Commit 16bee3b1 authored by 邱旭's avatar 邱旭

m

parent 7eecdbc4
......@@ -5,8 +5,10 @@
<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/output.js" beforeDir="false" afterPath="$PROJECT_DIR$/output.js" afterDir="false" />
<change beforePath="$PROJECT_DIR$/output.js.map" beforeDir="false" afterPath="$PROJECT_DIR$/output.js.map" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/panels/LotteryPanel.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/panels/LotteryPanel.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/scene/map/MapUI.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/scene/map/MapUI.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/TaoBaoNet.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/TaoBaoNet.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/Tools.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/Tools.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/panels/StartPanel.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/panels/StartPanel.ts" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/scene/map/CheckBtn.ts" beforeDir="false" afterPath="$PROJECT_DIR$/src/scene/map/CheckBtn.ts" afterDir="false" />
</list>
<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
......@@ -133,7 +135,7 @@
<workItem from="1612577003915" duration="21094000" />
<workItem from="1612662929222" duration="40609000" />
<workItem from="1613698993022" duration="22309000" />
<workItem from="1613785579125" duration="12271000" />
<workItem from="1613785579125" duration="14750000" />
</task>
<task id="LOCAL-00001" summary="斐乐消消乐">
<created>1612581213298</created>
......@@ -366,7 +368,14 @@
<option name="project" value="LOCAL" />
<updated>1613810042956</updated>
</task>
<option name="localTasksCounter" value="34" />
<task id="LOCAL-00034" summary="m">
<created>1613810371864</created>
<option name="number" value="00034" />
<option name="presentableId" value="LOCAL-00034" />
<option name="project" value="LOCAL" />
<updated>1613810371864</updated>
</task>
<option name="localTasksCounter" value="35" />
<servers />
</component>
<component name="TypeScriptGeneratedFilesManager">
......
......@@ -7836,6 +7836,7 @@ var TbNetName;
TbNetName["receiveEnamePrize"] = "feile.receiveEnamePrize";
TbNetName["getRemainTimes"] = "feile.getRemainTimes";
TbNetName["getActivityBaseInfoById"] = "feile.getActivityBaseInfoById";
TbNetName["updateActivityInfo"] = "mine.updateActivityInfo";
TbNetName["getToolsInfo"] = "feile.getToolsInfo";
TbNetName["consumerTools"] = "feile.consumerTools";
TbNetName["dojoin"] = "feile.doJoin";
......@@ -8026,6 +8027,8 @@ var Tools = (function () {
TaoBaoNet_1.sendTbNet(TaoBaoNet_1.TbNetName.getActivityBaseInfoById, {}, function (s, res) {
if (s) {
_this.gameData = res.data;
console.log(1111);
TaoBaoNet_1.sendTbNet(TaoBaoNet_1.TbNetName.updateActivityInfo, { data: JSON.parse(JSON.stringify(res.data)) });
Tools.gameData.prizeLevels = [];
for (var k in Tools.gameData.levelPrize) {
Tools.gameData.prizeLevels.push(+k.split('level')[1]);
......@@ -11241,6 +11244,7 @@ var ctrls_1 = __webpack_require__(/*! ../../module/ctrls */ "./module/ctrls/inde
var TaoBaoNet_1 = __webpack_require__(/*! ../TaoBaoNet */ "./src/TaoBaoNet.ts");
var GTool_1 = __webpack_require__(/*! ../../module/tools/GTool */ "./module/tools/GTool.ts");
var Panel_1 = __webpack_require__(/*! ../../module/views/Panel */ "./module/views/Panel.ts");
var Tools_1 = __webpack_require__(/*! ../Tools */ "./src/Tools.ts");
var LotteryPanel = (function (_super) {
__extends(LotteryPanel, _super);
function LotteryPanel() {
......@@ -11350,6 +11354,7 @@ var LotteryPanel = (function (_super) {
ctrls_1.hideWaiting();
if (!res.success)
return;
Tools_1.Tools.gameData.isDrawTopLevelPrize = true;
var id;
if (res.data && res.data.type == 5) {
id = 'thanks';
......@@ -14878,14 +14883,6 @@ var CheckBtn = (function (_super) {
this.starCount = data.stars;
this.checkData = data;
this.checkData.isPlayed = true;
this._sendAwardType = data.sendAwardType;
},
enumerable: false,
configurable: true
});
Object.defineProperty(CheckBtn.prototype, "sendAwardType", {
get: function () {
return this._sendAwardType;
},
enumerable: false,
configurable: true
......@@ -15582,6 +15579,7 @@ var MapUI = (function (_super) {
this.clearanceBtn.removeEventListener(MouseEvent.CLICK, this.clickBtn, this);
};
MapUI.prototype.clickBtn = function (e) {
var _this = this;
switch (e.target) {
case this.ruleBtn:
ctrls_1.showPanel(RulePanel_1.RulePanel);
......@@ -15594,7 +15592,7 @@ var MapUI = (function (_super) {
Tools_1.Tools.openTask();
break;
case this.clearanceBtn:
ctrls_1.showPanel(LotteryPanel_1.LotteryPanel, { callFun: function () { return 0; } });
ctrls_1.showPanel(LotteryPanel_1.LotteryPanel, { callFun: function () { return _this.updateUI(); } });
break;
}
};
This diff is collapsed.
......@@ -22,6 +22,8 @@ export enum TbNetName {
* @type {string}
*/
getActivityBaseInfoById = "feile.getActivityBaseInfoById",
updateActivityInfo = "mine.updateActivityInfo",
openMember = "mine.openMember",
/**
* 获取道具信息
......@@ -160,6 +162,7 @@ export enum TbNetName {
* isOn
*/
openMusic = "mine.openMusic",
}
//返回数据类型,到时再调整
......
......@@ -78,6 +78,7 @@ export class Tools {
sendTbNet(TbNetName.getActivityBaseInfoById, {}, (s, res) => {
if (s) {
this.gameData = res.data;
sendTbNet(TbNetName.updateActivityInfo, {data: JSON.parse(JSON.stringify(res.data))});
Tools.gameData.prizeLevels = [];
for (let k in Tools.gameData.levelPrize) {
Tools.gameData.prizeLevels.push(+k.split('level')[1]);
......
import { Panel } from "../../module/views/Panel";
import { changeScene, showPanel } from "../../module/ctrls";
import { changeScene, showPanel, showToast } from "../../module/ctrls";
import { PlayScene } from "../scene/PlayScene";
import { Tools } from "../Tools";
import { sendTbNet, TbNetName } from "../TaoBaoNet";
......@@ -96,9 +96,17 @@ export class StartPanel extends Panel {
return;
}
sendTbNet(TbNetName.dojoin, { level: this.data.level },
(success, res) => {
async (success, res) => {
this.enableMouseEvt(true);
if (!success) return;
if (!success) {
if (res.data && !res.data.isvip) {
showToast('请入会后参与');
setTimeout(() => {
sendTbNet(TbNetName.openMember);
}, 1600);
}
return;
}
// Tools.gameData.power = res.data.power;
changeScene(PlayScene, { chapter: this.data.level });
......
......@@ -35,8 +35,6 @@ export default class CheckBtn extends Container {
isPlayed: false,
};
private _sendAwardType: any;
private btn: Button = null;
private checkTxt: BitmapText = null;
......@@ -55,12 +53,6 @@ export default class CheckBtn extends Container {
this.checkData = data;
this.checkData.isPlayed = true;
this._sendAwardType = data.sendAwardType;
}
public get sendAwardType() {
return this._sendAwardType;
}
private _starCount = 0;
......
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