJSConfigurationType" temporary="true" nameIsGenerated="true" path-to-js-file="$PROJECT_DIR$/scripts/handleLot.js" working-dir="$PROJECT_DIR$/scripts">
<configuration name="copyJs" type="js.build_tools.npm" temporary="true" nameIsGenerated="true">
<package-json value="$PROJECT_DIR$/package.json" />
<command value="run" />
<scripts>
<script value="copyJs" />
</scripts>
<node-interpreter value="project" />
<envs />
<method v="2" />
</configuration>
<configuration name="dev" type="js.build_tools.npm" temporary="true" nameIsGenerated="true">
......@@ -146,11 +125,11 @@
</configuration>
<recent_temporary>
<list>
<item itemvalue="npm.build" />
<item itemvalue="npm.copyJs" />
<item itemvalue="npm.flushRes" />
<item itemvalue="npm.handleLotS" />
<item itemvalue="npm.dev" />
<item itemvalue="Node.js.handleLot.js" />
<item itemvalue="Node.js.handleLotS.js" />
</list>
</recent_temporary>
</component>
......@@ -164,7 +143,7 @@
<updated>1612576978320</updated>
<workItem from="1612576979459" duration="13000" />
<workItem from="1612577003915" duration="21094000" />
<workItem from="1612662929222" duration="31380000" />
<workItem from="1612662929222" duration="37313000" />
</task>
<task id="LOCAL-00001" summary="斐乐消消乐">
<created>1612581213298</created>
......@@ -250,7 +229,14 @@
<option name="project" value="LOCAL" />
<updated>1612687050300</updated>
</task>
<option name="localTasksCounter" value="13" />
<task id="LOCAL-00013" summary="m">
<created>1612756277485</created>
<option name="number" value="00013" />
<option name="presentableId" value="LOCAL-00013" />
<option name="project" value="LOCAL" />
<updated>1612756277485</updated>
</task>
<option name="localTasksCounter" value="14" />
<servers />
</component>
<component name="TypeScriptGeneratedFilesManager">
......
This source diff could not be displayed because it is too large. You can view the blob instead.
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -30,12 +30,12 @@
"createModule": "node scripts/createModule",
"handleLotS": "node scripts/handleLotS",
"flushRes": "node scripts/flushRes",
"handleRes": "node scripts/delRel && node scripts/copyRes && node scripts/createTm && node scripts/textureMerge && node scripts/delTm && node scripts/imageMin",
"handleRes": "node scripts/delRel && node scripts/copyRes && node scripts/createTm && node scripts/textureMerge && node scripts/delTm",
"upload": "node scripts/upload",
"build": "npm run handleRes && node scripts/mergeJson && npm run upload && npm run buildTS",
"watch": "webpack --watch",
"dev": "webpack-dev-server --open --config webpack.dev.js --host 0.0.0.0",
"buildTS": "webpack --config webpack.prod.js && node scripts/mergeJs",
"buildTS": "webpack --config webpack.prod.js && node scripts/mergeJs && npm run copyJs",
"copyJs": "node scripts/copyJs"
},
"author": "MrKwon",
......
......@@ -6,7 +6,7 @@ var fs = require("fs");
// fs.readFileSync("./output.js")
// )
// var endPath = 'D:/duibaGame/测试项目0527/taobaominiTest/client/pages/index1/';
var endPath = 'D:/duibaGame/淘宝项目/taobao_mini/babycare_xiaoxiaole/babycare_c_client/client/pages/index/';
var endPath = '/Users/qiuxu/Documents/兑吧/项目/斐乐消消乐/taobao_mini/fila-xxl-front/fila/client/pages/index/';
var version = Math.round(new Date().getTime() / 1000);
// fs.writeFileSync(endPath + "output." + version + ".js", fs.readFileSync("./released/output.js"));
fs.writeFileSync(endPath + "output.js", fs.readFileSync("./released/output.js"));
......
......@@ -8,7 +8,7 @@ var fs = require("fs");
var endPath = './released/';
fs.writeFileSync(endPath + "output.js",
'import * as FYGE from "fyge-tbmini";\n' +
'import * as FYGE from "fyge";\n' +
// 'import * as SvgaParser from "svga-parser";\n' +
fs.readFileSync("./output.js"));
console.log("js生成")
......@@ -47,7 +47,7 @@ files.forEach(function (file) {
var pathname = outPath + file + "/" + file + ".json";
//有中文命名时处理
var data = iconv.decode(fs.readFileSync(pathname), "GBK");//GBK,window版本只能GBK,TexturePacker版本问题,mac改成utf-8
var data = iconv.decode(fs.readFileSync(pathname), "utf-8");//GBK,window版本只能GBK,TexturePacker版本问题,mac改成utf-8
// console.log(data)
//反序列化
data = JSON.parse(data); //eval(data)
......@@ -102,7 +102,7 @@ function getTmCmd(src, outPath, name) {
* @param {string} pathname
*/
function applyUtf8(pathname) {
fs.writeFile(pathname, iconv.decode(fs.readFileSync(pathname), "GBK"), {
fs.writeFile(pathname, iconv.decode(fs.readFileSync(pathname), "utf-8"), {
encoding: "UTF8"
}, function (err) {
if (err) {
......
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -45,6 +45,7 @@ export class StartPanel extends Panel {
const chapterTxt = this.addChild(new FYGE.BitmapText(chapterTex));
chapterTxt.text = "第" + (level >> 0) + "关";
chapterTxt.position.set(375, 463);
console.log(chapterTxt)
this.addChild(new StartTarget(level)).position.set(0, 613);
......
......@@ -64,7 +64,7 @@ export class LoadingScene extends Scene {
progressEvent(e: FYGE.Event) {
let pro = e.data;
FYGE.Tween.get(this.progressBar, null, null, true)
.to({value: pro}, 0/**(p-this.lastP)*/)
.to({value: pro}, 2000/**(p-this.lastP)*/)
.call(() => {
if (pro >= 1) {
this.removeEventListener(FYGE.Event.PROGRESS, this.progressEvent, this);
......
......@@ -207,13 +207,13 @@ export class MapScene extends Scene {
public start(data?: any) {
super.start(data);
Tools.gameOver({
"isVisitSuccess": true,
"prize": undefined,
"level": 99,
"score": 58940,
"stars": 3
});
// Tools.gameOver({
// "isVisitSuccess": true,
// "prize": undefined,
// "level": 99,
// "score": 58940,
// "stars": 3
// });
}
public initEvents() {
......
This source diff could not be displayed because it is too large. You can view the blob instead.
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment